<configs>

	<!-- Z_Balance_Game | loot.xml -->

	<!-- Reduced the amount of ammo in infected cleanup crates -->

	<set xpath="/lootcontainers/lootgroup[@name='groupInfestedT1']/item/@count">1</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupInfestedT2']/item/@count">2</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupInfestedT3']/item[@group='groupAmmoLarge']/@count">1</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupInfestedT4']/item[@group='groupAmmoLarge']/@count">2</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupInfestedT5']/item[@group='groupAmmoLarge']/@count">6</set>

	<!-- Increasing the inventory size for a drone -->

	<set xpath="/lootcontainers/lootcontainer[@name='roboticDrone']/@size">8,4</set>

	<!-- Magazines and books much less often from loot boxes -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupZpackBoss']/item[@group='groupZpackBoss02']" />

	<append xpath="/lootcontainers/lootgroup[@name='groupZpackBoss']">
			<item group="groupZpackBoss02" count="2" prob=".4" force_prob="true" />
		</append>

	<set xpath="/lootcontainers/lootgroup[@name='groupZpackBoss']/item[@group='groupAmmoLarge']/@count">1</set>

	<remove xpath="/lootcontainers/lootgroup[@name='groupZpackBoss04']/item[@group='booksRareOnlyScaled']" />

	<remove xpath="/lootcontainers/lootgroup[@name='groupZpackStrong']/item[@group='groupZpackStrong02']" />

	<remove xpath="/lootcontainers/lootgroup[@name='groupZpackStrong']/item[@group='groupAmmoLarge']" />

	<append xpath="/lootcontainers/lootgroup[@name='groupZpackStrong']">
			<item group="groupZpackStrong02" prob=".35" force_prob="true" />
			<item group="groupAmmoLarge" prob=".6" force_prob="true" />
		</append>

	<remove xpath="/lootcontainers/lootgroup[@name='groupZpackReg']/item[@group='groupZpackReg02']" />

	<remove xpath="/lootcontainers/lootgroup[@name='groupZpackReg']/item[@group='groupAmmoLarge']" />

	<append xpath="/lootcontainers/lootgroup[@name='groupZpackReg']">
			<item group="groupZpackReg02" prob=".25" force_prob="true" />
			<item group="groupAmmoLarge" prob=".3" force_prob="true" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupMedicalRare']">
			<item name="drinkCanMegaCrush" loot_prob_template="med" />
		</append>

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupHardenedChestT5']">
			<lootgroup name="PreciousMetals">
				<item name="resourceRawDiamond" count="1" loot_stage_count_mod="0.003" />
				<item name="resourceGoldNugget" count="2,3" loot_stage_count_mod="0.003" />
				<item name="resourceSilverNugget" count="5,8" loot_stage_count_mod="0.003" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT3']">
			<item group="PreciousMetals" count="1" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT4']">
			<item group="PreciousMetals" count="2" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5']">
			<item group="PreciousMetals" count="3" />
		</append>

	<remove xpath="/lootcontainers/lootgroup[@name='groupHardenedChestT5_08']/item[@name='questRewardT4FoodBundle']" />

	<!-- Balance loot AMMO -->

	<!-- 9mm -->

	<set xpath="/lootcontainers/lootgroup[@name='group9mmSmall']/item/@count">3,5</set>

	<set xpath="/lootcontainers/lootgroup[@name='group9mmSmall']/item/@loot_stage_count_mod">0.006</set>

	<set xpath="/lootcontainers/lootgroup[@name='group9mmMedium']/item/@count">6,9</set>

	<set xpath="/lootcontainers/lootgroup[@name='group9mmMedium']/item/@loot_stage_count_mod">0.006</set>

	<set xpath="/lootcontainers/lootgroup[@name='group9mmLarge']/item/@count">10,16</set>

	<set xpath="/lootcontainers/lootgroup[@name='group9mmLarge']/item/@loot_stage_count_mod">0.006</set>

	<!-- .44 -->

	<set xpath="/lootcontainers/lootgroup[@name='group44MagnumSmall']/item/@count">3,5</set>

	<set xpath="/lootcontainers/lootgroup[@name='group44MagnumSmall']/item/@loot_stage_count_mod">0.006</set>

	<set xpath="/lootcontainers/lootgroup[@name='group44MagnumMedium']/item/@count">6,9</set>

	<set xpath="/lootcontainers/lootgroup[@name='group44MagnumMedium']/item/@loot_stage_count_mod">0.006</set>

	<set xpath="/lootcontainers/lootgroup[@name='group44MagnumLarge']/item/@count">10,16</set>

	<set xpath="/lootcontainers/lootgroup[@name='group44MagnumLarge']/item/@loot_stage_count_mod">0.006</set>

	<!-- 7.62 -->

	<set xpath="/lootcontainers/lootgroup[@name='group762mmSmall']/item/@count">2,4</set>

	<set xpath="/lootcontainers/lootgroup[@name='group762mmSmall']/item/@loot_stage_count_mod">0.006</set>

	<set xpath="/lootcontainers/lootgroup[@name='group762mmMedium']/item/@count">4,6</set>

	<set xpath="/lootcontainers/lootgroup[@name='group762mmMedium']/item/@loot_stage_count_mod">0.006</set>

	<set xpath="/lootcontainers/lootgroup[@name='group762mmLarge']/item/@count">8,12</set>

	<set xpath="/lootcontainers/lootgroup[@name='group762mmLarge']/item/@loot_stage_count_mod">0.006</set>

	<!-- Shotgun -->

	<set xpath="/lootcontainers/lootgroup[@name='groupShotgunShellSmall']/item/@count">1,2</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupShotgunShellSmall']/item/@loot_stage_count_mod">0.006</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupShotgunShellMedium']/item/@count">2,4</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupShotgunShellMedium']/item/@loot_stage_count_mod">0.006</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupShotgunShellLarge']/item/@count">4,6</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupShotgunShellLarge']/item/@loot_stage_count_mod">0.006</set>

	<!-- Arrows -->

	<set xpath="/lootcontainers/lootgroup[@name='groupArrowSmall']/item/@count">3,5</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupArrowSmall']/item/@loot_stage_count_mod">0.006</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupArrowMedium']/item/@count">6,9</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupArrowMedium']/item/@loot_stage_count_mod">0.006</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupArrowLarge']/item/@count">10,16</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupArrowLarge']/item/@loot_stage_count_mod">0.006</set>

	<!-- Crossbow Bolt -->

	<set xpath="/lootcontainers/lootgroup[@name='groupCrossbowBoltSmall']/item/@count">2,4</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupCrossbowBoltSmall']/item/@loot_stage_count_mod">0.006</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupCrossbowBoltMedium']/item/@count">4,7</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupCrossbowBoltMedium']/item/@loot_stage_count_mod">0.006</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupCrossbowBoltLarge']/item/@count">8,12</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupCrossbowBoltLarge']/item/@loot_stage_count_mod">0.006</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupAmmoMunitions']/item[@group='groupAmmoLarge']/@count">2</set>

	<!-- Balanced AMMO with infect -->

	<set xpath="/lootcontainers/lootgroup[@name='groupInfestedT1']/item[@group='groupAmmoMunitions']/@count">1</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupInfestedT2']/item[@group='groupAmmoMunitions']/@count">2</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupInfestedT3']/item[@group='groupAmmoMunitions']/@count">2</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupInfestedT3']/item[@group='groupAmmoLarge']/@count">1</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupInfestedT4']/item[@group='groupAmmoMunitions']/@count">3</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupInfestedT4']/item[@group='groupAmmoLarge']/@count">3</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupInfestedT5']/item[@group='groupAmmoMunitions']/@count">3</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupInfestedT5']/item[@group='groupAmmoLarge']/@count">7</set>

	<!-- Balance cementmixer and dew collector drop -->

	<set xpath="/lootcontainers/lootgroup[@name='groupForge']/item[@name='workstationSkillMagazine']/@loot_prob_template">guaranteed</set>

	<set xpath="/lootcontainers/lootgroup[@name='groupCementMixerLoot']/item[@name='workstationSkillMagazine']/@loot_prob_template">guaranteed</set>


	<!-- Z_Better_Quest_Reward | loot.xml -->

	<append xpath="/lootcontainers">

			<!-- New sets of magazines -->
			<lootgroup name="groupMagazinesTier3" count="3">
				<item name="bowsSkillMagazine" count="3" />
				<item name="spearsSkillMagazine" count="3" />
				<item name="clubsSkillMagazine" count="3" />
				<item name="sledgehammersSkillMagazine" count="3" />
				<item name="harvestingToolsSkillMagazine" count="3" />
				<item name="knucklesSkillMagazine" count="3" />
				<item name="bladesSkillMagazine" count="3" />
				<item name="repairToolsSkillMagazine" count="3" />
				<item name="salvageToolsSkillMagazine" count="3" />

				<item name="handgunsSkillMagazine" count="3" />
				<item name="shotgunsSkillMagazine" count="3" />
				<item name="riflesSkillMagazine" count="3" />
				<item name="machineGunsSkillMagazine" count="3" />
				<item name="explosivesSkillMagazine" count="3" />
				<item name="armorSkillMagazine" count="3" />
				<item name="roboticsSkillMagazine" count="3" />

				<item name="workstationSkillMagazine" count="3" />
				<item name="medicalSkillMagazine" count="3" />
				<item name="foodSkillMagazine" count="3" />
				<item name="seedSkillMagazine" count="3" />
				<item name="vehiclesSkillMagazine" count="3" />
				<item name="electricianSkillMagazine" count="3" />
				<item name="trapsSkillMagazine" count="3" />
			</lootgroup>

			<lootgroup name="groupMagazinesTier4" count="3">
				<item name="bowsSkillMagazine" count="4" />
				<item name="spearsSkillMagazine" count="4" />
				<item name="clubsSkillMagazine" count="4" />
				<item name="sledgehammersSkillMagazine" count="4" />
				<item name="harvestingToolsSkillMagazine" count="4" />
				<item name="knucklesSkillMagazine" count="4" />
				<item name="bladesSkillMagazine" count="4" />
				<item name="repairToolsSkillMagazine" count="4" />
				<item name="salvageToolsSkillMagazine" count="4" />

				<item name="handgunsSkillMagazine" count="4" />
				<item name="shotgunsSkillMagazine" count="4" />
				<item name="riflesSkillMagazine" count="4" />
				<item name="machineGunsSkillMagazine" count="4" />
				<item name="explosivesSkillMagazine" count="4" />
				<item name="armorSkillMagazine" count="4" />
				<item name="roboticsSkillMagazine" count="4" />

				<item name="workstationSkillMagazine" count="4" />
				<item name="medicalSkillMagazine" count="4" />
				<item name="foodSkillMagazine" count="4" />
				<item name="seedSkillMagazine" count="4" />
				<item name="vehiclesSkillMagazine" count="4" />
				<item name="electricianSkillMagazine" count="4" />
				<item name="trapsSkillMagazine" count="4" />
			</lootgroup>

			<lootgroup name="groupMagazinesTier5" count="3">
				<item name="bowsSkillMagazine" count="5" />
				<item name="spearsSkillMagazine" count="5" />
				<item name="clubsSkillMagazine" count="5" />
				<item name="sledgehammersSkillMagazine" count="5" />
				<item name="harvestingToolsSkillMagazine" count="5" />
				<item name="knucklesSkillMagazine" count="5" />
				<item name="bladesSkillMagazine" count="5" />
				<item name="repairToolsSkillMagazine" count="5" />
				<item name="salvageToolsSkillMagazine" count="5" />

				<item name="handgunsSkillMagazine" count="5" />
				<item name="shotgunsSkillMagazine" count="5" />
				<item name="riflesSkillMagazine" count="5" />
				<item name="machineGunsSkillMagazine" count="5" />
				<item name="explosivesSkillMagazine" count="5" />
				<item name="armorSkillMagazine" count="5" />
				<item name="roboticsSkillMagazine" count="5" />

				<item name="workstationSkillMagazine" count="5" />
				<item name="medicalSkillMagazine" count="5" />
				<item name="foodSkillMagazine" count="5" />
				<item name="seedSkillMagazine" count="5" />
				<item name="vehiclesSkillMagazine" count="5" />
				<item name="electricianSkillMagazine" count="5" />
				<item name="trapsSkillMagazine" count="5" />
			</lootgroup>

			<lootgroup name="groupMagazinesTier6" count="4">
				<item name="bowsSkillMagazine" count="5" />
				<item name="spearsSkillMagazine" count="5" />
				<item name="clubsSkillMagazine" count="5" />
				<item name="sledgehammersSkillMagazine" count="5" />
				<item name="harvestingToolsSkillMagazine" count="5" />
				<item name="knucklesSkillMagazine" count="5" />
				<item name="bladesSkillMagazine" count="5" />
				<item name="repairToolsSkillMagazine" count="5" />
				<item name="salvageToolsSkillMagazine" count="5" />

				<item name="handgunsSkillMagazine" count="5" />
				<item name="shotgunsSkillMagazine" count="5" />
				<item name="riflesSkillMagazine" count="5" />
				<item name="machineGunsSkillMagazine" count="5" />
				<item name="explosivesSkillMagazine" count="5" />
				<item name="armorSkillMagazine" count="5" />
				<item name="roboticsSkillMagazine" count="5" />

				<item name="workstationSkillMagazine" count="5" />
				<item name="medicalSkillMagazine" count="5" />
				<item name="foodSkillMagazine" count="5" />
				<item name="seedSkillMagazine" count="5" />
				<item name="vehiclesSkillMagazine" count="5" />
				<item name="electricianSkillMagazine" count="5" />
				<item name="trapsSkillMagazine" count="5" />
			</lootgroup>

			<!-- loot group's -->
			<lootgroup name="groupQuestRewardSkillMagazinesAllT3" count="all">
				<item group="groupMagazinesTier3" />
			</lootgroup>
			<lootgroup name="groupQuestRewardSkillMagazinesAllT4" count="all">
				<item group="groupMagazinesTier4" />
			</lootgroup>
			<lootgroup name="groupQuestRewardSkillMagazinesAllT5" count="all">
				<item group="groupMagazinesTier5" />
			</lootgroup>
			<lootgroup name="groupQuestRewardSkillMagazinesAllT6" count="all">
				<item group="groupMagazinesTier6" />
			</lootgroup>

			<!-- New Big Quest Reward Bundle -->
			<lootcontainer name="questContainerMagazinesT3" count="1" size="6,1" sound_open="UseActions/open_garbage" sound_close="silencefiller" loot_quality_template="qualBaseTemplate" destroy_on_close="empty" unique_item="true" ignore_loot_abundance="true">
				<item group="groupQuestRewardSkillMagazinesAllT3" />
			</lootcontainer>
			<lootcontainer name="questContainerMagazinesT4" count="1" size="6,1" sound_open="UseActions/open_garbage" sound_close="silencefiller" loot_quality_template="qualBaseTemplate" destroy_on_close="empty" unique_item="true" ignore_loot_abundance="true">
				<item group="groupQuestRewardSkillMagazinesAllT4" />
			</lootcontainer>
			<lootcontainer name="questContainerMagazinesT5" count="1" size="6,1" sound_open="UseActions/open_garbage" sound_close="silencefiller" loot_quality_template="qualBaseTemplate" destroy_on_close="empty" unique_item="true" ignore_loot_abundance="true">
				<item group="groupQuestRewardSkillMagazinesAllT5" />
			</lootcontainer>
			<lootcontainer name="questContainerMagazinesT6" count="1" size="6,1" sound_open="UseActions/open_garbage" sound_close="silencefiller" loot_quality_template="qualBaseTemplate" destroy_on_close="empty" unique_item="true" ignore_loot_abundance="true">
				<item group="groupQuestRewardSkillMagazinesAllT6" />
			</lootcontainer>

			<!-- REWARD BOOK's and MAGAZINES -->

			<lootgroup name="groupBetterRewardBooksT3">
				<item name="questRewardSkillMagazineBundleT3" />
				<item name="questRewardT1BookBundle" />
			</lootgroup>
			<lootgroup name="groupBetterRewardBooksT4">
				<item name="questRewardSkillMagazineBundleT4" count="1" />
				<item name="questRewardT2BookBundle" count="1" />
			</lootgroup>
			<lootgroup name="groupBetterRewardBooksT5">
				<item name="questRewardSkillMagazineBundleT5" count="1" />
				<item name="questRewardT3BookBundle" count="1" />
			</lootgroup>
			<lootgroup name="groupBetterRewardBooksT6">
				<item name="questRewardSkillMagazineBundleT6" count="1" />
				<item name="questRewardT4BookBundle" count="1" />
			</lootgroup>

			<!-- Craft Resources -->
			<lootgroup name="groupCraftT3">
				<item name="resourceGlue" count="15" />
				<item name="resourceDuctTape" count="10" />
				<item name="resourceMechanicalParts" count="15" />
				<item name="resourceElectricParts" count="15" />
				<item name="resourceRepairKit" count="5" />
				<item name="resourceLockPick" count="15" />
				<item name="ammoGasCan" count="1500" />
				<item name="resourceArmorCraftingKit" count="3" />
			</lootgroup>

			<lootgroup name="groupBetterRewardCraftT3">
				<item group="groupCraftT3" count="1" loot_prob_template="high" />
				<item name="questRewardVehicleBundleT3" count="1" prob=".12" />
			</lootgroup>

			<lootgroup name="groupCraftT4">
				<item name="resourceGlue" count="30" />
				<item name="resourceDuctTape" count="20" />
				<item name="resourceMechanicalParts" count="30" />
				<item name="resourceElectricParts" count="30" />
				<item name="resourceRepairKit" count="15" />
				<item name="resourceAcid" count="2" />
				<item name="ammoGasCan" count="3000" />
				<item name="resourceArmorCraftingKit" count="6" />
			</lootgroup>

			<lootgroup name="groupBetterRewardCraftT4">
				<item group="groupCraftT4" count="1" loot_prob_template="high" />
				<item name="questRewardVehicleBundleT4" count="1" prob=".12" />
			</lootgroup>

			<lootgroup name="groupCraftT5">
				<item name="resourceGlue" count="45" />
				<item name="resourceDuctTape" count="30" />
				<item name="resourceMechanicalParts" count="50" />
				<item name="resourceElectricParts" count="50" />
				<item name="resourceRepairKit" count="25" />
				<item name="resourceAcid" count="6" />
				<item name="ammoGasCan" count="4500" />
				<item name="resourceArmorCraftingKit" count="9" />
			</lootgroup>

			<lootgroup name="groupBetterRewardCraftT5">
				<item group="groupCraftT5" count="1" loot_prob_template="high" />
				<item name="questRewardVehicleBundleT5" count="1" prob=".12" />
			</lootgroup>

			<lootgroup name="groupCraftT6">
				<item name="resourceGlue" count="60" />
				<item name="resourceDuctTape" count="45" />
				<item name="resourceMechanicalParts" count="75" />
				<item name="resourceElectricParts" count="75" />
				<item name="resourceRepairKit" count="40" />
				<item name="resourceAcid" count="10" />
				<item name="ammoGasCan" count="6000" />
				<item name="resourceArmorCraftingKit" count="12" />
			</lootgroup>

			<lootgroup name="groupBetterRewardCraftT6">
				<item group="groupCraftT6" count="1" loot_prob_template="high" />
				<item name="questRewardVehicleBundleT6" count="1" prob=".12" />
			</lootgroup>

			<!-- FOOD -->
			<lootgroup name="groupBetterRewardFoodT3">
				<item name="questRewardFoodBundleT3" />
			</lootgroup>
			<lootgroup name="groupBetterRewardFoodT4">
				<item name="questRewardFoodBundleT4" />
			</lootgroup>
			<lootgroup name="groupBetterRewardFoodT5">
				<item name="questRewardFoodBundleT5" />
			</lootgroup>
			<lootgroup name="groupBetterRewardFoodT6">
				<item name="questRewardFoodBundleT6" />
			</lootgroup>

			<!-- BUILD Resources -->
			<lootgroup name="groupBetterRewardBuildingT3">
				<item name="cobblestoneShapes:VariantHelper" count="50" />
				<item name="resourceCobblestones" count="750" />
			</lootgroup>
			<lootgroup name="groupBetterRewardBuildingT4">
				<item name="cobblestoneShapes:VariantHelper" count="100" />
				<item name="resourceCobblestones" count="1500" />
			</lootgroup>
			<lootgroup name="groupBetterRewardBuildingT5">
				<item name="concreteShapes:VariantHelper" count="75" />
				<item name="resourceConcreteMix" count="1000" />
				<item name="resourceCement" count="2000" />
			</lootgroup>
			<lootgroup name="groupBetterRewardBuildingT6">
				<item name="steelShapes:VariantHelper" count="75" />
				<item name="concreteShapes:VariantHelper" count="150" />
				<item name="resourceConcreteMix" count="2000" />
				<item name="resourceCement" count="4000" />
			</lootgroup>

			<!-- METALS -->
			<lootgroup name="groupBetterRewardMetalsT3">
				<item name="resourceForgedSteel" count="30" />
				<item name="resourceForgedIron" count="60" />
				<item name="resourceGoldNugget" count="3" />
				<item name="resourceSilverNugget" count="6" />
				<item name="resourceRawDiamond" count="1" />
			</lootgroup>
			<lootgroup name="groupBetterRewardMetalsT4">
				<item name="resourceForgedSteel" count="50" />
				<item name="resourceForgedIron" count="100" />
				<item name="resourceGoldNugget" count="5" />
				<item name="resourceSilverNugget" count="10" />
				<item name="resourceRawDiamond" count="2" />
			</lootgroup>
			<lootgroup name="groupBetterRewardMetalsT5">
				<item name="resourceForgedSteel" count="75" />
				<item name="resourceForgedIron" count="150" />
				<item name="resourceGoldNugget" count="10" />
				<item name="resourceSilverNugget" count="20" />
				<item name="resourceRawDiamond" count="3" />
			</lootgroup>
			<lootgroup name="groupBetterRewardMetalsT6">
				<item name="resourceForgedSteel" count="125" />
				<item name="resourceForgedIron" count="250" />
				<item name="resourceGoldNugget" count="15" />
				<item name="resourceSilverNugget" count="30" />
				<item name="resourceRawDiamond" count="5" />
			</lootgroup>

			<!-- MEDICAL -->
			<lootgroup name="groupBetterRewardMedicalT3">
				<item name="drugVitamins" count="4" />
				<item name="foodHoney" count="5" />
				<item name="medicalFirstAidBandage" count="8" />
				<item name="drugPainkillers" count="4" />
				<item name="drugHerbalAntibiotics" count="2" />
				<item name="toolBeaker" count="1" />
			</lootgroup>

			<lootgroup name="groupBetterRewardMedicalT4">
				<item name="drugVitamins" count="8" />
				<item name="drugPainkillers" count="8" />
				<item name="drugHerbalAntibiotics" count="4" />
				<item name="medicalFirstAidKit" count="3" />
				<item name="drugAntibiotics" count="2" />
				<item name="toolBeaker" count="2" />			
			</lootgroup>

			<lootgroup name="groupBetterRewardMedicalT5">
				<item name="drugFortBites" count="3" />
				<item name="drugRecog" count="3" />
				<item name="drugHerbalAntibiotics" count="8" />
				<item name="medicalFirstAidKit" count="6" />
				<item name="drugAntibiotics" count="4" />
			</lootgroup>

			<lootgroup name="groupBetterRewardMedicalT6">
				<item name="drugFortBites" count="6" />
				<item name="drugRecog" count="6" />
				<item name="medicalFirstAidKit" count="12" />
				<item name="drugAntibiotics" count="6" />
			</lootgroup>

		</append>


	<!-- Z_BigInv98slots | loot.xml -->

	<!-- Make player dropped bags bigger to accomodate new size-->

	<set xpath="/lootcontainers/lootcontainer[@name='playerBackpack']/@size">10,11</set>


	<!-- Z_Bosses | loot.xml -->

	<append xpath="/lootcontainers">

			<!-- Improved -->
			<lootqualitytemplates>
				<lootqualitytemplate name="QLTemplateImp">
					<qualitytemplate level="1,44" default_quality="1">
						<loot quality="1" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="45,49" default_quality="1">
						<loot quality="1" prob="0.6" />
						<loot quality="2" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="50,54" default_quality="1">
						<loot quality="1" prob="0.604" />
						<loot quality="2" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="55,59" default_quality="1">
						<loot quality="1" prob="0.597" />
						<loot quality="2" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="60,64" default_quality="1">
						<loot quality="1" prob="0.59" />
						<loot quality="2" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="65,69" default_quality="1">
						<loot quality="1" prob="0.585" />
						<loot quality="2" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="70,74" default_quality="1">
						<loot quality="1" prob="0.58" />
						<loot quality="2" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="75,79" default_quality="1">
						<loot quality="1" prob="0.452" />
						<loot quality="2" prob="0.608" />
						<loot quality="3" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="80,84" default_quality="1">
						<loot quality="1" prob="0.445" />
						<loot quality="2" prob="0.6" />
						<loot quality="3" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="85,89" default_quality="1">
						<loot quality="1" prob="0.438" />
						<loot quality="2" prob="0.594" />
						<loot quality="3" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="90,94" default_quality="1">
						<loot quality="1" prob="0.433" />
						<loot quality="2" prob="0.588" />
						<loot quality="3" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="95,99" default_quality="1">
						<loot quality="1" prob="0.428" />
						<loot quality="2" prob="0.583" />
						<loot quality="3" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="100,104" default_quality="1">
						<loot quality="1" prob="0.367" />
						<loot quality="2" prob="0.456" />
						<loot quality="3" prob="0.613" />
						<loot quality="4" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="105,109" default_quality="1">
						<loot quality="1" prob="0.361" />
						<loot quality="2" prob="0.449" />
						<loot quality="3" prob="0.605" />
						<loot quality="4" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="110,114" default_quality="1">
						<loot quality="1" prob="0.355" />
						<loot quality="2" prob="0.442" />
						<loot quality="3" prob="0.597" />
						<loot quality="4" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="115,119" default_quality="1">
						<loot quality="1" prob="0.35" />
						<loot quality="2" prob="0.436" />
						<loot quality="3" prob="0.591" />
						<loot quality="4" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="120,124" default_quality="1">
						<loot quality="1" prob="0.345" />
						<loot quality="2" prob="0.431" />
						<loot quality="3" prob="0.585" />
						<loot quality="4" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="125,129" default_quality="1">
						<loot quality="1" prob="0.341" />
						<loot quality="2" prob="0.426" />
						<loot quality="3" prob="0.58" />
						<loot quality="4" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="130,134" default_quality="1">
						<loot quality="1" prob="0.306" />
						<loot quality="2" prob="0.364" />
						<loot quality="3" prob="0.453" />
						<loot quality="4" prob="0.609" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="135,139" default_quality="1">
						<loot quality="1" prob="0.301" />
						<loot quality="2" prob="0.358" />
						<loot quality="3" prob="0.446" />
						<loot quality="4" prob="0.601" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="140,144" default_quality="1">
						<loot quality="1" prob="0.296" />
						<loot quality="2" prob="0.353" />
						<loot quality="3" prob="0.439" />
						<loot quality="4" prob="0.594" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="145,149" default_quality="1">
						<loot quality="1" prob="0.292" />
						<loot quality="2" prob="0.348" />
						<loot quality="3" prob="0.433" />
						<loot quality="4" prob="0.588" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="150,154" default_quality="1">
						<loot quality="1" prob="0.289" />
						<loot quality="2" prob="0.344" />
						<loot quality="3" prob="0.428" />
						<loot quality="4" prob="0.583" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="155,159" default_quality="1">
						<loot quality="1" prob="0.266" />
						<loot quality="2" prob="0.308" />
						<loot quality="3" prob="0.368" />
						<loot quality="4" prob="0.457" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="160,164" default_quality="1">
						<loot quality="1" prob="0.262" />
						<loot quality="2" prob="0.303" />
						<loot quality="3" prob="0.361" />
						<loot quality="4" prob="0.449" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="165,169" default_quality="1">
						<loot quality="1" prob="0.258" />
						<loot quality="2" prob="0.299" />
						<loot quality="3" prob="0.356" />
						<loot quality="4" prob="0.443" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="170,174" default_quality="1">
						<loot quality="1" prob="0.255" />
						<loot quality="2" prob="0.295" />
						<loot quality="3" prob="0.351" />
						<loot quality="4" prob="0.437" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="175,179" default_quality="1">
						<loot quality="1" prob="0.252" />
						<loot quality="2" prob="0.291" />
						<loot quality="3" prob="0.346" />
						<loot quality="4" prob="0.431" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="180,184" default_quality="1">
						<loot quality="1" prob="0.249" />
						<loot quality="2" prob="0.287" />
						<loot quality="3" prob="0.342" />
						<loot quality="4" prob="0.426" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="185,189" default_quality="1">
						<loot quality="1" prob="0.246" />
						<loot quality="2" prob="0.284" />
						<loot quality="3" prob="0.338" />
						<loot quality="4" prob="0.422" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="190,194" default_quality="1">
						<loot quality="1" prob="0.243" />
						<loot quality="2" prob="0.281" />
						<loot quality="3" prob="0.334" />
						<loot quality="4" prob="0.418" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="195,199" default_quality="1">
						<loot quality="1" prob="0.241" />
						<loot quality="2" prob="0.278" />
						<loot quality="3" prob="0.331" />
						<loot quality="4" prob="0.414" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="200,204" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="205,209" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="210,214" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="215,219" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="220,224" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="225,229" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="230,234" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="235,239" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="240,244" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="245,249" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="250,254" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="255,259" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="260,264" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="265,269" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="270,274" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="275,279" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="280,284" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="285,289" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="290,299" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="300,999999" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
				</lootqualitytemplate>
			</lootqualitytemplates>

			<!-- Unique -->
			<lootqualitytemplates>
				<lootqualitytemplate name="QLTemplateUnique">
					<qualitytemplate level="1,69" default_quality="1">
						<loot quality="1" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="70,79" default_quality="1">
						<loot quality="1" prob="0.6" />
						<loot quality="2" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="80,89" default_quality="1">
						<loot quality="1" prob="0.604" />
						<loot quality="2" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="90,99" default_quality="1">
						<loot quality="1" prob="0.597" />
						<loot quality="2" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="100,109" default_quality="1">
						<loot quality="1" prob="0.59" />
						<loot quality="2" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="110,119" default_quality="1">
						<loot quality="1" prob="0.585" />
						<loot quality="2" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="120,129" default_quality="1">
						<loot quality="1" prob="0.58" />
						<loot quality="2" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="130,139" default_quality="1">
						<loot quality="1" prob="0.452" />
						<loot quality="2" prob="0.608" />
						<loot quality="3" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="140,149" default_quality="1">
						<loot quality="1" prob="0.445" />
						<loot quality="2" prob="0.6" />
						<loot quality="3" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="150,159" default_quality="1">
						<loot quality="1" prob="0.438" />
						<loot quality="2" prob="0.594" />
						<loot quality="3" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="160,169" default_quality="1">
						<loot quality="1" prob="0.433" />
						<loot quality="2" prob="0.588" />
						<loot quality="3" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="170,179" default_quality="1">
						<loot quality="1" prob="0.428" />
						<loot quality="2" prob="0.583" />
						<loot quality="3" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="180,189" default_quality="1">
						<loot quality="1" prob="0.367" />
						<loot quality="2" prob="0.456" />
						<loot quality="3" prob="0.613" />
						<loot quality="4" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="190,199" default_quality="1">
						<loot quality="1" prob="0.361" />
						<loot quality="2" prob="0.449" />
						<loot quality="3" prob="0.605" />
						<loot quality="4" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="200,209" default_quality="1">
						<loot quality="1" prob="0.355" />
						<loot quality="2" prob="0.442" />
						<loot quality="3" prob="0.597" />
						<loot quality="4" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="210,219" default_quality="1">
						<loot quality="1" prob="0.35" />
						<loot quality="2" prob="0.436" />
						<loot quality="3" prob="0.591" />
						<loot quality="4" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="220,229" default_quality="1">
						<loot quality="1" prob="0.345" />
						<loot quality="2" prob="0.431" />
						<loot quality="3" prob="0.585" />
						<loot quality="4" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="230,239" default_quality="1">
						<loot quality="1" prob="0.341" />
						<loot quality="2" prob="0.426" />
						<loot quality="3" prob="0.58" />
						<loot quality="4" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="240,249" default_quality="1">
						<loot quality="1" prob="0.306" />
						<loot quality="2" prob="0.364" />
						<loot quality="3" prob="0.453" />
						<loot quality="4" prob="0.609" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="250,259" default_quality="1">
						<loot quality="1" prob="0.301" />
						<loot quality="2" prob="0.358" />
						<loot quality="3" prob="0.446" />
						<loot quality="4" prob="0.601" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="260,269" default_quality="1">
						<loot quality="1" prob="0.296" />
						<loot quality="2" prob="0.353" />
						<loot quality="3" prob="0.439" />
						<loot quality="4" prob="0.594" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="270,279" default_quality="1">
						<loot quality="1" prob="0.292" />
						<loot quality="2" prob="0.348" />
						<loot quality="3" prob="0.433" />
						<loot quality="4" prob="0.588" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="280,289" default_quality="1">
						<loot quality="1" prob="0.289" />
						<loot quality="2" prob="0.344" />
						<loot quality="3" prob="0.428" />
						<loot quality="4" prob="0.583" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="290,299" default_quality="1">
						<loot quality="1" prob="0.266" />
						<loot quality="2" prob="0.308" />
						<loot quality="3" prob="0.368" />
						<loot quality="4" prob="0.457" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="300,309" default_quality="1">
						<loot quality="1" prob="0.262" />
						<loot quality="2" prob="0.303" />
						<loot quality="3" prob="0.361" />
						<loot quality="4" prob="0.449" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="310,319" default_quality="1">
						<loot quality="1" prob="0.258" />
						<loot quality="2" prob="0.299" />
						<loot quality="3" prob="0.356" />
						<loot quality="4" prob="0.443" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="320,329" default_quality="1">
						<loot quality="1" prob="0.255" />
						<loot quality="2" prob="0.295" />
						<loot quality="3" prob="0.351" />
						<loot quality="4" prob="0.437" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="330,339" default_quality="1">
						<loot quality="1" prob="0.252" />
						<loot quality="2" prob="0.291" />
						<loot quality="3" prob="0.346" />
						<loot quality="4" prob="0.431" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="340,349" default_quality="1">
						<loot quality="1" prob="0.249" />
						<loot quality="2" prob="0.287" />
						<loot quality="3" prob="0.342" />
						<loot quality="4" prob="0.426" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="350,359" default_quality="1">
						<loot quality="1" prob="0.246" />
						<loot quality="2" prob="0.284" />
						<loot quality="3" prob="0.338" />
						<loot quality="4" prob="0.422" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="360,369" default_quality="1">
						<loot quality="1" prob="0.243" />
						<loot quality="2" prob="0.281" />
						<loot quality="3" prob="0.334" />
						<loot quality="4" prob="0.418" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="370,379" default_quality="1">
						<loot quality="1" prob="0.241" />
						<loot quality="2" prob="0.278" />
						<loot quality="3" prob="0.331" />
						<loot quality="4" prob="0.414" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="380,389" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="390,399" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="400,409" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="410,419" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="420,429" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="430,439" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="440,449" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="450,459" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="460,469" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="470,479" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="480,489" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="490,499" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="500,509" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="510,519" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="520,529" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="530,539" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="540,549" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="550,559" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="560,569" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="570,999999" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
				</lootqualitytemplate>
			</lootqualitytemplates>

			<!-- Legend -->
			<lootqualitytemplates>
				<lootqualitytemplate name="QLTemplateLegend">
					<qualitytemplate level="1,99" default_quality="1">
						<loot quality="1" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="100,114" default_quality="1">
						<loot quality="1" prob="0.612" />
						<loot quality="2" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="115,129" default_quality="1">
						<loot quality="1" prob="0.604" />
						<loot quality="2" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="130,144" default_quality="1">
						<loot quality="1" prob="0.597" />
						<loot quality="2" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="145,159" default_quality="1">
						<loot quality="1" prob="0.59" />
						<loot quality="2" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="160,174" default_quality="1">
						<loot quality="1" prob="0.585" />
						<loot quality="2" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="175,189" default_quality="1">
						<loot quality="1" prob="0.58" />
						<loot quality="2" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="190,204" default_quality="1">
						<loot quality="1" prob="0.452" />
						<loot quality="2" prob="0.608" />
						<loot quality="3" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="205,219" default_quality="1">
						<loot quality="1" prob="0.445" />
						<loot quality="2" prob="0.6" />
						<loot quality="3" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="220,234" default_quality="1">
						<loot quality="1" prob="0.438" />
						<loot quality="2" prob="0.594" />
						<loot quality="3" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="235,249" default_quality="1">
						<loot quality="1" prob="0.433" />
						<loot quality="2" prob="0.588" />
						<loot quality="3" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="250,264" default_quality="1">
						<loot quality="1" prob="0.428" />
						<loot quality="2" prob="0.583" />
						<loot quality="3" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="265,279" default_quality="1">
						<loot quality="1" prob="0.367" />
						<loot quality="2" prob="0.456" />
						<loot quality="3" prob="0.613" />
						<loot quality="4" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="280,294" default_quality="1">
						<loot quality="1" prob="0.361" />
						<loot quality="2" prob="0.449" />
						<loot quality="3" prob="0.605" />
						<loot quality="4" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="295,309" default_quality="1">
						<loot quality="1" prob="0.355" />
						<loot quality="2" prob="0.442" />
						<loot quality="3" prob="0.597" />
						<loot quality="4" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="310,324" default_quality="1">
						<loot quality="1" prob="0.35" />
						<loot quality="2" prob="0.436" />
						<loot quality="3" prob="0.591" />
						<loot quality="4" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="325,339" default_quality="1">
						<loot quality="1" prob="0.345" />
						<loot quality="2" prob="0.431" />
						<loot quality="3" prob="0.585" />
						<loot quality="4" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="340,354" default_quality="1">
						<loot quality="1" prob="0.341" />
						<loot quality="2" prob="0.426" />
						<loot quality="3" prob="0.58" />
						<loot quality="4" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="355,369" default_quality="1">
						<loot quality="1" prob="0.306" />
						<loot quality="2" prob="0.364" />
						<loot quality="3" prob="0.453" />
						<loot quality="4" prob="0.609" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="370,384" default_quality="1">
						<loot quality="1" prob="0.301" />
						<loot quality="2" prob="0.358" />
						<loot quality="3" prob="0.446" />
						<loot quality="4" prob="0.601" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="385,399" default_quality="1">
						<loot quality="1" prob="0.296" />
						<loot quality="2" prob="0.353" />
						<loot quality="3" prob="0.439" />
						<loot quality="4" prob="0.594" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="400,414" default_quality="1">
						<loot quality="1" prob="0.292" />
						<loot quality="2" prob="0.348" />
						<loot quality="3" prob="0.433" />
						<loot quality="4" prob="0.588" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="415,429" default_quality="1">
						<loot quality="1" prob="0.289" />
						<loot quality="2" prob="0.344" />
						<loot quality="3" prob="0.428" />
						<loot quality="4" prob="0.583" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="430,444" default_quality="1">
						<loot quality="1" prob="0.266" />
						<loot quality="2" prob="0.308" />
						<loot quality="3" prob="0.368" />
						<loot quality="4" prob="0.457" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="445,459" default_quality="1">
						<loot quality="1" prob="0.262" />
						<loot quality="2" prob="0.303" />
						<loot quality="3" prob="0.361" />
						<loot quality="4" prob="0.449" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="460,474" default_quality="1">
						<loot quality="1" prob="0.258" />
						<loot quality="2" prob="0.299" />
						<loot quality="3" prob="0.356" />
						<loot quality="4" prob="0.443" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="475,489" default_quality="1">
						<loot quality="1" prob="0.255" />
						<loot quality="2" prob="0.295" />
						<loot quality="3" prob="0.351" />
						<loot quality="4" prob="0.437" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="490,504" default_quality="1">
						<loot quality="1" prob="0.252" />
						<loot quality="2" prob="0.291" />
						<loot quality="3" prob="0.346" />
						<loot quality="4" prob="0.431" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="505,519" default_quality="1">
						<loot quality="1" prob="0.249" />
						<loot quality="2" prob="0.287" />
						<loot quality="3" prob="0.342" />
						<loot quality="4" prob="0.426" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="520,534" default_quality="1">
						<loot quality="1" prob="0.246" />
						<loot quality="2" prob="0.284" />
						<loot quality="3" prob="0.338" />
						<loot quality="4" prob="0.422" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="535,549" default_quality="1">
						<loot quality="1" prob="0.243" />
						<loot quality="2" prob="0.281" />
						<loot quality="3" prob="0.334" />
						<loot quality="4" prob="0.418" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="550,564" default_quality="1">
						<loot quality="1" prob="0.241" />
						<loot quality="2" prob="0.278" />
						<loot quality="3" prob="0.331" />
						<loot quality="4" prob="0.414" />
						<loot quality="5" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="565,579" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="580,594" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="595,609" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="610,624" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="625,639" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="640,654" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="655,669" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="670,684" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="685,699" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="700,714" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="715,729" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="730,744" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="745,759" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="760,774" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="775,789" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="790,804" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="805,819" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="820,834" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="835,849" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
					<qualitytemplate level="850,999999" default_quality="1">
						<loot quality="2" prob="0.245" />
						<loot quality="3" prob="0.285" />
						<loot quality="4" prob="0.365" />
						<loot quality="5" prob="0.420" />
						<loot quality="6" prob="1" />
					</qualitytemplate>
				</lootqualitytemplate>
			</lootqualitytemplates>

			<!-- *** Imp Ammo_Groups -->
			<!-- 9mm -->
			<lootgroup name="group9mmHPLarge">
				<item name="ammo9mmBulletHP" count="9,13" loot_stage_count_mod="0.006" />
			</lootgroup>
			<lootgroup name="group9mmAPLarge">
				<item name="ammo9mmBulletAP" count="9,13" loot_stage_count_mod="0.006" />
			</lootgroup>
			<lootgroup name="group9mmDULarge">
				<item name="ammo9mmBulletDU" count="5,7" loot_stage_count_mod="0.006" />
			</lootgroup>
			<!-- .44 -->
			<lootgroup name="group44MagnumHPLarge">
				<item name="ammo44MagnumBulletHP" count="8,11" loot_stage_count_mod="0.006" />
			</lootgroup>	
			<lootgroup name="group44MagnumAPLarge">
				<item name="ammo44MagnumBulletAP" count="8,11" loot_stage_count_mod="0.006" />
			</lootgroup>
			<lootgroup name="group44MagnumDULarge">
				<item name="ammo44MagnumBulletDU" count="4,6" loot_stage_count_mod="0.006" />
			</lootgroup>
			<!-- 7.62 -->
			<lootgroup name="group762mmHPLarge">
				<item name="ammo762mmBulletHP" count="7,11" loot_stage_count_mod="0.006" />
			</lootgroup>
			<lootgroup name="group762mmAPLarge">
				<item name="ammo762mmBulletAP" count="7,11" loot_stage_count_mod="0.006" />
			</lootgroup>
			<lootgroup name="group762mmDULarge">
				<item name="ammo762mmBulletDU" count="4,6" loot_stage_count_mod="0.006" />
			</lootgroup>
			<!-- Shotgun -->
			<lootgroup name="groupShotgunSlugLarge">
				<item name="ammoShotgunSlug" count="7,11" loot_stage_count_mod="0.006" />
			</lootgroup>
			<lootgroup name="groupShotgunBreachingSlugLarge">
				<item name="ammoShotgunBreachingSlug" count="7,11" loot_stage_count_mod="0.006" />
			</lootgroup>
			<lootgroup name="groupShotgunSlugDULarge">
				<item name="ammoShotgunSlugDU" count="3,5" loot_stage_count_mod="0.006" />
			</lootgroup>

			<!-- Rare Resources -->
			<lootgroup name="groupUltraLightAlloysBoss">
				<item name="resourceUltraLightAlloys" count="2,4" loot_stage_count_mod="0.002" />
			</lootgroup>
			<lootgroup name="groupUltraLightAlloysFix">
				<item name="resourceUltraLightAlloys" count="1,8" />
			</lootgroup>
			<lootgroup name="groupStrengthAlloysBoss">
				<item name="resourceUltraStrengthAlloys" count="2,4" loot_stage_count_mod="0.002" />
			</lootgroup>
			<lootgroup name="groupStrengthAlloysFix">
				<item name="resourceUltraStrengthAlloys" count="1,8" />
			</lootgroup>
			<lootgroup name="groupExperimentalAlloysBoss">
				<item name="resourceExperimentalAlloys" count="1,2" loot_stage_count_mod="0.001" />
			</lootgroup>
			<lootgroup name="groupExperimentalAlloysFix">
				<item name="resourceExperimentalAlloys" count="1,4" />
			</lootgroup>
			<lootgroup name="groupPreciousMetalsBoss">
				<item name="resourcePreciousMetals" count="1" />
			</lootgroup>
			<lootgroup name="groupPreciousMetalsFix">
				<item name="resourcePreciousMetals" count="1,2" />
			</lootgroup>
			<lootgroup name="groupUniqueParts">
				<item name="UniqueParts" count="1" />
			</lootgroup>

			<lootgroup name="groupMechanicalPartsImp">
				<item name="resourceMechanicalPartsImp" count="1,2" loot_stage_count_mod="0.0015" />
			</lootgroup>
			<lootgroup name="groupElectricPartsImp">
				<item name="resourceElectricPartsImp" count="1,2" loot_stage_count_mod="0.0015" />
			</lootgroup>

			<lootgroup name="groupAmmoImpLarge">
				<item group="group9mmHPLarge" />
				<item group="group9mmAPLarge" />
				<item group="group44MagnumHPLarge" />
				<item group="group44MagnumAPLarge" />
				<item group="group762mmHPLarge" />
				<item group="group762mmAPLarge" />
				<item group="groupShotgunSlugLarge" />
				<item group="groupShotgunBreachingSlugLarge" />
			</lootgroup>

			<lootgroup name="groupAmmoDU">
				<item group="group9mmDULarge" prob=".5" force_prob="true" />
				<item group="group44MagnumDULarge" prob=".5" force_prob="true" />
				<item group="group762mmDULarge" prob=".5" force_prob="true" />
				<item group="groupShotgunSlugDULarge" prob=".5" force_prob="true" />
			</lootgroup>

			<lootgroup name="groupMiniBoss01">
				<item name="resourceDuctTape" count="1,4" loot_prob_template="high" />
				<item group="groupFoodUncommon" loot_prob_template="high" />
				<item group="groupDrinksUncommon" loot_prob_template="high" />
				<item group="groupMedicalUncommon" loot_prob_template="med" />
				<item name="resourceAcid" count="2" loot_prob_template="low" />
			</lootgroup>

			<lootgroup name="groupMiniBoss04">
				<item group="groupRareToolsTiered" loot_prob_template="high" />
				<item group="booksRareOnlyScaled" loot_prob_template="med" />
				<item group="groupWeaponsAllScaledNoStone" loot_prob_template="high" />
				<item name="casinoCoin" count="2000,4000" loot_prob_template="med" />
				<item name="oldCash" count="1000,2000" loot_prob_template="med" />
				<item group="groupMedicalRare" loot_prob_template="medHigh" />
				<item group="groupTreasureMaps" loot_prob_template="low" />
				<item name="modArmorNightVision" loot_prob_template="veryLow" />
				<item group="groupModAllScaled" loot_prob_template="med" />
				<item group="vehiclePartsTiered" loot_prob_template="med" />
				<item name="modArmorHelmetLight" loot_prob_template="veryLow" />
			</lootgroup>

			<lootgroup name="groupAlloysBonus">
				<item group="groupUltraLightAlloysFix" loot_prob_template="medHigh" />
				<item group="groupStrengthAlloysFix" loot_prob_template="medHigh" />
				<item group="groupExperimentalAlloysFix" loot_prob_template="low" />
				<item group="groupPreciousMetalsFix" loot_prob_template="veryLow" />
				<item group="groupUniqueParts" prob=".02" />
			</lootgroup>

			<lootgroup name="groupMiniBossAlloys">
				<item group="groupUltraLightAlloysBoss" loot_prob_template="medHigh" />
				<item group="groupStrengthAlloysBoss" loot_prob_template="medHigh" />
				<item group="groupExperimentalAlloysBoss" loot_prob_template="low" />
				<item group="groupPreciousMetalsBoss" loot_prob_template="veryLow" />
				<!-- <item group="groupMechanicalPartsImp" loot_prob_template="veryLow"/> -->
				<!-- <item group="groupElectricPartsImp" loot_prob_template="veryLow"/> -->
			</lootgroup>

			<lootgroup name="groupBossAlloys">
				<item group="groupPreciousMetalsBoss" loot_prob_template="veryLow" />
				<item group="groupExperimentalAlloysBoss" loot_prob_template="low" />
				<item group="groupUniqueParts" prob=".02" />
			</lootgroup>

			<lootgroup name="groupSkillBook">
				<item name="Magazine_AddSkillPoint" />
				<item name="LegCont_SamplesT1" />
				<item name="LegCont_SamplesT2" />
				<item name="LegCont_SamplesT3" />
			</lootgroup>

			<lootgroup name="groupImp_Weapon" loot_quality_template="QLTemplateImp">
				<item name="gunMGT4M60Imp" />
				<item name="gunShotgunT4AutoShotgunImp" />
				<item name="gunRifleT4SniperRifleImp" />
				<item name="gunHandgunT4SMG5Imp" />
				<item name="gunBowT4CompoundBowImp" />
				<item name="gunBowT4CompoundCrossbowImp" />

				<item name="meleeWpnSpearT4SteelSpearImp" />
				<item name="meleeWpnClubT4SteelClubImp" />
				<item name="meleeWpnSledgeT4SteelSledgehammerImp" />
				<item name="meleeWpnKnucklesT4SteelKnucklesImp" />
				<item name="meleeWpnBladeT4MacheteImp" />
				<item name="meleeWpnBatonT4PlasmaBaton" />
			</lootgroup>

			<lootgroup name="groupUnique_Weapon" loot_quality_template="QLTemplateUnique">
				<item name="gunMGT5M60Bulldog" />
				<item name="gunShotgunT5AutoShotgunEraser" />
				<item name="gunRifleT5SniperRifleGaus" />
				<item name="gunHandgunT5SMG5Zinger" />
				<item name="gunHandgunT5Hellgun" />
				<item name="gunBowT5CompoundCrossbowMantis" />
				<item name="gunBotJunkSledgeImp" />
				<item name="gunBotJunkTurretImp" />

				<item name="meleeWpnSpearT5SteelSpearCombistick" />
				<item name="meleeWpnClubT5SteelAxeBarbarian" />
				<item name="meleeWpnSledgeT5SteelSledgehammerDestructor" />
				<item name="meleeWpnMausClaws" />
				<item name="meleeWpnBladeT5MacheteIndiana" />
				<item name="meleeWpnBatonT5PlasmaBatonFlugen" />
			</lootgroup>

			<lootgroup name="groupLegend_Weapon" loot_quality_template="QLTemplateLegend">
				<item name="BulldogLegArsonist" />
				<item name="BulldogLegURANUS" />
				<item name="BulldogLegBreeze" />
				<item name="BulldogLegUnkillable" />
				<item name="BulldogLegAvenger" />
				<item name="BulldogLegBerserk" />

				<item name="EraserLegArsonist" />
				<item name="EraserLegURANUS" />
				<item name="EraserLegUnkillable" />
				<item name="EraserLegAvenger" />
				<item name="EraserLegBerserk" />

				<item name="GausLegArsonist" />
				<item name="GausLegTesla" />
				<item name="GausLegURANUS" />
				<item name="GausLegUnkillable" />

				<item name="ZingerLegArsonist" />
				<item name="ZingerLegURANUS" />
				<item name="ZingerLegBreeze" />
				<item name="ZingerLegUnkillable" />
				<item name="ZingerLegAvenger" />
				<item name="ZingerLegBerserk" />
			</lootgroup>

			<lootgroup name="groupLegend_MeleeWeapon" loot_quality_template="QLTemplateLegend">
				<item name="CombistickLegCrisis" />
				<item name="CombistickLegCrusher" />
				<item name="CombistickLegMasterpiece" />
				<item name="CombistickLegGuardian" />
				<item name="CombistickLegSurgeon" />

				<item name="BarbarianLegCrisis" />
				<item name="BarbarianLegCrusher" />
				<item name="BarbarianLegMasterpiece" />
				<item name="BarbarianLegGuardian" />

				<item name="DestructorLegCrisis" />
				<item name="DestructorLegCrusher" />
				<item name="DestructorLegMasterpiece" />
				<item name="DestructorLegGuardian" />

				<item name="MausClawsLegCrisis" />
				<item name="MausClawsLegCrusher" />
				<item name="MausClawsLegMasterpiece" />
				<item name="MausClawsLegGuardian" />
				<item name="MausClawsLegSurgeon" />

				<item name="IndianaLegCrisis" />
				<item name="IndianaLegCrusher" />
				<item name="IndianaLegMasterpiece" />
				<item name="IndianaLegGuardian" />
				<item name="IndianaLegSurgeon" />			

				<item name="FlugenLegCrisis" />
				<item name="FlugenLegCrusher" />
				<item name="FlugenLegMasterpiece" />
				<item name="FlugenLegGuardian" />
			</lootgroup>

			<lootgroup name="groupRareMods">
				<item name="modMotorBooster" prob=".25" />
				<item name="modReactorBooster" prob=".08" />
				<item name="modIncreasedBattery" prob=".25" />
				<item name="modReactorElectric" prob=".25" />
				<item name="modElongatedCore" loot_prob_template="med" />
				<item name="modReinforcedParts" loot_prob_template="med" />
				<item name="modEnhancedMechanisms" loot_prob_template="med" />
				<item name="modFastMechanisms" loot_prob_template="med" />
				<item name="modSpareBox" loot_prob_template="med" />
				<item name="modBandolierImp" loot_prob_template="med" />
				<item name="modSmartGlass" loot_prob_template="med" />			

				<item name="modArmorPerceptionImp" loot_prob_template="med" />			
				<item name="modArmorStrengthImp" loot_prob_template="med" />			
				<item name="modArmorFortitudeImp" loot_prob_template="med" />			
				<item name="modArmorAgilityImp" loot_prob_template="med" />			
				<item name="modArmorIntellectImp" loot_prob_template="med" />			

				<item name="modGunDrumMagazineExtenderImp" prob=".15" />
				<item name="modGunMagazineExtenderImp" prob=".15" />
				<item name="modGunMeleeRadRemoverImp" prob=".15" />
				<item name="modGunCrippleEmImp" prob=".15" />
				<item name="modGunRiflePartsImp" prob=".15" />
				<item name="modGunPistolPartsImp" prob=".15" />
				<item name="modGunM60PartsImp" prob=".15" />
				<item name="modGunShotgunPartsImp" prob=".15" />
				<item name="modGunForegripImp" prob=".15" />
				<item name="modGunBipodImp" prob=".15" />
				<item name="modTurretPartsImp" prob=".15" />
				<item name="modReactorAmplifierImp" prob=".15" />
				<item name="modHeavyTipImp" prob=".15" />
				<item name="modHugeSupplyImp" prob=".15" />
				<item name="modGunBoosterExp" prob=".05" />
				<item name="modGunDamageAccumulatorExp" prob=".05" />

				<item name="modMeleeDimondPartsHeavy" prob=".15" />
				<item name="modMeleeDimondPartsLight" prob=".15" />
				<item name="modMeleeErgonomicGripImp" prob=".15" />
				<item name="modMeleeTheHunterImp" prob=".15" />
				<item name="modMeleeTerribleSpikesImp" prob=".15" />
				<item name="modMeleeParalizeImp" prob=".15" />

				<item name="modVehicleFuelSaverImp" prob=".15" />
				<item name="modVehicleReserveFuelTankImp" prob=".15" />
				<item name="modVehicleSuperChargerImp" prob=".05" />
				<item name="modVehicleArmorImp" prob=".15" />
			</lootgroup>

			<!--

			Base Mod's
				NerdNotes
				modOkGoogle
				modAttributeBoostUnique
				modRadar
				modTerrainResistUnique

			Resist Mod's
				modStabilityBooster
				modFireproofProtection
				modLightningRod
				modReliableWinding

			Range Mod's
				modGunDrumMagazineExtenderUnique
				modGunMagazineExtenderUnique
				modGunMeleeRadRemoverUnique
				modGunCrippleEmUnique
				modGunPistolPartsUnique
				modGunRiflePartsUnique
				modGunM60PartsUnique
				modGunShotgunPartsUnique
				modGunBipodUnique
				modGunSoundSuppressorSilencerUnique
				modGunBoosterUnique
				modGunDamageAccumulatorUnique

			Melee Mod's
				modMeleeDimondPartsHeavyUnique
				modMeleeDimondPartsLightUnique
				modMeleeErgonomicGripUnique
				modMeleeTheHunterUnique
				modMeleeTerribleSpikesUnique
				modMeleeClubBurningUnique
				modMeleeElectroUnique
				modMeleeParalizeUnique

			Tool Mod's
				modSurgicalBladeUnique
				modLuckyMiningUnique
				modIncreasedBatteryUnique
				modReactorElectricUnique
				modReinforcedPartsUnique
				modFastMechanismsUnique
				modEnhancedMechanismsUnique
				modSpareBoxUnique

			Turret Mod's
				modTurretPartsUnique
				modReactorAmplifierUnique
				modHeavyTipUnique
				modHugeSupplyUnique

			Vehicle Mod's
				modVehicleSuperChargerUnique
				modVehicleFuelSystemUnique
				modVehiclePlowUnique
				modVehicleArmorUnique

			-->

			<lootgroup name="groupUniqModsBase">
				<item name="NerdNotes" />
				<item name="modOkGoogle" />
				<item name="modAttributeBoostUnique" />
				<item name="modRadar" />
				<item name="modTerrainResistUnique" />
			</lootgroup>
			<lootgroup name="groupUniqModsResist">
				<item name="modStabilityBooster" />
				<item name="modFireproofProtection" />
				<item name="modLightningRod" />
				<item name="modReliableWinding" />
			</lootgroup>
			<lootgroup name="groupUniqModsRange">
				<item name="modGunDrumMagazineExtenderUnique" />
				<item name="modGunMagazineExtenderUnique" />
				<item name="modGunMeleeRadRemoverUnique" />
				<item name="modGunCrippleEmUnique" />
				<item name="modGunPistolPartsUnique" />
				<item name="modGunRiflePartsUnique" />
				<item name="modGunShotgunPartsUnique" />
				<item name="modGunM60PartsUnique" />
				<item name="modGunBipodUnique" />
				<item name="modGunSoundSuppressorSilencerUnique" />
				<item name="modGunBoosterUnique" />
				<item name="modGunDamageAccumulatorUnique" />
			</lootgroup>
			<lootgroup name="groupUniqModsMelee">
				<item name="modMeleeDimondPartsHeavyUnique" />
				<item name="modMeleeErgonomicGripUnique" />
				<item name="modMeleeTheHunterUnique" />
				<item name="modMeleeTerribleSpikesUnique" />
				<item name="modMeleeClubBurningUnique" />
				<item name="modMeleeParalizeUnique" />
				<item name="modMeleeElectroUnique" />
			</lootgroup>
			<lootgroup name="groupUniqModsTool">
				<item name="modSurgicalBladeUnique" />
				<item name="modLuckyMiningUnique" />
				<item name="modIncreasedBatteryUnique" />
				<item name="modReactorElectricUnique" />
				<item name="modReinforcedPartsUnique" />
				<item name="modFastMechanismsUnique" />
				<item name="modEnhancedMechanismsUnique" />
				<item name="modSpareBoxUnique" />
			</lootgroup>
			<lootgroup name="groupUniqModsVehicle">
				<item name="modVehicleSuperChargerUnique" />
				<item name="modVehicleFuelSystemUnique" />
				<item name="modVehiclePlowUnique" />
				<item name="modVehicleArmorUnique" />
			</lootgroup>

			<lootgroup name="groupUniqModsShoker">
				<item group="groupUniqModsBase" prob=".15" />
				<item group="groupUniqModsRange" prob=".15" />
				<item group="groupUniqModsMelee" prob=".15" />
				<item group="groupUniqModsTool" prob=".15" />
				<item group="groupUniqModsVehicle" prob=".15" />

				<item name="modLightningRod" prob=".3" />			
			</lootgroup>

			<lootgroup name="groupUniqModsBull">
				<item group="groupUniqModsBase" prob=".15" />
				<item group="groupUniqModsRange" prob=".15" />
				<item group="groupUniqModsMelee" prob=".15" />
				<item group="groupUniqModsTool" prob=".15" />
				<item group="groupUniqModsVehicle" prob=".15" />

				<item name="modStabilityBooster" prob=".3" />				
			</lootgroup>

			<lootgroup name="groupUniqModsVeteran">
				<item group="groupUniqModsBase" prob=".15" />
				<item group="groupUniqModsRange" prob=".15" />
				<item group="groupUniqModsMelee" prob=".15" />
				<item group="groupUniqModsTool" prob=".15" />
				<item group="groupUniqModsVehicle" prob=".15" />

				<item name="modReliableWinding" prob=".3" />						
			</lootgroup>

			<lootgroup name="groupUniqModsHarry">
				<item group="groupUniqModsBase" prob=".15" />
				<item group="groupUniqModsRange" prob=".15" />
				<item group="groupUniqModsMelee" prob=".15" />
				<item group="groupUniqModsTool" prob=".15" />
				<item group="groupUniqModsVehicle" prob=".15" />

				<item name="modFireproofProtection" prob=".3" />						
			</lootgroup>

			<lootgroup name="groupUniqModsOther">
				<item group="groupUniqModsBase" prob=".15" />
				<item group="groupUniqModsRange" prob=".15" />
				<item group="groupUniqModsMelee" prob=".15" />
				<item group="groupUniqModsTool" prob=".15" />
				<item group="groupUniqModsVehicle" prob=".15" />				
			</lootgroup>	

			<lootgroup name="groupUniqModsAll">
				<item group="groupUniqModsBase" prob=".2" />
				<item group="groupUniqModsResist" prob=".2" />
				<item group="groupUniqModsRange" prob=".2" />
				<item group="groupUniqModsMelee" prob=".2" />
				<item group="groupUniqModsTool" prob=".2" />
				<item group="groupUniqModsVehicle" prob=".2" />		
			</lootgroup>

			<lootgroup name="groupRareLootMiniboss">
				<item group="groupMiniBossAlloys" prob=".5" />
				<item group="groupRareMods" prob=".5" />
			</lootgroup>

			<!-- lootgroups -->
			<lootgroup name="groupChargedElite" count="all">
				<item group="groupAmmoLarge" count="2" />
				<item group="groupZpackBoss01" count="2" />
				<item group="groupZpackBoss02" count="2" />
				<item group="groupZpackBoss03" count="1" />
				<item group="groupZpackBoss04" loot_prob_template="medLow" force_prob="true" />
				<item group="groupAlloysBonus" loot_prob_template="medLow" force_prob="true" />
				<item group="groupPerkPlundererChance" count="1" buffs="buffPerkPlundererSuccess">
					<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
				</item>
			</lootgroup>

			<lootgroup name="groupInfernalElite" count="all">
				<item group="groupAmmoLarge" count="2" />
				<item group="groupZpackBoss01" count="2" />
				<item group="groupZpackBoss02" count="2" />
				<item group="groupZpackBoss03" count="1" />
				<item group="groupZpackBoss04" loot_prob_template="med" force_prob="true" />
				<item group="groupAlloysBonus" loot_prob_template="med" force_prob="true" />
				<item group="groupPerkPlundererChanceHightLoot" count="2" buffs="buffPerkPlundererSuccess">
					<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
				</item>
			</lootgroup>

			<lootgroup name="groupSmallBoss" count="all">
				<item group="groupAmmoLarge" count="2" />
				<item group="groupZpackBoss01" count="2" />
				<item group="groupZpackBoss02" count="2" />
				<item group="groupZpackBoss03" count="1" />
				<item group="groupZpackBoss04" loot_prob_template="med" force_prob="true" />
				<item group="groupRareLootMiniboss" prob=".16" force_prob="true" />
				<item group="groupPerkPlundererChance" count="1" buffs="buffPerkPlundererSuccess">
					<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
				</item>
			</lootgroup>

			<lootgroup name="groupMiniBoss" count="all">
				<item group="groupAmmoImpLarge" count="3" prob=".4" force_prob="true" />
				<item group="groupMiniBoss01" count="2" />
				<item group="groupZpackBoss02" count="2" />
				<item group="groupZpackBoss03" count="1" />
				<item group="groupMiniBossAlloys" count="1" />
				<item group="groupZpackBoss04" prob=".7" force_prob="true" />
				<item group="groupRareMods" prob=".18" force_prob="true" />
				<item group="groupImp_Weapon" prob=".18" force_prob="true" />
				<item group="groupPerkPlundererChanceHightLoot" count="2" buffs="buffPerkPlundererSuccess">
					<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
				</item>
			</lootgroup>

			<!-- lootgroups -->
			<lootgroup name="groupBossMutantHog" count="all">
				<item group="groupAmmoImpLarge" count="3" prob=".4" force_prob="true" />
				<item group="groupMiniBoss01" count="2" />
				<item group="groupZpackBoss02" count="2" />
				<item group="groupZpackBoss03" count="1" />
				<item group="groupMiniBossAlloys" count="1" />
				<item group="groupZpackBoss04" prob=".7" force_prob="true" />
				<item group="groupRareMods" prob=".18" force_prob="true" />
				<item group="groupUniqModsOther" prob=".06" force_prob="true" />
				<item group="groupUnique_Weapon" prob=".03" force_prob="true" />
				<item group="groupPerkPlundererChance" count="1" buffs="buffPerkPlundererSuccess">
					<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
				</item>
			</lootgroup>

			<lootgroup name="groupBossShocker" count="all">
				<item group="groupAmmoImpLarge" count="3" prob=".6" force_prob="true" />
				<item group="groupAmmoDU" count="3" prob=".3" force_prob="true" />
				<item group="groupMiniBoss01" count="3" />
				<item group="groupZpackBoss02" count="3" />
				<item group="groupZpackBoss03" count="1" />
				<item group="groupBossAlloys" count="2" />
				<item group="groupZpackBoss04" prob=".8" force_prob="true" />
				<item group="groupRareMods" prob=".3" force_prob="true" />
				<item group="groupUniqModsShoker" prob=".35" force_prob="true" />
				<item group="groupSkillBook" prob=".18" force_prob="true" />
				<item group="groupLegend_Weapon" prob=".08" force_prob="true" />
				<item group="groupLegend_MeleeWeapon" prob=".12" force_prob="true" />
				<item group="groupUnique_Weapon" prob=".16" force_prob="true" />
				<item group="groupPerkPlundererChanceHightLoot" count="3" buffs="buffPerkPlundererSuccess">
					<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
				</item>
			</lootgroup>

			<lootgroup name="groupBossBull" count="all">
				<item group="groupAmmoImpLarge" count="3" prob=".6" force_prob="true" />
				<item group="groupAmmoDU" count="3" prob=".3" force_prob="true" />
				<item group="groupMiniBoss01" count="3" />
				<item group="groupZpackBoss02" count="3" />
				<item group="groupZpackBoss03" count="1" />
				<item group="groupBossAlloys" count="2" />
				<item group="groupZpackBoss04" prob=".8" force_prob="true" />
				<item group="groupRareMods" prob=".3" force_prob="true" />
				<item group="groupUniqModsBull" prob=".35" force_prob="true" />
				<item group="groupSkillBook" prob=".18" force_prob="true" />
				<item group="groupLegend_Weapon" prob=".08" force_prob="true" />
				<item group="groupLegend_MeleeWeapon" prob=".12" force_prob="true" />
				<item group="groupUnique_Weapon" prob=".16" force_prob="true" />
				<item group="groupPerkPlundererChanceHightLoot" count="3" buffs="buffPerkPlundererSuccess">
					<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
				</item>
			</lootgroup>

			<lootgroup name="groupBossVeteran" count="all">
				<item group="groupAmmoImpLarge" count="3" prob=".6" force_prob="true" />
				<item group="groupAmmoDU" count="3" prob=".3" force_prob="true" />
				<item group="groupMiniBoss01" count="3" />
				<item group="groupZpackBoss02" count="3" />
				<item group="groupZpackBoss03" count="1" />
				<item group="groupBossAlloys" count="2" />
				<item group="groupZpackBoss04" prob=".8" force_prob="true" />
				<item group="groupRareMods" prob=".3" force_prob="true" />
				<item group="groupUniqModsVeteran" prob=".35" force_prob="true" />
				<item group="groupSkillBook" prob=".18" force_prob="true" />
				<item group="groupLegend_Weapon" prob=".08" force_prob="true" />
				<item group="groupLegend_MeleeWeapon" prob=".12" force_prob="true" />
				<item group="groupUnique_Weapon" prob=".16" force_prob="true" />
				<item group="groupPerkPlundererChanceHightLoot" count="3" buffs="buffPerkPlundererSuccess">
					<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
				</item>
			</lootgroup>

			<lootgroup name="groupAncientYeti" count="all">
				<item group="groupAmmoImpLarge" count="3" prob=".6" force_prob="true" />
				<item group="groupAmmoDU" count="3" prob=".3" force_prob="true" />
				<item group="groupMiniBoss01" count="3" />
				<item group="groupZpackBoss02" count="3" />
				<item group="groupZpackBoss03" count="1" />
				<item group="groupBossAlloys" count="2" />
				<item group="groupZpackBoss04" prob=".8" force_prob="true" />
				<item group="groupRareMods" prob=".3" force_prob="true" />
				<item group="groupUniqModsOther" prob=".35" force_prob="true" />
				<item group="groupSkillBook" prob=".18" force_prob="true" />
				<item group="groupLegend_Weapon" prob=".08" force_prob="true" />
				<item group="groupLegend_MeleeWeapon" prob=".12" force_prob="true" />
				<item group="groupUnique_Weapon" prob=".16" force_prob="true" />
				<item group="groupPerkPlundererChanceHightLoot" count="3" buffs="buffPerkPlundererSuccess">
					<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
				</item>
			</lootgroup>

			<lootgroup name="groupHotHarry" count="all">
				<item group="groupAmmoImpLarge" count="3" prob=".6" force_prob="true" />
				<item group="groupAmmoDU" count="3" prob=".3" force_prob="true" />
				<item group="groupMiniBoss01" count="3" />
				<item group="groupZpackBoss02" count="3" />
				<item group="groupZpackBoss03" count="1" />
				<item group="groupBossAlloys" count="2" />
				<item group="groupZpackBoss04" prob=".8" force_prob="true" />
				<item group="groupRareMods" prob=".3" force_prob="true" />
				<item group="groupUniqModsHarry" prob=".35" force_prob="true" />
				<item group="groupSkillBook" prob=".18" force_prob="true" />
				<item group="groupLegend_Weapon" prob=".08" force_prob="true" />
				<item group="groupLegend_MeleeWeapon" prob=".12" force_prob="true" />
				<item group="groupUnique_Weapon" prob=".16" force_prob="true" />
				<item group="groupPerkPlundererChanceHightLoot" count="3" buffs="buffPerkPlundererSuccess">
					<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
				</item>
			</lootgroup>

			<lootgroup name="groupMummy" count="all">
				<item group="groupAmmoImpLarge" count="3" prob=".6" force_prob="true" />
				<item group="groupAmmoDU" count="3" prob=".3" force_prob="true" />
				<item group="groupMiniBoss01" count="3" />
				<item group="groupZpackBoss02" count="3" />
				<item group="groupZpackBoss03" count="1" />
				<item group="groupBossAlloys" count="2" />
				<item group="groupZpackBoss04" prob=".8" force_prob="true" />
				<item group="groupRareMods" prob=".3" force_prob="true" />
				<item group="groupUniqModsOther" prob=".35" force_prob="true" />
				<item group="groupSkillBook" prob=".18" force_prob="true" />
				<item group="groupLegend_Weapon" prob=".08" force_prob="true" />
				<item group="groupLegend_MeleeWeapon" prob=".12" force_prob="true" />
				<item group="groupUnique_Weapon" prob=".16" force_prob="true" />
				<item group="groupPerkPlundererChanceHightLoot" count="3" buffs="buffPerkPlundererSuccess">
					<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
				</item>
			</lootgroup>

			<lootgroup name="groupBossCarrier" count="all">
				<item group="groupAmmoImpLarge" count="6" prob=".7" force_prob="true" />
				<item group="groupAmmoDU" count="9" prob=".4" force_prob="true" />
				<item group="groupMiniBoss01" count="5" />
				<item group="groupZpackBoss02" count="6" />
				<item group="groupZpackBoss03" count="3" />
				<item group="groupBossAlloys" count="5" />
				<item group="groupZpackBoss04" prob=".8" force_prob="true" />
				<item group="groupUniqModsAll" count="1" />
				<item group="groupSkillBook" prob=".35" force_prob="true" />
				<item group="groupLegend_Weapon" prob=".16" force_prob="true" />
				<item group="groupLegend_MeleeWeapon" prob=".24" force_prob="true" />
				<item group="groupUnique_Weapon" prob=".32" force_prob="true" />
				<item group="groupPerkPlundererChanceHightLoot" count="5" buffs="buffPerkPlundererSuccess">
					<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
				</item>
			</lootgroup>

			<!-- EntityLootContainerBoss, rare random drop off bosses -->
			<lootcontainer name="rewardChargedElite" count="1" size="6,3" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="5" loot_quality_template="qualPlus1Template" ignore_loot_abundance="true">
				<item group="groupChargedElite" />
			</lootcontainer>
			<lootcontainer name="rewardInfernalElite" count="1" size="6,3" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="5" loot_quality_template="qualPlus1Template" ignore_loot_abundance="true">
				<item group="groupInfernalElite" />
			</lootcontainer>

			<lootcontainer name="rewardSmallBoss" count="1" size="6,3" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="5" loot_quality_template="qualPlus1Template" ignore_loot_abundance="true">
				<item group="groupSmallBoss" />
			</lootcontainer>

			<lootcontainer name="rewardMiniBoss" count="1" size="6,3" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="5" loot_quality_template="qualPlus1Template" ignore_loot_abundance="true">
				<item group="groupMiniBoss" />
			</lootcontainer>

			<lootcontainer name="rewardBossMutantHog" count="1" size="6,5" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="5" loot_quality_template="qualPlus1Template" ignore_loot_abundance="true">
				<item group="groupBossMutantHog" />
			</lootcontainer>

			<lootcontainer name="rewardBossShocker" count="1" size="6,5" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="5" loot_quality_template="qualPlus1Template" ignore_loot_abundance="true">
				<item group="groupBossShocker" />
			</lootcontainer>

			<lootcontainer name="rewardBossBull" count="1" size="6,5" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="5" loot_quality_template="qualPlus1Template" ignore_loot_abundance="true">
				<item group="groupBossBull" />
			</lootcontainer>

			<lootcontainer name="rewardBossVeteran" count="1" size="6,5" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="5" loot_quality_template="qualPlus1Template" ignore_loot_abundance="true">
				<item group="groupBossVeteran" />
			</lootcontainer>

			<lootcontainer name="rewardBossAncientYeti" count="1" size="6,5" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="5" loot_quality_template="qualPlus1Template" ignore_loot_abundance="true">
				<item group="groupAncientYeti" />
			</lootcontainer>

			<lootcontainer name="rewardBossHotHarry" count="1" size="6,5" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="5" loot_quality_template="qualPlus1Template" ignore_loot_abundance="true">
				<item group="groupHotHarry" />
			</lootcontainer>

			<lootcontainer name="rewardBossMummy" count="1" size="6,5" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="5" loot_quality_template="qualPlus1Template" ignore_loot_abundance="true">
				<item group="groupMummy" />
			</lootcontainer>

			<lootcontainer name="rewardBossCarrier" count="1" size="6,8" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="10" loot_quality_template="qualPlus1Template" ignore_loot_abundance="true">
				<item group="groupBossCarrier" />
			</lootcontainer>


		</append>


	<!-- Z_Contracts | loot.xml -->

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupPassNGas03']">
			<lootgroup name="groupCont_Vehicle">
				<item name="Cont_VehicleT1" prob=".3" />
				<item name="Cont_VehicleT2" prob=".2" />
				<item name="Cont_VehicleT3" prob=".1" />
				<item name="Cont_VehicleT4" prob=".05" />
			</lootgroup>		
		</insertAfter>

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupShamwayCrate04']">
			<lootgroup name="groupCont_Food">
				<item name="Cont_FoodT1" prob=".3" />
				<item name="Cont_FoodT2" prob=".2" />
				<item name="Cont_FoodT3" prob=".1" />
				<item name="Cont_FoodT4" prob=".05" />
			</lootgroup>		
		</insertAfter>

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupPopNPillsCrate04']">
			<lootgroup name="groupCont_Medicine">
				<item name="Cont_MedicineT1" prob=".3" />
				<item name="Cont_MedicineT2" prob=".2" />
				<item name="Cont_MedicineT3" prob=".1" />
				<item name="Cont_MedicineT4" prob=".05" />
			</lootgroup>		
		</insertAfter>

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupCrackabookCrate03']">
			<lootgroup name="groupCont_Books">
				<item name="Cont_BooksT1" prob=".3" />
				<item name="Cont_BooksT2" prob=".2" />
				<item name="Cont_BooksT3" prob=".1" />
				<item name="Cont_BooksT4" prob=".05" />
			</lootgroup>		
		</insertAfter>

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupWorkingStiffs04']">
			<lootgroup name="groupCont_Construction">
				<item name="Cont_ConstructionT1" prob=".3" />
				<item name="Cont_ConstructionT2" prob=".2" />
				<item name="Cont_ConstructionT3" prob=".1" />
				<item name="Cont_WorkstationT1" prob=".12" />
				<item name="Cont_WorkstationT2" prob=".09" />
				<item name="Cont_WorkstationT3" prob=".06" />
				<item name="Cont_WorkstationT4" prob=".03" />
				<item name="Cont_WorkstationT5" prob=".03" />
			</lootgroup>
		</insertAfter>

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupSavageCountryCrate03']">
			<lootgroup name="groupCont_ArmorAndRepair">
				<item name="Cont_ArmorT1" prob=".3" />
				<item name="Cont_RepairT1" prob=".3" />
				<item name="Cont_ArmorT2" prob=".2" />
				<item name="Cont_RepairT2" prob=".2" />
				<item name="Cont_ArmorT3" prob=".1" />
				<item name="Cont_RepairT3" prob=".1" />
			</lootgroup>
		</insertAfter>

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupShotgunMessiahCrate04']">
			<lootgroup name="groupCont_Weapon">
				<item name="Cont_WeaponMachineGun" prob=".2" />
				<item name="Cont_WeaponShotgun" prob=".2" />
				<item name="Cont_WeaponRifle" prob=".2" />
				<item name="Cont_WeaponPistol" prob=".2" />
				<item name="Cont_WeaponSpear" prob=".3" />
				<item name="Cont_WeaponClub" prob=".3" />
				<item name="Cont_WeaponSledgehammer" prob=".3" />
				<item name="Cont_WeaponKnuckle" prob=".3" />
				<item name="Cont_WeaponKnife" prob=".3" />
				<item name="Cont_WeaponBaton" prob=".3" />
				<item name="Cont_AmmoT1" prob=".3" />
				<item name="Cont_AmmoT2" prob=".2" />
				<item name="Cont_AmmoT3" prob=".1" />
				<item name="Cont_AmmoT4" prob=".05" />
			</lootgroup>
		</insertAfter>

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<lootgroup name="groupRare_Contracts">
				<item name="RareCont_HealthT1" prob=".3" />
				<item name="RareCont_HealthT2" prob=".2" />
				<item name="RareCont_HealthT3" prob=".1" />
				<item name="RareCont_StaminaT1" prob=".3" />
				<item name="RareCont_StaminaT2" prob=".2" />
				<item name="RareCont_StaminaT3" prob=".1" />
				<item name="RareCont_JumpStrength" prob=".2" />
				<item name="RareCont_Mobility" prob=".2" />
				<item name="RareCont_HiddenStrike" prob=".2" />
				<item name="RareCont_Damage_Forest" prob=".15" />
				<item name="RareCont_Damage_BurntForest" prob=".15" />
				<item name="RareCont_Damage_Desert" prob=".15" />
				<item name="RareCont_Damage_Snow" prob=".15" />
				<item name="RareCont_Damage_Wasteland" prob=".15" />
				<item name="RareCont_Damage_Rifle" prob=".1" />
				<item name="RareCont_Damage_MachineGun" prob=".1" />
				<item name="RareCont_Damage_Shotgun" prob=".1" />
				<item name="RareCont_Damage_Pistol" prob=".1" />
				<item name="RareCont_Damage_MeleeLight" prob=".15" />
				<item name="RareCont_Damage_MeleeHeavy" prob=".15" />
				<item name="RareCont_Damage_All" prob=".05" />
			</lootgroup>
		</insertAfter>

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupReinforcedChestT3_06']">
			<lootgroup name="groupStupidBet">
				<item name="StupidBet1" />
				<item name="StupidBet2" />
				<item name="StupidBet3" />
				<item name="StupidBet4" />
				<item name="StupidBet5" />
			</lootgroup>
		</insertAfter>

	<!-- Adding contracts for transport parts -->

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupPassNGas']/item[@group='groupPassNGas03']">
			<item group="groupCont_Vehicle" prob=".06" force_prob="true" />
		</insertAfter>

	<!-- Adding contracts for Food -->

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupShamwayCrate']/item[@group='groupShamwayCrate04']">
			<item group="groupCont_Food" prob=".12" force_prob="true" />
		</insertAfter>

	<!-- Adding contracts for Medicine -->

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupPopNPillsCrate']/item[@group='groupPopNPillsCrate04']">
			<item group="groupCont_Medicine" prob=".08" force_prob="true" />
		</insertAfter>

	<!-- Adding contracts for Construction and  Workstation -->

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupWorkingStiffsCrate']/item[@group='groupWorkingStiffs04']">
			<item group="groupCont_Construction" prob=".08" force_prob="true" />
		</insertAfter>

	<!-- Adding contracts for Books -->

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupCrackabookCrate']/item[@group='groupCrackabookCrate03']">
			<item group="groupCont_Books" prob=".08" force_prob="true" />
		</insertAfter>

	<!-- Adding contracts for Armor parts and Repair kit -->

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupSavageCountryCrate']/item[@group='groupSavageCountryCrate03']">
			<item group="groupCont_ArmorAndRepair" prob=".08" force_prob="true" />
		</insertAfter>

	<!-- Adding contracts for Ammo and weapon parts -->

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupShotgunMessiahCrate']/item[@group='groupShotgunMessiahCrate04']">
			<item group="groupCont_Weapon" prob=".08" force_prob="true" />
		</insertAfter>

	<!-- Adding RARE contracts -->

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupInfestedT3']/item[@group='groupAmmoLarge']">
			<item group="groupRare_Contracts" prob=".04" force_prob="true" />
		</insertAfter>

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupInfestedT4']/item[@group='groupHardenedChestT5_08']">
			<item group="groupRare_Contracts" prob=".08" force_prob="true" />
		</insertAfter>

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupInfestedT5']/item[@group='groupHardenedChestT5_08']">
			<item group="groupRare_Contracts" prob=".12" force_prob="true" />
		</insertAfter>

	<!-- Adding Stupid Bet's -->

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupReinforcedChestT3']/item[@group='groupReinforcedChestT3_06']">
			<item group="groupStupidBet" prob=".01" force_prob="true" />
		</insertAfter>

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupHardenedChestT4']/item[@group='groupHardenedChestT4_09']">
			<item group="groupStupidBet" prob=".02" force_prob="true" />
		</insertAfter>

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupHardenedChestT5']/item[@group='groupHardenedChestT5_08']">
			<item group="groupStupidBet" prob=".04" force_prob="true" />
		</insertAfter>

	<append xpath="/lootcontainers">
			<!-- FOOD REWARD -->
			<lootgroup name="groupContractRewardFoodT1">
				<item name="foodBaconAndEggs" count="4" />
				<item name="foodVegetableStew" count="3" />
			</lootgroup>

			<lootgroup name="groupContractRewardFoodT2">
				<item name="foodFishTacos" count="5" />
				<item name="foodChiliDog" count="5" />
			</lootgroup>

			<lootgroup name="groupContractRewardFoodT2Lunch">
				<item name="LunchIntelligenceT1" count="2" />
				<item name="LunchStrengthT1" count="2" />
				<item name="LunchFortitudeT1" count="2" />
				<item name="LunchAgilityT1" count="2" />
			</lootgroup>

			<lootgroup name="groupContractRewardFoodT3">
				<item name="foodMeatStew" count="5" />
				<item name="foodHoboStew" count="5" />
				<item name="foodSteakAndPotato" count="5" />
			</lootgroup>

			<lootgroup name="groupContractRewardFoodT3Lunch">
				<item name="LunchIntelligenceT2" count="2" />
				<item name="LunchStrengthT2" count="2" />
				<item name="LunchFortitudeT2" count="2" />
				<item name="LunchAgilityT2" count="2" />
			</lootgroup>

			<lootgroup name="groupContractRewardFoodT4">
				<item name="foodGumboStew" count="5" />
				<item name="foodShepardsPie" count="5" />
				<item name="foodSpaghetti" count="5" />
				<item name="foodTunaFishGravyToast" count="5" />
			</lootgroup>

			<lootgroup name="groupContractRewardFoodT4Lunch">
				<item name="LunchIntelligenceT3" count="2" />
				<item name="LunchStrengthT3" count="2" />
				<item name="LunchFortitudeT3" count="2" />
				<item name="LunchAgilityT3" count="2" />
			</lootgroup>

			<!-- ARMOR REWARD -->
			<lootgroup name="groupContractRewardArmorModsT1">
				<item name="modArmorHelmetLight" />
				<!-- <item name="modArmorCoolingMesh"/> -->
				<!-- <item name="modArmorInsulatedLiner"/> -->
				<item name="modArmorDoubleStoragePocket" />
				<item name="modArmorMuffledConnectors" />
				<item name="modArmorImprovedFittings" />
				<item name="modArmorPlatingBasic" />
				<item name="modArmorStealthBoots" />
			</lootgroup>
			<lootgroup name="groupContractRewardArmorModsT2">
				<item name="modArmorCigar" />
				<item name="modArmorWaterPurifier" />
				<item name="modArmorBandolier" />
				<item name="modArmorTripleStoragePocket" />
				<item name="modArmorCustomizedFittings" />
				<item name="modArmorAdvancedMuffledConnectors" />
				<item name="modArmorPlatingReinforced" />
			</lootgroup>
			<lootgroup name="groupContractRewardArmorModsT3">
				<item name="modArmorNightVision" />
				<item name="modArmorTreasureHunter" />
				<item name="modArmorQuadStoragePocket" />
				<item name="modArmorImpactBracing" />
			</lootgroup>
			<lootgroup name="groupContractRewardArmorModsAttrib">
				<item name="modArmorPerception" />
				<item name="modArmorStrength" />
				<item name="modArmorFortitude" />
				<item name="modArmorAgility" />
				<item name="modArmorIntellect" />
			</lootgroup>
			<lootgroup name="groupContractRewardArmorModsRad">
				<item name="modArmorARResistHelmet" />
				<item name="modArmorAROutfit" />
				<item name="modArmorARGloves" />
				<item name="modArmorARBoots" />
			</lootgroup>

		</append>


	<!-- Z_DECO | loot.xml -->

	<append xpath="/lootcontainers">

			<!-- Pile -->
			<lootcontainer name="StoragePileSmall" count="0" size="8,2" sound_open="UseActions/ammo_pile_sm_open" sound_close="ammo_pile_sm_close" loot_quality_template="qualBaseTemplate">
				<item name="cobweb" count="0" />
			</lootcontainer>

			<lootcontainer name="StoragePileMedium" count="0" size="8,4" sound_open="UseActions/ammo_pile_sm_open" sound_close="ammo_pile_sm_close" loot_quality_template="qualBaseTemplate">
				<item name="cobweb" count="0" />
			</lootcontainer>

			<lootcontainer name="StoragePileLarge" count="0" size="8,8" sound_open="UseActions/ammo_pile_sm_open" sound_close="ammo_pile_sm_close" loot_quality_template="qualBaseTemplate">
				<item name="cobweb" count="0" />
			</lootcontainer>

			<lootcontainer name="StoragePileBookSmall" count="0" size="8,2" sound_open="UseActions/open_garbage" sound_close="silencefiller" loot_quality_template="qualBaseTemplate">
				<item name="cobweb" count="0" />
			</lootcontainer>

			<lootcontainer name="StoragePileBookMedium" count="0" size="8,4" sound_open="UseActions/open_garbage" sound_close="silencefiller" loot_quality_template="qualBaseTemplate">
				<item name="cobweb" count="0" />
			</lootcontainer>

			<lootcontainer name="StoragePileBookLarge" count="0" size="8,8" sound_open="UseActions/open_garbage" sound_close="silencefiller" loot_quality_template="qualBaseTemplate">
				<item name="cobweb" count="0" />
			</lootcontainer>

			<!-- Universal -->
			<lootcontainer name="StorageMunitionsBox" count="0" size="8,10" sound_open="UseActions/open_chest" sound_close="UseActions/close_chest" loot_quality_template="qualBaseTemplate">
				<item name="cobweb" count="0" />
			</lootcontainer>

			<lootcontainer name="StorageWeaponsBagSmall" count="0" size="8,6" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" loot_quality_template="qualBaseTemplate">
				<item name="cobweb" count="0" />
			</lootcontainer>

			<lootcontainer name="StorageWeaponsBagLarge" count="0" size="8,9" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" loot_quality_template="qualBaseTemplate">
				<item name="cobweb" count="0" />
			</lootcontainer>

			<lootcontainer name="StoragePillCase" count="0" size="8,8" sound_open="UseActions/open_pill_case" sound_close="UseActions/close_pill_case" loot_quality_template="qualBaseTemplate">
				<item name="cobweb" count="0" />
			</lootcontainer>

			<lootcontainer name="StorageGunRackSmall" count="0" size="8,5" sound_open="UseActions/open_garbage" sound_close="silencefiller" loot_quality_template="qualBaseTemplate">
				<item name="cobweb" count="0" />
			</lootcontainer>

			<lootcontainer name="StorageGunRackLarge" count="0" size="8,10" sound_open="UseActions/open_garbage" sound_close="silencefiller" loot_quality_template="qualBaseTemplate">
				<item name="cobweb" count="0" />
			</lootcontainer>

			<lootcontainer name="StorageMannequin" count="0" size="6,8" sound_open="UseActions/open_garbage" sound_close="silencefiller" loot_quality_template="qualBaseTemplate">
				<item name="cobweb" count="0" />
			</lootcontainer>

			<!-- Box -->
			<lootcontainer name="StorageBox" count="0" size="8,9" sound_open="UseActions/open_cardboard" sound_close="UseActions/close_cardboard" loot_quality_template="qualBaseTemplate">
				<item name="cobweb" count="0" />
			</lootcontainer>

			<lootcontainer name="BigStorageSmall" count="0" size="8,10" sound_open="UseActions/chest_tier3_open" sound_close="UseActions/chest_tier3_close" loot_quality_template="qualBaseTemplate">
				<item name="cobweb" count="0" />
			</lootcontainer>

			<lootcontainer name="BigStorageMedium" count="0" size="9,10" sound_open="UseActions/chest_tier4_open" sound_close="UseActions/chest_tier4_close" loot_quality_template="qualBaseTemplate">
				<item name="cobweb" count="0" />
			</lootcontainer>

			<lootcontainer name="BigStorageLarge" count="0" size="10,10" sound_open="UseActions/chest_tier5_open" sound_close="UseActions/chest_tier5_close" loot_quality_template="qualBaseTemplate">
				<item name="cobweb" count="0" />
			</lootcontainer>

		</append>


	<!-- Z_Master_Skills | loot.xml -->

	<!-- Chance to find precious metals in loot	-->

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupScrapRare']">
			<lootgroup name="groupPerkPlundererChance">
				<item name="resourceSilverNugget" count="4,6" prob=".5" />
				<item name="resourceGoldNugget" count="2,4" prob=".4" />
				<item name="resourceRawDiamond" count="1,2" prob=".3" />
				<item name="resourcePreciousMetals" prob=".05" />
				<item name="UniqueParts" prob=".025" />
			</lootgroup>
			<lootgroup name="groupPerkPlundererChanceHightLoot">
				<item name="resourceSilverNugget" count="4,6" prob=".5" loot_stage_count_mod="0.001" />
				<item name="resourceGoldNugget" count="2,4" prob=".4" loot_stage_count_mod="0.001" />
				<item name="resourceRawDiamond" count="1,2" prob=".3" loot_stage_count_mod="0.001" />
				<item name="resourcePreciousMetals" count="1,2" prob=".1" />
				<item name="UniqueParts" prob=".02" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='groupZpackReg']">
			<item group="groupPerkPlundererChance" count="1" buffs="buffPerkPlundererSuccess">
				<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
			</item>
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupZpackLab']">
			<item group="groupPerkPlundererChance" count="1" buffs="buffPerkPlundererSuccess">
				<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
			</item>
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupZpackUtility']">
			<item group="groupPerkPlundererChance" count="1" buffs="buffPerkPlundererSuccess">
				<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
			</item>
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupZpackSoldier']">
			<item group="groupPerkPlundererChance" count="1" buffs="buffPerkPlundererSuccess">
				<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
			</item>
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupZpackThug']">
			<item group="groupPerkPlundererChance" count="1" buffs="buffPerkPlundererSuccess">
				<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
			</item>
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupZpackStrong']">
			<item group="groupPerkPlundererChance" count="1" buffs="buffPerkPlundererSuccess">
				<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
			</item>
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupZpackPlague']">
			<item group="groupPerkPlundererChance" count="1" buffs="buffPerkPlundererSuccess">
				<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
			</item>
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupZpackBoss']">
			<item group="groupPerkPlundererChance" count="2" buffs="buffPerkPlundererSuccess">
				<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
			</item>
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupSmallSafeLoot']">
			<item group="groupPerkPlundererChance" count="2" buffs="buffPerkPlundererSuccess">
				<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
			</item>
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupGunSafeSecure']">
			<item group="groupPerkPlundererChance" count="3" buffs="buffPerkPlundererSuccess">
				<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
			</item>
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT1']">
			<item group="groupPerkPlundererChance" count="1" buffs="buffPerkPlundererSuccess">
				<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
			</item>
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT2']">
			<item group="groupPerkPlundererChance" count="1" buffs="buffPerkPlundererSuccess">
				<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
			</item>
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT3']">
			<item group="groupPerkPlundererChance" count="2" buffs="buffPerkPlundererSuccess">
				<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
			</item>
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT4']">
			<item group="groupPerkPlundererChance" count="3" buffs="buffPerkPlundererSuccess">
				<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
			</item>
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5']">
			<item group="groupPerkPlundererChance" count="4" buffs="buffPerkPlundererSuccess">
				<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
			</item>
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupReinforcedChestT3']">
			<item group="groupPerkPlundererChance" count="1" buffs="buffPerkPlundererSuccess">
				<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
			</item>
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupHardenedChestT4']">
			<item group="groupPerkPlundererChance" count="1" buffs="buffPerkPlundererSuccess">
				<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
			</item>
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupHardenedChestT5']">
			<item group="groupPerkPlundererChance" count="1" buffs="buffPerkPlundererSuccess">
				<requirement class="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="@$plundererSuccess" />
			</item>
		</append>

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupZpackBoss']">
			<lootgroup name="groupTreasure_LegendPart">
				<item name="UniqueParts" count="1,3" />
			</lootgroup>		
		</insertAfter>

	<!-- Adding Legendary Parts to Treasures -->

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupBuriedTreasure']/item[@group='groupAmmoPileLarge']">
			<item group="groupTreasure_LegendPart" prob=".2" force_prob="true" />
		</insertAfter>

	<insertAfter xpath="/lootcontainers/lootcontainer[@name='roboticDrone']">
			<lootcontainer name="roboticDrone1" count="0" size="2,2" sound_open="UseActions/vehicle_storage_open" open_time="0" sound_close="UseActions/vehicle_storage_close" loot_quality_template="qualBaseTemplate"></lootcontainer>
		</insertAfter>


	<!-- Z_Radiostation | loot.xml -->

	<append xpath="/lootcontainers">
			<!-- lootgroups EXPEDITION REWARD -->
			<lootgroup name="reward_expReconnaissance">
				<item name="reward_expReconnaissance" count="1" />
			</lootgroup>
			<lootgroup name="reward_expActivity">
				<item name="reward_expActivity" count="1" />
			</lootgroup>
			<lootgroup name="reward_expInfection">
				<item name="reward_expInfection" count="1" />
			</lootgroup>
			<lootgroup name="reward_expDeadzone">
				<item name="reward_expDeadzone" count="1" />
			</lootgroup>		

			<!-- lootgroups ALLOYS -->
			<lootgroup name="SmallLightAlloys">
				<item name="resourceUltraLightAlloys" count="10" />
			</lootgroup>
			<lootgroup name="SmallStrengthAlloys">
				<item name="resourceUltraStrengthAlloys" count="10" />
			</lootgroup>
			<lootgroup name="SmallExperimentalAlloys">
				<item name="resourceExperimentalAlloys" count="10" />
			</lootgroup>
			<lootgroup name="MediumLightAlloys">
				<item name="resourceUltraLightAlloys" count="50" />
			</lootgroup>
			<lootgroup name="MediumStrengthAlloys">
				<item name="resourceUltraStrengthAlloys" count="50" />
			</lootgroup>
			<lootgroup name="MediumExperimentalAlloys">
				<item name="resourceExperimentalAlloys" count="50" />
			</lootgroup>
			<lootgroup name="BigLightAlloys">
				<item name="resourceUltraLightAlloys" count="100" />
			</lootgroup>
			<lootgroup name="BigStrengthAlloys">
				<item name="resourceUltraStrengthAlloys" count="100" />
			</lootgroup>
			<lootgroup name="BigExperimentalAlloys">
				<item name="resourceExperimentalAlloys" count="100" />
			</lootgroup>

			<!-- lootgroups AMMO -->
			<lootgroup name="762DU_100">
				<item name="reward762DU_100Bundle" count="1" />
			</lootgroup>
			<lootgroup name="762DU_1000">
				<item name="reward762DU_1000Bundle" count="1" />
			</lootgroup>
			<lootgroup name="762DU_5000">
				<item name="reward762DU_5000Bundle" count="1" />
			</lootgroup>
			<lootgroup name="44MagnumDU_100">
				<item name="reward44MagnumDU_100Bundle" count="1" />
			</lootgroup>
			<lootgroup name="44MagnumDU_1000">
				<item name="reward44MagnumDU_1000Bundle" count="1" />
			</lootgroup>
			<lootgroup name="44MagnumDU_5000">
				<item name="reward44MagnumDU_5000Bundle" count="1" />
			</lootgroup>
			<lootgroup name="9mmDU_100">
				<item name="reward9mmDU_100Bundle" count="1" />
			</lootgroup>
			<lootgroup name="9mmDU_1000">
				<item name="reward9mmDU_1000Bundle" count="1" />
			</lootgroup>
			<lootgroup name="9mmDU_5000">
				<item name="reward9mmDU_5000Bundle" count="1" />
			</lootgroup>
			<lootgroup name="ShotgunDU_100">
				<item name="rewardShotgunDU_100Bundle" count="1" />
			</lootgroup>
			<lootgroup name="ShotgunDU_1000">
				<item name="rewardShotgunDU_1000Bundle" count="1" />
			</lootgroup>
			<lootgroup name="ShotgunDU_5000">
				<item name="rewardShotgunDU_5000Bundle" count="1" />
			</lootgroup>
			<lootgroup name="TurretDU_1500">
				<item name="rewardTurretDU_1500Bundle" count="1" />
			</lootgroup>
			<lootgroup name="TurretDU_9000">
				<item name="rewardTurretDU_9000Bundle" count="1" />
			</lootgroup>

			<!-- lootgroups Rare medicines -->
			<lootgroup name="RareMedicines_Small">
				<item name="rewardRareMedicines_SmallBundle" count="1" />
			</lootgroup>
			<lootgroup name="RareMedicines_Big">
				<item name="rewardRareMedicines_BigBundle" count="1" />
			</lootgroup>

			<!-- ALLOYS -->
			<lootcontainer name="rewardSmallLightAlloys" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="SmallLightAlloys" />
			</lootcontainer>
			<lootcontainer name="rewardSmallStrengthAlloys" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="SmallStrengthAlloys" />
			</lootcontainer>
			<lootcontainer name="rewardSmallExperimentalAlloys" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="SmallExperimentalAlloys" />
			</lootcontainer>

			<lootcontainer name="rewardMediumLightAlloys" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="MediumLightAlloys" />
			</lootcontainer>
			<lootcontainer name="rewardMediumStrengthAlloys" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="MediumStrengthAlloys" />
			</lootcontainer>
			<lootcontainer name="rewardMediumExperimentalAlloys" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="MediumExperimentalAlloys" />
			</lootcontainer>

			<lootcontainer name="rewardBigLightAlloys" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="BigLightAlloys" />
			</lootcontainer>
			<lootcontainer name="rewardBigStrengthAlloys" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="BigStrengthAlloys" />
			</lootcontainer>
			<lootcontainer name="rewardBigExperimentalAlloys" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="BigExperimentalAlloys" />
			</lootcontainer>

			<!-- AMMO -->
			<lootcontainer name="reward762DU_100" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="762DU_100" />
			</lootcontainer>
			<lootcontainer name="reward762DU_1000" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="762DU_1000" />
			</lootcontainer>
			<lootcontainer name="reward762DU_5000" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="762DU_5000" />
			</lootcontainer>
			<lootcontainer name="reward44MagnumDU_100" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="44MagnumDU_100" />
			</lootcontainer>
			<lootcontainer name="reward44MagnumDU_1000" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="44MagnumDU_1000" />
			</lootcontainer>
			<lootcontainer name="reward44MagnumDU_5000" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="44MagnumDU_5000" />
			</lootcontainer>
			<lootcontainer name="reward9mmDU_100" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="9mmDU_100" />
			</lootcontainer>
			<lootcontainer name="reward9mmDU_1000" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="9mmDU_1000" />
			</lootcontainer>
			<lootcontainer name="reward9mmDU_5000" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="9mmDU_5000" />
			</lootcontainer>
			<lootcontainer name="rewardShotgunDU_100" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="ShotgunDU_100" />
			</lootcontainer>
			<lootcontainer name="rewardShotgunDU_1000" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="ShotgunDU_1000" />
			</lootcontainer>
			<lootcontainer name="rewardShotgunDU_5000" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="ShotgunDU_5000" />
			</lootcontainer>
			<lootcontainer name="rewardTurretDU_1500" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="TurretDU_1500" />
			</lootcontainer>
			<lootcontainer name="rewardTurretDU_9000" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="TurretDU_9000" />
			</lootcontainer>

			<!-- Medicines -->
			<lootcontainer name="rewardRareMedicines_Small" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="RareMedicines_Small" />
			</lootcontainer>
			<lootcontainer name="rewardRareMedicines_Big" count="1" size="6,1" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="qualBaseTemplate" ignore_loot_abundance="true">
				<item group="RareMedicines_Big" />
			</lootcontainer>

		</append>


	<!-- Z_RareItems | loot.xml -->

	<!-- Adapted to the current vanilla lootqualitytemplates.
		     The mod keeps the old Q6 progression logic, but now uses the live level ranges from the game. -->

	<!-- Tier 0 -->

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT0']/qualitytemplate[@level='25,27']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT0']/qualitytemplate[@level='28,30']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT0']/qualitytemplate[@level='31,33']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT0']/qualitytemplate[@level='34,36']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT0']/qualitytemplate[@level='37,999999']" />

	<insertAfter xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT0']/qualitytemplate[@level='22,24']">
			<qualitytemplate level="25,27" default_quality="1">
				<loot quality="4" prob="0.25" />
				<loot quality="5" prob="0.5" />
				<loot quality="6" prob="0.1" />
			</qualitytemplate>
			<qualitytemplate level="28,30" default_quality="1">
				<loot quality="4" prob="0.1" />
				<loot quality="5" prob="0.35" />
				<loot quality="6" prob="0.2" />
			</qualitytemplate>
			<qualitytemplate level="31,33" default_quality="1">
				<loot quality="5" prob="0.3" />
				<loot quality="6" prob="0.3" />
			</qualitytemplate>
			<qualitytemplate level="34,36" default_quality="1">
				<loot quality="5" prob="0.25" />
				<loot quality="6" prob="0.4" />
			</qualitytemplate>
			<qualitytemplate level="37,999999" default_quality="1">
				<loot quality="5" prob="0.1" />
				<loot quality="6" prob="0.5" />
			</qualitytemplate>
		</insertAfter>

	<!-- Tier 1 -->

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT1']/qualitytemplate[@level='69,71']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT1']/qualitytemplate[@level='72,74']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT1']/qualitytemplate[@level='75,77']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT1']/qualitytemplate[@level='78,80']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT1']/qualitytemplate[@level='81,83']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT1']/qualitytemplate[@level='84,86']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT1']/qualitytemplate[@level='87,89']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT1']/qualitytemplate[@level='90,92']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT1']/qualitytemplate[@level='93,95']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT1']/qualitytemplate[@level='96,98']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT1']/qualitytemplate[@level='99,101']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT1']/qualitytemplate[@level='102,104']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT1']/qualitytemplate[@level='105,999999']" />

	<insertAfter xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT1']/qualitytemplate[@level='66,68']">
			<qualitytemplate level="69,71" default_quality="1">
				<loot quality="3" prob="0.2" />
				<loot quality="4" prob="0.55" />
				<loot quality="5" prob="0.85" />
			</qualitytemplate>
			<qualitytemplate level="72,74" default_quality="1">
				<loot quality="3" prob="0.15" />
				<loot quality="4" prob="0.5" />
				<loot quality="5" prob="0.75" />
				<loot quality="6" prob="0.02" />
			</qualitytemplate>
			<qualitytemplate level="75,77" default_quality="1">
				<loot quality="3" prob="0.1" />
				<loot quality="4" prob="0.45" />
				<loot quality="5" prob="0.7" />
				<loot quality="6" prob="0.06" />
			</qualitytemplate>
			<qualitytemplate level="78,80" default_quality="1">
				<loot quality="4" prob="0.4" />
				<loot quality="5" prob="0.65" />
				<loot quality="6" prob="0.1" />
			</qualitytemplate>
			<qualitytemplate level="81,83" default_quality="1">
				<loot quality="4" prob="0.35" />
				<loot quality="5" prob="0.6" />
				<loot quality="6" prob="0.14" />
			</qualitytemplate>
			<qualitytemplate level="84,86" default_quality="1">
				<loot quality="4" prob="0.32" />
				<loot quality="5" prob="0.55" />
				<loot quality="6" prob="0.18" />
			</qualitytemplate>
			<qualitytemplate level="87,89" default_quality="1">
				<loot quality="4" prob="0.29" />
				<loot quality="5" prob="0.5" />
				<loot quality="6" prob="0.22" />
			</qualitytemplate>
			<qualitytemplate level="90,92" default_quality="1">
				<loot quality="4" prob="0.26" />
				<loot quality="5" prob="0.45" />
				<loot quality="6" prob="0.26" />
			</qualitytemplate>
			<qualitytemplate level="93,95" default_quality="1">
				<loot quality="4" prob="0.23" />
				<loot quality="5" prob="0.4" />
				<loot quality="6" prob="0.3" />
			</qualitytemplate>
			<qualitytemplate level="96,98" default_quality="1">
				<loot quality="4" prob="0.2" />
				<loot quality="5" prob="0.35" />
				<loot quality="6" prob="0.34" />
			</qualitytemplate>
			<qualitytemplate level="99,101" default_quality="1">
				<loot quality="4" prob="0.15" />
				<loot quality="5" prob="0.3" />
				<loot quality="6" prob="0.38" />
			</qualitytemplate>
			<qualitytemplate level="102,104" default_quality="1">
				<loot quality="4" prob="0.1" />
				<loot quality="5" prob="0.2" />
				<loot quality="6" prob="0.4" />
			</qualitytemplate>
			<qualitytemplate level="105,999999" default_quality="1">
				<loot quality="4" prob="0.05" />
				<loot quality="5" prob="0.1" />
				<loot quality="6" prob="0.4" />
			</qualitytemplate>
		</insertAfter>

	<!-- Tier 2 -->

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT2']/qualitytemplate[@level='127,129']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT2']/qualitytemplate[@level='130,132']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT2']/qualitytemplate[@level='133,135']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT2']/qualitytemplate[@level='136,138']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT2']/qualitytemplate[@level='139,141']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT2']/qualitytemplate[@level='142,144']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT2']/qualitytemplate[@level='145,147']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT2']/qualitytemplate[@level='148,150']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT2']/qualitytemplate[@level='151,153']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT2']/qualitytemplate[@level='154,156']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT2']/qualitytemplate[@level='157,159']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT2']/qualitytemplate[@level='160,162']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT2']/qualitytemplate[@level='163,999999']" />

	<insertAfter xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT2']/qualitytemplate[@level='124,126']">
			<qualitytemplate level="127,129" default_quality="1">
				<loot quality="3" prob="0.2" />
				<loot quality="4" prob="0.55" />
				<loot quality="5" prob="0.85" />
			</qualitytemplate>
			<qualitytemplate level="130,132" default_quality="1">
				<loot quality="3" prob="0.15" />
				<loot quality="4" prob="0.5" />
				<loot quality="5" prob="0.75" />
				<loot quality="6" prob="0.015" />
			</qualitytemplate>
			<qualitytemplate level="133,135" default_quality="1">
				<loot quality="3" prob="0.1" />
				<loot quality="4" prob="0.45" />
				<loot quality="5" prob="0.7" />
				<loot quality="6" prob="0.045" />
			</qualitytemplate>
			<qualitytemplate level="136,138" default_quality="1">
				<loot quality="4" prob="0.4" />
				<loot quality="5" prob="0.65" />
				<loot quality="6" prob="0.075" />
			</qualitytemplate>
			<qualitytemplate level="139,141" default_quality="1">
				<loot quality="4" prob="0.35" />
				<loot quality="5" prob="0.6" />
				<loot quality="6" prob="0.105" />
			</qualitytemplate>
			<qualitytemplate level="142,144" default_quality="1">
				<loot quality="4" prob="0.32" />
				<loot quality="5" prob="0.55" />
				<loot quality="6" prob="0.135" />
			</qualitytemplate>
			<qualitytemplate level="145,147" default_quality="1">
				<loot quality="4" prob="0.29" />
				<loot quality="5" prob="0.5" />
				<loot quality="6" prob="0.165" />
			</qualitytemplate>
			<qualitytemplate level="148,150" default_quality="1">
				<loot quality="4" prob="0.26" />
				<loot quality="5" prob="0.45" />
				<loot quality="6" prob="0.195" />
			</qualitytemplate>
			<qualitytemplate level="151,153" default_quality="1">
				<loot quality="4" prob="0.23" />
				<loot quality="5" prob="0.4" />
				<loot quality="6" prob="0.225" />
			</qualitytemplate>
			<qualitytemplate level="154,156" default_quality="1">
				<loot quality="4" prob="0.2" />
				<loot quality="5" prob="0.35" />
				<loot quality="6" prob="0.255" />
			</qualitytemplate>
			<qualitytemplate level="157,159" default_quality="1">
				<loot quality="4" prob="0.15" />
				<loot quality="5" prob="0.3" />
				<loot quality="6" prob="0.285" />
			</qualitytemplate>
			<qualitytemplate level="160,162" default_quality="1">
				<loot quality="4" prob="0.1" />
				<loot quality="5" prob="0.2" />
				<loot quality="6" prob="0.3" />
			</qualitytemplate>
			<qualitytemplate level="163,999999" default_quality="1">
				<loot quality="4" prob="0.05" />
				<loot quality="5" prob="0.1" />
				<loot quality="6" prob="0.3" />
			</qualitytemplate>
		</insertAfter>

	<!-- Tier 3 -->

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT3']/qualitytemplate[@level='167,169']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT3']/qualitytemplate[@level='170,172']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT3']/qualitytemplate[@level='173,175']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT3']/qualitytemplate[@level='176,178']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT3']/qualitytemplate[@level='179,181']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT3']/qualitytemplate[@level='182,999999']" />

	<insertAfter xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT3']/qualitytemplate[@level='164,166']">
			<qualitytemplate level="167,169" default_quality="1">
				<loot quality="3" prob="0.2" />
				<loot quality="4" prob="0.75" />
				<loot quality="5" prob="1" />
				<loot quality="6" prob="0.01" />
			</qualitytemplate>
			<qualitytemplate level="170,172" default_quality="1">
				<loot quality="3" prob="0.1" />
				<loot quality="4" prob="0.55" />
				<loot quality="5" prob="1" />
				<loot quality="6" prob="0.03" />
			</qualitytemplate>
			<qualitytemplate level="173,175" default_quality="1">
				<loot quality="4" prob="0.35" />
				<loot quality="5" prob="0.85" />
				<loot quality="6" prob="0.06" />
			</qualitytemplate>
			<qualitytemplate level="176,178" default_quality="1">
				<loot quality="4" prob="0.25" />
				<loot quality="5" prob="0.65" />
				<loot quality="6" prob="0.1" />
			</qualitytemplate>
			<qualitytemplate level="179,181" default_quality="1">
				<loot quality="4" prob="0.15" />
				<loot quality="5" prob="0.45" />
				<loot quality="6" prob="0.15" />
			</qualitytemplate>
			<qualitytemplate level="182,999999" default_quality="1">
				<loot quality="4" prob="0.05" />
				<loot quality="5" prob="0.15" />
				<loot quality="6" prob="0.2" />
			</qualitytemplate>
		</insertAfter>

	<!-- Armor -->

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='101,102']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='103,104']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='105,106']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='107,108']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='109,110']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='111,112']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='113,114']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='115,116']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='117,118']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='119,120']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='121,122']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='123,124']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='125,126']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='127,128']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='129,130']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='131,132']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='133,134']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='135,136']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='137,138']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='139,140']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='141,142']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='143,144']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='145,146']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='147,148']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='149,150']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='151,152']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='153,154']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='155,156']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='157,158']" />

	<remove xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='159,999999']" />

	<insertAfter xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='99,100']">
			<qualitytemplate level="101,102" default_quality="1">
				<loot quality="2" prob="0.13" />
				<loot quality="3" prob="0.27" />
				<loot quality="4" prob="1" />
				<loot quality="6" prob="0.02" />
			</qualitytemplate>
			<qualitytemplate level="103,104" default_quality="1">
				<loot quality="2" prob="0.12" />
				<loot quality="3" prob="0.21" />
				<loot quality="4" prob="1" />
				<loot quality="6" prob="0.04" />
			</qualitytemplate>
			<qualitytemplate level="105,106" default_quality="1">
				<loot quality="2" prob="0.1" />
				<loot quality="3" prob="0.15" />
				<loot quality="4" prob="1" />
				<loot quality="6" prob="0.06" />
			</qualitytemplate>
			<qualitytemplate level="107,108" default_quality="1">
				<loot quality="3" prob="0.3" />
				<loot quality="4" prob="0.85" />
				<loot quality="5" prob="1" />
				<loot quality="6" prob="0.06" />
			</qualitytemplate>
			<qualitytemplate level="109,110" default_quality="1">
				<loot quality="3" prob="0.28" />
				<loot quality="4" prob="0.79" />
				<loot quality="5" prob="1" />
				<loot quality="6" prob="0.06" />
			</qualitytemplate>
			<qualitytemplate level="111,112" default_quality="1">
				<loot quality="3" prob="0.27" />
				<loot quality="4" prob="0.73" />
				<loot quality="5" prob="1" />
				<loot quality="6" prob="0.08" />
			</qualitytemplate>
			<qualitytemplate level="113,114" default_quality="1">
				<loot quality="3" prob="0.25" />
				<loot quality="4" prob="0.68" />
				<loot quality="5" prob="1" />
				<loot quality="6" prob="0.1" />
			</qualitytemplate>
			<qualitytemplate level="115,116" default_quality="1">
				<loot quality="3" prob="0.23" />
				<loot quality="4" prob="0.62" />
				<loot quality="5" prob="1" />
				<loot quality="6" prob="0.11" />
			</qualitytemplate>
			<qualitytemplate level="117,118" default_quality="1">
				<loot quality="3" prob="0.22" />
				<loot quality="4" prob="0.56" />
				<loot quality="5" prob="1" />
				<loot quality="6" prob="0.13" />
			</qualitytemplate>
			<qualitytemplate level="119,120" default_quality="1">
				<loot quality="3" prob="0.2" />
				<loot quality="4" prob="0.5" />
				<loot quality="5" prob="1" />
				<loot quality="6" prob="0.14" />
			</qualitytemplate>
			<qualitytemplate level="121,122" default_quality="1">
				<loot quality="3" prob="0.18" />
				<loot quality="4" prob="0.44" />
				<loot quality="5" prob="1" />
				<loot quality="6" prob="0.16" />
			</qualitytemplate>
			<qualitytemplate level="123,124" default_quality="1">
				<loot quality="3" prob="0.17" />
				<loot quality="4" prob="0.38" />
				<loot quality="5" prob="1" />
				<loot quality="6" prob="0.18" />
			</qualitytemplate>
			<qualitytemplate level="125,126" default_quality="1">
				<loot quality="3" prob="0.15" />
				<loot quality="4" prob="0.33" />
				<loot quality="5" prob="1" />
				<loot quality="6" prob="0.2" />
			</qualitytemplate>
			<qualitytemplate level="127,128" default_quality="1">
				<loot quality="3" prob="0.13" />
				<loot quality="4" prob="0.27" />
				<loot quality="5" prob="1" />
				<loot quality="6" prob="0.21" />
			</qualitytemplate>
			<qualitytemplate level="129,130" default_quality="1">
				<loot quality="3" prob="0.12" />
				<loot quality="4" prob="0.21" />
				<loot quality="5" prob="1" />
				<loot quality="6" prob="0.23" />
			</qualitytemplate>
			<qualitytemplate level="131,132" default_quality="1">
				<loot quality="3" prob="0.1" />
				<loot quality="4" prob="0.15" />
				<loot quality="5" prob="1" />
				<loot quality="6" prob="0.24" />
			</qualitytemplate>
			<qualitytemplate level="133,134" default_quality="1">
				<loot quality="4" prob="0.3" />
				<loot quality="5" prob="0.85" />
				<loot quality="6" prob="0.26" />
			</qualitytemplate>
			<qualitytemplate level="135,136" default_quality="1">
				<loot quality="4" prob="0.28" />
				<loot quality="5" prob="0.8" />
				<loot quality="6" prob="0.28" />
			</qualitytemplate>
			<qualitytemplate level="137,138" default_quality="1">
				<loot quality="4" prob="0.27" />
				<loot quality="5" prob="0.74" />
				<loot quality="6" prob="0.3" />
			</qualitytemplate>
			<qualitytemplate level="139,140" default_quality="1">
				<loot quality="4" prob="0.25" />
				<loot quality="5" prob="0.69" />
				<loot quality="6" prob="0.31" />
			</qualitytemplate>
			<qualitytemplate level="141,142" default_quality="1">
				<loot quality="4" prob="0.24" />
				<loot quality="5" prob="0.63" />
				<loot quality="6" prob="0.33" />
			</qualitytemplate>
			<qualitytemplate level="143,144" default_quality="1">
				<loot quality="4" prob="0.22" />
				<loot quality="5" prob="0.58" />
				<loot quality="6" prob="0.34" />
			</qualitytemplate>
			<qualitytemplate level="145,146" default_quality="1">
				<loot quality="4" prob="0.21" />
				<loot quality="5" prob="0.53" />
				<loot quality="6" prob="0.36" />
			</qualitytemplate>
			<qualitytemplate level="147,148" default_quality="1">
				<loot quality="4" prob="0.19" />
				<loot quality="5" prob="0.47" />
				<loot quality="6" prob="0.38" />
			</qualitytemplate>
			<qualitytemplate level="149,150" default_quality="1">
				<loot quality="4" prob="0.18" />
				<loot quality="5" prob="0.42" />
				<loot quality="6" prob="0.4" />
			</qualitytemplate>
			<qualitytemplate level="151,152" default_quality="1">
				<loot quality="4" prob="0.16" />
				<loot quality="5" prob="0.37" />
				<loot quality="6" prob="0.4" />
			</qualitytemplate>
			<qualitytemplate level="153,154" default_quality="1">
				<loot quality="4" prob="0.15" />
				<loot quality="5" prob="0.31" />
				<loot quality="6" prob="0.4" />
			</qualitytemplate>
			<qualitytemplate level="155,156" default_quality="1">
				<loot quality="4" prob="0.13" />
				<loot quality="5" prob="0.26" />
				<loot quality="6" prob="0.4" />
			</qualitytemplate>
			<qualitytemplate level="157,158" default_quality="1">
				<loot quality="4" prob="0.12" />
				<loot quality="5" prob="0.2" />
				<loot quality="6" prob="0.4" />
			</qualitytemplate>
			<qualitytemplate level="159,999999" default_quality="1">
				<loot quality="4" prob="0.1" />
				<loot quality="5" prob="0.15" />
				<loot quality="6" prob="0.4" />
			</qualitytemplate>
		</insertAfter>

	<!-- *** xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

	<!-- RANGE WEAPON -->

	<!-- *** xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

	<!-- *** xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

	<!-- RIFLE - TIER 0 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_DeadEye']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT0_DeadEye" loot_quality_template="QLTemplateT0">
				<item name="gunRifleT0PipeRifle" />
				<item name="gunRifleT0PipeRifleRareCrusher" prob=".15" />
				<item name="gunRifleT0PipeRifleRareKnockdown" prob=".15" />
				<item name="gunRifleT0PipeRifleRareFasthands" prob=".15" />
			</lootgroup>
		</insertAfter>

	<!-- RIFLE - TIER 1 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT1_DeadEye']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT1_DeadEye" loot_quality_template="QLTemplateT1">
				<item name="gunRifleT1HuntingRifle" />
				<item name="gunRifleT1HuntingRifleRareExperienced" prob=".15" />
				<item name="gunRifleT1HuntingRifleRareApple" prob=".15" />
				<item name="gunRifleT1HuntingRifleRareFasthands" prob=".15" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT1']">
			<item name="gunRifleT1HuntingRifleRareExperienced" prob=".15" />
			<item name="gunRifleT1HuntingRifleRareApple" prob=".15" />
			<item name="gunRifleT1HuntingRifleRareFasthands" prob=".15" />
		</append>

	<!-- RIFLE - TIER 2 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT2_DeadEye']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT2_DeadEye" loot_quality_template="QLTemplateT2">
				<item name="gunRifleT2LeverActionRifle" />
				<item name="gunRifleT2LeverActionRifleRareUniversal" prob=".15" />
				<item name="gunRifleT2LeverActionRifleRareVampire" prob=".15" />
				<item name="gunRifleT2LeverActionRifleRareUnkillable" prob=".15" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT2']">
			<item name="gunRifleT2LeverActionRifleRareUniversal" prob=".15" />
			<item name="gunRifleT2LeverActionRifleRareVampire" prob=".15" />
			<item name="gunRifleT2LeverActionRifleRareUnkillable" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<item name="gunRifleT2LeverActionRifleRareUniversal" prob=".15" />
			<item name="gunRifleT2LeverActionRifleRareVampire" prob=".15" />
			<item name="gunRifleT2LeverActionRifleRareUnkillable" prob=".15" />
		</append>

	<!-- RIFLE - TIER 3 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_DeadEye']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT3_DeadEye" loot_quality_template="QLTemplateT3">
				<item name="gunRifleT3SniperRifle" />
				<item name="gunRifleT3SniperRifleRareCrusher" prob=".15" />
				<item name="gunRifleT3SniperRifleRareUnkillable" prob=".15" />
				<item name="gunRifleT3SniperRifleRareKnockdown" prob=".15" />
				<item name="gunRifleT3SniperRifleRareStable" prob=".15" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT3']">
			<item name="gunRifleT3SniperRifleRareCrusher" prob=".15" />
			<item name="gunRifleT3SniperRifleRareUnkillable" prob=".15" />
			<item name="gunRifleT3SniperRifleRareKnockdown" prob=".15" />
			<item name="gunRifleT3SniperRifleRareStable" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<item name="gunRifleT3SniperRifleRareCrusher" prob=".15" />
			<item name="gunRifleT3SniperRifleRareUnkillable" prob=".15" />
			<item name="gunRifleT3SniperRifleRareKnockdown" prob=".15" />
			<item name="gunRifleT3SniperRifleRareStable" prob=".15" />
		</append>

	<!-- *** xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

	<!-- SHOTGUN - TIER 0 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_Boomstick']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT0_Boomstick" loot_quality_template="QLTemplateT0">
				<item name="gunShotgunT0PipeShotgun" />
				<item name="gunShotgunT0PipeShotgunRareCrusher" prob=".15" />
				<item name="gunShotgunT0PipeShotgunRareExperienced" prob=".15" />
				<item name="gunShotgunT0PipeShotgunRareFasthands" prob=".15" />
			</lootgroup>
		</insertAfter>

	<!-- SHOTGUN - TIER 1 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT1_Boomstick']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT1_Boomstick" loot_quality_template="QLTemplateT1">
				<item name="gunShotgunT1DoubleBarrel" />
				<item name="gunShotgunT1DoubleBarrelRareSweeper" prob=".15" />
				<item name="gunShotgunT1DoubleBarrelRareUnkillable" prob=".15" />
				<item name="gunShotgunT1DoubleBarrelRareFasthands" prob=".15" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT1']">
			<item name="gunShotgunT1DoubleBarrelRareSweeper" prob=".15" />
			<item name="gunShotgunT1DoubleBarrelRareUnkillable" prob=".15" />
			<item name="gunShotgunT1DoubleBarrelRareFasthands" prob=".15" />
		</append>

	<!-- SHOTGUN - TIER 2 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT2_Boomstick']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT2_Boomstick" loot_quality_template="QLTemplateT2">
				<item name="gunShotgunT2PumpShotgun" />
				<item name="gunShotgunT2PumpShotgunRareCrusher" prob=".15" />
				<item name="gunShotgunT2PumpShotgunRareExperienced" prob=".15" />
				<item name="gunShotgunT2PumpShotgunRareUniversal" prob=".15" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT2']">
			<item name="gunShotgunT2PumpShotgunRareCrusher" prob=".15" />
			<item name="gunShotgunT2PumpShotgunRareExperienced" prob=".15" />
			<item name="gunShotgunT2PumpShotgunRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<item name="gunShotgunT2PumpShotgunRareCrusher" prob=".15" />
			<item name="gunShotgunT2PumpShotgunRareExperienced" prob=".15" />
			<item name="gunShotgunT2PumpShotgunRareUniversal" prob=".15" />
		</append>

	<!-- SHOTGUN - TIER 3 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_Boomstick']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT3_Boomstick" loot_quality_template="QLTemplateT3">
				<item name="gunShotgunT3AutoShotgun" />
				<item name="gunShotgunT3AutoShotgunRareCrusher" prob=".15" />
				<item name="gunShotgunT3AutoShotgunRareUnkillable" prob=".15" />
				<item name="gunShotgunT3AutoShotgunRareSnowstorm" prob=".15" />
				<item name="gunShotgunT3AutoShotgunRareUniversal" prob=".15" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT3']">
			<item name="gunShotgunT3AutoShotgunRareCrusher" prob=".15" />
			<item name="gunShotgunT3AutoShotgunRareUnkillable" prob=".15" />
			<item name="gunShotgunT3AutoShotgunRareSnowstorm" prob=".15" />
			<item name="gunShotgunT3AutoShotgunRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<item name="gunShotgunT3AutoShotgunRareCrusher" prob=".15" />
			<item name="gunShotgunT3AutoShotgunRareUnkillable" prob=".15" />
			<item name="gunShotgunT3AutoShotgunRareSnowstorm" prob=".15" />
			<item name="gunShotgunT3AutoShotgunRareUniversal" prob=".15" />
		</append>

	<!-- *** xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

	<!-- AUTOMATIC WEAPON - TIER 0 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_Machinegunner']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT0_Machinegunner" loot_quality_template="QLTemplateT0">
				<item name="gunMGT0PipeMachineGun" />
				<item name="gunMGT0PipeMachineGunRareCrusher" prob=".15" />
				<item name="gunMGT0PipeMachineGunRareUniversal" prob=".15" />
				<item name="gunMGT0PipeMachineGunRareUnkillable" prob=".15" />
			</lootgroup>
		</insertAfter>

	<!-- AUTOMATIC WEAPON - TIER 1 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT1_Machinegunner']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT1_Machinegunner" loot_quality_template="QLTemplateT1">
				<item name="gunMGT1AK47" />
				<item name="gunMGT1AK47RareCrusher" prob=".15" />
				<item name="gunMGT1AK47RareExperienced" prob=".15" />
				<item name="gunMGT1AK47RareUnkillable" prob=".15" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='prefabQuestLoot']">
			<item name="gunMGT1AK47RareCrusher" mods="barrelAttachments,sideAttachments,smallTopAttachments,trigger" mod_chance=".50" prob=".15" />
			<item name="gunMGT1AK47RareExperienced" mods="barrelAttachments,sideAttachments,smallTopAttachments,trigger" mod_chance=".50" prob=".15" />
			<item name="gunMGT1AK47RareUnkillable" mods="barrelAttachments,sideAttachments,smallTopAttachments,trigger" mod_chance=".50" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT1']">
			<item name="gunMGT1AK47RareCrusher" prob=".15" />
			<item name="gunMGT1AK47RareExperienced" prob=".15" />
			<item name="gunMGT1AK47RareUnkillable" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_AK47']">
			<item name="gunMGT1AK47RareCrusher" prob=".15" />
			<item name="gunMGT1AK47RareExperienced" prob=".15" />
			<item name="gunMGT1AK47RareUnkillable" prob=".15" />
		</append>

	<!-- AUTOMATIC WEAPON - TIER 2 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT2_Machinegunner']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT2_Machinegunner" loot_quality_template="QLTemplateT2">
				<item name="gunMGT2TacticalAR" />
				<item name="gunMGT2TacticalARRareRapidfire" prob=".15" />
				<item name="gunMGT2TacticalARRareApple" prob=".15" />
				<item name="gunMGT2TacticalARRareExperienced" prob=".15" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT2']">
			<item name="gunMGT2TacticalARRareRapidfire" prob=".15" />
			<item name="gunMGT2TacticalARRareApple" prob=".15" />
			<item name="gunMGT2TacticalARRareExperienced" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<item name="gunMGT2TacticalARRareRapidfire" prob=".15" />
			<item name="gunMGT2TacticalARRareApple" prob=".15" />
			<item name="gunMGT2TacticalARRareExperienced" prob=".15" />
		</append>

	<!-- AUTOMATIC WEAPON - TIER 3 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_Machinegunner']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT3_Machinegunner" loot_quality_template="QLTemplateT3">
				<item name="gunMGT3M60" />
				<item name="gunMGT3M60RareSnowstorm" prob=".15" />
				<item name="gunMGT3M60RareUniversal" prob=".15" />
				<item name="gunMGT3M60RareUnkillable" prob=".15" />
				<item name="gunMGT3M60RareStable" prob=".15" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT3']">
			<item name="gunMGT3M60RareSnowstorm" prob=".15" />
			<item name="gunMGT3M60RareUniversal" prob=".15" />
			<item name="gunMGT3M60RareUnkillable" prob=".15" />
			<item name="gunMGT3M60RareStable" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<item name="gunMGT3M60RareSnowstorm" prob=".15" />
			<item name="gunMGT3M60RareUniversal" prob=".15" />
			<item name="gunMGT3M60RareUnkillable" prob=".15" />
			<item name="gunMGT3M60RareStable" prob=".15" />
		</append>

	<!-- *** xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

	<!-- ARCHERY - TIER 0 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_Archery']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT0_Archery" loot_quality_template="QLTemplateT0">
				<item name="gunBowT0PrimitiveBow" />
				<item name="gunBowT0PrimitiveBowRareRobinhood" prob=".15" />
				<item name="gunBowT0PrimitiveBowRareNinja" prob=".15" />
				<item name="gunBowT0PrimitiveBowRareVampire" prob=".15" />
			</lootgroup>
		</insertAfter>

	<!-- BOW - TIER 1 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT1_Archery01']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT1_Archery01" loot_quality_template="QLTemplateT1">
				<item name="gunBowT1WoodenBow" />
				<item name="gunBowT1WoodenBowRareRobinhood" prob=".15" />
				<item name="gunBowT1WoodenBowRareNinja" prob=".15" />
				<item name="gunBowT1WoodenBowRareVampire" prob=".15" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT1']">
			<item name="gunBowT1WoodenBowRareRobinhood" prob=".15" />
			<item name="gunBowT1WoodenBowRareNinja" prob=".15" />
			<item name="gunBowT1WoodenBowRareVampire" prob=".15" />
		</append>

	<!-- CROSSBOW - TIER 1 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT1_Archery02']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT1_Archery02" loot_quality_template="QLTemplateT1">
				<item name="gunBowT1IronCrossbow" />
				<item name="gunBowT1IronCrossbowRareRobinhood" prob=".15" />
				<item name="gunBowT1IronCrossbowRareNinja" prob=".15" />
				<item name="gunBowT1IronCrossbowRareVampire" prob=".15" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT1']">
			<item name="gunBowT1IronCrossbowRareRobinhood" prob=".15" />
			<item name="gunBowT1IronCrossbowRareNinja" prob=".15" />
			<item name="gunBowT1IronCrossbowRareVampire" prob=".15" />
		</append>

	<!-- BOW - TIER 3 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_Archery01']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT3_Archery01" loot_quality_template="QLTemplateT2">
				<item name="gunBowT3CompoundBow" />
				<item name="gunBowT3CompoundBowRareRobinhood" prob=".15" />
				<item name="gunBowT3CompoundBowRareNinja" prob=".15" />
				<item name="gunBowT3CompoundBowRareVampire" prob=".15" />
			</lootgroup>
		</insertAfter>

	<!-- CROSSBOW - TIER 3 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_Archery02']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT3_Archery02" loot_quality_template="QLTemplateT2">
				<item name="gunBowT3CompoundCrossbow" />
				<item name="gunBowT3CompoundCrossbowRareRobinhood" prob=".15" />
				<item name="gunBowT3CompoundCrossbowRareNinja" prob=".15" />
				<item name="gunBowT3CompoundCrossbowRareVampire" prob=".15" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT2']">
			<item name="gunBowT3CompoundBowRareRobinhood" prob=".15" />
			<item name="gunBowT3CompoundBowRareNinja" prob=".15" />
			<item name="gunBowT3CompoundBowRareVampire" prob=".15" />
			<item name="gunBowT3CompoundCrossbowRareRobinhood" prob=".15" />
			<item name="gunBowT3CompoundCrossbowRareNinja" prob=".15" />
			<item name="gunBowT3CompoundCrossbowRareVampire" prob=".15" />
		</append>

	<!-- *** xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

	<!-- PISTOL - TIER 0 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_Gunslinger']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT0_Gunslinger" loot_quality_template="QLTemplateT0">
				<item name="gunHandgunT0PipePistol" />
				<item name="gunHandgunT0PipePistolRareExperienced" prob=".15" />
				<item name="gunHandgunT0PipePistolRareApple" prob=".15" />
				<item name="gunHandgunT0PipePistolRareFasthands" prob=".15" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='groupFootlockerWeapons01']">
			<item name="gunHandgunT0PipePistolRareExperienced" prob=".15" />
			<item name="gunHandgunT0PipePistolRareApple" prob=".15" />
			<item name="gunHandgunT0PipePistolRareFasthands" prob=".15" />
		</append>

	<!-- PISTOL - TIER 1 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT1_Gunslinger']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT1_Gunslinger" loot_quality_template="QLTemplateT1">
				<item name="gunHandgunT1Pistol" />
				<item name="gunHandgunT1PistolRareCrusher" prob=".15" />
				<item name="gunHandgunT1PistolRareUnkillable" prob=".15" />
				<item name="gunHandgunT1PistolRareUniversal" prob=".15" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT1']">
			<item name="gunHandgunT1PistolRareCrusher" prob=".15" />
			<item name="gunHandgunT1PistolRareUnkillable" prob=".15" />
			<item name="gunHandgunT1PistolRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupFootlockerWeapons02']">
			<item name="gunHandgunT1PistolRareCrusher" prob=".15" />
			<item name="gunHandgunT1PistolRareUnkillable" prob=".15" />
			<item name="gunHandgunT1PistolRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupFootlockerWeapons02']">
			<item name="gunHandgunT1PistolRareCrusher" prob=".15" />
			<item name="gunHandgunT1PistolRareUnkillable" prob=".15" />
			<item name="gunHandgunT1PistolRareUniversal" prob=".15" />
		</append>

	<!-- PISTOL - TIER 2 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT2_Gunslinger']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT2_Gunslinger" loot_quality_template="QLTemplateT2">
				<item name="gunHandgunT2Magnum44" />
				<item name="gunHandgunT2Magnum44RareFasthands" prob=".15" />
				<item name="gunHandgunT2Magnum44RareSweeper" prob=".15" />
				<item name="gunHandgunT2Magnum44RareRespect" prob=".15" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT2']">
			<item name="gunHandgunT2Magnum44RareFasthands" prob=".15" />
			<item name="gunHandgunT2Magnum44RareSweeper" prob=".15" />
			<item name="gunHandgunT2Magnum44RareRespect" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<item name="gunHandgunT2Magnum44RareFasthands" prob=".15" />
			<item name="gunHandgunT2Magnum44RareSweeper" prob=".15" />
			<item name="gunHandgunT2Magnum44RareRespect" prob=".15" />
		</append>

	<!-- SMG5 - TIER 3 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_Gunslinger01']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT3_Gunslinger01" loot_quality_template="QLTemplateT3">
				<item name="gunHandgunT3SMG5" />
				<item name="gunHandgunT3SMG5RareSnowstorm" prob=".15" />
				<item name="gunHandgunT3SMG5RareUnkillable" prob=".15" />
				<item name="gunHandgunT3SMG5RareStable" prob=".15" />
				<item name="gunHandgunT3SMG5RareUniversal" prob=".15" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT3']">
			<item name="gunHandgunT3SMG5RareSnowstorm" prob=".15" />
			<item name="gunHandgunT3SMG5RareUnkillable" prob=".15" />
			<item name="gunHandgunT3SMG5RareStable" prob=".15" />
			<item name="gunHandgunT3SMG5RareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<item name="gunHandgunT3SMG5RareSnowstorm" prob=".15" />
			<item name="gunHandgunT3SMG5RareUnkillable" prob=".15" />
			<item name="gunHandgunT3SMG5RareStable" prob=".15" />
			<item name="gunHandgunT3SMG5RareUniversal" prob=".15" />
		</append>

	<!-- PISTOL - TIER 3 -->

	<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_Gunslinger02']" />

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupAmmoRocket']">
			<lootgroup name="groupWeaponsT3_Gunslinger02" loot_quality_template="QLTemplateT3">
				<item name="gunHandgunT3DesertVulture" />
				<item name="gunHandgunT3DesertVultureRareExperienced" prob=".15" />
				<item name="gunHandgunT3DesertVultureRareUniversal" prob=".15" />
				<item name="gunHandgunT3DesertVultureRareKnockdown" prob=".15" />
				<item name="gunHandgunT3DesertVultureRareVampire" prob=".15" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT3']">
			<item name="gunHandgunT3DesertVultureRareExperienced" prob=".15" />
			<item name="gunHandgunT3DesertVultureRareUniversal" prob=".15" />
			<item name="gunHandgunT3DesertVultureRareKnockdown" prob=".15" />
			<item name="gunHandgunT3DesertVultureRareVampire" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<item name="gunHandgunT3DesertVultureRareExperienced" prob=".15" />
			<item name="gunHandgunT3DesertVultureRareUniversal" prob=".15" />
			<item name="gunHandgunT3DesertVultureRareKnockdown" prob=".15" />
			<item name="gunHandgunT3DesertVultureRareVampire" prob=".15" />
		</append>

	<!-- *** xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

	<!-- MELEE WEAPON -->

	<!-- *** xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

	<!-- *** xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

	<!-- SPEAR - TIER 0 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_All']">
			<item name="meleeWpnSpearT0StoneSpearRareConvenient" prob=".15" />
			<item name="meleeWpnSpearT0StoneSpearRareExperienced" prob=".15" />
			<item name="meleeWpnSpearT0StoneSpearRareVampire" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_Melee']">
			<item name="meleeWpnSpearT0StoneSpearRareConvenient" prob=".15" />
			<item name="meleeWpnSpearT0StoneSpearRareExperienced" prob=".15" />
			<item name="meleeWpnSpearT0StoneSpearRareVampire" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier0melee']">
			<item name="meleeWpnSpearT0StoneSpearRareConvenient" random_durability="false" prob=".15" />
			<item name="meleeWpnSpearT0StoneSpearRareExperienced" random_durability="false" prob=".15" />
			<item name="meleeWpnSpearT0StoneSpearRareVampire" random_durability="false" prob=".15" />
		</append>

	<!-- SPEAR - TIER 1 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT1_Melee']">
			<item name="meleeWpnSpearT1IronSpearRareExperienced" prob=".15" />
			<item name="meleeWpnSpearT1IronSpearRareUnkillable" prob=".15" />
			<item name="meleeWpnSpearT1IronSpearRareCrusher" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsMeleeT1']">
			<item name="meleeWpnSpearT1IronSpearRareExperienced" prob=".15" />
			<item name="meleeWpnSpearT1IronSpearRareUnkillable" prob=".15" />
			<item name="meleeWpnSpearT1IronSpearRareCrusher" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier1melee']">
			<item name="meleeWpnSpearT1IronSpearRareExperienced" random_durability="false" prob=".15" />
			<item name="meleeWpnSpearT1IronSpearRareUnkillable" random_durability="false" prob=".15" />
			<item name="meleeWpnSpearT1IronSpearRareCrusher" random_durability="false" prob=".15" />
		</append>

	<!-- SPEAR - TIER 3 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT2_Melee']">
			<item name="meleeWpnSpearT3SteelSpearRareAwl" prob=".15" />
			<item name="meleeWpnSpearT3SteelSpearRareConvenient" prob=".15" />
			<item name="meleeWpnSpearT3SteelSpearRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsMeleeT2']">
			<item name="meleeWpnSpearT3SteelSpearRareAwl" prob=".15" />
			<item name="meleeWpnSpearT3SteelSpearRareConvenient" prob=".15" />
			<item name="meleeWpnSpearT3SteelSpearRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<item name="meleeWpnSpearT3SteelSpearRareAwl" prob=".15" />
			<item name="meleeWpnSpearT3SteelSpearRareConvenient" prob=".15" />
			<item name="meleeWpnSpearT3SteelSpearRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier2melee']">
			<item name="meleeWpnSpearT3SteelSpearRareAwl" random_durability="false" prob=".15" />
			<item name="meleeWpnSpearT3SteelSpearRareConvenient" random_durability="false" prob=".15" />
			<item name="meleeWpnSpearT3SteelSpearRareUniversal" random_durability="false" prob=".15" />
		</append>

	<!-- *** xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

	<!-- CLUB - TIER 0 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_All']">
			<item name="meleeWpnClubT0WoodenClubRareConvenient" prob=".15" />
			<item name="meleeWpnClubT0WoodenClubRareCrusher" prob=".15" />
			<item name="meleeWpnClubT0WoodenClubRareKnockdown" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_Melee']">
			<item name="meleeWpnClubT0WoodenClubRareConvenient" prob=".15" />
			<item name="meleeWpnClubT0WoodenClubRareCrusher" prob=".15" />
			<item name="meleeWpnClubT0WoodenClubRareKnockdown" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier0melee']">
			<item name="meleeWpnClubT0WoodenClubRareConvenient" random_durability="false" prob=".15" />
			<item name="meleeWpnClubT0WoodenClubRareCrusher" random_durability="false" prob=".15" />
			<item name="meleeWpnClubT0WoodenClubRareKnockdown" random_durability="false" prob=".15" />
		</append>

	<!-- CLUB - TIER 1 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT1_Melee']">
			<item name="meleeWpnClubT1BaseballBatRareExperienced" prob=".15" />
			<item name="meleeWpnClubT1BaseballBatRareChampion" prob=".15" />
			<item name="meleeWpnClubT1BaseballBatRareVampire" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsMeleeT1']">
			<item name="meleeWpnClubT1BaseballBatRareExperienced" prob=".15" />
			<item name="meleeWpnClubT1BaseballBatRareChampion" prob=".15" />
			<item name="meleeWpnClubT1BaseballBatRareVampire" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier1melee']">
			<item name="meleeWpnClubT1BaseballBatRareExperienced" random_durability="false" prob=".15" />
			<item name="meleeWpnClubT1BaseballBatRareChampion" random_durability="false" prob=".15" />
			<item name="meleeWpnClubT1BaseballBatRareVampire" random_durability="false" prob=".15" />
		</append>

	<!-- CLUB - TIER 3 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT2_Melee']">
			<item name="meleeWpnClubT3SteelClubRareExperienced" prob=".15" />
			<item name="meleeWpnClubT3SteelClubRareUniversal" prob=".15" />
			<item name="meleeWpnClubT3SteelClubRareUnkillable" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsMeleeT2']">
			<item name="meleeWpnClubT3SteelClubRareExperienced" prob=".15" />
			<item name="meleeWpnClubT3SteelClubRareUniversal" prob=".15" />
			<item name="meleeWpnClubT3SteelClubRareUnkillable" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<item name="meleeWpnClubT3SteelClubRareExperienced" prob=".15" />
			<item name="meleeWpnClubT3SteelClubRareUniversal" prob=".15" />
			<item name="meleeWpnClubT3SteelClubRareUnkillable" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier2melee']">
			<item name="meleeWpnClubT3SteelClubRareExperienced" random_durability="false" prob=".15" />
			<item name="meleeWpnClubT3SteelClubRareUniversal" random_durability="false" prob=".15" />
			<item name="meleeWpnClubT3SteelClubRareUnkillable" random_durability="false" prob=".15" />
		</append>

	<!-- *** xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

	<!-- SLEDGEHAMMER - TIER 0 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_All']">
			<item name="meleeWpnSledgeT0StoneSledgehammerRareConvenient" prob=".15" />
			<item name="meleeWpnSledgeT0StoneSledgehammerRareCrusher" prob=".15" />
			<item name="meleeWpnSledgeT0StoneSledgehammerRareKnockdown" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_Melee']">
			<item name="meleeWpnSledgeT0StoneSledgehammerRareConvenient" prob=".15" />
			<item name="meleeWpnSledgeT0StoneSledgehammerRareCrusher" prob=".15" />
			<item name="meleeWpnSledgeT0StoneSledgehammerRareKnockdown" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier0melee']">
			<item name="meleeWpnSledgeT0StoneSledgehammerRareConvenient" random_durability="false" prob=".15" />
			<item name="meleeWpnSledgeT0StoneSledgehammerRareCrusher" random_durability="false" prob=".15" />
			<item name="meleeWpnSledgeT0StoneSledgehammerRareKnockdown" random_durability="false" prob=".15" />
		</append>

	<!-- SLEDGEHAMMER - TIER 1 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT1_Melee']">
			<item name="meleeWpnSledgeT1IronSledgehammerRareExperienced" prob=".15" />
			<item name="meleeWpnSledgeT1IronSledgehammerRareUnkillable" prob=".15" />
			<item name="meleeWpnSledgeT1IronSledgehammerRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsMeleeT1']">
			<item name="meleeWpnSledgeT1IronSledgehammerRareExperienced" prob=".15" />
			<item name="meleeWpnSledgeT1IronSledgehammerRareUnkillable" prob=".15" />
			<item name="meleeWpnSledgeT1IronSledgehammerRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupToolsT1Bonus']">
			<item name="meleeWpnSledgeT1IronSledgehammerRareExperienced" prob=".15" />
			<item name="meleeWpnSledgeT1IronSledgehammerRareUnkillable" prob=".15" />
			<item name="meleeWpnSledgeT1IronSledgehammerRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier1melee']">
			<item name="meleeWpnSledgeT1IronSledgehammerRareExperienced" random_durability="false" prob=".15" />
			<item name="meleeWpnSledgeT1IronSledgehammerRareUnkillable" random_durability="false" prob=".15" />
			<item name="meleeWpnSledgeT1IronSledgehammerRareUniversal" random_durability="false" prob=".15" />
		</append>

	<!-- SLEDGEHAMMER - TIER 3 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT2_Melee']">
			<item name="meleeWpnSledgeT3SteelSledgehammerRareChampion" prob=".15" />
			<item name="meleeWpnSledgeT3SteelSledgehammerRareConvenient" prob=".15" />
			<item name="meleeWpnSledgeT3SteelSledgehammerRareVampire" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsMeleeT2']">
			<item name="meleeWpnSledgeT3SteelSledgehammerRareChampion" prob=".15" />
			<item name="meleeWpnSledgeT3SteelSledgehammerRareConvenient" prob=".15" />
			<item name="meleeWpnSledgeT3SteelSledgehammerRareVampire" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<item name="meleeWpnSledgeT3SteelSledgehammerRareChampion" prob=".15" />
			<item name="meleeWpnSledgeT3SteelSledgehammerRareConvenient" prob=".15" />
			<item name="meleeWpnSledgeT3SteelSledgehammerRareVampire" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier2melee']">
			<item name="meleeWpnSledgeT3SteelSledgehammerRareChampion" random_durability="false" prob=".15" />
			<item name="meleeWpnSledgeT3SteelSledgehammerRareConvenient" random_durability="false" prob=".15" />
			<item name="meleeWpnSledgeT3SteelSledgehammerRareVampire" random_durability="false" prob=".15" />
		</append>

	<!-- *** xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

	<!-- KNUCKLE - TIER 0 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_All']">
			<item name="meleeWpnKnucklesT0LeatherKnucklesRareStunner" prob=".15" />
			<item name="meleeWpnKnucklesT0LeatherKnucklesRareExperienced" prob=".15" />
			<item name="meleeWpnKnucklesT0LeatherKnucklesRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_MeleeNoStone']">
			<item name="meleeWpnKnucklesT0LeatherKnucklesRareStunner" prob=".15" />
			<item name="meleeWpnKnucklesT0LeatherKnucklesRareExperienced" prob=".15" />
			<item name="meleeWpnKnucklesT0LeatherKnucklesRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupFootlockerWeapons01']">
			<item name="meleeWpnKnucklesT0LeatherKnucklesRareStunner" prob=".15" />
			<item name="meleeWpnKnucklesT0LeatherKnucklesRareExperienced" prob=".15" />
			<item name="meleeWpnKnucklesT0LeatherKnucklesRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_Melee']">
			<item name="meleeWpnKnucklesT0LeatherKnucklesRareStunner" prob=".15" />
			<item name="meleeWpnKnucklesT0LeatherKnucklesRareExperienced" prob=".15" />
			<item name="meleeWpnKnucklesT0LeatherKnucklesRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier0melee']">
			<item name="meleeWpnKnucklesT0LeatherKnucklesRareStunner" random_durability="false" prob=".15" />
			<item name="meleeWpnKnucklesT0LeatherKnucklesRareExperienced" random_durability="false" prob=".15" />
			<item name="meleeWpnKnucklesT0LeatherKnucklesRareUniversal" random_durability="false" prob=".15" />
		</append>

	<!-- KNUCKLE - TIER 1 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT1_Melee']">
			<item name="meleeWpnKnucklesT1IronKnucklesRareConvenient" prob=".15" />
			<item name="meleeWpnKnucklesT1IronKnucklesRareUnkillable" prob=".15" />
			<item name="meleeWpnKnucklesT1IronKnucklesRareCrusher" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsMeleeT1']">
			<item name="meleeWpnKnucklesT1IronKnucklesRareConvenient" prob=".15" />
			<item name="meleeWpnKnucklesT1IronKnucklesRareUnkillable" prob=".15" />
			<item name="meleeWpnKnucklesT1IronKnucklesRareCrusher" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupFootlockerWeapons02']">
			<item name="meleeWpnKnucklesT1IronKnucklesRareConvenient" prob=".15" />
			<item name="meleeWpnKnucklesT1IronKnucklesRareUnkillable" prob=".15" />
			<item name="meleeWpnKnucklesT1IronKnucklesRareCrusher" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier1melee']">
			<item name="meleeWpnKnucklesT1IronKnucklesRareConvenient" random_durability="false" prob=".15" />
			<item name="meleeWpnKnucklesT1IronKnucklesRareUnkillable" random_durability="false" prob=".15" />
			<item name="meleeWpnKnucklesT1IronKnucklesRareCrusher" random_durability="false" prob=".15" />
		</append>

	<!-- KNUCKLE - TIER 3 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT2_Melee']">
			<item name="meleeWpnKnucklesT3SteelKnucklesRareAwl" prob=".15" />
			<item name="meleeWpnKnucklesT3SteelKnucklesRareConvenient" prob=".15" />
			<item name="meleeWpnKnucklesT3SteelKnucklesRareExperienced" prob=".15" />
			<item name="meleeWpnKnucklesT3SteelKnucklesRareButcher" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsMeleeT2']">
			<item name="meleeWpnKnucklesT3SteelKnucklesRareAwl" prob=".15" />
			<item name="meleeWpnKnucklesT3SteelKnucklesRareConvenient" prob=".15" />
			<item name="meleeWpnKnucklesT3SteelKnucklesRareExperienced" prob=".15" />
			<item name="meleeWpnKnucklesT3SteelKnucklesRareButcher" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<item name="meleeWpnKnucklesT3SteelKnucklesRareAwl" prob=".15" />
			<item name="meleeWpnKnucklesT3SteelKnucklesRareConvenient" prob=".15" />
			<item name="meleeWpnKnucklesT3SteelKnucklesRareExperienced" prob=".15" />
			<item name="meleeWpnKnucklesT3SteelKnucklesRareButcher" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier2melee']">
			<item name="meleeWpnKnucklesT3SteelKnucklesRareAwl" random_durability="false" prob=".15" />
			<item name="meleeWpnKnucklesT3SteelKnucklesRareConvenient" random_durability="false" prob=".15" />
			<item name="meleeWpnKnucklesT3SteelKnucklesRareExperienced" random_durability="false" prob=".15" />
			<item name="meleeWpnKnucklesT3SteelKnucklesRareButcher" random_durability="false" prob=".15" />
		</append>

	<!-- *** xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

	<!-- BLADE - TIER 0 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_All']">
			<item name="meleeWpnBladeT0BoneKnifeRareAwl" prob=".15" />
			<item name="meleeWpnBladeT0BoneKnifeRareVampire" prob=".15" />
			<item name="meleeWpnBladeT0BoneKnifeRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_MeleeNoStone']">
			<item name="meleeWpnBladeT0BoneKnifeRareAwl" prob=".15" />
			<item name="meleeWpnBladeT0BoneKnifeRareVampire" prob=".15" />
			<item name="meleeWpnBladeT0BoneKnifeRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupFootlockerWeapons01']">
			<item name="meleeWpnBladeT0BoneKnifeRareAwl" prob=".15" />
			<item name="meleeWpnBladeT0BoneKnifeRareVampire" prob=".15" />
			<item name="meleeWpnBladeT0BoneKnifeRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_Melee']">
			<item name="meleeWpnBladeT0BoneKnifeRareAwl" prob=".15" />
			<item name="meleeWpnBladeT0BoneKnifeRareVampire" prob=".15" />
			<item name="meleeWpnBladeT0BoneKnifeRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier0melee']">
			<item name="meleeWpnBladeT0BoneKnifeRareAwl" random_durability="false" prob=".15" />
			<item name="meleeWpnBladeT0BoneKnifeRareVampire" random_durability="false" prob=".15" />
			<item name="meleeWpnBladeT0BoneKnifeRareUniversal" random_durability="false" prob=".15" />
		</append>

	<!-- BLADE - TIER 1 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT1_Melee']">
			<item name="meleeWpnBladeT1HuntingKnifeRareButcher" prob=".15" />
			<item name="meleeWpnBladeT1HuntingKnifeRareExperienced" prob=".15" />
			<item name="meleeWpnBladeT1HuntingKnifeRareCrusher" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsMeleeT1']">
			<item name="meleeWpnBladeT1HuntingKnifeRareButcher" prob=".15" />
			<item name="meleeWpnBladeT1HuntingKnifeRareExperienced" prob=".15" />
			<item name="meleeWpnBladeT1HuntingKnifeRareCrusher" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupToilet03']">
			<item name="meleeWpnBladeT1HuntingKnifeRareButcher" prob=".15" />
			<item name="meleeWpnBladeT1HuntingKnifeRareExperienced" prob=".15" />
			<item name="meleeWpnBladeT1HuntingKnifeRareCrusher" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupFootlockerWeapons02']">
			<item name="meleeWpnBladeT1HuntingKnifeRareButcher" prob=".15" />
			<item name="meleeWpnBladeT1HuntingKnifeRareExperienced" prob=".15" />
			<item name="meleeWpnBladeT1HuntingKnifeRareCrusher" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier1melee']">
			<item name="meleeWpnBladeT1HuntingKnifeRareButcher" random_durability="false" prob=".15" />
			<item name="meleeWpnBladeT1HuntingKnifeRareExperienced" random_durability="false" prob=".15" />
			<item name="meleeWpnBladeT1HuntingKnifeRareCrusher" random_durability="false" prob=".15" />
		</append>

	<!-- BLADE - TIER 3 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT2_Melee']">
			<item name="meleeWpnBladeT3MacheteRareConvenient" prob=".15" />
			<item name="meleeWpnBladeT3MacheteRareUnkillable" prob=".15" />
			<item name="meleeWpnBladeT3MacheteRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsMeleeT2']">
			<item name="meleeWpnBladeT3MacheteRareConvenient" prob=".15" />
			<item name="meleeWpnBladeT3MacheteRareUnkillable" prob=".15" />
			<item name="meleeWpnBladeT3MacheteRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<item name="meleeWpnBladeT3MacheteRareConvenient" prob=".15" />
			<item name="meleeWpnBladeT3MacheteRareUnkillable" prob=".15" />
			<item name="meleeWpnBladeT3MacheteRareUniversal" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier2melee']">
			<item name="meleeWpnBladeT3MacheteRareConvenient" random_durability="false" prob=".15" />
			<item name="meleeWpnBladeT3MacheteRareUnkillable" random_durability="false" prob=".15" />
			<item name="meleeWpnBladeT3MacheteRareUniversal" random_durability="false" prob=".15" />
		</append>

	<!-- *** xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

	<!-- BATON - TIER 0 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_All']">
			<item name="meleeWpnBatonT0PipeBatonRareConvenient" prob=".15" />
			<item name="meleeWpnBatonT0PipeBatonRareVampire" prob=".15" />
			<item name="meleeWpnBatonT0PipeBatonRareStunner" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_MeleeNoStone']">
			<item name="meleeWpnBatonT0PipeBatonRareConvenient" prob=".15" />
			<item name="meleeWpnBatonT0PipeBatonRareVampire" prob=".15" />
			<item name="meleeWpnBatonT0PipeBatonRareStunner" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_Electrocutioner']">
			<item name="meleeWpnBatonT0PipeBatonRareConvenient" prob=".15" />
			<item name="meleeWpnBatonT0PipeBatonRareVampire" prob=".15" />
			<item name="meleeWpnBatonT0PipeBatonRareStunner" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_Melee']">
			<item name="meleeWpnBatonT0PipeBatonRareConvenient" prob=".15" />
			<item name="meleeWpnBatonT0PipeBatonRareVampire" prob=".15" />
			<item name="meleeWpnBatonT0PipeBatonRareStunner" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier0melee']">
			<item name="meleeWpnBatonT0PipeBatonRareConvenient" random_durability="false" prob=".15" />
			<item name="meleeWpnBatonT0PipeBatonRareVampire" random_durability="false" prob=".15" />
			<item name="meleeWpnBatonT0PipeBatonRareStunner" random_durability="false" prob=".15" />
		</append>

	<!-- BATON - TIER 2 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT2_Melee']">
			<item name="meleeWpnBatonT2StunBatonRareConvenient" prob=".15" />
			<item name="meleeWpnBatonT2StunBatonRareUnkillable" prob=".15" />
			<item name="meleeWpnBatonT2StunBatonRareExperienced" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsMeleeT2']">
			<item name="meleeWpnBatonT2StunBatonRareConvenient" prob=".15" />
			<item name="meleeWpnBatonT2StunBatonRareUnkillable" prob=".15" />
			<item name="meleeWpnBatonT2StunBatonRareExperienced" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupStunBaton']">
			<item name="meleeWpnBatonT2StunBatonRareConvenient" prob=".15" />
			<item name="meleeWpnBatonT2StunBatonRareUnkillable" prob=".15" />
			<item name="meleeWpnBatonT2StunBatonRareExperienced" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<item name="meleeWpnBatonT2StunBatonRareConvenient" prob=".15" />
			<item name="meleeWpnBatonT2StunBatonRareUnkillable" prob=".15" />
			<item name="meleeWpnBatonT2StunBatonRareExperienced" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier2melee']">
			<item name="meleeWpnBatonT2StunBatonRareConvenient" random_durability="false" prob=".15" />
			<item name="meleeWpnBatonT2StunBatonRareUnkillable" random_durability="false" prob=".15" />
			<item name="meleeWpnBatonT2StunBatonRareExperienced" random_durability="false" prob=".15" />
		</append>

	<!-- *** xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

	<!-- TOOL -->

	<!-- *** xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

	<!-- *** xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

	<!-- AXE - TIER 0 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupToolsT0']">
			<item name="meleeToolRepairT0StoneAxeRareLumberjack" prob=".15" />
			<item name="meleeToolRepairT0StoneAxeRareMiner" prob=".15" />
			<item name="meleeToolRepairT0StoneAxeRareUnkillable" prob=".15" />
			<item name="meleeToolRepairT0StoneAxeRareConvenient" prob=".15" />
		</append>

	<!-- AXE - TIER 1 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupToolsT1Bonus']">
			<item name="meleeToolAxeT1IronFireaxeRareLumberjack" prob=".15" />
			<item name="meleeToolAxeT1IronFireaxeRareUnkillable" prob=".15" />
			<item name="meleeToolAxeT1IronFireaxeRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupToolsT1']">
			<item name="meleeToolAxeT1IronFireaxeRareLumberjack" prob=".15" />
			<item name="meleeToolAxeT1IronFireaxeRareUnkillable" prob=".15" />
			<item name="meleeToolAxeT1IronFireaxeRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestToolsT1']">
			<item name="meleeToolAxeT1IronFireaxeRareLumberjack" prob=".15" />
			<item name="meleeToolAxeT1IronFireaxeRareUnkillable" prob=".15" />
			<item name="meleeToolAxeT1IronFireaxeRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupFireTruck03']">
			<item name="meleeToolAxeT1IronFireaxeRareLumberjack" prob=".15" />
			<item name="meleeToolAxeT1IronFireaxeRareUnkillable" prob=".15" />
			<item name="meleeToolAxeT1IronFireaxeRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier1tool']">
			<item name="meleeToolAxeT1IronFireaxeRareLumberjack" random_durability="false" prob=".15" />
			<item name="meleeToolAxeT1IronFireaxeRareUnkillable" random_durability="false" prob=".15" />
			<item name="meleeToolAxeT1IronFireaxeRareConvenient" random_durability="false" prob=".15" />
		</append>

	<!-- AXE - TIER 2 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupToolsT2']">
			<item name="meleeToolAxeT2SteelAxeRareLumberjack" prob=".15" />
			<item name="meleeToolAxeT2SteelAxeRareUnkillable" prob=".15" />
			<item name="meleeToolAxeT2SteelAxeRareConvenient" prob=".15" />
			<item name="meleeToolAxeT2SteelAxeRareChampion" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestToolsT2']">
			<item name="meleeToolAxeT2SteelAxeRareLumberjack" prob=".15" />
			<item name="meleeToolAxeT2SteelAxeRareUnkillable" prob=".15" />
			<item name="meleeToolAxeT2SteelAxeRareConvenient" prob=".15" />
			<item name="meleeToolAxeT2SteelAxeRareChampion" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<item name="meleeToolAxeT2SteelAxeRareLumberjack" prob=".15" />
			<item name="meleeToolAxeT2SteelAxeRareUnkillable" prob=".15" />
			<item name="meleeToolAxeT2SteelAxeRareConvenient" prob=".15" />
			<item name="meleeToolAxeT2SteelAxeRareChampion" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier2tool']">
			<item name="meleeToolAxeT2SteelAxeRareLumberjack" random_durability="false" prob=".15" />
			<item name="meleeToolAxeT2SteelAxeRareUnkillable" random_durability="false" prob=".15" />
			<item name="meleeToolAxeT2SteelAxeRareConvenient" random_durability="false" prob=".15" />
			<item name="meleeToolAxeT2SteelAxeRareChampion" random_durability="false" prob=".15" />
		</append>

	<!-- PICKAXE - TIER 1 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupToolsT1Bonus']">
			<item name="meleeToolPickT1IronPickaxeRareMetalist" prob=".15" />
			<item name="meleeToolPickT1IronPickaxeRareMason" prob=".15" />
			<item name="meleeToolPickT1IronPickaxeRareUnkillable" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupToolsT1']">
			<item name="meleeToolPickT1IronPickaxeRareMetalist" prob=".15" />
			<item name="meleeToolPickT1IronPickaxeRareMason" prob=".15" />
			<item name="meleeToolPickT1IronPickaxeRareUnkillable" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestToolsT1']">
			<item name="meleeToolPickT1IronPickaxeRareMetalist" prob=".15" />
			<item name="meleeToolPickT1IronPickaxeRareMason" prob=".15" />
			<item name="meleeToolPickT1IronPickaxeRareUnkillable" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier1tool']">
			<item name="meleeToolPickT1IronPickaxeRareMetalist" random_durability="false" prob=".15" />
			<item name="meleeToolPickT1IronPickaxeRareMason" random_durability="false" prob=".15" />
			<item name="meleeToolPickT1IronPickaxeRareUnkillable" random_durability="false" prob=".15" />
		</append>

	<!-- PICKAXE - TIER 2 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupToolsT2']">
			<item name="meleeToolPickT2SteelPickaxeRareMetalist" prob=".15" />
			<item name="meleeToolPickT2SteelPickaxeRareMason" prob=".15" />
			<item name="meleeToolPickT2SteelPickaxeRareUnkillable" prob=".15" />
			<item name="meleeToolPickT2SteelPickaxeRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestToolsT2']">
			<item name="meleeToolPickT2SteelPickaxeRareMetalist" prob=".15" />
			<item name="meleeToolPickT2SteelPickaxeRareMason" prob=".15" />
			<item name="meleeToolPickT2SteelPickaxeRareUnkillable" prob=".15" />
			<item name="meleeToolPickT2SteelPickaxeRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<item name="meleeToolPickT2SteelPickaxeRareMetalist" prob=".15" />
			<item name="meleeToolPickT2SteelPickaxeRareMason" prob=".15" />
			<item name="meleeToolPickT2SteelPickaxeRareUnkillable" prob=".15" />
			<item name="meleeToolPickT2SteelPickaxeRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier2tool']">
			<item name="meleeToolPickT2SteelPickaxeRareMetalist" random_durability="false" prob=".15" />
			<item name="meleeToolPickT2SteelPickaxeRareMason" random_durability="false" prob=".15" />
			<item name="meleeToolPickT2SteelPickaxeRareUnkillable" random_durability="false" prob=".15" />
			<item name="meleeToolPickT2SteelPickaxeRareConvenient" random_durability="false" prob=".15" />
		</append>

	<!-- SHOVEL - TIER 0 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupToolsT0']">
			<item name="meleeToolShovelT0StoneShovelRareDigger" prob=".15" />
			<item name="meleeToolShovelT0StoneShovelRareUnkillable" prob=".15" />
			<item name="meleeToolShovelT0StoneShovelRareConvenient" prob=".15" />
		</append>

	<!-- SHOVEL - TIER 1 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupToolsT1Bonus']">
			<item name="meleeToolShovelT1IronShovelRareDigger" prob=".15" />
			<item name="meleeToolShovelT1IronShovelRareUnkillable" prob=".15" />
			<item name="meleeToolShovelT1IronShovelRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupToolsT1']">
			<item name="meleeToolShovelT1IronShovelRareDigger" prob=".15" />
			<item name="meleeToolShovelT1IronShovelRareUnkillable" prob=".15" />
			<item name="meleeToolShovelT1IronShovelRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestToolsT1']">
			<item name="meleeToolShovelT1IronShovelRareDigger" prob=".15" />
			<item name="meleeToolShovelT1IronShovelRareUnkillable" prob=".15" />
			<item name="meleeToolShovelT1IronShovelRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier1tool']">
			<item name="meleeToolShovelT1IronShovelRareDigger" random_durability="false" prob=".15" />
			<item name="meleeToolShovelT1IronShovelRareUnkillable" random_durability="false" prob=".15" />
			<item name="meleeToolShovelT1IronShovelRareConvenient" random_durability="false" prob=".15" />
		</append>

	<!-- SHOVEL - TIER 2 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupToolsT2']">
			<item name="meleeToolShovelT2SteelShovelRareDigger" prob=".15" />
			<item name="meleeToolShovelT2SteelShovelRareUnkillable" prob=".15" />
			<item name="meleeToolShovelT2SteelShovelRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestToolsT2']">
			<item name="meleeToolShovelT2SteelShovelRareDigger" prob=".15" />
			<item name="meleeToolShovelT2SteelShovelRareUnkillable" prob=".15" />
			<item name="meleeToolShovelT2SteelShovelRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<item name="meleeToolShovelT2SteelShovelRareDigger" prob=".15" />
			<item name="meleeToolShovelT2SteelShovelRareUnkillable" prob=".15" />
			<item name="meleeToolShovelT2SteelShovelRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier2tool']">
			<item name="meleeToolShovelT2SteelShovelRareDigger" random_durability="false" prob=".15" />
			<item name="meleeToolShovelT2SteelShovelRareUnkillable" random_durability="false" prob=".15" />
			<item name="meleeToolShovelT2SteelShovelRareConvenient" random_durability="false" prob=".15" />
		</append>

	<!-- SALVAGE - TIER 1 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupToolsT1']">
			<item name="meleeToolSalvageT1WrenchRareScavenger" prob=".15" />
			<item name="meleeToolSalvageT1WrenchRareUnkillable" prob=".15" />
			<item name="meleeToolSalvageT1WrenchRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupToolsT1Bonus']">
			<item name="meleeToolSalvageT1WrenchRareScavenger" prob=".15" />
			<item name="meleeToolSalvageT1WrenchRareUnkillable" prob=".15" />
			<item name="meleeToolSalvageT1WrenchRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupToolsT1Wrench']">
			<item name="meleeToolSalvageT1WrenchRareScavenger" prob=".15" />
			<item name="meleeToolSalvageT1WrenchRareUnkillable" prob=".15" />
			<item name="meleeToolSalvageT1WrenchRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupCarWeaponsTools']">
			<item name="meleeToolSalvageT1WrenchRareScavenger" prob=".15" />
			<item name="meleeToolSalvageT1WrenchRareUnkillable" prob=".15" />
			<item name="meleeToolSalvageT1WrenchRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestToolsT1']">
			<item name="meleeToolSalvageT1WrenchRareScavenger" prob=".15" />
			<item name="meleeToolSalvageT1WrenchRareUnkillable" prob=".15" />
			<item name="meleeToolSalvageT1WrenchRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestWrench']">
			<item name="meleeToolSalvageT1WrenchRareScavenger" prob=".15" />
			<item name="meleeToolSalvageT1WrenchRareUnkillable" prob=".15" />
			<item name="meleeToolSalvageT1WrenchRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier1tool']">
			<item name="meleeToolSalvageT1WrenchRareScavenger" random_durability="false" prob=".15" />
			<item name="meleeToolSalvageT1WrenchRareUnkillable" random_durability="false" prob=".15" />
			<item name="meleeToolSalvageT1WrenchRareConvenient" random_durability="false" prob=".15" />
		</append>

	<!-- SALVAGE - TIER 2 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupToolsT2']">
			<item name="meleeToolSalvageT2RatchetRareScavenger" prob=".15" />
			<item name="meleeToolSalvageT2RatchetRareUnkillable" prob=".15" />
			<item name="meleeToolSalvageT2RatchetRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestToolsT2']">
			<item name="meleeToolSalvageT2RatchetRareScavenger" prob=".15" />
			<item name="meleeToolSalvageT2RatchetRareUnkillable" prob=".15" />
			<item name="meleeToolSalvageT2RatchetRareConvenient" prob=".15" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier2tool']">
			<item name="meleeToolSalvageT2RatchetRareScavenger" random_durability="false" prob=".15" />
			<item name="meleeToolSalvageT2RatchetRareUnkillable" random_durability="false" prob=".15" />
			<item name="meleeToolSalvageT2RatchetRareConvenient" random_durability="false" prob=".15" />
		</append>

	<!-- MOTOR TOOL - TIER 3 -->

	<append xpath="/lootcontainers/lootgroup[@name='groupToolsT3']">
			<item name="meleeToolSalvageT3ImpactDriverRareScavenger" prob=".15" />
			<item name="meleeToolSalvageT3ImpactDriverRareUnkillable" prob=".15" />
			<item name="meleeToolSalvageT3ImpactDriverRareConvenient" prob=".15" />

			<item name="meleeToolPickT3AugerRareMetalist" prob=".15" />
			<item name="meleeToolPickT3AugerRareMason" prob=".15" />
			<item name="meleeToolPickT3AugerRareDigger" prob=".15" />
			<item name="meleeToolPickT3AugerRareUnkillable" prob=".15" />

			<item name="meleeToolAxeT3ChainsawRareLumberjack" prob=".15" />
			<item name="meleeToolAxeT3ChainsawRareUnkillable" prob=".15" />		
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupQuestToolsT3']">
			<item name="meleeToolSalvageT3ImpactDriverRareScavenger" prob=".15" />
			<item name="meleeToolSalvageT3ImpactDriverRareUnkillable" prob=".15" />
			<item name="meleeToolSalvageT3ImpactDriverRareConvenient" prob=".15" />

			<item name="meleeToolPickT3AugerRareMetalist" prob=".15" />
			<item name="meleeToolPickT3AugerRareMason" prob=".15" />
			<item name="meleeToolPickT3AugerRareDigger" prob=".15" />
			<item name="meleeToolPickT3AugerRareUnkillable" prob=".15" />

			<item name="meleeToolAxeT3ChainsawRareLumberjack" prob=".15" />
			<item name="meleeToolAxeT3ChainsawRareUnkillable" prob=".15" />		
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupInfestedT5MeleeRanged']">
			<item name="meleeToolSalvageT3ImpactDriverRareScavenger" prob=".15" />
			<item name="meleeToolSalvageT3ImpactDriverRareUnkillable" prob=".15" />
			<item name="meleeToolSalvageT3ImpactDriverRareConvenient" prob=".15" />

			<item name="meleeToolPickT3AugerRareMetalist" prob=".15" />
			<item name="meleeToolPickT3AugerRareMason" prob=".15" />
			<item name="meleeToolPickT3AugerRareDigger" prob=".15" />
			<item name="meleeToolPickT3AugerRareUnkillable" prob=".15" />

			<item name="meleeToolAxeT3ChainsawRareLumberjack" prob=".15" />
			<item name="meleeToolAxeT3ChainsawRareUnkillable" prob=".15" />		
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='twitch_tier3tool']">
			<item name="meleeToolSalvageT3ImpactDriverRareScavenger" prob=".15" />
			<item name="meleeToolSalvageT3ImpactDriverRareUnkillable" prob=".15" />
			<item name="meleeToolSalvageT3ImpactDriverRareConvenient" prob=".15" />

			<item name="meleeToolPickT3AugerRareMetalist" prob=".15" />
			<item name="meleeToolPickT3AugerRareMason" prob=".15" />
			<item name="meleeToolPickT3AugerRareDigger" prob=".15" />
			<item name="meleeToolPickT3AugerRareUnkillable" prob=".15" />

			<item name="meleeToolAxeT3ChainsawRareLumberjack" prob=".15" />
			<item name="meleeToolAxeT3ChainsawRareUnkillable" prob=".15" />		
		</append>


	<!-- Z_RareResources | loot.xml -->

	<insertAfter xpath="/lootcontainers/lootgroup[@name='groupQuestConcreteShapes']">
			<lootgroup name="groupExperimentalAlloys" count="all">
				<item name="ExperimentalAlloys_BundleSmall" count="1" loot_prob_template="medLow" />
			</lootgroup>

			<lootgroup name="groupRareAlloys" count="all">
				<item name="UltraLightAlloys_BundleSmall" count="1" loot_prob_template="medHigh" />
				<item name="UltraStrengthAlloys_BundleSmall" count="1" loot_prob_template="medHigh" />
			</lootgroup>
		</insertAfter>

	<append xpath="/lootcontainers/lootgroup[@name='groupPassNGas03']">
			<item name="resourceUltraStrengthAlloys" count="2,5" loot_prob_template="medLow" />
			<item name="resourceUltraLightAlloys" count="2,5" loot_prob_template="medLow" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupAirDropT4Bundles']">
			<item group="groupRareAlloys" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupAirDropT5Bundles']">
			<item group="groupExperimentalAlloys" />
		</append>

	<append xpath="/lootcontainers/lootgroup[@name='groupHardenedChestT5_08']">
			<item name="UltraLightAlloys_BundleSmall" count="1" loot_prob_template="medHigh" />
			<item name="UltraStrengthAlloys_BundleSmall" count="1" loot_prob_template="medHigh" />
			<item name="ExperimentalAlloys_BundleSmall" count="1" loot_prob_template="medLow" />
		</append>


	<!-- Z_Story | loot.xml -->

	<append xpath="/lootcontainers">
			<!-- START QUEST -->
			<lootgroup name="note2_startQuest">
				<item name="note2_startQuest" count="1" />
			</lootgroup>

			<lootgroup name="note3_startQuest">
				<item name="note3_startQuest" count="1" />
			</lootgroup>
			<lootgroup name="meleeWpnBladeT0BoneKnife">
				<item name="meleeWpnBladeT0BoneKnife" count="1" value="1" />
			</lootgroup>
			<lootgroup name="medicalFirstAidBandage">
				<item name="medicalFirstAidBandage" count="6" />
			</lootgroup>

			<lootgroup name="note4_startQuest">
				<item name="note4_startQuest" count="1" />
			</lootgroup>
			<lootgroup name="startBundle">
				<item name="startBundle" count="1" />
			</lootgroup>

			<lootgroup name="casinoCoin5000">
				<item name="casinoCoin" count="5000" />
			</lootgroup>
			<lootgroup name="casinoCoin15000">
				<item name="casinoCoin" count="15000" />
			</lootgroup>
			<lootgroup name="casinoCoin25000">
				<item name="casinoCoin" count="25000" />
			</lootgroup>
			<lootgroup name="UniqueParts5">
				<item name="UniqueParts" count="5" />
			</lootgroup>
			<lootgroup name="UniqueParts20">
				<item name="UniqueParts" count="20" />
			</lootgroup>

			<!-- BETTER WEAPON  -->
			<lootgroup name="BetterWeapon_MeleeT1">
				<item name="BetterWeapon_MeleeT1" count="1" />
			</lootgroup>

			<lootgroup name="Reward_MeleeT1_Spear">
				<item name="Reward_MeleeT1_Spear" count="1" />
			</lootgroup>
			<lootgroup name="Reward_MeleeT1_Club">
				<item name="Reward_MeleeT1_Club" count="1" />
			</lootgroup>
			<lootgroup name="Reward_MeleeT1_Sledgehammer">
				<item name="Reward_MeleeT1_Sledgehammer" count="1" />
			</lootgroup>
			<lootgroup name="Reward_MeleeT1_Knuckles">
				<item name="Reward_MeleeT1_Knuckles" count="1" />
			</lootgroup>
			<lootgroup name="Reward_MeleeT1_Knife">
				<item name="Reward_MeleeT1_Knife" count="1" />
			</lootgroup>

			<lootgroup name="BetterWeapon_RangeT1">
				<item name="BetterWeapon_RangeT1" count="1" />
			</lootgroup>
			<lootgroup name="BetterWeapon_MeleeT2">
				<item name="BetterWeapon_MeleeT2" count="1" />
			</lootgroup>

			<lootgroup name="Reward_MeleeT2_Spear">
				<item name="Reward_MeleeT2_Spear" count="1" />
			</lootgroup>
			<lootgroup name="Reward_MeleeT2_Club">
				<item name="Reward_MeleeT2_Club" count="1" />
			</lootgroup>
			<lootgroup name="Reward_MeleeT2_Sledgehammer">
				<item name="Reward_MeleeT2_Sledgehammer" count="1" />
			</lootgroup>
			<lootgroup name="Reward_MeleeT2_Knuckles">
				<item name="Reward_MeleeT2_Knuckles" count="1" />
			</lootgroup>
			<lootgroup name="Reward_MeleeT2_Knife">
				<item name="Reward_MeleeT2_Knife" count="1" />
			</lootgroup>

			<lootgroup name="BetterWeapon_RangeT2">
				<item name="BetterWeapon_RangeT2" count="1" />
			</lootgroup>
			<lootgroup name="Reward_RangeT2_Rifle">
				<item name="Reward_RangeT2_Rifle" count="1" />
			</lootgroup>
			<lootgroup name="Reward_RangeT2_Shotgun">
				<item name="Reward_RangeT2_Shotgun" count="1" />
			</lootgroup>
			<lootgroup name="Reward_RangeT2_MachineGun">
				<item name="Reward_RangeT2_MachineGun" count="1" />
			</lootgroup>
			<lootgroup name="Reward_RangeT2_Archery">
				<item name="Reward_RangeT2_Archery" count="1" />
			</lootgroup>
			<lootgroup name="Reward_RangeT2_Pistol">
				<item name="Reward_RangeT2_Pistol" count="1" />
			</lootgroup>

			<lootgroup name="handgunsSkillMagazine">
				<item name="handgunsSkillMagazine" count="15" />
			</lootgroup>

			<lootgroup name="BetterWeapon_RangeT3">
				<item name="BetterWeapon_RangeT3" count="1" />
			</lootgroup>
			<lootgroup name="Reward_RangeT3_Rifle">
				<item name="Reward_RangeT3_Rifle" count="1" />
			</lootgroup>
			<lootgroup name="Reward_RangeT3_Shotgun">
				<item name="Reward_RangeT3_Shotgun" count="1" />
			</lootgroup>
			<lootgroup name="Reward_RangeT3_MachineGun">
				<item name="Reward_RangeT3_MachineGun" count="1" />
			</lootgroup>
			<lootgroup name="bowsSkillMagazine10">
				<item name="bowsSkillMagazine" count="10" />
			</lootgroup>

			<lootgroup name="BetterWeapon_ImpMods">
				<item name="BetterWeapon_ImpMods" count="1" />
			</lootgroup>
			<lootgroup name="BetterWeapon_UniqueMods">
				<item name="BetterWeapon_UniqueMods" count="1" />
			</lootgroup>

			<lootgroup name="BetterWeapon_LastHunt1">
				<item name="BetterWeapon_LastHunt1" count="1" />
			</lootgroup>
			<lootgroup name="BetterWeapon_LastHunt2">
				<item name="BetterWeapon_LastHunt2" count="1" />
			</lootgroup>

			<!-- RARE SAMPLES -->
			<lootgroup name="bookRareSamples2">
				<item name="bookRareSamples2" count="1" />
			</lootgroup>

			<lootgroup name="bookRareSamples3">
				<item name="bookRareSamples3" count="1" />
			</lootgroup>
			<lootgroup name="modSurgicalBladeSchematic">
				<item name="modSurgicalBladeSchematic" count="1" />
			</lootgroup>

			<lootgroup name="bookRareSamples4">
				<item name="bookRareSamples4" count="1" />
			</lootgroup>
			<lootgroup name="bookRareSamples5">
				<item name="bookRareSamples5" count="1" />
			</lootgroup>
			<lootgroup name="bookRareSamples6">
				<item name="bookRareSamples6" count="1" />
			</lootgroup>
			<lootgroup name="bookRareSamples7">
				<item name="bookRareSamples7" count="1" />
			</lootgroup>
			<lootgroup name="bookRareSamples8">
				<item name="bookRareSamples8" count="1" />
			</lootgroup>

			<lootgroup name="bookRareSamples9">
				<item name="bookRareSamples9" count="1" />
			</lootgroup>
			<lootgroup name="ImpModsBundle">
				<item name="ImpModsBundle" count="1" />
			</lootgroup>
			<lootgroup name="ImpModsMeleeBundle">
				<item name="ImpModsMeleeBundle" count="1" />
			</lootgroup>
			<lootgroup name="ImpModsRangeBundle">
				<item name="ImpModsRangeBundle" count="1" />
			</lootgroup>

			<lootgroup name="bookRareSamples10">
				<item name="bookRareSamples10" count="1" />
			</lootgroup>

			<lootgroup name="UniqueModsBundle">
				<item name="UniqueModsBundle" count="1" />
			</lootgroup>
			<lootgroup name="UniqueModsMeleeBundle">
				<item name="UniqueModsMeleeBundle" count="1" />
			</lootgroup>
			<lootgroup name="UniqueModsRangeBundle">
				<item name="UniqueModsRangeBundle" count="1" />
			</lootgroup>

			<lootgroup name="SkillPointBundle5">
				<item name="SkillPointBundle5" count="1" />
			</lootgroup>
			<lootgroup name="SkillPointBundle25">
				<item name="SkillPointBundle25" count="1" />
			</lootgroup>

			<lootgroup name="ImpModsMeleeReward">
				<item name="modSurgicalBlade" />
				<item name="modMeleeDimondPartsHeavy" />
				<item name="modMeleeDimondPartsLight" />
				<item name="modMeleeErgonomicGripImp" />
				<item name="modMeleeTheHunterImp" />
				<item name="modMeleeTerribleSpikesImp" />
			</lootgroup>
			<lootgroup name="ImpModsRangeReward">
				<item name="modGunDrumMagazineExtenderImp" />
				<item name="modGunMagazineExtenderImp" />
				<item name="modGunMeleeRadRemoverImp" />
				<item name="modGunCrippleEmImp" />
				<item name="modGunForegripImp" />
				<item name="modGunBipodImp" />
				<item name="modGunSoundSuppressorSilencerImp" />
				<item name="modGunBoosterExp" />
				<item name="modGunDamageAccumulatorExp" />
				<item name="modGunRiflePartsImp" />
				<item name="modGunPistolPartsImp" />
				<item name="modGunM60PartsImp" />
				<item name="modGunShotgunPartsImp" />
			</lootgroup>
			<lootgroup name="UniqueModsMeleeReward">
				<item name="modSurgicalBladeUnique" />
				<item name="modMeleeDimondPartsHeavyUnique" />
				<item name="modMeleeDimondPartsLightUnique" />
				<item name="modMeleeErgonomicGripUnique" />
				<item name="modMeleeTheHunterUnique" />
				<item name="modMeleeTerribleSpikesUnique" />
				<item name="modMeleeClubBurningUnique" />
				<item name="modMeleeElectroUnique" />
			</lootgroup>
			<lootgroup name="UniqueModsRangeReward">
				<item name="modGunDrumMagazineExtenderUnique" />
				<item name="modGunMagazineExtenderUnique" />
				<item name="modGunMeleeRadRemoverUnique" />
				<item name="modGunCrippleEmUnique" />
				<item name="modGunForegripUnique" />
				<item name="modGunBipodUnique" />
				<item name="modGunSoundSuppressorSilencerUnique" />
				<item name="modGunBoosterUnique" />
				<item name="modGunDamageAccumulatorUnique" />
				<item name="modGunRiflePartsUnique" />
				<item name="modGunPistolPartsUnique" />
				<item name="modGunM60PartsUnique" />
				<item name="modGunShotgunPartsUnique" />
			</lootgroup>		

		</append>


</configs>
