﻿<configs>
  <append xpath="/blockplaceholders">
    <placeholder name="cntCaveFloorRandomLootHelper">
      <block name="cntTrashPile01" prob=".001"/>
      <block name="cntTrashPile02" prob=".001"/>
      <block name="garbage_decor1" prob=".001"/>
      <block name="garbage_decor1" prob=".001"/>
      <block name="terrDirt" prob=".001"/>
      <block name="rock05" prob=".001"/>
      <block name="rock06" prob=".001"/>
      <block name="terrGravel" prob=".001"/>
      <block name="rock_form02" prob=".001"/>
      <block name="driftwood2" prob=".005"/>
      <block name="driftwood" prob=".005"/>
      <block name="decoCowSkull" prob=".001"/>
      <block name="bodyBagPile" prob=".001"/>
      <block name="bodyBagBlackFlies" prob=".001"/>
      <block name="goreBlockAnimal" prob=".001"/>
      <block name="goreBlockHumanCorpse" prob=".0001"/>
      <block name="goreBlockHumanCorpse1" prob=".001"/>
      <block name="goreBlockHumanCorpse2" prob=".0001"/>
      <block name="goreBlockHumanCorpse3" prob=".0001"/>
      <block name="goreBlockHumanBones" prob=".0001"/>
      <block name="mushroom01" prob=".001"/>
      <block name="mushroom02" prob=".001"/>

      <block name="air" />
    </placeholder>

    <placeholder name="cntDeepCaveFloorRandomLootHelper">
      <block name="bodyBagPile" prob=".001"/>
      <block name="bodyBagBlackFlies" prob=".001"/>
      <block name="goreBlockAnimal" prob=".001"/>
      <block name="goreBlockHumanCorpse" prob=".0001"/>
      <block name="goreBlockHumanCorpse1" prob=".001"/>
      <block name="goreBlockHumanCorpse2" prob=".0001"/>
      <block name="goreBlockHumanCorpse3" prob=".001"/>
      <block name="goreBlockHumanBones" prob=".0001"/>
      <block name="cntBarrelOilQuadA" prob=".0001"/>
      <block name="cntBarrelOilSingle00" prob=".001"/>
      <block name="cntBarrelRadiatedSingle00" prob=".001"/>
      <block name="cntBarrelRadiatedQuadB" prob=".001"/>
      <block name="cntBackpack01" prob=".001"/>
      <block name="cntBackpack03" prob=".001"/>
      <block name="cntDuffle01" prob=".001"/>
      <block name="cntSportsBag01" prob=".0001"/>
      <block name="cntSportsBag02" prob=".001"/>
      <block name="cntPurse01" prob=".0001"/>
      <block name="cntDeskSafe" prob=".0001"/>
      <block name="cntBathTubGore" prob=".0001" />
      <block name="driftwood" prob=".01"/>
      <block name="driftwood2" prob=".01"/>
      <block name="emberPileDeco3" prob=".01" />

      <block name="air" />
    </placeholder>
    
    
    <placeholder name="cntCaveCeilingRandomLootHelper">
      <block name="cobweb" prob=".07"/>
      <block name="hangingMoss" prob=".07"/>
      <block name="plantHangingIvy01" prob=".06"/>
      <block name="plantHangingIvy02" prob=".06"/>
      <block name="air" />
    </placeholder>
    

  </append>

</configs>