<configs>

	<!-- Z_Armor_Improved | item_modifiers.xml -->

	<set xpath="/item_modifiers/item_modifier[@name='modArmorPlatingBasic']/@blocked_tags">noMods,rescuer,predator,maus</set>

	<set xpath="/item_modifiers/item_modifier[@name='modArmorPlatingReinforced']/@blocked_tags">noMods,rescuer,predator,maus</set>

	<append xpath="/item_modifiers">

			<!-- Enhanced equipment -->

			<item_modifier name="modEnhancedSpear" installable_tags="enhancedMelee" modifier_tags="enhanced" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="DescriptionKey" value="modEnhancedSpearDesc" />
				<property name="Material" value="MUniversalParts" />
				<property name="UnlockedBy" value="MasterHeavyMeleeWeapon" />
				<property name="EconomicValue" value="1500" />
				<property name="CustomIcon" value="meleeWpnSpearT1IronSpear" />
				<property name="CustomIconTint" value="FF6666" />

				<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$modEnhancedSpear" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$modEnhancedSpear" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modEnhancedClub" installable_tags="enhancedMelee" modifier_tags="enhanced" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="DescriptionKey" value="modEnhancedClubDesc" />
				<property name="Material" value="MUniversalParts" />
				<property name="UnlockedBy" value="MasterHeavyMeleeWeapon" />
				<property name="EconomicValue" value="1500" />
				<property name="CustomIcon" value="meleeWpnClubT1BaseballBat" />
				<property name="CustomIconTint" value="FF6666" />

				<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$modEnhancedClub" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$modEnhancedClub" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modEnhancedSledgehammer" installable_tags="enhancedMelee" modifier_tags="enhanced" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="DescriptionKey" value="modEnhancedSledgehammerDesc" />
				<property name="Material" value="MUniversalParts" />
				<property name="UnlockedBy" value="MasterHeavyMeleeWeapon" />
				<property name="EconomicValue" value="1500" />
				<property name="CustomIcon" value="meleeWpnSledgeT1IronSledgehammer" />
				<property name="CustomIconTint" value="FF6666" />

				<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$modEnhancedSledgehammer" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$modEnhancedSledgehammer" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modEnhancedKnuckles" installable_tags="enhancedMelee" modifier_tags="enhanced" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="DescriptionKey" value="modEnhancedKnucklesDesc" />
				<property name="Material" value="MUniversalParts" />
				<property name="UnlockedBy" value="MasterLightMeleeWeapon" />
				<property name="EconomicValue" value="1500" />
				<property name="CustomIcon" value="meleeWpnKnucklesT1IronKnuckles" />
				<property name="CustomIconTint" value="FF6666" />

				<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$modEnhancedKnuckles" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$modEnhancedKnuckles" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modEnhancedKnife" installable_tags="enhancedMelee" modifier_tags="enhanced" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="DescriptionKey" value="modEnhancedKnifeDesc" />
				<property name="Material" value="MUniversalParts" />
				<property name="UnlockedBy" value="MasterLightMeleeWeapon" />
				<property name="EconomicValue" value="1500" />
				<property name="CustomIcon" value="meleeWpnBladeT1HuntingKnife" />
				<property name="CustomIconTint" value="FF6666" />

				<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$modEnhancedKnife" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$modEnhancedKnife" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modEnhancedStunBaton" installable_tags="enhancedMelee" modifier_tags="enhanced" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="DescriptionKey" value="modEnhancedStunBatonDesc" />
				<property name="Material" value="MUniversalParts" />
				<property name="UnlockedBy" value="MasterLightMeleeWeapon" />
				<property name="EconomicValue" value="1500" />
				<property name="CustomIcon" value="meleeWpnBatonT2StunBaton" />
				<property name="CustomIconTint" value="FF6666" />

				<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$modEnhancedStunBaton" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$modEnhancedStunBaton" />
				</effect_group>
			</item_modifier>

			<!-- Enhanced Gatherer -->

			<item_modifier name="modEnhancedWood" installable_tags="enhancedGatherer" modifier_tags="enhancedWood" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="DescriptionKey" value="modEnhancedWoodDesc" />
				<property name="Material" value="MUniversalParts" />
				<property name="UnlockedBy" value="MasterTools" />
				<property name="EconomicValue" value="1500" />
				<property name="CustomIcon" value="modMeleeWoodSplitter" />
				<property name="CustomIconTint" value="FF6666" />

				<effect_group tiered="false">
					<passive_effect name="HarvestCount" operation="perc_add" value=".25" tags="lumberjackHarvest" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modEnhancedMetal" installable_tags="enhancedGatherer" modifier_tags="enhancedMetal" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="DescriptionKey" value="modEnhancedMetalDesc" />
				<property name="Material" value="MUniversalParts" />
				<property name="UnlockedBy" value="MasterTools" />
				<property name="EconomicValue" value="1500" />
				<property name="CustomIcon" value="modMeleeIronBreaker" />
				<property name="CustomIconTint" value="FF6666" />

				<effect_group tiered="false">
					<passive_effect name="HarvestCount" operation="perc_add" value=".25" tags="oreIronBonus,oreLeadBonus" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modEnhancedStone" installable_tags="enhancedGatherer" modifier_tags="enhancedStone" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="DescriptionKey" value="modEnhancedStoneDesc" />
				<property name="Material" value="MUniversalParts" />
				<property name="UnlockedBy" value="MasterTools" />
				<property name="EconomicValue" value="1500" />
				<property name="CustomIcon" value="modMeleeBunkerBuster" />
				<property name="CustomIconTint" value="FF6666" />

				<effect_group tiered="false">
					<passive_effect name="HarvestCount" operation="perc_add" value=".25" tags="oreOilDepositBonus,orePotassiumNitrateBonus,oreCoalBonus" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modEnhancedClay" installable_tags="enhancedGatherer" modifier_tags="enhancedClay" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="DescriptionKey" value="modEnhancedClayDesc" />
				<property name="Material" value="MUniversalParts" />
				<property name="UnlockedBy" value="MasterTools" />
				<property name="EconomicValue" value="1500" />
				<property name="CustomIcon" value="modMeleeGraveDigger" />
				<property name="CustomIconTint" value="FF6666" />

				<effect_group tiered="false">
					<passive_effect name="HarvestCount" operation="perc_add" value=".25" tags="ClayBonus" />
				</effect_group>
			</item_modifier>

		</append>


	<!-- Z_Balance_Game | item_modifiers.xml -->

	<!-- The water filter does not remove the health drain effect. -->

	<remove xpath="/item_modifiers/item_modifier[@name='modArmorWaterPurifier']/effect_group/triggered_effect[@trigger='onSelfEquipStart']" />

	<remove xpath="/item_modifiers/item_modifier[@name='modArmorWaterPurifier']/effect_group/triggered_effect[@trigger='onSelfEquipStop']" />

	<!-- The repulsor effect is switchable. -->

	<remove xpath="/item_modifiers/item_modifier[@name='modMeleeStunBatonRepulsor']/effect_group" />

	<append xpath="/item_modifiers/item_modifier[@name='modMeleeStunBatonRepulsor']">
			<effect_group tiered="false">
				<triggered_effect trigger="onSelfItemActivate" action="AddBuff" buff="buffmodMeleeStunBatonRepulsor">
					<requirement name="!HasBuff" buff="buffmodMeleeStunBatonRepulsor" />
				</triggered_effect>
				<triggered_effect trigger="onSelfItemDeactivate" action="RemoveBuff" buff="buffmodMeleeStunBatonRepulsor" />
				<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="buffmodMeleeStunBatonRepulsor" />
			</effect_group>
		</append>

	<set xpath="/item_modifiers/item_modifier[@name='modArmorAgility']/@installable_tags">armorHands</set>

	<set xpath="/item_modifiers/item_modifier[@name='modArmorStrength']/@installable_tags">armorHands</set>

	<set xpath="/item_modifiers/item_modifier[@name='modArmorPerception']/@installable_tags">armorHands</set>

	<set xpath="/item_modifiers/item_modifier[@name='modArmorFortitude']/@installable_tags">armorHands</set>

	<set xpath="/item_modifiers/item_modifier[@name='modArmorIntellect']/@installable_tags">armorHands</set>

	<!-- <set xpath="/item_modifiers/item_modifier[@name='modVehicleStorage']/@installable_tags">dupeerror</set> -->

	<!-- <set xpath="/item_modifiers/item_modifier[@name='modArmorInsulatedLinerT1']/effect_group/passive_effect[@name='HypothermalResist']/@value">4</set> -->

	<!-- <set xpath="/item_modifiers/item_modifier[@name='modArmorInsulatedLinerT1']/effect_group/passive_effect[@name='HyperthermalResist']/@value">-2</set> -->

	<!-- <set xpath="/item_modifiers/item_modifier[@name='modArmorInsulatedLinerT2']/effect_group/passive_effect[@name='HypothermalResist']/@value">6</set> -->

	<!-- <set xpath="/item_modifiers/item_modifier[@name='modArmorInsulatedLinerT2']/effect_group/passive_effect[@name='HyperthermalResist']/@value">-3</set> -->

	<!-- <set xpath="/item_modifiers/item_modifier[@name='modArmorInsulatedLinerT3']/effect_group/passive_effect[@name='HypothermalResist']/@value">10</set> -->

	<!-- <set xpath="/item_modifiers/item_modifier[@name='modArmorInsulatedLinerT3']/effect_group/passive_effect[@name='HyperthermalResist']/@value">-5</set> -->


	<!-- Z_Balance_Modifiers | item_modifiers.xml -->

	<!-- ===================================== -->

	<!-- ARMOR -->

	<remove xpath="/item_modifiers/item_modifier[@name='modArmorCigar']/effect_group" />

	<set xpath="/item_modifiers/item_modifier[@name='modArmorCigar']/property[@name='UnlockedBy']/@value">perkUrbanCombatCigar,perkBetterBarter</set>

	<append xpath="/item_modifiers/item_modifier[@name='modArmorCigar']">
			<effect_group>
				<passive_effect name="AttributeLevel" tags="attStrength" operation="base_add" value="1" />
				<passive_effect name="BarteringBuying" operation="base_add" value=".02,.04,.06,.08,.1,.12" tier="1,2,3,4,5,6" />
				<passive_effect name="BarteringSelling" operation="base_add" value=".02,.04,.06,.08,.1,.12" tier="1,2,3,4,5,6" />
			</effect_group>
			<effect_group>
				<display_value name="dAttributeLevel" value="1,1,1,1,1,1" tier="1,2,3,4,5,6" />
				<display_value name="dBarteringBuying" value=".02,.04,.06,.08,.1,.12" tier="1,2,3,4,5,6" />
			</effect_group>
		</append>

	<set xpath="/item_modifiers/item_modifier[@name='modArmorBandolier']/property[@name='UnlockedBy']/@value">modArmorBandolierSchematic,craftingArmor</set>

	<!-- ===================================== -->

	<!-- RANGE WEAPON -->

	<set xpath="/item_modifiers/item_modifier[@name='modGunMagazineExtender']/property[@name='UnlockedBy']/@value">modGunMagazineExtenderSchematic,perkGunslinger</set>

	<set xpath="/item_modifiers/item_modifier[@name='modGunShotgunTubeExtenderMagazine']/property[@name='UnlockedBy']/@value">perkShotgunMessiahMagazine,perkBoomstick</set>

	<set xpath="/item_modifiers/item_modifier[@name='modGunCrippleEm']/property[@name='UnlockedBy']/@value">modGunCrippleEmSchematic,perkBoomstick</set>

	<append xpath="/item_modifiers/item_modifier[@name='modGunCrippleEm']">
			<effect_group tiered="false">
				<requirement name="!HoldingItemHasTags" tags="shotgun" />
					<passive_effect name="DismemberChance" operation="base_add" value=".02">
						<requirement name="RequirementItemModTier" mod_name="modGunCrippleEm" operation="Equals" value="1" /></passive_effect>
					<passive_effect name="DismemberChance" operation="base_add" value=".04">
						<requirement name="RequirementItemModTier" mod_name="modGunCrippleEm" operation="Equals" value="2" /></passive_effect>
					<passive_effect name="DismemberChance" operation="base_add" value=".06">
						<requirement name="RequirementItemModTier" mod_name="modGunCrippleEm" operation="Equals" value="3" /></passive_effect>
					<passive_effect name="DismemberChance" operation="base_add" value=".08">
						<requirement name="RequirementItemModTier" mod_name="modGunCrippleEm" operation="Equals" value="4" /></passive_effect>
					<passive_effect name="DismemberChance" operation="base_add" value=".1">
						<requirement name="RequirementItemModTier" mod_name="modGunCrippleEm" operation="Equals" value="5" /></passive_effect>
					<passive_effect name="DismemberChance" operation="base_add" value=".12">
						<requirement name="RequirementItemModTier" mod_name="modGunCrippleEm" operation="Equals" value="6" /></passive_effect>
			</effect_group>
			<effect_group tiered="false">
				<requirement name="HoldingItemHasTags" tags="shotgun" />
					<passive_effect name="DismemberChance" operation="base_add" value=".0025">
						<requirement name="RequirementItemModTier" mod_name="modGunCrippleEm" operation="Equals" value="1" /></passive_effect>
					<passive_effect name="DismemberChance" operation="base_add" value=".005">
						<requirement name="RequirementItemModTier" mod_name="modGunCrippleEm" operation="Equals" value="2" /></passive_effect>
					<passive_effect name="DismemberChance" operation="base_add" value=".0075">
						<requirement name="RequirementItemModTier" mod_name="modGunCrippleEm" operation="Equals" value="3" /></passive_effect>
					<passive_effect name="DismemberChance" operation="base_add" value=".01">
						<requirement name="RequirementItemModTier" mod_name="modGunCrippleEm" operation="Equals" value="4" /></passive_effect>
					<passive_effect name="DismemberChance" operation="base_add" value=".0125">
						<requirement name="RequirementItemModTier" mod_name="modGunCrippleEm" operation="Equals" value="5" /></passive_effect>
					<passive_effect name="DismemberChance" operation="base_add" value=".015">
						<requirement name="RequirementItemModTier" mod_name="modGunCrippleEm" operation="Equals" value="6" /></passive_effect>						
			</effect_group>
			<effect_group>
				<display_value name="dDismemberChance" value=".02,.04,.06,.08,.1,.12" tier="1,2,3,4,5,6" />
			</effect_group>
		</append>

	<set xpath="/item_modifiers/item_modifier[@name='modGunDrumMagazineExtender']/property[@name='UnlockedBy']/@value">perkAutoWeaponsDrumMag,perkMachineGunner</set>

	<set xpath="/item_modifiers/item_modifier[@name='modGunBowPolymerString']/property[@name='UnlockedBy']/@value">modGunBowPolymerStringSchematic,perkArchery</set>

	<set xpath="/item_modifiers/item_modifier[@name='modGunBowArrowRest']/property[@name='UnlockedBy']/@value">modGunBowArrowRestSchematic,perkArchery</set>

	<set xpath="/item_modifiers/item_modifier[@name='modGunMeleeRadRemover']/property[@name='UnlockedBy']/@value">modGunMeleeRadRemoverSchematic,perkTheHuntsman</set>

	<!-- ===================================== -->

	<!-- MELEE WEAPON -->

	<set xpath="/item_modifiers/item_modifier[@name='modGunMeleeTheHunter']/property[@name='UnlockedBy']/@value">modGunMeleeTheHunterSchematic,perkTheHuntsman</set>

	<set xpath="/item_modifiers/item_modifier[@name='modGunMeleeTheHunter']/effect_group/passive_effect[@name='EntityDamage']/@value">.04,.08,.12,.16,.2,.24</set>

	<set xpath="/item_modifiers/item_modifier[@name='modGunMeleeTheHunter']/effect_group/display_value[@name='dAnimalDamage']/@value">.04,.08,.12,.16,.2,.24</set>

	<append xpath="/item_modifiers/item_modifier[@name='modGunMeleeTheHunter']">
			<effect_group>
				<requirement_group op="and">
					<requirement name="EntityTagCompare" target="other" tags="zombie" />
					<requirement name="!EntityTagCompare" target="other" tags="elite,smallboss,miniboss,boss" />
				</requirement_group>
					<passive_effect name="EntityDamage" operation="perc_add" value=".02,.04,.06,.08,.1,.12" tier="1,2,3,4,5,6" />
					<display_value name="dZombieDamage" value=".02,.04,.06,.08,.1,.12" tier="1,2,3,4,5,6" />
			</effect_group>
		</append>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeSerratedBlade']/property[@name='UnlockedBy']/@value">modMeleeSerratedBladeSchematic,perkDeepCuts</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeClubBarbedWire']/property[@name='UnlockedBy']/@value">modMeleeClubBarbedWireSchematic,perkPummelPete</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeClubMetalSpikes']/property[@name='UnlockedBy']/@value">modMeleeClubMetalSpikesSchematic,perkPummelPete</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeClubMetalChain']/property[@name='UnlockedBy']/@value">perkBatterUpMetalChain,perkPummelPete</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeWeightedHead']/property[@name='UnlockedBy']/@value">modMeleeWeightedHeadSchematic,perkGrandSlam</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeClubBurningShaft']/property[@name='UnlockedBy']/@value">modMeleeClubBurningShaftSchematic,perkAdvancedEngineering</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeTemperedBlade']/property[@name='UnlockedBy']/@value">modMeleeTemperedBladeSchematic,perkAdvancedEngineering</set>

	<!-- ===================================== -->

	<!-- TOOLS WEAPON -->

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeGraveDigger']/property[@name='UnlockedBy']/@value">modMeleeGraveDiggerSchematic,perkMiner69r</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeGraveDigger']/effect_group/passive_effect[@name='DamageModifier']/@value">.04,.08,.12,.16,.2,.25</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeGraveDigger']/effect_group/display_value[@name='dBlockDamageDirt']/@value">.04,.08,.12,.16,.2,.25</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeBunkerBuster']/property[@name='UnlockedBy']/@value">modMeleeBunkerBusterSchematic,perkMiner69r</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeBunkerBuster']/effect_group/passive_effect[@name='DamageModifier']/@value">.04,.08,.12,.16,.2,.25</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeBunkerBuster']/effect_group/display_value[@name='dBlockDamageStone']/@value">.04,.08,.12,.16,.2,.25</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeIronBreaker']/property[@name='UnlockedBy']/@value">modMeleeIronBreakerSchematic,perkMiner69r</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeIronBreaker']/effect_group/passive_effect[@name='DamageModifier']/@value">.04,.08,.12,.16,.2,.25</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeIronBreaker']/effect_group/display_value[@name='dBlockDamageMetal']/@value">.04,.08,.12,.16,.2,.25</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeWoodSplitter']/property[@name='UnlockedBy']/@value">modMeleeWoodSplitterSchematic,perkMiner69r</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeWoodSplitter']/effect_group/passive_effect[@name='DamageModifier']/@value">.04,.08,.12,.16,.2,.25</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeWoodSplitter']/effect_group/display_value[@name='dBlockDamageWood']/@value">.04,.08,.12,.16,.2,.25</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeFiremansAxeMod']/property[@name='UnlockedBy']/@value">perkFiremansAlmanacAxes,perkMiner69r</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeDiamondTip']/property[@name='UnlockedBy']/@value">perkArtOfMiningDiamondTools,perkAdvancedEngineering</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeErgonomicGrip']/property[@name='UnlockedBy']/@value">modMeleeErgonomicGripSchematic,perkMotherLode,perkArchery</set>

	<remove xpath="/item_modifiers/item_modifier[@name='modMeleeErgonomicGrip']/effect_group" />

	<append xpath="/item_modifiers/item_modifier[@name='modMeleeErgonomicGrip']">
			<!-- Reduces Stamina usage on melee -->
			<effect_group>
				<requirement name="!HoldingItemHasTags" tags="perkArchery" />
					<passive_effect name="StaminaLoss" operation="perc_add" value="-.02,-.04,-.06,-.08,-.1,-.15" tier="1,2,3,4,5,6" tags="primary,secondary" />
					<passive_effect name="AttacksPerMinute" operation="perc_add" value=".04,.05,.06,.07,.08,.1" tier="1,2,3,4,5,6" />
			</effect_group>
			<!-- Increases Weapon Handling on bows -->
			<effect_group>
				<requirement name="HoldingItemHasTags" tags="perkArchery" />
					<passive_effect name="WeaponHandling" operation="perc_add" value=".02,.04,.06,.08,.1,.15" tier="1,2,3,4,5,6" />
			</effect_group>
			<effect_group>
				<display_value name="dStaminaLoss" value="-.02,-.04,-.06,-.08,-.1,-.15" tier="1,2,3,4,5,6" />
				<display_value name="dAttacksSpeedMelee" value=".04,.05,.06,.07,.08,.1" tier="1,2,3,4,5,6" />
				<display_value name="dWeaponHandling" value=".02,.04,.06,.08,.1,.15" tier="1,2,3,4,5,6" />
			</effect_group>
		</append>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeStructuralBrace']/property[@name='UnlockedBy']/@value">modMeleeStructuralBraceSchematic,perkMotherLode</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeFortifyingGrip']/property[@name='UnlockedBy']/@value">modMeleeFortifyingGripSchematic,perkMotherLode</set>

	<set xpath="/item_modifiers/item_modifier[@name='modFuelTankSmall']/property[@name='UnlockedBy']/@value">modFuelTankSmallSchematic,perkMotherLode</set>

	<set xpath="/item_modifiers/item_modifier[@name='modFuelTankLarge']/property[@name='UnlockedBy']/@value">modFuelTankLargeSchematic,perkMotherLode</set>

	<!-- ===================================== -->

	<!-- VEHICLE -->

	<set xpath="/item_modifiers/item_modifier[@name='modVehicleFuelSaver']/property[@name='UnlockedBy']/@value">modVehicleFuelSaverSchematic,perkGreaseMonkey</set>

	<remove xpath="/item_modifiers/item_modifier[@name='modVehicleFuelSaver']/effect_group" />

	<append xpath="/item_modifiers/item_modifier[@name='modVehicleFuelSaver']">
			<effect_group>
				<passive_effect name="VehicleFuelUsePer" operation="perc_set" value=".96,.92,.88,.84,.8,.75" tier="1,2,3,4,5,6" />
				<display_value name="dVehicleFuelUsePer" value="-.04,-.08,-.12,-.16,-.2,-.25" tier="1,2,3,4,5,6" />
			</effect_group>
		</append>

	<set xpath="/item_modifiers/item_modifier[@name='modVehicleReserveFuelTank']/property[@name='UnlockedBy']/@value">modVehicleReserveFuelTankSchematic,perkGreaseMonkey</set>

	<!-- <append xpath="/item_modifiers"> -->

	<!-- </append> -->


	<!-- Z_FearAndFatigue | item_modifiers.xml -->

	<append xpath="/item_modifiers">

			<!-- For testing mechanics -->
			<item_modifier name="modArmorARResistHelmet" installable_tags="armorHead" modifier_tags="resistance" type="attachment">

				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="UnlockedBy" value="craftingArmor" />
				<property name="Material" value="MoreMetal" />
				<property name="ItemTypeIcon" value="radiation" />
				<property name="EconomicValue" value="1500" />
				<property name="CustomIcon" value="modArmorPlatingReinforced" />
				<property name="CustomIconTint" value="FF6666" />

				<effect_group>
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$armorHeadProtect" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$armorHeadProtect" operation="set" value="0" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modFatigueTestingBoots" installable_tags="armorFeet" modifier_tags="resistance" type="attachment">

				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="UnlockedBy" value="craftingArmor" />
				<property name="Material" value="MoreMetal" />
				<property name="ItemTypeIcon" value="radiation" />
				<property name="EconomicValue" value="1500" />
				<property name="CustomIcon" value="armorRaiderBoots" />
				<property name="CustomIconTint" value="210,0,210" />

				<effect_group tiered="false">			
					<triggered_effect trigger="onSelfItemActivate" action="AddBuff" buff="buffFatigueTesting" />
					<triggered_effect trigger="onSelfItemDeactivate" action="RemoveBuff" buff="buffFatigueTesting" />		
				</effect_group>

			</item_modifier>

		</append>


	<!-- Z_Master_Skills | item_modifiers.xml -->

	<set xpath="/item_modifiers/item_modifier[@name='modFuelTankSmall']/@blocked_tags">noMods,reactorTools</set>

	<set xpath="/item_modifiers/item_modifier[@name='modFuelTankLarge']/@blocked_tags">noMods,reactorTools</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeDiamondTip']/@blocked_tags">noMods,noBlades,reactorTools</set>

	<set xpath="/item_modifiers/item_modifier[@name='modMeleeStructuralBrace']/@blocked_tags">noMods,reactorTools</set>

	<!-- Sound Suppressor Silencer -->

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modGunSoundSuppressorSilencer']/item_property_overrides[@name='gunMGT0PipeMachineGun']">

			<item_property_overrides name="gunHandgunT5SMG5Zinger">
				<property name="Sound_start" value="smg_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="smg_s_fire" />
				<property name="BarrelOffset" value="0,0,0" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT4SMG5Imp">
				<property name="Sound_start" value="smg_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="smg_s_fire" />
				<property name="BarrelOffset" value="0,0,0" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegArsonist">
				<property name="Sound_start" value="smg_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="smg_s_fire" />
				<property name="BarrelOffset" value="0,0,0" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegURANUS">
				<property name="Sound_start" value="smg_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="smg_s_fire" />
				<property name="BarrelOffset" value="0,0,0" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegBreeze">
				<property name="Sound_start" value="smg_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="smg_s_fire" />
				<property name="BarrelOffset" value="0,0,0" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegUnkillable">
				<property name="Sound_start" value="smg_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="smg_s_fire" />
				<property name="BarrelOffset" value="0,0,0" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegAvenger">
				<property name="Sound_start" value="smg_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="smg_s_fire" />
				<property name="BarrelOffset" value="0,0,0" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegBerserk">
				<property name="Sound_start" value="smg_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="smg_s_fire" />
				<property name="BarrelOffset" value="0,0,0" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>

			<item_property_overrides name="gunRifleT4SniperRifleImp">
				<property name="Sound_start" value="sniperrifle_s_fire" />
				<property name="Sound_loop" value="sniperrifle_s_fire" />
				<property name="BarrelOffset" value="0,-.02,.2182" />
				<property name="BarrelScale" value=".88,.88,.88" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT5SniperRifleGaus">
				<property name="Sound_start" value="sniperrifle_s_fire" />
				<property name="Sound_loop" value="sniperrifle_s_fire" />
				<property name="BarrelOffset" value="0,-.02,.2182" />
				<property name="BarrelScale" value=".88,.88,.88" />
			</item_property_overrides>
			<item_property_overrides name="GausLegArsonist">
				<property name="Sound_start" value="sniperrifle_s_fire" />
				<property name="Sound_loop" value="sniperrifle_s_fire" />
				<property name="BarrelOffset" value="0,-.02,.2182" />
				<property name="BarrelScale" value=".88,.88,.88" />
			</item_property_overrides>
			<item_property_overrides name="GausLegTesla">
				<property name="Sound_start" value="sniperrifle_s_fire" />
				<property name="Sound_loop" value="sniperrifle_s_fire" />
				<property name="BarrelOffset" value="0,-.02,.2182" />
				<property name="BarrelScale" value=".88,.88,.88" />
			</item_property_overrides>
			<item_property_overrides name="GausLegURANUS">
				<property name="Sound_start" value="sniperrifle_s_fire" />
				<property name="Sound_loop" value="sniperrifle_s_fire" />
				<property name="BarrelOffset" value="0,-.02,.2182" />
				<property name="BarrelScale" value=".88,.88,.88" />
			</item_property_overrides>
			<item_property_overrides name="GausLegUnkillable">
				<property name="Sound_start" value="sniperrifle_s_fire" />
				<property name="Sound_loop" value="sniperrifle_s_fire" />
				<property name="BarrelOffset" value="0,-.02,.2182" />
				<property name="BarrelScale" value=".88,.88,.88" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT4M60Imp">
				<property name="Sound_start" value="m60_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="m60_s_fire" />
				<property name="BarrelOffset" value="0,-.005,.31" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT5M60Bulldog">
				<property name="Sound_start" value="m60_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="m60_s_fire" />
				<property name="BarrelOffset" value="0,-.005,.31" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegArsonist">
				<property name="Sound_start" value="m60_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="m60_s_fire" />
				<property name="BarrelOffset" value="0,-.005,.31" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegURANUS">
				<property name="Sound_start" value="m60_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="m60_s_fire" />
				<property name="BarrelOffset" value="0,-.005,.31" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegBreeze">
				<property name="Sound_start" value="m60_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="m60_s_fire" />
				<property name="BarrelOffset" value="0,-.005,.31" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegUnkillable">
				<property name="Sound_start" value="m60_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="m60_s_fire" />
				<property name="BarrelOffset" value="0,-.005,.31" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegAvenger">
				<property name="Sound_start" value="m60_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="m60_s_fire" />
				<property name="BarrelOffset" value="0,-.005,.31" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegBerserk">
				<property name="Sound_start" value="m60_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="m60_s_fire" />
				<property name="BarrelOffset" value="0,-.005,.31" />
			</item_property_overrides>

			<item_property_overrides name="gunShotgunT4AutoShotgunImp">
				<property name="Sound_start" value="pump_shotgun_s_fire" />
				<property name="Sound_loop" value="pump_shotgun_s_fire" />
				<property name="BarrelOffset" value="0,-.0322,.4516" />
				<property name="BarrelScale" value="1.1,1.1,1.5" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT5AutoShotgunEraser">
				<property name="Sound_start" value="pump_shotgun_s_fire" />
				<property name="Sound_loop" value="pump_shotgun_s_fire" />
				<property name="BarrelOffset" value="0,-.0322,.4516" />
				<property name="BarrelScale" value="1.1,1.1,1.5" />
			</item_property_overrides>
			<item_property_overrides name="EraserLegArsonist">
				<property name="Sound_start" value="pump_shotgun_s_fire" />
				<property name="Sound_loop" value="pump_shotgun_s_fire" />
				<property name="BarrelOffset" value="0,-.0322,.4516" />
				<property name="BarrelScale" value="1.1,1.1,1.5" />
			</item_property_overrides>
			<item_property_overrides name="EraserLegURANUS">
				<property name="Sound_start" value="pump_shotgun_s_fire" />
				<property name="Sound_loop" value="pump_shotgun_s_fire" />
				<property name="BarrelOffset" value="0,-.0322,.4516" />
				<property name="BarrelScale" value="1.1,1.1,1.5" />
			</item_property_overrides>
			<item_property_overrides name="EraserLegUnkillable">
				<property name="Sound_start" value="pump_shotgun_s_fire" />
				<property name="Sound_loop" value="pump_shotgun_s_fire" />
				<property name="BarrelOffset" value="0,-.0322,.4516" />
				<property name="BarrelScale" value="1.1,1.1,1.5" />
			</item_property_overrides>
			<item_property_overrides name="EraserLegAvenger">
				<property name="Sound_start" value="pump_shotgun_s_fire" />
				<property name="Sound_loop" value="pump_shotgun_s_fire" />
				<property name="BarrelOffset" value="0,-.0322,.4516" />
				<property name="BarrelScale" value="1.1,1.1,1.5" />
			</item_property_overrides>
			<item_property_overrides name="EraserLegBerserk">
				<property name="Sound_start" value="pump_shotgun_s_fire" />
				<property name="Sound_loop" value="pump_shotgun_s_fire" />
				<property name="BarrelOffset" value="0,-.0322,.4516" />
				<property name="BarrelScale" value="1.1,1.1,1.5" />
			</item_property_overrides>

		</insertAfter>

	<!-- Reflex Sight -->

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']/item_property_overrides[@name='gunRifleT3SniperRifle']">

			<item_property_overrides name="gunHandgunT5Hellgun">
				<property name="ScopeCameraOffset" value="0,-.01,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT5SMG5Zinger">
				<property name="ScopeOffset" value=".0001,.1,-.15" />
				<property name="ScopeScale" value=".55,.55,.55" />
				<property name="ScopeCameraOffset" value="0,-.0377,0" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT4SMG5Imp">
				<property name="ScopeOffset" value=".0001,.1,-.15" />
				<property name="ScopeScale" value=".55,.55,.55" />
				<property name="ScopeCameraOffset" value="0,-.0377,0" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegArsonist">
				<property name="ScopeOffset" value=".0001,.1,-.15" />
				<property name="ScopeScale" value=".55,.55,.55" />
				<property name="ScopeCameraOffset" value="0,-.0377,0" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegURANUS">
				<property name="ScopeOffset" value=".0001,.1,-.15" />
				<property name="ScopeScale" value=".55,.55,.55" />
				<property name="ScopeCameraOffset" value="0,-.0377,0" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegBreeze">
				<property name="ScopeOffset" value=".0001,.1,-.15" />
				<property name="ScopeScale" value=".55,.55,.55" />
				<property name="ScopeCameraOffset" value="0,-.0377,0" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegUnkillable">
				<property name="ScopeOffset" value=".0001,.1,-.15" />
				<property name="ScopeScale" value=".55,.55,.55" />
				<property name="ScopeCameraOffset" value="0,-.0377,0" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegAvenger">
				<property name="ScopeOffset" value=".0001,.1,-.15" />
				<property name="ScopeScale" value=".55,.55,.55" />
				<property name="ScopeCameraOffset" value="0,-.0377,0" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegBerserk">
				<property name="ScopeOffset" value=".0001,.1,-.15" />
				<property name="ScopeScale" value=".55,.55,.55" />
				<property name="ScopeCameraOffset" value="0,-.0377,0" />
			</item_property_overrides>

			<item_property_overrides name="gunRifleT4SniperRifleImp">
				<property name="ScopeCameraOffset" value="0,-0.0137,0" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT5SniperRifleGaus">
				<property name="ScopeCameraOffset" value="0,-0.0137,0" />
			</item_property_overrides>
			<item_property_overrides name="GausLegArsonist">
				<property name="ScopeCameraOffset" value="0,-0.0137,0" />
			</item_property_overrides>
			<item_property_overrides name="GausLegTesla">
				<property name="ScopeCameraOffset" value="0,-0.0137,0" />
			</item_property_overrides>
			<item_property_overrides name="GausLegURANUS">
				<property name="ScopeCameraOffset" value="0,-0.0137,0" />
			</item_property_overrides>
			<item_property_overrides name="GausLegUnkillable">
				<property name="ScopeCameraOffset" value="0,-0.0137,0" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT4M60Imp">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,-0.01,.1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT5M60Bulldog">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,-0.01,.1" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegArsonist">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,-0.01,.1" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegURANUS">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,-0.01,.1" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegBreeze">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,-0.01,.1" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegUnkillable">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,-0.01,.1" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegAvenger">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,-0.01,.1" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegBerserk">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,-0.01,.1" />
			</item_property_overrides>

			<item_property_overrides name="gunShotgunT4AutoShotgunImp">
				<property name="ScopeCameraOffset" value=".00095,-.019,.10" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT5AutoShotgunEraser">
				<property name="ScopeCameraOffset" value=".00095,-.019,.10" />
			</item_property_overrides>
			<item_property_overrides name="EraserLegArsonist">
				<property name="ScopeCameraOffset" value=".00095,-.019,.10" />
			</item_property_overrides>
			<item_property_overrides name="EraserLegURANUS">
				<property name="ScopeCameraOffset" value=".00095,-.019,.10" />
			</item_property_overrides>
			<item_property_overrides name="EraserLegUnkillable">
				<property name="ScopeCameraOffset" value=".00095,-.019,.10" />
			</item_property_overrides>
			<item_property_overrides name="EraserLegAvenger">
				<property name="ScopeCameraOffset" value=".00095,-.019,.10" />
			</item_property_overrides>
			<item_property_overrides name="EraserLegBerserk">
				<property name="ScopeCameraOffset" value=".00095,-.019,.10" />
			</item_property_overrides>

			<item_property_overrides name="gunBowT4CompoundCrossbowImp">
				<property name="ScopeOffset" value="0,0,-.2" />
				<property name="ScopeScale" value=".6,.6,.6" />
				<property name="ScopeCameraOffset" value="0,-.007,-.025" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT5CompoundCrossbowMantis">
				<property name="ScopeOffset" value="0,0,-.2" />
				<property name="ScopeScale" value=".6,.6,.6" />
				<property name="ScopeCameraOffset" value="0,-.007,-.025" />
			</item_property_overrides>
		</insertAfter>

	<!-- Laser Sight -->

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modGunLaserSight']/property[@name='TraderStageTemplate']">

			<item_property_overrides name="gunHandgunT5Hellgun">
				<property name="SideOffset" value="0,0,.32" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT5SMG5Zinger">
				<property name="SideOffset" value="0,.0108,.0148" />
				<property name="SideScale" value="1.25,1.25,1.25" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT4SMG5Imp">
				<property name="SideOffset" value="0,.0108,.0148" />
				<property name="SideScale" value="1.25,1.25,1.25" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegArsonist">
				<property name="SideOffset" value="0,.0108,.0148" />
				<property name="SideScale" value="1.25,1.25,1.25" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegURANUS">
				<property name="SideOffset" value="0,.0108,.0148" />
				<property name="SideScale" value="1.25,1.25,1.25" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegBreeze">
				<property name="SideOffset" value="0,.0108,.0148" />
				<property name="SideScale" value="1.25,1.25,1.25" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegUnkillable">
				<property name="SideOffset" value="0,.0108,.0148" />
				<property name="SideScale" value="1.25,1.25,1.25" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegAvenger">
				<property name="SideOffset" value="0,.0108,.0148" />
				<property name="SideScale" value="1.25,1.25,1.25" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegBerserk">
				<property name="SideOffset" value="0,.0108,.0148" />
				<property name="SideScale" value="1.25,1.25,1.25" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT5M60Bulldog">
				<property name="SideOffset" value="-.0386,.0382,.3735" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT4M60Imp">
				<property name="SideOffset" value="-.0386,.0382,.3735" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegArsonist">
				<property name="SideOffset" value="-.0386,.0382,.3735" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegURANUS">
				<property name="SideOffset" value="-.0386,.0382,.3735" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegBreeze">
				<property name="SideOffset" value="-.0386,.0382,.3735" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegUnkillable">
				<property name="SideOffset" value="-.0386,.0382,.3735" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegAvenger">
				<property name="SideOffset" value="-.0386,.0382,.3735" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegBerserk">
				<property name="SideOffset" value="-.0386,.0382,.3735" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
		</insertAfter>

	<!-- Scope Small -->

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modGunScopeSmall']/item_property_overrides[@name='gunHandgunT3DesertVulture']">

			<item_property_overrides name="gunHandgunT5Hellgun">
				<property name="ScopeCameraOffset" value="0,-.03,-.2" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT4CompoundCrossbowImp">
				<property name="ScopeOffset" value="0,.092,-.06" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="zoomTriggerEffectPullDualsense" value="Pistol Trigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT5CompoundCrossbowMantis">
				<property name="ScopeOffset" value="0,.092,-.06" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="zoomTriggerEffectPullDualsense" value="Pistol Trigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT5SMG5Zinger">
				<property name="ScopeOffset" value="0,.0999,-.2534" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="Pistol Trigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT4SMG5Imp">
				<property name="ScopeOffset" value="0,.0999,-.2534" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="Pistol Trigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegArsonist">
				<property name="ScopeOffset" value="0,.0999,-.2534" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="Pistol Trigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegURANUS">
				<property name="ScopeOffset" value="0,.0999,-.2534" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="Pistol Trigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegBreeze">
				<property name="ScopeOffset" value="0,.0999,-.2534" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="Pistol Trigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegUnkillable">
				<property name="ScopeOffset" value="0,.0999,-.2534" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="Pistol Trigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegAvenger">
				<property name="ScopeOffset" value="0,.0999,-.2534" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="Pistol Trigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegBerserk">
				<property name="ScopeOffset" value="0,.0999,-.2534" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="Pistol Trigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
		</insertAfter>

	<!-- Scope Medium -->

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modGunScopeMedium']/item_property_overrides[@name='gunBowT3CompoundCrossbow']">
			<item_property_overrides name="gunBowT4CompoundCrossbowImp">
				<property name="ScopeOffset" value="0,.092,-.06" />
				<property name="ScopeScale" value=".9,.9,.9" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT5CompoundCrossbowMantis">
				<property name="ScopeOffset" value="0,.092,-.06" />
				<property name="ScopeScale" value=".9,.9,.9" />
			</item_property_overrides>
		</insertAfter>

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modGunScopeLarge']/item_property_overrides[@name='gunBowT3CompoundCrossbow']">
			<item_property_overrides name="gunBowT4CompoundCrossbowImp">
				<property name="ScopeOffset" value="0,.061,-.0761" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="Pistol Trigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT5CompoundCrossbowMantis">
				<property name="ScopeOffset" value="0,.061,-.0761" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="Pistol Trigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
		</insertAfter>

	<!-- Gun Flashlight -->

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modGunFlashlight']/item_property_overrides[@name='gunBowT3CompoundCrossbow']">
			<item_property_overrides name="gunBowT4CompoundCrossbowImp">
				<property name="SideOffset" value="0,0,.32" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT5CompoundCrossbowMantis">
				<property name="SideOffset" value="0,0,.32" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT5SMG5Zinger">
				<property name="SideOffset" value="0,.0065,0" />
				<property name="SideScale" value="1.5,1.5,1.5" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT4SMG5Imp">
				<property name="SideOffset" value="0,.0065,0" />
				<property name="SideScale" value="1.5,1.5,1.5" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegArsonist">
				<property name="SideOffset" value="0,.0065,0" />
				<property name="SideScale" value="1.5,1.5,1.5" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegURANUS">
				<property name="SideOffset" value="0,.0065,0" />
				<property name="SideScale" value="1.5,1.5,1.5" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegBreeze">
				<property name="SideOffset" value="0,.0065,0" />
				<property name="SideScale" value="1.5,1.5,1.5" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegUnkillable">
				<property name="SideOffset" value="0,.0065,0" />
				<property name="SideScale" value="1.5,1.5,1.5" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegAvenger">
				<property name="SideOffset" value="0,.0065,0" />
				<property name="SideScale" value="1.5,1.5,1.5" />
			</item_property_overrides>
			<item_property_overrides name="ZingerLegBerserk">
				<property name="SideOffset" value="0,.0065,0" />
				<property name="SideScale" value="1.5,1.5,1.5" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT5M60Bulldog">
				<property name="SideOffset" value="-.0386,.0382,.3519" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT4M60Imp">
				<property name="SideOffset" value="-.0386,.0382,.3519" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegArsonist">
				<property name="SideOffset" value="-.0386,.0382,.3519" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegURANUS">
				<property name="SideOffset" value="-.0386,.0382,.3519" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegBreeze">
				<property name="SideOffset" value="-.0386,.0382,.3519" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegUnkillable">
				<property name="SideOffset" value="-.0386,.0382,.3519" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegAvenger">
				<property name="SideOffset" value="-.0386,.0382,.3519" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="BulldogLegBerserk">
				<property name="SideOffset" value="-.0386,.0382,.3519" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
		</insertAfter>

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modMeleeClubBurningShaft']/item_property_overrides[@name='meleeWpnSpearT0StoneSpear']">

			<item_property_overrides name="meleeWpnSpearT4SteelSpearImp">
				<property name="FlameEffect" value="@:ItemModEffects/mod_spear_steel_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnSpearT5SteelSpearCombistick">
				<property name="FlameEffect" value="@:ItemModEffects/mod_spear_steel_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="CombistickLegCrisis">
				<property name="FlameEffect" value="@:ItemModEffects/mod_spear_steel_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="CombistickLegCrusher">
				<property name="FlameEffect" value="@:ItemModEffects/mod_spear_steel_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="CombistickLegMasterpiece">
				<property name="FlameEffect" value="@:ItemModEffects/mod_spear_steel_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="CombistickLegGuardian">
				<property name="FlameEffect" value="@:ItemModEffects/mod_spear_steel_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="CombistickLegSurgeon">
				<property name="FlameEffect" value="@:ItemModEffects/mod_spear_steel_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeWpnClubT4SteelClubImp">
				<property name="FlameEffect" value="@:ItemModEffects/mod_club_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnClubT5SteelAxeBarbarian">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steel_axe_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="BarbarianLegCrisis">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steel_axe_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="BarbarianLegCrusher">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steel_axe_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="BarbarianLegMasterpiece">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steel_axe_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="BarbarianLegGuardian">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steel_axe_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeWpnSledgeT4SteelSledgehammerImp">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steelSledgehammer_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnSledgeT5SteelSledgehammerDestructor">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steelSledgehammer_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="DestructorLegCrisis">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steelSledgehammer_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="DestructorLegCrusher">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steelSledgehammer_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="DestructorLegMasterpiece">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steelSledgehammer_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="DestructorLegGuardian">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steelSledgehammer_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeWpnBladeT4MacheteImp">
				<property name="FlameEffect" value="@:ItemModEffects/mod_machete_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnBladeT5MacheteIndiana">
				<property name="FlameEffect" value="@:ItemModEffects/mod_machete_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="IndianaLegCrisis">
				<property name="FlameEffect" value="@:ItemModEffects/mod_machete_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="IndianaLegCrusher">
				<property name="FlameEffect" value="@:ItemModEffects/mod_machete_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="IndianaLegMasterpiece">
				<property name="FlameEffect" value="@:ItemModEffects/mod_machete_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="IndianaLegGuardian">
				<property name="FlameEffect" value="@:ItemModEffects/mod_machete_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="IndianaLegSurgeon">
				<property name="FlameEffect" value="@:ItemModEffects/mod_machete_flamePrefab.prefab" />
			</item_property_overrides>

		</insertAfter>


	<!-- Z_Rare_Modifiers | item_modifiers.xml -->

	<set xpath="/item_modifiers/item_modifier[@name='modArmorQuadStoragePocket']/property[@name='UnlockedBy']/@value">modArmorQuadStoragePocketSchematic,MasterArmor</set>

	<set xpath="/item_modifiers/item_modifier[@name='modVehicleFuelSaver']/effect_group/passive_effect[@name='VehicleFuelUsePer']/@value">.75</set>

	<!-- Ahora se pueden crear mods con atributos -->

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modArmorPerception']/property[@name='EconomicValue']">
			<property name="UnlockedBy" value="craftingArmor" />
		</insertAfter>

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modArmorStrength']/property[@name='EconomicValue']">
			<property name="UnlockedBy" value="craftingArmor" />
		</insertAfter>

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modArmorFortitude']/property[@name='EconomicValue']">
			<property name="UnlockedBy" value="craftingArmor" />
		</insertAfter>

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modArmorAgility']/property[@name='EconomicValue']">
			<property name="UnlockedBy" value="craftingArmor" />
		</insertAfter>

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modArmorIntellect']/property[@name='EconomicValue']">
			<property name="UnlockedBy" value="craftingArmor" />
		</insertAfter>

	<remove xpath="/item_modifiers/item_modifier[@name='modArmorTreasureHunter']" />

	<append xpath="/item_modifiers">

			<!-- Tools modifiers -->

			<item_modifier name="modMotorBooster" installable_tags="motorTool" modifier_tags="boost" blocked_tags="noMods,reactorTools" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MelectricParts" />
				<property name="UnlockedBy" value="MasterTools" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="smallEngine" />
				<property name="CustomIconTint" value="882FA7" />
				<property name="DescriptionKey" value="modMotorBoosterDesc" />

				<effect_group tiered="false">
					<triggered_effect trigger="onSelfItemActivate" action="AddBuff" buff="buffMotorBooster" />
					<triggered_effect trigger="onSelfItemDeactivate" action="RemoveBuff" buff="buffMotorBooster" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="buffMotorBooster">
						<requirement name="HasBuff" buff="buffMotorBooster" />
					</triggered_effect>
				</effect_group>
			</item_modifier>

			<item_modifier name="modReactorBooster" installable_tags="reactorTools" modifier_tags="boost" blocked_tags="noMods,salvageTool" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MelectricParts" />
				<property name="UnlockedBy" value="MasterElectrician" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="modMeleeStunBatonRepulsor" />
				<property name="CustomIconTint" value="FF6666" />
				<property name="DescriptionKey" value="modReactorBoosterDesc" />

				<effect_group tiered="false">
					<triggered_effect trigger="onSelfItemActivate" action="AddBuff" buff="buffMotorBooster" />
					<triggered_effect trigger="onSelfItemDeactivate" action="RemoveBuff" buff="buffMotorBooster" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="buffMotorBooster">
						<requirement name="HasBuff" buff="buffMotorBooster" />
					</triggered_effect>
				</effect_group>
			</item_modifier>

			<item_modifier name="modIncreasedBattery" installable_tags="reactorTools" modifier_tags="Battery" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MelectricParts" />
				<property name="UnlockedBy" value="MasterElectrician,perkTurrets" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="carBattery" />
				<property name="CustomIconTint" value="882FA7" />
				<property name="DescriptionKey" value="modIncreasedBatteryDesc" />
				<property name="ShowQuality" value="true" />
				<property name="QualityMin" value="1" />
				<property name="DisplayType" value="modIncreasedBattery" />

				<effect_group>
					<passive_effect name="DegradationMax" operation="perc_add" value=".5,.6,.7,.8,.9,1" tier="1,2,3,4,5,6" tags="perkMiner69r,perkSalvageOperations" />
					<display_value name="dDegradationMaxReactor" value=".5,.6,.7,.8,.9,1" tier="1,2,3,4,5,6" />
				</effect_group>
			</item_modifier>	

			<item_modifier name="modIncreasedBatteryUnique" installable_tags="reactorTools" modifier_tags="Battery" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MelectricParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterElectrician" />
				<property name="CustomIcon" value="carBattery" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modIncreasedBatteryUniqueDesc" />
				<property name="Group" value="RareMods" />
				<property name="DisplayType" value="modIncreasedBattery" />

				<effect_group tiered="false">
					<passive_effect name="DegradationMax" operation="perc_add" value="2" tags="perkMiner69r,perkSalvageOperations" />
					<display_value name="dDegradationMaxReactor" value="2" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modReactorElectric" installable_tags="reactorTools" modifier_tags="Electric" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MelectricParts" />
				<property name="UnlockedBy" value="MasterElectrician,perkTurrets" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="resourceElectricParts" />
				<property name="CustomIconTint" value="882FA7" />
				<property name="DescriptionKey" value="modReactorElectricDesc" />
				<property name="ShowQuality" value="true" />
				<property name="QualityMin" value="1" />
				<property name="DisplayType" value="modReactorElectric" />

				<effect_group>
					<passive_effect name="DegradationPerUse" operation="perc_add" value="-.03,-.06,-.09,-.12,-.15,-.2" tier="1,2,3,4,5,6" tags="perkMiner69r,perkSalvageOperations" />
					<display_value name="dDegradationPerUseReactor" value="-.03,-.06,-.09,-.12,-.15,-.2" tier="1,2,3,4,5,6" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modReactorElectricUnique" installable_tags="reactorTools" modifier_tags="Electric" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MelectricParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterElectrician" />
				<property name="CustomIcon" value="resourceElectricParts" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modReactorElectricUniqueDesc" />
				<property name="Group" value="RareMods" />
				<property name="DisplayType" value="modReactorElectric" />

				<effect_group tiered="false">
					<passive_effect name="DegradationPerUse" operation="perc_add" value="-.3" tags="perkMiner69r,perkSalvageOperations" />
					<display_value name="dDegradationPerUseReactor" value="-.299" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modElongatedCore" installable_tags="motorTool,reactorTools" modifier_tags="toolRange" blocked_tags="noMods,salvageTool" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="UnlockedBy" value="MasterTools,perkMiner69r" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="meleeToolPickT3Auger" />
				<property name="CustomIconTint" value="59F5FF" />
				<property name="DescriptionKey" value="modElongatedCoreDesc" />
				<property name="ShowQuality" value="true" />
				<property name="QualityMin" value="1" />
				<property name="DisplayType" value="modElongatedCore" />

				<effect_group>
					<passive_effect name="MaxRange" operation="base_add" value=".5" tags="perkMiner69r" />
					<passive_effect name="BlockRange" operation="base_set" value="1" tags="perkMiner69r" />
					<passive_effect name="HarvestCount" operation="perc_add" value=".15,.18,.21,.24,.27,.3" tier="1,2,3,4,5,6" tags="oreWoodHarvest" />
					<passive_effect name="PlayerExpGain" operation="perc_add" value="-.05,-.05,-.1,-.1,-.15,-.15" tier="1,2,3,4,5,6" tags="Harvesting" />
					<display_value name="dHarvestCount" value=".15,.18,.21,.24,.27,.3" tier="1,2,3,4,5,6" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modElongatedCoreUnique" installable_tags="motorTool,reactorTools" modifier_tags="toolRange" blocked_tags="noMods,salvageTool" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterTools" />
				<property name="CustomIcon" value="meleeToolPickT3Auger" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modElongatedCoreUniqueDesc" />
				<property name="Group" value="RareMods" />
				<property name="DisplayType" value="modElongatedCore" />

				<effect_group tiered="false">
					<passive_effect name="MaxRange" operation="base_add" value="1" tags="perkMiner69r" />
					<passive_effect name="BlockRange" operation="base_set" value="1" tags="perkMiner69r" />
					<passive_effect name="HarvestCount" operation="perc_add" value=".5" tags="oreWoodHarvest" />
					<passive_effect name="PlayerExpGain" operation="perc_add" value="-.25" tags="Harvesting" />

					<display_value name="dHarvestCount" value=".5" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modReinforcedParts" installable_tags="motorTool,reactorTools" modifier_tags="motorToolDamage" blocked_tags="noMods,salvageTool" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MUniversalParts" />
				<property name="UnlockedBy" value="MasterTools,perkMiner69r" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="meleeToolAxeT3ChainsawParts" />
				<property name="CustomIconTint" value="E9653B" />
				<property name="DescriptionKey" value="modReinforcedPartsDesc" />
				<property name="ShowQuality" value="true" />
				<property name="QualityMin" value="1" />
				<property name="DisplayType" value="modReinforcedPartsImp" />

				<effect_group>
					<passive_effect name="DamageModifier" operation="perc_add" value=".15,.18,.21,.24,.27,.3" tier="1,2,3,4,5,6" tags="metal" />
					<passive_effect name="DamageModifier" operation="perc_add" value=".15,.18,.21,.24,.27,.3" tier="1,2,3,4,5,6" tags="stone" />
					<passive_effect name="DamageModifier" operation="perc_add" value=".15,.18,.21,.24,.27,.3" tier="1,2,3,4,5,6" tags="earth" />
					<passive_effect name="DamageModifier" operation="perc_add" value=".15,.18,.21,.24,.27,.3" tier="1,2,3,4,5,6" tags="wood" />
					<display_value name="dBlockDamageAny" value=".15,.18,.21,.24,.27,.3" tier="1,2,3,4,5,6" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modReinforcedPartsUnique" installable_tags="motorTool,reactorTools" modifier_tags="motorToolDamage" blocked_tags="noMods,salvageTool" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MUniversalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterTools" />
				<property name="CustomIcon" value="meleeToolAxeT3ChainsawParts" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modReinforcedPartsUniqueDesc" />
				<property name="Group" value="RareMods" />
				<property name="DisplayType" value="modReinforcedPartsImp" />

				<effect_group tiered="false">
					<passive_effect name="DamageModifier" operation="perc_add" value=".5" tags="metal" />
					<passive_effect name="DamageModifier" operation="perc_add" value=".5" tags="stone" />
					<passive_effect name="DamageModifier" operation="perc_add" value=".5" tags="earth" />
					<passive_effect name="DamageModifier" operation="perc_add" value=".5" tags="wood" />
					<display_value name="dBlockDamageAny" value=".5" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modLuckyMining" installable_tags="motorTool,reactorTools" modifier_tags="treasures" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="UnlockedBy" value="MasterTools" />
				<property name="EconomicValue" value="3000" />
				<property name="CustomIcon" value="modMeleeBunkerBuster" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modLuckyMiningDesc" />

				<effect_group tiered="false">
					<passive_effect name="HarvestCount" operation="base_add" value="1" tags="modPreciousMetals" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modLuckyMiningUnique" installable_tags="motorTool,reactorTools" modifier_tags="treasures" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterTools" />
				<property name="CustomIcon" value="modMeleeBunkerBuster" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modLuckyMiningUniqueDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="HarvestCount" operation="base_add" value="1" tags="modPreciousMetalsUnique" />
				</effect_group>
			</item_modifier>

			<!-- Salvege modifiers -->

			<item_modifier name="modEnhancedMechanisms" installable_tags="ImprovedParsing" modifier_tags="HarvestDamage" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="UnlockedBy" value="MasterTools,perkSalvageOperations" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="resourceMechanicalParts" />
				<property name="CustomIconTint" value="E9653B" />
				<property name="DescriptionKey" value="modEnhancedMechanismsDesc" />
				<property name="ShowQuality" value="true" />
				<property name="QualityMin" value="1" />
				<property name="DisplayType" value="modEnhancedMechanisms" />

				<effect_group>
					<passive_effect name="BlockDamage" operation="perc_add" value=".04,.08,.12,.16,.2,.25" tier="1,2,3,4,5,6" tags="perkSalvageOperations" />
					<display_value name="dBlockDamageSalvage" value=".04,.08,.12,.16,.2,.25" tier="1,2,3,4,5,6" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modEnhancedMechanismsUnique" installable_tags="ImprovedParsing" modifier_tags="HarvestDamage" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterTools" />
				<property name="CustomIcon" value="resourceMechanicalParts" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modEnhancedMechanismsUniqueDesc" />
				<property name="Group" value="RareMods" />
				<property name="DisplayType" value="modEnhancedMechanisms" />

				<effect_group tiered="false">
					<passive_effect name="BlockDamage" operation="perc_add" value=".5" tags="perkSalvageOperations" />
					<display_value name="dBlockDamageSalvage" value=".5" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modFastMechanisms" installable_tags="ImprovedParsing" modifier_tags="HarvestSpeed" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="UnlockedBy" value="MasterTools,perkSalvageOperations" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="resourceSpring" />
				<property name="CustomIconTint" value="882FA7" />
				<property name="DescriptionKey" value="modFastMechanismsDesc" />
				<property name="ShowQuality" value="true" />
				<property name="QualityMin" value="1" />
				<property name="DisplayType" value="modFastMechanisms" />

				<effect_group>
					<passive_effect name="AttacksPerMinute" operation="perc_add" value=".04,.08,.12,.16,.2,.25" tier="1,2,3,4,5,6" tags="perkSalvageOperations" />
					<display_value name="dAttacksPerMinuteSalvage" value=".04,.08,.12,.16,.2,.25" tier="1,2,3,4,5,6" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modFastMechanismsUnique" installable_tags="ImprovedParsing" modifier_tags="HarvestSpeed" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterTools" />
				<property name="CustomIcon" value="resourceSpring" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modFastMechanismsUniqueDesc" />
				<property name="Group" value="RareMods" />
				<property name="DisplayType" value="modFastMechanisms" />

				<effect_group tiered="false">
					<passive_effect name="AttacksPerMinute" operation="perc_add" value=".5" tags="perkSalvageOperations" />
					<display_value name="dAttacksPerMinuteSalvage" value=".5" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modSpareBox" installable_tags="ImprovedParsing" modifier_tags="HarvestCount" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="UnlockedBy" value="MasterTools,perkSalvageOperations" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="modRoboticDroneCargoMod" />
				<property name="CustomIconTint" value="882FA7" />
				<property name="DescriptionKey" value="modSpareBoxDesc" />
				<property name="ShowQuality" value="true" />
				<property name="QualityMin" value="1" />
				<property name="DisplayType" value="modSpareBox" />

				<effect_group>
					<passive_effect name="HarvestCount" operation="perc_add" value=".04,.08,.12,.16,.2,.25" tier="1,2,3,4,5,6" tags="salvageHarvest" />
					<display_value name="dHarvestCountSalvage" value=".04,.08,.12,.16,.2,.25" tier="1,2,3,4,5,6" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modSpareBoxUnique" installable_tags="ImprovedParsing" modifier_tags="HarvestCount" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterTools" />
				<property name="CustomIcon" value="modRoboticDroneCargoMod" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modSpareBoxUniqueDesc" />
				<property name="Group" value="RareMods" />
				<property name="DisplayType" value="modSpareBox" />

				<effect_group tiered="false">
					<passive_effect name="HarvestCount" operation="perc_add" value=".5" tags="salvageHarvest" />
					<display_value name="dHarvestCountSalvage" value=".5" />
				</effect_group>
			</item_modifier>

			<!-- ===================================== -->
			<!-- ARMOR MODIFIERS -->
			<!-- ===================================== -->

			<item_modifier name="modJetPack" installable_tags="armorFeet" modifier_tags="JetPack" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="UnlockedBy" value="MasterElectrician" />
				<property name="EconomicValue" value="15000" />
				<property name="CustomIcon" value="decoCarMotorFlat" />
				<property name="CustomIconTint" value="882FA7" />
				<property name="DescriptionKey" value="modJetPackDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">			
					<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="buffJetPackReload">
						<requirement name="CVarCompare" cvar="$buffJetPackReloadDuration" operation="GT" value="0" />
					</triggered_effect>

					<triggered_effect trigger="onSelfItemActivate" action="ModifyCVar" cvar="$JetPackStatus" operation="set" value="1" />
					<triggered_effect trigger="onSelfItemActivate" action="AddBuff" buff="buffJetPackBoost">
						<requirement name="!HasBuff" buff="buffJetPackReload" />
					</triggered_effect>

					<triggered_effect trigger="onSelfItemDeactivate" action="ModifyCVar" cvar="$JetPackStatus" operation="set" value="0" />
					<triggered_effect trigger="onSelfItemDeactivate" action="AddBuff" buff="buffJetPackNormal">
						<requirement name="!HasBuff" buff="buffJetPackReload" />
					</triggered_effect>

					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="buffJetPackNormal,buffJetPackBoost,buffJetPackReload" />

				</effect_group>
			</item_modifier>

			<item_modifier name="modRadar" installable_tags="armorHead" modifier_tags="radar" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MelectricParts" />
				<property name="EconomicValue" value="15000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="CustomIcon" value="modArmorNightVision" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="Group" value="RareMods" />

				<effect_group>
					<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="buffRadar" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="buffRadar" />
				</effect_group>
			</item_modifier>

			<!-- Enhanced protection plates -->
			<item_modifier name="modRareArmorARResistHelmet" installable_tags="armorHead" modifier_tags="resistance,thermal" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="Material" value="MoreMetal" />
				<property name="ItemTypeIcon" value="radiation" />
				<property name="EconomicValue" value="15000" />
				<property name="CustomIcon" value="modArmorPlatingReinforced" />
				<property name="CustomIconTint" value="FFB800" />

				<effect_group>
					<passive_effect name="HypothermalResist" operation="base_add" value="5" />
					<passive_effect name="HyperthermalResist" operation="base_add" value="5" />

					<passive_effect name="PhysicalDamageResist" operation="base_add" value="2" />
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$StormResistHelmet" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$StormResistHelmet" operation="set" value="0" />
					<!-- Add base Rad resist -->
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$armorHeadProtect" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$armorHeadProtect" operation="set" value="0" />
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$armorHeadImpProtect" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$armorHeadImpProtect" operation="set" value="0" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modRareArmorARResistOutfit" installable_tags="armorChest" modifier_tags="resistance,thermal" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="Material" value="MoreMetal" />
				<property name="ItemTypeIcon" value="radiation" />
				<property name="EconomicValue" value="15000" />
				<property name="CustomIcon" value="modArmorPlatingReinforced" />
				<property name="CustomIconTint" value="FFB800" />

				<effect_group>
					<passive_effect name="PhysicalDamageResist" operation="base_add" value="2" />
					<passive_effect name="HypothermalResist" operation="base_add" value="5" />
					<passive_effect name="HyperthermalResist" operation="base_add" value="5" />

					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$StormResistOutfit" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$StormResistOutfit" operation="set" value="0" />
					<!-- Add base Rad resist -->
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$armorChestProtect" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$armorChestProtect" operation="set" value="0" />
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$armorChestImpProtect" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$armorChestImpProtect" operation="set" value="0" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modRareArmorARResistGloves" installable_tags="armorHands" modifier_tags="resistance,thermal" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="Material" value="MoreMetal" />
				<property name="ItemTypeIcon" value="radiation" />
				<property name="EconomicValue" value="15000" />
				<property name="CustomIcon" value="modArmorPlatingReinforced" />
				<property name="CustomIconTint" value="FFB800" />

				<effect_group>
					<passive_effect name="PhysicalDamageResist" operation="base_add" value="2" />
					<passive_effect name="HypothermalResist" operation="base_add" value="5" />
					<passive_effect name="HyperthermalResist" operation="base_add" value="5" />

					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$StormResistGloves" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$StormResistGloves" operation="set" value="0" />
					<!-- Add base Rad resist -->
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$armorHandsProtect" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$armorHandsProtect" operation="set" value="0" />
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$armorHandsImpProtect" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$armorHandsImpProtect" operation="set" value="0" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modRareArmorARResistBoots" installable_tags="armorFeet" modifier_tags="resistance,thermal" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="Material" value="MoreMetal" />
				<property name="ItemTypeIcon" value="radiation" />
				<property name="EconomicValue" value="15000" />
				<property name="CustomIcon" value="modArmorPlatingReinforced" />
				<property name="CustomIconTint" value="FFB800" />

				<effect_group>
					<passive_effect name="PhysicalDamageResist" operation="base_add" value="2" />
					<passive_effect name="HypothermalResist" operation="base_add" value="5" />
					<passive_effect name="HyperthermalResist" operation="base_add" value="5" />

					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$StormResistBoots" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$StormResistBoots" operation="set" value="0" />
					<!-- Add base Rad resist -->
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$armorFeetProtect" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$armorFeetProtect" operation="set" value="0" />
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$armorFeetImpProtect" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$armorFeetimpProtect" operation="set" value="0" />
				</effect_group>
			</item_modifier>

			<!-- LSS (Life support system) -->
			<item_modifier name="modArmorLSSHelmet" installable_tags="armorHead" modifier_tags="lss" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="Material" value="MoreMetal" />
				<property name="EconomicValue" value="15000" />
				<property name="CustomIcon" value="modArmorWaterPurifier" />
				<property name="CustomIconTint" value="3DA2FF" />

				<effect_group>
					<passive_effect name="FoodMax" operation="base_add" value="50" />
					<passive_effect name="WaterMax" operation="base_add" value="50" />

					<passive_effect name="BuffResistance" operation="base_add" value="1" tags="buffDysenteryCatchDrink" />
					<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="buffWaterPurifier" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="buffWaterPurifier" />

					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$armorHeadLSS" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$armorHeadLSS" operation="set" value="0" />

					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$StrangulationResist" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$StrangulationResist" operation="set" value="0" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modArmorLSSOutfit" installable_tags="armorChest" modifier_tags="lss" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="Material" value="MoreMetal" />
				<property name="EconomicValue" value="15000" />
				<property name="CustomIcon" value="medicalFirstAidKit" />
				<property name="CustomIconTint" value="3DA2FF" />

				<effect_group>
					<passive_effect name="HealthMax" operation="base_add" value="50" />

					<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="bufftreatedLSS" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="bufftreatedLSS" />

					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$armorChestLSS" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$armorChestLSS" operation="set" value="0" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modArmorLSSGloves" installable_tags="armorHands" modifier_tags="lss" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="Material" value="MoreMetal" />
				<property name="EconomicValue" value="15000" />
				<property name="CustomIcon" value="drinkJarPureMineralWater" />
				<property name="CustomIconTint" value="3DA2FF" />

				<effect_group>
					<passive_effect name="WaterLossPerHealthPointGained" operation="perc_add" level="1,5" value="-.25" />
					<passive_effect name="WaterLossPerStaminaPointGained" operation="perc_add" level="1,5" value="-.25" />
					<passive_effect name="FoodLossPerStaminaPointGained" operation="perc_add" level="1,5" value="-.25" />

					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$armorHandsLSS" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$armorHandsLSS" operation="set" value="0" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modArmorLSSBoots" installable_tags="armorFeet" modifier_tags="lss" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="Material" value="MoreMetal" />
				<property name="EconomicValue" value="15000" />
				<property name="CustomIcon" value="modArmorImpactBracing" />
				<property name="CustomIconTint" value="3DA2FF" />

				<effect_group>
					<passive_effect name="StaminaMax" operation="base_add" value="50" />

					<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="buffImpactBracing" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="buffImpactBracing" />

					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$armorFeetLSS" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$armorFeetLSS" operation="set" value="0" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modArmorHeadset" installable_tags="armor" modifier_tags="movement" blocked_tags="noMods,lightArmor" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="Material" value="MelectricParts" />
				<property name="DisplayType" value="modArmorHeadset" />
				<property name="EconomicValue" value="15000" />
				<property name="CustomIcon" value="modArmorCustomizedFittings" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="Group" value="RareMods" />

				<effect_group>
					<passive_effect name="Mobility" operation="perc_add" value=".03" />
					<passive_effect name="StaminaChangeOT" operation="perc_add" value=".021" tags="walking" />
					<passive_effect name="StaminaChangeOT" operation="perc_add" value=".0562" tags="running" />
					<passive_effect name="NoiseMultiplier" operation="perc_add" value="-.1" />

					<display_value name="dNoiseMultiplier" value="-.1" />
					<display_value name="dStaminaChangeOT" value=".0562" />
					<display_value name="dMobility" value=".03" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modBandolierImp" installable_tags="armorChest" modifier_tags="ammo" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MelectricParts" />
				<property name="DisplayType" value="BandolierImp" />
				<property name="EconomicValue" value="7500" />
				<property name="CustomIcon" value="modArmorBandolier" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="Group" value="RareMods" />

				<effect_group>
					<passive_effect name="CarryCapacity" operation="base_add" value="6" />
					<display_value name="dCarryCapacity" value="6" />
					<display_value name="dReloadSpeedMultiplier" value=".3" />

					<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="buffBandolier" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="buffBandolier" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modArmorTreasureHunter" installable_tags="armorHead" modifier_tags="boostTreasure" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="CustomIcon" value="modArmorTreasureHunter" />
				<property name="TraderStageTemplate" value="modsTier2" />
				<property name="Material" value="Msteel" />
				<property name="EconomicValue" value="1000" />
				<property name="UnlockedBy" value="craftingArmor" />
				<property name="Material" value="MelectricParts" />
				<property name="DisplayType" value="SmartGlass" />

				<effect_group tiered="false">
					<passive_effect name="PlayerExpGain" operation="perc_add" value=".05" />
					<passive_effect name="LootStage" operation="base_add" value="10" />
					<passive_effect name="TreasureBlocksPerReduction" operation="base_add" value="-1" />

					<display_value name="dPlayerExpGain" value=".05" />
					<display_value name="dLootStage" value="10" />
					<display_value name="dTreasureBlocksPerReduction" value="-1" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modArmorPerceptionImp" installable_tags="armorHands" modifier_tags="boostPerception" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="CustomIcon" value="modArmorPerception" />
				<property name="CustomIconTint" value="97561D" />
				<property name="Material" value="MelectricParts" />
				<property name="EconomicValue" value="5000" />
				<property name="UnlockedBy" value="MasterArmor" />

				<effect_group tiered="false">
					<passive_effect name="AttributeLevel" tags="attPerception" operation="base_add" value="2" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modArmorStrengthImp" installable_tags="armorHands" modifier_tags="boostStrength" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="CustomIcon" value="modArmorStrength" />
				<property name="CustomIconTint" value="1A8CA8" />
				<property name="Material" value="MelectricParts" />
				<property name="EconomicValue" value="5000" />
				<property name="UnlockedBy" value="MasterArmor" />

				<effect_group tiered="false">
					<passive_effect name="AttributeLevel" tags="attStrength" operation="base_add" value="2" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modArmorFortitudeImp" installable_tags="armorHands" modifier_tags="boostFortitude" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="CustomIcon" value="modArmorFortitude" />
				<property name="CustomIconTint" value="B93838" />
				<property name="Material" value="MelectricParts" />
				<property name="EconomicValue" value="5000" />
				<property name="UnlockedBy" value="MasterArmor" />

				<effect_group tiered="false">
					<passive_effect name="AttributeLevel" tags="attFortitude" operation="base_add" value="2" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modArmorAgilityImp" installable_tags="armorHands" modifier_tags="boostAgility" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="CustomIcon" value="modArmorAgility" />
				<property name="CustomIconTint" value="21941F" />
				<property name="Material" value="MelectricParts" />
				<property name="EconomicValue" value="5000" />
				<property name="UnlockedBy" value="MasterArmor" />

				<effect_group tiered="false">
					<passive_effect name="AttributeLevel" tags="attAgility" operation="base_add" value="2" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modArmorIntellectImp" installable_tags="armorHands" modifier_tags="boostIntellect" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="CustomIcon" value="modArmorIntellect" />
				<property name="CustomIconTint" value="BE34A5" />
				<property name="Material" value="MelectricParts" />
				<property name="EconomicValue" value="5000" />
				<property name="UnlockedBy" value="MasterArmor" />

				<effect_group tiered="false">
					<passive_effect name="AttributeLevel" tags="attIntellect" operation="base_add" value="2" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modAttributeBoostUnique" installable_tags="armorHands" modifier_tags="boostPerception,boostStrength,boostFortitude,boostAgility,boostIntellect" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="CustomIcon" value="poiPartHelper" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="EconomicValue" value="15000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="AttributeLevel" tags="attPerception" operation="base_add" value="1" />
					<passive_effect name="AttributeLevel" tags="attStrength" operation="base_add" value="1" />
					<passive_effect name="AttributeLevel" tags="attFortitude" operation="base_add" value="1" />
					<passive_effect name="AttributeLevel" tags="attAgility" operation="base_add" value="1" />
					<passive_effect name="AttributeLevel" tags="attIntellect" operation="base_add" value="1" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modAttributeBoostExp" installable_tags="armorHands" modifier_tags="boostPerception,boostStrength,boostFortitude,boostAgility,boostIntellect" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="CustomIcon" value="poiPartHelper" />
				<property name="CustomIconTint" value="FF6666" />
				<property name="EconomicValue" value="30000" />
				<property name="Material" value="MUniqueParts" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="Weight" value="1" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="AttributeLevel" tags="attPerception" operation="base_add" value="2" />
					<passive_effect name="AttributeLevel" tags="attStrength" operation="base_add" value="2" />
					<passive_effect name="AttributeLevel" tags="attFortitude" operation="base_add" value="2" />
					<passive_effect name="AttributeLevel" tags="attAgility" operation="base_add" value="2" />
					<passive_effect name="AttributeLevel" tags="attIntellect" operation="base_add" value="2" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modSmartGlass" installable_tags="armorHead" modifier_tags="boostTreasure" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MelectricParts" />
				<property name="DisplayType" value="SmartGlass" />
				<property name="EconomicValue" value="5000" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="CustomIcon" value="modArmorTreasureHunter" />
				<property name="CustomIconTint" value="8692FF" />

				<effect_group tiered="false">
					<passive_effect name="PlayerExpGain" operation="perc_add" value=".1" />
					<passive_effect name="LootStage" operation="base_add" value="25" />
					<passive_effect name="TreasureBlocksPerReduction" operation="base_add" value="-2" />

					<display_value name="dPlayerExpGain" value=".1" />
					<display_value name="dLootStage" value="25" />
					<display_value name="dTreasureBlocksPerReduction" value="-2" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modOkGoogle" installable_tags="armorHead" modifier_tags="boostTreasure" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="DisplayType" value="SmartGlass" />
				<property name="EconomicValue" value="15000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="CustomIcon" value="modArmorTreasureHunter" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="PlayerExpGain" operation="perc_add" value=".15" />
					<passive_effect name="LootStage" operation="base_add" value="50" />
					<passive_effect name="TreasureBlocksPerReduction" operation="base_add" value="-3" />

					<display_value name="dPlayerExpGain" value=".15" />
					<display_value name="dLootStage" value="50" />
					<display_value name="dTreasureBlocksPerReduction" value="-3" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modStabilityBooster" installable_tags="armorFeet" modifier_tags="BossResist" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MoreMetal" />
				<property name="EconomicValue" value="15000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="CustomIcon" value="modArmorStealthBoots" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="Group" value="RareMods" />

				<effect_group>			
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$StabilityStatus_Mod" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$StabilityStatus_Mod" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$StabilityStatus_Mod" operation="set" value="0" />

					<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01">
						<requirement name="CVarCompare" cvar="$FatigueStatus" operation="GT" value="@$ReserveStrength_5" /></passive_effect>
				</effect_group>
			</item_modifier>

			<item_modifier name="modFireproofProtection" installable_tags="armorChest" modifier_tags="BossResist" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MoreMetal" />
				<property name="EconomicValue" value="15000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="CustomIcon" value="modArmorInsulatedLinerT3" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="Group" value="RareMods" />

				<effect_group>			
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$FireProtectionStatus_Mod" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$FireProtectionStatus_Mod" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$FireProtectionStatus_Mod" operation="set" value="0" />

					<!-- Heat resistance from bosses -->
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$HellishHeatResist" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$HellishHeatResist" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$HellishHeatResist" operation="set" value="0" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modTerrainResist" installable_tags="armorFeet" modifier_tags="terResist" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" />
				<property name="CustomIcon" value="armorPreacherBoots" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="EconomicValue" value="5000" />
				<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$terSnowResist" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$terSandResist" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$terDestrResist" operation="set" value="1" />

					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$terSnowResist" operation="set" value="0" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$terSandResist" operation="set" value="0" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$terDestrResist" operation="set" value="0" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modTerrainResistUnique" installable_tags="armorFeet" modifier_tags="terResist" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" />
				<property name="CustomIcon" value="armorFarmerBoots" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="EconomicValue" value="15000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="Group" value="RareMods" />
				<effect_group tiered="false">
					<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffDeepSnowStatus,buffSandStatus,buffDesertGroundStatus,buffRoughGroundStatus,buffDestroyedStoneStatus" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modNerdBonusImp" installable_tags="armorChest" modifier_tags="Books" blocked_tags="noMods,NerdBonus" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="armorNerdOutfit" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modNerdBonusImpDesc" />
				<property name="UnlockedBy" value="MasterArmor" />

				<effect_group>
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$armorPointChanceBonus" operation="set" value="40" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$armorPointChanceBonus" operation="set" value="0" />
				</effect_group>

				<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="buffNerdOutfit" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="buffNerdOutfit" />
				</effect_group>

			</item_modifier>

			<item_modifier name="modNerdBonusUnique" installable_tags="armorChest" modifier_tags="Books" blocked_tags="noMods,NerdBonus" type="attachment">
				<property name="Extends" value="modGeneralMaster" />
				<property name="CustomIcon" value="armorNerdOutfit" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="EconomicValue" value="15000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="Group" value="RareMods" />

				<effect_group>
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$armorPointChanceBonus" operation="set" value="50" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$armorPointChanceBonus" operation="set" value="0" />

					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$modBookwormChanceBonus" operation="set" value="25" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$modBookwormChanceBonus" operation="set" value="0" />	
				</effect_group>

				<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="buffNerdOutfit" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="buffNerdOutfit" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modReliableWinding" installable_tags="armorHands" modifier_tags="BossResist" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MoreMetal" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="CustomIcon" value="meleeWpnKnucklesT0LeatherKnuckles" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="Group" value="RareMods" />

				<effect_group>
					<passive_effect name="BuffResistance" operation="base_set" value="1" tags="BuffBossesDropItem" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modLightningRod" installable_tags="armorHead" modifier_tags="BossResist" blocked_tags="noMods,maus" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MoreMetal" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="CustomIcon" value="electricwirerelay" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="Group" value="RareMods" />

				<effect_group>
					<passive_effect name="BuffResistance" operation="base_set" value="2" tags="buffShocked,buffShockedMedium,buffShockedCrit" />
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$ShokedResist" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$ShokedResist" operation="set" value="0" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modIrradiationResistImp" installable_tags="armorChest" modifier_tags="RadProtect" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MoreMetal" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="falloutFlush" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modIrradiationResistImpDesc" />
				<property name="UnlockedBy" value="MasterArmor" />

				<effect_group>
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$modIrradiationResistImp" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$modIrradiationResistImp" operation="set" value="0" />
				</effect_group>

			</item_modifier>

			<item_modifier name="modIrradiationResistUnique" installable_tags="armorChest" modifier_tags="RadProtect" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" />
				<property name="CustomIcon" value="falloutFlush" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="EconomicValue" value="15000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterArmor" />
				<property name="Group" value="RareMods" />

				<effect_group>
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$modIrradiationResistUnique" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$modIrradiationResistUnique" operation="set" value="0" />
				</effect_group>

			</item_modifier>

			<!-- ADMIN TEST MOD -->
			<item_modifier name="modMaxHP" installable_tags="armor" modifier_tags="JetPack" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="UnlockedBy" value="MasterElectrician" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="medicalBandage" />
				<property name="CustomIconTint" value="882FA7" />
				<property name="DescriptionKey" value="modJetPackDesc" />

				<effect_group tiered="false">			
					<passive_effect name="HealthMax" operation="base_set" value="25000" />
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$AcRadGod" operation="set" value="3" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$AcRadGod" operation="set" value="0" />
				</effect_group>
			</item_modifier>

			<!-- ===================================== -->
			<!-- RANGE WEAPON'S MODIFIERS -->
			<!-- ===================================== -->			
			<item_modifier name="modGunDrumMagazineExtenderImp" installable_tags="drumMagazine" modifier_tags="magazine" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="modGunDrumMagazineExtender" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modGunDrumMagazineExtenderImpDesc" />
				<property name="UnlockedBy" value="MasterCraftingMachineGuns,perkMachineGunner" />
				<property name="DisplayType" value="modGunDrumMagazineExtender" />
				<property name="ShowQuality" value="true" />
				<property name="QualityMin" value="1" />

				<effect_group>
					<passive_effect name="MagazineSize" operation="perc_add" value="1.1,1.2,1.3,1.4,1.5,1.8" tier="1,2,3,4,5,6" />
					<display_value name="dMagazineSize" value="1.1,1.2,1.3,1.4,1.5,1.8" tier="1,2,3,4,5,6" />
					<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".03,.06,.09,.12,.15,.18" tier="1,2,3,4,5,6" />
					<display_value name="dReloadSpeedMul" value=".03,.06,.09,.12,.15,.18" tier="1,2,3,4,5,6" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modGunDrumMagazineExtenderUnique" installable_tags="drumMagazine" modifier_tags="magazine" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterCraftingMachineGuns" />
				<property name="CustomIcon" value="modGunDrumMagazineExtender" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modGunDrumMagazineExtenderUniqueDesc" />
				<property name="DisplayType" value="modGunDrumMagazineExtender" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="MagazineSize" operation="perc_add" value="2.5" />
					<display_value name="dMagazineSize" value="2.5" />
					<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="2.5" />
					<display_value name="dReloadSpeedMul" value=".25" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modGunMagazineExtenderImp" installable_tags="magazine,turretRanged" modifier_tags="magazine" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="modGunMagazineExtender" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modGunMagazineExtenderImpDesc" />
				<property name="UnlockedBy" value="MasterCraftingHandguns,perkGunslinger" />
				<property name="DisplayType" value="modGunDrumMagazineExtender" />
				<property name="ShowQuality" value="true" />
				<property name="QualityMin" value="1" />

				<effect_group>				
					<passive_effect name="MagazineSize" operation="perc_add" value=".7,.8,.9,1,1.1,1.2" tier="1,2,3,4,5,6" />
					<display_value name="dMagazineSize" value=".7,.8,.9,1,1.1,1.2" tier="1,2,3,4,5,6" />
					<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".05,.1,.15,.2,.25,.3" tier="1,2,3,4,5,6" />
					<display_value name="dReloadSpeedMul" value=".05,.1,.15,.2,.25,.3" tier="1,2,3,4,5,6" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modGunMagazineExtenderUnique" installable_tags="magazine,turretRanged" modifier_tags="magazine" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterCraftingHandguns" />
				<property name="CustomIcon" value="modGunMagazineExtender" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modGunMagazineExtenderUniqueDesc" />
				<property name="DisplayType" value="modGunMagazineExtenderUnique" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="MagazineSize" operation="perc_add" value="1.5" />
					<display_value name="dMagazineSize" value="1.5" />
					<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".5" />
					<display_value name="dReloadSpeedMul" value=".5" />
					<passive_effect name="RoundsPerMinute" operation="perc_add" value=".15" />
					<display_value name="dRoundsPerMinute" value=".15" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modGunMeleeRadRemoverImp" installable_tags="weapon" modifier_tags="specialDamage" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="modGunMeleeRadRemover" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modGunMeleeRadRemoverImpDesc" />
				<property name="UnlockedBy" value="MasterCraftingHandguns,perkTheHuntsman" />
				<property name="ShowQuality" value="true" />
				<property name="QualityMin" value="1" />
				<property name="DisplayType" value="modGunMeleeRadRemoverImp" />

				<!-- tier 1 -->
				<effect_group tiered="false">
					<requirement name="RequirementItemModTier" mod_name="modGunMeleeRadRemoverImp" operation="Equals" value="1" />
						<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffRadiatedRegenBlock15">
							<requirement name="EntityTagCompare" target="other" tags="radiated,charged,infernal,elite" /></triggered_effect>
						<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffAcRadAOEBlock15">
							<requirement name="EntityTagCompare" target="other" tags="elite" /></triggered_effect>
				</effect_group>

				<!-- tier 2 -->
				<effect_group tiered="false">
					<requirement name="RequirementItemModTier" mod_name="modGunMeleeRadRemoverImp" operation="Equals" value="2" />
						<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffRadiatedRegenBlock30">
							<requirement name="EntityTagCompare" target="other" tags="radiated,charged,infernal,elite" /></triggered_effect>
						<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffAcRadAOEBlock30">
							<requirement name="EntityTagCompare" target="other" tags="elite" /></triggered_effect>
				</effect_group>

				<!-- tier 3 -->
				<effect_group tiered="false">
					<requirement name="RequirementItemModTier" mod_name="modGunMeleeRadRemoverImp" operation="Equals" value="3" />
						<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffRadiatedRegenBlock45">
							<requirement name="EntityTagCompare" target="other" tags="radiated,charged,infernal,elite" /></triggered_effect>
						<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffAcRadAOEBlock45">
							<requirement name="EntityTagCompare" target="other" tags="elite" /></triggered_effect>
				</effect_group>

				<!-- tier 4 -->
				<effect_group tiered="false">
					<requirement name="RequirementItemModTier" mod_name="modGunMeleeRadRemoverImp" operation="Equals" value="4" />
						<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffRadiatedRegenBlock60">
							<requirement name="EntityTagCompare" target="other" tags="radiated,charged,infernal,elite" /></triggered_effect>
						<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffAcRadAOEBlock60">
							<requirement name="EntityTagCompare" target="other" tags="elite" /></triggered_effect>
				</effect_group>

				<!-- tier 5 -->
				<effect_group tiered="false">
					<requirement name="RequirementItemModTier" mod_name="modGunMeleeRadRemoverImp" operation="Equals" value="5" />
						<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffRadiatedRegenBlock75">
							<requirement name="EntityTagCompare" target="other" tags="radiated,charged,infernal,elite" /></triggered_effect>
						<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffAcRadAOEBlock75">
							<requirement name="EntityTagCompare" target="other" tags="elite" /></triggered_effect>
				</effect_group>

				<!-- tier 6 -->
				<effect_group tiered="false">
					<requirement name="RequirementItemModTier" mod_name="modGunMeleeRadRemoverImp" operation="Equals" value="6" />
						<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffRadiatedRegenBlock90">
							<requirement name="EntityTagCompare" target="other" tags="radiated,charged,infernal,elite" /></triggered_effect>
						<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffAcRadAOEBlock90">
							<requirement name="EntityTagCompare" target="other" tags="elite" /></triggered_effect>
				</effect_group>

				<effect_group>
					<passive_effect name="DegradationMax" operation="base_set" value="10,60" tier="1,6" tag="modRanged" />
					<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffBossRegenBlock60">
						<requirement name="EntityTagCompare" target="other" tags="boss" /></triggered_effect>
					<display_value name="dRegenerationBlocker" value="15,30,45,60,75,90" tier="1,2,3,4,5,6" />
					<display_value name="dRadBlocker" value="15,30,45,60,75,90" tier="1,2,3,4,5,6" />
					<display_value name="dBossRegenBlocker" value="60" />
				</effect_group>

			</item_modifier>

			<item_modifier name="modGunMeleeRadRemoverUnique" installable_tags="weapon" modifier_tags="specialDamage" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterCraftingHandguns" />
				<property name="CustomIcon" value="modGunMeleeRadRemover" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modGunMeleeRadRemoverUniqueDesc" />
				<property name="Group" value="RareMods" />
				<property name="DisplayType" value="modGunMeleeRadRemoverImp" />

				<effect_group tiered="false">
					<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffRadiatedRegenBlock90">
						<requirement name="EntityTagCompare" target="other" tags="radiated,charged,infernal,elite" /></triggered_effect>
					<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffAcRadAOEBlock90">
						<requirement name="EntityTagCompare" target="other" tags="elite,smallboss,miniboss,boss" /></triggered_effect>
					<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffBossRegenBlock120">
						<requirement name="EntityTagCompare" target="other" tags="boss" /></triggered_effect>

					<display_value name="dRegenerationBlocker" value="90" />
					<display_value name="dRadBlocker" value="90" />
					<display_value name="dBossRegenBlocker" value="120" />
				</effect_group>

			</item_modifier>

			<item_modifier name="modGunCrippleEmImp" installable_tags="ranged" modifier_tags="crippling" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="modGunCrippleEm" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modGunCrippleEmImpDesc" />
				<property name="UnlockedBy" value="MasterCraftingShotgun,perkBoomstick" />
				<property name="ShowQuality" value="true" />
				<property name="DisplayType" value="modGunCrippleEmImp" />
				<property name="QualityMin" value="1" />

				<!-- tier 1 -->
				<effect_group tiered="false">
					<requirement name="RequirementItemModTier" mod_name="modGunCrippleEmImp" operation="Equals" value="1" />
						<passive_effect name="DismemberChance" operation="base_add" value=".04">
							<requirement name="!HoldingItemHasTags" tags="shotgun" /></passive_effect>
						<passive_effect name="DismemberChance" operation="base_add" value=".005">
							<requirement name="HoldingItemHasTags" tags="shotgun" /></passive_effect>
						<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$crippleChance" operation="set" value="10" />
						<triggered_effect trigger="onSelfDamagedOther" action="ModifyCVar" target="other" cvar="$crippleReducedStatus" operation="set" value="1" />
				</effect_group>
				<!-- tier 2 -->
				<effect_group tiered="false">
					<requirement name="RequirementItemModTier" mod_name="modGunCrippleEmImp" operation="Equals" value="2" />
						<passive_effect name="DismemberChance" operation="base_add" value=".08">
							<requirement name="!HoldingItemHasTags" tags="shotgun" /></passive_effect>
						<passive_effect name="DismemberChance" operation="base_add" value=".01">
							<requirement name="HoldingItemHasTags" tags="shotgun" /></passive_effect>
						<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$crippleChance" operation="set" value="15" />
						<triggered_effect trigger="onSelfDamagedOther" action="ModifyCVar" target="other" cvar="$crippleReducedStatus" operation="set" value="2">
							<requirement name="CVarCompare" cvar="$crippleReducedStatus" target="other" operation="EQ" value="1" /></triggered_effect>
				</effect_group>
				<!-- tier 3 -->
				<effect_group tiered="false">
					<requirement name="RequirementItemModTier" mod_name="modGunCrippleEmImp" operation="Equals" value="3" />
						<passive_effect name="DismemberChance" operation="base_add" value=".12">
							<requirement name="!HoldingItemHasTags" tags="shotgun" /></passive_effect>
						<passive_effect name="DismemberChance" operation="base_add" value=".015">
							<requirement name="HoldingItemHasTags" tags="shotgun" /></passive_effect>
						<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$crippleChance" operation="set" value="20" />
						<triggered_effect trigger="onSelfDamagedOther" action="ModifyCVar" target="other" cvar="$crippleReducedStatus" operation="set" value="3">
							<requirement name="CVarCompare" cvar="$crippleReducedStatus" target="other" operation="LTE" value="2" /></triggered_effect>
				</effect_group>
				<!-- tier 4 -->
				<effect_group tiered="false">
					<requirement name="RequirementItemModTier" mod_name="modGunCrippleEmImp" operation="Equals" value="4" />
						<passive_effect name="DismemberChance" operation="base_add" value=".16">
							<requirement name="!HoldingItemHasTags" tags="shotgun" /></passive_effect>
						<passive_effect name="DismemberChance" operation="base_add" value=".02">
							<requirement name="HoldingItemHasTags" tags="shotgun" /></passive_effect>
						<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$crippleChance" operation="set" value="25" />
						<triggered_effect trigger="onSelfDamagedOther" action="ModifyCVar" target="other" cvar="$crippleReducedStatus" operation="set" value="4">
							<requirement name="CVarCompare" cvar="$crippleReducedStatus" target="other" operation="LTE" value="3" /></triggered_effect>
				</effect_group>
				<!-- tier 5 -->
				<effect_group tiered="false">
					<requirement name="RequirementItemModTier" mod_name="modGunCrippleEmImp" operation="Equals" value="5" />
						<passive_effect name="DismemberChance" operation="base_add" value=".20">
							<requirement name="!HoldingItemHasTags" tags="shotgun" /></passive_effect>
						<passive_effect name="DismemberChance" operation="base_add" value=".025">
							<requirement name="HoldingItemHasTags" tags="shotgun" /></passive_effect>
						<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$crippleChance" operation="set" value="30" />
						<triggered_effect trigger="onSelfDamagedOther" action="ModifyCVar" target="other" cvar="$crippleReducedStatus" operation="set" value="5">
							<requirement name="CVarCompare" cvar="$crippleReducedStatus" target="other" operation="LTE" value="4" /></triggered_effect>
				</effect_group>
				<!-- tier 6 -->
				<effect_group tiered="false">
					<requirement name="RequirementItemModTier" mod_name="modGunCrippleEmImp" operation="Equals" value="6" />
						<passive_effect name="DismemberChance" operation="base_add" value=".24">
							<requirement name="!HoldingItemHasTags" tags="shotgun" /></passive_effect>
						<passive_effect name="DismemberChance" operation="base_add" value=".03">
							<requirement name="HoldingItemHasTags" tags="shotgun" /></passive_effect>
						<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$crippleChance" operation="set" value="35" />
						<triggered_effect trigger="onSelfDamagedOther" action="ModifyCVar" target="other" cvar="$crippleReducedStatus" operation="set" value="6">
							<requirement name="CVarCompare" cvar="$crippleReducedStatus" target="other" operation="LTE" value="5" /></triggered_effect>
				</effect_group>

				<effect_group tiered="false">
					<requirement name="EntityTagCompare" target="other" tags="walker" />
					<requirement name="!HoldingItemHasTags" tags="shotgun" />
					<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$crippleChance" />
						<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffInjuryCrippled01" />
				</effect_group>
				<effect_group tiered="false">
					<requirement name="EntityTagCompare" target="other" tags="walker" />
					<requirement name="HoldingItemHasTags" tags="shotgun" />
					<requirement name="RandomRoll" seed_type="Random" min_max="0,800" operation="LTE" value="@$crippleChance" />
						<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffInjuryCrippled01" />
				</effect_group>

				<effect_group>
					<triggered_effect trigger="onSelfEquipStop" action="RemoveCVar" cvar="$crippleChance" />
					<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffReducedResistance" />
					<passive_effect name="DegradationMax" operation="base_set" value="10,60" tier="1,6" tag="modRanged" />
					<display_value name="dCrippleChance" value=".05,.1,.15,.2,.25,.3" tier="1,2,3,4,5,6" />
					<display_value name="dDismemberChance" value=".04,.08,.12,.16,.2,.24" tier="1,2,3,4,5,6" />
					<display_value name="dReducedEnemyDamage" value="-.04,-.06,-.18,-.1,-.12,-.16" tier="1,2,3,4,5,6" />
					<display_value name="dReducedEnemyResist" value="-.02,-.03,-.04,-.05,-.06,-.08" tier="1,2,3,4,5,6" />
					<display_value name="dReducedDuration" value="5,6,7,8,9,10" tier="1,2,3,4,5,6" />
				</effect_group>

			</item_modifier>

			<item_modifier name="modGunCrippleEmUnique" installable_tags="ranged" modifier_tags="crippling" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterCraftingShotgun" />
				<property name="CustomIcon" value="modGunCrippleEm" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modGunCrippleEmUniqueDesc" />
				<property name="Group" value="RareMods" />
				<property name="DisplayType" value="modGunCrippleEmImp" />

				<effect_group tiered="false">
					<passive_effect name="DismemberChance" operation="base_add" value=".4">
						<requirement name="!HoldingItemHasTags" tags="shotgun" /></passive_effect>
					<passive_effect name="DismemberChance" operation="base_add" value=".05">
						<requirement name="HoldingItemHasTags" tags="shotgun" /></passive_effect>
					<triggered_effect trigger="onSelfDamagedOther" action="ModifyCVar" target="other" cvar="$crippleReducedStatus" operation="set" value="7">
						<requirement name="CVarCompare" cvar="$crippleReducedStatus" target="other" operation="LTE" value="6" /></triggered_effect>
				</effect_group>

				<effect_group tiered="false">
					<requirement name="EntityTagCompare" target="other" tags="walker" />
					<requirement name="!HoldingItemHasTags" tags="shotgun" />
					<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="50" />
						<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffInjuryCrippled01" />
				</effect_group>
				<effect_group tiered="false">
					<requirement name="EntityTagCompare" target="other" tags="walker" />
					<requirement name="HoldingItemHasTags" tags="shotgun" />
					<requirement name="RandomRoll" seed_type="Random" min_max="0,800" operation="LTE" value="50" />
						<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffInjuryCrippled01" />
				</effect_group>

				<effect_group>
					<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="buffReducedResistance" />
					<passive_effect name="DegradationMax" operation="base_set" value="10,60" tier="1,6" tag="modRanged" />
					<display_value name="dCrippleChance" value=".5" />
					<display_value name="dDismemberChance" value=".4" />
					<display_value name="dReducedEnemyDamage" value="-.25" />
					<display_value name="dReducedEnemyResist" value="-.1499" />
					<display_value name="dReducedDuration" value="15" />
				</effect_group>

			</item_modifier>

			<item_modifier name="modGunForegripImp" installable_tags="bottomAttachments,turretRanged" modifier_tags="grips" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="modGunForegrip" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modGunForegripImpDesc" />
				<property name="UnlockedBy" value="MasterCraftingShotgun" />

				<effect_group tiered="false">
					<passive_effect name="SpreadMultiplierCrouching" operation="perc_add" value="-.25" />
					<passive_effect name="SpreadMultiplierHip" operation="perc_add" value="-.25" />
					<passive_effect name="SpreadMultiplierWalking" operation="perc_add" value="-.25" />
					<passive_effect name="WeaponHandling" operation="perc_add" value=".2" />
					<passive_effect name="WeaponHandling" operation="perc_add" value="-.12">
						<requirement name="HasBuff" buff="buffHoldBreathAiming01" />
					</passive_effect>
					<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-.8" />
					<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-.8" />
					<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-.8" />
					<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-.8" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modGunForegripUnique" installable_tags="bottomAttachments,turretRanged" modifier_tags="grips" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterCraftingShotgun" />
				<property name="CustomIcon" value="modGunForegrip" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modGunForegripUniqueDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="SpreadMultiplierCrouching" operation="perc_add" value="-.4" />
					<passive_effect name="SpreadMultiplierHip" operation="perc_add" value="-.4" />
					<passive_effect name="SpreadMultiplierWalking" operation="perc_add" value="-.4" />
					<passive_effect name="WeaponHandling" operation="perc_add" value=".3" />
					<passive_effect name="WeaponHandling" operation="perc_add" value="-.2">
						<requirement name="HasBuff" buff="buffHoldBreathAiming01" />
					</passive_effect>
					<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-1.2" />
					<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-1.2" />
					<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-1.2" />
					<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-1.2" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modGunBipodImp" installable_tags="bottomAttachments" modifier_tags="accuracy" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="modGunBipod" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modGunBipodImpDesc" />
				<property name="UnlockedBy" value="MasterCraftingRifle" />

				<effect_group tiered="false">
					<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.14" />
					<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.16">
						<requirement name="ItemHasTags" tags="perkDeadEye,crossbow" /></passive_effect>
					<passive_effect name="SpreadMultiplierWalking" operation="perc_add" value=".8" />
					<passive_effect name="SpreadMultiplierHip" operation="perc_add" value=".8" />
					<passive_effect name="WeaponHandling" operation="perc_add" value="-.8" />
					<passive_effect name="WeaponHandling" operation="perc_add" value=".6">
						<requirement name="HasBuff" buff="buffHoldBreathAiming01" />
					</passive_effect>
				</effect_group>
			</item_modifier>

			<item_modifier name="modGunBipodUnique" installable_tags="bottomAttachments,turretRanged" modifier_tags="accuracy" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterCraftingRifle" />
				<property name="CustomIcon" value="modGunBipod" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modGunBipodUniqueDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.28" />
					<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.32">
						<requirement name="ItemHasTags" tags="perkDeadEye,crossbow" /></passive_effect>
					<passive_effect name="SpreadMultiplierWalking" operation="perc_add" value=".16" />
					<passive_effect name="SpreadMultiplierHip" operation="perc_add" value=".16" />
					<passive_effect name="WeaponHandling" operation="perc_add" value="-.12" />
					<passive_effect name="WeaponHandling" operation="perc_add" value=".9">
						<requirement name="HasBuff" buff="buffHoldBreathAiming01" />
					</passive_effect>
				</effect_group>
			</item_modifier>

			<item_modifier name="modGunSoundSuppressorSilencerImp" installable_tags="gun" modifier_tags="barrelAttachment" blocked_tags="noMods,noSilencer" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="modGunSoundSuppressorSilencer" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modGunSoundSuppressorSilencerImpDesc" />
				<property name="UnlockedBy" value="MasterCraftingRifle" />
				<!--Decreases sound footprint by x% -->
				<item_property_overrides name="*">
					<property name="Sound_start" value="pistol_s_fire" />
					<property name="Sound_end" value="" />
					<property name="Sound_loop" value="pistol_s_fire" />
				</item_property_overrides>

				<item_property_overrides name="gunHandgunT0PipePistol">
					<property name="Sound_start" value="pistol_s_fire" />
					<property name="Sound_loop" value="pistol_s_fire" />
				</item_property_overrides>

				<item_property_overrides name="gunHandgunT1Pistol">
					<property name="Sound_start" value="pistol_s_fire" />
					<property name="BarrelOffset" value="0,-.006,.127" />
					<property name="BarrelScale" value="1,1,1" />
				</item_property_overrides>

				<item_property_overrides name="gunHandgunT3SMG5">
					<property name="Sound_start" value="smg_s_fire" />
					<property name="Sound_end" value="silencefiller" />
					<property name="Sound_loop" value="smg_s_fire" />
					<property name="BarrelOffset" value="0,0,0" />
					<property name="BarrelScale" value="1,1,1" />
				</item_property_overrides>
				<item_property_overrides name="gunHandgunT4SMG5Imp">
					<property name="Sound_start" value="smg_s_fire" />
					<property name="Sound_end" value="silencefiller" />
					<property name="Sound_loop" value="smg_s_fire" />
					<property name="BarrelOffset" value="0,0,0" />
					<property name="BarrelScale" value="1,1,1" />
				</item_property_overrides>
				<item_property_overrides name="gunHandgunT5SMG5Zinger">
					<property name="Sound_start" value="smg_s_fire" />
					<property name="Sound_end" value="silencefiller" />
					<property name="Sound_loop" value="smg_s_fire" />
					<property name="BarrelOffset" value="0,0,0" />
					<property name="BarrelScale" value="1,1,1" />
				</item_property_overrides>

				<item_property_overrides name="gunHandgunT2Magnum44">
					<property name="Sound_start" value="pump_shotgun_s_fire" />
					<property name="BarrelOffset" value="0,.028,.165" />
					<property name="BarrelScale" value="1,1,1" />
				</item_property_overrides>

				<item_property_overrides name="gunHandgunT3DesertVulture">
					<property name="Sound_start" value="pump_shotgun_s_fire" />
					<property name="Sound_loop" value="pump_shotgun_s_fire" />
					<property name="BarrelOffset" value="0,0,0" />
					<property name="BarrelScale" value="1,1,1" />
				</item_property_overrides>

				<item_property_overrides name="gunShotgunT1DoubleBarrel">
					<property name="Sound_start" value="pump_shotgun_s_fire" />
				</item_property_overrides>

				<item_property_overrides name="gunShotgunT2PumpShotgun">
					<property name="Sound_start" value="pump_shotgun_s_fire" />
					<property name="BarrelOffset" value="0,-.0322,.4516" />
					<property name="BarrelScale" value="1.1,1.1,1.5" />
				</item_property_overrides>

				<item_property_overrides name="gunShotgunT3AutoShotgun">
					<property name="Sound_start" value="pump_shotgun_s_fire" />
					<property name="Sound_loop" value="pump_shotgun_s_fire" />
					<property name="BarrelOffset" value="0,-.0322,.4516" />
					<property name="BarrelScale" value="1.1,1.1,1.5" />
				</item_property_overrides>
				<item_property_overrides name="gunShotgunT4AutoShotgunImp">
					<property name="Sound_start" value="pump_shotgun_s_fire" />
					<property name="Sound_loop" value="pump_shotgun_s_fire" />
					<property name="BarrelOffset" value="0,-.0322,.4516" />
					<property name="BarrelScale" value="1.1,1.1,1.5" />
				</item_property_overrides>
				<item_property_overrides name="gunShotgunT5AutoShotgunEraser">
					<property name="Sound_start" value="pump_shotgun_s_fire" />
					<property name="Sound_loop" value="pump_shotgun_s_fire" />
					<property name="BarrelOffset" value="0,-.0322,.4516" />
					<property name="BarrelScale" value="1.1,1.1,1.5" />
				</item_property_overrides>

				<item_property_overrides name="gunRifleT1HuntingRifle">
					<property name="Sound_start" value="hunting_rifle_s_fire" />
					<property name="BarrelOffset" value="0,-.009,.551" />
					<property name="BarrelScale" value="1,1,1" />
				</item_property_overrides>

				<item_property_overrides name="gunRifleT2LeverActionRifle">
					<property name="Sound_start" value="sniperrifle_s_fire" />
					<property name="Sound_loop" value="sniperrifle_s_fire" />
					<property name="BarrelOffset" value="0,-.02,.2182" />
					<property name="BarrelScale" value=".88,.88,.88" />
				</item_property_overrides>

				<item_property_overrides name="gunRifleT3SniperRifle">
					<property name="Sound_start" value="sniperrifle_s_fire" />
					<property name="Sound_loop" value="sniperrifle_s_fire" />
					<property name="BarrelOffset" value="0,-.02,.2182" />
					<property name="BarrelScale" value=".88,.88,.88" />
				</item_property_overrides>
				<item_property_overrides name="gunRifleT4SniperRifleImp">
					<property name="Sound_start" value="sniperrifle_s_fire" />
					<property name="Sound_loop" value="sniperrifle_s_fire" />
					<property name="BarrelOffset" value="0,-.02,.2182" />
					<property name="BarrelScale" value=".88,.88,.88" />
				</item_property_overrides>
				<item_property_overrides name="gunRifleT5SniperRifleGaus">
					<property name="Sound_start" value="sniperrifle_s_fire" />
					<property name="Sound_loop" value="sniperrifle_s_fire" />
					<property name="BarrelOffset" value="0,-.02,.2182" />
					<property name="BarrelScale" value=".88,.88,.88" />
				</item_property_overrides>

				<item_property_overrides name="gunMGT1AK47">
					<property name="Sound_start" value="ak47_s_fire" />
					<property name="Sound_end" value="silencefiller" />
					<property name="Sound_loop" value="ak47_s_fire" />
					<property name="BarrelOffset" value="-.001,-.0197,.3197" />
					<property name="BarrelScale" value="1,1,1" />
				</item_property_overrides>

				<item_property_overrides name="gunMGT2TacticalAR">
					<property name="Sound_start" value="ak47_s_fire" />
					<property name="Sound_end" value="silencefiller" />
					<property name="Sound_loop" value="ak47_s_fire" />
					<property name="BarrelOffset" value="0,.005,.275" />
					<property name="BarrelScale" value="1,1,1" />
				</item_property_overrides>

				<item_property_overrides name="gunMGT3M60">
					<property name="Sound_start" value="m60_s_fire" />
					<property name="Sound_end" value="silencefiller" />
					<property name="Sound_loop" value="m60_s_fire" />
					<property name="BarrelOffset" value="0,-.005,.31" />
				</item_property_overrides>
				<item_property_overrides name="gunMGT4M60Imp">
					<property name="Sound_start" value="m60_s_fire" />
					<property name="Sound_end" value="silencefiller" />
					<property name="Sound_loop" value="m60_s_fire" />
					<property name="BarrelOffset" value="0,-.005,.31" />
				</item_property_overrides>
				<item_property_overrides name="gunMGT5M60Bulldog">
					<property name="Sound_start" value="m60_s_fire" />
					<property name="Sound_end" value="silencefiller" />
					<property name="Sound_loop" value="m60_s_fire" />
					<property name="BarrelOffset" value="0,-.005,.31" />
				</item_property_overrides>

				<item_property_overrides name="gunMGT0PipeMachineGun">
					<property name="Sound_start" value="smg_s_fire" />
					<property name="Sound_end" value="silencefiller" />
					<property name="Sound_loop" value="smg_s_fire" />
				</item_property_overrides>

				<!-- visible attachment: silencer -->
				<effect_group tiered="false" name="internal attachment prefab (A19)">
					<requirement name="HoldingItemHasTags" tags="attachmentsIncluded" />
						<triggered_effect trigger="onSelfHoldingItemCreated" action="SetTransformActive" active="true" parent_transform="#HeldItemRoot" transform_path="silencer" />
				</effect_group>

				<effect_group tiered="false" name="mod effects">
					<passive_effect name="EntityDamage" operation="perc_add" value="-.15">
						<requirement name="ProgressionLevel" progression_name="perkUrbanCombatComplete" operation="LT" value="1" />
					</passive_effect>
					<passive_effect name="DamageFalloffRange" operation="perc_add" value="-.1" />
					<passive_effect name="MaxRange" operation="perc_add" value="-.1" />

				</effect_group>
				<effect_group name="sneak damage bonus" tiered="false">
					<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1" />
					<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other" />
						<passive_effect name="DamageBonus" operation="base_add" value=".5" />
						<passive_effect name="EntityDamage" operation="perc_add" value=".5" />
				</effect_group>

			</item_modifier>

			<item_modifier name="modGunSoundSuppressorSilencerUnique" installable_tags="gun" modifier_tags="barrelAttachment" blocked_tags="noMods,noSilencer" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterCraftingRifle" />
				<property name="CustomIcon" value="modGunSoundSuppressorSilencer" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modGunSoundSuppressorSilencerUniqueDesc" />
				<property name="Group" value="RareMods" />
				<!--Decreases sound footprint by x% -->
				<item_property_overrides name="*">
					<property name="Sound_start" value="pistol_s_fire" />
					<property name="Sound_end" value="" />
					<property name="Sound_loop" value="pistol_s_fire" />
				</item_property_overrides>

				<item_property_overrides name="gunHandgunT0PipePistol">
					<property name="Sound_start" value="pistol_s_fire" />
					<property name="Sound_loop" value="pistol_s_fire" />
				</item_property_overrides>

				<item_property_overrides name="gunHandgunT1Pistol">
					<property name="Sound_start" value="pistol_s_fire" />
					<property name="BarrelOffset" value="0,-.006,.127" />
					<property name="BarrelScale" value="1,1,1" />
				</item_property_overrides>

				<item_property_overrides name="gunHandgunT3SMG5">
					<property name="Sound_start" value="smg_s_fire" />
					<property name="Sound_end" value="silencefiller" />
					<property name="Sound_loop" value="smg_s_fire" />
					<property name="BarrelOffset" value="0,0,0" />
					<property name="BarrelScale" value="1,1,1" />
				</item_property_overrides>
				<item_property_overrides name="gunHandgunT4SMG5Imp">
					<property name="Sound_start" value="smg_s_fire" />
					<property name="Sound_end" value="silencefiller" />
					<property name="Sound_loop" value="smg_s_fire" />
					<property name="BarrelOffset" value="0,0,0" />
					<property name="BarrelScale" value="1,1,1" />
				</item_property_overrides>
				<item_property_overrides name="gunHandgunT5SMG5Zinger">
					<property name="Sound_start" value="smg_s_fire" />
					<property name="Sound_end" value="silencefiller" />
					<property name="Sound_loop" value="smg_s_fire" />
					<property name="BarrelOffset" value="0,0,0" />
					<property name="BarrelScale" value="1,1,1" />
				</item_property_overrides>

				<item_property_overrides name="gunHandgunT2Magnum44">
					<property name="Sound_start" value="pump_shotgun_s_fire" />
					<property name="BarrelOffset" value="0,.028,.165" />
					<property name="BarrelScale" value="1,1,1" />
				</item_property_overrides>

				<item_property_overrides name="gunHandgunT3DesertVulture">
					<property name="Sound_start" value="pump_shotgun_s_fire" />
					<property name="Sound_loop" value="pump_shotgun_s_fire" />
					<property name="BarrelOffset" value="0,0,0" />
					<property name="BarrelScale" value="1,1,1" />
				</item_property_overrides>

				<item_property_overrides name="gunShotgunT1DoubleBarrel">
					<property name="Sound_start" value="pump_shotgun_s_fire" />
				</item_property_overrides>

				<item_property_overrides name="gunShotgunT2PumpShotgun">
					<property name="Sound_start" value="pump_shotgun_s_fire" />
					<property name="BarrelOffset" value="0,-.0322,.4516" />
					<property name="BarrelScale" value="1.1,1.1,1.5" />
				</item_property_overrides>

				<item_property_overrides name="gunShotgunT3AutoShotgun">
					<property name="Sound_start" value="pump_shotgun_s_fire" />
					<property name="Sound_loop" value="pump_shotgun_s_fire" />
					<property name="BarrelOffset" value="0,-.0322,.4516" />
					<property name="BarrelScale" value="1.1,1.1,1.5" />
				</item_property_overrides>
				<item_property_overrides name="gunShotgunT4AutoShotgunImp">
					<property name="Sound_start" value="pump_shotgun_s_fire" />
					<property name="Sound_loop" value="pump_shotgun_s_fire" />
					<property name="BarrelOffset" value="0,-.0322,.4516" />
					<property name="BarrelScale" value="1.1,1.1,1.5" />
				</item_property_overrides>
				<item_property_overrides name="gunShotgunT5AutoShotgunEraser">
					<property name="Sound_start" value="pump_shotgun_s_fire" />
					<property name="Sound_loop" value="pump_shotgun_s_fire" />
					<property name="BarrelOffset" value="0,-.0322,.4516" />
					<property name="BarrelScale" value="1.1,1.1,1.5" />
				</item_property_overrides>

				<item_property_overrides name="gunRifleT1HuntingRifle">
					<property name="Sound_start" value="hunting_rifle_s_fire" />
					<property name="BarrelOffset" value="0,-.009,.551" />
					<property name="BarrelScale" value="1,1,1" />
				</item_property_overrides>

				<item_property_overrides name="gunRifleT2LeverActionRifle">
					<property name="Sound_start" value="sniperrifle_s_fire" />
					<property name="Sound_loop" value="sniperrifle_s_fire" />
					<property name="BarrelOffset" value="0,-.02,.2182" />
					<property name="BarrelScale" value=".88,.88,.88" />
				</item_property_overrides>

				<item_property_overrides name="gunRifleT3SniperRifle">
					<property name="Sound_start" value="sniperrifle_s_fire" />
					<property name="Sound_loop" value="sniperrifle_s_fire" />
					<property name="BarrelOffset" value="0,-.02,.2182" />
					<property name="BarrelScale" value=".88,.88,.88" />
				</item_property_overrides>
				<item_property_overrides name="gunRifleT4SniperRifleImp">
					<property name="Sound_start" value="sniperrifle_s_fire" />
					<property name="Sound_loop" value="sniperrifle_s_fire" />
					<property name="BarrelOffset" value="0,-.02,.2182" />
					<property name="BarrelScale" value=".88,.88,.88" />
				</item_property_overrides>
				<item_property_overrides name="gunRifleT5SniperRifleGaus">
					<property name="Sound_start" value="sniperrifle_s_fire" />
					<property name="Sound_loop" value="sniperrifle_s_fire" />
					<property name="BarrelOffset" value="0,-.02,.2182" />
					<property name="BarrelScale" value=".88,.88,.88" />
				</item_property_overrides>

				<item_property_overrides name="gunMGT1AK47">
					<property name="Sound_start" value="ak47_s_fire" />
					<property name="Sound_end" value="silencefiller" />
					<property name="Sound_loop" value="ak47_s_fire" />
					<property name="BarrelOffset" value="-.001,-.0197,.3197" />
					<property name="BarrelScale" value="1,1,1" />
				</item_property_overrides>

				<item_property_overrides name="gunMGT2TacticalAR">
					<property name="Sound_start" value="ak47_s_fire" />
					<property name="Sound_end" value="silencefiller" />
					<property name="Sound_loop" value="ak47_s_fire" />
					<property name="BarrelOffset" value="0,.005,.275" />
					<property name="BarrelScale" value="1,1,1" />
				</item_property_overrides>

				<item_property_overrides name="gunMGT3M60">
					<property name="Sound_start" value="m60_s_fire" />
					<property name="Sound_end" value="silencefiller" />
					<property name="Sound_loop" value="m60_s_fire" />
					<property name="BarrelOffset" value="0,-.005,.31" />
				</item_property_overrides>
				<item_property_overrides name="gunMGT4M60Imp">
					<property name="Sound_start" value="m60_s_fire" />
					<property name="Sound_end" value="silencefiller" />
					<property name="Sound_loop" value="m60_s_fire" />
					<property name="BarrelOffset" value="0,-.005,.31" />
				</item_property_overrides>
				<item_property_overrides name="gunMGT5M60Bulldog">
					<property name="Sound_start" value="m60_s_fire" />
					<property name="Sound_end" value="silencefiller" />
					<property name="Sound_loop" value="m60_s_fire" />
					<property name="BarrelOffset" value="0,-.005,.31" />
				</item_property_overrides>

				<item_property_overrides name="gunMGT0PipeMachineGun">
					<property name="Sound_start" value="smg_s_fire" />
					<property name="Sound_end" value="silencefiller" />
					<property name="Sound_loop" value="smg_s_fire" />
				</item_property_overrides>

				<!-- visible attachment: silencer -->
				<effect_group tiered="false" name="internal attachment prefab (A19)">
					<requirement name="HoldingItemHasTags" tags="attachmentsIncluded" />
						<triggered_effect trigger="onSelfHoldingItemCreated" action="SetTransformActive" active="true" parent_transform="#HeldItemRoot" transform_path="silencer" />
				</effect_group>

				<effect_group tiered="false" name="mod effects">
					<passive_effect name="EntityDamage" operation="perc_add" value="-.15">
						<requirement name="ProgressionLevel" progression_name="perkUrbanCombatComplete" operation="LT" value="1" />
					</passive_effect>
				</effect_group>

				<effect_group name="sneak damage bonus" tiered="false">
					<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1" />
					<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other" />
						<passive_effect name="DamageBonus" operation="base_add" value="1.5" />
						<passive_effect name="EntityDamage" operation="perc_add" value="1.5" />
				</effect_group>

			</item_modifier>

			<item_modifier name="modGunBoosterExp" installable_tags="machinegunSkill,BoosterRange" modifier_tags="booster" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="modGunTriggerGroupAutomatic" />
				<property name="CustomIconTint" value="FF6666" />
				<property name="DescriptionKey" value="modGunBoosterExpDesc" />
				<property name="UnlockedBy" value="MasterCraftingMachineGuns" />

				<effect_group tiered="false">
					<passive_effect name="RoundsPerMinute" operation="perc_add" value=".25" />

					<triggered_effect trigger="onSelfItemActivate" action="AddBuff" buff="buffGunBooster1" />
					<triggered_effect trigger="onSelfItemDeactivate" action="RemoveBuff" buff="buffGunBooster1" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="buffGunBooster1">
						<requirement name="HasBuff" buff="buffGunBooster1" />
					</triggered_effect>
				</effect_group>
			</item_modifier>

			<item_modifier name="modGunBoosterUnique" installable_tags="machinegunSkill,BoosterRange" modifier_tags="booster" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterCraftingMachineGuns" />
				<property name="CustomIcon" value="modGunTriggerGroupAutomatic" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modGunBoosterUniqueDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="RoundsPerMinute" operation="perc_add" value=".5" />

					<triggered_effect trigger="onSelfItemActivate" action="AddBuff" buff="buffGunBooster2" />
					<triggered_effect trigger="onSelfItemDeactivate" action="RemoveBuff" buff="buffGunBooster2" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="buffGunBooster2">
						<requirement name="HasBuff" buff="buffGunBooster2" />
					</triggered_effect>
				</effect_group>
			</item_modifier>

			<item_modifier name="modGunDamageAccumulatorExp" installable_tags="rifleSkill" modifier_tags="accumulator" blocked_tags="noMods,shortRange" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="modGunTriggerGroupSemi" />
				<property name="CustomIconTint" value="FF6666" />
				<property name="DescriptionKey" value="modGunDamageAccumulatorExpDesc" />
				<property name="UnlockedBy" value="MasterCraftingRifle" />

				<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="buffGunDAc1" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="buffGunDAc1">
						<requirement name="HasBuff" buff="buffGunDAc1" />
					</triggered_effect>
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="buffGunDAcShot1">
						<requirement name="HasBuff" buff="buffGunDAcShot1" />
					</triggered_effect>
				</effect_group>
			</item_modifier>

			<item_modifier name="modGunDamageAccumulatorUnique" installable_tags="rifleSkill" modifier_tags="accumulator" blocked_tags="noMods,shortRange" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterCraftingRifle" />
				<property name="CustomIcon" value="modGunTriggerGroupSemi" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modGunDamageAccumulatorUniqueDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="buffGunDAc2" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="buffGunDAc2">
						<requirement name="HasBuff" buff="buffGunDAc2" />
					</triggered_effect>
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="buffGunDAcShot2">
						<requirement name="HasBuff" buff="buffGunDAcShot2" />
					</triggered_effect>
				</effect_group>
			</item_modifier>

			<!-- Weapons Parts -->
			<item_modifier name="modGunRiflePartsImp" installable_tags="rifleSkill" modifier_tags="degradation" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="gunRifleT1HuntingRifleParts" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modGunRiflePartsImpDesc" />
				<property name="UnlockedBy" value="MasterCraftingRifle" />

				<effect_group tiered="false">
					<passive_effect name="DegradationMax" operation="perc_add" value="1.2" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modGunRiflePartsUnique" installable_tags="rifleSkill" modifier_tags="degradation" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterCraftingRifle" />
				<property name="CustomIcon" value="gunRifleT1HuntingRifleParts" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modGunRiflePartsUniqueDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="DegradationMax" operation="perc_add" value="2.4" />
					<passive_effect name="WeaponHandling" operation="perc_add" value=".3" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modGunPistolPartsImp" installable_tags="handgunSkill" modifier_tags="degradation" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="gunHandgunT1PistolParts" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modGunPistolPartsImpDesc" />
				<property name="UnlockedBy" value="MasterCraftingHandguns" />

				<effect_group tiered="false">
					<passive_effect name="DegradationMax" operation="perc_add" value="1.2" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modGunPistolPartsUnique" installable_tags="handgunSkill" modifier_tags="degradation" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterCraftingHandguns" />
				<property name="CustomIcon" value="gunHandgunT1PistolParts" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modGunPistolPartsUniqueDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="DegradationMax" operation="perc_add" value="2.4" />
					<passive_effect name="WeaponHandling" operation="perc_add" value=".3" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modGunM60PartsImp" installable_tags="machinegunSkill" modifier_tags="degradation" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="gunMGT1AK47Parts" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modGunM60PartsImpDesc" />
				<property name="UnlockedBy" value="MasterCraftingMachineGuns" />

				<effect_group tiered="false">
					<passive_effect name="DegradationMax" operation="perc_add" value="1.2" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modGunM60PartsUnique" installable_tags="machinegunSkill" modifier_tags="degradation" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterCraftingMachineGuns" />
				<property name="CustomIcon" value="gunMGT1AK47Parts" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modGunM60PartsUniqueDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="DegradationMax" operation="perc_add" value="2.4" />
					<passive_effect name="WeaponHandling" operation="perc_add" value=".3" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modGunShotgunPartsImp" installable_tags="shotgunSkill" modifier_tags="degradation" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="gunShotgunT1DoubleBarrelParts" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modGunShotgunPartsImpDesc" />
				<property name="UnlockedBy" value="MasterCraftingShotgun" />

				<effect_group tiered="false">
					<passive_effect name="DegradationMax" operation="perc_add" value="1.2" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modGunShotgunPartsUnique" installable_tags="shotgunSkill" modifier_tags="degradation" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterCraftingShotgun" />
				<property name="CustomIcon" value="gunShotgunT1DoubleBarrelParts" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modGunShotgunPartsUniqueDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="DegradationMax" operation="perc_add" value="2.4" />
					<passive_effect name="WeaponHandling" operation="perc_add" value=".3" />
				</effect_group>
			</item_modifier>


			<!-- ===================================== -->
			<!-- MELEE WEAPON'S MODIFIERS -->
			<!-- ===================================== -->

			<item_modifier name="modSurgicalBlade" installable_tags="knife,machete,axe,shovel,perkBrawler,perkJavelinMaster" modifier_tags="butcher" blocked_tags="noMods,noBlades" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="UnlockedBy" value="modSurgicalBladeSchematic" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="modMeleeSerratedBlade" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modSurgicalBladeDesc" />

				<effect_group tiered="false">
					<passive_effect name="HarvestCount" operation="perc_add" value=".2" tags="butcherHarvest" />
					<passive_effect name="HarvestCount" operation="base_add" value=".5" tags="butcherHarvestMutation">
						<requirement name="HoldingItemHasTags" tags="shovel,perkBrawler,perkJavelinMaster" /></passive_effect>
					<passive_effect name="HarvestCount" operation="base_add" value=".75" tags="butcherHarvestMutation">
						<requirement name="HoldingItemHasTags" tags="axe,machete" /></passive_effect>
					<passive_effect name="HarvestCount" operation="base_add" value="1" tags="butcherHarvestMutation">
						<requirement name="HoldingItemHasTags" tags="knife" /></passive_effect>
				</effect_group>
			</item_modifier>

			<item_modifier name="modSurgicalBladeUnique" installable_tags="knife,machete,axe,shovel,perkBrawler,perkJavelinMaster" modifier_tags="butcher" blocked_tags="noMods,noBlades" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterTools" />
				<property name="CustomIcon" value="modMeleeSerratedBlade" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modSurgicalBladeUniqueDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="HarvestCount" operation="perc_add" value=".4" tags="butcherHarvest" />
					<passive_effect name="HarvestCount" operation="base_add" value="1" tags="butcherHarvestMutation">
						<requirement name="HoldingItemHasTags" tags="shovel,perkBrawler,perkJavelinMaster" /></passive_effect>
					<passive_effect name="HarvestCount" operation="base_add" value="1.25" tags="butcherHarvestMutation">
						<requirement name="HoldingItemHasTags" tags="axe,machete" /></passive_effect>
					<passive_effect name="HarvestCount" operation="base_add" value="1.5" tags="butcherHarvestMutation">
						<requirement name="HoldingItemHasTags" tags="knife" /></passive_effect>
				</effect_group>
			</item_modifier>

			<item_modifier name="modMeleeDimondPartsHeavy" installable_tags="perkSkullCrusher,perkPummelPete,perkJavelinMaster" modifier_tags="durability" blocked_tags="noMods,tool" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MUniversalParts" />
				<property name="UnlockedBy" value="MasterHeavyMeleeWeapon" />
				<property name="EconomicValue" value="5000" />
				<property name="CustomIcon" value="meleeWpnSpearT3SteelSpearParts" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modMeleeDimondPartsHeavyDesc" />

				<effect_group tiered="false">
					<passive_effect name="DegradationMax" operation="perc_add" value=".75" tags="perkSkullCrusher,perkPummelPete,perkJavelinMaster,admin" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modMeleeDimondPartsHeavyUnique" installable_tags="perkSkullCrusher,perkPummelPete,perkJavelinMaster" modifier_tags="durability" blocked_tags="noMods,tool" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MUniversalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterHeavyMeleeWeapon" />
				<property name="CustomIcon" value="meleeWpnSpearT3SteelSpearParts" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modMeleeDimondPartsHeavyUniqueDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="DegradationMax" operation="perc_add" value="1.5" tags="perkSkullCrusher,perkPummelPete,perkJavelinMaster,admin" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modMeleeDimondPartsLight" installable_tags="perkBrawler,perkDeepCuts,perkElectrocutioner" modifier_tags="durability" blocked_tags="noMods,tool" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MUniversalParts" />
				<property name="UnlockedBy" value="MasterLightMeleeWeapon" />
				<property name="EconomicValue" value="5000" />
				<property name="CustomIcon" value="meleeWpnKnucklesT3SteelKnucklesParts" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modMeleeDimondPartsLightDesc" />

				<effect_group tiered="false">
					<passive_effect name="DegradationMax" operation="perc_add" value=".75" tags="perkBrawler,perkElectrocutioner,perkDeepCuts,admin" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modMeleeDimondPartsLightUnique" installable_tags="perkBrawler,perkDeepCuts,perkElectrocutioner" modifier_tags="durability" blocked_tags="noMods,tool" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MUniversalParts" />
				<property name="UnlockedBy" value="MasterLightMeleeWeapon" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterLightMeleeWeapon" />
				<property name="CustomIcon" value="meleeWpnKnucklesT3SteelKnucklesParts" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modMeleeDimondPartsLightUniqueDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="DegradationMax" operation="perc_add" value="1.5" tags="perkBrawler,perkElectrocutioner,perkDeepCuts,admin" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modMeleeErgonomicGripImp" installable_tags="melee,bow" modifier_tags="convenience" blocked_tags="noMods,tool" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MUniversalParts" />
				<property name="UnlockedBy" value="MasterLightMeleeWeapon,perkMotherLode,perkArchery" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="modMeleeErgonomicGrip" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modMeleeErgonomicGripImpDesc" />
				<property name="ShowQuality" value="true" />
				<property name="DisplayType" value="modMeleeErgonomicGripImp" />
				<property name="QualityMin" value="1" />

				<!-- Reduces Stamina usage on melee -->
				<effect_group>
					<requirement name="!HoldingItemHasTags" tags="perkArchery" />
						<passive_effect name="StaminaLoss" operation="perc_add" value="-.15,-.18,-.21,-.24,-.27,-.3" tier="1,2,3,4,5,6" tags="primary,secondary" />
						<passive_effect name="AttacksPerMinute" operation="perc_add" value=".12,.14,.16,.18,.2,.25" tier="1,2,3,4,5,6" />
				</effect_group>
				<!-- Increases Weapon Handling on bows -->
				<effect_group>
					<requirement name="HoldingItemHasTags" tags="perkArchery" />
						<passive_effect name="WeaponHandling" operation="perc_add" value=".12,.14,.16,.18,.2,.25" tier="1,2,3,4,5,6" />
						<passive_effect name="RoundsPerMinute" operation="perc_add" value=".04,.08,.12,.16,.2,.25" tier="1,2,3,4,5,6" />
				</effect_group>
				<effect_group>
					<display_value name="dStaminaLoss" value="-.15,-.18,-.21,-.24,-.27,-.299" tier="1,2,3,4,5,6" />
					<display_value name="dAttacksSpeedMelee" value=".12,.14,.16,.18,.2,.25" tier="1,2,3,4,5,6" />
					<display_value name="dWeaponHandling" value=".12,.14,.16,.18,.2,.25" tier="1,2,3,4,5,6" />
					<display_value name="dRoundsPerMinuteArchery" value=".04,.08,.12,.16,.2,.25" tier="1,2,3,4,5,6" />
				</effect_group>			
			</item_modifier>

			<item_modifier name="modMeleeErgonomicGripUnique" installable_tags="melee,bow" modifier_tags="convenience" blocked_tags="noMods,tool" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MUniversalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterLightMeleeWeapon" />
				<property name="CustomIcon" value="modMeleeErgonomicGrip" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modMeleeErgonomicGripUniqueDesc" />
				<property name="Group" value="RareMods" />
				<property name="DisplayType" value="modMeleeErgonomicGripImp" />

				<!-- Reduces Stamina usage on melee -->
				<effect_group tiered="false">
					<requirement name="!HoldingItemHasTags" tags="perkArchery" />
						<passive_effect name="StaminaLoss" operation="perc_add" value="-.3" tags="primary,secondary" />
						<passive_effect name="AttacksPerMinute" operation="perc_add" value=".5" />
				</effect_group>
				<!-- Increases Weapon Handling on bows -->
				<effect_group tiered="false">
					<requirement name="HoldingItemHasTags" tags="perkArchery" />
						<passive_effect name="WeaponHandling" operation="perc_add" value=".25" />
						<passive_effect name="RoundsPerMinute" operation="perc_add" value=".5" />
				</effect_group>
				<effect_group tiered="false">
					<display_value name="dStaminaLoss" value="-.299" />
					<display_value name="dAttacksSpeedMelee" value=".5" />
					<display_value name="dWeaponHandling" value=".25" />
					<display_value name="dRoundsPerMinuteArchery" value=".5" />
				</effect_group>

			</item_modifier>

			<item_modifier name="modMeleeTheHunterImp" installable_tags="melee" modifier_tags="specialDamageAnimal" blocked_tags="noMods,tool" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MUniversalParts" />
				<property name="UnlockedBy" value="MasterHeavyMeleeWeapon,perkTheHuntsman" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="modGunMeleeTheHunter" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modMeleeTheHunterImpDesc" />
				<property name="ShowQuality" value="true" />
				<property name="DisplayType" value="modGunMeleeTheHunterImp" />
				<property name="QualityMin" value="1" />

				<!-- Increased damage to Animals -->
				<effect_group>
					<requirement name="EntityTagCompare" target="other" tags="animal" />
						<passive_effect name="EntityDamage" operation="perc_add" value=".25,.3,.35,.4,.45,.5" tier="1,2,3,4,5,6" />
						<display_value name="dAnimalDamage" value=".25,.3,.35,.4,.45,.5" tier="1,2,3,4,5,6" />
				</effect_group>
				<!-- Increased damage to Zombie (not elite) -->
				<effect_group>
					<requirement_group op="and">
						<requirement name="EntityTagCompare" target="other" tags="zombie" />
						<requirement name="!EntityTagCompare" target="other" tags="elite,smallboss,miniboss,boss" />
					</requirement_group>
						<passive_effect name="EntityDamage" operation="perc_add" value=".12,.15,.18,.21,.24,.3" tier="1,2,3,4,5,6" />
						<display_value name="dZombieDamage" value=".12,.15,.18,.21,.24,.3" tier="1,2,3,4,5,6" />
				</effect_group>
				<!-- Increased damage to Elite Zombie -->
				<effect_group>
					<requirement name="EntityTagCompare" target="other" tags="elite" />
						<passive_effect name="EntityDamage" operation="perc_add" value=".02,.04,.06,.08,.1,.15" tier="1,2,3,4,5,6" />
						<display_value name="dEliteZombieDamage" value=".02,.04,.06,.08,.1,.15" tier="1,2,3,4,5,6" />
				</effect_group>

				<effect_group>
					<passive_effect name="DegradationMax" operation="base_set" value="10,60" tier="1,6" tag="modRanged" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modMeleeTheHunterUnique" installable_tags="melee" modifier_tags="specialDamageAnimal" blocked_tags="noMods,tool" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MUniversalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterHeavyMeleeWeapon" />
				<property name="CustomIcon" value="modGunMeleeTheHunter" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modMeleeTheHunterUniqueDesc" />
				<property name="Group" value="RareMods" />
				<property name="DisplayType" value="modGunMeleeTheHunterUnique" />

				<!-- Increased damage to Animals -->
				<effect_group tiered="false">
					<requirement name="EntityTagCompare" target="other" tags="animal" />
						<passive_effect name="EntityDamage" operation="perc_add" value=".75" />
						<display_value name="dAnimalDamage" value=".75" />
				</effect_group>
				<!-- Increased damage to Zombie (not elite) -->
				<effect_group tiered="false">
					<requirement_group op="and">
						<requirement name="EntityTagCompare" target="other" tags="zombie" />
						<requirement name="!EntityTagCompare" target="other" tags="elite,smallboss,miniboss,boss" />
					</requirement_group>
						<passive_effect name="EntityDamage" operation="perc_add" value=".5" />
						<display_value name="dZombieDamage" value=".5" />
				</effect_group>
				<!-- Increased damage to Elite Zombie -->
				<effect_group tiered="false">
					<requirement name="EntityTagCompare" target="other" tags="elite" />
						<passive_effect name="EntityDamage" operation="perc_add" value=".25" />
						<display_value name="dEliteZombieDamage" value=".25" />
				</effect_group>

				<!-- Increased damage to Boss's -->
				<effect_group tiered="false">
					<requirement name="EntityTagCompare" target="other" tags="smallboss,miniboss,boss,BossMummy" />
						<passive_effect name="EntityDamage" operation="perc_add" value=".1" />
						<display_value name="dBossDamage" value=".1" />
				</effect_group>	
			</item_modifier>

			<item_modifier name="modMeleeTerribleSpikesImp" installable_tags="melee" modifier_tags="damageType" blocked_tags="noMods,roboticsSkill,tool" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MUniversalParts" />
				<property name="UnlockedBy" value="MasterHeavyMeleeWeapon" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="modMeleeClubMetalSpikes" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modMeleeTerribleSpikesImpDesc" />

				<effect_group tiered="false">
					<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="30" />
					<requirement name="CVarCompare" cvar="bleedCounter" operation="LT" value="@$maxBleedCounter" target="other" />
						<triggered_effect trigger="onSelfPrimaryActionRayHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="add" value="1" />
				</effect_group>
				<effect_group tiered="false">
					<requirement name="CVarCompare" cvar="bleedCounter" operation="GT" value="0" target="other" />
						<triggered_effect trigger="onSelfPrimaryActionRayHit" action="AddBuff" target="other" buff="buffInjuryBleeding" />
				</effect_group>

				<effect_group tiered="false">
					<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="15" />
					<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="buffWeaponBleeding" />
				</effect_group>

			</item_modifier>

			<item_modifier name="modMeleeTerribleSpikesUnique" installable_tags="melee" modifier_tags="damageType" blocked_tags="noMods,roboticsSkill,tool" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MUniversalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterHeavyMeleeWeapon" />
				<property name="CustomIcon" value="modMeleeClubMetalSpikes" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modMeleeTerribleSpikesUniqueDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="60" />
					<requirement name="CVarCompare" cvar="bleedCounter" operation="LT" value="@$maxBleedCounter" target="other" />
						<triggered_effect trigger="onSelfPrimaryActionRayHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="add" value="1" />
				</effect_group>
				<effect_group tiered="false">
					<requirement name="CVarCompare" cvar="bleedCounter" operation="GT" value="0" target="other" />
						<triggered_effect trigger="onSelfPrimaryActionRayHit" action="AddBuff" target="other" buff="buffInjuryBleeding" />
				</effect_group>

				<effect_group tiered="false">
					<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="30" />
					<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="buffWeaponBleeding" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modMeleeClubBurningUnique" installable_tags="longShaft" modifier_tags="fire" blocked_tags="noMods,tool" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MUniversalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterLightMeleeWeapon" />
				<property name="CustomIcon" value="modMeleeClubBurningShaft" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modMeleeClubBurningUniqueDesc" />
				<property name="Group" value="RareMods" />

				<item_property_overrides name="*">
					<property name="LightValue" value=".25" /> <!-- has no effect on a mod -->
					<property name="LightSource" value="lightSource" />
					<property name="ActivateObject" value="lightSource" />
					<property name="AlwaysActive" value="true" />
					<property name="FlameEffect" value="@:ItemModEffects/mod_flame_defaultPrefab.prefab" />
					<property name="MatEmission" value="1" />
				</item_property_overrides>

				<item_property_overrides name="meleeWpnClubT1BaseballBat">
					<property name="FlameEffect" value="@:ItemModEffects/mod_bat_flamePrefab.prefab" />
				</item_property_overrides>

				<item_property_overrides name="meleeToolRepairT1ClawHammer">
					<property name="FlameEffect" value="@:ItemModEffects/mod_hammer_firePrefab.prefab" />
				</item_property_overrides>

				<item_property_overrides name="meleeWpnSledgeT1IronSledgehammer">
					<property name="FlameEffect" value="@:ItemModEffects/mod_sledge_flamePrefab.prefab" />
				</item_property_overrides>

				<item_property_overrides name="meleeWpnSledgeT0StoneSledgehammer">
					<property name="FlameEffect" value="@:ItemModEffects/mod_stone_sledge_flamePrefab.prefab" />
				</item_property_overrides>

				<item_property_overrides name="meleeWpnClubT3SteelClub">
					<property name="FlameEffect" value="@:ItemModEffects/mod_club_flamePrefab.prefab" />
				</item_property_overrides>

				<item_property_overrides name="meleeToolRepairT0StoneAxe">
					<property name="FlameEffect" value="@:ItemModEffects/mod_stone_axe_flamePrefab.prefab" />
				</item_property_overrides>

				<item_property_overrides name="meleeToolAxeT1IronFireaxe">
					<property name="FlameEffect" value="@:ItemModEffects/mod_fireaxe_flamePrefab.prefab" />
				</item_property_overrides>

				<item_property_overrides name="meleeToolAxeT2SteelAxe">
					<property name="FlameEffect" value="@:ItemModEffects/mod_steel_axe_flamePrefab.prefab" />
				</item_property_overrides>

				<item_property_overrides name="meleeWpnSpearT0StoneSpear">
					<property name="FlameEffect" value="@:ItemModEffects/mod_spear_flamePrefab.prefab" />
				</item_property_overrides>

				<item_property_overrides name="meleeWpnSpearT1IronSpear">
					<property name="FlameEffect" value="@:ItemModEffects/mod_spear_iron_flamePrefab.prefab" />
				</item_property_overrides>

				<item_property_overrides name="meleeWpnSpearT3SteelSpear">
					<property name="FlameEffect" value="@:ItemModEffects/mod_spear_steel_flamePrefab.prefab" />
				</item_property_overrides>

				<item_property_overrides name="gunBotT1JunkSledge">
					<property name="FlameEffect" value="@:ItemModEffects/mod_junk_sledge_flamePrefab.prefab" />
				</item_property_overrides>

				<item_property_overrides name="meleeWpnBladeT3Machete">
					<property name="FlameEffect" value="@:ItemModEffects/mod_machete_flamePrefab.prefab" />
				</item_property_overrides>

				<effect_group tiered="false" name="SpecialEffects">
					<passive_effect name="LightMultiplier" operation="base_add" value=".28" />
					<passive_effect name="HypothermalResist" operation="base_add" value="4">
						<requirement name="CVarCompare" cvar="_underwater" operation="LT" value="1" />
					</passive_effect>
				</effect_group>

				<effect_group name="light/douse torch always" tiered="false">
					<triggered_effect trigger="onSelfWaterSurface" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" />
					<triggered_effect trigger="onSelfWaterSubmerge" action="RemovePart" part="Flames" />
					<triggered_effect trigger="onSelfEquipStop" action="RemovePart" part="Flames" />
					<triggered_effect trigger="onSelfDied" action="RemovePart" part="Flames" />
				</effect_group>

				<effect_group name="light torch" tiered="false">
					<requirement name="CVarCompare" cvar="_underwater" operation="LT" value="1" />
						<triggered_effect trigger="onSelfEquipStart" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" />
						<triggered_effect trigger="onSelfHoldingItemCreated" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" />
						<triggered_effect trigger="onSelfHoldingItemThrown" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" />
						<triggered_effect trigger="onSelfHoldingItemThrown" action="AttachPrefabToHeldItem" prefab="property?FlameEffect" />
						<triggered_effect trigger="onSelfSwimStop" action="AddPart" part="Flames" prefab="property?FlameEffect" parentTransform="#HeldItemRoot" />
				</effect_group>

				<effect_group name="new Fire Proc" tiered="false">
					<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".93" />
						<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="buffBurningElement" />
						<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="$buffBurningElementDuration" operation="set" value="10">
							<requirement name="ProgressionLevel" progression_name="perkFiremansAlmanacMolotov" operation="Equals" value="0" /></triggered_effect>
						<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="$buffBurningElementDuration" operation="set" value="11">
							<requirement name="ProgressionLevel" progression_name="perkFiremansAlmanacMolotov" operation="Equals" value="1" /></triggered_effect>
				</effect_group>

				<effect_group name="always refresh existing Fire Proc" tiered="false">
					<requirement name="CVarCompare" cvar="_underwater" operation="LT" value=".93" />
					<requirement name="HasBuff" target="other" buff="buffBurningElement" />
						<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="buffBurningElement" />
						<!--default duration is 10-->
						<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="$buffBurningElementDuration" operation="set" value="11">
							<requirement name="ProgressionLevel" progression_name="perkFiremansAlmanacMolotov" operation="Equals" value="1" /></triggered_effect>
				</effect_group>
			</item_modifier>

			<item_modifier name="modMeleeElectroUnique" installable_tags="melee" modifier_tags="damageMod" blocked_tags="noMods,tool" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MUniversalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterElectrician" />
				<property name="CustomIcon" value="electricfencepost" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modMeleeElectroUniqueDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<triggered_effect trigger="onSelfItemActivate" action="AddBuff" buff="buffElectroActive">
						<requirement name="!HasBuff" buff="buffElectroActive" />
						<requirement name="!HasBuff" buff="buffElectroReload" />
					</triggered_effect>
					<triggered_effect trigger="onSelfItemDeactivate" action="RemoveBuff" buff="buffElectroActive" />
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="buffElectroActive" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modMeleeParalizeImp" installable_tags="perkBrawler,perkJavelinMaster,perkDeepCuts" modifier_tags="damageType" blocked_tags="noMods,noBlades,tool" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MUniversalParts" />
				<property name="UnlockedBy" value="MasterChemist" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="modMeleeTemperedBlade" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modMeleeParalizeImpDesc" />

				<effect_group tiered="false">
					<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" buff="buffMeleeParalizeReload">
						<requirement name="!HasBuff" buff="buffMeleeParalizeReload" />
						<requirement name="!HasBuff" buff="god" />
					</triggered_effect>

					<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="buffParalysisNails">
						<requirement name="IsAlive" target="other" />
						<requirement name="!EntityTagCompare" target="other" tags="miniboss,boss" />
						<requirement name="CVarCompare" cvar="$MeleeParalizeReload" operation="LT" value="1" />
					</triggered_effect>
					<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="buffPoisoningCatch">
						<requirement name="IsAlive" target="other" />
						<requirement name="CVarCompare" cvar="$MeleeParalizeReload" operation="LT" value="1" />
					</triggered_effect>
				</effect_group>			
			</item_modifier>

			<item_modifier name="modMeleeParalizeUnique" installable_tags="perkBrawler,perkJavelinMaster,perkDeepCuts" modifier_tags="damageMod" blocked_tags="noMods,noBlades,tool" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MUniversalParts" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterChemist" />
				<property name="CustomIcon" value="modMeleeTemperedBlade" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modMeleeParalizeUniqueDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" buff="buffMeleeParalizeReload">
						<requirement name="!HasBuff" buff="buffMeleeParalizeReload" />
						<requirement name="!HasBuff" buff="god" />
					</triggered_effect>

					<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="buffParalysisFull">
						<requirement name="IsAlive" target="other" />
						<requirement name="CVarCompare" cvar="$MeleeParalizeReload" operation="LT" value="1" />
					</triggered_effect>
					<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="buffPoisoningCatch">
						<requirement name="IsAlive" target="other" />
						<requirement name="CVarCompare" cvar="$MeleeParalizeReload" operation="LT" value="1" />
					</triggered_effect>
				</effect_group>
			</item_modifier>

			<!-- ===================================== -->
			<!-- TURETS MODIFIERS -->
			<!-- ===================================== -->

			<!-- Weapons Parts -->
			<item_modifier name="modTurretPartsImp" installable_tags="DegTurrets" modifier_tags="degradation" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="gunBotRoboticsParts" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modTurretPartsImpDesc" />
				<property name="UnlockedBy" value="MasterRobotics" />

				<effect_group tiered="false">
					<passive_effect name="DegradationMax" operation="perc_add" value="1" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modTurretPartsUnique" installable_tags="DegTurrets" modifier_tags="degradation" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterRobotics" />
				<property name="CustomIcon" value="gunBotRoboticsParts" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modTurretPartsUniqueDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="DegradationMax" operation="perc_add" value="2" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modReactorAmplifierImp" installable_tags="ReactorSledge" modifier_tags="RoundsPerMinute" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="modMeleeStunBatonRepulsor" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modReactorAmplifierImpDesc" />
				<property name="UnlockedBy" value="MasterRobotics" />

				<effect_group tiered="false">
					<passive_effect name="RoundsPerMinute" operation="perc_add" value=".5" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modReactorAmplifierUnique" installable_tags="ReactorSledge" modifier_tags="RoundsPerMinute" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterRobotics" />
				<property name="CustomIcon" value="modMeleeStunBatonRepulsor" />
				<property name="CustomIconTint" value="00FFE1" />
				<property name="DescriptionKey" value="modReactorAmplifierUniqueDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="RoundsPerMinute" operation="perc_add" value="1" />
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$ReactorAmplifierUnique" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$ReactorAmplifierUnique" operation="set" value="0" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modHeavyTipImp" installable_tags="ReactorSledge" modifier_tags="Damage" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="meleeWpnSledgeT3SteelSledgehammerParts" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modHeavyTipImpDesc" />
				<property name="UnlockedBy" value="MasterRobotics" />

				<effect_group tiered="false">
					<passive_effect name="EntityDamage" operation="perc_add" value="1" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modHeavyTipUnique" installable_tags="ReactorSledge" modifier_tags="Damage" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterRobotics" />
				<property name="CustomIcon" value="meleeWpnSledgeT3SteelSledgehammerParts" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modHeavyTipUniqueDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="EntityDamage" operation="perc_add" value="2" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modHugeSupplyImp" installable_tags="JunkTurretImp" modifier_tags="magazine" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="MmechanicalParts" />
				<property name="EconomicValue" value="3500" />
				<property name="CustomIcon" value="ammoJunkTurretShell" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="DescriptionKey" value="modHugeSupplyImpDesc" />
				<property name="UnlockedBy" value="MasterRobotics" />

				<effect_group tiered="false">
					<passive_effect name="MagazineSize" operation="perc_add" value="2" />
					<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-.3" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modHugeSupplyUnique" installable_tags="JunkTurretImp" modifier_tags="magazine" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="MasterRobotics" />
				<property name="CustomIcon" value="ammoJunkTurretShell" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="DescriptionKey" value="modHugeSupplyUniqueDesc" />
				<property name="Group" value="RareMods" />

				<effect_group tiered="false">
					<passive_effect name="MagazineSize" operation="perc_add" value="5" />
					<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="-.6" />
				</effect_group>
			</item_modifier>

			<!-- ===================================== -->
			<!-- VEHICLE MODIFIERS -->
			<!-- ===================================== -->

			<!-- Super Charger -->
			<item_modifier name="modVehicleSuperChargerImp" installable_tags="vengine" modifier_tags="speed" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" />
				<property name="UnlockedBy" value="masterVehicle" />
				<property name="CustomIcon" value="modVehicleSuperCharger" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="EconomicValue" value="3500" />
				<effect_group tiered="false">
					<passive_effect name="VehicleMotorTorquePer" operation="perc_add" value=".24" />
					<passive_effect name="VehicleVelocityMaxPer" operation="perc_add" value=".36" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modVehicleSuperChargerUnique" installable_tags="vengine" modifier_tags="speed" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" />
				<property name="CustomIcon" value="modVehicleSuperCharger" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="masterVehicle" />
				<property name="Group" value="RareMods" />
				<effect_group tiered="false">
					<passive_effect name="VehicleMotorTorquePer" operation="perc_add" value=".6" />
					<passive_effect name="VehicleVelocityMaxPer" operation="perc_add" value=".9" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modReactorAcceleratorExp" installable_tags="GyroCharger" modifier_tags="speed" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" />
				<property name="CustomIcon" value="modMeleeStunBatonRepulsor" />
				<property name="CustomIconTint" value="FF6666" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Group" value="RareMods" />
				<property name="UnlockedBy" value="MasterElectrician" />
				<effect_group tiered="false">
					<passive_effect name="VehicleMotorTorquePer" operation="perc_add" value="2.4" />
					<passive_effect name="VehicleVelocityMaxPer" operation="perc_add" value="3.6" />
					<passive_effect name="VehicleFuelUsePer" operation="perc_add" value=".5" />
				</effect_group>
			</item_modifier>

			<!-- Fuel consumption and fuel reserve -->
			<item_modifier name="modVehicleFuelSaverImp" installable_tags="vengine" modifier_tags="fuelsaver" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" />
				<property name="UnlockedBy" value="masterVehicle,perkGreaseMonkey" />
				<property name="CustomIcon" value="modVehicleFuelSaver" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="EconomicValue" value="3500" />
				<property name="DisplayType" value="modVehicleFuelSaver" />
				<property name="QualityMin" value="1" />
				<property name="ShowQuality" value="true" />

				<effect_group>
					<passive_effect name="VehicleFuelUsePer" operation="perc_set" value=".7,.65,.6,.55,.5,.4" tier="1,2,3,4,5,6" />
					<display_value name="dVehicleFuelUsePer" value="-.299,-.35,-.4,-.45,-.5,-.599" tier="1,2,3,4,5,6" />
				</effect_group>

			</item_modifier>

			<item_modifier name="modVehicleReserveFuelTankImp" installable_tags="vfuel" modifier_tags="fueltank" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" />
				<property name="UnlockedBy" value="masterVehicle,perkGreaseMonkey" />
				<property name="CustomIcon" value="modVehicleReserveFuelTank" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="EconomicValue" value="3500" />
				<property name="DisplayType" value="modVehicleReserveFuelTank" />
				<property name="QualityMin" value="1" />
				<property name="ShowQuality" value="true" />

				<effect_group>
					<passive_effect name="VehicleFuelMaxPer" operation="perc_set" value="1.2,1.4,1.6,1.8,2,2.5" tier="1,2,3,4,5,6" />
					<display_value name="dVehicleFuelMaxPer" value="1.2,1.4,1.6,1.8,2,2.5" tier="1,2,3,4,5,6" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modVehicleFuelSystemUnique" installable_tags="vengine" modifier_tags="fuelsaver" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" />
				<property name="CustomIcon" value="modVehicleReserveFuelTank" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="masterVehicle" />
				<property name="Group" value="RareMods" />
				<effect_group tiered="false">
					<passive_effect name="VehicleFuelUsePer" operation="perc_set" value=".2" />
					<passive_effect name="VehicleFuelMaxPer" operation="perc_set" value="3" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modVehiclePlowUnique" installable_tags="vplow" modifier_tags="plow" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" />
				<property name="CustomIcon" value="modVehiclePlow" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="masterVehicle" />
				<effect_group tiered="false">
					<passive_effect name="VehicleEntityDamage" operation="perc_add" value="3" />
					<passive_effect name="VehicleBlockDamage" operation="perc_add" value="3" />
					<passive_effect name="VehicleStrongSelfDamage" operation="perc_set" value=".05" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modVehicleArmorImp" installable_tags="varmor" modifier_tags="armor" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" />
				<property name="CustomIcon" value="modVehicleArmor" />
				<property name="UnlockedBy" value="masterVehicle" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="EconomicValue" value="3500" />
				<effect_group tiered="false">
					<passive_effect name="VehicleEntityDamage" operation="perc_add" value="2" />
					<passive_effect name="VehicleBlockDamage" operation="perc_add" value="2" />
					<passive_effect name="VehicleStrongSelfDamage" operation="perc_set" value=".15" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modVehicleArmorUnique" installable_tags="varmor" modifier_tags="armor" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" />
				<property name="CustomIcon" value="modVehicleArmor" />
				<property name="CustomIconTint" value="FFB800" />
				<property name="EconomicValue" value="12000" />
				<property name="Material" value="MUniqueParts" />
				<property name="Weight" value="1" />
				<property name="UnlockedBy" value="masterVehicle" />
				<property name="Group" value="RareMods" />
				<effect_group tiered="false">
					<passive_effect name="VehicleEntityDamage" operation="perc_add" value="3" />
					<passive_effect name="VehicleBlockDamage" operation="perc_add" value="3" />
					<passive_effect name="VehicleStrongSelfDamage" operation="perc_set" value=".15" />
				</effect_group>
			</item_modifier>

		</append>


	<!-- Z_RareItems | item_modifiers.xml -->

	<!-- Sound Suppressor Silencer -->

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modGunSoundSuppressorSilencer']/item_property_overrides[@name='gunMGT0PipeMachineGun']">

			<item_property_overrides name="gunRifleT1HuntingRifleRareExperienced">
				<property name="Sound_start" value="hunting_rifle_s_fire" />
				<property name="BarrelOffset" value="0,-.009,.551" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT1HuntingRifleRareApple">
				<property name="Sound_start" value="hunting_rifle_s_fire" />
				<property name="BarrelOffset" value="0,-.009,.551" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT1HuntingRifleRareStable">
				<property name="Sound_start" value="hunting_rifle_s_fire" />
				<property name="BarrelOffset" value="0,-.009,.551" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>

			<item_property_overrides name="gunRifleT2LeverActionRifleRareUniversal">
				<property name="Sound_start" value="sniperrifle_s_fire" />
				<property name="Sound_loop" value="sniperrifle_s_fire" />
				<property name="BarrelOffset" value="0,-.02,.2182" />
				<property name="BarrelScale" value=".88,.88,.88" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT2LeverActionRifleRareVampire">
				<property name="Sound_start" value="sniperrifle_s_fire" />
				<property name="Sound_loop" value="sniperrifle_s_fire" />
				<property name="BarrelOffset" value="0,-.02,.2182" />
				<property name="BarrelScale" value=".88,.88,.88" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT2LeverActionRifleRareUnkillable">
				<property name="Sound_start" value="sniperrifle_s_fire" />
				<property name="Sound_loop" value="sniperrifle_s_fire" />
				<property name="BarrelOffset" value="0,-.02,.2182" />
				<property name="BarrelScale" value=".88,.88,.88" />
			</item_property_overrides>

			<item_property_overrides name="gunRifleT3SniperRifleRareCrusher">
				<property name="Sound_start" value="sniperrifle_s_fire" />
				<property name="Sound_loop" value="sniperrifle_s_fire" />
				<property name="BarrelOffset" value="0,-.02,.2182" />
				<property name="BarrelScale" value=".88,.88,.88" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT3SniperRifleRareUnkillable">
				<property name="Sound_start" value="sniperrifle_s_fire" />
				<property name="Sound_loop" value="sniperrifle_s_fire" />
				<property name="BarrelOffset" value="0,-.02,.2182" />
				<property name="BarrelScale" value=".88,.88,.88" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT3SniperRifleRareKnockdown">
				<property name="Sound_start" value="sniperrifle_s_fire" />
				<property name="Sound_loop" value="sniperrifle_s_fire" />
				<property name="BarrelOffset" value="0,-.02,.2182" />
				<property name="BarrelScale" value=".88,.88,.88" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT3SniperRifleRareStable">
				<property name="Sound_start" value="sniperrifle_s_fire" />
				<property name="Sound_loop" value="sniperrifle_s_fire" />
				<property name="BarrelOffset" value="0,-.02,.2182" />
				<property name="BarrelScale" value=".88,.88,.88" />
			</item_property_overrides>

			<item_property_overrides name="gunShotgunT1DoubleBarrelRareSweeper">
				<property name="Sound_start" value="pump_shotgun_s_fire" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT1DoubleBarrelRareUnkillable">
				<property name="Sound_start" value="pump_shotgun_s_fire" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT1DoubleBarrelRareFasthands">
				<property name="Sound_start" value="pump_shotgun_s_fire" />
			</item_property_overrides>

			<item_property_overrides name="gunShotgunT2PumpShotgunRareCrusher">
				<property name="Sound_start" value="pump_shotgun_s_fire" />
				<property name="BarrelOffset" value="0,-.0322,.4516" />
				<property name="BarrelScale" value="1.1,1.1,1.5" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT2PumpShotgunRareExperienced">
				<property name="Sound_start" value="pump_shotgun_s_fire" />
				<property name="BarrelOffset" value="0,-.0322,.4516" />
				<property name="BarrelScale" value="1.1,1.1,1.5" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT2PumpShotgunRareUniversal">
				<property name="Sound_start" value="pump_shotgun_s_fire" />
				<property name="BarrelOffset" value="0,-.0322,.4516" />
				<property name="BarrelScale" value="1.1,1.1,1.5" />
			</item_property_overrides>

			<item_property_overrides name="gunShotgunT3AutoShotgunRareCrusher">
				<property name="Sound_start" value="pump_shotgun_s_fire" />
				<property name="Sound_loop" value="pump_shotgun_s_fire" />
				<property name="BarrelOffset" value="0,-.0322,.4516" />
				<property name="BarrelScale" value="1.1,1.1,1.5" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT3AutoShotgunRareUnkillable">
				<property name="Sound_start" value="pump_shotgun_s_fire" />
				<property name="Sound_loop" value="pump_shotgun_s_fire" />
				<property name="BarrelOffset" value="0,-.0322,.4516" />
				<property name="BarrelScale" value="1.1,1.1,1.5" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT3AutoShotgunRareSnowstorm">
				<property name="Sound_start" value="pump_shotgun_s_fire" />
				<property name="Sound_loop" value="pump_shotgun_s_fire" />
				<property name="BarrelOffset" value="0,-.0322,.4516" />
				<property name="BarrelScale" value="1.1,1.1,1.5" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT3AutoShotgunRareUniversal">
				<property name="Sound_start" value="pump_shotgun_s_fire" />
				<property name="Sound_loop" value="pump_shotgun_s_fire" />
				<property name="BarrelOffset" value="0,-.0322,.4516" />
				<property name="BarrelScale" value="1.1,1.1,1.5" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT0PipeMachineGunRareCrusher">
				<property name="Sound_start" value="smg_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="smg_s_fire" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT0PipeMachineGunRareUniversal">
				<property name="Sound_start" value="smg_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="smg_s_fire" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT0PipeMachineGunRareUnkillable">
				<property name="Sound_start" value="smg_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="smg_s_fire" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT1AK47RareCrusher">
				<property name="Sound_start" value="ak47_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="ak47_s_fire" />
				<property name="BarrelOffset" value="-.001,-.0197,.3197" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT1AK47RareExperienced">
				<property name="Sound_start" value="ak47_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="ak47_s_fire" />
				<property name="BarrelOffset" value="-.001,-.0197,.3197" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT1AK47RareUnkillable">
				<property name="Sound_start" value="ak47_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="ak47_s_fire" />
				<property name="BarrelOffset" value="-.001,-.0197,.3197" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT2TacticalARRareRapidfire">
				<property name="Sound_start" value="ak47_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="ak47_s_fire" />
				<property name="BarrelOffset" value="0,.005,.275" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT2TacticalARRareApple">
				<property name="Sound_start" value="ak47_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="ak47_s_fire" />
				<property name="BarrelOffset" value="0,.005,.275" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT2TacticalARRareExperienced">
				<property name="Sound_start" value="ak47_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="ak47_s_fire" />
				<property name="BarrelOffset" value="0,.005,.275" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT3M60RareSnowstorm">
				<property name="Sound_start" value="m60_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="m60_s_fire" />
				<property name="BarrelOffset" value="0,-.005,.31" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT3M60RareUniversal">
				<property name="Sound_start" value="m60_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="m60_s_fire" />
				<property name="BarrelOffset" value="0,-.005,.31" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT3M60RareUnkillable">
				<property name="Sound_start" value="m60_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="m60_s_fire" />
				<property name="BarrelOffset" value="0,-.005,.31" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT3M60RareStable">
				<property name="Sound_start" value="m60_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="m60_s_fire" />
				<property name="BarrelOffset" value="0,-.005,.31" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT0PipePistolRareExperienced">
				<property name="Sound_start" value="pistol_s_fire" />
				<property name="Sound_loop" value="pistol_s_fire" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT0PipePistolRareApple">
				<property name="Sound_start" value="pistol_s_fire" />
				<property name="Sound_loop" value="pistol_s_fire" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT0PipePistolRareFasthands">
				<property name="Sound_start" value="pistol_s_fire" />
				<property name="Sound_loop" value="pistol_s_fire" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT1PistolRareCrusher">
				<property name="Sound_start" value="pistol_s_fire" />
				<property name="BarrelOffset" value="0,-.006,.127" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT1PistolRareCrusher">
				<property name="Sound_start" value="pistol_s_fire" />
				<property name="BarrelOffset" value="0,-.006,.127" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT1PistolRareCrusher">
				<property name="Sound_start" value="pistol_s_fire" />
				<property name="BarrelOffset" value="0,-.006,.127" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT2Magnum44RareFasthands">
				<property name="Sound_start" value="44magnum_s_fire" />
				<property name="BarrelOffset" value="0,.028,.165" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT2Magnum44RareSweeper">
				<property name="Sound_start" value="44magnum_s_fire" />
				<property name="BarrelOffset" value="0,.028,.165" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT2Magnum44RareRespect">
				<property name="Sound_start" value="44magnum_s_fire" />
				<property name="BarrelOffset" value="0,.028,.165" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT3SMG5RareSnowstorm">
				<property name="Sound_start" value="smg_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="smg_s_fire" />
				<property name="BarrelOffset" value="0,0,0" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareUnkillable">
				<property name="Sound_start" value="smg_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="smg_s_fire" />
				<property name="BarrelOffset" value="0,0,0" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareStable">
				<property name="Sound_start" value="smg_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="smg_s_fire" />
				<property name="BarrelOffset" value="0,0,0" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareUniversal">
				<property name="Sound_start" value="smg_s_fire" />
				<property name="Sound_end" value="silencefiller" />
				<property name="Sound_loop" value="smg_s_fire" />
				<property name="BarrelOffset" value="0,0,0" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT3DesertVultureRareExperienced">
				<property name="Sound_start" value="desertvulture_s_fire" />
				<property name="Sound_loop" value="desertvulture_s_fire" />
				<property name="BarrelOffset" value="0,0,0" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3DesertVultureRareUniversal">
				<property name="Sound_start" value="desertvulture_s_fire" />
				<property name="Sound_loop" value="desertvulture_s_fire" />
				<property name="BarrelOffset" value="0,0,0" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3DesertVultureRareKnockdown">
				<property name="Sound_start" value="desertvulture_s_fire" />
				<property name="Sound_loop" value="desertvulture_s_fire" />
				<property name="BarrelOffset" value="0,0,0" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3DesertVultureRareVampire">
				<property name="Sound_start" value="desertvulture_s_fire" />
				<property name="Sound_loop" value="desertvulture_s_fire" />
				<property name="BarrelOffset" value="0,0,0" />
				<property name="BarrelScale" value="1,1,1" />
			</item_property_overrides>

		</insertAfter>

	<!-- Reflex Sight -->

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modGunReflexSight']/item_property_overrides[@name='gunRifleT3SniperRifle']">

			<item_property_overrides name="gunRifleT1HuntingRifleRareExperienced">
				<property name="ScopeOffset" value="-.0006,.06,.08" />
				<property name="ScopeScale" value=".7,.7,.7" />
				<property name="ScopeCameraOffset" value="0,0.0085,.15" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT1HuntingRifleRareApple">
				<property name="ScopeOffset" value="-.0006,.06,.08" />
				<property name="ScopeScale" value=".7,.7,.7" />
				<property name="ScopeCameraOffset" value="0,0.0085,.15" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT1HuntingRifleRareFasthands">
				<property name="ScopeOffset" value="-.0006,.06,.08" />
				<property name="ScopeScale" value=".7,.7,.7" />
				<property name="ScopeCameraOffset" value="0,0.0085,.15" />
			</item_property_overrides>

			<item_property_overrides name="gunRifleT2LeverActionRifleRareUniversal">
				<property name="ScopeOffset" value="0,.073,-.13" />
				<property name="ScopeScale" value=".7,.7,.7" />
				<property name="ScopeCameraOffset" value="-0.0007,.00265,-.02" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT2LeverActionRifleRareVampire">
				<property name="ScopeOffset" value="0,.073,-.13" />
				<property name="ScopeScale" value=".7,.7,.7" />
				<property name="ScopeCameraOffset" value="-0.0007,.00265,-.02" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT2LeverActionRifleRareUnkillable">
				<property name="ScopeOffset" value="0,.073,-.13" />
				<property name="ScopeScale" value=".7,.7,.7" />
				<property name="ScopeCameraOffset" value="-0.0007,.00265,-.02" />
			</item_property_overrides>

			<item_property_overrides name="gunRifleT3SniperRifleRareCrusher">
				<property name="ScopeCameraOffset" value="0,-0.0137,0" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT3SniperRifleRareUnkillable">
				<property name="ScopeCameraOffset" value="0,-0.0137,0" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT3SniperRifleRareKnockdown">
				<property name="ScopeCameraOffset" value="0,-0.0137,0" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT3SniperRifleRareStable">
				<property name="ScopeCameraOffset" value="0,-0.0137,0" />
			</item_property_overrides>

			<item_property_overrides name="gunShotgunT0PipeShotgunRareCrusher">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value=".0002,-.0025,-0.15" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT0PipeShotgunRareExperienced">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value=".0002,-.0025,-0.15" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT0PipeShotgunRareFasthands">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value=".0002,-.0025,-0.15" />
			</item_property_overrides>

			<item_property_overrides name="gunShotgunT1DoubleBarrelRareSweeper">
				<property name="ScopeOffset" value="0,.0816,.2104" />
				<property name="ScopeScale" value=".25,.3,.3" />
				<property name="ScopeCameraOffset" value="-.0004,-.034,0" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT1DoubleBarrelRareUnkillable">
				<property name="ScopeOffset" value="0,.0816,.2104" />
				<property name="ScopeScale" value=".25,.3,.3" />
				<property name="ScopeCameraOffset" value="-.0004,-.034,0" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT1DoubleBarrelRareFasthands">
				<property name="ScopeOffset" value="0,.0816,.2104" />
				<property name="ScopeScale" value=".25,.3,.3" />
				<property name="ScopeCameraOffset" value="-.0004,-.034,0" />
			</item_property_overrides>

			<item_property_overrides name="gunShotgunT2PumpShotgunRareCrusher">
				<property name="ScopeOffset" value="0,.056,.05" />
				<property name="ScopeScale" value=".7,.7,.7" />
				<property name="ScopeCameraOffset" value="0,-.0255,0" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT2PumpShotgunRareExperienced">
				<property name="ScopeOffset" value="0,.056,.05" />
				<property name="ScopeScale" value=".7,.7,.7" />
				<property name="ScopeCameraOffset" value="0,-.0255,0" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT2PumpShotgunRareUniversal">
				<property name="ScopeOffset" value="0,.056,.05" />
				<property name="ScopeScale" value=".7,.7,.7" />
				<property name="ScopeCameraOffset" value="0,-.0255,0" />
			</item_property_overrides>

			<item_property_overrides name="gunShotgunT3AutoShotgunRareCrusher">
				<property name="ScopeCameraOffset" value=".00095,-.019,.10" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT3AutoShotgunRareUnkillable">
				<property name="ScopeCameraOffset" value=".00095,-.019,.10" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT3AutoShotgunRareSnowstorm">
				<property name="ScopeCameraOffset" value=".00095,-.019,.10" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT3AutoShotgunRareUniversal">
				<property name="ScopeCameraOffset" value=".00095,-.019,.10" />
			</item_property_overrides>

			<item_property_overrides name="gunRifleT0PipeRifleRareCrusher">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,0.0105,-0.1" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT0PipeRifleRareKnockdown">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,0.0105,-0.1" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT0PipeRifleRareFasthands">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,0.0105,-0.1" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT0PipeMachineGunRareCrusher">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,-.018,-.075" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT0PipeMachineGunRareUniversal">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,-.018,-.075" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT0PipeMachineGunRareUnkillable">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,-.018,-.075" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT1AK47RareCrusher">
				<property name="ScopeOffset" value="0,.08,-.2035" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0.0005,-.01925,.175" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT1AK47RareExperienced">
				<property name="ScopeOffset" value="0,.08,-.2035" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0.0005,-.01925,.175" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT1AK47RareUnkillable">
				<property name="ScopeOffset" value="0,.08,-.2035" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0.0005,-.01925,.175" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT2TacticalARRareRapidfire">
				<property name="ScopeOffset" value="-.00099,0.0972,-0.098" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,.0025,0.0016" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT2TacticalARRareApple">
				<property name="ScopeOffset" value="-.00099,0.0972,-0.098" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,.0025,0.0016" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT2TacticalARRareExperienced">
				<property name="ScopeOffset" value="-.00099,0.0972,-0.098" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,.0025,0.0016" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT3M60RareSnowstorm">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,-0.01,.1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT3M60RareUniversal">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,-0.01,.1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT3M60RareUnkillable">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,-0.01,.1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT3M60RareStable">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,-0.01,.1" />
			</item_property_overrides>

			<item_property_overrides name="gunBowT1IronCrossbowRareRobinhood">
				<property name="ScopeOffset" value="0,.052,-.05" />
				<property name="ScopeScale" value=".6,.6,.6" />
				<property name="ScopeCameraOffset" value=".00008,0.0025,0" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT1IronCrossbowRareNinja">
				<property name="ScopeOffset" value="0,.052,-.05" />
				<property name="ScopeScale" value=".6,.6,.6" />
				<property name="ScopeCameraOffset" value=".00008,0.0025,0" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT1IronCrossbowRareVampire">
				<property name="ScopeOffset" value="0,.052,-.05" />
				<property name="ScopeScale" value=".6,.6,.6" />
				<property name="ScopeCameraOffset" value=".00008,0.0025,0" />
			</item_property_overrides>

			<item_property_overrides name="gunBowT3CompoundCrossbowRareRobinhood">
				<property name="ScopeOffset" value="0,0,-.2" />
				<property name="ScopeScale" value=".6,.6,.6" />
				<property name="ScopeCameraOffset" value="0,-.007,-.025" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT3CompoundCrossbowRareNinja">
				<property name="ScopeOffset" value="0,0,-.2" />
				<property name="ScopeScale" value=".6,.6,.6" />
				<property name="ScopeCameraOffset" value="0,-.007,-.025" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT3CompoundCrossbowRareVampire">
				<property name="ScopeOffset" value="0,0,-.2" />
				<property name="ScopeScale" value=".6,.6,.6" />
				<property name="ScopeCameraOffset" value="0,-.007,-.025" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT0PipePistolRareExperienced">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,-.003,.15" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT0PipePistolRareApple">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,-.003,.15" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT0PipePistolRareFasthands">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value=".63,.63,.63" />
				<property name="ScopeCameraOffset" value="0,-.003,.15" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT1PistolRareCrusher">
				<property name="ScopeOffset" value="0,.072,.11" />
				<property name="ScopeScale" value=".7,.7,.7" />
				<property name="ScopeCameraOffset" value="0,-.013,-.2" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT1PistolRareCrusher">
				<property name="ScopeOffset" value="0,.072,.11" />
				<property name="ScopeScale" value=".7,.7,.7" />
				<property name="ScopeCameraOffset" value="0,-.013,-.2" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT1PistolRareCrusher">
				<property name="ScopeOffset" value="0,.072,.11" />
				<property name="ScopeScale" value=".7,.7,.7" />
				<property name="ScopeCameraOffset" value="0,-.013,-.2" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT2Magnum44RareFasthands">
				<property name="ScopeOffset" value="0,.11,.12" />
				<property name="ScopeScale" value=".5,.5,.5" />
				<property name="ScopeCameraOffset" value="0,-.015,-.03" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT2Magnum44RareSweeper">
				<property name="ScopeOffset" value="0,.11,.12" />
				<property name="ScopeScale" value=".5,.5,.5" />
				<property name="ScopeCameraOffset" value="0,-.015,-.03" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT2Magnum44RareRespect">
				<property name="ScopeOffset" value="0,.11,.12" />
				<property name="ScopeScale" value=".5,.5,.5" />
				<property name="ScopeCameraOffset" value="0,-.015,-.03" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT3SMG5RareSnowstorm">
				<property name="ScopeOffset" value=".0001,.1,-.15" />
				<property name="ScopeScale" value=".55,.55,.55" />
				<property name="ScopeCameraOffset" value="0,-.0377,0" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareUnkillable">
				<property name="ScopeOffset" value=".0001,.1,-.15" />
				<property name="ScopeScale" value=".55,.55,.55" />
				<property name="ScopeCameraOffset" value="0,-.0377,0" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareStable">
				<property name="ScopeOffset" value=".0001,.1,-.15" />
				<property name="ScopeScale" value=".55,.55,.55" />
				<property name="ScopeCameraOffset" value="0,-.0377,0" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareUniversal">
				<property name="ScopeOffset" value=".0001,.1,-.15" />
				<property name="ScopeScale" value=".55,.55,.55" />
				<property name="ScopeCameraOffset" value="0,-.0377,0" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT3DesertVultureRareExperienced">
				<property name="ScopeCameraOffset" value="0,-.01,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3DesertVultureRareUniversal">
				<property name="ScopeCameraOffset" value="0,-.01,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3DesertVultureRareKnockdown">
				<property name="ScopeCameraOffset" value="0,-.01,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3DesertVultureRareVampire">
				<property name="ScopeCameraOffset" value="0,-.01,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>

		</insertAfter>

	<!-- Laser Sight -->

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modGunLaserSight']/property[@name='TraderStageTemplate']">

			<item_property_overrides name="gunRifleT2LeverActionRifleRareUniversal">
				<property name="SideOffset" value="0,.003,.1674" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT2LeverActionRifleRareVampire">
				<property name="SideOffset" value="0,.003,.1674" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT2LeverActionRifleRareUnkillable">
				<property name="SideOffset" value="0,.003,.1674" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>

			<item_property_overrides name="gunRifleT0PipeRifleRareCrusher">
				<property name="SideOffset" value="0,.0148,.0479" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT0PipeRifleRareKnockdown">
				<property name="SideOffset" value="0,.0148,.0479" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT0PipeRifleRareFasthands">
				<property name="SideOffset" value="0,.0148,.0479" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>

			<item_property_overrides name="gunShotgunT1DoubleBarrelRareSweeper">
				<property name="SideOffset" value="0,-.055,.07" />
				<property name="SideScale" value=".4,.4,.4" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT1DoubleBarrelRareUnkillable">
				<property name="SideOffset" value="0,-.055,.07" />
				<property name="SideScale" value=".4,.4,.4" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT1DoubleBarrelRareFasthands">
				<property name="SideOffset" value="0,-.055,.07" />
				<property name="SideScale" value=".4,.4,.4" />
			</item_property_overrides>

			<item_property_overrides name="gunShotgunT2PumpShotgunRareCrusher">
				<property name="SideOffset" value="0,0,.41" />
				<property name="SideScale" value="1.12,1.12,1.12" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT2PumpShotgunRareExperienced">
				<property name="SideOffset" value="0,0,.41" />
				<property name="SideScale" value="1.12,1.12,1.12" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT2PumpShotgunRareUniversal">
				<property name="SideOffset" value="0,0,.41" />
				<property name="SideScale" value="1.12,1.12,1.12" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT1AK47RareCrusher">
				<property name="SideOffset" value="0,0,.31" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT1AK47RareExperienced">
				<property name="SideOffset" value="0,0,.31" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT1AK47RareUnkillable">
				<property name="SideOffset" value="0,0,.31" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT2TacticalARRareRapidfire">
				<property name="SideOffset" value="0,0.021,0.258" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT2TacticalARRareApple">
				<property name="SideOffset" value="0,0.021,0.258" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT2TacticalARRareExperienced">
				<property name="SideOffset" value="0,0.021,0.258" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT3M60RareSnowstorm">
				<property name="SideOffset" value="-.0386,.0382,.3735" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT3M60RareUniversal">
				<property name="SideOffset" value="-.0386,.0382,.3735" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT3M60RareUnkillable">
				<property name="SideOffset" value="-.0386,.0382,.3735" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT3M60RareStable">
				<property name="SideOffset" value="-.0386,.0382,.3735" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>

			<item_property_overrides name="gunBowT1IronCrossbowRareRobinhood">
				<property name="SideOffset" value="0,-.038,.32" />
				<property name="SideScale" value="1,1,1" />
				<property name="SideRotation" value="0,0,0" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT1IronCrossbowRareNinja">
				<property name="SideOffset" value="0,-.038,.32" />
				<property name="SideScale" value="1,1,1" />
				<property name="SideRotation" value="0,0,0" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT1IronCrossbowRareVampire">
				<property name="SideOffset" value="0,-.038,.32" />
				<property name="SideScale" value="1,1,1" />
				<property name="SideRotation" value="0,0,0" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT1PistolRareCrusher">
				<property name="SideOffset" value="0,.0148,.0479" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT1PistolRareCrusher">
				<property name="SideOffset" value="0,.0148,.0479" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT1PistolRareCrusher">
				<property name="SideOffset" value="0,.0148,.0479" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT2Magnum44RareFasthands">
				<property name="SideOffset" value="0,.065,.14" />
				<property name="SideScale" value=".75,.75,.75" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT2Magnum44RareSweeper">
				<property name="SideOffset" value="0,.065,.14" />
				<property name="SideScale" value=".75,.75,.75" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT2Magnum44RareRespect">
				<property name="SideOffset" value="0,.065,.14" />
				<property name="SideScale" value=".75,.75,.75" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT3SMG5RareSnowstorm">
				<property name="SideOffset" value="0,.0108,.0148" />
				<property name="SideScale" value="1.25,1.25,1.25" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareUnkillable">
				<property name="SideOffset" value="0,.0108,.0148" />
				<property name="SideScale" value="1.25,1.25,1.25" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareStable">
				<property name="SideOffset" value="0,.0108,.0148" />
				<property name="SideScale" value="1.25,1.25,1.25" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareUniversal">
				<property name="SideOffset" value="0,.0108,.0148" />
				<property name="SideScale" value="1.25,1.25,1.25" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT3DesertVultureRareExperienced">
				<property name="SideOffset" value="0,0,.32" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3DesertVultureRareUniversal">
				<property name="SideOffset" value="0,0,.32" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3DesertVultureRareKnockdown">
				<property name="SideOffset" value="0,0,.32" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3DesertVultureRareVampire">
				<property name="SideOffset" value="0,0,.32" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>

		</insertAfter>

	<!-- Scope Small -->

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modGunScopeSmall']/item_property_overrides[@name='gunHandgunT3DesertVulture']">

			<item_property_overrides name="gunRifleT1HuntingRifleRareExperienced">
				<property name="ScopeOffset" value="-.0006,.081,.005" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.01,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT1HuntingRifleRareApple">
				<property name="ScopeOffset" value="-.0006,.081,.005" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.01,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT1HuntingRifleRareFasthands">
				<property name="ScopeOffset" value="-.0006,.081,.005" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.01,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>

			<item_property_overrides name="gunRifleT2LeverActionRifleRareUniversal">
				<property name="ScopeOffset" value="0,.0736,-.1497" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT2LeverActionRifleRareVampire">
				<property name="ScopeOffset" value="0,.0736,-.1497" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT2LeverActionRifleRareUnkillable">
				<property name="ScopeOffset" value="0,.0736,-.1497" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>

			<item_property_overrides name="gunShotgunT2PumpShotgunRareCrusher">
				<property name="ScopeOffset" value="0,.056,.013" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT2PumpShotgunRareExperienced">
				<property name="ScopeOffset" value="0,.056,.013" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT2PumpShotgunRareUniversal">
				<property name="ScopeOffset" value="0,.056,.013" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT0PipeMachineGunRareCrusher">
				<property name="ScopeOffset" value="0,12,15" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.04,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT0PipeMachineGunRareUniversal">
				<property name="ScopeOffset" value="0,12,15" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.04,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT0PipeMachineGunRareUnkillable">
				<property name="ScopeOffset" value="0,12,15" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.04,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT1AK47RareCrusher">
				<property name="ScopeOffset" value="0,.088,-.2" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.04,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT1AK47RareExperienced">
				<property name="ScopeOffset" value="0,.088,-.2" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.04,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT1AK47RareUnkillable">
				<property name="ScopeOffset" value="0,.088,-.2" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.04,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT2TacticalARRareRapidfire">
				<property name="ScopeOffset" value="0,0.1047,-0.2" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.05,.01" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT2TacticalARRareApple">
				<property name="ScopeOffset" value="0,0.1047,-0.2" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.05,.01" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT2TacticalARRareExperienced">
				<property name="ScopeOffset" value="0,0.1047,-0.2" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.05,.01" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>

			<item_property_overrides name="gunBowT1IronCrossbowRareRobinhood">
				<property name="ScopeOffset" value="0,.061,-.0761" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT1IronCrossbowRareNinja">
				<property name="ScopeOffset" value="0,.061,-.0761" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT1IronCrossbowRareVampire">
				<property name="ScopeOffset" value="0,.061,-.0761" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>

			<item_property_overrides name="gunBowT3CompoundCrossbowRareRobinhood">
				<property name="ScopeOffset" value="0,.092,-.06" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT3CompoundCrossbowRareNinja">
				<property name="ScopeOffset" value="0,.092,-.06" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT3CompoundCrossbowRareVampire">
				<property name="ScopeOffset" value="0,.092,-.06" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT1PistolRareCrusher">
				<property name="ScopeOffset" value="0,.074,.078" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.0225,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT1PistolRareCrusher">
				<property name="ScopeOffset" value="0,.074,.078" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.0225,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT1PistolRareCrusher">
				<property name="ScopeOffset" value="0,.074,.078" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.0225,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT2Magnum44RareFasthands">
				<property name="ScopeOffset" value="0,.1037,.0689" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT2Magnum44RareSweeper">
				<property name="ScopeOffset" value="0,.1037,.0689" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT2Magnum44RareRespect">
				<property name="ScopeOffset" value="0,.1037,.0689" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT3SMG5RareSnowstorm">
				<property name="ScopeOffset" value="0,.0999,-.2534" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareUnkillable">
				<property name="ScopeOffset" value="0,.0999,-.2534" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareStable">
				<property name="ScopeOffset" value="0,.0999,-.2534" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareUniversal">
				<property name="ScopeOffset" value="0,.0999,-.2534" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT3DesertVultureRareExperienced">
				<property name="ScopeCameraOffset" value="0,-.03,-.2" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3DesertVultureRareUniversal">
				<property name="ScopeCameraOffset" value="0,-.03,-.2" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3DesertVultureRareKnockdown">
				<property name="ScopeCameraOffset" value="0,-.03,-.2" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3DesertVultureRareVampire">
				<property name="ScopeCameraOffset" value="0,-.03,-.2" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>

		</insertAfter>

	<!-- Scope Medium -->

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modGunScopeMedium']/item_property_overrides[@name='gunBowT3CompoundCrossbow']">

			<item_property_overrides name="gunRifleT1HuntingRifleRareExperienced">
				<property name="ScopeOffset" value="-.0018,.075,.015" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.0238,0" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT1HuntingRifleRareApple">
				<property name="ScopeOffset" value="-.0018,.075,.015" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.0238,0" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT1HuntingRifleRareFasthands">
				<property name="ScopeOffset" value="-.0018,.075,.015" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.0238,0" />
			</item_property_overrides>

			<item_property_overrides name="gunRifleT2LeverActionRifleRareUniversal">
				<property name="ScopeOffset" value="-.0018,.07,-.10" />
				<property name="ScopeScale" value="1.6,1.6,1.6" />
				<property name="ScopeCameraOffset" value="0,0,0" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT2LeverActionRifleRareVampire">
				<property name="ScopeOffset" value="-.0018,.07,-.10" />
				<property name="ScopeScale" value="1.6,1.6,1.6" />
				<property name="ScopeCameraOffset" value="0,0,0" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT2LeverActionRifleRareUnkillable">
				<property name="ScopeOffset" value="-.0018,.07,-.10" />
				<property name="ScopeScale" value="1.6,1.6,1.6" />
				<property name="ScopeCameraOffset" value="0,0,0" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT1AK47RareCrusher">
				<property name="ScopeOffset" value="0,.085,-.14" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.022,0" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT1AK47RareExperienced">
				<property name="ScopeOffset" value="0,.085,-.14" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.022,0" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT1AK47RareUnkillable">
				<property name="ScopeOffset" value="0,.085,-.14" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.022,0" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT2TacticalARRareRapidfire">
				<property name="ScopeOffset" value="0,0.1,-0.117" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.022,0" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT2TacticalARRareApple">
				<property name="ScopeOffset" value="0,0.1,-0.117" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.022,0" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT2TacticalARRareExperienced">
				<property name="ScopeOffset" value="0,0.1,-0.117" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,-.022,0" />
			</item_property_overrides>

			<item_property_overrides name="gunBowT1IronCrossbowRareRobinhood">
				<property name="ScopeOffset" value="0,.061,-.0761" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT1IronCrossbowRareNinja">
				<property name="ScopeOffset" value="0,.061,-.0761" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT1IronCrossbowRareVampire">
				<property name="ScopeOffset" value="0,.061,-.0761" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
			</item_property_overrides>

			<item_property_overrides name="gunBowT3CompoundCrossbowRareRobinhood">
				<property name="ScopeOffset" value="0,.092,-.06" />
				<property name="ScopeScale" value=".9,.9,.9" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT3CompoundCrossbowRareNinja">
				<property name="ScopeOffset" value="0,.092,-.06" />
				<property name="ScopeScale" value=".9,.9,.9" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT3CompoundCrossbowRareVampire">
				<property name="ScopeOffset" value="0,.092,-.06" />
				<property name="ScopeScale" value=".9,.9,.9" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT3SMG5RareSnowstorm">
				<property name="ScopeOffset" value="-.0012,.098,-.2405" />
				<property name="ScopeScale" value=".8,.8,.8" />
				<property name="ScopeCameraOffset" value="0,0,0" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareUnkillable">
				<property name="ScopeOffset" value="-.0012,.098,-.2405" />
				<property name="ScopeScale" value=".8,.8,.8" />
				<property name="ScopeCameraOffset" value="0,0,0" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareStable">
				<property name="ScopeOffset" value="-.0012,.098,-.2405" />
				<property name="ScopeScale" value=".8,.8,.8" />
				<property name="ScopeCameraOffset" value="0,0,0" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareUniversal">
				<property name="ScopeOffset" value="-.0012,.098,-.2405" />
				<property name="ScopeScale" value=".8,.8,.8" />
				<property name="ScopeCameraOffset" value="0,0,0" />
			</item_property_overrides>

		</insertAfter>

	<!-- Scope Large -->

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modGunScopeLarge']/item_property_overrides[@name='gunBowT3CompoundCrossbow']">

			<item_property_overrides name="gunRifleT1HuntingRifleRareExperienced">
				<property name="ScopeOffset" value="-.0006,0,.14" />
				<property name="ScopeScale" value="1.2,1.2,1.2" />
				<property name="ScopeCameraOffset" value="0,-.022,0" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT1HuntingRifleRareApple">
				<property name="ScopeOffset" value="-.0006,0,.14" />
				<property name="ScopeScale" value="1.2,1.2,1.2" />
				<property name="ScopeCameraOffset" value="0,-.022,0" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT1HuntingRifleRareFasthands">
				<property name="ScopeOffset" value="-.0006,0,.14" />
				<property name="ScopeScale" value="1.2,1.2,1.2" />
				<property name="ScopeCameraOffset" value="0,-.022,0" />
			</item_property_overrides>

			<item_property_overrides name="gunRifleT2LeverActionRifleRareUniversal">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT2LeverActionRifleRareVampire">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT2LeverActionRifleRareUnkillable">
				<property name="ScopeOffset" value="0,0,0" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT1AK47RareCrusher">
				<property name="ScopeOffset" value="0,-.0523,.1686" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT1AK47RareExperienced">
				<property name="ScopeOffset" value="0,-.0523,.1686" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT1AK47RareUnkillable">
				<property name="ScopeOffset" value="0,-.0523,.1686" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>

			<item_property_overrides name="gunBowT1IronCrossbowRareRobinhood">
				<property name="ScopeOffset" value="0,.061,-.0761" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT1IronCrossbowRareNinja">
				<property name="ScopeOffset" value="0,.061,-.0761" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT1IronCrossbowRareVampire">
				<property name="ScopeOffset" value="0,.061,-.0761" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>

			<item_property_overrides name="gunBowT3CompoundCrossbowRareRobinhood">
				<property name="ScopeOffset" value="0,.061,-.0761" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT3CompoundCrossbowRareNinja">
				<property name="ScopeOffset" value="0,.061,-.0761" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT3CompoundCrossbowRareVampire">
				<property name="ScopeOffset" value="0,.061,-.0761" />
				<property name="ScopeScale" value=".9,.9,.9" />
				<property name="ScopeCameraOffset" value="0,0,0" />
				<property name="zoomTriggerEffectPullDualsense" value="PistolTrigger" />
				<property name="zoomTriggerEffectShootDualsense" value="PistolZoom2" />
				<property name="zoomTriggerEffectPullXb" value="PistolZoom" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT3SMG5RareSnowstorm">
				<property name="ScopeOffset" value="0,-.1029,-.1373" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,0,0" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareUnkillable">
				<property name="ScopeOffset" value="0,-.1029,-.1373" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,0,0" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareStable">
				<property name="ScopeOffset" value="0,-.1029,-.1373" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,0,0" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareUniversal">
				<property name="ScopeOffset" value="0,-.1029,-.1373" />
				<property name="ScopeScale" value="1,1,1" />
				<property name="ScopeCameraOffset" value="0,0,0" />
			</item_property_overrides>

		</insertAfter>

	<!-- Gun Flashlight -->

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modGunFlashlight']/item_property_overrides[@name='gunBowT3CompoundCrossbow']">

			<item_property_overrides name="gunRifleT1HuntingRifleRareExperienced">
				<property name="SideOffset" value="0,.0061,.2455" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT1HuntingRifleRareApple">
				<property name="SideOffset" value="0,.0061,.2455" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT1HuntingRifleRareFasthands">
				<property name="SideOffset" value="0,.0061,.2455" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>

			<item_property_overrides name="gunRifleT2LeverActionRifleRareUniversal">
				<property name="SideOffset" value="0,-.0025,.175" />
				<property name="SideScale" value="1.12,1.12,1.12" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT2LeverActionRifleRareVampire">
				<property name="SideOffset" value="0,-.0025,.175" />
				<property name="SideScale" value="1.12,1.12,1.12" />
			</item_property_overrides>
			<item_property_overrides name="gunRifleT2LeverActionRifleRareUnkillable">
				<property name="SideOffset" value="0,-.0025,.175" />
				<property name="SideScale" value="1.12,1.12,1.12" />
			</item_property_overrides>

			<item_property_overrides name="gunShotgunT1DoubleBarrelRareSweeper">
				<property name="SideOffset" value="0,-.03,.066" />
				<property name="SideScale" value=".4,.4,.4" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT1DoubleBarrelRareUnkillable">
				<property name="SideOffset" value="0,-.03,.066" />
				<property name="SideScale" value=".4,.4,.4" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT1DoubleBarrelRareFasthands">
				<property name="SideOffset" value="0,-.03,.066" />
				<property name="SideScale" value=".4,.4,.4" />
			</item_property_overrides>

			<item_property_overrides name="gunShotgunT2PumpShotgunRareCrusher">
				<property name="SideOffset" value="0,0,.41" />
				<property name="SideScale" value="1.12,1.12,1.12" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT2PumpShotgunRareExperienced">
				<property name="SideOffset" value="0,0,.41" />
				<property name="SideScale" value="1.12,1.12,1.12" />
			</item_property_overrides>
			<item_property_overrides name="gunShotgunT2PumpShotgunRareUniversal">
				<property name="SideOffset" value="0,0,.41" />
				<property name="SideScale" value="1.12,1.12,1.12" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT1AK47RareCrusher">
				<property name="SideOffset" value="0,0,.28" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT1AK47RareExperienced">
				<property name="SideOffset" value="0,0,.28" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT1AK47RareUnkillable">
				<property name="SideOffset" value="0,0,.28" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT2TacticalARRareRapidfire">
				<property name="SideOffset" value="0,0.0,0.23" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT2TacticalARRareApple">
				<property name="SideOffset" value="0,0.0,0.23" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT2TacticalARRareExperienced">
				<property name="SideOffset" value="0,0.0,0.23" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>

			<item_property_overrides name="gunMGT3M60RareSnowstorm">
				<property name="SideOffset" value="-.0386,.0382,.3519" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT3M60RareUniversal">
				<property name="SideOffset" value="-.0386,.0382,.3519" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT3M60RareUnkillable">
				<property name="SideOffset" value="-.0386,.0382,.3519" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunMGT3M60RareStable">
				<property name="SideOffset" value="-.0386,.0382,.3519" />
				<property name="SideRotation" value="0,0,-90" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>

			<item_property_overrides name="gunBowT1IronCrossbowRareRobinhood">
				<property name="SideOffset" value="0,-.038,.32" />
				<property name="SideScale" value="1,1,1" />
				<property name="SideRotation" value="0,0,0" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT1IronCrossbowRareNinja">
				<property name="SideOffset" value="0,-.038,.32" />
				<property name="SideScale" value="1,1,1" />
				<property name="SideRotation" value="0,0,0" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT1IronCrossbowRareVampire">
				<property name="SideOffset" value="0,-.038,.32" />
				<property name="SideScale" value="1,1,1" />
				<property name="SideRotation" value="0,0,0" />
			</item_property_overrides>

			<item_property_overrides name="gunBowT3CompoundCrossbowRareRobinhood">
				<property name="SideOffset" value="0,0,.32" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT3CompoundCrossbowRareNinja">
				<property name="SideOffset" value="0,0,.32" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>
			<item_property_overrides name="gunBowT3CompoundCrossbowRareVampire">
				<property name="SideOffset" value="0,0,.32" />
				<property name="SideScale" value="1,1,1" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT1PistolRareCrusher">
				<property name="SideOffset" value="0,.0198,.0475" />
				<property name="SideScale" value=".75,.75,.75" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT1PistolRareCrusher">
				<property name="SideOffset" value="0,.0198,.0475" />
				<property name="SideScale" value=".75,.75,.75" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT1PistolRareCrusher">
				<property name="SideOffset" value="0,.0198,.0475" />
				<property name="SideScale" value=".75,.75,.75" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT2Magnum44RareFasthands">
				<property name="SideOffset" value="0,.0621,.095" />
				<property name="SideScale" value=".75,.75,.75" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT2Magnum44RareSweeper">
				<property name="SideOffset" value="0,.0621,.095" />
				<property name="SideScale" value=".75,.75,.75" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT2Magnum44RareRespect">
				<property name="SideOffset" value="0,.0621,.095" />
				<property name="SideScale" value=".75,.75,.75" />
			</item_property_overrides>

			<item_property_overrides name="gunHandgunT3SMG5RareSnowstorm">
				<property name="SideOffset" value="0,.0065,0" />
				<property name="SideScale" value="1.5,1.5,1.5" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareUnkillable">
				<property name="SideOffset" value="0,.0065,0" />
				<property name="SideScale" value="1.5,1.5,1.5" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareStable">
				<property name="SideOffset" value="0,.0065,0" />
				<property name="SideScale" value="1.5,1.5,1.5" />
			</item_property_overrides>
			<item_property_overrides name="gunHandgunT3SMG5RareUniversal">
				<property name="SideOffset" value="0,.0065,0" />
				<property name="SideScale" value="1.5,1.5,1.5" />
			</item_property_overrides>

		</insertAfter>

	<!-- Burning Shaft -->

	<insertAfter xpath="/item_modifiers/item_modifier[@name='modMeleeClubBurningShaft']/item_property_overrides[@name='meleeWpnSpearT0StoneSpear']">

			<item_property_overrides name="meleeWpnSpearT0StoneSpearRareConvenient">
				<property name="FlameEffect" value="@:ItemModEffects/mod_spear_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnSpearT0StoneSpearRareExperienced">
				<property name="FlameEffect" value="@:ItemModEffects/mod_spear_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnSpearT0StoneSpearRareVampire">
				<property name="FlameEffect" value="@:ItemModEffects/mod_spear_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeWpnSpearT1IronSpearRareExperienced">
				<property name="FlameEffect" value="@:ItemModEffects/mod_spear_iron_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnSpearT1IronSpearRareUnkillable">
				<property name="FlameEffect" value="@:ItemModEffects/mod_spear_iron_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnSpearT1IronSpearRareCrusher">
				<property name="FlameEffect" value="@:ItemModEffects/mod_spear_iron_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeWpnSpearT3SteelSpearRareAwl">
				<property name="FlameEffect" value="@:ItemModEffects/mod_spear_steel_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnSpearT3SteelSpearRareConvenient">
				<property name="FlameEffect" value="@:ItemModEffects/mod_spear_steel_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnSpearT3SteelSpearRareUniversal">
				<property name="FlameEffect" value="@:ItemModEffects/mod_spear_steel_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeWpnClubT0WoodenClubRareConvenient">
				<property name="FlameEffect" value="@:ItemModEffects/mod_woodenClub_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnClubT0WoodenClubRareCrusher">
				<property name="FlameEffect" value="@:ItemModEffects/mod_woodenClub_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnClubT0WoodenClubRareKnockdown">
				<property name="FlameEffect" value="@:ItemModEffects/mod_woodenClub_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeWpnClubT1BaseballBatRareExperienced">
				<property name="FlameEffect" value="@:ItemModEffects/mod_bat_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnClubT1BaseballBatRareChampion">
				<property name="FlameEffect" value="@:ItemModEffects/mod_bat_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnClubT1BaseballBatRareVampire">
				<property name="FlameEffect" value="@:ItemModEffects/mod_bat_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeWpnClubT3SteelClubRareExperienced">
				<property name="FlameEffect" value="@:ItemModEffects/mod_club_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnClubT3SteelClubRareUniversal">
				<property name="FlameEffect" value="@:ItemModEffects/mod_club_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnClubT3SteelClubRareUnkillable">
				<property name="FlameEffect" value="@:ItemModEffects/mod_club_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeWpnSledgeT0StoneSledgehammerRareConvenient">
				<property name="FlameEffect" value="@:ItemModEffects/mod_stone_sledge_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnSledgeT0StoneSledgehammerRareCrusher">
				<property name="FlameEffect" value="@:ItemModEffects/mod_stone_sledge_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnSledgeT0StoneSledgehammerRareKnockdown">
				<property name="FlameEffect" value="@:ItemModEffects/mod_stone_sledge_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeWpnSledgeT1IronSledgehammerRareExperienced">
				<property name="FlameEffect" value="@:ItemModEffects/mod_sledge_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnSledgeT1IronSledgehammerRareUnkillable">
				<property name="FlameEffect" value="@:ItemModEffects/mod_sledge_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnSledgeT1IronSledgehammerRareUniversal">
				<property name="FlameEffect" value="@:ItemModEffects/mod_sledge_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeWpnSledgeT3SteelSledgehammerRareChampion">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steelSledgehammer_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnSledgeT3SteelSledgehammerRareConvenient">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steelSledgehammer_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnSledgeT3SteelSledgehammerRareVampire">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steelSledgehammer_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeWpnBladeT3MacheteRareConvenient">
				<property name="FlameEffect" value="@:ItemModEffects/mod_machete_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnBladeT3MacheteRareUnkillable">
				<property name="FlameEffect" value="@:ItemModEffects/mod_machete_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeWpnBladeT3MacheteRareUniversal">
				<property name="FlameEffect" value="@:ItemModEffects/mod_machete_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeToolRepairT0StoneAxeRareLumberjack">
				<property name="FlameEffect" value="@:ItemModEffects/mod_stone_axe_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolRepairT0StoneAxeRareMiner">
				<property name="FlameEffect" value="@:ItemModEffects/mod_stone_axe_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolRepairT0StoneAxeRareUnkillable">
				<property name="FlameEffect" value="@:ItemModEffects/mod_stone_axe_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolRepairT0StoneAxeRareConvenient">
				<property name="FlameEffect" value="@:ItemModEffects/mod_stone_axe_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeToolAxeT1IronFireaxeRareLumberjack">
				<property name="FlameEffect" value="@:ItemModEffects/mod_fireaxe_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolAxeT1IronFireaxeRareUnkillable">
				<property name="FlameEffect" value="@:ItemModEffects/mod_fireaxe_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolAxeT1IronFireaxeRareConvenient">
				<property name="FlameEffect" value="@:ItemModEffects/mod_fireaxe_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeToolAxeT2SteelAxeRareLumberjack">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steel_axe_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolAxeT2SteelAxeRareUnkillable">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steel_axe_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolAxeT2SteelAxeRareConvenient">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steel_axe_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolAxeT2SteelAxeRareChampion">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steel_axe_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeToolPickT1IronPickaxeRareMetalist">
				<property name="FlameEffect" value="@:ItemModEffects/mod_IronPickaxe_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolPickT1IronPickaxeRareMason">
				<property name="FlameEffect" value="@:ItemModEffects/mod_IronPickaxe_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolPickT1IronPickaxeRareUnkillable">
				<property name="FlameEffect" value="@:ItemModEffects/mod_IronPickaxe_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeToolPickT2SteelPickaxeRareMetalist">
				<property name="FlameEffect" value="@:ItemModEffects/mod_SteelPickaxe_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolPickT2SteelPickaxeRareMason">
				<property name="FlameEffect" value="@:ItemModEffects/mod_SteelPickaxe_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolPickT2SteelPickaxeRareUnkillable">
				<property name="FlameEffect" value="@:ItemModEffects/mod_SteelPickaxe_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolPickT2SteelPickaxeRareConvenient">
				<property name="FlameEffect" value="@:ItemModEffects/mod_SteelPickaxe_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeToolShovelT0StoneShovelRareDigger">
				<property name="FlameEffect" value="@:ItemModEffects/mod_stoneShovel_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolShovelT0StoneShovelRareUnkillable">
				<property name="FlameEffect" value="@:ItemModEffects/mod_stoneShovel_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolShovelT0StoneShovelRareConvenient">
				<property name="FlameEffect" value="@:ItemModEffects/mod_stoneShovel_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeToolShovelT1IronShovelRareDigger">
				<property name="FlameEffect" value="@:ItemModEffects/mod_ironShovel_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolShovelT1IronShovelRareUnkillable">
				<property name="FlameEffect" value="@:ItemModEffects/mod_ironShovel_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolShovelT1IronShovelRareConvenient">
				<property name="FlameEffect" value="@:ItemModEffects/mod_ironShovel_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeToolShovelT2SteelShovelRareDigger">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steelShovel_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolShovelT2SteelShovelRareUnkillable">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steelShovel_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolShovelT2SteelShovelRareConvenient">
				<property name="FlameEffect" value="@:ItemModEffects/mod_steelShovel_flamePrefab.prefab" />
			</item_property_overrides>

			<item_property_overrides name="meleeToolSalvageT1WrenchRareScavenger">
				<property name="FlameEffect" value="@:ItemModEffects/mod_wrench_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolSalvageT1WrenchRareUnkillable">
				<property name="FlameEffect" value="@:ItemModEffects/mod_wrench_flamePrefab.prefab" />
			</item_property_overrides>
			<item_property_overrides name="meleeToolSalvageT1WrenchRareConvenient">
				<property name="FlameEffect" value="@:ItemModEffects/mod_wrench_flamePrefab.prefab" />
			</item_property_overrides>

		</insertAfter>


	<!-- Z_RoughTerrain | item_modifiers.xml -->

	<append xpath="/item_modifiers">

			<!-- ===================================== -->
			<!-- TERRAIN RESIST MODIFIERS -->
			<!-- ===================================== -->

			<item_modifier name="modSnowResist" installable_tags="armorFeet" modifier_tags="terResist" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" />
				<property name="CustomIcon" value="armorPreacherBoots" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="EconomicValue" value="600" />
				<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$terSnowResist" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$terSnowResist" operation="set" value="0" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modSandResist" installable_tags="armorFeet" modifier_tags="terResist" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" />
				<property name="CustomIcon" value="armorLumberjackBoots" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="EconomicValue" value="600" />
				<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$terSandResist" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$terSandResist" operation="set" value="0" />
				</effect_group>
			</item_modifier>

			<item_modifier name="modDesertResist" installable_tags="armorFeet" modifier_tags="terResist" blocked_tags="noMods" type="attachment">
				<property name="Extends" value="modGeneralMaster" />
				<property name="CustomIcon" value="armorRaiderBoots" />
				<property name="CustomIconTint" value="8692FF" />
				<property name="EconomicValue" value="600" />
				<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$terDestrResist" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$terDestrResist" operation="set" value="0" />
				</effect_group>
			</item_modifier>

		</append>


	<!-- Z_SelfTraits | item_modifiers.xml -->

	<append xpath="/item_modifiers/item_modifier[@name='modGunFlashlight']">

			<effect_group tiered="false" name="perkFearDark">
				<triggered_effect trigger="onSelfItemActivate" action="ModifyCVar" cvar="$GunFlashlightOn" operation="set" value="1" />
				<triggered_effect trigger="onSelfItemDeactivate" action="ModifyCVar" cvar="$GunFlashlightOn" operation="set" value="0" />
			</effect_group>

		</append>

	<append xpath="/item_modifiers/item_modifier[@name='modArmorNightVision']">

			<effect_group tiered="false" name="perkFearDark">
				<triggered_effect trigger="onSelfItemActivate" action="ModifyCVar" cvar="$NightVisionOn" operation="set" value="1" />
				<triggered_effect trigger="onSelfItemDeactivate" action="ModifyCVar" cvar="$NightVisionOn" operation="set" value="0" />
			</effect_group>

		</append>

	<append xpath="/item_modifiers/item_modifier[@name='modArmorHelmetLight']">

			<effect_group tiered="false" name="perkFearDark">
				<triggered_effect trigger="onSelfItemActivate" action="ModifyCVar" cvar="$HelmetLightOn" operation="set" value="1" />
				<triggered_effect trigger="onSelfItemDeactivate" action="ModifyCVar" cvar="$HelmetLightOn" operation="set" value="0" />
			</effect_group>

		</append>

	<append xpath="/item_modifiers/item_modifier[@name='modMeleeClubBurningShaft']">

			<effect_group tiered="false" name="Self Traits">
				<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$BurningShaftOn" operation="set" value="1" />
				<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$BurningShaftOn" operation="set" value="0" />
			</effect_group>

		</append>


	<!-- Z_Vulnerability | item_modifiers.xml -->

	<append xpath="/item_modifiers">

			<!-- OLD Need delete -->
			<!-- Strangulation resist -->
			<item_modifier name="modWetBandage" installable_tags="armorHead" modifier_tags="resistance_burnt" type="attachment">

				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="Material" value="Mcloth" />
				<property name="ItemTypeIcon" value="oxygen" />
				<property name="EconomicValue" value="300" />
				<property name="CustomIcon" value="medicalBandage" />
				<property name="CustomIconTint" value="8692FF" />

				<effect_group>
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$StrangulationResist" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$StrangulationResist" operation="set" value="0" />
				</effect_group>
			</item_modifier>

			<!-- Rad resist -->
			<item_modifier name="modArmorARResistHelmet" installable_tags="armorHead" modifier_tags="resistance" type="attachment">

				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="UnlockedBy" value="craftingArmor" />
				<property name="Material" value="MoreMetal" />
				<property name="ItemTypeIcon" value="radiation" />
				<property name="EconomicValue" value="1500" />
				<property name="CustomIcon" value="modArmorPlatingReinforced" />
				<property name="CustomIconTint" value="FF6666" />

				<effect_group>
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$armorHeadProtect" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$armorHeadProtect" operation="set" value="0" />
				</effect_group>
			</item_modifier>
			<item_modifier name="modArmorAROutfit" installable_tags="armorChest" modifier_tags="resistance" type="attachment">

				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="UnlockedBy" value="craftingArmor" />
				<property name="Material" value="MoreMetal" />
				<property name="ItemTypeIcon" value="radiation" />
				<property name="EconomicValue" value="1500" />
				<property name="CustomIcon" value="modArmorPlatingReinforced" />
				<property name="CustomIconTint" value="FF6666" />

				<effect_group>
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$armorChestProtect" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$armorChestProtect" operation="set" value="0" />
				</effect_group>
			</item_modifier>
			<item_modifier name="modArmorARGloves" installable_tags="armorHands" modifier_tags="resistance" type="attachment">

				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="UnlockedBy" value="craftingArmor" />
				<property name="Material" value="MoreMetal" />
				<property name="ItemTypeIcon" value="radiation" />
				<property name="EconomicValue" value="1500" />
				<property name="CustomIcon" value="modArmorPlatingReinforced" />
				<property name="CustomIconTint" value="FF6666" />

				<effect_group>
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$armorHandsProtect" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$armorHandsProtect" operation="set" value="0" />
				</effect_group>

			</item_modifier>
			<item_modifier name="modArmorARBoots" installable_tags="armorFeet" modifier_tags="resistance" type="attachment">

				<property name="Extends" value="modGeneralMaster" param1="CustomIcon" />
				<property name="UnlockedBy" value="craftingArmor" />
				<property name="Material" value="MoreMetal" />
				<property name="ItemTypeIcon" value="radiation" />
				<property name="EconomicValue" value="1500" />
				<property name="CustomIcon" value="modArmorPlatingReinforced" />
				<property name="CustomIconTint" value="FF6666" />

				<effect_group>
					<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$armorFeetProtect" operation="set" value="1" />
					<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$armorFeetProtect" operation="set" value="0" />
				</effect_group>

			</item_modifier>

		</append>


</configs>
