﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="TraderArea" value="False" />
  <property name="SleeperVolumeSize" value="17, 8, 19#15, 3, 15" />
  <property name="SleeperVolumeStart" value="-7, -3, -7#-4, 1, -6" />
  <property name="SleeperVolumeGroupId" value="0,0" />
  <property name="SleeperVolumeGroup" value="S_-_Group_Zom_Soldier,4,5,S_-Group_Generic_Zombie,5,6" />
  <property name="SleeperIsLootVolume" value="False,False" />
  <property name="SleeperIsBossVolume" value="False,False" />
  <property name="SleeperVolumeFlags" value="0,0" />
  <property name="RotationToFaceNorth" value="2" />
  <property class="Stats">
    <property name="TotalVertices" value="3300" />
    <property name="TotalTriangles" value="4186" />
    <property class="BlockEntities">
      <property name="Vertices" value="3184" />
      <property name="Triangles" value="4058" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes7">
      <property name="Vertices" value="116" />
      <property name="Triangles" value="128" />
    </property>
    <property class="ChunkMeshes8">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes9">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="brBlock">
      <property name="0" value="2, 1, 1" />
    </property>
  </property>
</prefab>