﻿<configs>
	<!-- === AEC-AIO BOSS === -->

<!-- === AEC-Doomlord_Boss === -->

<append xpath="/buffs">
		<buff name="buffAECQuestGiverDroneVisual" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" transform_path="Body"/>
				<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" transform_path="Hair"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" transform_path="Body"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" transform_path="Hair"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/Junk Drone/junkDrone_Prefab.prefab" local_offset="-1.6,0,0" local_rotation="180,0,90" local_scale="0.75,0.75,0.75" parent_transform="Global"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/Junk Drone/junkDrone_Prefab.prefab" local_offset="-1.6,0,0" local_rotation="180,0,90" local_scale="0.75,0.75,0.75" parent_transform="Global"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="junkDrone_Prefab" parent_transform="Global"/>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="junkDrone_Prefab" parent_transform="Global"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="junkDrone_Prefab" parent_transform="Global"/>
			</effect_group>
		</buff>

		<buff name="buffDoomlordDemolishmanMinionGunDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/MachineGun/m60MachinegunPrefab.prefab" local_offset="0.18,0.03,-0.07" local_rotation="187,-80,90" parent_transform="RightHand"/>
			</effect_group>
		</buff>

		<buff name="buffDoomlordMinionPistolDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/Pistol/PistolPrefab.prefab" local_offset="0.16,0.02,-0.04" local_rotation="187,-80,90" parent_transform="RightHand"/>
			</effect_group>
		</buff>

		<buff name="buffDoomlordMinionGrenadierDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/Grenade/GrenadePrefab.prefab" local_offset="0.12,0.04,-0.05" local_rotation="187,-80,90" parent_transform="RightHand"/>
			</effect_group>
		</buff>

		<buff name="buffDoomlordMinionRocketDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/RocketLauncher/rocketlauncherPrefab.prefab" local_offset="0.2,0.05,-0.08" local_rotation="187,-80,90" parent_transform="RightHand"/>
			</effect_group>
		</buff>

		<buff name="buffDoomlordMinionShotgunDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/Pump Shotgun/pumpShotgunPrefab.prefab" local_offset="0.25,0.06,-0.25" local_rotation="187,-25,90" parent_transform="RightHand"/>
			</effect_group>
		</buff>

		<buff name="buffDoomlordMinionSniperDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/Sharp Shooter/sharpShooterGunPrefab.prefab" local_offset="0.13,0.03,-0.09" local_rotation="187,-70,90" parent_transform="RightHand"/>
			</effect_group>
		</buff>

		<buff name="buffDoomlordMinionMagnumDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/Desert Eagle/desertEaglePrefab.prefab" local_offset="0.17,0.03,-0.04" local_rotation="187,-80,90" parent_transform="RightHand"/>
			</effect_group>
		</buff>

		<buff name="buffDoomlordMinionKnifeDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="0.1,0.04,0" local_rotation="270,180,-180" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-0.1,-0.04,0" local_rotation="90,180,180" parent_transform="LeftHand"/>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordHandsRadiationDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<update_rate value=".5"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_radiation_left" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_radiation_left" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_radiation_right" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_radiation_right" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_radiation_left" parent_transform="LeftHand">
					<requirement name="!HasParticle" particle="p_twitch_zombie_radiation_left"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_radiation_right" parent_transform="RightHand">
					<requirement name="!HasParticle" particle="p_twitch_zombie_radiation_right"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_radiation_left"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_radiation_right"/>
				<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_radiation_left"/>
				<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_radiation_right"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_radiation_left"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_radiation_right"/>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordHandsElectricDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<update_rate value=".5"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_shock_left" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_shock_left" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_shock_right" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_shock_right" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_shock_left" parent_transform="LeftHand">
					<requirement name="!HasParticle" particle="p_twitch_zombie_shock_left"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_shock_right" parent_transform="RightHand">
					<requirement name="!HasParticle" particle="p_twitch_zombie_shock_right"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_shock_left"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_shock_right"/>
				<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_shock_left"/>
				<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_shock_right"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_shock_left"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_shock_right"/>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordHandsFireDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<update_rate value=".5"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" parent_transform="LeftHand" local_offset="0,0,0" local_rotation="0,90,0"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" parent_transform="LeftHand" local_offset="0,0,0" local_rotation="0,90,0"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" parent_transform="RightHand" local_offset="0,0,0" local_rotation="0,90,0"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" parent_transform="RightHand" local_offset="0,0,0" local_rotation="0,90,0"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" parent_transform="LeftHand" local_offset="0,0,0" local_rotation="0,90,0">
					<requirement name="!HasParticle" particle="p_twitch_zombie_fire_left"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" parent_transform="RightHand" local_offset="0,0,0" local_rotation="0,90,0">
					<requirement name="!HasParticle" particle="p_twitch_zombie_fire_right"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_left"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_right"/>
				<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_left"/>
				<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_right"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_left"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_right"/>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordEndlessGrenadier" hidden="true">
			<stack_type value="ignore"/>
			<duration value="3600"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$aecEndlessGrenadierWaveTimer" operation="set" value="45"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$aecEndlessGrenadierWaveTimer" operation="subtract" value="1">
					<requirement name="CVarCompare" cvar="$aecEndlessGrenadierWaveTimer" operation="GT" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDoomlordEndlessGrenadierLoop">
					<requirement name="CVarCompare" cvar="$aecEndlessGrenadierWaveTimer" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$aecEndlessGrenadierWaveTimer" operation="set" value="45">
					<requirement name="CVarCompare" cvar="$aecEndlessGrenadierWaveTimer" operation="Equals" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordEndlessGrenadierNextWave" name_key="buffAECWaveChallengeNextWave" description_key="buffAECWaveChallengeNextWaveDesc" icon="ui_game_symbol_alarm" icon_color="0,229,255" showonhud="true" hidden="false">
			<stack_type value="replace"/>
			<duration value="45"/>
		</buff>

		<buff name="buffDoomlordDemolishmanBossBustDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/RocketLauncher/rocketlauncherPrefab.prefab" local_offset="0.22,0.05,-0.08" local_rotation="187,-80,90" local_scale="1.3,1.3,1.3" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/RocketLauncher/rocketlauncherPrefab.prefab" local_offset="-0.22,-0.05,0.08" local_rotation="7,-80,-90" local_scale="1.3,1.3,1.3" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Industrial/barrelOilPrefab.prefab" local_offset="0,.35,-.2" local_rotation="0,0,0" parent_transform="Spine"/>
			</effect_group>
		</buff>

		<buff name="buffDoomlordDemolishmanBossSelf" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>

			<effect_group name="Summons">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon5" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon6" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon7" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon8" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon9" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon10" operation="set" value="0"/>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordSummonPhase1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$doomlordSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$doomlordSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordSummonPhase2"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$doomlordSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$doomlordSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordSummonPhase3"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$doomlordSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$doomlordSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordSummonPhase4"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$doomlordSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$doomlordSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordSummonPhase5"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$doomlordSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$doomlordSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordSummonPhase6"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$doomlordSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$doomlordSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordSummonPhase7"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$doomlordSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$doomlordSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordSummonPhase8"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$doomlordSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$doomlordSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordSummonPhase9"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$doomlordSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$doomlordSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordSummonPhase10"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$doomlordSummon10" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$doomlordSummon10" operation="Equals" value="0"/></triggered_effect>
			</effect_group>

			<effect_group name="Phase">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="18000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="16000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="16000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="14000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="14000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="12000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="12000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="10000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="10000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="8000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="8000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="6000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffDoomlordDemolishmanTurrets" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/JunkTurret/junkTurret_Prefab.prefab" local_offset="0.28,0.12,-0.18" local_rotation="187,-80,90" local_scale="0.6,0.6,0.6" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/JunkTurret/junkTurret_Prefab.prefab" local_offset="-0.28,-0.12,0.18" local_rotation="7,-80,-90" local_scale="0.6,0.6,0.6" parent_transform="LeftHand"/>
			</effect_group>
		</buff>

		<!-- Aura emise par le boss Doomlord vers les joueurs proches -->
		<buff name="buffAECDoomlordBossEntityAura" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="30" buff="buffAECDoomlordPlayerAura" target_tags="player"/>
			</effect_group>
		</buff>

		<!-- Buff affiché sur le joueur quand le Doomlord est à proximité -->
		<buff name="buffAECDoomlordPlayerAura" name_key="buffAECDoomlordPlayerAura" description_key="buffAECDoomlordPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,0,0" hidden="false">
			<display_value_key value="BOSS DOOMLORD 0★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECDoomlordSpeedControllerT03" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDoomlordSpeedPhase2T03">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="100000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="50000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDoomlordSpeedPhase3T03">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="50000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordSpeedControllerT06" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDoomlordSpeedPhase2T06">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="291600"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="145800"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDoomlordSpeedPhase3T06">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="145800"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordSpeedControllerT09" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDoomlordSpeedPhase2T09">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="717500"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="358750"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDoomlordSpeedPhase3T09">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="358750"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordSpeedControllerT12" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDoomlordSpeedPhase2T12">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1765300"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="882650"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDoomlordSpeedPhase3T12">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="882650"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordSpeedControllerT15" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDoomlordSpeedPhase2T15">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="8000000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4000000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDoomlordSpeedPhase3T15">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordSpeedPhase2T03" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".60"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".60"/>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordSpeedPhase2T06" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".80"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".80"/>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordSpeedPhase2T09" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.20"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1.20"/>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordSpeedPhase2T12" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.60"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1.60"/>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordSpeedPhase2T15" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="2.00"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="2.00"/>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordSpeedPhase3T03" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.35"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1.35"/>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordSpeedPhase3T06" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.80"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1.80"/>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordSpeedPhase3T09" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="2.70"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="2.70"/>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordSpeedPhase3T12" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="3.60"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="3.60"/>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordSpeedPhase3T15" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="4.50"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="4.50"/>
			</effect_group>
		</buff>
	</append>

	<!-- === AEC-Dumdum_Boss === -->

<append xpath="/buffs">
		<buff name="buffAECDumdumSelf" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>

			<effect_group name="Summons">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon5" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon6" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon7" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon8" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon9" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon10" operation="set" value="0"/>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumSummonPhase1">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="1"/>
					<requirement name="CVarCompare" cvar="$frostSummon1" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon1" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="1"/>
					<requirement name="CVarCompare" cvar="$frostSummon1" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumSummonPhase2">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="2"/>
					<requirement name="CVarCompare" cvar="$frostSummon2" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon2" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="2"/>
					<requirement name="CVarCompare" cvar="$frostSummon2" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumSummonPhase3">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="3"/>
					<requirement name="CVarCompare" cvar="$frostSummon3" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon3" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="3"/>
					<requirement name="CVarCompare" cvar="$frostSummon3" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumSummonPhase4">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="4"/>
					<requirement name="CVarCompare" cvar="$frostSummon4" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon4" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="4"/>
					<requirement name="CVarCompare" cvar="$frostSummon4" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumSummonPhase5">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="5"/>
					<requirement name="CVarCompare" cvar="$frostSummon5" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon5" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="5"/>
					<requirement name="CVarCompare" cvar="$frostSummon5" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumSummonPhase6">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="6"/>
					<requirement name="CVarCompare" cvar="$frostSummon6" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon6" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="6"/>
					<requirement name="CVarCompare" cvar="$frostSummon6" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumSummonPhase7">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="7"/>
					<requirement name="CVarCompare" cvar="$frostSummon7" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon7" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="7"/>
					<requirement name="CVarCompare" cvar="$frostSummon7" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumSummonPhase8">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="8"/>
					<requirement name="CVarCompare" cvar="$frostSummon8" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon8" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="8"/>
					<requirement name="CVarCompare" cvar="$frostSummon8" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumSummonPhase9">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="9"/>
					<requirement name="CVarCompare" cvar="$frostSummon9" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon9" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="9"/>
					<requirement name="CVarCompare" cvar="$frostSummon9" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumSummonPhase10">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="10"/>
					<requirement name="CVarCompare" cvar="$frostSummon10" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon10" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="10"/>
					<requirement name="CVarCompare" cvar="$frostSummon10" operation="Equals" value="0"/>
				</triggered_effect>
			</effect_group>

			<effect_group name="Phase">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostPhase" operation="set" value="1"/>

				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="18000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="16000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="16000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="14000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="4">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="14000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="12000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="5">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="12000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="10000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="6">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="10000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="8000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="7">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="8000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="6000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="8">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="9">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="10">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase1">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="1"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase2">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="2"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase3">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="3"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase4">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="4"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase5">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="5"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase6">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="6"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase7">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="7"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase8">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="8"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase9">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="9"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase10">
					<requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="10"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumBossDeco" hidden="true">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Industrial/tankPropanePrefab.prefab" local_offset="0,0,-0.1" local_rotation="0,-90,90" local_scale=".3,.3,.3" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset=".12,.34,-.12" local_rotation="-90,0,0" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="-.12,.34,-.12" local_rotation="-90,0,0" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" parent_transform="RightHand"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumBossDecoHeadMotor" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<update_rate value=".5"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Vehicles/Car/motorPrefab.prefab" local_offset="0,0.276,-0.2148" local_rotation="0,0,0" local_scale="0.5,0.5,0.5" parent_transform="Head"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Vehicles/Car/motorPrefab.prefab" local_offset="0,0.276,-0.2148" local_rotation="0,0,0" local_scale="0.5,0.5,0.5" parent_transform="Head">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Vehicles/Car/motorPrefab.prefab" parent_transform="Head"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="motorPrefab" parent_transform="Head"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="motorPrefab" parent_transform="Head"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="motorPrefab" parent_transform="Head"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumBossDecoRightHandPipeValve" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<update_rate value=".5"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Industrial/pipeSmallWallValve02Prefab.prefab" local_offset="0.1534,0.4645,-0.4304" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Industrial/pipeSmallWallValve02Prefab.prefab" local_offset="0.1534,0.4645,-0.4304" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="RightHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Industrial/pipeSmallWallValve02Prefab.prefab" parent_transform="RightHand"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="pipeSmallWallValve02Prefab" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="pipeSmallWallValve02Prefab" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="pipeSmallWallValve02Prefab" parent_transform="RightHand"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumBossDecoSpine02Duct" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<update_rate value=".5"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Industrial/ductControlPanelSoftCorner01Prefab.prefab" local_offset="0,0,-1.0038" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Industrial/ductControlPanelSoftCorner01Prefab.prefab" local_offset="0,0,-1.0038" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="Spine">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Industrial/ductControlPanelSoftCorner01Prefab.prefab" parent_transform="Spine"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="ductControlPanelSoftCorner01Prefab" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ductControlPanelSoftCorner01Prefab" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="ductControlPanelSoftCorner01Prefab" parent_transform="Spine"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumBossDecoSpine03Barrel" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<update_rate value=".5"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Industrial/barrelGenericPrefab.prefab" local_offset="0.1564,0.987,-0.8488" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Industrial/barrelGenericPrefab.prefab" local_offset="0.1564,0.987,-0.8488" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="Spine">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Industrial/barrelGenericPrefab.prefab" parent_transform="Spine"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="barrelGenericPrefab" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="barrelGenericPrefab" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="barrelGenericPrefab" parent_transform="Spine"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumMinionDeco" hidden="true">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Industrial/barrelGasPrefab.prefab" local_offset="0,0,-0.1" local_rotation="0,0,90" local_scale=".7,.7,.7" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset=".12,.34,-.12" local_rotation="-90,0,0" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="-.12,.34,-.12" local_rotation="-90,0,0" parent_transform="Spine"/>
			</effect_group>
		</buff>

		<buff name="BuffAECDumdumAura" name_key="BuffAECDumdumAuraName" tooltip_key="BuffAECDumdumAuraTooltip" icon="ui_game_symbol_cold" icon_color="125,219,255">
			<stack_type value="replace"/>
			<duration value="2"/>
			<display_value_key value="BuffAECDumdumAuraText"/>
			<display_value value="xxx"/>
			<effect_group>
				<passive_effect name="Mobility" operation="base_add" value="-.18"/>
				<passive_effect name="StaminaChangeOT" operation="base_add" value="-6"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" effect_name="StormBurnt" intensity=".2" fade="2"/>
				<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" effect_name="StormBurnt" intensity="0" fade="2"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumPhase1" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="0"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="5"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumPhase2" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="50"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="8"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="zombiemalealert"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumPhase3" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="125"/>
				<passive_effect name="GeneralDamageResist" operation="perc_add" value="8"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumPhase4" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="EntityDamage" operation="perc_add" value="12"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="237.5"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumPhase5" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="406.25"/>
				<passive_effect name="GeneralDamageResist" operation="perc_add" value="12"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumPhase6" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="659.375"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="15"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumPhase7" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="1039.0625"/>
				<passive_effect name="GeneralDamageResist" operation="perc_add" value="8"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumPhase8" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="1608.59375"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="20"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumPhase9" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="2462.890625"/>
				<passive_effect name="GeneralDamageResist" operation="perc_add" value="15"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="10"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumPhase10" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="EntityDamage" operation="perc_add" value="30"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="3744.3359375"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="zombiefrenzy"/>
			</effect_group>
		</buff>

		<!-- Contrôleur de vitesse : 3 paliers basés sur la vie -->
		<!-- Palier 1 (pleine vie) : vitesse de base (MoveSpeedAggro) -->
		<!-- Palier 2 (≤50% = 10000 PV) : +40% WalkSpeed/RunSpeed    -->
		<!-- Palier 3 (≤25% = 5000 PV)  : +90% WalkSpeed/RunSpeed    -->
		<buff name="buffAECDumdumSpeedController" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumSpeedPhase2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="10000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="5000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumSpeedPhase3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSpeedControllerT03" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumSpeedPhase2T03">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="50000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="25000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumSpeedPhase3T03">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="25000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSpeedControllerT06" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumSpeedPhase2T06">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="145800"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="72900"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumSpeedPhase3T06">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="72900"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSpeedControllerT09" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumSpeedPhase2T09">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="358750"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="179375"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumSpeedPhase3T09">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="179375"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSpeedControllerT12" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumSpeedPhase2T12">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="882650"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="441325"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumSpeedPhase3T12">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="441325"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSpeedControllerT15" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumSpeedPhase2T15">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2000000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumSpeedPhase3T15">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2000000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSpeedPhase2" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".40"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".40"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSpeedPhase2T03" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".60"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".60"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSpeedPhase2T06" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".80"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".80"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSpeedPhase2T09" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.20"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1.20"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSpeedPhase2T12" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.60"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1.60"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSpeedPhase2T15" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="2.00"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="2.00"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSpeedPhase3" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".90"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".90"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSpeedPhase3T03" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.35"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1.35"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSpeedPhase3T06" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.80"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1.80"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSpeedPhase3T09" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="2.70"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="2.70"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSpeedPhase3T12" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="3.60"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="3.60"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSpeedPhase3T15" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="4.50"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="4.50"/>
			</effect_group>
		</buff>

		<buff name="buffFrostbiteStack" hidden="true">
			<stack_type value="replace"/>
			<duration value="8"/>
			<effect_group>
				<passive_effect name="Mobility" operation="base_add" value="-.12"/>
			</effect_group>
		</buff>

		<!-- Déclenche l'ajout de la quête de vagues quand le contrat est lu -->
		<buff name="buffAECDumdumAddWaveQuest" hidden="true">
			<duration value="0"/>
			<stack_type value="replace"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="CallGameEvent" target="self" event="eventAECDumdumAddWaveQuest" allow_client_call="false"/>
			</effect_group>
		</buff>

		<!-- Aura emise par le boss Dumdum vers les joueurs proches -->
		<buff name="buffAECDumdumBossEntityAura" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="30" buff="buffAECDumdumPlayerAura" target_tags="player"/>
			</effect_group>
		</buff>

		<!-- Buff affiche sur le joueur quand Dumdum est a proximite -->
		<buff name="buffAECDumdumPlayerAura" name_key="buffAECDumdumPlayerAura" description_key="buffAECDumdumPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="220,50,50" hidden="false">
			<display_value_key value="DUMDUM 0★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECDumdumBossEntityAuraT03" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="30" buff="buffAECDumdumPlayerAuraT03" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumPlayerAuraT03" name_key="buffAECDumdumPlayerAura" description_key="buffAECDumdumPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="220,50,50" hidden="false">
			<display_value_key value="DUMDUM 1★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECDumdumBossEntityAuraT06" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="30" buff="buffAECDumdumPlayerAuraT06" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumPlayerAuraT06" name_key="buffAECDumdumPlayerAura" description_key="buffAECDumdumPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="220,50,50" hidden="false">
			<display_value_key value="DUMDUM 2★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECDumdumBossEntityAuraT09" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="30" buff="buffAECDumdumPlayerAuraT09" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumPlayerAuraT09" name_key="buffAECDumdumPlayerAura" description_key="buffAECDumdumPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="220,50,50" hidden="false">
			<display_value_key value="DUMDUM 3★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECDumdumBossEntityAuraT12" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="30" buff="buffAECDumdumPlayerAuraT12" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumPlayerAuraT12" name_key="buffAECDumdumPlayerAura" description_key="buffAECDumdumPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="220,50,50" hidden="false">
			<display_value_key value="DUMDUM 4★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECDumdumBossEntityAuraT15" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="30" buff="buffAECDumdumPlayerAuraT15" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumPlayerAuraT15" name_key="buffAECDumdumPlayerAura" description_key="buffAECDumdumPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="220,50,50" hidden="false">
			<display_value_key value="DUMDUM 5★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<!-- Declenche l'ajout de la quete Dumdum quand le livre est lu -->
		<buff name="buffAECDumdumAddQuest" hidden="true">
			<duration value="0"/>
			<stack_type value="replace"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="CallGameEvent" target="self" event="eventAECDumdumAddQuest" allow_client_call="false"/>
			</effect_group>
		</buff>

		<!-- ==================================================================================================== -->
		</append>

	<!-- === AEC-Electric_demon === -->

<append xpath="/buffs">
		<buff name="buffAECElectricDemonBossEntityAura" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECElectricDemonPlayerAura" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECElectricDemonPlayerAura" name_key="buffAECElectricDemonPlayerAura" description_key="buffAECElectricDemonPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="0,200,255" hidden="false">
			<display_value_key value="ELECTRIC DEMON 0★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECElectricDemonSpeedController" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="9600"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="7200"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="7200"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4800"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase4">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4800"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2400"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase5">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2400"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECElectricDemonSpeedPhase2" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".30"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".30"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/>
			</effect_group>
		</buff>

		<buff name="buffAECElectricDemonSpeedPhase3" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".60"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".60"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/>
			</effect_group>
		</buff>

		<buff name="buffAECElectricDemonSpeedPhase4" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="75"/>
			</effect_group>
		</buff>

		<buff name="buffAECElectricDemonSpeedPhase5" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.5"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1.5"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="110"/>
			</effect_group>
		</buff>

		<buff name="buffAECElectricDemonRunnerBossDeco" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Lighting/lightStreetLamp02Prefab.prefab" local_offset="0,.1,0" local_rotation="0,0,0" local_scale=".2,.2,.2" parent_transform="Head"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/driftwood_03Prefab.prefab" local_offset="0,-.3,-.5" local_rotation="-90,0,0" local_scale=".2,.6,.2" parent_transform="Spine2"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_electrified" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_electrified" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_shock_left" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_shock_left" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_shock_right" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_shock_right" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="lightStreetLamp02Prefab" parent_transform="Head"/>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="driftwood_03Prefab" parent_transform="Spine2"/>
				<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_electrified"/>
				<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_shock_left"/>
				<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_shock_right"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="lightStreetLamp02Prefab" parent_transform="Head"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="driftwood_03Prefab" parent_transform="Spine2"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_electrified"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_shock_left"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_shock_right"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="lightStreetLamp02Prefab" parent_transform="Head"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="driftwood_03Prefab" parent_transform="Spine2"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_electrified"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_shock_left"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_shock_right"/>
			</effect_group>
		</buff>

		<buff name="buffAECElectricDemonBatteryBankDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<update_rate value=".5"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Electrical/battery_bankPrefab.prefab" local_offset="-0.003,0.392,-0.305" local_rotation="270.000,0.000,0.000" local_scale="0.400,0.400,0.400" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/Electrical/battery_bankPrefab.prefab" local_offset="-0.003,0.392,-0.305" local_rotation="270.000,0.000,0.000" local_scale="0.400,0.400,0.400" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Electrical/battery_bankPrefab.prefab" local_offset="-0.003,0.392,-0.305" local_rotation="270.000,0.000,0.000" local_scale="0.400,0.400,0.400" parent_transform="Spine">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Electrical/battery_bankPrefab.prefab" parent_transform="Spine"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="battery_bankPrefab" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="battery_bankPrefab" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="battery_bankPrefab" parent_transform="Spine"/>
			</effect_group>
		</buff>

		<buff name="buffAECElectricDemonQuestGeneratorLargeDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<update_rate value=".5"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Electrical/bigGeneratorPrefab.prefab" local_offset="0.000,0.150,-0.279" local_rotation="0.000,90.000,270.000" local_scale="0.300,0.300,0.300" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/Electrical/bigGeneratorPrefab.prefab" local_offset="0.000,0.150,-0.279" local_rotation="0.000,90.000,270.000" local_scale="0.300,0.300,0.300" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Electrical/bigGeneratorPrefab.prefab" local_offset="0.000,0.150,-0.279" local_rotation="0.000,90.000,270.000" local_scale="0.300,0.300,0.300" parent_transform="Spine">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Electrical/bigGeneratorPrefab.prefab" parent_transform="Spine"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="bigGeneratorPrefab" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="bigGeneratorPrefab" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="bigGeneratorPrefab" parent_transform="Spine"/>
			</effect_group>
		</buff>
	</append>

	<!-- === AEC-Executioner_Boss === -->

<!-- === AEC-Executioner_Boss === -->

	<append xpath="/buffs">
		<buff name="buffAECExecutionerBossEntityAura" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECExecutionerPlayerAura" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECExecutionerPlayerAura" name_key="buffAECExecutionerPlayerAura" description_key="buffAECExecutionerPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="160,20,20" hidden="false">
			<display_value_key value="THE EXECUTIONER 0★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<!-- ================================================================
		     buffAECExecutionerBossDeco
		     Visual decorations for The Executioner:
		       1. Church bell (hanging) on the head
		       2. Hunting knife scaled to 1x6x1 in RightHand
		          -> looks like a huge executioner sword
		       3. Steel spear through Spine2 (upper chest)
		       4. Steel spear through Spine1 (mid torso)
		       5. Steel spear through Hips (lower body)
		     NOTE: offsets/rotations are starting values.
		     Adjust local_offset and local_rotation in-game as needed.
		================================================================ -->
		<buff name="buffAECExecutionerBossDeco" hidden="true">
			<update_rate value="1"/>
			<effect_group>
				<!-- Force bleeding effect on multiple bones (hands, feet, back, head) -->
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="Head"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="Spine1"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="Spine2"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="RightFoot"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="LeftFoot"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="Head"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="Spine1"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="Spine2"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="RightFoot"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="LeftFoot"/>
				<triggered_effect trigger="onSelfBuffStart" action="RemoveCVar" cvar=".aecExecutionerBleedFxTimer"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".aecExecutionerBleedFxTimer" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="Head">
					<requirement name="CVarCompare" cvar=".aecExecutionerBleedFxTimer" operation="GTE" value="2"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="Spine">
					<requirement name="CVarCompare" cvar=".aecExecutionerBleedFxTimer" operation="GTE" value="2"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="Spine1">
					<requirement name="CVarCompare" cvar=".aecExecutionerBleedFxTimer" operation="GTE" value="2"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="Spine2">
					<requirement name="CVarCompare" cvar=".aecExecutionerBleedFxTimer" operation="GTE" value="2"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="RightFoot">
					<requirement name="CVarCompare" cvar=".aecExecutionerBleedFxTimer" operation="GTE" value="2"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="LeftFoot">
					<requirement name="CVarCompare" cvar=".aecExecutionerBleedFxTimer" operation="GTE" value="2"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveCVar" cvar=".aecExecutionerBleedFxTimer">
					<requirement name="CVarCompare" cvar=".aecExecutionerBleedFxTimer" operation="GTE" value="2"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".aecExecutionerBleedFxTimer"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_bleeding"/>
				<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_bleeding"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemoveParticleEffectFromEntity" particle="p_bleeding"/>

				<!-- 1. Church bell on the head -->
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity"
					prefab="@:Entities/OutdoorDecor/churchBellPrefab.prefab"
					local_offset="0.2,0,0"
					local_rotation="0,0,0"
					local_scale=".3,.3,.3"
					parent_transform="Head"/>

				<!-- Skeleton gore attached on the back -->
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity"
					prefab="@:Entities/Gore/humanSkeletonGorePrefab.prefab"
					local_offset="0,0.15,-0.25"
					local_rotation="90,180,0"
					local_scale="0.4,0.4,0.4"
					parent_transform="Spine"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity"
					prefab="@:Entities/Gore/humanSkeletonGorePrefab.prefab"
					local_offset="0,0.15,-0.25"
					local_rotation="90,180,0"
					local_scale="0.4,0.4,0.4"
					parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="humanSkeletonGorePrefab" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="humanSkeletonGorePrefab" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="humanSkeletonGorePrefab" parent_transform="Spine"/>

				<!-- 2. Steel spear through upper chest (Spine2)
				     Different prefab per bone avoids engine deduplication -->
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity"
					prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab"
					local_offset="0.5,-0.5,-0.9"
					local_rotation="55,0,25"
					local_scale="1,1,1"
					parent_transform="Spine2"/>

				<!-- 3. Iron spear through mid torso (Spine1) -->
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity"
					prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab"
					local_offset="-0.3,-0.5,-0.9"
					local_rotation="55,50,25"
					local_scale="1,1,1"
					parent_transform="Spine1"/>

				<!-- 4. Stone spear through lower torso (Spine)
				     "Hips" does not exist on vanilla rigs -> replaced with Spine -->
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity"
					prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab"
					local_offset="0.5,-0.5,-0.9"
					local_rotation="55,0,25"
					local_scale="1,1,1"
					parent_transform="Spine"/>

			</effect_group>
		</buff>

		<buff name="buffAECExecutionerSummons" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$aecExecutionerSummon33" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$aecExecutionerSummon66" operation="set" value="0"/>

				<!-- 33% health lost => 67% remaining (12000 HP => 8000) -->
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECExecutionerSummon33">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="8000"/>
					<requirement name="CVarCompare" cvar="$aecExecutionerSummon33" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$aecExecutionerSummon33" operation="set" value="1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="8000"/>
					<requirement name="CVarCompare" cvar="$aecExecutionerSummon33" operation="Equals" value="0"/>
				</triggered_effect>

				<!-- 66% health lost => 34% remaining (12000 HP => 4000) -->
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECExecutionerSummon66">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000"/>
					<requirement name="CVarCompare" cvar="$aecExecutionerSummon66" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$aecExecutionerSummon66" operation="set" value="1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000"/>
					<requirement name="CVarCompare" cvar="$aecExecutionerSummon66" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="$aecExecutionerSummon33,$aecExecutionerSummon66"/>
				<triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$aecExecutionerSummon33,$aecExecutionerSummon66"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemoveCVar" cvar="$aecExecutionerSummon33,$aecExecutionerSummon66"/>
			</effect_group>
		</buff>

		<buff name="buffAECExecutionerSpeedController" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExecutionerSpeedPhase2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="3000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExecutionerSpeedPhase3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECExecutionerSpeedPhase2" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".35"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".35"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/>
			</effect_group>
		</buff>

		<buff name="buffAECExecutionerSpeedPhase3" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/>
			</effect_group>
		</buff>

		<buff name="buffAECExecutionerMinionDeco" hidden="true" duration="0">
			<effect_group>
				<!-- Spear on the back (same style as the boss) -->
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0.3,-0.1,-0.4" local_rotation="55,0,25" local_scale="0.6,0.6,0.6" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0.3,-0.1,-0.4" local_rotation="55,0,25" local_scale="0.6,0.6,0.6" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0.3,-0.1,-0.4" local_rotation="55,0,25" local_scale="0.6,0.6,0.6" parent_transform="Spine">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" parent_transform="Spine"/>
				</triggered_effect>

				<!-- Book in left hand -->
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Misc/bookPrefab.prefab" local_offset="0,-0.1,0" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Misc/bookPrefab.prefab" local_offset="0,-0.1,0" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Misc/bookPrefab.prefab" local_offset="0,-0.1,0" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="LeftHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Misc/bookPrefab.prefab" parent_transform="LeftHand"/>
				</triggered_effect>

				<!-- Hands on fire (Extreme Zombies style) -->
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" parent_transform="LeftHand" local_offset="0,0,0" local_rotation="0,90,0"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" parent_transform="LeftHand" local_offset="0,0,0" local_rotation="0,90,0"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" parent_transform="RightHand" local_offset="0,0,0" local_rotation="0,90,0"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" parent_transform="RightHand" local_offset="0,0,0" local_rotation="0,90,0"/>
				<triggered_effect trigger="onSelfBuffStart" action="RemoveCVar" cvar=".aecExecMinionHandFireFxTimer"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".aecExecMinionHandFireFxTimer" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" parent_transform="LeftHand" local_offset="0,0,0" local_rotation="0,90,0">
					<requirement name="CVarCompare" cvar=".aecExecMinionHandFireFxTimer" operation="GTE" value="2"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" parent_transform="RightHand" local_offset="0,0,0" local_rotation="0,90,0">
					<requirement name="CVarCompare" cvar=".aecExecMinionHandFireFxTimer" operation="GTE" value="2"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveCVar" cvar=".aecExecMinionHandFireFxTimer">
					<requirement name="CVarCompare" cvar=".aecExecMinionHandFireFxTimer" operation="GTE" value="2"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="spear_steel_Prefab" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="spear_steel_Prefab" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="bookPrefab" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="bookPrefab" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".aecExecMinionHandFireFxTimer"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_left"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_right"/>
				<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_left"/>
				<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_right"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_left"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_right"/>
			</effect_group>
		</buff>

		<buff name="buffAECExecutionerWeaponDeco" hidden="true" duration="10">
			<effect_group>
				<!-- Same pattern as Extreme Zombies for the weapon -->
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="0.08,0.02,0" local_rotation="270,180,-90" local_scale="3,3,3" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-0.08,0.02,0" local_rotation="90,180,90" local_scale="3,3,3" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="0.08,0.02,0" local_rotation="270,180,-90" local_scale="3,3,3" parent_transform="RightHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" parent_transform="RightHand"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-0.08,0.02,0" local_rotation="90,180,90" local_scale="3,3,3" parent_transform="LeftHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" parent_transform="LeftHand"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="LeftHand"/>
			</effect_group>
		</buff>

	</append>

	<!-- === AEC-Explosive_Eagle_Boss_2 === -->

<append xpath="/buffs">
		<buff name="buffAECExplosiveEagleBossEntityAura" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="25" buff="buffAECExplosiveEaglePlayerAura" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECExplosiveEaglePlayerAura" name_key="buffAECExplosiveEaglePlayerAura" description_key="buffAECExplosiveEaglePlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,106,0" hidden="false">
			<display_value_key value="EXPLOSIVE EAGLE 0★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECExplosiveEagleSelf" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>

			<effect_group name="Phase">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$eaglePhase" operation="set" value="1"/>

				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$eaglePhase" operation="set" value="2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="8000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$eaglePhase" operation="set" value="3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEaglePhase1">
					<requirement name="CVarCompare" cvar="$eaglePhase" operation="Equals" value="1"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEaglePhase2">
					<requirement name="CVarCompare" cvar="$eaglePhase" operation="Equals" value="2"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEaglePhase3">
					<requirement name="CVarCompare" cvar="$eaglePhase" operation="Equals" value="3"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECExplosiveEagleSpeedController" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedPhase2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2500"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedPhase3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2500"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECExplosiveEagleBossDeco" hidden="true">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Industrial/barrelGasPrefab.prefab" local_offset="-0.05,0,-0.2" local_rotation="0,0,90" local_scale="0.2,0.2,0.2" parent_transform="Jaw"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/cowSkullPrefab.prefab" local_offset="0,.1,0" local_rotation="0,0,0" local_scale=".2,.2,.5" parent_transform="Jaw"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" parent_transform="Jaw" local_offset="-0.08,0.02,0" local_rotation="0,90,0"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" parent_transform="Jaw" local_offset="-0.08,0.02,0" local_rotation="0,90,0"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" parent_transform="Jaw" local_offset="0.08,0.02,0" local_rotation="0,90,0"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" parent_transform="Jaw" local_offset="0.08,0.02,0" local_rotation="0,90,0"/>
				<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_left"/>
				<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_right"/>
			</effect_group>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" parent_transform="Jaw" local_offset="-0.08,0.02,0" local_rotation="0,90,0">
					<requirement name="!HasParticle" particle="p_twitch_zombie_fire_left"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" parent_transform="Jaw" local_offset="0.08,0.02,0" local_rotation="0,90,0">
					<requirement name="!HasParticle" particle="p_twitch_zombie_fire_right"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECExplosiveEaglePhase1" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="40"/>
				<passive_effect name="GeneralDamageResist" operation="perc_add" value="10"/>
			</effect_group>
		</buff>

		<buff name="buffAECExplosiveEaglePhase2" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="95"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="15"/>
			</effect_group>
		</buff>

		<buff name="buffAECExplosiveEaglePhase3" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="160"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="30"/>
			</effect_group>
		</buff>

		<buff name="buffAECExplosiveEagleSpeedPhase2" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".35"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".35"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/>
			</effect_group>
		</buff>

		<buff name="buffAECExplosiveEagleSpeedPhase3" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".75"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".75"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="40"/>
			</effect_group>
		</buff>
	</append>

	<!-- === AEC-Ghost_Boss === -->

<append xpath="/buffs">

		<buff name="buffAECGhostBossEntityAura" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECGhostPlayerAura" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECGhostPlayerAura" name_key="buffAECGhostPlayerAura" description_key="buffAECGhostPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="160,160,160" hidden="false">
			<display_value_key value="GHOST 0★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
			<effect_group>
				<passive_effect name="StaminaLoss" operation="perc_add" value="0.10"/>
			</effect_group>
		</buff>

		<!-- ============================================================ -->
		<!--  AEC Ghost — Décos génériques (partagées entre zombies)     -->
		<!-- ============================================================ -->

		<buff name="buffAECGhostDecoLanternRightHand" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Lighting/lanternOld_04Prefab.prefab" local_offset="0.439,0.154,0" local_rotation="0,0,113" local_scale="0.7,0.7,0.7" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Lighting/lanternOld_04Prefab.prefab" local_offset="0.439,0.154,0" local_rotation="0,0,113" local_scale="0.7,0.7,0.7" parent_transform="RightHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Lighting/lanternOld_04Prefab.prefab" parent_transform="RightHand"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="lanternOld_04Prefab" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="lanternOld_04Prefab" parent_transform="RightHand"/>
			</effect_group>
		</buff>

		<buff name="buffAECGhostDecoStoneAxeLeftHand" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Axe/stone_axePrefab.prefab" local_offset="-0.050,-0.047,-0.010" local_rotation="70.000,330.000,18.879" local_scale="1,1,1" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Axe/stone_axePrefab.prefab" local_offset="-0.050,-0.047,-0.010" local_rotation="70.000,330.000,18.879" local_scale="1,1,1" parent_transform="LeftHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Axe/stone_axePrefab.prefab" parent_transform="LeftHand"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="stone_axePrefab" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="stone_axePrefab" parent_transform="LeftHand"/>
			</effect_group>
		</buff>

		<buff name="buffAECGhostDecoStoneSpearLeftHand" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="-0.098,-0.023,0.000" local_rotation="89.000,203.062,180.001" local_scale="1,1,1" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="-0.098,-0.023,0.000" local_rotation="89.000,203.062,180.001" local_scale="1,1,1" parent_transform="LeftHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" parent_transform="LeftHand"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="spear_stone_Prefab" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="spear_stone_Prefab" parent_transform="LeftHand"/>
			</effect_group>
		</buff>

		<!-- ===== AECGhostBoss décos ===== -->

		<!-- Torche murale main droite (Arlene) -->
		<buff name="buffAECGhostDecoWallTorchRightHand" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Lighting/torch_wallPrefab.prefab" local_offset="0.080,0.409,-0.259" local_rotation="301.638,178.578,180.000" local_scale="1,1,1" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Lighting/torch_wallPrefab.prefab" local_offset="0.080,0.409,-0.259" local_rotation="301.638,178.578,180.000" local_scale="1,1,1" parent_transform="RightHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Lighting/torch_wallPrefab.prefab" parent_transform="RightHand"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="torch_wallPrefab" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="torch_wallPrefab" parent_transform="RightHand"/>
			</effect_group>
		</buff>

		<!-- ===== AECGhostBoss décos ===== -->

		<!-- Citrouille JackOLantern sur la tête du boss -->
		<buff name="buffAECGhostBossDecoJackOLanternHead" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/pumpkinJackoLanternPrefab.prefab" local_offset="0.000,0.391,0.000" local_rotation="0.000,0.000,0.000" local_scale="1,1,1" parent_transform="Head"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Plants/pumpkinJackoLanternPrefab.prefab" local_offset="0.000,0.391,0.000" local_rotation="0.000,0.000,0.000" local_scale="1,1,1" parent_transform="Head">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Plants/pumpkinJackoLanternPrefab.prefab" parent_transform="Head"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="pumpkinJackoLanternPrefab" parent_transform="Head"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="pumpkinJackoLanternPrefab" parent_transform="Head"/>
			</effect_group>
		</buff>

		<!-- Machete RightHand (boss ghost) — valeurs Hellskyli -->
		<buff name="buffAECGhostBossDecoMacheteRight" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="0.0894045,0.0213062,0" local_rotation="303.883,96.1167,279.183" local_scale="3.05064,3.09301,0.79785" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="0.0894045,0.0213062,0" local_rotation="303.883,96.1167,279.183" local_scale="3.05064,3.09301,0.79785" parent_transform="RightHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" parent_transform="RightHand"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="RightHand"/>
			</effect_group>
		</buff>

		<!-- Machete LeftHand (soldier ghost) -->
		<buff name="buffAECGhostSoldierDecoMacheteLeft" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-0.115,-0.028,0.000" local_rotation="50.000,264.000,260.000" local_scale="2.000,2.000,0.800" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-0.115,-0.028,0.000" local_rotation="50.000,264.000,260.000" local_scale="2.000,2.000,0.800" parent_transform="LeftHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" parent_transform="LeftHand"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="LeftHand"/>
			</effect_group>
		</buff>

		<!-- Machete LeftHand (boss ghost) — valeurs Hellskyli -->
		<buff name="buffAECGhostBossDecoMacheteLeft" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-0.115,-0.028,0.000" local_rotation="50.000,264.000,260.000" local_scale="3.000,3.000,0.800" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-0.115,-0.028,0.000" local_rotation="50.000,264.000,260.000" local_scale="3.000,3.000,0.800" parent_transform="LeftHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" parent_transform="LeftHand"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="LeftHand"/>
			</effect_group>
		</buff>

		<!-- ===== Rage mode minions ghost (50% PV → vitesse x2) ===== -->

		<!-- Controller : surveille la vie, applique/retire le buff rage -->
		<buff name="buffAECGhostMinionRageController" hidden="true" duration="0" update_rate="2">
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECGhostMinionRage">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="250"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAECGhostMinionRage">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="250"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<!-- Rage : double WalkSpeed et RunSpeed -->
		<buff name="buffAECGhostMinionRage" hidden="true" duration="0">
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1"/>
			</effect_group>
		</buff>

		<!-- ============================================================ -->
		<!--  AEC Ghost Boss — Système de phases (5 phases / 12000 PV)   -->
		<!--                                                              -->
		<!--  Phase 1 : Spawn          → invoque 5 sbires                -->
		<!--  Phase 2 : HP ≤ 9600 (80%) → invoque 5 + vitesse +15%      -->
		<!--  Phase 3 : HP ≤ 7200 (60%) → invoque 5 + vitesse +15%      -->
		<!--  Phase 4 : HP ≤ 4800 (40%) → invoque 5 + vitesse +15%      -->
		<!--  Phase 5 : HP ≤ 2400 (20%) → invoque 5 + vitesse +150%      -->
		<!-- ============================================================ -->

		<buff name="buffAECGhostBossController" hidden="true" duration="0" update_rate="2">
			<stack_type value="replace"/>

			<!-- === Init CVars au spawn === -->
			<effect_group name="Init">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostPhase"   operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon5" operation="set" value="0"/>
				<!-- Invocation immédiate phase 1 (au spawn) -->
				<triggered_effect trigger="onSelfBuffStart" action="CallGameEvent" target="self" event="eventAECGhostBossSummonPhase1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon1" operation="set" value="1"/>
			</effect_group>

			<!-- === Suivi des phases selon PV === -->
			<effect_group name="Phase Tracker">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="9600"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT"  value="7200"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="7200"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT"  value="4800"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="4">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4800"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT"  value="2400"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="5">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2400"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT"  value="0"/>
				</triggered_effect>
			</effect_group>

			<!-- === Invocations + speed boost (1 fois par phase) === -->
			<!-- Ordre : CallGameEvent → ModifyCVar lock (toujours en dernier) -->
			<effect_group name="Summons and Speed">
				<!-- Phase 2 -->
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossSummonPhase2">
					<requirement name="CVarCompare" cvar="$ghostPhase"   operation="Equals" value="2"/>
					<requirement name="CVarCompare" cvar="$ghostSummon2" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon2" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$ghostPhase"   operation="Equals" value="2"/>
					<requirement name="CVarCompare" cvar="$ghostSummon2" operation="Equals" value="0"/>
				</triggered_effect>

				<!-- Phase 3 -->
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossSummonPhase3">
					<requirement name="CVarCompare" cvar="$ghostPhase"   operation="Equals" value="3"/>
					<requirement name="CVarCompare" cvar="$ghostSummon3" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon3" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$ghostPhase"   operation="Equals" value="3"/>
					<requirement name="CVarCompare" cvar="$ghostSummon3" operation="Equals" value="0"/>
				</triggered_effect>

				<!-- Phase 4 -->
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossSummonPhase4">
					<requirement name="CVarCompare" cvar="$ghostPhase"   operation="Equals" value="4"/>
					<requirement name="CVarCompare" cvar="$ghostSummon4" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon4" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$ghostPhase"   operation="Equals" value="4"/>
					<requirement name="CVarCompare" cvar="$ghostSummon4" operation="Equals" value="0"/>
				</triggered_effect>

				<!-- Phase 5 -->
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossSummonPhase5">
					<requirement name="CVarCompare" cvar="$ghostPhase"   operation="Equals" value="5"/>
					<requirement name="CVarCompare" cvar="$ghostSummon5" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon5" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$ghostPhase"   operation="Equals" value="5"/>
					<requirement name="CVarCompare" cvar="$ghostSummon5" operation="Equals" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECGhostBossSpeedController" hidden="true" stayOnDeath="false">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECGhostBossBurst1">
					<requirement name="EntityHealthBelow" fraction="0.50"/>
					<requirement name="!HasBuff" buff="buffAECGhostBossBurst1"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECGhostBossBurst2">
					<requirement name="EntityHealthBelow" fraction="0.25"/>
					<requirement name="!HasBuff" buff="buffAECGhostBossBurst2"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECGhostBossBurst1" hidden="true" stayOnDeath="false">
			<stack_type value="ignore"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="0.15"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="0.15"/>
			</effect_group>
		</buff>

		<buff name="buffAECGhostBossBurst2" hidden="true" stayOnDeath="false">
			<stack_type value="ignore"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="0.35"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="0.35"/>
			</effect_group>
		</buff>

		<!-- +15% WalkSpeed/RunSpeed par phase (cumulatifs, permanents) -->
		<buff name="buffAECGhostBossSpeedBoostP2" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="0.15"/>
				<passive_effect name="RunSpeed"  operation="perc_add" value="0.15"/>
			</effect_group>
		</buff>
		<buff name="buffAECGhostBossSpeedBoostP3" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="0.15"/>
				<passive_effect name="RunSpeed"  operation="perc_add" value="0.15"/>
			</effect_group>
		</buff>
		<buff name="buffAECGhostBossSpeedBoostP4" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="0.15"/>
				<passive_effect name="RunSpeed"  operation="perc_add" value="0.15"/>
			</effect_group>
		</buff>
		<buff name="buffAECGhostBossSpeedBoostP5" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.5"/>
				<passive_effect name="RunSpeed"  operation="perc_add" value="1.5"/>
			</effect_group>
		</buff>

	</append>

	<!-- === AEC-Hammer_Guardian === -->

<append xpath="/buffs">
		<buff name="buffAECHammerGuardianBossEntityAura" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECHammerGuardianPlayerAura" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECHammerGuardianPlayerAura" name_key="buffAECHammerGuardianPlayerAura" description_key="buffAECHammerGuardianPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,128,0" hidden="false">
			<display_value_key value="HAMMER GUARDIAN 0★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECHammerGuardianSpeedController" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedPhase2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="3000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedPhase3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECHammerGuardianWeaponDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/SledgeHammer/steelSledgehammerPrefab.prefab" local_offset="0,0.05,-0.28" local_rotation="90,90,180" local_scale="2,2,2" parent_transform="Spine2"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/cowSkullPrefab.prefab" local_offset="0,.5,0" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="Head"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/SledgeHammer/steelSledgehammerPrefab.prefab" local_offset="0,0.05,-0.28" local_rotation="90,90,180" local_scale="1.6,1.6,1.6" parent_transform="Spine2">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/SledgeHammer/steelSledgehammerPrefab.prefab" parent_transform="Spine2"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="steelSledgehammerPrefab" parent_transform="Spine2"/>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="cowSkullPrefab" parent_transform="Head"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="steelSledgehammerPrefab" parent_transform="Spine2"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="cowSkullPrefab" parent_transform="Head"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="steelSledgehammerPrefab" parent_transform="Spine2"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="cowSkullPrefab" parent_transform="Head"/>
			</effect_group>
		</buff>

		<buff name="buffAECHammerGuardianGigaRagdoll" hidden="true" icon="ui_game_symbol_stunned" icon_color="255,128,0">
			<damage_type value="stun"/>
			<stack_type value="replace"/>
			<duration value="2.5"/>
			<effect_group>
				<passive_effect name="RunSpeed" operation="perc_set" value="0"/>
				<passive_effect name="WalkSpeed" operation="perc_set" value="0"/>
				<passive_effect name="CrouchSpeed" operation="perc_set" value="0"/>
				<passive_effect name="JumpStrength" operation="perc_subtract" value=".95"/>
			</effect_group>
		</buff>

		<buff name="buffAECHammerGuardianSpeedPhase2" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".35"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".35"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/>
			</effect_group>
		</buff>

		<buff name="buffAECHammerGuardianSpeedPhase3" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".75"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".75"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/>
			</effect_group>
		</buff>

		<buff name="buffAECHammerGuardianMinionSkullDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/cowSkullPrefab.prefab" local_offset="0,.5,0" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="Head"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/cowSkullPrefab.prefab" local_offset="0,.5,0" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="Head">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/OutdoorDecor/cowSkullPrefab.prefab" parent_transform="Head"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="cowSkullPrefab" parent_transform="Head"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="cowSkullPrefab" parent_transform="Head"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="cowSkullPrefab" parent_transform="Head"/>
			</effect_group>
		</buff>

		<buff name="buffAECHammerGuardianMinionSummons" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>

			<effect_group name="Init Summon Flags">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummon3" operation="set" value="0"/>
			</effect_group>

			<effect_group name="Phase By HP Lost 3">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="12000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="7500"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000"/>
				</triggered_effect>
			</effect_group>

			<effect_group name="One Summon Each Phase">
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHammerSummonPhase1">
					<requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="1"/>
					<requirement name="CVarCompare" cvar="$hammerMinionSummon1" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummon1" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="1"/>
					<requirement name="CVarCompare" cvar="$hammerMinionSummon1" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHammerSummonPhase2">
					<requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="2"/>
					<requirement name="CVarCompare" cvar="$hammerMinionSummon2" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummon2" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="2"/>
					<requirement name="CVarCompare" cvar="$hammerMinionSummon2" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHammerSummonPhase3">
					<requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="3"/>
					<requirement name="CVarCompare" cvar="$hammerMinionSummon3" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummon3" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="3"/>
					<requirement name="CVarCompare" cvar="$hammerMinionSummon3" operation="Equals" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>
	</append>

	<!-- === AEC-Hellskyli_Boss === -->

<append xpath="/buffs">
		<buff name="buffAECHellskyliBossEntityAura" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECHellskyliPlayerAura" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECHellskyliPlayerAura" name_key="buffAECHellskyliPlayerAura" description_key="buffAECHellskyliPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="180,0,0" hidden="false">
			<display_value_key value="HELLSKYLI 0★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<!-- ============================================================ -->
		<!-- Deco : ailes de vautour + particules feu                    -->
		<!-- Valeurs Mob Creator : Spine1                                -->
		<!-- ============================================================ -->

		<!-- Ailes (corps+queue masqués) sur Spine1 -->
		<buff name="buffAECHellskyliBossDecoWing1" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Animals/Vulture/animalBirdVulture.prefab" local_offset="-0.024,0.187,0.25" local_rotation="295.753,348.023,0.003" local_scale="1.8,1.8,1.8" parent_transform="Spine1"/>
				<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="Spine1" transform_path="bodyMesh"/>
				<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="Spine1" transform_path="tailFeathersMesh"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Animals/Vulture/animalBirdVulture.prefab" local_offset="-0.024,0.187,0.25" local_rotation="295.753,348.023,0.003" local_scale="1.8,1.8,1.8" parent_transform="Spine1">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Animals/Vulture/animalBirdVulture.prefab" parent_transform="Spine1"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<!-- Piques de fer sur Spine1 -->
		<buff name="buffAECHellskyliBossDecoSpikes" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Traps/ironSpikesTrapPrefab.prefab" local_offset="-0.095,0.300,-0.060" local_rotation="0.000,0.000,58.014" local_scale="0.7,0.7,0.7" parent_transform="Spine1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Traps/ironSpikesTrapPrefab.prefab" local_offset="-0.095,0.300,-0.060" local_rotation="0.000,0.000,58.014" local_scale="0.7,0.7,0.7" parent_transform="Spine1">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Traps/ironSpikesTrapPrefab.prefab" parent_transform="Spine1"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<!-- Crâne de vache sur Head -->
		<buff name="buffAECHellskyliBossDecoCowSkull" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/cowSkullPrefab.prefab" local_offset="0.000,0.333,0.076" local_rotation="0.000,0.000,0.000" local_scale="0.582,0.701,1.000" parent_transform="Head"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/cowSkullPrefab.prefab" local_offset="0.000,0.333,0.076" local_rotation="0.000,0.000,0.000" local_scale="0.582,0.701,1.000" parent_transform="Head">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/OutdoorDecor/cowSkullPrefab.prefab" parent_transform="Head"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<!-- Machette T3 (blade) sur RightHand -->
		<buff name="buffAECHellskyliBossDecoMachete" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="0.0894045,0.0213062,0" local_rotation="303.883,96.1167,279.183" local_scale="3.05064,3.09301,0.79785" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="0.0894045,0.0213062,0" local_rotation="303.883,96.1167,279.183" local_scale="3.05064,3.09301,0.79785" parent_transform="RightHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" parent_transform="RightHand"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<!-- Machette T3 (blade) sur LeftHand -->
		<buff name="buffAECHellskyliBossDecoMacheteLeft" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-0.115,-0.028,0.000" local_rotation="50.000,264.000,260.000" local_scale="3.000,3.000,0.800" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-0.115,-0.028,0.000" local_rotation="50.000,264.000,260.000" local_scale="3.000,3.000,0.800" parent_transform="LeftHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" parent_transform="LeftHand"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<!-- Flammes sur la tête -->
		<buff name="buffAECHellskyliBossDecoFireHead" hidden="true" duration="0" update_rate="1">
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Head" local_offset="0,0,0"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Head" local_offset="0,0,0"/>
			</effect_group>
		</buff>

		<!-- Flammes sur le torse -->
		<buff name="buffAECHellskyliBossDecoFireSpine" hidden="true" duration="0" update_rate="1">
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Spine2" local_offset="0,0.1,0"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Spine2" local_offset="0,0.1,0"/>
			</effect_group>
		</buff>

		<!-- ============================================================ -->
		<!-- Speed Pulse System                                           -->
		<!-- ============================================================ -->

		<!-- Controller permanent : update toutes les 5s -->
		<buff name="buffAECHellskyliBossSpeedController" hidden="true" duration="0" update_rate="5">
			<stack_type value="replace"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="9000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="9000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="6000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="3000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst4">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<!-- Tier 1 : >13500 HP | +50% -->
		<buff name="buffAECHellskyliBossBurst1" hidden="true" duration="2">
			<stack_type value="replace"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="0.50"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="0.50"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="0.50"/>
			</effect_group>
		</buff>

		<!-- Tier 2 : 9001-13500 HP | +75% -->
		<buff name="buffAECHellskyliBossBurst2" hidden="true" duration="2">
			<stack_type value="replace"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="0.75"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="0.75"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="0.75"/>
			</effect_group>
		</buff>

		<!-- Tier 3 : 4501-9000 HP | +100% -->
		<buff name="buffAECHellskyliBossBurst3" hidden="true" duration="2">
			<stack_type value="replace"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.00"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1.00"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="1.00"/>
			</effect_group>
		</buff>

		<!-- Tier 4 : ≤4500 HP | +130% -->
		<buff name="buffAECHellskyliBossBurst4" hidden="true" duration="2">
			<stack_type value="replace"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.30"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1.30"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="1.30"/>
			</effect_group>
		</buff>

	</append>

	<!-- === AEC-Mykir === -->

<append xpath="/buffs">
		<buff name="buffAECMykirBossEntityAura" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECMykirPlayerAura" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECMykirPlayerAura" name_key="buffAECMykirPlayerAura" description_key="buffAECMykirPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="180,0,0" hidden="false">
			<display_value_key value="MYKIR 0★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECMykirBossDecoHead01" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/driftwood_01Prefab.prefab" local_offset="0.303,0.161,-0.149" local_rotation="327.308,84.930,264.777" local_scale="0.4,0.4,0.4" parent_transform="Head"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/driftwood_01Prefab.prefab" local_offset="0.303,0.161,-0.149" local_rotation="327.308,84.930,264.777" local_scale="0.4,0.4,0.4" parent_transform="Head">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/OutdoorDecor/driftwood_01Prefab.prefab" parent_transform="Head"/>
				</triggered_effect>

			</effect_group>
		</buff>

		<buff name="buffAECMykirBossDecoHead02" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/driftwood_02Prefab.prefab" local_offset="-0.186,0.320,0.121" local_rotation="0.000,111.240,72.574" local_scale="0.4,0.4,0.4" parent_transform="Head"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/driftwood_02Prefab.prefab" local_offset="-0.186,0.320,0.121" local_rotation="0.000,111.240,72.574" local_scale="0.4,0.4,0.4" parent_transform="Head">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/OutdoorDecor/driftwood_02Prefab.prefab" parent_transform="Head"/>
				</triggered_effect>

			</effect_group>
		</buff>

		<buff name="buffAECMykirBossDecoRightHand" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0.1521,0.0377,0.0536" local_rotation="89.686,200.9383,-0.0002" local_scale="1,1,1" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0.1521,0.0377,0.0536" local_rotation="89.686,200.9383,-0.0002" local_scale="1,1,1" parent_transform="RightHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" parent_transform="RightHand"/>
				</triggered_effect>

			</effect_group>
		</buff>

		<buff name="buffAECMykirBossDecoLeftHand" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" local_offset="-0.233,-0.077,-0.3466" local_rotation="0.1632,174.6825,158.9352" local_scale="0.6418,0.6279,1" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" local_offset="-0.233,-0.077,-0.3466" local_rotation="0.1632,174.6825,158.9352" local_scale="0.6418,0.6279,1" parent_transform="LeftHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" parent_transform="LeftHand"/>
				</triggered_effect>

			</effect_group>
		</buff>

		<!-- === AECMykirBoss Speed Pulse System === -->

		<!-- Controller permanent (même pattern que ElectricDemon) : update toutes les 5s, lance un burst de vitesse -->
		<buff name="buffAECMykirBossSpeedController" hidden="true" duration="0" update_rate="5">
			<stack_type value="replace"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="15000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="15000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="10000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="10000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="5000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst4">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="$aecMykirPhase"/>
			</effect_group>
		</buff>

		<!-- Tier 1 : >15000 PV | burst +55% -->
		<buff name="buffAECMykirBossBurst1" hidden="true" duration="2">
			<stack_type value="replace"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="0.55"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="0.55"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="0.55"/>
			</effect_group>
		</buff>

		<!-- Tier 2 : 10001-15000 PV | burst +80% -->
		<buff name="buffAECMykirBossBurst2" hidden="true" duration="2">
			<stack_type value="replace"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="0.80"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="0.80"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="0.80"/>
			</effect_group>
		</buff>

		<!-- Tier 3 : 5001-10000 PV | burst +105% -->
		<buff name="buffAECMykirBossBurst3" hidden="true" duration="2">
			<stack_type value="replace"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.05"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1.05"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="1.05"/>
			</effect_group>
		</buff>

		<!-- Tier 4 : ≤5000 PV | burst +115% -->
		<buff name="buffAECMykirBossBurst4" hidden="true" duration="2">
			<stack_type value="replace"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.15"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1.15"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="1.15"/>
			</effect_group>
		</buff>

	</append>

	<!-- === AEC-PartyBeachBoss === -->

<append xpath="/buffs">
		<buff name="buffAECPartyBeachBossEntityAura" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECPartyBeachPlayerAura" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECPartyBeachPlayerAura" name_key="buffAECPartyBeachPlayerAura" description_key="buffAECPartyBeachPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,105,180" hidden="false">
			<display_value_key value="PARTY BEACH 0★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECPartyBeachSpeedController" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedPhase2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2500"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedPhase3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2500"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECPartyBeachSpeedPhase2" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".25"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".25"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/>
			</effect_group>
		</buff>

		<buff name="buffAECPartyBeachSpeedPhase3" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".5"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".5"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="40"/>
			</effect_group>
		</buff>

		<buff name="buffAECPartyBeachBossDeco" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Furniture/umbrellaTableUPPrefab.prefab" local_offset="-0.6,-0.4,-0.15" local_rotation="60,80,180" local_scale="0.6,0.6,0.6" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Furniture/umbrellaTableUPPrefab.prefab" local_offset="-0.6,-0.4,-0.15" local_rotation="60,80,180" local_scale="0.6,0.6,0.6" parent_transform="RightHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Furniture/umbrellaTableUPPrefab.prefab" parent_transform="RightHand"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="umbrellaTableUPPrefab" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="umbrellaTableUPPrefab" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/luggageBigEmptyPrefab.prefab" local_offset="-0.4,-0.1,-0.3" local_rotation="50,0,0" local_scale="0.8,0.8,0.8" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/luggageBigEmptyPrefab.prefab" local_offset="-0.4,-0.1,-0.3" local_rotation="50,0,0" local_scale="0.8,0.8,0.8" parent_transform="LeftHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/LootContainers/luggageBigEmptyPrefab.prefab" parent_transform="LeftHand"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="luggageBigEmptyPrefab" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="luggageBigEmptyPrefab" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/tentBiohazardRoofCenterThreewayPrefab.prefab" local_offset="0,0,0" local_rotation="10,20,20" local_scale="0.3,0.2,0.2" parent_transform="Head"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/tentBiohazardRoofCenterThreewayPrefab.prefab" local_offset="0,0,0" local_rotation="10,20,20" local_scale="0.3,0.2,0.2" parent_transform="Head">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/OutdoorDecor/tentBiohazardRoofCenterThreewayPrefab.prefab" parent_transform="Head"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="tentBiohazardRoofCenterThreewayPrefab" parent_transform="Head"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="tentBiohazardRoofCenterThreewayPrefab" parent_transform="Head"/>
			</effect_group>
		</buff>
	</append>

	<!-- === AEC-Rockbreaker_Boss === -->

<append xpath="/buffs">
		<buff name="buffAECRockbreakerBossEntityAura" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECRockbreakerPlayerAura" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECRockbreakerPlayerAura" name_key="buffAECRockbreakerPlayerAura" description_key="buffAECRockbreakerPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="128,96,64" hidden="false">
			<display_value_key value="ROCKBREAKER 0★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>
		<buff name="buffAECRockbreakerGolemIronDecoSpine" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Minerals/oreIronBoulderPrefab.prefab" local_offset="0,0.0028,-0.1644" local_rotation="8.8,71.39,267.93" local_scale=".5,.5,.5" parent_transform="Spine1"/>
			</effect_group>
		</buff>
		<buff name="buffAECRockbreakerGolemRockDecoSpine" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/stoneEPrefab.prefab" local_offset="0.2854,-0.0609,-0.0829" local_rotation="0,0,0" local_scale="0.5,0.5,0.5" parent_transform="Spine3"/>
			</effect_group>
		</buff>
		<buff name="buffAECRockbreakerGolemNitrateDecoSpine" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Minerals/oreNitrateBoulderPrefab.prefab" local_offset="0.2854,-0.0609,-0.0829" local_rotation="0,0,0" local_scale="0.5,0.5,0.5" parent_transform="Spine3"/>
			</effect_group>
		</buff>
		<buff name="buffAECRockbreakerGolemOilShaleDecoSpine" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Minerals/oreShaleBoulderPrefab.prefab" local_offset="0,0.05,0" local_rotation="0,180,12" local_scale=".4,.4,.4" parent_transform="Head"/>
			</effect_group>
		</buff>
		<buff name="buffAECRockbreakerGolemCoalDecoSpine" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Minerals/oreCoalBoulderPrefab.prefab" local_offset="-0.2854,-0.0609,-0.0829" local_rotation="0,0,0" local_scale="0.5,0.5,0.5" parent_transform="Spine3"/>
			</effect_group>
		</buff>
		<buff name="buffAECRockbreakerGolemLeadDecoSpine" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Minerals/oreLeadBoulderPrefab.prefab" local_offset="0,0.0028,-0.1644" local_rotation="8.8,71.39,267.93" local_scale="1,1,1" parent_transform="Spine1"/>
			</effect_group>
		</buff>

		<buff name="buffAECRockbreakerGolemRage" hidden="true" duration="0">
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1"/>
			</effect_group>
		</buff>
		<buff name="buffAECRockbreakerGolemRageControllerT03" hidden="true" duration="0" update_rate="2">
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRage">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="250"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAECRockbreakerGolemRage">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="250"/>
				</triggered_effect>
			</effect_group>
		</buff>
		<buff name="buffAECRockbreakerGolemRageControllerT06" hidden="true" duration="0" update_rate="2">
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRage">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="729"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAECRockbreakerGolemRage">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="729"/>
				</triggered_effect>
			</effect_group>
		</buff>
		<buff name="buffAECRockbreakerGolemRageControllerT09" hidden="true" duration="0" update_rate="2">
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRage">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1794"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAECRockbreakerGolemRage">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1794"/>
				</triggered_effect>
			</effect_group>
		</buff>
		<buff name="buffAECRockbreakerGolemRageControllerT12" hidden="true" duration="0" update_rate="2">
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRage">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4413"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAECRockbreakerGolemRage">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4413"/>
				</triggered_effect>
			</effect_group>
		</buff>
		<buff name="buffAECRockbreakerGolemRageControllerT15" hidden="true" duration="0" update_rate="2">
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRage">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="20000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAECRockbreakerGolemRage">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="20000"/>
				</triggered_effect>
			</effect_group>
		</buff>
		<!-- ============================================================ -->
		<!--          AEC ROCKBREAKER BOSS — DECO BUFFS                  -->
		<!--  Pattern HellsKyli (AIO Boss): stack_type=ignore,           -->
		<!--  onSelfBuffStart uniquement                                  -->
		<!-- ============================================================ -->

		<buff name="buffAECRockbreakerBossDecoSpine301" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Minerals/oreNitrateBoulderPrefab.prefab" local_offset="0.2854,-0.0609,-0.0829" local_rotation="0,0,0" local_scale="0.5,0.5,0.5" parent_transform="Spine3"/>
			</effect_group>
		</buff>

		<buff name="buffAECRockbreakerBossDecoSpine102" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Minerals/oreShaleBoulderPrefab.prefab" local_offset="0,0.0028,-0.1644" local_rotation="8.8,71.39,267.93" local_scale="1,1,1" parent_transform="Spine1"/>
			</effect_group>
		</buff>

		<buff name="buffAECRockbreakerBossDecoLeftHand" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Minerals/oreNitrateBoulderPrefab.prefab" local_offset="-0.0417,-0.2458,-0.0276" local_rotation="0,0,0" local_scale="0.5,0.5,0.5" parent_transform="LeftHand"/>
			</effect_group>
		</buff>

		<buff name="buffAECRockbreakerBossDecoPickaxeLeftHand" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Tools/pickaxe_steelPrefab.prefab" local_offset="-0.093,-0.045,0.322" local_rotation="74.035,258.874,259.948" local_scale="1,1,1" parent_transform="LeftHand"/>
			</effect_group>
		</buff>

		<buff name="buffAECRockbreakerBossDecoRightFoot" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Minerals/oreLeadBoulderPrefab.prefab" local_offset="-0.0783,0.1673,-0.0056" local_rotation="0,0,256.2094" local_scale="0.5,0.3,0.5" parent_transform="RightFoot"/>
			</effect_group>
		</buff>

		<buff name="buffAECRockbreakerBossDecoLeftFoot01" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Minerals/orePotassiumNitrateBoulderPrefab.prefab" local_offset="-0.058,-0.152,0.000" local_rotation="0,0,0" local_scale="0.500,0.5,0.500" parent_transform="LeftFoot"/>
			</effect_group>
		</buff>

		<buff name="buffAECRockbreakerBossDecoSpine103" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Tools/pickaxe_steelPrefab.prefab" local_offset="0.0925,-0.127,-1.0278" local_rotation="32.5808,0,0" local_scale="0.3,0.3,0.3" parent_transform="Spine1"/>
			</effect_group>
		</buff>

		<buff name="buffAECRockbreakerBossDecoLeftFoot02" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Tools/pickaxe_steelPrefab.prefab" local_offset="-0.114,0.175,-0.278" local_rotation="0,0,299.093" local_scale="0.3,0.3,0.3" parent_transform="RightFoot"/>
			</effect_group>
		</buff>

		<buff name="buffAECRockbreakerBossDecoHead02" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Tools/pickaxe_ironPrefab.prefab" local_offset="0.228,0.08,0" local_rotation="39.6824,253.941,348.656" local_scale="0.5,0.5,0.5" parent_transform="Head"/>
			</effect_group>
		</buff>

		<buff name="buffAECRockbreakerBossDecoSpine302" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Minerals/oreBoulderMasterPrefab.prefab" local_offset="0,-0.7327,-0.1264" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="Spine3"/>
			</effect_group>
		</buff>

		<buff name="buffAECRockbreakerBossDecoSpine104" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Tools/Auger/augerPrefab.prefab" local_offset="0.1176,0.1782,-1.0047" local_rotation="0,336.774,0" local_scale="0.3,0.3,0.3" parent_transform="Spine1"/>
			</effect_group>
		</buff>

		<buff name="buffAECRockbreakerBossDecoSpine202" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/SledgeHammer/steelSledgehammerPrefab.prefab" local_offset="-0.217,-0.404,-0.651" local_rotation="0,128.240,59.276" local_scale="0.5,0.5,0.5" parent_transform="Spine2"/>
			</effect_group>
		</buff>

		<buff name="buffAECRockbreakerBossDecoRightHand02" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/TimedCharge/timedChargePrefab.prefab" local_offset="-0.010,-0.105,0.007" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="RightHand"/>
			</effect_group>
		</buff>

		<!-- ============================================================ -->
		<!--          AEC ROCKBREAKER BOSS — SPEED CONTROLLER            -->
		<!--  HP 10000 thresholds: 7500 (75%) / 5000 (50%) / 2500 (25%) -->
		<!-- ============================================================ -->

		<buff name="buffAECRockbreakerBossSpeedController" hidden="true" stayOnDeath="false">
			<effect_group>
				<!-- Phase 2: 75% to 50% HP -->
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerBossBurst1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="7500"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT"  value="5000"/>
					<requirement name="!HasBuff" buff="buffAECRockbreakerBossBurst1"/>
				</triggered_effect>
				<!-- Phase 3: 50% to 25% HP -->
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerBossBurst2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT"  value="2500"/>
					<requirement name="!HasBuff" buff="buffAECRockbreakerBossBurst2"/>
				</triggered_effect>
				<!-- Phase 4: below 25% HP -->
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerBossBurst3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2500"/>
					<requirement name="!HasBuff" buff="buffAECRockbreakerBossBurst3"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<!-- Phase 2: +40% speed -->
		<buff name="buffAECRockbreakerBossBurst1" hidden="true" stayOnDeath="false">
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="0.4"/>
				<passive_effect name="RunSpeed"  operation="perc_add" value="0.4"/>
			</effect_group>
		</buff>

		<!-- Phase 3: +70% speed -->
		<buff name="buffAECRockbreakerBossBurst2" hidden="true" stayOnDeath="false">
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="0.7"/>
				<passive_effect name="RunSpeed"  operation="perc_add" value="0.7"/>
			</effect_group>
		</buff>

		<!-- Phase 4: +110% speed (enrage) -->
		<buff name="buffAECRockbreakerBossBurst3" hidden="true" stayOnDeath="false">
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.1"/>
				<passive_effect name="RunSpeed"  operation="perc_add" value="1.1"/>
			</effect_group>
		</buff>


	</append>

	<!-- === AEC-RunningKamikaze_Boss === -->

<append xpath="/buffs">
		<buff name="buffRunningKamikazeBossDeco" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/Grill_Simple_ClosedPrefab.prefab" parent_transform="Head" local_offset="0,0.5,0" local_rotation="180,0,0"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/Grill_Simple_ClosedPrefab.prefab" parent_transform="Head" local_offset="0,0.5,0" local_rotation="180,0,0"/>
			</effect_group>
		</buff>

		<buff name="buffRunningKamikazeBossDecoSpineBag" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/weapon_bags_largePrefab.prefab" local_offset="0,-0.1491,-0.53" local_rotation="335.4616,0,0" local_scale="1,1,1" parent_transform="Spine"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/weapon_bags_largePrefab.prefab" local_offset="0,-0.1491,-0.53" local_rotation="335.4616,0,0" local_scale="1,1,1" parent_transform="Spine"><requirement name="!HasAttachedPrefab" prefab="@:Entities/LootContainers/weapon_bags_largePrefab.prefab" parent_transform="Spine"/></triggered_effect><triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="weapon_bags_largePrefab" parent_transform="Spine"/><triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="weapon_bags_largePrefab" parent_transform="Spine"/><triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="weapon_bags_largePrefab" parent_transform="Spine"/></effect_group></buff>
		<buff name="buffRunningKamikazeBossDecoHeadMotionSensorRight" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Electrical/motionSensorRightPOIPrefab.prefab" local_offset="0.444,0,0.366" local_rotation="0,59.622,0" local_scale="1,1,1" parent_transform="Head"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Electrical/motionSensorRightPOIPrefab.prefab" local_offset="0.444,0,0.366" local_rotation="0,59.622,0" local_scale="1,1,1" parent_transform="Head"><requirement name="!HasAttachedPrefab" prefab="@:Entities/Electrical/motionSensorRightPOIPrefab.prefab" parent_transform="Head"/></triggered_effect><triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="motionSensorRightPOIPrefab" parent_transform="Head"/><triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="motionSensorRightPOIPrefab" parent_transform="Head"/><triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="motionSensorRightPOIPrefab" parent_transform="Head"/></effect_group></buff>
		<buff name="buffRunningKamikazeBossDecoHeadMotionSensorStraight" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Electrical/motionSensorStraightPOIPrefab.prefab" local_offset="-0.1017,0,0.6206" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="Head"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Electrical/motionSensorStraightPOIPrefab.prefab" local_offset="-0.1017,0,0.6206" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="Head"><requirement name="!HasAttachedPrefab" prefab="@:Entities/Electrical/motionSensorStraightPOIPrefab.prefab" parent_transform="Head"/></triggered_effect><triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="motionSensorStraightPOIPrefab" parent_transform="Head"/><triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="motionSensorStraightPOIPrefab" parent_transform="Head"/><triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="motionSensorStraightPOIPrefab" parent_transform="Head"/></effect_group></buff>

		<!-- Aura émise par le boss vers les joueurs proches -->
		<buff name="buffAECKamikazeBossEntityAura" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECKamikazePlayerAura" target_tags="player"/>
			</effect_group>
		</buff>

		<!-- Buff affiché sur le joueur quand le Kamikaze est à proximité -->
		<buff name="buffAECKamikazePlayerAura" name_key="buffAECKamikazePlayerAura" description_key="buffAECKamikazePlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,170,0" hidden="false">
			<display_value_key value="KAMIKAZE 0★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffRunningKamikazeSpeedControllerT03" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedPhase2T03">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="100000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="50000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedPhase3T03">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="50000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffRunningKamikazeSpeedControllerT06" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedPhase2T06">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="291600"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="145800"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedPhase3T06">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="145800"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffRunningKamikazeSpeedControllerT09" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedPhase2T09">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="717500"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="358750"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedPhase3T09">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="358750"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffRunningKamikazeSpeedControllerT12" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedPhase2T12">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1765300"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="882650"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedPhase3T12">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="882650"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffRunningKamikazeSpeedControllerT15" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedPhase2T15">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="8000000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4000000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedPhase3T15">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffRunningKamikazeSpeedPhase2T03" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".60"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".60"/>
			</effect_group>
		</buff>

		<buff name="buffRunningKamikazeSpeedPhase2T06" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".80"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".80"/>
			</effect_group>
		</buff>

		<buff name="buffRunningKamikazeSpeedPhase2T09" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.20"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1.20"/>
			</effect_group>
		</buff>

		<buff name="buffRunningKamikazeSpeedPhase2T12" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.60"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1.60"/>
			</effect_group>
		</buff>

		<buff name="buffRunningKamikazeSpeedPhase2T15" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="2.00"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="2.00"/>
			</effect_group>
		</buff>

		<buff name="buffRunningKamikazeSpeedPhase3T03" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.35"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1.35"/>
			</effect_group>
		</buff>

		<buff name="buffRunningKamikazeSpeedPhase3T06" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.80"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1.80"/>
			</effect_group>
		</buff>

		<buff name="buffRunningKamikazeSpeedPhase3T09" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="2.70"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="2.70"/>
			</effect_group>
		</buff>

		<buff name="buffRunningKamikazeSpeedPhase3T12" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="3.60"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="3.60"/>
			</effect_group>
		</buff>

		<buff name="buffRunningKamikazeSpeedPhase3T15" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="4.50"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="4.50"/>
			</effect_group>
		</buff>
	</append>

	<!-- === AEC-Singerie_Boss === -->

<append xpath="/buffs">
		<buff name="buffsingerieDecoRightHand" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/boneShivPrefab.prefab" local_offset="0.1977,0.0655,-0.0156" local_rotation="50.6049,32.5595,300.2188" local_scale="1,1,1" parent_transform="RightHand"/>
			</effect_group>
		</buff>

		<buff name="buffAECSingerieBossEntityAura" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECSingeriePlayerAura" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECSingeriePlayerAura" name_key="buffAECSingeriePlayerAura" description_key="buffAECSingeriePlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="90,160,90" hidden="false">
			<display_value_key value="SINGERIE 0★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
			<effect_group>
				<passive_effect name="StaminaLoss" operation="perc_add" value="0.10"/>
			</effect_group>
		</buff>

		<buff name="buffsingerieDecoHead01" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/cowSkullPrefab.prefab" local_offset="0,0.4011,-0.0237" local_rotation="1.3114,172.3615,0" local_scale="0.5747,1.267,0.2021" parent_transform="Head"/>
			</effect_group>
		</buff>

		<buff name="buffsingerieDecoSpine101" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/Bows/Arrows/bolt_steelPrefab.prefab" local_offset="0,0.5945,-0.4113" local_rotation="61.4497,36.6948,7.1947" local_scale="1,1,1" parent_transform="Spine1"/>
			</effect_group>
		</buff>

		<buff name="buffsingerieDecoLeftHand" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="-0.1678,-0.076,-0.1644" local_rotation="292.7517,151.3149,56.3934" local_scale="1,1,1" parent_transform="LeftHand"/>
			</effect_group>
		</buff>

		<buff name="buffsingerieDecoSpine102" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="0.1237,0,-0.9106" local_rotation="68.1728,341.5447,0.0001" local_scale="0.75,0.75,0.75" parent_transform="Spine1"/>
			</effect_group>
		</buff>

		<buff name="buffsingerieDecoSpine301" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantHouseTallPottedPrefab.prefab" local_offset="0,-0.519,0.0353" local_rotation="290,0,0" local_scale="0.5,0.5,0.5" parent_transform="Spine3"/>
			</effect_group>
		</buff>

		<buff name="buffsingerieDecoSpine2" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Decor/hangingIvy02Prefab.prefab" local_offset="0,0.1035,-0.464" local_rotation="0,0,0" local_scale="0.2,0.3,0.5" parent_transform="Spine2"/>
			</effect_group>
		</buff>

		<buff name="buffsingerieDecoSpine103" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/blueberry_plant_harvestPrefab.prefab" local_offset="0,-0.0251,-0.2977" local_rotation="270.4252,180,180" local_scale="0.5413,0.6242,0.8809" parent_transform="Spine1"/>
			</effect_group>
		</buff>

		<buff name="buffsingerieDecoHead02" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plant_yucca_harvestPrefab.prefab" local_offset="0.0418,0.0384,-0.0148" local_rotation="0,0,0" local_scale="0.3,0.151,0.3" parent_transform="Head"/>
			</effect_group>
		</buff>

		<buff name="buffsingerieDecoSpine302" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/blueberry_plant_deadPrefab.prefab" local_offset="0,-0.3147,0.2192" local_rotation="76.2822,0,0" local_scale="0.5722,0.3511,0.4017" parent_transform="Spine3"/>
			</effect_group>
		</buff>

		<buff name="buffsingerieDecoRightFoot01" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/potato_plant_harvestPrefab.prefab" local_offset="0.2362,0.205,0" local_rotation="0,0,313.6711" local_scale="0.6312,0.6475,0.7737" parent_transform="RightFoot"/>
			</effect_group>
		</buff>

		<buff name="buffsingerieDecoRightFoot02" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/mushroomHarvestPrefab.prefab" local_offset="-0.0068,0.1979,-0.24" local_rotation="271.6566,0,0" local_scale="0.229,0.3321,0.3479" parent_transform="RightFoot"/>
			</effect_group>
		</buff>

		<buff name="buffsingerieDecoSpine104" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plant_aloe_harvestPrefab.prefab" local_offset="-0.351,0.544,-0.068" local_rotation="0,0,24.919" local_scale="0.206,0.396,0.201" parent_transform="Spine1"/>
			</effect_group>
		</buff>

	</append>

	<!-- ============================================================ -->
	<!--               AEC - SINGERIE BOSS - Speed Controller         -->
	<!-- 12000 HP | 5 phases every 2000 dmg | +30% speed/phase        -->
	<!-- Phase 5 : +150% speed + +100% JumpStrength                   -->
	<!-- ============================================================ -->

	<append xpath="/buffs">

		<buff name="buffSingerieBossController" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>

			<effect_group name="Init CVars">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon5" operation="set" value="0"/>
			</effect_group>

			<effect_group name="Speed Phases">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="10000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="8000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="8000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="6000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed4">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed5">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>

			<effect_group name="Summon Phases">
				<!-- Phase 1 : 10000 HP -->
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventSingerieSummonPhase1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="10000"/>
					<requirement name="CVarCompare" cvar="$singerieSummon1" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon1" operation="set" value="1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="10000"/>
					<requirement name="CVarCompare" cvar="$singerieSummon1" operation="Equals" value="0"/>
				</triggered_effect>
				<!-- Phase 2 : 8000 HP -->
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventSingerieSummonPhase2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="8000"/>
					<requirement name="CVarCompare" cvar="$singerieSummon2" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon2" operation="set" value="1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="8000"/>
					<requirement name="CVarCompare" cvar="$singerieSummon2" operation="Equals" value="0"/>
				</triggered_effect>
				<!-- Phase 3 : 6000 HP -->
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventSingerieSummonPhase3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000"/>
					<requirement name="CVarCompare" cvar="$singerieSummon3" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon3" operation="set" value="1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000"/>
					<requirement name="CVarCompare" cvar="$singerieSummon3" operation="Equals" value="0"/>
				</triggered_effect>
				<!-- Phase 4 : 4000 HP -->
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventSingerieSummonPhase4">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000"/>
					<requirement name="CVarCompare" cvar="$singerieSummon4" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon4" operation="set" value="1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000"/>
					<requirement name="CVarCompare" cvar="$singerieSummon4" operation="Equals" value="0"/>
				</triggered_effect>
				<!-- Phase 5 : 2000 HP (enrage) -->
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventSingerieSummonPhase5">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2000"/>
					<requirement name="CVarCompare" cvar="$singerieSummon5" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon5" operation="set" value="1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2000"/>
					<requirement name="CVarCompare" cvar="$singerieSummon5" operation="Equals" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<!-- +30% -->
		<buff name="buffSingerieBossSpeed1" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="0.30"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="0.30"/>
			</effect_group>
		</buff>

		<!-- +60% -->
		<buff name="buffSingerieBossSpeed2" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="0.60"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="0.60"/>
			</effect_group>
		</buff>

		<!-- +90% -->
		<buff name="buffSingerieBossSpeed3" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1"/>
			</effect_group>
		</buff>

		<!-- +120% -->
		<buff name="buffSingerieBossSpeed4" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.50"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1.50"/>
			</effect_group>
		</buff>

		<!-- +200% + ENRAGE : jump +100% -->
		<buff name="buffSingerieBossSpeed5" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="2"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="2"/>
				<passive_effect name="JumpStrength" operation="perc_add" value="1.00"/>
			</effect_group>
		</buff>

	</append>

	<!-- ============================================================ -->
	<!--        AEC SINGERIE - Minion Rage (pattern Ghost Bowler)     -->
	<!-- À 50% HP (250/500) : +100% vitesse                          -->
	<!-- ============================================================ -->

	<append xpath="/buffs">

		<buff name="buffAECSingerieMinionRageController" hidden="true" duration="0" update_rate="2">
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSingerieMinionRage">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="250"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAECSingerieMinionRage">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="250"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECSingerieMinionRage" hidden="true" duration="0">
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1"/>
			</effect_group>
		</buff>

	</append>

	<!-- === AEC-SirenHead_Boss === -->

<append xpath="/buffs">

		<!-- Alarm sounds -->
		<buff name="buffAECSirenHeadBossAlarm" hidden="true" duration="0">
			<update_rate value="7"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="AECSirenHeadAlarmLoop" play_at_self="true"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="AECSirenHeadAlarmLoop" play_at_self="true"/>
			</effect_group>
		</buff>

		<buff name="buffAECSirenHeadBossAlarm2" hidden="true" duration="0">
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$siren2Counter" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$siren2Counter" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="AECSirenHeadDrone" play_at_self="true">
					<requirement name="CVarCompare" cvar="$siren2Counter" operation="EQ" value="30"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="AECSirenHeadDrone2" play_at_self="true">
					<requirement name="CVarCompare" cvar="$siren2Counter" operation="EQ" value="45"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$siren2Counter" operation="set" value="0">
					<requirement name="CVarCompare" cvar="$siren2Counter" operation="GTE" value="60"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<!-- Speed Controller : +25% par palier (75% / 50% / 25% HP) -->
		<buff name="buffAECSirenHeadBossSpeedController" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedTier1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="9000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedTier2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedTier3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECSirenHeadBossSpeedTier1" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".25"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".25"/>
			</effect_group>
		</buff>

		<buff name="buffAECSirenHeadBossSpeedTier2" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".50"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".50"/>
			</effect_group>
		</buff>

		<buff name="buffAECSirenHeadBossSpeedTier3" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1"/>
			</effect_group>
		</buff>

		<buff name="buffAECSirenHeadBossEntityAura" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="24" buff="buffAECSirenHeadPlayerAura" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECSirenHeadPlayerAura" name_key="buffAECSirenHeadPlayerAura" description_key="buffAECSirenHeadPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="170,90,40" hidden="false">
			<display_value_key value="SIREN HEAD 0★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
			<effect_group>
				<passive_effect name="StaminaLoss" operation="perc_add" value="0.12"/>
			</effect_group>
		</buff>

		<!-- Deco -->
		<buff name="buffAECSirenHeadBossDecoHead01" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Electrical/speakerLoudWallPrefab.prefab" local_offset="-0.3927,-0.0531,0.2326" local_rotation="354.5645,300.712,349.4585" local_scale="0.4501,0.5,0.7056" parent_transform="Head"/>
			</effect_group>
		</buff>

		<buff name="buffAECSirenHeadBossDecoHead02" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Industrial/hoistHookPrefab.prefab" local_offset="0.0192,0.1037,0.0038" local_rotation="14.6088,40.552,180" local_scale="1,0.4355,1.8947" parent_transform="Head"/>
			</effect_group>
		</buff>

		<buff name="buffAECSirenHeadBossDecoHead03" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Lighting/fluorescentLightBayBrokenOffPrefab.prefab" local_offset="0.4441,-0.0451,0.5283" local_rotation="356.9014,314.3481,82.6867" local_scale="0.1389,0.525,0.1011" parent_transform="Head"/>
			</effect_group>
		</buff>

		<buff name="buffAECSirenHeadBossDecoHead04" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Commercial/newspaperDispenserStandBluePrefab.prefab" local_offset="0.1033,0,0.0928" local_rotation="0,305.4006,0" local_scale="0.3845,0.0358,0.1693" parent_transform="Head"/>
			</effect_group>
		</buff>

		<buff name="buffAECSirenHeadBossDecoRightHand" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Industrial/hoistChainSingleCenterPrefab.prefab" local_offset="0,0,0" local_rotation="27.0558,332.9442,307.099" local_scale="0.8508,0.5083,0.7557" parent_transform="RightHand"/>
			</effect_group>
		</buff>

		<buff name="buffAECSirenHeadBossDecoLeftHand" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Industrial/hoistChainSingleCornerPrefab.prefab" local_offset="0.274,-0.677,-0.3273" local_rotation="47.5482,47.5479,0" local_scale="1,0.4763,1" parent_transform="LeftHand"/>
			</effect_group>
		</buff>

	</append>

	<!-- === AEC-The_Druid === -->

<append xpath="/buffs">
		<buff name="buffAECDruidBossEntityAura" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECDruidPlayerAura" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECDruidPlayerAura" name_key="buffAECDruidPlayerAura" description_key="buffAECDruidPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="0,128,0" hidden="false">
			<display_value_key value="THE DRUID 0★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECDruidSpeedController" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDruidSpeedPhase2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="3000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDruidSpeedPhase3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECDruidSpeedPhase2" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".25"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".25"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/>
			</effect_group>
		</buff>

		<buff name="buffAECDruidSpeedPhase3" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".5"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".5"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="40"/>
			</effect_group>
		</buff>

		<buff name="buffAECTheDruidBossDeco" hidden="true" duration="0">
			<effect_group>
				<!-- Cow skull on head -->
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/cowSkullPrefab.prefab" local_offset="0,.4,0" local_rotation="0,0,0" local_scale=".7,.7,.7" parent_transform="Head"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/cowSkullPrefab.prefab" local_offset="0,.4,0" local_rotation="0,0,0" local_scale=".7,.7,.7" parent_transform="Head">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/OutdoorDecor/cowSkullPrefab.prefab" parent_transform="Head"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="cowSkullPrefab" parent_transform="Head"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="cowSkullPrefab" parent_transform="Head"/>
				<!-- Stone spear in right hand -->
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset=".1,0,0" local_rotation="120,120,270" local_scale="1,1,1" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset=".1,0,0" local_rotation="120,120,270" local_scale="1,1,1" parent_transform="RightHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" parent_transform="RightHand"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="spear_stone_Prefab" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="spear_stone_Prefab" parent_transform="RightHand"/>
				<!-- Natural shrub growing from the back -->
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantShrubPrefab.prefab" local_offset="0,0.4,-0.2" local_rotation="-35,0,0" local_scale=".5,.5,.5" parent_transform="Spine1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantShrubPrefab.prefab" local_offset="0,0.4,-0.2" local_rotation="-35,0,0" local_scale=".5,.5,.5" parent_transform="Spine1">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Plants/plantShrubPrefab.prefab" parent_transform="Spine1"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="plantShrubPrefab" parent_transform="Spine1"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="plantShrubPrefab" parent_transform="Spine1"/>
				<!-- Shrub on left hand -->
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantShrubPrefab.prefab" local_offset="0,0.05,0" local_rotation="0,0,0" local_scale=".35,.35,.35" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantShrubPrefab.prefab" local_offset="0,0.05,0" local_rotation="0,0,0" local_scale=".35,.35,.35" parent_transform="LeftHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Plants/plantShrubPrefab.prefab" parent_transform="LeftHand"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="plantShrubPrefab" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="plantShrubPrefab" parent_transform="LeftHand"/>
				<!-- Shrub on right hand -->
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantShrubPrefab.prefab" local_offset="0,0.05,0" local_rotation="0,0,0" local_scale=".35,.35,.35" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantShrubPrefab.prefab" local_offset="0,0.05,0" local_rotation="0,0,0" local_scale=".35,.35,.35" parent_transform="RightHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Plants/plantShrubPrefab.prefab" parent_transform="RightHand"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="plantShrubPrefab" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="plantShrubPrefab" parent_transform="RightHand"/>
				<!-- Shrub on right foot -->
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantShrubPrefab.prefab" local_offset="0,0.05,0" local_rotation="15,0,0" local_scale=".3,.3,.3" parent_transform="RightFoot"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantShrubPrefab.prefab" local_offset="0,0.05,0" local_rotation="15,0,0" local_scale=".3,.3,.3" parent_transform="RightFoot">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Plants/plantShrubPrefab.prefab" parent_transform="RightFoot"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="plantShrubPrefab" parent_transform="RightFoot"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="plantShrubPrefab" parent_transform="RightFoot"/>
				<!-- Shrub on left foot -->
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantShrubPrefab.prefab" local_offset="0,0.05,0" local_rotation="15,0,0" local_scale=".3,.3,.3" parent_transform="LeftFoot"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantShrubPrefab.prefab" local_offset="0,0.05,0" local_rotation="15,0,0" local_scale=".3,.3,.3" parent_transform="LeftFoot">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Plants/plantShrubPrefab.prefab" parent_transform="LeftFoot"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="plantShrubPrefab" parent_transform="LeftFoot"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="plantShrubPrefab" parent_transform="LeftFoot"/>
			</effect_group>
		</buff>

		<buff name="buffAECDruidC4WolfDeco" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/TimedCharge/timedChargePrefab.prefab" local_offset="0,.1,-.4" local_rotation="-80,180,0" local_scale="0.9,0.9,0.9" parent_transform="Spine1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/TimedCharge/timedChargePrefab.prefab" local_offset="0,.1,-.4" local_rotation="-80,180,0" local_scale="0.9,0.9,0.9" parent_transform="Spine1">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Ranged/TimedCharge/timedChargePrefab.prefab" parent_transform="Spine1"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_electrified" local_offset="0,0.28,-0.12" local_rotation="0,0,0" parent_transform="Spine1"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="timedChargePrefab" parent_transform="Spine1"/>
			</effect_group>
		</buff>

		<buff name="buffAECDruidGiantChickenC4Deco" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/TimedCharge/timedChargePrefab.prefab" local_offset="0,.1,0" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="Spine1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/TimedCharge/timedChargePrefab.prefab" local_offset="0,.1,0" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="Spine1">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Ranged/TimedCharge/timedChargePrefab.prefab" parent_transform="Spine1"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_electrified" local_offset="0,0.28,-0.12" local_rotation="0,0,0" parent_transform="Spine1"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="timedChargePrefab" parent_transform="Spine1"/>
			</effect_group>
		</buff>

		<buff name="buffAECDruidMinionSummons" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>

			<effect_group name="Init Summon Flags">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon1"  operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon2"  operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon3"  operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon4"  operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon5"  operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon6"  operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon7"  operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon8"  operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon9"  operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon10" operation="set" value="0"/>
			</effect_group>

			<effect_group name="Phase By HP — 10 Phases (12000 HP, 1200 HP per step)">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="12000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="10800"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="9600"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="4">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="8400"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="5">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="7200"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="6">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="7">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4800"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="8">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3600"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="9">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2400"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="10">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1200"/>
				</triggered_effect>
			</effect_group>

			<effect_group name="One Summon Each Phase">
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidSummonPhase1">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="1"/>
					<requirement name="CVarCompare" cvar="$druidSummon1" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon1" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="1"/>
					<requirement name="CVarCompare" cvar="$druidSummon1" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidSummonPhase2">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="2"/>
					<requirement name="CVarCompare" cvar="$druidSummon2" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon2" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="2"/>
					<requirement name="CVarCompare" cvar="$druidSummon2" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidSummonPhase3">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="3"/>
					<requirement name="CVarCompare" cvar="$druidSummon3" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon3" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="3"/>
					<requirement name="CVarCompare" cvar="$druidSummon3" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidSummonPhase4">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="4"/>
					<requirement name="CVarCompare" cvar="$druidSummon4" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon4" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="4"/>
					<requirement name="CVarCompare" cvar="$druidSummon4" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidSummonPhase5">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="5"/>
					<requirement name="CVarCompare" cvar="$druidSummon5" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon5" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="5"/>
					<requirement name="CVarCompare" cvar="$druidSummon5" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidSummonPhase6">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="6"/>
					<requirement name="CVarCompare" cvar="$druidSummon6" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon6" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="6"/>
					<requirement name="CVarCompare" cvar="$druidSummon6" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidSummonPhase7">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="7"/>
					<requirement name="CVarCompare" cvar="$druidSummon7" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon7" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="7"/>
					<requirement name="CVarCompare" cvar="$druidSummon7" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidSummonPhase8">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="8"/>
					<requirement name="CVarCompare" cvar="$druidSummon8" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon8" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="8"/>
					<requirement name="CVarCompare" cvar="$druidSummon8" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidSummonPhase9">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="9"/>
					<requirement name="CVarCompare" cvar="$druidSummon9" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon9" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="9"/>
					<requirement name="CVarCompare" cvar="$druidSummon9" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidSummonPhase10">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="10"/>
					<requirement name="CVarCompare" cvar="$druidSummon10" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon10" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="10"/>
					<requirement name="CVarCompare" cvar="$druidSummon10" operation="Equals" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>
	</append>

	<!-- === AEC-The_Mechanician_Boss === -->

<append xpath="/buffs">
		<buff name="buffAECMechanicianBossEntityAura" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECMechanicianPlayerAura" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECMechanicianPlayerAura" name_key="buffAECMechanicianPlayerAura" description_key="buffAECMechanicianPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,140,0" hidden="false">
			<display_value_key value="MECHANICIAN 0★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECMechanicianSpeedController" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMechanicianSpeedPhase2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="3000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMechanicianSpeedPhase3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECMechanicianSpeedPhase2" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".25"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".25"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/>
			</effect_group>
		</buff>

		<buff name="buffAECMechanicianSpeedPhase3" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".55"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".55"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/>
			</effect_group>
		</buff>

		<buff name="buffAECTheMechanicianBossDeco" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Vehicles/VMotorcycle/VMotorcycleP.prefab" local_offset="0,-0.5,-0.5" local_rotation="0,90,0" local_scale=".8,.8,.8" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Vehicles/VMotorcycle/VMotorcycleP.prefab" local_offset="0,-0.5,-0.5" local_rotation="0,90,0" local_scale=".8,.8,.8" parent_transform="Spine">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Vehicles/VMotorcycle/VMotorcycleP.prefab" parent_transform="Spine"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="VMotorcycleP" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="VMotorcycleP" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="VMotorcycleP" parent_transform="Spine"/>
			</effect_group>
		</buff>

		<buff name="buffAECMechanicianMinionKnifeDeco" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="0.1,0.04,0" local_rotation="270,180,-180" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-0.1,-0.04,0" local_rotation="90,180,180" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="0.1,0.04,0" local_rotation="270,180,-180" parent_transform="RightHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" parent_transform="RightHand"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-0.1,-0.04,0" local_rotation="90,180,180" parent_transform="LeftHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" parent_transform="LeftHand"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="LeftHand"/>
			</effect_group>
		</buff>

		<buff name="buffAECMechanicianMinionSummons" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>

			<effect_group name="Init Summon Flags">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummon3" operation="set" value="0"/>
			</effect_group>

			<effect_group name="Phase By HP Lost 3">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="12000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="7500"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000"/>
				</triggered_effect>
			</effect_group>

			<effect_group name="One Summon Each Phase">
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMechanicianSummonPhase1">
					<requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="1"/>
					<requirement name="CVarCompare" cvar="$mechanicianMinionSummon1" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummon1" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="1"/>
					<requirement name="CVarCompare" cvar="$mechanicianMinionSummon1" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMechanicianSummonPhase2">
					<requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="2"/>
					<requirement name="CVarCompare" cvar="$mechanicianMinionSummon2" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummon2" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="2"/>
					<requirement name="CVarCompare" cvar="$mechanicianMinionSummon2" operation="Equals" value="0"/>
				</triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMechanicianSummonPhase3">
					<requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="3"/>
					<requirement name="CVarCompare" cvar="$mechanicianMinionSummon3" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummon3" operation="set" value="1">
					<requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="3"/>
					<requirement name="CVarCompare" cvar="$mechanicianMinionSummon3" operation="Equals" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>
	</append>

	<!-- === AEC-TheWitch_Boss === -->

<append xpath="/buffs">
		<buff name="buffAECWitchMinionSelfDestruct" hidden="true" duration="1" stack="ignore">
			<effect_group>
				<passive_effect name="HealthChangeOT" operation="base_subtract" value="250000"/>
			</effect_group>
		</buff>

		<buff name="buffAECWitchMinionDeco" hidden="true">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Industrial/barrelOilPrefab.prefab" local_offset="0,.3,-0.3" local_rotation="0,0,90" local_scale=".7,.7,.7" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,.34,-.3" local_rotation="-90,0,0" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="-.08,.32,-.3" local_rotation="-90,0,0" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset=".08,.32,-.3" local_rotation="-90,0,0" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" local_offset="-.06,.36,-.28" local_rotation="0,90,0" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" local_offset=".06,.36,-.28" local_rotation="0,90,0" parent_transform="Spine"/>
			</effect_group>
		</buff>

		<buff name="buffAECWitchMinionDecoSpider" hidden="true">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Industrial/barrelOilPrefab.prefab" local_offset="0,.3,-0.2" local_rotation="0,0,90" local_scale=".7,.7,.7" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,.34,-.3" local_rotation="-90,0,0" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="-.08,.32,-.3" local_rotation="-90,0,0" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset=".08,.32,-.3" local_rotation="-90,0,0" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" local_offset="-.06,.36,-.28" local_rotation="0,90,0" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" local_offset=".06,.36,-.28" local_rotation="0,90,0" parent_transform="Spine"/>
			</effect_group>
		</buff>

		<buff name="buffAECWitchAngelBossDeco" hidden="true">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Animals/Vulture/animalBirdVulture.prefab" local_offset="-0.1,0.3,0.2" local_rotation="-45,0,0" local_scale="1.5,1.5,1.5" parent_transform="Spine"/>
				<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="Spine" transform_path="bodyMesh"/>
				<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="Spine" transform_path="tailFeathersMesh"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_torch_wall" local_offset="0.2,0,0" local_rotation="0,0,0" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_torch_wall" local_offset="-0.1,-0.15,0" local_rotation="0,0,0" parent_transform="LeftHand"/>
			</effect_group>
		</buff>

		<buff name="buffAECWitchAngelBossDecoRightHandStoneSpear" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="0.116,0.034,0.000" local_rotation="273.822,27.259,0.000" local_scale="1.000,1.000,1.000" parent_transform="RightHand"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="0.116,0.034,0.000" local_rotation="273.822,27.259,0.000" local_scale="1.000,1.000,1.000" parent_transform="RightHand"><requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" parent_transform="RightHand"/></triggered_effect><triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="spear_stone_Prefab" parent_transform="RightHand"/><triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="spear_stone_Prefab" parent_transform="RightHand"/><triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="spear_stone_Prefab" parent_transform="RightHand"/></effect_group></buff>
		<buff name="buffAECWitchAngelBossDecoLeftHandIronSpear" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="-0.090,-0.029,0.000" local_rotation="68.900,167.961,180.000" local_scale="1.000,1.000,1.000" parent_transform="LeftHand"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="-0.090,-0.029,0.000" local_rotation="68.900,167.961,180.000" local_scale="1.000,1.000,1.000" parent_transform="LeftHand"><requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" parent_transform="LeftHand"/></triggered_effect><triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="spear_iron_Prefab" parent_transform="LeftHand"/><triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="spear_iron_Prefab" parent_transform="LeftHand"/><triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="spear_iron_Prefab" parent_transform="LeftHand"/></effect_group></buff>

		<buff name="buffAECWitchAngelBossSummons" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>

			<effect_group name="Init Summon Flags">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon5" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon6" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon7" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon8" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon9" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon10" operation="set" value="0"/>
			</effect_group>

			<effect_group name="Phase By HP Lost 10%">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="10800"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="9600"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="8400"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="4">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="7200"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="5">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="6">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4800"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="7">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3600"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="8">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2400"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="9">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1200"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="10">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1"/>
				</triggered_effect>
			</effect_group>

			<effect_group name="One Summon Each Phase">
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchSummonPhase1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$witchSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$witchSummon1" operation="Equals" value="0"/></triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchSummonPhase2"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$witchSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$witchSummon2" operation="Equals" value="0"/></triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchSummonPhase3"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$witchSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$witchSummon3" operation="Equals" value="0"/></triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchSummonPhase4"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$witchSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$witchSummon4" operation="Equals" value="0"/></triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchSummonPhase5"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$witchSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$witchSummon5" operation="Equals" value="0"/></triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchSummonPhase6"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$witchSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$witchSummon6" operation="Equals" value="0"/></triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchSummonPhase7"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$witchSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$witchSummon7" operation="Equals" value="0"/></triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchSummonPhase8"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$witchSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$witchSummon8" operation="Equals" value="0"/></triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchSummonPhase9"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$witchSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$witchSummon9" operation="Equals" value="0"/></triggered_effect>

				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchSummonPhase10"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$witchSummon10" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$witchSummon10" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<!-- ============================================================ -->
		<!-- BOSS AURA — invisible, hits nearby players                  -->
		<!-- ============================================================ -->

		<buff name="buffAECWitchBossEntityAura" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="50" buff="buffAECWitchPlayerAura" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECWitchPlayerAura" name_key="buffAECWitchPlayerAura" description_key="buffAECWitchPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="128,0,255,255" hidden="false">
			<display_value_key value="THE WITCH 0★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
			<effect_group name="Witch Player Aura" tiered="false">
				<passive_effect name="DamageModifier" operation="perc_add" value="-.3"/>
			</effect_group>
		</buff>

		<buff name="buffAECWitchSpeedControllerT03" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECWitchSpeedPhase2T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="75000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="37500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECWitchSpeedPhase3T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="37500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECWitchSpeedControllerT06" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECWitchSpeedPhase2T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="218700"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="109350"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECWitchSpeedPhase3T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="109350"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECWitchSpeedControllerT09" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECWitchSpeedPhase2T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="538125"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="269063"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECWitchSpeedPhase3T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="269063"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECWitchSpeedControllerT12" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECWitchSpeedPhase2T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1323975"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="661988"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECWitchSpeedPhase3T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="661988"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECWitchSpeedControllerT15" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECWitchSpeedPhase2T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="3000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECWitchSpeedPhase3T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECWitchSpeedPhase2T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value=".60"/><passive_effect name="RunSpeed" operation="perc_add" value=".60"/></effect_group></buff>
		<buff name="buffAECWitchSpeedPhase2T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value=".80"/><passive_effect name="RunSpeed" operation="perc_add" value=".80"/></effect_group></buff>
		<buff name="buffAECWitchSpeedPhase2T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.20"/><passive_effect name="RunSpeed" operation="perc_add" value="1.20"/></effect_group></buff>
		<buff name="buffAECWitchSpeedPhase2T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.60"/><passive_effect name="RunSpeed" operation="perc_add" value="1.60"/></effect_group></buff>
		<buff name="buffAECWitchSpeedPhase2T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.00"/><passive_effect name="RunSpeed" operation="perc_add" value="2.00"/></effect_group></buff>

		<buff name="buffAECWitchSpeedPhase3T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.35"/><passive_effect name="RunSpeed" operation="perc_add" value="1.35"/></effect_group></buff>
		<buff name="buffAECWitchSpeedPhase3T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.80"/><passive_effect name="RunSpeed" operation="perc_add" value="1.80"/></effect_group></buff>
		<buff name="buffAECWitchSpeedPhase3T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.70"/><passive_effect name="RunSpeed" operation="perc_add" value="2.70"/></effect_group></buff>
		<buff name="buffAECWitchSpeedPhase3T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.60"/><passive_effect name="RunSpeed" operation="perc_add" value="3.60"/></effect_group></buff>
		<buff name="buffAECWitchSpeedPhase3T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.50"/><passive_effect name="RunSpeed" operation="perc_add" value="4.50"/></effect_group></buff>

	</append>

	<!-- === mushrroom zombie - Copie === -->

<append xpath="/buffs">
		<buff name="buffmushroomzombieDecoSpine101" hidden="true" duration="0">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/mushroom_01Prefab.prefab" local_offset="0.0285,0.0961,-0.6135" local_rotation="0,264.7748,97.4929" local_scale="0.6758,1,0.6114" parent_transform="Spine1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/mushroom_01Prefab.prefab" local_offset="0.0285,0.0961,-0.6135" local_rotation="0,264.7748,97.4929" local_scale="0.6758,1,0.6114" parent_transform="Spine1">
<requirement name="!HasAttachedPrefab" prefab="@:Entities/OutdoorDecor/mushroom_01Prefab.prefab" parent_transform="Spine1"/>
</triggered_effect></effect_group>
</buff>

<buff name="buffmushroomzombieDecoSpine102" hidden="true" duration="0">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/mushroom_01Prefab.prefab" local_offset="-0.0069,0.7413,-0.5776" local_rotation="308.5903,0,0" local_scale="0.4225,1.1553,0.9866" parent_transform="Spine1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/mushroom_01Prefab.prefab" local_offset="-0.0069,0.7413,-0.5776" local_rotation="308.5903,0,0" local_scale="0.4225,1.1553,0.9866" parent_transform="Spine1">
<requirement name="!HasAttachedPrefab" prefab="@:Entities/OutdoorDecor/mushroom_01Prefab.prefab" parent_transform="Spine1"/>
</triggered_effect></effect_group>
</buff>

<buff name="buffmushroomzombieDecoHead01" hidden="true" duration="0">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plant_yucca_sproutPrefab.prefab" local_offset="0.0718,0.9436,0.1774" local_rotation="340.8802,202.3067,0" local_scale="1.2942,1.7879,1.3631" parent_transform="Head"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plant_yucca_sproutPrefab.prefab" local_offset="0.0718,0.9436,0.1774" local_rotation="340.8802,202.3067,0" local_scale="1.2942,1.7879,1.3631" parent_transform="Head">
<requirement name="!HasAttachedPrefab" prefab="@:Entities/Plants/plant_yucca_sproutPrefab.prefab" parent_transform="Head"/>
</triggered_effect></effect_group>
</buff>

<buff name="buffmushroomzombieDecoSpine103" hidden="true" duration="0">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plant_yucca_deadPrefab.prefab" local_offset="-0.1214,0.1392,-0.3104" local_rotation="302.7486,19.4342,0.0001" local_scale="0.4953,0.3021,0.2089" parent_transform="Spine1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plant_yucca_deadPrefab.prefab" local_offset="-0.1214,0.1392,-0.3104" local_rotation="302.7486,19.4342,0.0001" local_scale="0.4953,0.3021,0.2089" parent_transform="Spine1">
<requirement name="!HasAttachedPrefab" prefab="@:Entities/Plants/plant_yucca_deadPrefab.prefab" parent_transform="Spine1"/>
</triggered_effect></effect_group>
</buff>

<buff name="buffmushroomzombieDecoHead02" hidden="true" duration="0">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantShrubPrefab.prefab" local_offset="0,0,0" local_rotation="0,0,0" local_scale="0.3052,0.4664,0.4462" parent_transform="Head"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantShrubPrefab.prefab" local_offset="0,0,0" local_rotation="0,0,0" local_scale="0.3052,0.4664,0.4462" parent_transform="Head">
<requirement name="!HasAttachedPrefab" prefab="@:Entities/Plants/plantShrubPrefab.prefab" parent_transform="Head"/>
</triggered_effect></effect_group>
</buff>

<buff name="buffmushroomzombieDecoSpine104" hidden="true" duration="0">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/cactus04Prefab.prefab" local_offset="-0.1509,0.249,0.0288" local_rotation="61.1969,232.2488,337.0407" local_scale="0.5877,0.3942,0.5261" parent_transform="Spine1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Plants/cactus04Prefab.prefab" local_offset="-0.1509,0.249,0.0288" local_rotation="61.1969,232.2488,337.0407" local_scale="0.5877,0.3942,0.5261" parent_transform="Spine1">
<requirement name="!HasAttachedPrefab" prefab="@:Entities/Plants/cactus04Prefab.prefab" parent_transform="Spine1"/>
</triggered_effect></effect_group>
</buff>

<buff name="buffmushroomzombieDecoHead03" hidden="true" duration="0">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantCoffeePlant_Prefab.prefab" local_offset="-0.0013,0.1407,-0.3753" local_rotation="73.2763,183.5131,341.8759" local_scale="1,1,1" parent_transform="Head"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantCoffeePlant_Prefab.prefab" local_offset="-0.0013,0.1407,-0.3753" local_rotation="73.2763,183.5131,341.8759" local_scale="1,1,1" parent_transform="Head">
<requirement name="!HasAttachedPrefab" prefab="@:Entities/Plants/plantCoffeePlant_Prefab.prefab" parent_transform="Head"/>
</triggered_effect></effect_group>
</buff>

<buff name="buffmushroomzombieDecoLeftHand" hidden="true" duration="0">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/cornStalkSuperPrefab.prefab" local_offset="-0.0572,-0.0572,-0.1006" local_rotation="86.546,69.5815,77.2443" local_scale="0.2725,0.2747,0.3471" parent_transform="LeftHand"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/cornStalkSuperPrefab.prefab" local_offset="-0.0572,-0.0572,-0.1006" local_rotation="86.546,69.5815,77.2443" local_scale="0.2725,0.2747,0.3471" parent_transform="LeftHand">
<requirement name="!HasAttachedPrefab" prefab="@:Entities/OutdoorDecor/cornStalkSuperPrefab.prefab" parent_transform="LeftHand"/>
</triggered_effect></effect_group>
</buff>

<buff name="buffmushroomzombieDecoSpine105" hidden="true" duration="0">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/blueberry_plant_harvestPrefab.prefab" local_offset="0,-0.1448,0.0381" local_rotation="4.5794,0,0" local_scale="0.4543,0.7588,0.3988" parent_transform="Spine1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Plants/blueberry_plant_harvestPrefab.prefab" local_offset="0,-0.1448,0.0381" local_rotation="4.5794,0,0" local_scale="0.4543,0.7588,0.3988" parent_transform="Spine1">
<requirement name="!HasAttachedPrefab" prefab="@:Entities/Plants/blueberry_plant_harvestPrefab.prefab" parent_transform="Spine1"/>
</triggered_effect></effect_group>
</buff>

<buff name="buffmushroomzombieDecoRightHand" hidden="true" duration="0">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Axe/stone_axePrefab.prefab" local_offset="0.0687,0.0316,0.0031" local_rotation="297.8404,230.9875,148.4567" local_scale="2.0348,1.6146,0.8025" parent_transform="RightHand"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Axe/stone_axePrefab.prefab" local_offset="0.0687,0.0316,0.0031" local_rotation="297.8404,230.9875,148.4567" local_scale="2.0348,1.6146,0.8025" parent_transform="RightHand">
<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Axe/stone_axePrefab.prefab" parent_transform="RightHand"/>
</triggered_effect></effect_group>
</buff>
<!-- === MUSHROOM SPAWN CONTROLLER === -->
<buff name="buffMushroomZombieSpawnController" hidden="true">
<stack_type value="replace"/>
<duration value="0"/>
<update_rate value="1"/>

<effect_group name="Init Spawn Flags">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummon1" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummon2" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummon3" operation="set" value="0"/>
</effect_group>

<effect_group name="Phase By HP Lost">
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="1">
<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="9000"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="2">
<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="3">
<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000"/>
</triggered_effect>
</effect_group>

<effect_group name="One Summon Each Phase">
<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventMushroomSummonPhase1">
<requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="1"/>
<requirement name="CVarCompare" cvar="$mushroomMinionSummon1" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummon1" operation="set" value="1">
<requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="1"/>
<requirement name="CVarCompare" cvar="$mushroomMinionSummon1" operation="Equals" value="0"/>
</triggered_effect>

<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventMushroomSummonPhase2">
<requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="2"/>
<requirement name="CVarCompare" cvar="$mushroomMinionSummon2" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummon2" operation="set" value="1">
<requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="2"/>
<requirement name="CVarCompare" cvar="$mushroomMinionSummon2" operation="Equals" value="0"/>
</triggered_effect>

<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventMushroomSummonPhase3">
<requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="3"/>
<requirement name="CVarCompare" cvar="$mushroomMinionSummon3" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummon3" operation="set" value="1">
<requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="3"/>
<requirement name="CVarCompare" cvar="$mushroomMinionSummon3" operation="Equals" value="0"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="buffMushroomZombieSpeedController" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffMushroomZombieSpeedPhase2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="8000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4000"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffMushroomZombieSpeedPhase3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffMushroomZombieSpeedPhase2" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".35"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".35"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/>
			</effect_group>
		</buff>

		<buff name="buffMushroomZombieSpeedPhase3" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/>
			</effect_group>
		</buff>


<!-- === MUSHROOM MINION DECOS === -->

<!-- PartyGirl: Spine1 mushroom + yucca_sprout, Head shrub, RightHand steel spear -->
<buff name="buffMushroomMinionPartyGirlDeco" hidden="true" duration="0">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/mushroom_01Prefab.prefab" local_offset="0.0285,0.0961,-0.6135" local_rotation="0,264.7748,97.4929" local_scale="0.6758,1,0.6114" parent_transform="Spine1"/>
<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/mushroom_01Prefab.prefab" local_offset="0.0285,0.0961,-0.6135" local_rotation="0,264.7748,97.4929" local_scale="0.6758,1,0.6114" parent_transform="Spine1"/><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plant_yucca_sproutPrefab.prefab" local_offset="0.0206,-0.1314,-0.6635" local_rotation="277.8629,0,0" local_scale="0.8,0.8,0.8" parent_transform="Spine1"/>
<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plant_yucca_sproutPrefab.prefab" local_offset="0.0206,-0.1314,-0.6635" local_rotation="277.8629,0,0" local_scale="0.8,0.8,0.8" parent_transform="Spine1"/><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantShrubPrefab.prefab" local_offset="0,0,0" local_rotation="0,0,0" local_scale="0.3735,0.3623,0.3001" parent_transform="Head"/>
<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantShrubPrefab.prefab" local_offset="0,0,0" local_rotation="0,0,0" local_scale="0.3735,0.3623,0.3001" parent_transform="Head"/><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0.1521,0.0377,0.0536" local_rotation="89.686,200.9383,-0.0002" local_scale="1,1,1" parent_transform="RightHand"/>
<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0.1521,0.0377,0.0536" local_rotation="89.686,200.9383,-0.0002" local_scale="1,1,1" parent_transform="RightHand"/></effect_group>
</buff>

<!-- Hawaiian: Spine1 mushroom + yucca_dead + cactus04, Head shrub, LeftHand stone spear -->
<buff name="buffMushroomMinionHawaiianDeco" hidden="true" duration="0">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/mushroom_01Prefab.prefab" local_offset="0.0285,0.0961,-0.6135" local_rotation="0,264.7748,97.4929" local_scale="0.6758,1,0.6114" parent_transform="Spine1"/>
<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/mushroom_01Prefab.prefab" local_offset="0.0285,0.0961,-0.6135" local_rotation="0,264.7748,97.4929" local_scale="0.6758,1,0.6114" parent_transform="Spine1"/><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plant_yucca_deadPrefab.prefab" local_offset="-0.1214,0.1392,-0.3104" local_rotation="302.7486,19.4342,0.0001" local_scale="0.4953,0.3021,0.2089" parent_transform="Spine1"/>
<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plant_yucca_deadPrefab.prefab" local_offset="-0.1214,0.1392,-0.3104" local_rotation="302.7486,19.4342,0.0001" local_scale="0.4953,0.3021,0.2089" parent_transform="Spine1"/><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/cactus04Prefab.prefab" local_offset="-0.1509,0.249,0.0288" local_rotation="61.1969,232.2488,337.0407" local_scale="0.5877,0.3942,0.5261" parent_transform="Spine1"/>
<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/Plants/cactus04Prefab.prefab" local_offset="-0.1509,0.249,0.0288" local_rotation="61.1969,232.2488,337.0407" local_scale="0.5877,0.3942,0.5261" parent_transform="Spine1"/><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantShrubPrefab.prefab" local_offset="0,0,0" local_rotation="0,0,0" local_scale="0.3735,0.3623,0.3001" parent_transform="Head"/>
<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantShrubPrefab.prefab" local_offset="0,0,0" local_rotation="0,0,0" local_scale="0.3735,0.3623,0.3001" parent_transform="Head"/><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="-0.098,-0.023,0.000" local_rotation="89.000,203.062,180.001" local_scale="1,1,1" parent_transform="LeftHand"/>
<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="-0.098,-0.023,0.000" local_rotation="89.000,203.062,180.001" local_scale="1,1,1" parent_transform="LeftHand"/></effect_group>
</buff>

<!-- Hazmat: Spine1 mushroom + cactus04 + blueberry + iron spear dorsal -->
<buff name="buffMushroomMinionHazmatDeco" hidden="true" duration="0">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/mushroom_01Prefab.prefab" local_offset="0.0285,0.0961,-0.6135" local_rotation="0,264.7748,97.4929" local_scale="0.6758,1,0.6114" parent_transform="Spine1"/>
<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/mushroom_01Prefab.prefab" local_offset="0.0285,0.0961,-0.6135" local_rotation="0,264.7748,97.4929" local_scale="0.6758,1,0.6114" parent_transform="Spine1"/><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/cactus04Prefab.prefab" local_offset="-0.1509,0.249,0.0288" local_rotation="61.1969,232.2488,337.0407" local_scale="0.5877,0.3942,0.5261" parent_transform="Spine1"/>
<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/Plants/cactus04Prefab.prefab" local_offset="-0.1509,0.249,0.0288" local_rotation="61.1969,232.2488,337.0407" local_scale="0.5877,0.3942,0.5261" parent_transform="Spine1"/><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/blueberry_plant_harvestPrefab.prefab" local_offset="0,-0.1967,0" local_rotation="75.8291,0,0" local_scale="0.4543,0.7588,0.3988" parent_transform="Spine1"/>
<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/Plants/blueberry_plant_harvestPrefab.prefab" local_offset="0,-0.1967,0" local_rotation="75.8291,0,0" local_scale="0.4543,0.7588,0.3988" parent_transform="Spine1"/><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="0.1237,0,-0.9106" local_rotation="68.1728,341.5447,0.0001" local_scale="0.75,0.75,0.75" parent_transform="Spine1"/>
<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="0.1237,0,-0.9106" local_rotation="68.1728,341.5447,0.0001" local_scale="0.75,0.75,0.75" parent_transform="Spine1"/></effect_group>
</buff>

<!-- Arlene: Spine1 mushroom, Head coffee plant, LeftHand corn stalk, RightHand stone spear -->
<buff name="buffMushroomMinionArleneDeco" hidden="true" duration="0">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/mushroom_01Prefab.prefab" local_offset="0.0285,0.0961,-0.6135" local_rotation="0,264.7748,97.4929" local_scale="0.6758,1,0.6114" parent_transform="Spine1"/>
<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/mushroom_01Prefab.prefab" local_offset="0.0285,0.0961,-0.6135" local_rotation="0,264.7748,97.4929" local_scale="0.6758,1,0.6114" parent_transform="Spine1"/><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantCoffeePlant_Prefab.prefab" local_offset="0,0.3694,0.233" local_rotation="32.6561,330.3571,341.8759" local_scale="1,1,1" parent_transform="Head"/>
<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantCoffeePlant_Prefab.prefab" local_offset="0,0.3694,0.233" local_rotation="32.6561,330.3571,341.8759" local_scale="1,1,1" parent_transform="Head"/><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/cornStalkSuperPrefab.prefab" local_offset="-0.0572,-0.0572,-0.1006" local_rotation="86.546,69.5815,77.2443" local_scale="0.2725,0.1907,0.3643" parent_transform="LeftHand"/>
<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/cornStalkSuperPrefab.prefab" local_offset="-0.0572,-0.0572,-0.1006" local_rotation="86.546,69.5815,77.2443" local_scale="0.2725,0.1907,0.3643" parent_transform="LeftHand"/><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset=".1,0,0" local_rotation="120,120,270" local_scale="1,1,1" parent_transform="RightHand"/>
<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset=".1,0,0" local_rotation="120,120,270" local_scale="1,1,1" parent_transform="RightHand"/></effect_group>
</buff>

<!-- ===== VAMPIRISM ===== -->
<!-- (boss) Triggered on boss on hit, invisible. Restores 100 HP. -->
<buff name="buffMushroomVampirism" hidden="true">
    <stack_type value="replace"/>
    <duration value="1"/>
    <effect_group>
        <triggered_effect trigger="onSelfBuffStart" action="AddHealth" health="500"/>
    </effect_group>
</buff>

<!-- (player) Visible debuff applied to the victim so they see they've been life-drained. -->
<!-- Deals 1 HP damage per second for 8 seconds. -->
<buff name="buffMushroomDrained" name_key="buffMushroomDrained" description_key="buffMushroomDrainedDesc" icon="ui_game_symbol_twitch_leech" icon_color="0,220,80" icon_blink="true">
    <display_value_key value="Vampirism"/>
    <display_value value="0"/>
    <stack_type value="replace"/>
    <duration value="8"/>
    <update_rate value="1"/>
    <effect_group>
        <triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="subtract" value="1"/>
    </effect_group>
</buff>

<!-- ===== AURA ===== -->
<!-- (boss) Aura radiating from the boss — pushes buffAECMushroomPlayerAura to nearby players every second -->
<buff name="buffAECMushroomBossEntityAura" hidden="true">
    <duration value="999999"/>
    <stack_type value="replace"/>
    <update_rate value="1"/>
    <effect_group name="Aura">
        <triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="30" buff="buffAECMushroomPlayerAura" target_tags="player"/>
    </effect_group>
    <effect_group name="Vampirism">
        <triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="self" buff="buffMushroomVampirism"/>
        <triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="buffMushroomDrained"/>
    </effect_group>
</buff>

<!-- ===== REGENERATION ===== -->
<!-- (boss) Passive regen: +5 HP per second -->
<buff name="buffMushroomBossRegen" hidden="true">
    <stack_type value="ignore"/>
    <duration value="0"/>
    <update_rate value="1"/>
    <effect_group>
        <triggered_effect trigger="onSelfBuffUpdate" action="AddHealth" health="5"/>
    </effect_group>
</buff>

<!-- (minion) Passive regen: +2 HP per second -->
<buff name="buffMushroomMinionRegen" hidden="true">
    <stack_type value="ignore"/>
    <duration value="0"/>
    <update_rate value="1"/>
    <effect_group>
        <triggered_effect trigger="onSelfBuffUpdate" action="AddHealth" health="2"/>
    </effect_group>
</buff>

<!-- (player) Visible warning shown on the player when the Mushroom Boss is nearby -->
<buff name="buffAECMushroomPlayerAura" name_key="buffAECMushroomPlayerAura" description_key="buffAECMushroomPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="0,200,80" hidden="false">
    <display_value_key value="MUSHROOM 0★"/>
    <display_value value="0"/>
    <duration value="2"/>
    <stack_type value="replace"/>
</buff>

</append>

<!-- === AEC-Headless_Boss === -->
<append xpath="/buffs">
	<buff name="buffAECHeadlessBossHead" hidden="true" duration="0" update_rate="2">
		<stack_type value="replace"/>
		<effect_group>
			<triggered_effect trigger="onSelfBuffStart" action="SetHeadSize" size="0.01"/>
			<triggered_effect trigger="onSelfEnteredGame" action="SetHeadSize" size="0.01"/>
			<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="Head"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="Head"/>
			<triggered_effect trigger="onSelfBuffStart" action="RemoveCVar" cvar=".aecHeadlessBleedFxTimer"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".aecHeadlessBleedFxTimer" operation="add" value="1"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_bleeding" parent_transform="Head">
				<requirement name="CVarCompare" cvar=".aecHeadlessBleedFxTimer" operation="GTE" value="2"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveCVar" cvar=".aecHeadlessBleedFxTimer">
				<requirement name="CVarCompare" cvar=".aecHeadlessBleedFxTimer" operation="GTE" value="2"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfLeaveGame" action="RemoveCVar" cvar=".aecHeadlessBleedFxTimer"/>
			<triggered_effect trigger="onSelfLeaveGame" action="RemoveParticleEffectFromEntity" particle="p_bleeding"/>
		</effect_group>
	</buff>

	<buff name="buffAECHeadlessBossEntityAura" hidden="true">
		<duration value="999999"/>
		<stack_type value="replace"/>
		<update_rate value="1"/>
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECHeadlessPlayerAura" target_tags="player"/>
		</effect_group>
	</buff>

	<buff name="buffAECHeadlessPlayerAura" name_key="buffAECHeadlessPlayerAura" description_key="buffAECHeadlessPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="160,160,160" hidden="false">
		<display_value_key value="HEADLESS 0★"/>
		<display_value value="0"/>
		<duration value="2"/>
		<stack_type value="replace"/>
		<effect_group>
			<passive_effect name="StaminaLoss" operation="perc_add" value="0.10"/>
		</effect_group>
	</buff>

	<buff name="buffAECHeadlessBossController" hidden="true">
		<duration value="999999"/>
		<stack_type value="replace"/>
		<update_rate value="1"/>
		<effect_group name="Init">
			<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="1"/>
			<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon1" operation="set" value="0"/>
			<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon2" operation="set" value="0"/>
			<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon3" operation="set" value="0"/>
			<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon4" operation="set" value="0"/>
			<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon5" operation="set" value="0"/>
			<triggered_effect trigger="onSelfBuffStart" action="CallGameEvent" target="self" event="eventAECHeadlessBossSummonPhase1"/>
			<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon1" operation="set" value="1"/>
		</effect_group>
		<effect_group name="Phase Tracker">
			<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="2">
				<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="12000"/>
				<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="9000"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="3">
				<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="9000"/>
				<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="6000"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="4">
				<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000"/>
				<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="3000"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="5">
				<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000"/>
				<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
			</triggered_effect>
		</effect_group>
		<effect_group name="Summons">
			<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossSummonPhase2">
				<requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="2"/>
				<requirement name="CVarCompare" cvar="$headlessSummon2" operation="Equals" value="0"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon2" operation="set" value="1">
				<requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="2"/>
				<requirement name="CVarCompare" cvar="$headlessSummon2" operation="Equals" value="0"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossSummonPhase3">
				<requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="3"/>
				<requirement name="CVarCompare" cvar="$headlessSummon3" operation="Equals" value="0"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon3" operation="set" value="1">
				<requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="3"/>
				<requirement name="CVarCompare" cvar="$headlessSummon3" operation="Equals" value="0"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossSummonPhase4">
				<requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="4"/>
				<requirement name="CVarCompare" cvar="$headlessSummon4" operation="Equals" value="0"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon4" operation="set" value="1">
				<requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="4"/>
				<requirement name="CVarCompare" cvar="$headlessSummon4" operation="Equals" value="0"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossSummonPhase5">
				<requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="5"/>
				<requirement name="CVarCompare" cvar="$headlessSummon5" operation="Equals" value="0"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon5" operation="set" value="1">
				<requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="5"/>
				<requirement name="CVarCompare" cvar="$headlessSummon5" operation="Equals" value="0"/>
			</triggered_effect>
		</effect_group>
		<effect_group>
			<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="$headlessPhase,$headlessSummon1,$headlessSummon2,$headlessSummon3,$headlessSummon4,$headlessSummon5"/>
			<triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$headlessPhase,$headlessSummon1,$headlessSummon2,$headlessSummon3,$headlessSummon4,$headlessSummon5"/>
			<triggered_effect trigger="onSelfLeaveGame" action="RemoveCVar" cvar="$headlessPhase,$headlessSummon1,$headlessSummon2,$headlessSummon3,$headlessSummon4,$headlessSummon5"/>
		</effect_group>
	</buff>

	<buff name="buffAECHeadlessBossSpeedController" hidden="true">
		<stack_type value="replace"/>
		<duration value="0"/>
		<update_rate value="1"/>
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedPhase2">
				<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="10000"/>
				<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="5000"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedPhase3">
				<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5000"/>
				<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
			</triggered_effect>
		</effect_group>
	</buff>

	<buff name="buffAECHeadlessBossSpeedPhase2" hidden="true">
		<stack_type value="replace"/>
		<duration value="2"/>
		<effect_group>
			<passive_effect name="WalkSpeed" operation="perc_add" value=".35"/>
			<passive_effect name="RunSpeed" operation="perc_add" value=".35"/>
			<passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/>
		</effect_group>
	</buff>

	<buff name="buffAECHeadlessBossSpeedPhase3" hidden="true">
		<stack_type value="replace"/>
		<duration value="2"/>
		<effect_group>
			<passive_effect name="WalkSpeed" operation="perc_add" value="1"/>
			<passive_effect name="RunSpeed" operation="perc_add" value="1"/>
			<passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/>
		</effect_group>
	</buff>

	<buff name="buffAECHeadlessBossDecoSword" hidden="true" duration="0">
		<effect_group>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="0.0894045,0.0213062,0" local_rotation="303.883,96.1167,279.183" local_scale="3.05064,3.09301,0.79785" parent_transform="RightHand"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="0.0894045,0.0213062,0" local_rotation="303.883,96.1167,279.183" local_scale="3.05064,3.09301,0.79785" parent_transform="RightHand"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="0.0894045,0.0213062,0" local_rotation="303.883,96.1167,279.183" local_scale="3.05064,3.09301,0.79785" parent_transform="RightHand">
				<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" parent_transform="RightHand"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="RightHand"/>
			<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="RightHand"/>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="RightHand"/>
		</effect_group>
	</buff>

	<buff name="buffAECHeadlessBossDecoShield" hidden="true" duration="0">
		<effect_group>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" local_offset="-0.233,-0.077,-0.3466" local_rotation="0.1632,174.6825,158.9352" local_scale="0.6418,1,1" parent_transform="LeftHand"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" local_offset="-0.233,-0.077,-0.3466" local_rotation="0.1632,174.6825,158.9352" local_scale="0.6418,1,1" parent_transform="LeftHand"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" local_offset="-0.233,-0.077,-0.3466" local_rotation="0.1632,174.6825,158.9352" local_scale="0.6418,1,1" parent_transform="LeftHand">
				<requirement name="!HasAttachedPrefab" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" parent_transform="LeftHand"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="doorSteelStainlessFullPrefab" parent_transform="LeftHand"/>
			<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="doorSteelStainlessFullPrefab" parent_transform="LeftHand"/>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="doorSteelStainlessFullPrefab" parent_transform="LeftHand"/>
		</effect_group>
	</buff>

	<buff name="buffAECHeadlessBossDecoChainsawLeft" hidden="true" duration="0">
		<effect_group>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Chainsaw/chainsawPrefab.prefab" local_offset="-0.272,-0.272,-0.076" local_rotation="0,0,0" local_scale="1.5,1.5,1.5" parent_transform="LeftHand"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Chainsaw/chainsawPrefab.prefab" local_offset="-0.272,-0.272,-0.076" local_rotation="0,0,0" local_scale="1.5,1.5,1.5" parent_transform="LeftHand"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Chainsaw/chainsawPrefab.prefab" local_offset="-0.272,-0.272,-0.076" local_rotation="0,0,0" local_scale="1.5,1.5,1.5" parent_transform="LeftHand">
				<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Chainsaw/chainsawPrefab.prefab" parent_transform="LeftHand"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="chainsawPrefab" parent_transform="LeftHand"/>
			<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="chainsawPrefab" parent_transform="LeftHand"/>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="chainsawPrefab" parent_transform="LeftHand"/>
		</effect_group>
	</buff>

	<buff name="buffAECHeadlessBossDecoImpaled" hidden="true" duration="0">
		<effect_group>
			<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_smokePlume" parent_transform="LeftFoot"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_smokePlume" parent_transform="LeftFoot"/>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0.5,-0.5,-0.9" local_rotation="55,0,25" local_scale="1,1,1" parent_transform="Spine2"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0.5,-0.5,-0.9" local_rotation="55,0,25" local_scale="1,1,1" parent_transform="Spine2"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0.5,-0.5,-0.9" local_rotation="55,0,25" local_scale="1,1,1" parent_transform="Spine2">
				<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" parent_transform="Spine2"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="-0.3,-0.5,-0.9" local_rotation="55,50,25" local_scale="1,1,1" parent_transform="Spine1"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="-0.3,-0.5,-0.9" local_rotation="55,50,25" local_scale="1,1,1" parent_transform="Spine1"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="-0.3,-0.5,-0.9" local_rotation="55,50,25" local_scale="1,1,1" parent_transform="Spine1">
				<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" parent_transform="Spine1"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="spear_steel_Prefab" parent_transform="Spine2"/>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="spear_iron_Prefab" parent_transform="Spine1"/>
			<triggered_effect trigger="onSelfLeaveGame" action="RemoveParticleEffectFromEntity" particle="p_smokePlume"/>
		</effect_group>
	</buff>

	<buff name="buffAECHeadlessMinionDecoImpaledTrio" hidden="true" duration="0">
		<effect_group>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0.28,-0.12,-0.55" local_rotation="55,0,25" local_scale="0.65,0.65,0.65" parent_transform="Spine2"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0.28,-0.12,-0.55" local_rotation="55,0,25" local_scale="0.65,0.65,0.65" parent_transform="Spine2"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0.28,-0.12,-0.55" local_rotation="55,0,25" local_scale="0.65,0.65,0.65" parent_transform="Spine2">
				<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" parent_transform="Spine2"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="-0.18,-0.1,-0.52" local_rotation="55,50,25" local_scale="0.65,0.65,0.65" parent_transform="Spine1"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="-0.18,-0.1,-0.52" local_rotation="55,50,25" local_scale="0.65,0.65,0.65" parent_transform="Spine1"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="-0.18,-0.1,-0.52" local_rotation="55,50,25" local_scale="0.65,0.65,0.65" parent_transform="Spine1">
				<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" parent_transform="Spine1"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="0.22,-0.06,-0.48" local_rotation="55,0,25" local_scale="0.65,0.65,0.65" parent_transform="Spine"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="0.22,-0.06,-0.48" local_rotation="55,0,25" local_scale="0.65,0.65,0.65" parent_transform="Spine"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="0.22,-0.06,-0.48" local_rotation="55,0,25" local_scale="0.65,0.65,0.65" parent_transform="Spine">
				<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" parent_transform="Spine"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="spear_steel_Prefab" parent_transform="Spine2"/>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="spear_iron_Prefab" parent_transform="Spine1"/>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="spear_stone_Prefab" parent_transform="Spine"/>
		</effect_group>
	</buff>

	<buff name="buffAECHeadlessMinionDecoImpaledSteelIron" hidden="true" duration="0">
		<effect_group>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0.22,-0.1,-0.52" local_rotation="55,0,25" local_scale="0.7,0.7,0.7" parent_transform="Spine2"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0.22,-0.1,-0.52" local_rotation="55,0,25" local_scale="0.7,0.7,0.7" parent_transform="Spine2"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0.22,-0.1,-0.52" local_rotation="55,0,25" local_scale="0.7,0.7,0.7" parent_transform="Spine2">
				<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" parent_transform="Spine2"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="-0.16,-0.08,-0.48" local_rotation="55,50,25" local_scale="0.7,0.7,0.7" parent_transform="Spine1"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="-0.16,-0.08,-0.48" local_rotation="55,50,25" local_scale="0.7,0.7,0.7" parent_transform="Spine1"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="-0.16,-0.08,-0.48" local_rotation="55,50,25" local_scale="0.7,0.7,0.7" parent_transform="Spine1">
				<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" parent_transform="Spine1"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="spear_steel_Prefab" parent_transform="Spine2"/>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="spear_iron_Prefab" parent_transform="Spine1"/>
		</effect_group>
	</buff>

	<buff name="buffAECHeadlessMinionDecoImpaledStoneSteel" hidden="true" duration="0">
		<effect_group>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="0.18,-0.08,-0.44" local_rotation="55,0,25" local_scale="0.7,0.7,0.7" parent_transform="Spine2"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="0.18,-0.08,-0.44" local_rotation="55,0,25" local_scale="0.7,0.7,0.7" parent_transform="Spine2"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="0.18,-0.08,-0.44" local_rotation="55,0,25" local_scale="0.7,0.7,0.7" parent_transform="Spine2">
				<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" parent_transform="Spine2"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="-0.14,-0.06,-0.42" local_rotation="55,50,25" local_scale="0.7,0.7,0.7" parent_transform="Spine1"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="-0.14,-0.06,-0.42" local_rotation="55,50,25" local_scale="0.7,0.7,0.7" parent_transform="Spine1"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="-0.14,-0.06,-0.42" local_rotation="55,50,25" local_scale="0.7,0.7,0.7" parent_transform="Spine1">
				<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" parent_transform="Spine1"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="spear_stone_Prefab" parent_transform="Spine2"/>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="spear_steel_Prefab" parent_transform="Spine1"/>
		</effect_group>
	</buff>

	<buff name="buffAECHeadlessMinionDecoSwordShield" hidden="true" duration="0">
		<effect_group>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="0.0894045,0.0213062,0" local_rotation="303.883,96.1167,279.183" local_scale="2.4,2.4,0.8" parent_transform="RightHand"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="0.0894045,0.0213062,0" local_rotation="303.883,96.1167,279.183" local_scale="2.4,2.4,0.8" parent_transform="RightHand"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="0.0894045,0.0213062,0" local_rotation="303.883,96.1167,279.183" local_scale="2.4,2.4,0.8" parent_transform="RightHand">
				<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" parent_transform="RightHand"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" local_offset="-0.233,-0.077,-0.3466" local_rotation="0.1632,174.6825,158.9352" local_scale="0.54,0.54,0.86" parent_transform="LeftHand"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" local_offset="-0.233,-0.077,-0.3466" local_rotation="0.1632,174.6825,158.9352" local_scale="0.54,0.54,0.86" parent_transform="LeftHand"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" local_offset="-0.233,-0.077,-0.3466" local_rotation="0.1632,174.6825,158.9352" local_scale="0.54,0.54,0.86" parent_transform="LeftHand">
				<requirement name="!HasAttachedPrefab" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" parent_transform="LeftHand"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="machetePrefab" parent_transform="RightHand"/>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="doorSteelStainlessFullPrefab" parent_transform="LeftHand"/>
		</effect_group>
	</buff>

	<buff name="buffAECHeadlessMinionDecoShieldSpearStone" hidden="true" duration="0">
		<effect_group>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="0.1521,0.0377,0.0536" local_rotation="89.686,200.9383,-0.0002" local_scale="1,1,1" parent_transform="RightHand"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="0.1521,0.0377,0.0536" local_rotation="89.686,200.9383,-0.0002" local_scale="1,1,1" parent_transform="RightHand"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="0.1521,0.0377,0.0536" local_rotation="89.686,200.9383,-0.0002" local_scale="1,1,1" parent_transform="RightHand">
				<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" parent_transform="RightHand"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" local_offset="-0.233,-0.077,-0.3466" local_rotation="0.1632,174.6825,158.9352" local_scale="0.54,0.54,0.86" parent_transform="LeftHand"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" local_offset="-0.233,-0.077,-0.3466" local_rotation="0.1632,174.6825,158.9352" local_scale="0.54,0.54,0.86" parent_transform="LeftHand"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" local_offset="-0.233,-0.077,-0.3466" local_rotation="0.1632,174.6825,158.9352" local_scale="0.54,0.54,0.86" parent_transform="LeftHand">
				<requirement name="!HasAttachedPrefab" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" parent_transform="LeftHand"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="spear_stone_Prefab" parent_transform="RightHand"/>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="doorSteelStainlessFullPrefab" parent_transform="LeftHand"/>
		</effect_group>
	</buff>

	<buff name="buffAECHeadlessMinionDecoShieldSpearIron" hidden="true" duration="0">
		<effect_group>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="0.1521,0.0377,0.0536" local_rotation="89.686,200.9383,-0.0002" local_scale="1,1,1" parent_transform="RightHand"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="0.1521,0.0377,0.0536" local_rotation="89.686,200.9383,-0.0002" local_scale="1,1,1" parent_transform="RightHand"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="0.1521,0.0377,0.0536" local_rotation="89.686,200.9383,-0.0002" local_scale="1,1,1" parent_transform="RightHand">
				<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" parent_transform="RightHand"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" local_offset="-0.233,-0.077,-0.3466" local_rotation="0.1632,174.6825,158.9352" local_scale="0.54,0.54,0.86" parent_transform="LeftHand"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" local_offset="-0.233,-0.077,-0.3466" local_rotation="0.1632,174.6825,158.9352" local_scale="0.54,0.54,0.86" parent_transform="LeftHand"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" local_offset="-0.233,-0.077,-0.3466" local_rotation="0.1632,174.6825,158.9352" local_scale="0.54,0.54,0.86" parent_transform="LeftHand">
				<requirement name="!HasAttachedPrefab" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" parent_transform="LeftHand"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="spear_iron_Prefab" parent_transform="RightHand"/>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="doorSteelStainlessFullPrefab" parent_transform="LeftHand"/>
		</effect_group>
	</buff>

	<buff name="buffAECHeadlessMinionDecoShieldSpearSteel" hidden="true" duration="0">
		<effect_group>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0.1521,0.0377,0.0536" local_rotation="89.686,200.9383,-0.0002" local_scale="1,1,1" parent_transform="RightHand"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0.1521,0.0377,0.0536" local_rotation="89.686,200.9383,-0.0002" local_scale="1,1,1" parent_transform="RightHand"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0.1521,0.0377,0.0536" local_rotation="89.686,200.9383,-0.0002" local_scale="1,1,1" parent_transform="RightHand">
				<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" parent_transform="RightHand"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" local_offset="-0.233,-0.077,-0.3466" local_rotation="0.1632,174.6825,158.9352" local_scale="0.54,0.54,0.86" parent_transform="LeftHand"/>
			<triggered_effect trigger="onSelfEnteredGame" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" local_offset="-0.233,-0.077,-0.3466" local_rotation="0.1632,174.6825,158.9352" local_scale="0.54,0.54,0.86" parent_transform="LeftHand"/>
			<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" local_offset="-0.233,-0.077,-0.3466" local_rotation="0.1632,174.6825,158.9352" local_scale="0.54,0.54,0.86" parent_transform="LeftHand">
				<requirement name="!HasAttachedPrefab" prefab="@:Entities/LootContainers/doorSteelStainlessFullPrefab.prefab" parent_transform="LeftHand"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="spear_steel_Prefab" parent_transform="RightHand"/>
			<triggered_effect trigger="onSelfLeaveGame" action="RemovePrefabFromEntity" prefab="doorSteelStainlessFullPrefab" parent_transform="LeftHand"/>
		</effect_group>
	</buff>
</append>
<!-- The archer -->
	<append xpath="/buffs">

		<!-- ============================================================
		     DECO BUFFS – attach bow 3D prefabs to the entity's RightHand
		     Pattern validated against Doomlord AIO buffs.xml
		============================================================ -->

		<!-- Couteau en main gauche – pattern Doomlord MinionKnife -->
		<buff name="buffAECArcherBossKnifeDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-0.1,-0.04,0" local_rotation="90,180,180" parent_transform="LeftHand"/>
			</effect_group>
		</buff>

		<!-- Arc en main droite – Doomlord pattern (duration=0 + stack_type=ignore + only onSelfBuffStart) -->
		<buff name="buffAECArcherBossBowDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/Bows/advancedBow/advancedCompoundBow/advancedCompoundBowPrefab.prefab" local_offset="0.18,0.03,-0.07" local_rotation="187,-80,90" parent_transform="RightHand"/>
			</effect_group>
		</buff>

		<buff name="buffAECArcherBossDecoHead" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Decor/hangingIvy02Prefab.prefab" local_offset="0,-0.0152,0.3647" local_rotation="0,179.2903,0" local_scale="0.1081,0.2043,0.7055" parent_transform="Head"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Decor/hangingIvy02Prefab.prefab" local_offset="0,-0.0152,0.3647" local_rotation="0,179.2903,0" local_scale="0.1081,0.2043,0.7055" parent_transform="Head">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Decor/hangingIvy02Prefab.prefab" parent_transform="Head"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECArcherBossDecoSpine101" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantHopsHarvestPrefab.prefab" local_offset="0,0.0552,0.081" local_rotation="20.4959,0,0" local_scale="1,1,1" parent_transform="Spine1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantHopsHarvestPrefab.prefab" local_offset="0,0.0552,0.081" local_rotation="20.4959,0,0" local_scale="1,1,1" parent_transform="Spine1">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Plants/plantHopsHarvestPrefab.prefab" parent_transform="Spine1"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECArcherBossDecoSpine102" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plant_aloe_harvestPrefab.prefab" local_offset="-0.0407,0,-0.6788" local_rotation="274.3408,0,0" local_scale="1,1,1" parent_transform="Spine1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plant_aloe_harvestPrefab.prefab" local_offset="-0.0407,0,-0.6788" local_rotation="274.3408,0,0" local_scale="1,1,1" parent_transform="Spine1">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Plants/plant_aloe_harvestPrefab.prefab" parent_transform="Spine1"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECArcherBossDecoSpine103" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0,0,-0.2377" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="Spine1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" local_offset="0,0,-0.2377" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="Spine1">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_steel_Prefab.prefab" parent_transform="Spine1"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECArcherBossDecoSpine104" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="0,0,-0.2354" local_rotation="0,0,333.7376" local_scale="1,1,1" parent_transform="Spine1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="0,0,-0.2354" local_rotation="0,0,333.7376" local_scale="1,1,1" parent_transform="Spine1">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" parent_transform="Spine1"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECArcherBossDecoSpine105" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="0,0,-0.2148" local_rotation="0,0,26.7496" local_scale="1,1,1" parent_transform="Spine1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="0,0,-0.2148" local_rotation="0,0,26.7496" local_scale="1,1,1" parent_transform="Spine1">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" parent_transform="Spine1"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECArcherBossDecoSpine106" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="0,0,-0.2148" local_rotation="0,0,26.7496" local_scale="1,1,1" parent_transform="Spine1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="0,0,-0.2148" local_rotation="0,0,26.7496" local_scale="1,1,1" parent_transform="Spine1">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" parent_transform="Spine1"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECArcherBossDecoRightFoot" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/blueberry_plant_harvestPrefab.prefab" local_offset="0,0.0092,0" local_rotation="0,0,0" local_scale="0.2634,0.4441,0.2537" parent_transform="RightFoot"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Plants/blueberry_plant_harvestPrefab.prefab" local_offset="0,0.0092,0" local_rotation="0,0,0" local_scale="0.2634,0.4441,0.2537" parent_transform="RightFoot">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Plants/blueberry_plant_harvestPrefab.prefab" parent_transform="RightFoot"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECArcherBossDecoLeftFoot" hidden="true" duration="0">
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantShrubPrefab.prefab" local_offset="0,0.3194,0" local_rotation="0,0,0" local_scale="0.2267,0.2724,0.3304" parent_transform="LeftFoot"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Plants/plantShrubPrefab.prefab" local_offset="0,0.3194,0" local_rotation="0,0,0" local_scale="0.2267,0.2724,0.3304" parent_transform="LeftFoot">
					<requirement name="!HasAttachedPrefab" prefab="@:Entities/Plants/plantShrubPrefab.prefab" parent_transform="LeftFoot"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECArcherMinionBowDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/Bows/advancedBow/advancedWoodenBow/advancedWoodenBowPrefab.prefab" local_offset="0.18,0.03,-0.07" local_rotation="187,-80,90" parent_transform="RightHand"/>
			</effect_group>
		</buff>

		<buff name="buffAECArcherMinionExplosiveCrossbowDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/Bows/advancedBow/advancedCompoundCrossbow/advancedCompoundCrossbowPrefab.prefab" local_offset="0.18,0.03,-0.07" local_rotation="187,-80,90" parent_transform="RightHand"/>
			</effect_group>
		</buff>

		<buff name="buffAECArcherMinionFlamingCrossbowDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/Bows/advancedBow/advancedCompoundCrossbow/advancedCompoundCrossbowPrefab.prefab" local_offset="0.18,0.03,-0.07" local_rotation="187,-80,90" parent_transform="RightHand"/>
			</effect_group>
		</buff>

		<buff name="buffAECArcherMinionCrossbowDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/IronCrossBow/ironCrossBowPrefab.prefab" local_offset="0.18,0.03,-0.07" local_rotation="187,-80,90" parent_transform="RightHand"/>
			</effect_group>
		</buff>

	</append>

	<!-- ============================================================ -->
	<!--         AEC - ARCHER BOSS - Speed Controller                 -->
	<!-- 15000 HP | 5 phases (seuils : 12000/9000/6000/3000/1500)    -->
	<!-- Vitesse escalade +30% par phase, enrage à 1500 HP           -->
	<!-- Invocations : 4 sbires par vague (1 de chaque type)         -->
	<!-- ============================================================ -->

	<append xpath="/buffs">

		<buff name="buffAECArcherBossController" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>

			<effect_group name="Init CVars">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon5" operation="set" value="0"/>
			</effect_group>

			<effect_group name="Speed Phases">
				<!-- Phase 1 : 12000→9000 HP -->
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="12000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="9000"/>
				</triggered_effect>
				<!-- Phase 2 : 9000→6000 HP -->
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="9000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="6000"/>
				</triggered_effect>
				<!-- Phase 3 : 6000→3000 HP -->
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="3000"/>
				</triggered_effect>
				<!-- Phase 4 : 3000→1500 HP -->
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed4">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1500"/>
				</triggered_effect>
				<!-- Phase 5 : ≤1500 HP (ENRAGE) -->
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed5">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1500"/>
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/>
				</triggered_effect>
			</effect_group>

			<effect_group name="Summon Phases">
				<!-- Phase 1 : 12000 HP -->
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherSummonPhase1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="12000"/>
					<requirement name="CVarCompare" cvar="$archerSummon1" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon1" operation="set" value="1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="12000"/>
					<requirement name="CVarCompare" cvar="$archerSummon1" operation="Equals" value="0"/>
				</triggered_effect>
				<!-- Phase 2 : 9000 HP -->
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherSummonPhase2">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="9000"/>
					<requirement name="CVarCompare" cvar="$archerSummon2" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon2" operation="set" value="1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="9000"/>
					<requirement name="CVarCompare" cvar="$archerSummon2" operation="Equals" value="0"/>
				</triggered_effect>
				<!-- Phase 3 : 6000 HP -->
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherSummonPhase3">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000"/>
					<requirement name="CVarCompare" cvar="$archerSummon3" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon3" operation="set" value="1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000"/>
					<requirement name="CVarCompare" cvar="$archerSummon3" operation="Equals" value="0"/>
				</triggered_effect>
				<!-- Phase 4 : 3000 HP -->
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherSummonPhase4">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000"/>
					<requirement name="CVarCompare" cvar="$archerSummon4" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon4" operation="set" value="1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000"/>
					<requirement name="CVarCompare" cvar="$archerSummon4" operation="Equals" value="0"/>
				</triggered_effect>
				<!-- Phase 5 : 1500 HP (ENRAGE) -->
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherSummonPhase5">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1500"/>
					<requirement name="CVarCompare" cvar="$archerSummon5" operation="Equals" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon5" operation="set" value="1">
					<requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1500"/>
					<requirement name="CVarCompare" cvar="$archerSummon5" operation="Equals" value="0"/>
				</triggered_effect>
			</effect_group>
		</buff>

		<!-- +30% : phase 1 (12000→9000 HP) -->
		<buff name="buffAECArcherBossSpeed1" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="0.10"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="0.10"/>
			</effect_group>
		</buff>

		<!-- +60% : phase 2 (9000→6000 HP) -->
		<buff name="buffAECArcherBossSpeed2" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="0.20"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="0.20"/>
			</effect_group>
		</buff>

		<!-- +100% : phase 3 (6000→3000 HP) -->
		<buff name="buffAECArcherBossSpeed3" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value=".30"/>
				<passive_effect name="RunSpeed" operation="perc_add" value=".30"/>
			</effect_group>
		</buff>

		<!-- +150% : phase 4 (3000→1500 HP) -->
		<buff name="buffAECArcherBossSpeed4" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="0.50"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="0.50"/>
			</effect_group>
		</buff>

		<!-- +200% + JumpStrength +50% : ENRAGE (≤1500 HP) -->
		<buff name="buffAECArcherBossSpeed5" hidden="true">
			<stack_type value="replace"/>
			<duration value="2"/>
			<effect_group>
				<passive_effect name="WalkSpeed" operation="perc_add" value="1.00"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="1.00"/>
				<passive_effect name="JumpStrength" operation="perc_add" value="0.50"/>
			</effect_group>
		</buff>

	</append>

	<!-- ================================================================ -->
	<!-- ARCHER BOSS AURA                                                  -->
	<!-- ================================================================ -->
	<append xpath="/buffs">

		<!-- Buff permanent sur l'entité boss : propage l'aura aux joueurs proches -->
		<buff name="buffAECArcherBossEntityAura" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="25" buff="buffAECArcherBossPlayerAura" target_tags="player"/>
			</effect_group>
		</buff>

		<!-- Buff affiché sur le joueur proche du boss -->
		<buff name="buffAECArcherBossPlayerAura" name_key="buffAECArcherBossPlayerAura" description_key="buffAECArcherBossPlayerAura_desc" icon="ui_game_symbol_skull" icon_color="90,200,90" hidden="false">
			<display_value_key value="ARCHER 0★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

	</append>

	<!-- === AEC-Sheriff_Boss === -->
	<append xpath="/buffs">
		<buff name="buffAECSheriffDualPistolDeco" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<update_rate value=".5"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/Pistol/PistolPrefab.prefab" local_offset="0.16,0.02,-0.04" local_rotation="187,-80,90" local_scale="1,1,1" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/Pistol/PistolPrefab.prefab" local_offset="-0.16,-0.02,0.04" local_rotation="7,-80,-90" local_scale="1,1,1" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/Pistol/PistolPrefab.prefab" local_offset="0.16,0.02,-0.04" local_rotation="187,-80,90" local_scale="1,1,1" parent_transform="RightHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Ranged/Pistol/PistolPrefab.prefab" parent_transform="RightHand"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/Pistol/PistolPrefab.prefab" local_offset="-0.16,-0.02,0.04" local_rotation="7,-80,-90" local_scale="1,1,1" parent_transform="LeftHand">
					<requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Ranged/Pistol/PistolPrefab.prefab" parent_transform="LeftHand"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="PistolPrefab" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="PistolPrefab" parent_transform="LeftHand"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="PistolPrefab" parent_transform="RightHand"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="PistolPrefab" parent_transform="LeftHand"/>
			</effect_group>
		</buff>

		<buff name="buffAECSheriffSummonPack" hidden="true" duration="1">
			<stack_type value="replace"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="CallGameEvent" target="self" event="eventAECSheriffSummonPack"/>
			</effect_group>
		</buff>

		<buff name="buffAECSheriffFeetFire" hidden="true" duration="0">
			<stack_type value="ignore"/>
			<update_rate value=".5"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" parent_transform="LeftFoot" local_offset="0,0,0" local_rotation="0,90,0"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" parent_transform="RightFoot" local_offset="0,0,0" local_rotation="0,90,0"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" parent_transform="LeftFoot" local_offset="0,0,0" local_rotation="0,90,0"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" parent_transform="RightFoot" local_offset="0,0,0" local_rotation="0,90,0"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" parent_transform="LeftFoot" local_offset="0,0,0" local_rotation="0,90,0">
					<requirement name="!HasParticle" particle="p_twitch_zombie_fire_left"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" parent_transform="RightFoot" local_offset="0,0,0" local_rotation="0,90,0">
					<requirement name="!HasParticle" particle="p_twitch_zombie_fire_right"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_left"/>
				<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_right"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_left"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_right"/>
			</effect_group>
		</buff>

		<buff name="buffAECSheriffBossEntityAura" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECSheriffPlayerAura" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECSheriffPlayerAura" name_key="buffAECSheriffPlayerAura" description_key="buffAECSheriffPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="90,160,90" hidden="false">
			<display_value_key value="SHERIFF 0★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
			<effect_group>
				<passive_effect name="StaminaLoss" operation="perc_add" value="0.10"/>
			</effect_group>
		</buff>

		<buff name="buffAECSheriffBurnShort" name_key="buffIsOnFireName" description_key="buffIsOnFireDesc" tooltip_key="buffIsOnFireTooltip" icon="ui_game_symbol_fire" icon_color="255,0,0" icon_blink="true" hidden="false">
			<damage_type value="heat"/>
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value=".5"/>
			<display_value value=".buffAECSheriffBurnShortDisplay"/>
			<display_value_format value="time"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="%buffAECSheriffBurnShortDuration" operation="add" value="-1"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="%buffAECSheriffBurnShortDuration"/>
			</effect_group>
			<effect_group>
				<requirement name="CVarCompare" cvar="%buffAECSheriffBurnShortDuration" operation="LT" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="%buffAECSheriffBurnShortDuration" operation="set" value="6"/>
				<triggered_effect trigger="onSelfBuffStack" action="ModifyCVar" cvar="%buffAECSheriffBurnShortDuration" operation="set" value="6"/>
			</effect_group>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAECSheriffBurnShort">
					<requirement name="CVarCompare" cvar="%buffAECSheriffBurnShortDuration" operation="LTE" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="%buffAECSheriffBurnShortDuration"/>
			</effect_group>
			<effect_group>
				<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,1.5,3" value="0.75,1.25,1.75"/>
				<passive_effect name="WaterChangeOT" operation="base_subtract" value="0.35"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".buffAECSheriffBurnShortDisplay" operation="set" value="@%buffAECSheriffBurnShortDuration"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".buffAECSheriffBurnShortDisplay" operation="set" value="@%buffAECSheriffBurnShortDuration"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".buffAECSheriffBurnShortDisplay"/>
			</effect_group>
			<effect_group>
				<requirement name="!EntityTagCompare" tags="player"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="LOD0" local_offset="0,0,0" shape_mesh="true"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="LOD0" local_offset="0,0,0" shape_mesh="true"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="LOD0" local_offset="0,0,0" shape_mesh="true">
					<requirement name="!HasParticle" particle="p_onFire"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
			</effect_group>
		</buff>

		<buff name="buffAECSheriffBurnBoss" name_key="buffIsOnFireName" description_key="buffIsOnFireDesc" tooltip_key="buffIsOnFireTooltip" icon="ui_game_symbol_fire" icon_color="255,0,0" icon_blink="true" hidden="false">
			<damage_type value="heat"/>
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value=".5"/>
			<display_value value=".buffAECSheriffBurnBossDisplay"/>
			<display_value_format value="time"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="%buffAECSheriffBurnBossDuration" operation="add" value="-1"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="%buffAECSheriffBurnBossDuration"/>
			</effect_group>
			<effect_group>
				<requirement name="CVarCompare" cvar="%buffAECSheriffBurnBossDuration" operation="LT" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="%buffAECSheriffBurnBossDuration" operation="set" value="12"/>
				<triggered_effect trigger="onSelfBuffStack" action="ModifyCVar" cvar="%buffAECSheriffBurnBossDuration" operation="set" value="12"/>
			</effect_group>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAECSheriffBurnBoss">
					<requirement name="CVarCompare" cvar="%buffAECSheriffBurnBossDuration" operation="LTE" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="%buffAECSheriffBurnBossDuration"/>
			</effect_group>
			<effect_group>
				<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,1.5,3,4.5,6" value="0.75,1.25,1.75,2.25,2.75"/>
				<passive_effect name="WaterChangeOT" operation="base_subtract" value="0.35"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".buffAECSheriffBurnBossDisplay" operation="set" value="@%buffAECSheriffBurnBossDuration"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".buffAECSheriffBurnBossDisplay" operation="set" value="@%buffAECSheriffBurnBossDuration"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".buffAECSheriffBurnBossDisplay"/>
			</effect_group>
			<effect_group>
				<requirement name="!EntityTagCompare" tags="player"/>
				<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="LOD0" local_offset="0,0,0" shape_mesh="true"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="LOD0" local_offset="0,0,0" shape_mesh="true"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="LOD0" local_offset="0,0,0" shape_mesh="true">
					<requirement name="!HasParticle" particle="p_onFire"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
			</effect_group>
		</buff>

		<buff name="buffAECSheriffDecoSpine01" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Zombies/Crawler/Dismemberment/Blunt/Head.prefab" local_offset="0.2878,0.7878,-0.1524" local_rotation="0,0,338.4058" local_scale="1,1,1" parent_transform="Spine"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Zombies/Crawler/Dismemberment/Blunt/Head.prefab" local_offset="0.2878,0.7878,-0.1524" local_rotation="0,0,338.4058" local_scale="1,1,1" parent_transform="Spine"/><triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="Head" parent_transform="Spine"/><triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="Head" parent_transform="Spine"/></effect_group></buff>
		<buff name="buffAECSheriffDecoSpine02" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="0,0,-0.1871" local_rotation="0,0,339.9187" local_scale="1,1,1" parent_transform="Spine"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" local_offset="0,0,-0.1871" local_rotation="0,0,339.9187" local_scale="1,1,1" parent_transform="Spine"><requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_iron_Prefab.prefab" parent_transform="Spine"/></triggered_effect><triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="spear_iron_Prefab" parent_transform="Spine"/><triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="spear_iron_Prefab" parent_transform="Spine"/></effect_group></buff>
		<buff name="buffAECSheriffDecoSpine03" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="-0.033,-0.034,-0.173" local_rotation="0,0,24.389" local_scale="1,1,1" parent_transform="Spine1"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" local_offset="-0.033,-0.034,-0.173" local_rotation="0,0,24.389" local_scale="1,1,1" parent_transform="Spine1"><requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Spear/spear_stone_Prefab.prefab" parent_transform="Spine1"/></triggered_effect><triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="spear_stone_Prefab" parent_transform="Spine1"/><triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="spear_stone_Prefab" parent_transform="Spine1"/></effect_group></buff>
		<buff name="buffAECSheriffDecoSpine04" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Zombies/Boe/Dismemberment/Blunt/Head_CGore.prefab" local_offset="-0.395,0.638,-0.121" local_rotation="0,0,13.629" local_scale="1,1,1" parent_transform="Spine1"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Zombies/Boe/Dismemberment/Blunt/Head_CGore.prefab" local_offset="-0.395,0.638,-0.121" local_rotation="0,0,13.629" local_scale="1,1,1" parent_transform="Spine1"/><triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="Head_CGore" parent_transform="Spine1"/><triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="Head_CGore" parent_transform="Spine1"/></effect_group></buff>
		<buff name="buffAECSheriffDecoSpine05" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/wildWestWagonWheelFrontPrefab.prefab" local_offset="-0.036,0,-0.5619" local_rotation="270,7.198,0" local_scale="1,1,1" parent_transform="Spine"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/wildWestWagonWheelFrontPrefab.prefab" local_offset="-0.036,0,-0.5619" local_rotation="270,7.198,0" local_scale="1,1,1" parent_transform="Spine"><requirement name="!HasAttachedPrefab" prefab="@:Entities/OutdoorDecor/wildWestWagonWheelFrontPrefab.prefab" parent_transform="Spine"/></triggered_effect><triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="wildWestWagonWheelFrontPrefab" parent_transform="Spine"/><triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="wildWestWagonWheelFrontPrefab" parent_transform="Spine"/></effect_group></buff>
		<buff name="buffAECSheriffDecoSpine101" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Commercial/wineBottlePrefab.prefab" local_offset="-0.2255,-0.2938,-0.0391" local_rotation="24.904,0,0" local_scale="1,1,1" parent_transform="Spine1"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Commercial/wineBottlePrefab.prefab" local_offset="-0.2255,-0.2938,-0.0391" local_rotation="24.904,0,0" local_scale="1,1,1" parent_transform="Spine1"><requirement name="!HasAttachedPrefab" prefab="@:Entities/Commercial/wineBottlePrefab.prefab" parent_transform="Spine1"/></triggered_effect><triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="wineBottlePrefab" parent_transform="Spine1"/><triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="wineBottlePrefab" parent_transform="Spine1"/></effect_group></buff>
		<buff name="buffAECSheriffDecoSpine102" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Lighting/lanternOld_01Prefab.prefab" local_offset="0.1861,-0.0608,0.0485" local_rotation="0,0,19.7552" local_scale="0.5,0.5,0.5" parent_transform="Spine1"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Lighting/lanternOld_01Prefab.prefab" local_offset="0.1861,-0.0608,0.0485" local_rotation="0,0,19.7552" local_scale="0.5,0.5,0.5" parent_transform="Spine1"><requirement name="!HasAttachedPrefab" prefab="@:Entities/Lighting/lanternOld_01Prefab.prefab" parent_transform="Spine1"/></triggered_effect><triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="lanternOld_01Prefab" parent_transform="Spine1"/><triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="lanternOld_01Prefab" parent_transform="Spine1"/></effect_group></buff>
		<buff name="buffAECSheriffDecoHead02" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/hunting_knifePrefab.prefab" local_offset="-0.1737,-0.0576,-0.0365" local_rotation="0,0,269.8759" local_scale="1.1789,1.4088,1.1908" parent_transform="Head"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Melee/Knives/hunting_knifePrefab.prefab" local_offset="-0.1737,-0.0576,-0.0365" local_rotation="0,0,269.8759" local_scale="1.1789,1.4088,1.1908" parent_transform="Head"><requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Melee/Knives/hunting_knifePrefab.prefab" parent_transform="Head"/></triggered_effect><triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="hunting_knifePrefab" parent_transform="Head"/><triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="hunting_knifePrefab" parent_transform="Head"/></effect_group></buff>
		<buff name="buffAECSheriffDecoHead03" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/cowSkullPrefab.prefab" local_offset="0,0.186527,0.178302" local_rotation="51.8456,0,0" local_scale="0.167649,0.606179,0.0823882" parent_transform="Head"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/cowSkullPrefab.prefab" local_offset="0,0.186527,0.178302" local_rotation="51.8456,0,0" local_scale="0.167649,0.606179,0.0823882" parent_transform="Head"><requirement name="!HasAttachedPrefab" prefab="@:Entities/OutdoorDecor/cowSkullPrefab.prefab" parent_transform="Head"/></triggered_effect><triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="cowSkullPrefab" parent_transform="Head"/><triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="cowSkullPrefab" parent_transform="Head"/></effect_group></buff>
		<buff name="buffAECMinionT15VultureWingsDeco" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Animals/Vulture/animalBirdVulture.prefab" local_offset="-0.1,0.3,0.2" local_rotation="-45,0,0" local_scale="1.5,1.5,1.5" parent_transform="Spine"/><triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="Spine" transform_path="bodyMesh"/><triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="Spine" transform_path="tailFeathersMesh"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Animals/Vulture/animalBirdVulture.prefab" local_offset="-0.1,0.3,0.2" local_rotation="-45,0,0" local_scale="1.5,1.5,1.5" parent_transform="Spine"><requirement name="!HasAttachedPrefab" prefab="@:Entities/Animals/Vulture/animalBirdVulture.prefab" parent_transform="Spine"/></triggered_effect></effect_group></buff>
		<buff name="buffAECMinionT15CowSkullDeco" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/cowSkullPrefab.prefab" local_offset="0,0.186527,0.178302" local_rotation="51.8456,0,0" local_scale="0.167649,0.606179,0.0823882" parent_transform="Head"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/OutdoorDecor/cowSkullPrefab.prefab" local_offset="0,0.186527,0.178302" local_rotation="51.8456,0,0" local_scale="0.167649,0.606179,0.0823882" parent_transform="Head"><requirement name="!HasAttachedPrefab" prefab="@:Entities/OutdoorDecor/cowSkullPrefab.prefab" parent_transform="Head"/></triggered_effect><triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="cowSkullPrefab" parent_transform="Head"/><triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="cowSkullPrefab" parent_transform="Head"/></effect_group></buff>
		<buff name="buffAECSheriffMinion02DecoHead" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Zombies/Rancher/Dismemberment/Blunt/Head.prefab" local_offset="0,-0.343,0.0205" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="Head"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Zombies/Rancher/Dismemberment/Blunt/Head.prefab" local_offset="0,-0.343,0.0205" local_rotation="0,0,0" local_scale="1,1,1" parent_transform="Head"><requirement name="!HasAttachedPrefab" prefab="@:Entities/Zombies/Rancher/Dismemberment/Blunt/Head.prefab" parent_transform="Head"/></triggered_effect><triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="Head" parent_transform="Head"/><triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="Head" parent_transform="Head"/></effect_group></buff>
		<buff name="buffAECSheriffMinion02DecoLeftHand" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Entities/Commercial/wineBottlePrefab.prefab" local_offset="-0.1589,-0.0419,-0.1259" local_rotation="89.4841,191.751,180" local_scale="1,1,1" parent_transform="LeftHand"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Entities/Commercial/wineBottlePrefab.prefab" local_offset="-0.1589,-0.0419,-0.1259" local_rotation="89.4841,191.751,180" local_scale="1,1,1" parent_transform="LeftHand"><requirement name="!HasAttachedPrefab" prefab="@:Entities/Commercial/wineBottlePrefab.prefab" parent_transform="LeftHand"/></triggered_effect><triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="wineBottlePrefab" parent_transform="LeftHand"/><triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="wineBottlePrefab" parent_transform="LeftHand"/></effect_group></buff>
		<buff name="buffAECSheriffMinion02DecoRightHand" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/Pistol/PistolPrefab.prefab" local_offset="0.16,0.02,-0.04" local_rotation="187,-80,90" local_scale="1,1,1" parent_transform="RightHand"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="@:Other/Items/Weapons/Ranged/Pistol/PistolPrefab.prefab" local_offset="0.16,0.02,-0.04" local_rotation="187,-80,90" local_scale="1,1,1" parent_transform="RightHand"><requirement name="!HasAttachedPrefab" prefab="@:Other/Items/Weapons/Ranged/Pistol/PistolPrefab.prefab" parent_transform="RightHand"/></triggered_effect><triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="PistolPrefab" parent_transform="RightHand"/><triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="PistolPrefab" parent_transform="RightHand"/></effect_group></buff>
		<buff name="buffAECSheriffMinion02BodyFire" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Head" local_offset="0,0,0"/><triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Spine" local_offset="0,0.34,-0.3" local_rotation="-90,0,0"/><triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Spine" local_offset="-0.12,0.32,-0.3" local_rotation="-90,0,0"/><triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Spine" local_offset="0.12,0.32,-0.3" local_rotation="-90,0,0"/><triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" parent_transform="Spine1" local_offset="-0.06,0.36,-0.28" local_rotation="0,90,0"/><triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" parent_transform="Spine1" local_offset="0.06,0.36,-0.28" local_rotation="0,90,0"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Head" local_offset="0,0,0"><requirement name="!HasParticle" particle="p_onFire"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" parent_transform="Spine1" local_offset="-0.06,0.36,-0.28" local_rotation="0,90,0"><requirement name="!HasParticle" particle="p_twitch_zombie_fire_left"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" parent_transform="Spine1" local_offset="0.06,0.36,-0.28" local_rotation="0,90,0"><requirement name="!HasParticle" particle="p_twitch_zombie_fire_right"/></triggered_effect><triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire"/><triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_left"/><triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_right"/><triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/><triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_left"/><triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_right"/></effect_group></buff>

		<buff name="buffAECSheriffBossSpeedController" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init CVars"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$sheriffSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$sheriffSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$sheriffSummon3" operation="set" value="0"/></effect_group><effect_group name="Speed Phases"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="12500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="10000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="10000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="7500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="7500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="5000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summon Phases"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSheriffSummonPhase1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="10000"/><requirement name="CVarCompare" cvar="$sheriffSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$sheriffSummon1" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="10000"/><requirement name="CVarCompare" cvar="$sheriffSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSheriffSummonPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="7500"/><requirement name="CVarCompare" cvar="$sheriffSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$sheriffSummon2" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="7500"/><requirement name="CVarCompare" cvar="$sheriffSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSheriffSummonPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5000"/><requirement name="CVarCompare" cvar="$sheriffSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$sheriffSummon3" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5000"/><requirement name="CVarCompare" cvar="$sheriffSummon3" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed1" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="0.20"/><passive_effect name="RunSpeed" operation="perc_add" value="0.20"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed2" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="0.40"/><passive_effect name="RunSpeed" operation="perc_add" value="0.40"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed3" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="0.60"/><passive_effect name="RunSpeed" operation="perc_add" value="0.60"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed4" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="0.80"/><passive_effect name="RunSpeed" operation="perc_add" value="0.80"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed5" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.00"/><passive_effect name="RunSpeed" operation="perc_add" value="1.00"/><passive_effect name="JumpStrength" operation="perc_add" value="1.00"/></effect_group></buff>
		<buff name="buffAECSheriffWolfBodyFire" hidden="true" duration="0"><stack_type value="ignore"/><update_rate value=".5"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Head" local_offset="0,0,0"/><triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" parent_transform="Spine1" local_offset="-0.06,0.2,-0.2" local_rotation="0,90,0"/><triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" parent_transform="Spine1" local_offset="0.06,0.2,-0.2" local_rotation="0,90,0"/><triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Head" local_offset="0,0,0"><requirement name="!HasParticle" particle="p_onFire"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" parent_transform="Spine1" local_offset="-0.06,0.2,-0.2" local_rotation="0,90,0"><requirement name="!HasParticle" particle="p_twitch_zombie_fire_left"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" parent_transform="Spine1" local_offset="0.06,0.2,-0.2" local_rotation="0,90,0"><requirement name="!HasParticle" particle="p_twitch_zombie_fire_right"/></triggered_effect><triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire"/><triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_left"/><triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_right"/><triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/><triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_left"/><triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_right"/></effect_group></buff>
	</append>

	<append xpath="/buffs">
</append>
		<!-- AEC T03-T15 MODULE-->
	<append xpath="/buffs">

		<buff name="buffAECDumdumSelfT03" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Summons">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon5" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon6" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon7" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon8" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon9" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon10" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT03SummonPhase1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$frostSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$frostSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT03SummonPhase2"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$frostSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$frostSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT03SummonPhase3"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$frostSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$frostSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT03SummonPhase4"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$frostSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$frostSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT03SummonPhase5"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$frostSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$frostSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT03SummonPhase6"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$frostSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$frostSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT03SummonPhase7"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$frostSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$frostSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT03SummonPhase8"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$frostSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$frostSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT03SummonPhase9"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$frostSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$frostSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT03SummonPhase10"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$frostSummon10" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$frostSummon10" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
			<effect_group name="Phase">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostPhase" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="90000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="80000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="80000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="70000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="70000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="60000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="60000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="50000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="50000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="40000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="40000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="30000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="30000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="20000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="20000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="10000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="10000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="1"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase2"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="2"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase3"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="3"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase4"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="4"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase5"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="5"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase6"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="6"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase7"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="7"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase8"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="8"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase9"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="9"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase10"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="10"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSelfT06" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Summons">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon5" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon6" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon7" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon8" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon9" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon10" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT06SummonPhase1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$frostSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$frostSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT06SummonPhase2"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$frostSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$frostSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT06SummonPhase3"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$frostSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$frostSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT06SummonPhase4"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$frostSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$frostSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT06SummonPhase5"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$frostSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$frostSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT06SummonPhase6"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$frostSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$frostSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT06SummonPhase7"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$frostSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$frostSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT06SummonPhase8"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$frostSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$frostSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT06SummonPhase9"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$frostSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$frostSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT06SummonPhase10"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$frostSummon10" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$frostSummon10" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
			<effect_group name="Phase">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostPhase" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1350000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1200000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1200000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1050000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1050000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="900000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="900000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="750000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="750000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="600000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="600000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="450000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="450000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="300000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="300000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="150000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="150000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="1"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase2"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="2"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase3"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="3"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase4"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="4"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase5"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="5"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase6"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="6"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase7"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="7"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase8"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="8"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase9"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="9"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase10"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="10"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSelfT09" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Summons">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon5" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon6" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon7" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon8" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon9" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon10" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT09SummonPhase1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$frostSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$frostSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT09SummonPhase2"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$frostSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$frostSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT09SummonPhase3"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$frostSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$frostSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT09SummonPhase4"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$frostSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$frostSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT09SummonPhase5"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$frostSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$frostSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT09SummonPhase6"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$frostSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$frostSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT09SummonPhase7"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$frostSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$frostSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT09SummonPhase8"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$frostSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$frostSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT09SummonPhase9"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$frostSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$frostSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT09SummonPhase10"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$frostSummon10" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$frostSummon10" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
			<effect_group name="Phase">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostPhase" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3150000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2800000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2800000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2450000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2450000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2100000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2100000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1750000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1750000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1400000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1400000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1050000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1050000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="700000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="700000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="350000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="350000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="1"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase2"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="2"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase3"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="3"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase4"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="4"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase5"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="5"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase6"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="6"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase7"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="7"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase8"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="8"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase9"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="9"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase10"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="10"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSelfT12" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Summons">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon5" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon6" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon7" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon8" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon9" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon10" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT12SummonPhase1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$frostSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$frostSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT12SummonPhase2"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$frostSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$frostSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT12SummonPhase3"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$frostSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$frostSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT12SummonPhase4"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$frostSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$frostSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT12SummonPhase5"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$frostSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$frostSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT12SummonPhase6"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$frostSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$frostSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT12SummonPhase7"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$frostSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$frostSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT12SummonPhase8"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$frostSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$frostSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT12SummonPhase9"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$frostSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$frostSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT12SummonPhase10"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$frostSummon10" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$frostSummon10" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
			<effect_group name="Phase">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostPhase" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="7650000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="6800000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6800000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="5950000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5950000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="5100000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5100000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4250000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4250000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="3400000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3400000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2550000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2550000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1700000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1700000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="850000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="850000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="1"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase2"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="2"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase3"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="3"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase4"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="4"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase5"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="5"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase6"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="6"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase7"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="7"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase8"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="8"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase9"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="9"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase10"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="10"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECDumdumSelfT15" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Summons">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon5" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon6" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon7" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon8" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon9" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostSummon10" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT15SummonPhase1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$frostSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$frostSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT15SummonPhase2"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$frostSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$frostSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT15SummonPhase3"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$frostSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$frostSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT15SummonPhase4"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$frostSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$frostSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT15SummonPhase5"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$frostSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$frostSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT15SummonPhase6"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$frostSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$frostSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT15SummonPhase7"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$frostSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$frostSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT15SummonPhase8"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$frostSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$frostSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT15SummonPhase9"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$frostSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$frostSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDumdumT15SummonPhase10"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$frostSummon10" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$frostSummon10" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
			<effect_group name="Phase">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$frostPhase" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="36000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="32000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="32000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="28000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="28000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="24000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="24000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="20000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="20000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="16000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="16000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="12000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="12000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="8000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="8000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$frostPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase1"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="1"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase2"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="2"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase3"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="3"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase4"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="4"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase5"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="5"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase6"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="6"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase7"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="7"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase8"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="8"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase9"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="9"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDumdumPhase10"><requirement name="CVarCompare" cvar="$frostPhase" operation="Equals" value="10"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECKamikazeBossEntityAuraT03" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECKamikazePlayerAuraT03" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECKamikazePlayerAuraT03" name_key="buffAECKamikazePlayerAura" description_key="buffAECKamikazePlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,170,0" hidden="false">
			<display_value_key value="RUNNING KAMIKAZE 1★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECKamikazeBossEntityAuraT06" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECKamikazePlayerAuraT06" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECKamikazePlayerAuraT06" name_key="buffAECKamikazePlayerAura" description_key="buffAECKamikazePlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,170,0" hidden="false">
			<display_value_key value="RUNNING KAMIKAZE 2★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECKamikazeBossEntityAuraT09" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECKamikazePlayerAuraT09" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECKamikazePlayerAuraT09" name_key="buffAECKamikazePlayerAura" description_key="buffAECKamikazePlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,170,0" hidden="false">
			<display_value_key value="RUNNING KAMIKAZE 3★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECKamikazeBossEntityAuraT12" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECKamikazePlayerAuraT12" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECKamikazePlayerAuraT12" name_key="buffAECKamikazePlayerAura" description_key="buffAECKamikazePlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,170,0" hidden="false">
			<display_value_key value="RUNNING KAMIKAZE 4★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECKamikazeBossEntityAuraT15" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECKamikazePlayerAuraT15" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECKamikazePlayerAuraT15" name_key="buffAECKamikazePlayerAura" description_key="buffAECKamikazePlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,170,0" hidden="false">
			<display_value_key value="RUNNING KAMIKAZE 5★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffDoomlordDemolishmanBossSelfT03" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Summons">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon5" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon6" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon7" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon8" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon9" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon10" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT03SummonPhase1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$doomlordSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$doomlordSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT03SummonPhase2"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$doomlordSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$doomlordSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT03SummonPhase3"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$doomlordSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$doomlordSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT03SummonPhase4"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$doomlordSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$doomlordSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT03SummonPhase5"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$doomlordSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$doomlordSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT03SummonPhase6"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$doomlordSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$doomlordSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT03SummonPhase7"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$doomlordSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$doomlordSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT03SummonPhase8"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$doomlordSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$doomlordSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT03SummonPhase9"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$doomlordSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$doomlordSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT03SummonPhase10"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$doomlordSummon10" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$doomlordSummon10" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
			<effect_group name="Phase">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="90000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="80000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="80000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="70000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="70000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="60000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="60000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="50000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="50000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="40000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="40000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="30000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="30000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="20000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="20000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="10000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="10000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffDoomlordDemolishmanBossSelfT06" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Summons">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon5" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon6" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon7" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon8" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon9" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon10" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT06SummonPhase1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$doomlordSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$doomlordSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT06SummonPhase2"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$doomlordSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$doomlordSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT06SummonPhase3"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$doomlordSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$doomlordSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT06SummonPhase4"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$doomlordSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$doomlordSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT06SummonPhase5"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$doomlordSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$doomlordSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT06SummonPhase6"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$doomlordSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$doomlordSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT06SummonPhase7"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$doomlordSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$doomlordSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT06SummonPhase8"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$doomlordSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$doomlordSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT06SummonPhase9"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$doomlordSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$doomlordSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT06SummonPhase10"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$doomlordSummon10" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$doomlordSummon10" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
			<effect_group name="Phase">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1350000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1200000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1200000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1050000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1050000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="900000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="900000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="750000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="750000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="600000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="600000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="450000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="450000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="300000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="300000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="150000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="150000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffDoomlordDemolishmanBossSelfT09" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Summons">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon5" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon6" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon7" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon8" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon9" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon10" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT09SummonPhase1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$doomlordSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$doomlordSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT09SummonPhase2"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$doomlordSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$doomlordSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT09SummonPhase3"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$doomlordSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$doomlordSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT09SummonPhase4"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$doomlordSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$doomlordSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT09SummonPhase5"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$doomlordSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$doomlordSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT09SummonPhase6"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$doomlordSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$doomlordSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT09SummonPhase7"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$doomlordSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$doomlordSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT09SummonPhase8"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$doomlordSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$doomlordSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT09SummonPhase9"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$doomlordSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$doomlordSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT09SummonPhase10"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$doomlordSummon10" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$doomlordSummon10" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
			<effect_group name="Phase">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3150000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2800000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2800000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2450000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2450000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2100000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2100000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1750000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1750000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1400000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1400000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1050000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1050000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="700000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="700000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="350000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="350000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffDoomlordDemolishmanBossSelfT12" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Summons">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon5" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon6" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon7" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon8" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon9" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon10" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT12SummonPhase1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$doomlordSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$doomlordSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT12SummonPhase2"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$doomlordSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$doomlordSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT12SummonPhase3"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$doomlordSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$doomlordSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT12SummonPhase4"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$doomlordSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$doomlordSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT12SummonPhase5"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$doomlordSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$doomlordSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT12SummonPhase6"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$doomlordSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$doomlordSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT12SummonPhase7"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$doomlordSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$doomlordSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT12SummonPhase8"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$doomlordSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$doomlordSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT12SummonPhase9"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$doomlordSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$doomlordSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT12SummonPhase10"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$doomlordSummon10" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$doomlordSummon10" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
			<effect_group name="Phase">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="7650000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="6800000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6800000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="5950000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5950000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="5100000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5100000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4250000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4250000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="3400000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3400000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2550000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2550000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1700000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1700000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="850000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="850000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffDoomlordDemolishmanBossSelfT15" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Summons">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon5" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon6" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon7" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon8" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon9" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordSummon10" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT15SummonPhase1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$doomlordSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$doomlordSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT15SummonPhase2"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$doomlordSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$doomlordSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT15SummonPhase3"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$doomlordSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$doomlordSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT15SummonPhase4"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$doomlordSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$doomlordSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT15SummonPhase5"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$doomlordSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$doomlordSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT15SummonPhase6"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$doomlordSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$doomlordSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT15SummonPhase7"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$doomlordSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$doomlordSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT15SummonPhase8"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$doomlordSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$doomlordSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT15SummonPhase9"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$doomlordSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$doomlordSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventDoomlordT15SummonPhase10"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$doomlordSummon10" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$doomlordPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$doomlordSummon10" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
			<effect_group name="Phase">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="36000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="32000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="32000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="28000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="28000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="24000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="24000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="20000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="20000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="16000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="16000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="12000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="12000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="8000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="8000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$doomlordPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordBossEntityAuraT03" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="30" buff="buffAECDoomlordPlayerAuraT03" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordPlayerAuraT03" name_key="buffAECDoomlordPlayerAura" description_key="buffAECDoomlordPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,0,0" hidden="false">
			<display_value_key value="BOSS DOOMLORD 1★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECDoomlordBossEntityAuraT06" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="30" buff="buffAECDoomlordPlayerAuraT06" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordPlayerAuraT06" name_key="buffAECDoomlordPlayerAura" description_key="buffAECDoomlordPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,0,0" hidden="false">
			<display_value_key value="BOSS DOOMLORD 2★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECDoomlordBossEntityAuraT09" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="30" buff="buffAECDoomlordPlayerAuraT09" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordPlayerAuraT09" name_key="buffAECDoomlordPlayerAura" description_key="buffAECDoomlordPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,0,0" hidden="false">
			<display_value_key value="BOSS DOOMLORD 3★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECDoomlordBossEntityAuraT12" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="30" buff="buffAECDoomlordPlayerAuraT12" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordPlayerAuraT12" name_key="buffAECDoomlordPlayerAura" description_key="buffAECDoomlordPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,0,0" hidden="false">
			<display_value_key value="BOSS DOOMLORD 4★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECDoomlordBossEntityAuraT15" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura">
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="30" buff="buffAECDoomlordPlayerAuraT15" target_tags="player"/>
			</effect_group>
		</buff>

		<buff name="buffAECDoomlordPlayerAuraT15" name_key="buffAECDoomlordPlayerAura" description_key="buffAECDoomlordPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,0,0" hidden="false">
			<display_value_key value="BOSS DOOMLORD 5★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECWitchAngelBossSummonsT03" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Init Summon Flags">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon5" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon6" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon7" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon8" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon9" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon10" operation="set" value="0"/>
			</effect_group>
			<effect_group name="Phase By HP Lost 10%">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="67500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="60000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="52500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="45000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="37500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="30000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="22500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="15000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="7500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1"/></triggered_effect>
			</effect_group>
			<effect_group name="One Summon Each Phase">
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT03SummonPhase1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$witchSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$witchSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT03SummonPhase2"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$witchSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$witchSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT03SummonPhase3"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$witchSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$witchSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT03SummonPhase4"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$witchSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$witchSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT03SummonPhase5"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$witchSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$witchSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT03SummonPhase6"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$witchSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$witchSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT03SummonPhase7"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$witchSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$witchSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT03SummonPhase8"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$witchSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$witchSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT03SummonPhase9"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$witchSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$witchSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT03SummonPhase10"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$witchSummon10" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$witchSummon10" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECWitchAngelBossSummonsT06" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Init Summon Flags">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon5" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon6" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon7" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon8" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon9" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon10" operation="set" value="0"/>
			</effect_group>
			<effect_group name="Phase By HP Lost 10%">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1012500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="900000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="787500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="675000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="562500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="450000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="337500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="225000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="112500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1"/></triggered_effect>
			</effect_group>
			<effect_group name="One Summon Each Phase">
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT06SummonPhase1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$witchSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$witchSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT06SummonPhase2"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$witchSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$witchSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT06SummonPhase3"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$witchSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$witchSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT06SummonPhase4"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$witchSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$witchSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT06SummonPhase5"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$witchSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$witchSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT06SummonPhase6"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$witchSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$witchSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT06SummonPhase7"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$witchSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$witchSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT06SummonPhase8"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$witchSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$witchSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT06SummonPhase9"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$witchSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$witchSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT06SummonPhase10"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$witchSummon10" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$witchSummon10" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECWitchAngelBossSummonsT09" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Init Summon Flags">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon5" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon6" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon7" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon8" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon9" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon10" operation="set" value="0"/>
			</effect_group>
			<effect_group name="Phase By HP Lost 10%">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2362500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2100000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1837500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1575000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1312500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1050000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="787500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="525000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="262500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1"/></triggered_effect>
			</effect_group>
			<effect_group name="One Summon Each Phase">
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT09SummonPhase1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$witchSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$witchSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT09SummonPhase2"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$witchSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$witchSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT09SummonPhase3"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$witchSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$witchSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT09SummonPhase4"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$witchSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$witchSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT09SummonPhase5"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$witchSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$witchSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT09SummonPhase6"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$witchSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$witchSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT09SummonPhase7"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$witchSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$witchSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT09SummonPhase8"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$witchSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$witchSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT09SummonPhase9"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$witchSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$witchSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT09SummonPhase10"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$witchSummon10" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$witchSummon10" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECWitchAngelBossSummonsT12" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Init Summon Flags">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon5" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon6" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon7" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon8" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon9" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon10" operation="set" value="0"/>
			</effect_group>
			<effect_group name="Phase By HP Lost 10%">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5737500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5100000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4462500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3825000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3187500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2550000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1912500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1275000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="637500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1"/></triggered_effect>
			</effect_group>
			<effect_group name="One Summon Each Phase">
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT12SummonPhase1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$witchSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$witchSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT12SummonPhase2"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$witchSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$witchSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT12SummonPhase3"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$witchSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$witchSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT12SummonPhase4"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$witchSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$witchSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT12SummonPhase5"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$witchSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$witchSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT12SummonPhase6"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$witchSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$witchSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT12SummonPhase7"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$witchSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$witchSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT12SummonPhase8"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$witchSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$witchSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT12SummonPhase9"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$witchSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$witchSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT12SummonPhase10"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$witchSummon10" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$witchSummon10" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECWitchAngelBossSummonsT15" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Init Summon Flags">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon3" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon4" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon5" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon6" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon7" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon8" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon9" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$witchSummon10" operation="set" value="0"/>
			</effect_group>
			<effect_group name="Phase By HP Lost 10%">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="27000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="24000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="21000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="18000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="15000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="12000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="9000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummonPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1"/></triggered_effect>
			</effect_group>
			<effect_group name="One Summon Each Phase">
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT15SummonPhase1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$witchSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$witchSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT15SummonPhase2"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$witchSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$witchSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT15SummonPhase3"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$witchSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$witchSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT15SummonPhase4"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$witchSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$witchSummon4" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT15SummonPhase5"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$witchSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$witchSummon5" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT15SummonPhase6"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$witchSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$witchSummon6" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT15SummonPhase7"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$witchSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$witchSummon7" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT15SummonPhase8"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$witchSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$witchSummon8" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT15SummonPhase9"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$witchSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$witchSummon9" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECWitchT15SummonPhase10"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$witchSummon10" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$witchSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$witchSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$witchSummon10" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECWitchBossEntityAuraT03" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="50" buff="buffAECWitchPlayerAuraT03" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECWitchPlayerAuraT03" name_key="buffAECWitchPlayerAura" description_key="buffAECWitchPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="128,0,255,255" hidden="false">
			<display_value_key value="THE WITCH 1★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
			<effect_group name="Witch Player Aura" tiered="false"><passive_effect name="DamageModifier" operation="perc_add" value="-.3"/></effect_group>
		</buff>

		<buff name="buffAECWitchBossEntityAuraT06" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="50" buff="buffAECWitchPlayerAuraT06" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECWitchPlayerAuraT06" name_key="buffAECWitchPlayerAura" description_key="buffAECWitchPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="128,0,255,255" hidden="false">
			<display_value_key value="THE WITCH 2★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
			<effect_group name="Witch Player Aura" tiered="false"><passive_effect name="DamageModifier" operation="perc_add" value="-.3"/></effect_group>
		</buff>

		<buff name="buffAECWitchBossEntityAuraT09" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="50" buff="buffAECWitchPlayerAuraT09" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECWitchPlayerAuraT09" name_key="buffAECWitchPlayerAura" description_key="buffAECWitchPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="128,0,255,255" hidden="false">
			<display_value_key value="THE WITCH 3★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
			<effect_group name="Witch Player Aura" tiered="false"><passive_effect name="DamageModifier" operation="perc_add" value="-.3"/></effect_group>
		</buff>

		<buff name="buffAECWitchBossEntityAuraT12" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="50" buff="buffAECWitchPlayerAuraT12" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECWitchPlayerAuraT12" name_key="buffAECWitchPlayerAura" description_key="buffAECWitchPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="128,0,255,255" hidden="false">
			<display_value_key value="THE WITCH 4★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
			<effect_group name="Witch Player Aura" tiered="false"><passive_effect name="DamageModifier" operation="perc_add" value="-.3"/></effect_group>
		</buff>

		<buff name="buffAECWitchBossEntityAuraT15" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="50" buff="buffAECWitchPlayerAuraT15" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECWitchPlayerAuraT15" name_key="buffAECWitchPlayerAura" description_key="buffAECWitchPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="128,0,255,255" hidden="false">
			<display_value_key value="THE WITCH 5★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
			<effect_group name="Witch Player Aura" tiered="false"><passive_effect name="DamageModifier" operation="perc_add" value="-.3"/></effect_group>
		</buff>

		<buff name="buffAECElectricDemonSpeedControllerT03" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase2T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="80000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="60000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase3T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="60000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="40000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase4T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="40000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="20000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase5T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="20000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECElectricDemonSpeedControllerT06" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase2T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="233280"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="174960"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase3T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="174960"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="116640"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase4T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="116640"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="58320"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase5T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="58320"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECElectricDemonSpeedControllerT09" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase2T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="574000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="430500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase3T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="430500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="287000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase4T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="287000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="143500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase5T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="143500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECElectricDemonSpeedControllerT12" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase2T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1412240"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1059180"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase3T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1059180"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="706120"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase4T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="706120"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="353060"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase5T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="353060"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECElectricDemonSpeedControllerT15" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase2T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6400000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4800000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase3T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4800000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="3200000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase4T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3200000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1600000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedPhase5T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1600000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECElectricDemonSpeedPhase2T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value=".90"/><passive_effect name="RunSpeed" operation="perc_add" value=".90"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECElectricDemonSpeedPhase2T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.20"/><passive_effect name="RunSpeed" operation="perc_add" value="1.20"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECElectricDemonSpeedPhase2T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.80"/><passive_effect name="RunSpeed" operation="perc_add" value="1.80"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECElectricDemonSpeedPhase2T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.40"/><passive_effect name="RunSpeed" operation="perc_add" value="2.40"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECElectricDemonSpeedPhase2T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.00"/><passive_effect name="RunSpeed" operation="perc_add" value="3.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>

		<buff name="buffAECElectricDemonSpeedPhase3T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.80"/><passive_effect name="RunSpeed" operation="perc_add" value="1.80"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECElectricDemonSpeedPhase3T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.40"/><passive_effect name="RunSpeed" operation="perc_add" value="2.40"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECElectricDemonSpeedPhase3T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.60"/><passive_effect name="RunSpeed" operation="perc_add" value="3.60"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECElectricDemonSpeedPhase3T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.80"/><passive_effect name="RunSpeed" operation="perc_add" value="4.80"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECElectricDemonSpeedPhase3T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6.00"/><passive_effect name="RunSpeed" operation="perc_add" value="6.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>

		<buff name="buffAECElectricDemonSpeedPhase4T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.00"/><passive_effect name="RunSpeed" operation="perc_add" value="3.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="75"/></effect_group></buff>
		<buff name="buffAECElectricDemonSpeedPhase4T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.00"/><passive_effect name="RunSpeed" operation="perc_add" value="4.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="75"/></effect_group></buff>
		<buff name="buffAECElectricDemonSpeedPhase4T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6.00"/><passive_effect name="RunSpeed" operation="perc_add" value="6.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="75"/></effect_group></buff>
		<buff name="buffAECElectricDemonSpeedPhase4T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="8.00"/><passive_effect name="RunSpeed" operation="perc_add" value="8.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="75"/></effect_group></buff>
		<buff name="buffAECElectricDemonSpeedPhase4T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="10.00"/><passive_effect name="RunSpeed" operation="perc_add" value="10.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="75"/></effect_group></buff>

		<buff name="buffAECElectricDemonSpeedPhase5T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.50"/><passive_effect name="RunSpeed" operation="perc_add" value="4.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="110"/></effect_group></buff>
		<buff name="buffAECElectricDemonSpeedPhase5T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6.00"/><passive_effect name="RunSpeed" operation="perc_add" value="6.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="110"/></effect_group></buff>
		<buff name="buffAECElectricDemonSpeedPhase5T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="9.00"/><passive_effect name="RunSpeed" operation="perc_add" value="9.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="110"/></effect_group></buff>
		<buff name="buffAECElectricDemonSpeedPhase5T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="12.00"/><passive_effect name="RunSpeed" operation="perc_add" value="12.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="110"/></effect_group></buff>
		<buff name="buffAECElectricDemonSpeedPhase5T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="15.00"/><passive_effect name="RunSpeed" operation="perc_add" value="15.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="110"/></effect_group></buff>

		<buff name="buffAECElectricDemonBossEntityAuraT03" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECElectricDemonPlayerAuraT03" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECElectricDemonPlayerAuraT03" name_key="buffAECElectricDemonPlayerAura" description_key="buffAECElectricDemonPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="0,200,255" hidden="false">
			<display_value_key value="ELECTRIC DEMON 1★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECElectricDemonBossEntityAuraT06" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECElectricDemonPlayerAuraT06" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECElectricDemonPlayerAuraT06" name_key="buffAECElectricDemonPlayerAura" description_key="buffAECElectricDemonPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="0,200,255" hidden="false">
			<display_value_key value="ELECTRIC DEMON 2★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECElectricDemonBossEntityAuraT09" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECElectricDemonPlayerAuraT09" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECElectricDemonPlayerAuraT09" name_key="buffAECElectricDemonPlayerAura" description_key="buffAECElectricDemonPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="0,200,255" hidden="false">
			<display_value_key value="ELECTRIC DEMON 3★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECElectricDemonBossEntityAuraT12" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECElectricDemonPlayerAuraT12" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECElectricDemonPlayerAuraT12" name_key="buffAECElectricDemonPlayerAura" description_key="buffAECElectricDemonPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="0,200,255" hidden="false">
			<display_value_key value="ELECTRIC DEMON 4★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECElectricDemonBossEntityAuraT15" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECElectricDemonPlayerAuraT15" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECElectricDemonPlayerAuraT15" name_key="buffAECElectricDemonPlayerAura" description_key="buffAECElectricDemonPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="0,200,255" hidden="false">
			<display_value_key value="ELECTRIC DEMON 5★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECExplosiveEagleSelfT03" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Phase">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$eaglePhase" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$eaglePhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="60000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="30000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$eaglePhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="30000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEaglePhase1"><requirement name="CVarCompare" cvar="$eaglePhase" operation="Equals" value="1"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEaglePhase2"><requirement name="CVarCompare" cvar="$eaglePhase" operation="Equals" value="2"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEaglePhase3"><requirement name="CVarCompare" cvar="$eaglePhase" operation="Equals" value="3"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECExplosiveEagleSelfT06" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Phase">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$eaglePhase" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$eaglePhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="900000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="450000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$eaglePhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="450000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEaglePhase1"><requirement name="CVarCompare" cvar="$eaglePhase" operation="Equals" value="1"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEaglePhase2"><requirement name="CVarCompare" cvar="$eaglePhase" operation="Equals" value="2"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEaglePhase3"><requirement name="CVarCompare" cvar="$eaglePhase" operation="Equals" value="3"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECExplosiveEagleSelfT09" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Phase">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$eaglePhase" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$eaglePhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2100000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1050000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$eaglePhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1050000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEaglePhase1"><requirement name="CVarCompare" cvar="$eaglePhase" operation="Equals" value="1"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEaglePhase2"><requirement name="CVarCompare" cvar="$eaglePhase" operation="Equals" value="2"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEaglePhase3"><requirement name="CVarCompare" cvar="$eaglePhase" operation="Equals" value="3"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECExplosiveEagleSelfT12" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Phase">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$eaglePhase" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$eaglePhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5100000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2550000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$eaglePhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2550000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEaglePhase1"><requirement name="CVarCompare" cvar="$eaglePhase" operation="Equals" value="1"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEaglePhase2"><requirement name="CVarCompare" cvar="$eaglePhase" operation="Equals" value="2"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEaglePhase3"><requirement name="CVarCompare" cvar="$eaglePhase" operation="Equals" value="3"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECExplosiveEagleSelfT15" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Phase">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$eaglePhase" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$eaglePhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="24000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="12000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$eaglePhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="12000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEaglePhase1"><requirement name="CVarCompare" cvar="$eaglePhase" operation="Equals" value="1"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEaglePhase2"><requirement name="CVarCompare" cvar="$eaglePhase" operation="Equals" value="2"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEaglePhase3"><requirement name="CVarCompare" cvar="$eaglePhase" operation="Equals" value="3"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECExplosiveEagleSpeedControllerT03" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="75000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="37500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="37500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECExplosiveEagleSpeedControllerT06" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="218700"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="109350"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="109350"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECExplosiveEagleSpeedControllerT09" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="538125"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="269063"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="269063"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECExplosiveEagleSpeedControllerT12" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1323975"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="661988"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="661988"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECExplosiveEagleSpeedControllerT15" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="3000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECExplosiveEagleBossEntityAuraT03" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="25" buff="buffAECExplosiveEaglePlayerAuraT03" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECExplosiveEaglePlayerAuraT03" name_key="buffAECExplosiveEaglePlayerAura" description_key="buffAECExplosiveEaglePlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,106,0" hidden="false">
			<display_value_key value="EXPLOSIVE EAGLE 1★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECExplosiveEagleBossEntityAuraT06" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="25" buff="buffAECExplosiveEaglePlayerAuraT06" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECExplosiveEaglePlayerAuraT06" name_key="buffAECExplosiveEaglePlayerAura" description_key="buffAECExplosiveEaglePlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,106,0" hidden="false">
			<display_value_key value="EXPLOSIVE EAGLE 2★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECExplosiveEagleBossEntityAuraT09" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="25" buff="buffAECExplosiveEaglePlayerAuraT09" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECExplosiveEaglePlayerAuraT09" name_key="buffAECExplosiveEaglePlayerAura" description_key="buffAECExplosiveEaglePlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,106,0" hidden="false">
			<display_value_key value="EXPLOSIVE EAGLE 3★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECExplosiveEagleBossEntityAuraT12" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="25" buff="buffAECExplosiveEaglePlayerAuraT12" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECExplosiveEaglePlayerAuraT12" name_key="buffAECExplosiveEaglePlayerAura" description_key="buffAECExplosiveEaglePlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,106,0" hidden="false">
			<display_value_key value="EXPLOSIVE EAGLE 4★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECExplosiveEagleBossEntityAuraT15" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="25" buff="buffAECExplosiveEaglePlayerAuraT15" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECExplosiveEaglePlayerAuraT15" name_key="buffAECExplosiveEaglePlayerAura" description_key="buffAECExplosiveEaglePlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,106,0" hidden="false">
			<display_value_key value="EXPLOSIVE EAGLE 5★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECHammerGuardianMinionSummonsT03" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Init Summon Flags">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummon3" operation="set" value="0"/>
			</effect_group>
			<effect_group name="Phase By HP Lost 3">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="100000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="62500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="25000"/></triggered_effect>
			</effect_group>
			<effect_group name="One Summon Each Phase">
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHammerT03SummonPhase1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$hammerMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$hammerMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHammerT03SummonPhase2"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$hammerMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$hammerMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHammerT03SummonPhase3"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$hammerMinionSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$hammerMinionSummon3" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECHammerGuardianMinionSummonsT06" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Init Summon Flags">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummon3" operation="set" value="0"/>
			</effect_group>
			<effect_group name="Phase By HP Lost 3">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1500000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="937500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="375000"/></triggered_effect>
			</effect_group>
			<effect_group name="One Summon Each Phase">
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHammerT06SummonPhase1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$hammerMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$hammerMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHammerT06SummonPhase2"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$hammerMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$hammerMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHammerT06SummonPhase3"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$hammerMinionSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$hammerMinionSummon3" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECHammerGuardianMinionSummonsT09" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Init Summon Flags">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummon3" operation="set" value="0"/>
			</effect_group>
			<effect_group name="Phase By HP Lost 3">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3500000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2187500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="875000"/></triggered_effect>
			</effect_group>
			<effect_group name="One Summon Each Phase">
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHammerT09SummonPhase1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$hammerMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$hammerMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHammerT09SummonPhase2"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$hammerMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$hammerMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHammerT09SummonPhase3"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$hammerMinionSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$hammerMinionSummon3" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECHammerGuardianMinionSummonsT12" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Init Summon Flags">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummon3" operation="set" value="0"/>
			</effect_group>
			<effect_group name="Phase By HP Lost 3">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="8500000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5312500"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2125000"/></triggered_effect>
			</effect_group>
			<effect_group name="One Summon Each Phase">
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHammerT12SummonPhase1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$hammerMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$hammerMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHammerT12SummonPhase2"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$hammerMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$hammerMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHammerT12SummonPhase3"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$hammerMinionSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$hammerMinionSummon3" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECHammerGuardianMinionSummonsT15" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Init Summon Flags">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$hammerMinionSummon3" operation="set" value="0"/>
			</effect_group>
			<effect_group name="Phase By HP Lost 3">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="40000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="25000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="10000000"/></triggered_effect>
			</effect_group>
			<effect_group name="One Summon Each Phase">
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHammerT15SummonPhase1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$hammerMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$hammerMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHammerT15SummonPhase2"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$hammerMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$hammerMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHammerT15SummonPhase3"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$hammerMinionSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$hammerMinionSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$hammerMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$hammerMinionSummon3" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECHammerGuardianSpeedControllerT03" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedPhase2T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="50000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="25000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedPhase3T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="25000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECHammerGuardianSpeedControllerT06" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedPhase2T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="145800"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="72900"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedPhase3T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="72900"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECHammerGuardianSpeedControllerT09" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedPhase2T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="358750"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="179375"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedPhase3T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="179375"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECHammerGuardianSpeedControllerT12" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedPhase2T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="882650"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="441325"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedPhase3T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="441325"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECHammerGuardianSpeedControllerT15" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedPhase2T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedPhase3T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECHammerGuardianSpeedPhase2T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.05"/><passive_effect name="RunSpeed" operation="perc_add" value="1.05"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECHammerGuardianSpeedPhase2T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.40"/><passive_effect name="RunSpeed" operation="perc_add" value="1.40"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECHammerGuardianSpeedPhase2T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.10"/><passive_effect name="RunSpeed" operation="perc_add" value="2.10"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECHammerGuardianSpeedPhase2T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.80"/><passive_effect name="RunSpeed" operation="perc_add" value="2.80"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECHammerGuardianSpeedPhase2T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.50"/><passive_effect name="RunSpeed" operation="perc_add" value="3.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>

		<buff name="buffAECHammerGuardianSpeedPhase3T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.25"/><passive_effect name="RunSpeed" operation="perc_add" value="2.25"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECHammerGuardianSpeedPhase3T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.00"/><passive_effect name="RunSpeed" operation="perc_add" value="3.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECHammerGuardianSpeedPhase3T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.50"/><passive_effect name="RunSpeed" operation="perc_add" value="4.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECHammerGuardianSpeedPhase3T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6.00"/><passive_effect name="RunSpeed" operation="perc_add" value="6.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECHammerGuardianSpeedPhase3T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="7.50"/><passive_effect name="RunSpeed" operation="perc_add" value="7.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>

		<buff name="buffAECHammerGuardianBossEntityAuraT03" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECHammerGuardianPlayerAuraT03" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECHammerGuardianPlayerAuraT03" name_key="buffAECHammerGuardianPlayerAura" description_key="buffAECHammerGuardianPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,128,0" hidden="false">
			<display_value_key value="HAMMER GUARDIAN 1★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECHammerGuardianBossEntityAuraT06" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECHammerGuardianPlayerAuraT06" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECHammerGuardianPlayerAuraT06" name_key="buffAECHammerGuardianPlayerAura" description_key="buffAECHammerGuardianPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,128,0" hidden="false">
			<display_value_key value="HAMMER GUARDIAN 2★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECHammerGuardianBossEntityAuraT09" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECHammerGuardianPlayerAuraT09" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECHammerGuardianPlayerAuraT09" name_key="buffAECHammerGuardianPlayerAura" description_key="buffAECHammerGuardianPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,128,0" hidden="false">
			<display_value_key value="HAMMER GUARDIAN 3★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECHammerGuardianBossEntityAuraT12" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECHammerGuardianPlayerAuraT12" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECHammerGuardianPlayerAuraT12" name_key="buffAECHammerGuardianPlayerAura" description_key="buffAECHammerGuardianPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,128,0" hidden="false">
			<display_value_key value="HAMMER GUARDIAN 4★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECHammerGuardianBossEntityAuraT15" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECHammerGuardianPlayerAuraT15" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECHammerGuardianPlayerAuraT15" name_key="buffAECHammerGuardianPlayerAura" description_key="buffAECHammerGuardianPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,128,0" hidden="false">
			<display_value_key value="HAMMER GUARDIAN 5★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECMechanicianMinionSummonsT03" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Init Summon Flags">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummon3" operation="set" value="0"/>
			</effect_group>
			<effect_group name="Phase By HP Lost 3">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="75000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="46875"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="18750"/></triggered_effect>
			</effect_group>
			<effect_group name="One Summon Each Phase">
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMechanicianT03SummonPhase1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMechanicianT03SummonPhase2"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMechanicianT03SummonPhase3"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon3" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECMechanicianMinionSummonsT06" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Init Summon Flags">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummon3" operation="set" value="0"/>
			</effect_group>
			<effect_group name="Phase By HP Lost 3">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1125000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="703125"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="281250"/></triggered_effect>
			</effect_group>
			<effect_group name="One Summon Each Phase">
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMechanicianT06SummonPhase1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMechanicianT06SummonPhase2"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMechanicianT06SummonPhase3"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon3" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECMechanicianMinionSummonsT09" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Init Summon Flags">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummon3" operation="set" value="0"/>
			</effect_group>
			<effect_group name="Phase By HP Lost 3">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2625000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1640625"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="656250"/></triggered_effect>
			</effect_group>
			<effect_group name="One Summon Each Phase">
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMechanicianT09SummonPhase1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMechanicianT09SummonPhase2"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMechanicianT09SummonPhase3"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon3" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECMechanicianMinionSummonsT12" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Init Summon Flags">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummon3" operation="set" value="0"/>
			</effect_group>
			<effect_group name="Phase By HP Lost 3">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6375000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3984375"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1593750"/></triggered_effect>
			</effect_group>
			<effect_group name="One Summon Each Phase">
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMechanicianT12SummonPhase1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMechanicianT12SummonPhase2"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMechanicianT12SummonPhase3"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon3" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECMechanicianMinionSummonsT15" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group name="Init Summon Flags">
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummon1" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummon2" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mechanicianMinionSummon3" operation="set" value="0"/>
			</effect_group>
			<effect_group name="Phase By HP Lost 3">
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="30000000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="18750000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="7500000"/></triggered_effect>
			</effect_group>
			<effect_group name="One Summon Each Phase">
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMechanicianT15SummonPhase1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon1" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMechanicianT15SummonPhase2"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon2" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMechanicianT15SummonPhase3"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon3" operation="Equals" value="0"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mechanicianMinionSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$mechanicianMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mechanicianMinionSummon3" operation="Equals" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECMechanicianSpeedControllerT03" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMechanicianSpeedPhase2T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="37500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="18750"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMechanicianSpeedPhase3T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="18750"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECMechanicianSpeedControllerT06" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMechanicianSpeedPhase2T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="109350"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="54675"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMechanicianSpeedPhase3T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="54675"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECMechanicianSpeedControllerT09" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMechanicianSpeedPhase2T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="269063"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="134531"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMechanicianSpeedPhase3T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="134531"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECMechanicianSpeedControllerT12" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMechanicianSpeedPhase2T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="661988"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="330994"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMechanicianSpeedPhase3T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="330994"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECMechanicianSpeedControllerT15" hidden="true">
			<stack_type value="replace"/>
			<duration value="0"/>
			<update_rate value="1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMechanicianSpeedPhase2T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1500000"/></triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMechanicianSpeedPhase3T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1500000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect>
			</effect_group>
		</buff>

		<buff name="buffAECMechanicianSpeedPhase2T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value=".75"/><passive_effect name="RunSpeed" operation="perc_add" value=".75"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECMechanicianSpeedPhase2T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.00"/><passive_effect name="RunSpeed" operation="perc_add" value="1.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECMechanicianSpeedPhase2T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.50"/><passive_effect name="RunSpeed" operation="perc_add" value="1.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECMechanicianSpeedPhase2T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.00"/><passive_effect name="RunSpeed" operation="perc_add" value="2.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECMechanicianSpeedPhase2T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.50"/><passive_effect name="RunSpeed" operation="perc_add" value="2.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>

		<buff name="buffAECMechanicianSpeedPhase3T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.65"/><passive_effect name="RunSpeed" operation="perc_add" value="1.65"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECMechanicianSpeedPhase3T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.20"/><passive_effect name="RunSpeed" operation="perc_add" value="2.20"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECMechanicianSpeedPhase3T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.30"/><passive_effect name="RunSpeed" operation="perc_add" value="3.30"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECMechanicianSpeedPhase3T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.40"/><passive_effect name="RunSpeed" operation="perc_add" value="4.40"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECMechanicianSpeedPhase3T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="5.50"/><passive_effect name="RunSpeed" operation="perc_add" value="5.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>

		<buff name="buffAECMechanicianBossEntityAuraT03" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECMechanicianPlayerAuraT03" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECMechanicianPlayerAuraT03" name_key="buffAECMechanicianPlayerAura" description_key="buffAECMechanicianPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,140,0" hidden="false">
			<display_value_key value="MECHANICIAN 1★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECExecutionerSummonsT03" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$aecExecutionerSummon33" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$aecExecutionerSummon66" operation="set" value="0"/><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECExecutionerT03Summon33"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="83334"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon33" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$aecExecutionerSummon33" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="83334"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon33" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECExecutionerT03Summon66"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="41667"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon66" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$aecExecutionerSummon66" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="41667"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon66" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="$aecExecutionerSummon33,$aecExecutionerSummon66"/><triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$aecExecutionerSummon33,$aecExecutionerSummon66"/><triggered_effect trigger="onSelfLeaveGame" action="RemoveCVar" cvar="$aecExecutionerSummon33,$aecExecutionerSummon66"/></effect_group></buff>
		<buff name="buffAECExecutionerSummonsT06" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$aecExecutionerSummon33" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$aecExecutionerSummon66" operation="set" value="0"/><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECExecutionerT06Summon33"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1250000"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon33" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$aecExecutionerSummon33" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1250000"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon33" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECExecutionerT06Summon66"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="625000"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon66" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$aecExecutionerSummon66" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="625000"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon66" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="$aecExecutionerSummon33,$aecExecutionerSummon66"/><triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$aecExecutionerSummon33,$aecExecutionerSummon66"/><triggered_effect trigger="onSelfLeaveGame" action="RemoveCVar" cvar="$aecExecutionerSummon33,$aecExecutionerSummon66"/></effect_group></buff>
		<buff name="buffAECExecutionerSummonsT09" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$aecExecutionerSummon33" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$aecExecutionerSummon66" operation="set" value="0"/><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECExecutionerT09Summon33"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2916667"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon33" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$aecExecutionerSummon33" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2916667"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon33" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECExecutionerT09Summon66"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1458333"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon66" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$aecExecutionerSummon66" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1458333"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon66" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="$aecExecutionerSummon33,$aecExecutionerSummon66"/><triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$aecExecutionerSummon33,$aecExecutionerSummon66"/><triggered_effect trigger="onSelfLeaveGame" action="RemoveCVar" cvar="$aecExecutionerSummon33,$aecExecutionerSummon66"/></effect_group></buff>
		<buff name="buffAECExecutionerSummonsT12" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$aecExecutionerSummon33" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$aecExecutionerSummon66" operation="set" value="0"/><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECExecutionerT12Summon33"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="7083333"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon33" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$aecExecutionerSummon33" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="7083333"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon33" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECExecutionerT12Summon66"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3541667"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon66" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$aecExecutionerSummon66" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3541667"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon66" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="$aecExecutionerSummon33,$aecExecutionerSummon66"/><triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$aecExecutionerSummon33,$aecExecutionerSummon66"/><triggered_effect trigger="onSelfLeaveGame" action="RemoveCVar" cvar="$aecExecutionerSummon33,$aecExecutionerSummon66"/></effect_group></buff>
		<buff name="buffAECExecutionerSummonsT15" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$aecExecutionerSummon33" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$aecExecutionerSummon66" operation="set" value="0"/><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECExecutionerT15Summon33"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="33333333"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon33" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$aecExecutionerSummon33" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="33333333"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon33" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECExecutionerT15Summon66"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="16666667"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon66" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$aecExecutionerSummon66" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="16666667"/><requirement name="CVarCompare" cvar="$aecExecutionerSummon66" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="$aecExecutionerSummon33,$aecExecutionerSummon66"/><triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$aecExecutionerSummon33,$aecExecutionerSummon66"/><triggered_effect trigger="onSelfLeaveGame" action="RemoveCVar" cvar="$aecExecutionerSummon33,$aecExecutionerSummon66"/></effect_group></buff>

		<buff name="buffAECExecutionerSpeedControllerT03" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExecutionerSpeedPhase2T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="62500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="31250"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExecutionerSpeedPhase3T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="31250"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECExecutionerSpeedControllerT06" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExecutionerSpeedPhase2T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="182250"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="91125"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExecutionerSpeedPhase3T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="91125"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECExecutionerSpeedControllerT09" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExecutionerSpeedPhase2T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="448438"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="224219"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExecutionerSpeedPhase3T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="224219"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECExecutionerSpeedControllerT12" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExecutionerSpeedPhase2T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1103313"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="551656"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExecutionerSpeedPhase3T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="551656"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECExecutionerSpeedControllerT15" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExecutionerSpeedPhase2T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2500000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECExecutionerSpeedPhase3T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2500000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>

		<buff name="buffAECExecutionerSpeedPhase2T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.05"/><passive_effect name="RunSpeed" operation="perc_add" value="1.05"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECExecutionerSpeedPhase2T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.40"/><passive_effect name="RunSpeed" operation="perc_add" value="1.40"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECExecutionerSpeedPhase2T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.10"/><passive_effect name="RunSpeed" operation="perc_add" value="2.10"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECExecutionerSpeedPhase2T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.80"/><passive_effect name="RunSpeed" operation="perc_add" value="2.80"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECExecutionerSpeedPhase2T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.50"/><passive_effect name="RunSpeed" operation="perc_add" value="3.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>

		<buff name="buffAECExecutionerSpeedPhase3T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.00"/><passive_effect name="RunSpeed" operation="perc_add" value="3.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECExecutionerSpeedPhase3T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.00"/><passive_effect name="RunSpeed" operation="perc_add" value="4.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECExecutionerSpeedPhase3T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6.00"/><passive_effect name="RunSpeed" operation="perc_add" value="6.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECExecutionerSpeedPhase3T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="8.00"/><passive_effect name="RunSpeed" operation="perc_add" value="8.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECExecutionerSpeedPhase3T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="10.00"/><passive_effect name="RunSpeed" operation="perc_add" value="10.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>

		<buff name="buffAECExecutionerBossEntityAuraT03" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECExecutionerPlayerAuraT03" target_tags="player"/></effect_group></buff>
		<buff name="buffAECExecutionerBossEntityAuraT06" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECExecutionerPlayerAuraT06" target_tags="player"/></effect_group></buff>
		<buff name="buffAECExecutionerBossEntityAuraT09" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECExecutionerPlayerAuraT09" target_tags="player"/></effect_group></buff>
		<buff name="buffAECExecutionerBossEntityAuraT12" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECExecutionerPlayerAuraT12" target_tags="player"/></effect_group></buff>
		<buff name="buffAECExecutionerBossEntityAuraT15" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECExecutionerPlayerAuraT15" target_tags="player"/></effect_group></buff>

		<buff name="buffAECExecutionerPlayerAuraT03" name_key="buffAECExecutionerPlayerAura" description_key="buffAECExecutionerPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="160,20,20" hidden="false"><display_value_key value="THE EXECUTIONER 1★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECExecutionerPlayerAuraT06" name_key="buffAECExecutionerPlayerAura" description_key="buffAECExecutionerPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="160,20,20" hidden="false"><display_value_key value="THE EXECUTIONER 2★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECExecutionerPlayerAuraT09" name_key="buffAECExecutionerPlayerAura" description_key="buffAECExecutionerPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="160,20,20" hidden="false"><display_value_key value="THE EXECUTIONER 3★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECExecutionerPlayerAuraT12" name_key="buffAECExecutionerPlayerAura" description_key="buffAECExecutionerPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="160,20,20" hidden="false"><display_value_key value="THE EXECUTIONER 4★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECExecutionerPlayerAuraT15" name_key="buffAECExecutionerPlayerAura" description_key="buffAECExecutionerPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="160,20,20" hidden="false"><display_value_key value="THE EXECUTIONER 5★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>

		<buff name="buffAECPartyBeachSpeedControllerT03" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedPhase2T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="37500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="18750"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedPhase3T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="18750"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECPartyBeachSpeedControllerT06" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedPhase2T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="109350"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="54675"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedPhase3T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="54675"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECPartyBeachSpeedControllerT09" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedPhase2T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="269063"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="134531"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedPhase3T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="134531"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECPartyBeachSpeedControllerT12" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedPhase2T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="661988"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="330994"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedPhase3T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="330994"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECPartyBeachSpeedControllerT15" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedPhase2T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1500000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedPhase3T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1500000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>

		<buff name="buffAECPartyBeachSpeedPhase2T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value=".75"/><passive_effect name="RunSpeed" operation="perc_add" value=".75"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECPartyBeachSpeedPhase2T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.00"/><passive_effect name="RunSpeed" operation="perc_add" value="1.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECPartyBeachSpeedPhase2T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.50"/><passive_effect name="RunSpeed" operation="perc_add" value="1.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECPartyBeachSpeedPhase2T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.00"/><passive_effect name="RunSpeed" operation="perc_add" value="2.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECPartyBeachSpeedPhase2T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.50"/><passive_effect name="RunSpeed" operation="perc_add" value="2.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>

		<buff name="buffAECPartyBeachSpeedPhase3T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.50"/><passive_effect name="RunSpeed" operation="perc_add" value="1.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="40"/></effect_group></buff>
		<buff name="buffAECPartyBeachSpeedPhase3T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.00"/><passive_effect name="RunSpeed" operation="perc_add" value="2.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="40"/></effect_group></buff>
		<buff name="buffAECPartyBeachSpeedPhase3T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.00"/><passive_effect name="RunSpeed" operation="perc_add" value="3.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="40"/></effect_group></buff>
		<buff name="buffAECPartyBeachSpeedPhase3T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.00"/><passive_effect name="RunSpeed" operation="perc_add" value="4.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="40"/></effect_group></buff>
		<buff name="buffAECPartyBeachSpeedPhase3T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="5.00"/><passive_effect name="RunSpeed" operation="perc_add" value="5.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="40"/></effect_group></buff>

		<buff name="buffAECPartyBeachBossEntityAuraT03" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECPartyBeachPlayerAuraT03" target_tags="player"/></effect_group></buff>
		<buff name="buffAECPartyBeachBossEntityAuraT06" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECPartyBeachPlayerAuraT06" target_tags="player"/></effect_group></buff>
		<buff name="buffAECPartyBeachBossEntityAuraT09" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECPartyBeachPlayerAuraT09" target_tags="player"/></effect_group></buff>
		<buff name="buffAECPartyBeachBossEntityAuraT12" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECPartyBeachPlayerAuraT12" target_tags="player"/></effect_group></buff>
		<buff name="buffAECPartyBeachBossEntityAuraT15" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECPartyBeachPlayerAuraT15" target_tags="player"/></effect_group></buff>

		<buff name="buffAECPartyBeachPlayerAuraT03" name_key="buffAECPartyBeachPlayerAura" description_key="buffAECPartyBeachPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,105,180" hidden="false"><display_value_key value="PARTY BEACH 1★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECPartyBeachPlayerAuraT06" name_key="buffAECPartyBeachPlayerAura" description_key="buffAECPartyBeachPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,105,180" hidden="false"><display_value_key value="PARTY BEACH 2★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECPartyBeachPlayerAuraT09" name_key="buffAECPartyBeachPlayerAura" description_key="buffAECPartyBeachPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,105,180" hidden="false"><display_value_key value="PARTY BEACH 3★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECPartyBeachPlayerAuraT12" name_key="buffAECPartyBeachPlayerAura" description_key="buffAECPartyBeachPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,105,180" hidden="false"><display_value_key value="PARTY BEACH 4★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECPartyBeachPlayerAuraT15" name_key="buffAECPartyBeachPlayerAura" description_key="buffAECPartyBeachPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,105,180" hidden="false"><display_value_key value="PARTY BEACH 5★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>

		<buff name="buffAECMykirBossSpeedControllerT03" hidden="true" duration="0" update_rate="5"><stack_type value="replace"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst1T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="75000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst2T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="75000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="50000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst3T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="50000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="25000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst4T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="25000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="$aecMykirPhase"/></effect_group></buff>
		<buff name="buffAECMykirBossSpeedControllerT06" hidden="true" duration="0" update_rate="5"><stack_type value="replace"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst1T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="218700"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst2T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="218700"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="145800"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst3T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="145800"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="72900"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst4T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="72900"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="$aecMykirPhase"/></effect_group></buff>
		<buff name="buffAECMykirBossSpeedControllerT09" hidden="true" duration="0" update_rate="5"><stack_type value="replace"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst1T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="538125"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst2T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="538125"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="358750"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst3T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="358750"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="179375"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst4T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="179375"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="$aecMykirPhase"/></effect_group></buff>
		<buff name="buffAECMykirBossSpeedControllerT12" hidden="true" duration="0" update_rate="5"><stack_type value="replace"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst1T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1323975"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst2T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1323975"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="882650"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst3T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="882650"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="441325"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst4T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="441325"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="$aecMykirPhase"/></effect_group></buff>
		<buff name="buffAECMykirBossSpeedControllerT15" hidden="true" duration="0" update_rate="5"><stack_type value="replace"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst1T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="6000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst2T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst3T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECMykirBossBurst4T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="$aecMykirPhase"/></effect_group></buff>

		<buff name="buffAECMykirBossBurst1T03" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.65"/><passive_effect name="RunSpeed" operation="perc_add" value="1.65"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.55"/></effect_group></buff>
		<buff name="buffAECMykirBossBurst1T06" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.20"/><passive_effect name="RunSpeed" operation="perc_add" value="2.20"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.55"/></effect_group></buff>
		<buff name="buffAECMykirBossBurst1T09" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.30"/><passive_effect name="RunSpeed" operation="perc_add" value="3.30"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.55"/></effect_group></buff>
		<buff name="buffAECMykirBossBurst1T12" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.40"/><passive_effect name="RunSpeed" operation="perc_add" value="4.40"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.55"/></effect_group></buff>
		<buff name="buffAECMykirBossBurst1T15" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="5.50"/><passive_effect name="RunSpeed" operation="perc_add" value="5.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.55"/></effect_group></buff>
		<buff name="buffAECMykirBossBurst2T03" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.40"/><passive_effect name="RunSpeed" operation="perc_add" value="2.40"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.80"/></effect_group></buff>
		<buff name="buffAECMykirBossBurst2T06" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.20"/><passive_effect name="RunSpeed" operation="perc_add" value="3.20"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.80"/></effect_group></buff>
		<buff name="buffAECMykirBossBurst2T09" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.80"/><passive_effect name="RunSpeed" operation="perc_add" value="4.80"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.80"/></effect_group></buff>
		<buff name="buffAECMykirBossBurst2T12" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6.40"/><passive_effect name="RunSpeed" operation="perc_add" value="6.40"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.80"/></effect_group></buff>
		<buff name="buffAECMykirBossBurst2T15" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="8.00"/><passive_effect name="RunSpeed" operation="perc_add" value="8.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.80"/></effect_group></buff>
		<buff name="buffAECMykirBossBurst3T03" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.15"/><passive_effect name="RunSpeed" operation="perc_add" value="3.15"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.05"/></effect_group></buff>
		<buff name="buffAECMykirBossBurst3T06" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.20"/><passive_effect name="RunSpeed" operation="perc_add" value="4.20"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.05"/></effect_group></buff>
		<buff name="buffAECMykirBossBurst3T09" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6.30"/><passive_effect name="RunSpeed" operation="perc_add" value="6.30"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.05"/></effect_group></buff>
		<buff name="buffAECMykirBossBurst3T12" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="8.40"/><passive_effect name="RunSpeed" operation="perc_add" value="8.40"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.05"/></effect_group></buff>
		<buff name="buffAECMykirBossBurst3T15" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="10.50"/><passive_effect name="RunSpeed" operation="perc_add" value="10.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.05"/></effect_group></buff>
		<buff name="buffAECMykirBossBurst4T03" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.45"/><passive_effect name="RunSpeed" operation="perc_add" value="3.45"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.15"/></effect_group></buff>
		<buff name="buffAECMykirBossBurst4T06" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.60"/><passive_effect name="RunSpeed" operation="perc_add" value="4.60"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.15"/></effect_group></buff>
		<buff name="buffAECMykirBossBurst4T09" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6.90"/><passive_effect name="RunSpeed" operation="perc_add" value="6.90"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.15"/></effect_group></buff>
		<buff name="buffAECMykirBossBurst4T12" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="9.20"/><passive_effect name="RunSpeed" operation="perc_add" value="9.20"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.15"/></effect_group></buff>
		<buff name="buffAECMykirBossBurst4T15" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="11.50"/><passive_effect name="RunSpeed" operation="perc_add" value="11.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.15"/></effect_group></buff>

		<buff name="buffAECMykirBossEntityAuraT03" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECMykirPlayerAuraT03" target_tags="player"/></effect_group></buff>
		<buff name="buffAECMykirBossEntityAuraT06" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECMykirPlayerAuraT06" target_tags="player"/></effect_group></buff>
		<buff name="buffAECMykirBossEntityAuraT09" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECMykirPlayerAuraT09" target_tags="player"/></effect_group></buff>
		<buff name="buffAECMykirBossEntityAuraT12" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECMykirPlayerAuraT12" target_tags="player"/></effect_group></buff>
		<buff name="buffAECMykirBossEntityAuraT15" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECMykirPlayerAuraT15" target_tags="player"/></effect_group></buff>

		<buff name="buffAECMykirPlayerAuraT03" name_key="buffAECMykirPlayerAura" description_key="buffAECMykirPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="180,0,0" hidden="false"><display_value_key value="MYKIR 1★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECMykirPlayerAuraT06" name_key="buffAECMykirPlayerAura" description_key="buffAECMykirPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="180,0,0" hidden="false"><display_value_key value="MYKIR 2★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECMykirPlayerAuraT09" name_key="buffAECMykirPlayerAura" description_key="buffAECMykirPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="180,0,0" hidden="false"><display_value_key value="MYKIR 3★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECMykirPlayerAuraT12" name_key="buffAECMykirPlayerAura" description_key="buffAECMykirPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="180,0,0" hidden="false"><display_value_key value="MYKIR 4★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECMykirPlayerAuraT15" name_key="buffAECMykirPlayerAura" description_key="buffAECMykirPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="180,0,0" hidden="false"><display_value_key value="MYKIR 5★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>


		<buff name="buffAECHellskyliBossSpeedControllerT03" hidden="true" duration="0" update_rate="5"><stack_type value="replace"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst1T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="75000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst2T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="75000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="50000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst3T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="50000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="25000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst4T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="25000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECHellskyliBossSpeedControllerT06" hidden="true" duration="0" update_rate="5"><stack_type value="replace"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst1T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="218700"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst2T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="218700"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="145800"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst3T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="145800"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="72900"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst4T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="72900"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECHellskyliBossSpeedControllerT09" hidden="true" duration="0" update_rate="5"><stack_type value="replace"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst1T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="538125"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst2T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="538125"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="358750"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst3T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="358750"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="179375"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst4T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="179375"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECHellskyliBossSpeedControllerT12" hidden="true" duration="0" update_rate="5"><stack_type value="replace"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst1T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1323975"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst2T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1323975"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="882650"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst3T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="882650"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="441325"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst4T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="441325"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECHellskyliBossSpeedControllerT15" hidden="true" duration="0" update_rate="5"><stack_type value="replace"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst1T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="6000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst2T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst3T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHellskyliBossBurst4T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>

		<buff name="buffAECHellskyliBossBurst1T03" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.50"/><passive_effect name="RunSpeed" operation="perc_add" value="1.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.50"/></effect_group></buff>
		<buff name="buffAECHellskyliBossBurst1T06" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.00"/><passive_effect name="RunSpeed" operation="perc_add" value="2.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.50"/></effect_group></buff>
		<buff name="buffAECHellskyliBossBurst1T09" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.00"/><passive_effect name="RunSpeed" operation="perc_add" value="3.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.50"/></effect_group></buff>
		<buff name="buffAECHellskyliBossBurst1T12" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.00"/><passive_effect name="RunSpeed" operation="perc_add" value="4.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.50"/></effect_group></buff>
		<buff name="buffAECHellskyliBossBurst1T15" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="5.00"/><passive_effect name="RunSpeed" operation="perc_add" value="5.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.50"/></effect_group></buff>
		<buff name="buffAECHellskyliBossBurst2T03" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.25"/><passive_effect name="RunSpeed" operation="perc_add" value="2.25"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.75"/></effect_group></buff>
		<buff name="buffAECHellskyliBossBurst2T06" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.00"/><passive_effect name="RunSpeed" operation="perc_add" value="3.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.75"/></effect_group></buff>
		<buff name="buffAECHellskyliBossBurst2T09" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.50"/><passive_effect name="RunSpeed" operation="perc_add" value="4.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.75"/></effect_group></buff>
		<buff name="buffAECHellskyliBossBurst2T12" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6.00"/><passive_effect name="RunSpeed" operation="perc_add" value="6.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.75"/></effect_group></buff>
		<buff name="buffAECHellskyliBossBurst2T15" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="7.50"/><passive_effect name="RunSpeed" operation="perc_add" value="7.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="0.75"/></effect_group></buff>
		<buff name="buffAECHellskyliBossBurst3T03" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.00"/><passive_effect name="RunSpeed" operation="perc_add" value="3.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.00"/></effect_group></buff>
		<buff name="buffAECHellskyliBossBurst3T06" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.00"/><passive_effect name="RunSpeed" operation="perc_add" value="4.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.00"/></effect_group></buff>
		<buff name="buffAECHellskyliBossBurst3T09" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6.00"/><passive_effect name="RunSpeed" operation="perc_add" value="6.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.00"/></effect_group></buff>
		<buff name="buffAECHellskyliBossBurst3T12" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="8.00"/><passive_effect name="RunSpeed" operation="perc_add" value="8.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.00"/></effect_group></buff>
		<buff name="buffAECHellskyliBossBurst3T15" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="10.00"/><passive_effect name="RunSpeed" operation="perc_add" value="10.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.00"/></effect_group></buff>
		<buff name="buffAECHellskyliBossBurst4T03" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.90"/><passive_effect name="RunSpeed" operation="perc_add" value="3.90"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.30"/></effect_group></buff>
		<buff name="buffAECHellskyliBossBurst4T06" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="5.20"/><passive_effect name="RunSpeed" operation="perc_add" value="5.20"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.30"/></effect_group></buff>
		<buff name="buffAECHellskyliBossBurst4T09" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="7.80"/><passive_effect name="RunSpeed" operation="perc_add" value="7.80"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.30"/></effect_group></buff>
		<buff name="buffAECHellskyliBossBurst4T12" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="10.40"/><passive_effect name="RunSpeed" operation="perc_add" value="10.40"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.30"/></effect_group></buff>
		<buff name="buffAECHellskyliBossBurst4T15" hidden="true" duration="2"><stack_type value="replace"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="13.00"/><passive_effect name="RunSpeed" operation="perc_add" value="13.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="1.30"/></effect_group></buff>

		<buff name="buffAECHellskyliBossEntityAuraT03" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECHellskyliPlayerAuraT03" target_tags="player"/></effect_group></buff>
		<buff name="buffAECHellskyliBossEntityAuraT06" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECHellskyliPlayerAuraT06" target_tags="player"/></effect_group></buff>
		<buff name="buffAECHellskyliBossEntityAuraT09" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECHellskyliPlayerAuraT09" target_tags="player"/></effect_group></buff>
		<buff name="buffAECHellskyliBossEntityAuraT12" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECHellskyliPlayerAuraT12" target_tags="player"/></effect_group></buff>
		<buff name="buffAECHellskyliBossEntityAuraT15" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECHellskyliPlayerAuraT15" target_tags="player"/></effect_group></buff>

		<buff name="buffAECHellskyliPlayerAuraT03" name_key="buffAECHellskyliPlayerAura" description_key="buffAECHellskyliPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="180,0,0" hidden="false"><display_value_key value="HELLSKYLI 1★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECHellskyliPlayerAuraT06" name_key="buffAECHellskyliPlayerAura" description_key="buffAECHellskyliPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="180,0,0" hidden="false"><display_value_key value="HELLSKYLI 2★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECHellskyliPlayerAuraT09" name_key="buffAECHellskyliPlayerAura" description_key="buffAECHellskyliPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="180,0,0" hidden="false"><display_value_key value="HELLSKYLI 3★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECHellskyliPlayerAuraT12" name_key="buffAECHellskyliPlayerAura" description_key="buffAECHellskyliPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="180,0,0" hidden="false"><display_value_key value="HELLSKYLI 4★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECHellskyliPlayerAuraT15" name_key="buffAECHellskyliPlayerAura" description_key="buffAECHellskyliPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="180,0,0" hidden="false"><display_value_key value="HELLSKYLI 5★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>

		<buff name="buffAECRockbreakerBossSpeedControllerT03" hidden="true" stayOnDeath="false"><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerBossBurst1T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="75000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="50000"/><requirement name="!HasBuff" buff="buffAECRockbreakerBossBurst1T03"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerBossBurst2T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="50000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="25000"/><requirement name="!HasBuff" buff="buffAECRockbreakerBossBurst2T03"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerBossBurst3T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="25000"/><requirement name="!HasBuff" buff="buffAECRockbreakerBossBurst3T03"/></triggered_effect></effect_group></buff>
		<buff name="buffAECRockbreakerBossSpeedControllerT06" hidden="true" stayOnDeath="false"><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerBossBurst1T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="218700"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="145800"/><requirement name="!HasBuff" buff="buffAECRockbreakerBossBurst1T06"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerBossBurst2T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="145800"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="72900"/><requirement name="!HasBuff" buff="buffAECRockbreakerBossBurst2T06"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerBossBurst3T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="72900"/><requirement name="!HasBuff" buff="buffAECRockbreakerBossBurst3T06"/></triggered_effect></effect_group></buff>
		<buff name="buffAECRockbreakerBossSpeedControllerT09" hidden="true" stayOnDeath="false"><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerBossBurst1T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="538125"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="358750"/><requirement name="!HasBuff" buff="buffAECRockbreakerBossBurst1T09"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerBossBurst2T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="358750"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="179375"/><requirement name="!HasBuff" buff="buffAECRockbreakerBossBurst2T09"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerBossBurst3T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="179375"/><requirement name="!HasBuff" buff="buffAECRockbreakerBossBurst3T09"/></triggered_effect></effect_group></buff>
		<buff name="buffAECRockbreakerBossSpeedControllerT12" hidden="true" stayOnDeath="false"><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerBossBurst1T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1323975"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="882650"/><requirement name="!HasBuff" buff="buffAECRockbreakerBossBurst1T12"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerBossBurst2T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="882650"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="441325"/><requirement name="!HasBuff" buff="buffAECRockbreakerBossBurst2T12"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerBossBurst3T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="441325"/><requirement name="!HasBuff" buff="buffAECRockbreakerBossBurst3T12"/></triggered_effect></effect_group></buff>
		<buff name="buffAECRockbreakerBossSpeedControllerT15" hidden="true" stayOnDeath="false"><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerBossBurst1T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4000000"/><requirement name="!HasBuff" buff="buffAECRockbreakerBossBurst1T15"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerBossBurst2T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2000000"/><requirement name="!HasBuff" buff="buffAECRockbreakerBossBurst2T15"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECRockbreakerBossBurst3T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2000000"/><requirement name="!HasBuff" buff="buffAECRockbreakerBossBurst3T15"/></triggered_effect></effect_group></buff>

		<buff name="buffAECRockbreakerBossBurst1T03" hidden="true" stayOnDeath="false"><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.20"/><passive_effect name="RunSpeed" operation="perc_add" value="1.20"/></effect_group></buff>
		<buff name="buffAECRockbreakerBossBurst1T06" hidden="true" stayOnDeath="false"><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.60"/><passive_effect name="RunSpeed" operation="perc_add" value="1.60"/></effect_group></buff>
		<buff name="buffAECRockbreakerBossBurst1T09" hidden="true" stayOnDeath="false"><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.40"/><passive_effect name="RunSpeed" operation="perc_add" value="2.40"/></effect_group></buff>
		<buff name="buffAECRockbreakerBossBurst1T12" hidden="true" stayOnDeath="false"><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.20"/><passive_effect name="RunSpeed" operation="perc_add" value="3.20"/></effect_group></buff>
		<buff name="buffAECRockbreakerBossBurst1T15" hidden="true" stayOnDeath="false"><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.00"/><passive_effect name="RunSpeed" operation="perc_add" value="4.00"/></effect_group></buff>
		<buff name="buffAECRockbreakerBossBurst2T03" hidden="true" stayOnDeath="false"><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.10"/><passive_effect name="RunSpeed" operation="perc_add" value="2.10"/></effect_group></buff>
		<buff name="buffAECRockbreakerBossBurst2T06" hidden="true" stayOnDeath="false"><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.80"/><passive_effect name="RunSpeed" operation="perc_add" value="2.80"/></effect_group></buff>
		<buff name="buffAECRockbreakerBossBurst2T09" hidden="true" stayOnDeath="false"><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.20"/><passive_effect name="RunSpeed" operation="perc_add" value="4.20"/></effect_group></buff>
		<buff name="buffAECRockbreakerBossBurst2T12" hidden="true" stayOnDeath="false"><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="5.60"/><passive_effect name="RunSpeed" operation="perc_add" value="5.60"/></effect_group></buff>
		<buff name="buffAECRockbreakerBossBurst2T15" hidden="true" stayOnDeath="false"><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="7.00"/><passive_effect name="RunSpeed" operation="perc_add" value="7.00"/></effect_group></buff>
		<buff name="buffAECRockbreakerBossBurst3T03" hidden="true" stayOnDeath="false"><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.30"/><passive_effect name="RunSpeed" operation="perc_add" value="3.30"/></effect_group></buff>
		<buff name="buffAECRockbreakerBossBurst3T06" hidden="true" stayOnDeath="false"><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.40"/><passive_effect name="RunSpeed" operation="perc_add" value="4.40"/></effect_group></buff>
		<buff name="buffAECRockbreakerBossBurst3T09" hidden="true" stayOnDeath="false"><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6.60"/><passive_effect name="RunSpeed" operation="perc_add" value="6.60"/></effect_group></buff>
		<buff name="buffAECRockbreakerBossBurst3T12" hidden="true" stayOnDeath="false"><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="8.80"/><passive_effect name="RunSpeed" operation="perc_add" value="8.80"/></effect_group></buff>
		<buff name="buffAECRockbreakerBossBurst3T15" hidden="true" stayOnDeath="false"><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="11.00"/><passive_effect name="RunSpeed" operation="perc_add" value="11.00"/></effect_group></buff>

		<buff name="buffAECRockbreakerBossEntityAuraT03" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECRockbreakerPlayerAuraT03" target_tags="player"/></effect_group></buff>
		<buff name="buffAECRockbreakerBossEntityAuraT06" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECRockbreakerPlayerAuraT06" target_tags="player"/></effect_group></buff>
		<buff name="buffAECRockbreakerBossEntityAuraT09" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECRockbreakerPlayerAuraT09" target_tags="player"/></effect_group></buff>
		<buff name="buffAECRockbreakerBossEntityAuraT12" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECRockbreakerPlayerAuraT12" target_tags="player"/></effect_group></buff>
		<buff name="buffAECRockbreakerBossEntityAuraT15" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECRockbreakerPlayerAuraT15" target_tags="player"/></effect_group></buff>

		<buff name="buffAECRockbreakerPlayerAuraT03" name_key="buffAECRockbreakerPlayerAura" description_key="buffAECRockbreakerPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="128,96,64" hidden="false"><display_value_key value="ROCKBREAKER 1★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECRockbreakerPlayerAuraT06" name_key="buffAECRockbreakerPlayerAura" description_key="buffAECRockbreakerPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="128,96,64" hidden="false"><display_value_key value="ROCKBREAKER 2★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECRockbreakerPlayerAuraT09" name_key="buffAECRockbreakerPlayerAura" description_key="buffAECRockbreakerPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="128,96,64" hidden="false"><display_value_key value="ROCKBREAKER 3★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECRockbreakerPlayerAuraT12" name_key="buffAECRockbreakerPlayerAura" description_key="buffAECRockbreakerPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="128,96,64" hidden="false"><display_value_key value="ROCKBREAKER 4★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECRockbreakerPlayerAuraT15" name_key="buffAECRockbreakerPlayerAura" description_key="buffAECRockbreakerPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="128,96,64" hidden="false"><display_value_key value="ROCKBREAKER 5★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECMechanicianBossEntityAuraT06" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECMechanicianPlayerAuraT06" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECMechanicianPlayerAuraT06" name_key="buffAECMechanicianPlayerAura" description_key="buffAECMechanicianPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,140,0" hidden="false">
			<display_value_key value="MECHANICIAN 2★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECMechanicianBossEntityAuraT09" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECMechanicianPlayerAuraT09" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECMechanicianPlayerAuraT09" name_key="buffAECMechanicianPlayerAura" description_key="buffAECMechanicianPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,140,0" hidden="false">
			<display_value_key value="MECHANICIAN 3★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECMechanicianBossEntityAuraT12" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECMechanicianPlayerAuraT12" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECMechanicianPlayerAuraT12" name_key="buffAECMechanicianPlayerAura" description_key="buffAECMechanicianPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,140,0" hidden="false">
			<display_value_key value="MECHANICIAN 4★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>

		<buff name="buffAECMechanicianBossEntityAuraT15" hidden="true">
			<duration value="999999"/>
			<stack_type value="replace"/>
			<update_rate value="1"/>
			<effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECMechanicianPlayerAuraT15" target_tags="player"/></effect_group>
		</buff>

		<buff name="buffAECMechanicianPlayerAuraT15" name_key="buffAECMechanicianPlayerAura" description_key="buffAECMechanicianPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="255,140,0" hidden="false">
			<display_value_key value="MECHANICIAN 5★"/>
			<display_value value="0"/>
			<duration value="2"/>
			<stack_type value="replace"/>
		</buff>
	
	
		<buff name="buffAECDruidMinionSummonsT03" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init Summon Flags"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon5" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon6" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon7" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon8" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon9" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon10" operation="set" value="0"/></effect_group><effect_group name="Phase By HP Lost 10%"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="75000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="67500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="60000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="52500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="45000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="37500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="30000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="22500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="15000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="7500"/></triggered_effect></effect_group><effect_group name="One Summon Each Phase"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT03SummonPhase1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$druidSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$druidSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT03SummonPhase2"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$druidSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$druidSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT03SummonPhase3"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$druidSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$druidSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT03SummonPhase4"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$druidSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$druidSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT03SummonPhase5"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$druidSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$druidSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT03SummonPhase6"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$druidSummon6" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$druidSummon6" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT03SummonPhase7"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$druidSummon7" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$druidSummon7" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT03SummonPhase8"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$druidSummon8" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$druidSummon8" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT03SummonPhase9"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$druidSummon9" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$druidSummon9" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT03SummonPhase10"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$druidSummon10" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$druidSummon10" operation="Equals" value="0"/></triggered_effect></effect_group></buff>

		<buff name="buffAECDruidMinionSummonsT06" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init Summon Flags"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon5" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon6" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon7" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon8" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon9" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon10" operation="set" value="0"/></effect_group><effect_group name="Phase By HP Lost 10%"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1125000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1012500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="900000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="787500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="675000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="562500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="450000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="337500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="225000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="112500"/></triggered_effect></effect_group><effect_group name="One Summon Each Phase"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT06SummonPhase1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$druidSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$druidSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT06SummonPhase2"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$druidSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$druidSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT06SummonPhase3"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$druidSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$druidSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT06SummonPhase4"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$druidSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$druidSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT06SummonPhase5"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$druidSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$druidSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT06SummonPhase6"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$druidSummon6" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$druidSummon6" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT06SummonPhase7"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$druidSummon7" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$druidSummon7" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT06SummonPhase8"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$druidSummon8" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$druidSummon8" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT06SummonPhase9"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$druidSummon9" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$druidSummon9" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT06SummonPhase10"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$druidSummon10" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$druidSummon10" operation="Equals" value="0"/></triggered_effect></effect_group></buff>

		<buff name="buffAECDruidMinionSummonsT09" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init Summon Flags"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon5" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon6" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon7" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon8" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon9" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon10" operation="set" value="0"/></effect_group><effect_group name="Phase By HP Lost 10%"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2625000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2362500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2100000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1837500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1575000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1312500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1050000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="787500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="525000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="262500"/></triggered_effect></effect_group><effect_group name="One Summon Each Phase"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT09SummonPhase1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$druidSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$druidSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT09SummonPhase2"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$druidSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$druidSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT09SummonPhase3"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$druidSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$druidSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT09SummonPhase4"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$druidSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$druidSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT09SummonPhase5"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$druidSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$druidSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT09SummonPhase6"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$druidSummon6" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$druidSummon6" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT09SummonPhase7"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$druidSummon7" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$druidSummon7" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT09SummonPhase8"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$druidSummon8" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$druidSummon8" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT09SummonPhase9"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$druidSummon9" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$druidSummon9" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT09SummonPhase10"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$druidSummon10" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$druidSummon10" operation="Equals" value="0"/></triggered_effect></effect_group></buff>

		<buff name="buffAECDruidMinionSummonsT12" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init Summon Flags"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon5" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon6" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon7" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon8" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon9" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon10" operation="set" value="0"/></effect_group><effect_group name="Phase By HP Lost 10%"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6375000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5737500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5100000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4462500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3825000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3187500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2550000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1912500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1275000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="637500"/></triggered_effect></effect_group><effect_group name="One Summon Each Phase"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT12SummonPhase1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$druidSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$druidSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT12SummonPhase2"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$druidSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$druidSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT12SummonPhase3"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$druidSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$druidSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT12SummonPhase4"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$druidSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$druidSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT12SummonPhase5"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$druidSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$druidSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT12SummonPhase6"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$druidSummon6" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$druidSummon6" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT12SummonPhase7"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$druidSummon7" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$druidSummon7" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT12SummonPhase8"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$druidSummon8" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$druidSummon8" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT12SummonPhase9"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$druidSummon9" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$druidSummon9" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT12SummonPhase10"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$druidSummon10" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$druidSummon10" operation="Equals" value="0"/></triggered_effect></effect_group></buff>

		<buff name="buffAECDruidMinionSummonsT15" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init Summon Flags"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon5" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon6" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon7" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon8" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon9" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$druidSummon10" operation="set" value="0"/></effect_group><effect_group name="Phase By HP Lost 10%"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="30000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="27000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="24000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="21000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="18000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="6"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="15000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="7"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="12000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="8"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="9000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="9"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummonPhase" operation="set" value="10"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000000"/></triggered_effect></effect_group><effect_group name="One Summon Each Phase"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT15SummonPhase1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$druidSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$druidSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT15SummonPhase2"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$druidSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$druidSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT15SummonPhase3"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$druidSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$druidSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT15SummonPhase4"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$druidSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$druidSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT15SummonPhase5"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$druidSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$druidSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT15SummonPhase6"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$druidSummon6" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon6" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="6"/><requirement name="CVarCompare" cvar="$druidSummon6" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT15SummonPhase7"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$druidSummon7" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon7" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="7"/><requirement name="CVarCompare" cvar="$druidSummon7" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT15SummonPhase8"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$druidSummon8" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon8" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="8"/><requirement name="CVarCompare" cvar="$druidSummon8" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT15SummonPhase9"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$druidSummon9" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon9" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="9"/><requirement name="CVarCompare" cvar="$druidSummon9" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECDruidT15SummonPhase10"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$druidSummon10" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$druidSummon10" operation="set" value="1"><requirement name="CVarCompare" cvar="$druidSummonPhase" operation="Equals" value="10"/><requirement name="CVarCompare" cvar="$druidSummon10" operation="Equals" value="0"/></triggered_effect></effect_group></buff>

		<buff name="buffAECDruidSpeedControllerT03" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDruidSpeedPhase2T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="37500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="18750"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDruidSpeedPhase3T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="18750"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECDruidSpeedControllerT06" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDruidSpeedPhase2T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="109350"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="54675"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDruidSpeedPhase3T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="54675"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECDruidSpeedControllerT09" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDruidSpeedPhase2T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="269063"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="134531"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDruidSpeedPhase3T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="134531"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECDruidSpeedControllerT12" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDruidSpeedPhase2T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="661988"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="330994"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDruidSpeedPhase3T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="330994"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECDruidSpeedControllerT15" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDruidSpeedPhase2T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1500000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECDruidSpeedPhase3T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1500000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>

		<buff name="buffAECDruidSpeedPhase2T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value=".75"/><passive_effect name="RunSpeed" operation="perc_add" value=".75"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECDruidSpeedPhase2T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.00"/><passive_effect name="RunSpeed" operation="perc_add" value="1.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECDruidSpeedPhase2T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.50"/><passive_effect name="RunSpeed" operation="perc_add" value="1.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECDruidSpeedPhase2T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.00"/><passive_effect name="RunSpeed" operation="perc_add" value="2.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECDruidSpeedPhase2T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.50"/><passive_effect name="RunSpeed" operation="perc_add" value="2.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>

		<buff name="buffAECDruidSpeedPhase3T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.50"/><passive_effect name="RunSpeed" operation="perc_add" value="1.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="40"/></effect_group></buff>
		<buff name="buffAECDruidSpeedPhase3T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.00"/><passive_effect name="RunSpeed" operation="perc_add" value="2.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="40"/></effect_group></buff>
		<buff name="buffAECDruidSpeedPhase3T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.00"/><passive_effect name="RunSpeed" operation="perc_add" value="3.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="40"/></effect_group></buff>
		<buff name="buffAECDruidSpeedPhase3T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.00"/><passive_effect name="RunSpeed" operation="perc_add" value="4.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="40"/></effect_group></buff>
		<buff name="buffAECDruidSpeedPhase3T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="5.00"/><passive_effect name="RunSpeed" operation="perc_add" value="5.00"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="40"/></effect_group></buff>

		<buff name="buffAECDruidBossEntityAuraT03" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECDruidPlayerAuraT03" target_tags="player"/></effect_group></buff>
		<buff name="buffAECDruidPlayerAuraT03" name_key="buffAECDruidPlayerAura" description_key="buffAECDruidPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="0,128,0" hidden="false"><display_value_key value="THE DRUID 1★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECDruidBossEntityAuraT06" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECDruidPlayerAuraT06" target_tags="player"/></effect_group></buff>
		<buff name="buffAECDruidPlayerAuraT06" name_key="buffAECDruidPlayerAura" description_key="buffAECDruidPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="0,128,0" hidden="false"><display_value_key value="THE DRUID 2★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECDruidBossEntityAuraT09" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECDruidPlayerAuraT09" target_tags="player"/></effect_group></buff>
		<buff name="buffAECDruidPlayerAuraT09" name_key="buffAECDruidPlayerAura" description_key="buffAECDruidPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="0,128,0" hidden="false"><display_value_key value="THE DRUID 3★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECDruidBossEntityAuraT12" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECDruidPlayerAuraT12" target_tags="player"/></effect_group></buff>
		<buff name="buffAECDruidPlayerAuraT12" name_key="buffAECDruidPlayerAura" description_key="buffAECDruidPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="0,128,0" hidden="false"><display_value_key value="THE DRUID 4★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECDruidBossEntityAuraT15" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECDruidPlayerAuraT15" target_tags="player"/></effect_group></buff>
		<buff name="buffAECDruidPlayerAuraT15" name_key="buffAECDruidPlayerAura" description_key="buffAECDruidPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="0,128,0" hidden="false"><display_value_key value="THE DRUID 5★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>

		<buff name="buffSingerieBossControllerT03" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init CVars"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon5" operation="set" value="0"/></effect_group><effect_group name="Speed Phases"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed1T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="83333"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="66667"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed2T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="66667"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="50000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed3T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="50000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="33333"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed4T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="33333"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="16667"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed5T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="16667"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summon Phases"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT03SummonPhase1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="83333"/><requirement name="CVarCompare" cvar="$singerieSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon1" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="83333"/><requirement name="CVarCompare" cvar="$singerieSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT03SummonPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="66667"/><requirement name="CVarCompare" cvar="$singerieSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon2" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="66667"/><requirement name="CVarCompare" cvar="$singerieSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT03SummonPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="50000"/><requirement name="CVarCompare" cvar="$singerieSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon3" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="50000"/><requirement name="CVarCompare" cvar="$singerieSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT03SummonPhase4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="33333"/><requirement name="CVarCompare" cvar="$singerieSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon4" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="33333"/><requirement name="CVarCompare" cvar="$singerieSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT03SummonPhase5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="16667"/><requirement name="CVarCompare" cvar="$singerieSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon5" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="16667"/><requirement name="CVarCompare" cvar="$singerieSummon5" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffSingerieBossControllerT06" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init CVars"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon5" operation="set" value="0"/></effect_group><effect_group name="Speed Phases"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed1T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="243000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="194400"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed2T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="194400"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="145800"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed3T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="145800"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="97200"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed4T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="97200"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="48600"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed5T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="48600"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summon Phases"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT06SummonPhase1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="243000"/><requirement name="CVarCompare" cvar="$singerieSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon1" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="243000"/><requirement name="CVarCompare" cvar="$singerieSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT06SummonPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="194400"/><requirement name="CVarCompare" cvar="$singerieSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon2" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="194400"/><requirement name="CVarCompare" cvar="$singerieSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT06SummonPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="145800"/><requirement name="CVarCompare" cvar="$singerieSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon3" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="145800"/><requirement name="CVarCompare" cvar="$singerieSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT06SummonPhase4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="97200"/><requirement name="CVarCompare" cvar="$singerieSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon4" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="97200"/><requirement name="CVarCompare" cvar="$singerieSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT06SummonPhase5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="48600"/><requirement name="CVarCompare" cvar="$singerieSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon5" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="48600"/><requirement name="CVarCompare" cvar="$singerieSummon5" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffSingerieBossControllerT09" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init CVars"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon5" operation="set" value="0"/></effect_group><effect_group name="Speed Phases"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed1T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="597917"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="478333"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed2T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="478333"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="358750"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed3T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="358750"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="239167"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed4T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="239167"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="119583"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed5T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="119583"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summon Phases"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT09SummonPhase1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="597917"/><requirement name="CVarCompare" cvar="$singerieSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon1" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="597917"/><requirement name="CVarCompare" cvar="$singerieSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT09SummonPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="478333"/><requirement name="CVarCompare" cvar="$singerieSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon2" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="478333"/><requirement name="CVarCompare" cvar="$singerieSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT09SummonPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="358750"/><requirement name="CVarCompare" cvar="$singerieSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon3" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="358750"/><requirement name="CVarCompare" cvar="$singerieSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT09SummonPhase4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="239167"/><requirement name="CVarCompare" cvar="$singerieSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon4" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="239167"/><requirement name="CVarCompare" cvar="$singerieSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT09SummonPhase5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="119583"/><requirement name="CVarCompare" cvar="$singerieSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon5" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="119583"/><requirement name="CVarCompare" cvar="$singerieSummon5" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffSingerieBossControllerT12" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init CVars"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon5" operation="set" value="0"/></effect_group><effect_group name="Speed Phases"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed1T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1471083"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1176867"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed2T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1176867"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="882650"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed3T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="882650"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="588433"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed4T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="588433"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="294217"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed5T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="294217"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summon Phases"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT12SummonPhase1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1471083"/><requirement name="CVarCompare" cvar="$singerieSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon1" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1471083"/><requirement name="CVarCompare" cvar="$singerieSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT12SummonPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1176867"/><requirement name="CVarCompare" cvar="$singerieSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon2" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1176867"/><requirement name="CVarCompare" cvar="$singerieSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT12SummonPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="882650"/><requirement name="CVarCompare" cvar="$singerieSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon3" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="882650"/><requirement name="CVarCompare" cvar="$singerieSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT12SummonPhase4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="588433"/><requirement name="CVarCompare" cvar="$singerieSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon4" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="588433"/><requirement name="CVarCompare" cvar="$singerieSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT12SummonPhase5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="294217"/><requirement name="CVarCompare" cvar="$singerieSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon5" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="294217"/><requirement name="CVarCompare" cvar="$singerieSummon5" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffSingerieBossControllerT15" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init CVars"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$singerieSummon5" operation="set" value="0"/></effect_group><effect_group name="Speed Phases"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed1T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6666667"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="5333333"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed2T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5333333"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed3T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2666667"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed4T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2666667"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1333333"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffSingerieBossSpeed5T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1333333"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summon Phases"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT15SummonPhase1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6666667"/><requirement name="CVarCompare" cvar="$singerieSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon1" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6666667"/><requirement name="CVarCompare" cvar="$singerieSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT15SummonPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5333333"/><requirement name="CVarCompare" cvar="$singerieSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon2" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5333333"/><requirement name="CVarCompare" cvar="$singerieSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT15SummonPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000000"/><requirement name="CVarCompare" cvar="$singerieSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon3" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000000"/><requirement name="CVarCompare" cvar="$singerieSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT15SummonPhase4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2666667"/><requirement name="CVarCompare" cvar="$singerieSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon4" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2666667"/><requirement name="CVarCompare" cvar="$singerieSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSingerieT15SummonPhase5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1333333"/><requirement name="CVarCompare" cvar="$singerieSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$singerieSummon5" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1333333"/><requirement name="CVarCompare" cvar="$singerieSummon5" operation="Equals" value="0"/></triggered_effect></effect_group></buff>

		<buff name="buffSingerieBossSpeed1T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="0.90"/><passive_effect name="RunSpeed" operation="perc_add" value="0.90"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed1T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.20"/><passive_effect name="RunSpeed" operation="perc_add" value="1.20"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed1T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.80"/><passive_effect name="RunSpeed" operation="perc_add" value="1.80"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed1T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.40"/><passive_effect name="RunSpeed" operation="perc_add" value="2.40"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed1T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.00"/><passive_effect name="RunSpeed" operation="perc_add" value="3.00"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed2T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.80"/><passive_effect name="RunSpeed" operation="perc_add" value="1.80"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed2T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.40"/><passive_effect name="RunSpeed" operation="perc_add" value="2.40"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed2T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.60"/><passive_effect name="RunSpeed" operation="perc_add" value="3.60"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed2T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.80"/><passive_effect name="RunSpeed" operation="perc_add" value="4.80"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed2T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6.00"/><passive_effect name="RunSpeed" operation="perc_add" value="6.00"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed3T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.00"/><passive_effect name="RunSpeed" operation="perc_add" value="3.00"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed3T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.00"/><passive_effect name="RunSpeed" operation="perc_add" value="4.00"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed3T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6.00"/><passive_effect name="RunSpeed" operation="perc_add" value="6.00"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed3T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="8.00"/><passive_effect name="RunSpeed" operation="perc_add" value="8.00"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed3T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="10.00"/><passive_effect name="RunSpeed" operation="perc_add" value="10.00"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed4T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.50"/><passive_effect name="RunSpeed" operation="perc_add" value="4.50"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed4T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6.00"/><passive_effect name="RunSpeed" operation="perc_add" value="6.00"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed4T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="9.00"/><passive_effect name="RunSpeed" operation="perc_add" value="9.00"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed4T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="12.00"/><passive_effect name="RunSpeed" operation="perc_add" value="12.00"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed4T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="15.00"/><passive_effect name="RunSpeed" operation="perc_add" value="15.00"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed5T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6.00"/><passive_effect name="RunSpeed" operation="perc_add" value="6.00"/><passive_effect name="JumpStrength" operation="perc_add" value="1.00"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed5T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="8.00"/><passive_effect name="RunSpeed" operation="perc_add" value="8.00"/><passive_effect name="JumpStrength" operation="perc_add" value="1.00"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed5T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="12.00"/><passive_effect name="RunSpeed" operation="perc_add" value="12.00"/><passive_effect name="JumpStrength" operation="perc_add" value="1.00"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed5T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="16.00"/><passive_effect name="RunSpeed" operation="perc_add" value="16.00"/><passive_effect name="JumpStrength" operation="perc_add" value="1.00"/></effect_group></buff>
		<buff name="buffSingerieBossSpeed5T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="20.00"/><passive_effect name="RunSpeed" operation="perc_add" value="20.00"/><passive_effect name="JumpStrength" operation="perc_add" value="1.00"/></effect_group></buff>

		<buff name="buffAECSingerieMinionRageControllerT03" hidden="true" duration="0" update_rate="2"><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSingerieMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAECSingerieMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="500"/></triggered_effect></effect_group></buff>
		<buff name="buffAECSingerieMinionRageControllerT06" hidden="true" duration="0" update_rate="2"><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSingerieMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="7500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAECSingerieMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="7500"/></triggered_effect></effect_group></buff>
		<buff name="buffAECSingerieMinionRageControllerT09" hidden="true" duration="0" update_rate="2"><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSingerieMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="17500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAECSingerieMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="17500"/></triggered_effect></effect_group></buff>
		<buff name="buffAECSingerieMinionRageControllerT12" hidden="true" duration="0" update_rate="2"><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSingerieMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="42500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAECSingerieMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="42500"/></triggered_effect></effect_group></buff>
		<buff name="buffAECSingerieMinionRageControllerT15" hidden="true" duration="0" update_rate="2"><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSingerieMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="200000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAECSingerieMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="200000"/></triggered_effect></effect_group></buff>

		<buff name="buffAECSingerieBossEntityAuraT03" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECSingeriePlayerAuraT03" target_tags="player"/></effect_group></buff>
		<buff name="buffAECSingerieBossEntityAuraT06" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECSingeriePlayerAuraT06" target_tags="player"/></effect_group></buff>
		<buff name="buffAECSingerieBossEntityAuraT09" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECSingeriePlayerAuraT09" target_tags="player"/></effect_group></buff>
		<buff name="buffAECSingerieBossEntityAuraT12" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECSingeriePlayerAuraT12" target_tags="player"/></effect_group></buff>
		<buff name="buffAECSingerieBossEntityAuraT15" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECSingeriePlayerAuraT15" target_tags="player"/></effect_group></buff>

		<buff name="buffAECSingeriePlayerAuraT03" name_key="buffAECSingeriePlayerAura" description_key="buffAECSingeriePlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="90,160,90" hidden="false"><display_value_key value="SINGERIE 1★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.10"/></effect_group></buff>
		<buff name="buffAECSingeriePlayerAuraT06" name_key="buffAECSingeriePlayerAura" description_key="buffAECSingeriePlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="90,160,90" hidden="false"><display_value_key value="SINGERIE 2★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.10"/></effect_group></buff>
		<buff name="buffAECSingeriePlayerAuraT09" name_key="buffAECSingeriePlayerAura" description_key="buffAECSingeriePlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="90,160,90" hidden="false"><display_value_key value="SINGERIE 3★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.10"/></effect_group></buff>
		<buff name="buffAECSingeriePlayerAuraT12" name_key="buffAECSingeriePlayerAura" description_key="buffAECSingeriePlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="90,160,90" hidden="false"><display_value_key value="SINGERIE 4★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.10"/></effect_group></buff>
		<buff name="buffAECSingeriePlayerAuraT15" name_key="buffAECSingeriePlayerAura" description_key="buffAECSingeriePlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="90,160,90" hidden="false"><display_value_key value="SINGERIE 5★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.10"/></effect_group></buff>

		<buff name="buffAECGhostBossControllerT03" hidden="true" duration="0" update_rate="2"><stack_type value="replace"/><effect_group name="Init"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon5" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="CallGameEvent" target="self" event="eventAECGhostBossT03SummonPhase1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon1" operation="set" value="1"/></effect_group><effect_group name="Phase Tracker"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="80000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="60000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="60000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="40000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="40000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="20000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="20000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summons"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT03SummonPhase2"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$ghostSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$ghostSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT03SummonPhase3"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$ghostSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$ghostSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT03SummonPhase4"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$ghostSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$ghostSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT03SummonPhase5"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$ghostSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$ghostSummon5" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECGhostBossControllerT06" hidden="true" duration="0" update_rate="2"><stack_type value="replace"/><effect_group name="Init"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon5" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="CallGameEvent" target="self" event="eventAECGhostBossT06SummonPhase1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon1" operation="set" value="1"/></effect_group><effect_group name="Phase Tracker"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="233280"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="174960"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="174960"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="116640"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="116640"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="58320"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="58320"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summons"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT06SummonPhase2"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$ghostSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$ghostSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT06SummonPhase3"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$ghostSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$ghostSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT06SummonPhase4"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$ghostSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$ghostSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT06SummonPhase5"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$ghostSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$ghostSummon5" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECGhostBossControllerT09" hidden="true" duration="0" update_rate="2"><stack_type value="replace"/><effect_group name="Init"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon5" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="CallGameEvent" target="self" event="eventAECGhostBossT09SummonPhase1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon1" operation="set" value="1"/></effect_group><effect_group name="Phase Tracker"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="574000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="430500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="430500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="287000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="287000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="143500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="143500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summons"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT09SummonPhase2"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$ghostSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$ghostSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT09SummonPhase3"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$ghostSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$ghostSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT09SummonPhase4"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$ghostSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$ghostSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT09SummonPhase5"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$ghostSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$ghostSummon5" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECGhostBossControllerT12" hidden="true" duration="0" update_rate="2"><stack_type value="replace"/><effect_group name="Init"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon5" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="CallGameEvent" target="self" event="eventAECGhostBossT12SummonPhase1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon1" operation="set" value="1"/></effect_group><effect_group name="Phase Tracker"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1412240"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1059180"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1059180"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="706120"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="706120"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="353060"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="353060"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summons"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT12SummonPhase2"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$ghostSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$ghostSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT12SummonPhase3"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$ghostSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$ghostSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT12SummonPhase4"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$ghostSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$ghostSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT12SummonPhase5"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$ghostSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$ghostSummon5" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECGhostBossControllerT15" hidden="true" duration="0" update_rate="2"><stack_type value="replace"/><effect_group name="Init"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon5" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="CallGameEvent" target="self" event="eventAECGhostBossT15SummonPhase1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ghostSummon1" operation="set" value="1"/></effect_group><effect_group name="Phase Tracker"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6400000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4800000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4800000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="3200000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3200000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1600000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1600000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summons"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT15SummonPhase2"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$ghostSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$ghostSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT15SummonPhase3"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$ghostSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$ghostSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT15SummonPhase4"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$ghostSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$ghostSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECGhostBossT15SummonPhase5"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$ghostSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$ghostSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$ghostPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$ghostSummon5" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECGhostBossSpeedControllerT03" hidden="true" stayOnDeath="false"><stack_type value="ignore"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECGhostBossBurst1T03"><requirement name="EntityHealthBelow" fraction="0.50"/><requirement name="!HasBuff" buff="buffAECGhostBossBurst1T03"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECGhostBossBurst2T03"><requirement name="EntityHealthBelow" fraction="0.25"/><requirement name="!HasBuff" buff="buffAECGhostBossBurst2T03"/></triggered_effect></effect_group></buff>
		<buff name="buffAECGhostBossSpeedControllerT06" hidden="true" stayOnDeath="false"><stack_type value="ignore"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECGhostBossBurst1T06"><requirement name="EntityHealthBelow" fraction="0.50"/><requirement name="!HasBuff" buff="buffAECGhostBossBurst1T06"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECGhostBossBurst2T06"><requirement name="EntityHealthBelow" fraction="0.25"/><requirement name="!HasBuff" buff="buffAECGhostBossBurst2T06"/></triggered_effect></effect_group></buff>
		<buff name="buffAECGhostBossSpeedControllerT09" hidden="true" stayOnDeath="false"><stack_type value="ignore"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECGhostBossBurst1T09"><requirement name="EntityHealthBelow" fraction="0.50"/><requirement name="!HasBuff" buff="buffAECGhostBossBurst1T09"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECGhostBossBurst2T09"><requirement name="EntityHealthBelow" fraction="0.25"/><requirement name="!HasBuff" buff="buffAECGhostBossBurst2T09"/></triggered_effect></effect_group></buff>
		<buff name="buffAECGhostBossSpeedControllerT12" hidden="true" stayOnDeath="false"><stack_type value="ignore"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECGhostBossBurst1T12"><requirement name="EntityHealthBelow" fraction="0.50"/><requirement name="!HasBuff" buff="buffAECGhostBossBurst1T12"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECGhostBossBurst2T12"><requirement name="EntityHealthBelow" fraction="0.25"/><requirement name="!HasBuff" buff="buffAECGhostBossBurst2T12"/></triggered_effect></effect_group></buff>
		<buff name="buffAECGhostBossSpeedControllerT15" hidden="true" stayOnDeath="false"><stack_type value="ignore"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECGhostBossBurst1T15"><requirement name="EntityHealthBelow" fraction="0.50"/><requirement name="!HasBuff" buff="buffAECGhostBossBurst1T15"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECGhostBossBurst2T15"><requirement name="EntityHealthBelow" fraction="0.25"/><requirement name="!HasBuff" buff="buffAECGhostBossBurst2T15"/></triggered_effect></effect_group></buff>
		<buff name="buffAECGhostBossBurst1T03" hidden="true" stayOnDeath="false"><stack_type value="ignore"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="0.45"/><passive_effect name="RunSpeed" operation="perc_add" value="0.45"/></effect_group></buff>
		<buff name="buffAECGhostBossBurst1T06" hidden="true" stayOnDeath="false"><stack_type value="ignore"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="0.60"/><passive_effect name="RunSpeed" operation="perc_add" value="0.60"/></effect_group></buff>
		<buff name="buffAECGhostBossBurst1T09" hidden="true" stayOnDeath="false"><stack_type value="ignore"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="0.90"/><passive_effect name="RunSpeed" operation="perc_add" value="0.90"/></effect_group></buff>
		<buff name="buffAECGhostBossBurst1T12" hidden="true" stayOnDeath="false"><stack_type value="ignore"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.20"/><passive_effect name="RunSpeed" operation="perc_add" value="1.20"/></effect_group></buff>
		<buff name="buffAECGhostBossBurst1T15" hidden="true" stayOnDeath="false"><stack_type value="ignore"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.50"/><passive_effect name="RunSpeed" operation="perc_add" value="1.50"/></effect_group></buff>
		<buff name="buffAECGhostBossBurst2T03" hidden="true" stayOnDeath="false"><stack_type value="ignore"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.05"/><passive_effect name="RunSpeed" operation="perc_add" value="1.05"/></effect_group></buff>
		<buff name="buffAECGhostBossBurst2T06" hidden="true" stayOnDeath="false"><stack_type value="ignore"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.40"/><passive_effect name="RunSpeed" operation="perc_add" value="1.40"/></effect_group></buff>
		<buff name="buffAECGhostBossBurst2T09" hidden="true" stayOnDeath="false"><stack_type value="ignore"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.10"/><passive_effect name="RunSpeed" operation="perc_add" value="2.10"/></effect_group></buff>
		<buff name="buffAECGhostBossBurst2T12" hidden="true" stayOnDeath="false"><stack_type value="ignore"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.80"/><passive_effect name="RunSpeed" operation="perc_add" value="2.80"/></effect_group></buff>
		<buff name="buffAECGhostBossBurst2T15" hidden="true" stayOnDeath="false"><stack_type value="ignore"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.50"/><passive_effect name="RunSpeed" operation="perc_add" value="3.50"/></effect_group></buff>

		<buff name="buffAECGhostMinionRageControllerT03" hidden="true" duration="0" update_rate="2"><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECGhostMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAECGhostMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="500"/></triggered_effect></effect_group></buff>
		<buff name="buffAECGhostMinionRageControllerT06" hidden="true" duration="0" update_rate="2"><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECGhostMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="7500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAECGhostMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="7500"/></triggered_effect></effect_group></buff>
		<buff name="buffAECGhostMinionRageControllerT09" hidden="true" duration="0" update_rate="2"><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECGhostMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="17500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAECGhostMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="17500"/></triggered_effect></effect_group></buff>
		<buff name="buffAECGhostMinionRageControllerT12" hidden="true" duration="0" update_rate="2"><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECGhostMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="42500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAECGhostMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="42500"/></triggered_effect></effect_group></buff>
		<buff name="buffAECGhostMinionRageControllerT15" hidden="true" duration="0" update_rate="2"><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECGhostMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="200000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAECGhostMinionRage"><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="200000"/></triggered_effect></effect_group></buff>

		<buff name="buffAECGhostBossEntityAuraT03" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECGhostPlayerAuraT03" target_tags="player"/></effect_group></buff>
		<buff name="buffAECGhostBossEntityAuraT06" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECGhostPlayerAuraT06" target_tags="player"/></effect_group></buff>
		<buff name="buffAECGhostBossEntityAuraT09" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECGhostPlayerAuraT09" target_tags="player"/></effect_group></buff>
		<buff name="buffAECGhostBossEntityAuraT12" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECGhostPlayerAuraT12" target_tags="player"/></effect_group></buff>
		<buff name="buffAECGhostBossEntityAuraT15" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECGhostPlayerAuraT15" target_tags="player"/></effect_group></buff>

		<buff name="buffAECGhostPlayerAuraT03" name_key="buffAECGhostPlayerAura" description_key="buffAECGhostPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="160,160,160" hidden="false"><display_value_key value="GHOST 1★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.10"/></effect_group></buff>
		<buff name="buffAECGhostPlayerAuraT06" name_key="buffAECGhostPlayerAura" description_key="buffAECGhostPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="160,160,160" hidden="false"><display_value_key value="GHOST 2★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.10"/></effect_group></buff>
		<buff name="buffAECGhostPlayerAuraT09" name_key="buffAECGhostPlayerAura" description_key="buffAECGhostPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="160,160,160" hidden="false"><display_value_key value="GHOST 3★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.10"/></effect_group></buff>
		<buff name="buffAECGhostPlayerAuraT12" name_key="buffAECGhostPlayerAura" description_key="buffAECGhostPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="160,160,160" hidden="false"><display_value_key value="GHOST 4★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.10"/></effect_group></buff>
		<buff name="buffAECGhostPlayerAuraT15" name_key="buffAECGhostPlayerAura" description_key="buffAECGhostPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="160,160,160" hidden="false"><display_value_key value="GHOST 5★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.10"/></effect_group></buff>

		<buff name="buffAECHeadlessBossControllerT03" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Init"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon5" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="CallGameEvent" target="self" event="eventAECHeadlessBossT03SummonPhase1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon1" operation="set" value="1"/></effect_group><effect_group name="Phase Tracker"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="80000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="60000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="60000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="40000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="40000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="20000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="20000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summons"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT03SummonPhase2"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$headlessSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$headlessSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT03SummonPhase3"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$headlessSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$headlessSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT03SummonPhase4"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$headlessSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$headlessSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT03SummonPhase5"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$headlessSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$headlessSummon5" operation="Equals" value="0"/></triggered_effect></effect_group><effect_group><triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="$headlessPhase,$headlessSummon1,$headlessSummon2,$headlessSummon3,$headlessSummon4,$headlessSummon5"/><triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$headlessPhase,$headlessSummon1,$headlessSummon2,$headlessSummon3,$headlessSummon4,$headlessSummon5"/><triggered_effect trigger="onSelfLeaveGame" action="RemoveCVar" cvar="$headlessPhase,$headlessSummon1,$headlessSummon2,$headlessSummon3,$headlessSummon4,$headlessSummon5"/></effect_group></buff>
		<buff name="buffAECHeadlessBossControllerT06" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Init"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon5" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="CallGameEvent" target="self" event="eventAECHeadlessBossT06SummonPhase1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon1" operation="set" value="1"/></effect_group><effect_group name="Phase Tracker"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="233280"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="174960"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="174960"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="116640"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="116640"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="58320"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="58320"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summons"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT06SummonPhase2"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$headlessSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$headlessSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT06SummonPhase3"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$headlessSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$headlessSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT06SummonPhase4"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$headlessSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$headlessSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT06SummonPhase5"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$headlessSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$headlessSummon5" operation="Equals" value="0"/></triggered_effect></effect_group><effect_group><triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="$headlessPhase,$headlessSummon1,$headlessSummon2,$headlessSummon3,$headlessSummon4,$headlessSummon5"/><triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$headlessPhase,$headlessSummon1,$headlessSummon2,$headlessSummon3,$headlessSummon4,$headlessSummon5"/><triggered_effect trigger="onSelfLeaveGame" action="RemoveCVar" cvar="$headlessPhase,$headlessSummon1,$headlessSummon2,$headlessSummon3,$headlessSummon4,$headlessSummon5"/></effect_group></buff>
		<buff name="buffAECHeadlessBossControllerT09" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Init"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon5" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="CallGameEvent" target="self" event="eventAECHeadlessBossT09SummonPhase1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon1" operation="set" value="1"/></effect_group><effect_group name="Phase Tracker"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="574000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="430500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="430500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="287000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="287000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="143500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="143500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summons"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT09SummonPhase2"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$headlessSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$headlessSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT09SummonPhase3"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$headlessSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$headlessSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT09SummonPhase4"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$headlessSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$headlessSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT09SummonPhase5"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$headlessSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$headlessSummon5" operation="Equals" value="0"/></triggered_effect></effect_group><effect_group><triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="$headlessPhase,$headlessSummon1,$headlessSummon2,$headlessSummon3,$headlessSummon4,$headlessSummon5"/><triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$headlessPhase,$headlessSummon1,$headlessSummon2,$headlessSummon3,$headlessSummon4,$headlessSummon5"/><triggered_effect trigger="onSelfLeaveGame" action="RemoveCVar" cvar="$headlessPhase,$headlessSummon1,$headlessSummon2,$headlessSummon3,$headlessSummon4,$headlessSummon5"/></effect_group></buff>
		<buff name="buffAECHeadlessBossControllerT12" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Init"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon5" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="CallGameEvent" target="self" event="eventAECHeadlessBossT12SummonPhase1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon1" operation="set" value="1"/></effect_group><effect_group name="Phase Tracker"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1412240"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1059180"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1059180"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="706120"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="706120"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="353060"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="353060"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summons"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT12SummonPhase2"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$headlessSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$headlessSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT12SummonPhase3"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$headlessSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$headlessSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT12SummonPhase4"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$headlessSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$headlessSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT12SummonPhase5"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$headlessSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$headlessSummon5" operation="Equals" value="0"/></triggered_effect></effect_group><effect_group><triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="$headlessPhase,$headlessSummon1,$headlessSummon2,$headlessSummon3,$headlessSummon4,$headlessSummon5"/><triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$headlessPhase,$headlessSummon1,$headlessSummon2,$headlessSummon3,$headlessSummon4,$headlessSummon5"/><triggered_effect trigger="onSelfLeaveGame" action="RemoveCVar" cvar="$headlessPhase,$headlessSummon1,$headlessSummon2,$headlessSummon3,$headlessSummon4,$headlessSummon5"/></effect_group></buff>
		<buff name="buffAECHeadlessBossControllerT15" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Init"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon5" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="CallGameEvent" target="self" event="eventAECHeadlessBossT15SummonPhase1"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$headlessSummon1" operation="set" value="1"/></effect_group><effect_group name="Phase Tracker"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6400000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4800000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4800000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="3200000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3200000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1600000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessPhase" operation="set" value="5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1600000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summons"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT15SummonPhase2"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$headlessSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$headlessSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT15SummonPhase3"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$headlessSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$headlessSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT15SummonPhase4"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$headlessSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon4" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="4"/><requirement name="CVarCompare" cvar="$headlessSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECHeadlessBossT15SummonPhase5"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$headlessSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$headlessSummon5" operation="set" value="1"><requirement name="CVarCompare" cvar="$headlessPhase" operation="Equals" value="5"/><requirement name="CVarCompare" cvar="$headlessSummon5" operation="Equals" value="0"/></triggered_effect></effect_group><effect_group><triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar="$headlessPhase,$headlessSummon1,$headlessSummon2,$headlessSummon3,$headlessSummon4,$headlessSummon5"/><triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$headlessPhase,$headlessSummon1,$headlessSummon2,$headlessSummon3,$headlessSummon4,$headlessSummon5"/><triggered_effect trigger="onSelfLeaveGame" action="RemoveCVar" cvar="$headlessPhase,$headlessSummon1,$headlessSummon2,$headlessSummon3,$headlessSummon4,$headlessSummon5"/></effect_group></buff>

		<buff name="buffAECHeadlessBossSpeedControllerT03" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedPhase2T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="66667"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="33333"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedPhase3T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="33333"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECHeadlessBossSpeedControllerT06" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedPhase2T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="194400"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="97200"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedPhase3T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="97200"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECHeadlessBossSpeedControllerT09" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedPhase2T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="478333"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="239167"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedPhase3T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="239167"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECHeadlessBossSpeedControllerT12" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedPhase2T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1176867"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="588433"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedPhase3T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="588433"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECHeadlessBossSpeedControllerT15" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedPhase2T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5333333"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2666667"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedPhase3T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2666667"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECHeadlessBossSpeedPhase2T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.05"/><passive_effect name="RunSpeed" operation="perc_add" value="1.05"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECHeadlessBossSpeedPhase2T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.40"/><passive_effect name="RunSpeed" operation="perc_add" value="1.40"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECHeadlessBossSpeedPhase2T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.10"/><passive_effect name="RunSpeed" operation="perc_add" value="2.10"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECHeadlessBossSpeedPhase2T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.80"/><passive_effect name="RunSpeed" operation="perc_add" value="2.80"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECHeadlessBossSpeedPhase2T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.50"/><passive_effect name="RunSpeed" operation="perc_add" value="3.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffAECHeadlessBossSpeedPhase3T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3"/><passive_effect name="RunSpeed" operation="perc_add" value="3"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECHeadlessBossSpeedPhase3T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4"/><passive_effect name="RunSpeed" operation="perc_add" value="4"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECHeadlessBossSpeedPhase3T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6"/><passive_effect name="RunSpeed" operation="perc_add" value="6"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECHeadlessBossSpeedPhase3T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="8"/><passive_effect name="RunSpeed" operation="perc_add" value="8"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffAECHeadlessBossSpeedPhase3T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="10"/><passive_effect name="RunSpeed" operation="perc_add" value="10"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>

		<buff name="buffAECHeadlessBossEntityAuraT03" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECHeadlessPlayerAuraT03" target_tags="player"/></effect_group></buff>
		<buff name="buffAECHeadlessBossEntityAuraT06" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECHeadlessPlayerAuraT06" target_tags="player"/></effect_group></buff>
		<buff name="buffAECHeadlessBossEntityAuraT09" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECHeadlessPlayerAuraT09" target_tags="player"/></effect_group></buff>
		<buff name="buffAECHeadlessBossEntityAuraT12" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECHeadlessPlayerAuraT12" target_tags="player"/></effect_group></buff>
		<buff name="buffAECHeadlessBossEntityAuraT15" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECHeadlessPlayerAuraT15" target_tags="player"/></effect_group></buff>

		<buff name="buffAECHeadlessPlayerAuraT03" name_key="buffAECHeadlessPlayerAura" description_key="buffAECHeadlessPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="160,160,160" hidden="false"><display_value_key value="HEADLESS 1★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.10"/></effect_group></buff>
		<buff name="buffAECHeadlessPlayerAuraT06" name_key="buffAECHeadlessPlayerAura" description_key="buffAECHeadlessPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="160,160,160" hidden="false"><display_value_key value="HEADLESS 2★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.10"/></effect_group></buff>
		<buff name="buffAECHeadlessPlayerAuraT09" name_key="buffAECHeadlessPlayerAura" description_key="buffAECHeadlessPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="160,160,160" hidden="false"><display_value_key value="HEADLESS 3★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.10"/></effect_group></buff>
		<buff name="buffAECHeadlessPlayerAuraT12" name_key="buffAECHeadlessPlayerAura" description_key="buffAECHeadlessPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="160,160,160" hidden="false"><display_value_key value="HEADLESS 4★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.10"/></effect_group></buff>
		<buff name="buffAECHeadlessPlayerAuraT15" name_key="buffAECHeadlessPlayerAura" description_key="buffAECHeadlessPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="160,160,160" hidden="false"><display_value_key value="HEADLESS 5★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.10"/></effect_group></buff>

		<buff name="buffAECSirenHeadBossSpeedControllerT03" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedTier1T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="75000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedTier2T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="50000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedTier3T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="25000"/></triggered_effect></effect_group></buff>
		<buff name="buffAECSirenHeadBossSpeedControllerT06" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedTier1T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="218700"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedTier2T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="145800"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedTier3T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="72900"/></triggered_effect></effect_group></buff>
		<buff name="buffAECSirenHeadBossSpeedControllerT09" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedTier1T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="538125"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedTier2T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="358750"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedTier3T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="179375"/></triggered_effect></effect_group></buff>
		<buff name="buffAECSirenHeadBossSpeedControllerT12" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedTier1T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1323975"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedTier2T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="882650"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedTier3T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="441325"/></triggered_effect></effect_group></buff>
		<buff name="buffAECSirenHeadBossSpeedControllerT15" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedTier1T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedTier2T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedTier3T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2000000"/></triggered_effect></effect_group></buff>
		<buff name="buffAECSirenHeadBossSpeedTier1T03" hidden="true"><stack_type value="replace"/><duration value="0"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="0.75"/><passive_effect name="RunSpeed" operation="perc_add" value="0.75"/></effect_group></buff>
		<buff name="buffAECSirenHeadBossSpeedTier1T06" hidden="true"><stack_type value="replace"/><duration value="0"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1"/><passive_effect name="RunSpeed" operation="perc_add" value="1"/></effect_group></buff>
		<buff name="buffAECSirenHeadBossSpeedTier1T09" hidden="true"><stack_type value="replace"/><duration value="0"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.50"/><passive_effect name="RunSpeed" operation="perc_add" value="1.50"/></effect_group></buff>
		<buff name="buffAECSirenHeadBossSpeedTier1T12" hidden="true"><stack_type value="replace"/><duration value="0"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2"/><passive_effect name="RunSpeed" operation="perc_add" value="2"/></effect_group></buff>
		<buff name="buffAECSirenHeadBossSpeedTier1T15" hidden="true"><stack_type value="replace"/><duration value="0"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.50"/><passive_effect name="RunSpeed" operation="perc_add" value="2.50"/></effect_group></buff>
		<buff name="buffAECSirenHeadBossSpeedTier2T03" hidden="true"><stack_type value="replace"/><duration value="0"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.50"/><passive_effect name="RunSpeed" operation="perc_add" value="1.50"/></effect_group></buff>
		<buff name="buffAECSirenHeadBossSpeedTier2T06" hidden="true"><stack_type value="replace"/><duration value="0"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2"/><passive_effect name="RunSpeed" operation="perc_add" value="2"/></effect_group></buff>
		<buff name="buffAECSirenHeadBossSpeedTier2T09" hidden="true"><stack_type value="replace"/><duration value="0"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3"/><passive_effect name="RunSpeed" operation="perc_add" value="3"/></effect_group></buff>
		<buff name="buffAECSirenHeadBossSpeedTier2T12" hidden="true"><stack_type value="replace"/><duration value="0"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4"/><passive_effect name="RunSpeed" operation="perc_add" value="4"/></effect_group></buff>
		<buff name="buffAECSirenHeadBossSpeedTier2T15" hidden="true"><stack_type value="replace"/><duration value="0"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="5"/><passive_effect name="RunSpeed" operation="perc_add" value="5"/></effect_group></buff>
		<buff name="buffAECSirenHeadBossSpeedTier3T03" hidden="true"><stack_type value="replace"/><duration value="0"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3"/><passive_effect name="RunSpeed" operation="perc_add" value="3"/></effect_group></buff>
		<buff name="buffAECSirenHeadBossSpeedTier3T06" hidden="true"><stack_type value="replace"/><duration value="0"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4"/><passive_effect name="RunSpeed" operation="perc_add" value="4"/></effect_group></buff>
		<buff name="buffAECSirenHeadBossSpeedTier3T09" hidden="true"><stack_type value="replace"/><duration value="0"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6"/><passive_effect name="RunSpeed" operation="perc_add" value="6"/></effect_group></buff>
		<buff name="buffAECSirenHeadBossSpeedTier3T12" hidden="true"><stack_type value="replace"/><duration value="0"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="8"/><passive_effect name="RunSpeed" operation="perc_add" value="8"/></effect_group></buff>
		<buff name="buffAECSirenHeadBossSpeedTier3T15" hidden="true"><stack_type value="replace"/><duration value="0"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="10"/><passive_effect name="RunSpeed" operation="perc_add" value="10"/></effect_group></buff>

		<buff name="buffAECSirenHeadBossEntityAuraT03" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="24" buff="buffAECSirenHeadPlayerAuraT03" target_tags="player"/></effect_group></buff>
		<buff name="buffAECSirenHeadBossEntityAuraT06" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="24" buff="buffAECSirenHeadPlayerAuraT06" target_tags="player"/></effect_group></buff>
		<buff name="buffAECSirenHeadBossEntityAuraT09" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="24" buff="buffAECSirenHeadPlayerAuraT09" target_tags="player"/></effect_group></buff>
		<buff name="buffAECSirenHeadBossEntityAuraT12" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="24" buff="buffAECSirenHeadPlayerAuraT12" target_tags="player"/></effect_group></buff>
		<buff name="buffAECSirenHeadBossEntityAuraT15" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="24" buff="buffAECSirenHeadPlayerAuraT15" target_tags="player"/></effect_group></buff>

		<buff name="buffAECSirenHeadPlayerAuraT03" name_key="buffAECSirenHeadPlayerAura" description_key="buffAECSirenHeadPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="170,90,40" hidden="false"><display_value_key value="SIREN HEAD 1★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.12"/></effect_group></buff>
		<buff name="buffAECSirenHeadPlayerAuraT06" name_key="buffAECSirenHeadPlayerAura" description_key="buffAECSirenHeadPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="170,90,40" hidden="false"><display_value_key value="SIREN HEAD 2★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.12"/></effect_group></buff>
		<buff name="buffAECSirenHeadPlayerAuraT09" name_key="buffAECSirenHeadPlayerAura" description_key="buffAECSirenHeadPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="170,90,40" hidden="false"><display_value_key value="SIREN HEAD 3★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.12"/></effect_group></buff>
		<buff name="buffAECSirenHeadPlayerAuraT12" name_key="buffAECSirenHeadPlayerAura" description_key="buffAECSirenHeadPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="170,90,40" hidden="false"><display_value_key value="SIREN HEAD 4★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.12"/></effect_group></buff>
		<buff name="buffAECSirenHeadPlayerAuraT15" name_key="buffAECSirenHeadPlayerAura" description_key="buffAECSirenHeadPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="170,90,40" hidden="false"><display_value_key value="SIREN HEAD 5★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/><effect_group><passive_effect name="StaminaLoss" operation="perc_add" value="0.12"/></effect_group></buff>

		<buff name="buffMushroomZombieSpawnControllerT03" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init Spawn Flags"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummon3" operation="set" value="0"/></effect_group><effect_group name="Phase By HP Lost"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="56250"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="37500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="18750"/></triggered_effect></effect_group><effect_group name="One Summon Each Phase"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMushroomBossT03SummonPhase1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMushroomBossT03SummonPhase2"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMushroomBossT03SummonPhase3"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon3" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffMushroomZombieSpawnControllerT06" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init Spawn Flags"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummon3" operation="set" value="0"/></effect_group><effect_group name="Phase By HP Lost"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="164025"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="109350"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="54675"/></triggered_effect></effect_group><effect_group name="One Summon Each Phase"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMushroomBossT06SummonPhase1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMushroomBossT06SummonPhase2"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMushroomBossT06SummonPhase3"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon3" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffMushroomZombieSpawnControllerT09" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init Spawn Flags"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummon3" operation="set" value="0"/></effect_group><effect_group name="Phase By HP Lost"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="403594"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="269063"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="134531"/></triggered_effect></effect_group><effect_group name="One Summon Each Phase"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMushroomBossT09SummonPhase1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMushroomBossT09SummonPhase2"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMushroomBossT09SummonPhase3"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon3" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffMushroomZombieSpawnControllerT12" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init Spawn Flags"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummon3" operation="set" value="0"/></effect_group><effect_group name="Phase By HP Lost"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="992981"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="661988"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="330994"/></triggered_effect></effect_group><effect_group name="One Summon Each Phase"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMushroomBossT12SummonPhase1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMushroomBossT12SummonPhase2"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMushroomBossT12SummonPhase3"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon3" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffMushroomZombieSpawnControllerT15" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init Spawn Flags"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$mushroomMinionSummon3" operation="set" value="0"/></effect_group><effect_group name="Phase By HP Lost"><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4500000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummonPhase" operation="set" value="3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1500000"/></triggered_effect></effect_group><effect_group name="One Summon Each Phase"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMushroomBossT15SummonPhase1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummon1" operation="set" value="1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="1"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMushroomBossT15SummonPhase2"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummon2" operation="set" value="1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="2"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECMushroomBossT15SummonPhase3"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$mushroomMinionSummon3" operation="set" value="1"><requirement name="CVarCompare" cvar="$mushroomMinionSummonPhase" operation="Equals" value="3"/><requirement name="CVarCompare" cvar="$mushroomMinionSummon3" operation="Equals" value="0"/></triggered_effect></effect_group></buff>

		<buff name="buffMushroomZombieSpeedControllerT03" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffMushroomZombieSpeedPhase2T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="50000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="25000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffMushroomZombieSpeedPhase3T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="25000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffMushroomZombieSpeedControllerT06" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffMushroomZombieSpeedPhase2T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="145800"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="72900"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffMushroomZombieSpeedPhase3T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="72900"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffMushroomZombieSpeedControllerT09" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffMushroomZombieSpeedPhase2T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="358750"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="179375"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffMushroomZombieSpeedPhase3T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="179375"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffMushroomZombieSpeedControllerT12" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffMushroomZombieSpeedPhase2T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="882650"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="441325"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffMushroomZombieSpeedPhase3T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="441325"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffMushroomZombieSpeedControllerT15" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffMushroomZombieSpeedPhase2T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffMushroomZombieSpeedPhase3T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffMushroomZombieSpeedPhase2T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.05"/><passive_effect name="RunSpeed" operation="perc_add" value="1.05"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffMushroomZombieSpeedPhase2T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.40"/><passive_effect name="RunSpeed" operation="perc_add" value="1.40"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffMushroomZombieSpeedPhase2T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.10"/><passive_effect name="RunSpeed" operation="perc_add" value="2.10"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffMushroomZombieSpeedPhase2T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.80"/><passive_effect name="RunSpeed" operation="perc_add" value="2.80"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffMushroomZombieSpeedPhase2T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.50"/><passive_effect name="RunSpeed" operation="perc_add" value="3.50"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="20"/></effect_group></buff>
		<buff name="buffMushroomZombieSpeedPhase3T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3"/><passive_effect name="RunSpeed" operation="perc_add" value="3"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffMushroomZombieSpeedPhase3T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4"/><passive_effect name="RunSpeed" operation="perc_add" value="4"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffMushroomZombieSpeedPhase3T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6"/><passive_effect name="RunSpeed" operation="perc_add" value="6"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffMushroomZombieSpeedPhase3T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="8"/><passive_effect name="RunSpeed" operation="perc_add" value="8"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>
		<buff name="buffMushroomZombieSpeedPhase3T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="10"/><passive_effect name="RunSpeed" operation="perc_add" value="10"/><passive_effect name="AttacksPerMinute" operation="perc_add" value="45"/></effect_group></buff>

		<buff name="buffAECMushroomBossEntityAuraT03" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="30" buff="buffAECMushroomPlayerAuraT03" target_tags="player"/></effect_group><effect_group name="Vampirism"><triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="self" buff="buffMushroomVampirism"/><triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="buffMushroomDrained"/></effect_group></buff>
		<buff name="buffAECMushroomBossEntityAuraT06" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="30" buff="buffAECMushroomPlayerAuraT06" target_tags="player"/></effect_group><effect_group name="Vampirism"><triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="self" buff="buffMushroomVampirism"/><triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="buffMushroomDrained"/></effect_group></buff>
		<buff name="buffAECMushroomBossEntityAuraT09" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="30" buff="buffAECMushroomPlayerAuraT09" target_tags="player"/></effect_group><effect_group name="Vampirism"><triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="self" buff="buffMushroomVampirism"/><triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="buffMushroomDrained"/></effect_group></buff>
		<buff name="buffAECMushroomBossEntityAuraT12" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="30" buff="buffAECMushroomPlayerAuraT12" target_tags="player"/></effect_group><effect_group name="Vampirism"><triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="self" buff="buffMushroomVampirism"/><triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="buffMushroomDrained"/></effect_group></buff>
		<buff name="buffAECMushroomBossEntityAuraT15" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="30" buff="buffAECMushroomPlayerAuraT15" target_tags="player"/></effect_group><effect_group name="Vampirism"><triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="self" buff="buffMushroomVampirism"/><triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="buffMushroomDrained"/></effect_group></buff>

		<buff name="buffAECMushroomPlayerAuraT03" name_key="buffAECMushroomPlayerAura" description_key="buffAECMushroomPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="0,200,80" hidden="false"><display_value_key value="BOSS MUSHROOM 1★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECMushroomPlayerAuraT06" name_key="buffAECMushroomPlayerAura" description_key="buffAECMushroomPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="0,200,80" hidden="false"><display_value_key value="BOSS MUSHROOM 2★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECMushroomPlayerAuraT09" name_key="buffAECMushroomPlayerAura" description_key="buffAECMushroomPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="0,200,80" hidden="false"><display_value_key value="BOSS MUSHROOM 3★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECMushroomPlayerAuraT12" name_key="buffAECMushroomPlayerAura" description_key="buffAECMushroomPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="0,200,80" hidden="false"><display_value_key value="BOSS MUSHROOM 4★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECMushroomPlayerAuraT15" name_key="buffAECMushroomPlayerAura" description_key="buffAECMushroomPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="0,200,80" hidden="false"><display_value_key value="BOSS MUSHROOM 5★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECArcherBossControllerT03" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init CVars"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon5" operation="set" value="0"/></effect_group><effect_group name="Speed Phases"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed1T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="80000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="60000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed2T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="60000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="40000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed3T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="40000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="20000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed4T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="20000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="10000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed5T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="10000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summon Phases"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT03SummonPhase1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="80000"/><requirement name="CVarCompare" cvar="$archerSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon1" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="80000"/><requirement name="CVarCompare" cvar="$archerSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT03SummonPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="60000"/><requirement name="CVarCompare" cvar="$archerSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon2" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="60000"/><requirement name="CVarCompare" cvar="$archerSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT03SummonPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="40000"/><requirement name="CVarCompare" cvar="$archerSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon3" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="40000"/><requirement name="CVarCompare" cvar="$archerSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT03SummonPhase4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="20000"/><requirement name="CVarCompare" cvar="$archerSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon4" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="20000"/><requirement name="CVarCompare" cvar="$archerSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT03SummonPhase5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="10000"/><requirement name="CVarCompare" cvar="$archerSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon5" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="10000"/><requirement name="CVarCompare" cvar="$archerSummon5" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECArcherBossControllerT06" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init CVars"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon5" operation="set" value="0"/></effect_group><effect_group name="Speed Phases"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed1T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="233280"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="174960"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed2T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="174960"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="116640"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed3T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="116640"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="58320"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed4T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="58320"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="29160"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed5T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="29160"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summon Phases"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT06SummonPhase1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="233280"/><requirement name="CVarCompare" cvar="$archerSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon1" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="233280"/><requirement name="CVarCompare" cvar="$archerSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT06SummonPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="174960"/><requirement name="CVarCompare" cvar="$archerSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon2" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="174960"/><requirement name="CVarCompare" cvar="$archerSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT06SummonPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="116640"/><requirement name="CVarCompare" cvar="$archerSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon3" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="116640"/><requirement name="CVarCompare" cvar="$archerSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT06SummonPhase4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="58320"/><requirement name="CVarCompare" cvar="$archerSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon4" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="58320"/><requirement name="CVarCompare" cvar="$archerSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT06SummonPhase5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="29160"/><requirement name="CVarCompare" cvar="$archerSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon5" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="29160"/><requirement name="CVarCompare" cvar="$archerSummon5" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECArcherBossControllerT09" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init CVars"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon5" operation="set" value="0"/></effect_group><effect_group name="Speed Phases"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed1T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="574000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="430500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed2T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="430500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="287000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed3T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="287000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="143500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed4T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="143500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="71750"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed5T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="71750"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summon Phases"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT09SummonPhase1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="574000"/><requirement name="CVarCompare" cvar="$archerSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon1" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="574000"/><requirement name="CVarCompare" cvar="$archerSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT09SummonPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="430500"/><requirement name="CVarCompare" cvar="$archerSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon2" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="430500"/><requirement name="CVarCompare" cvar="$archerSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT09SummonPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="287000"/><requirement name="CVarCompare" cvar="$archerSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon3" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="287000"/><requirement name="CVarCompare" cvar="$archerSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT09SummonPhase4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="143500"/><requirement name="CVarCompare" cvar="$archerSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon4" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="143500"/><requirement name="CVarCompare" cvar="$archerSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT09SummonPhase5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="71750"/><requirement name="CVarCompare" cvar="$archerSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon5" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="71750"/><requirement name="CVarCompare" cvar="$archerSummon5" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECArcherBossControllerT12" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init CVars"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon5" operation="set" value="0"/></effect_group><effect_group name="Speed Phases"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed1T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1412240"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1059180"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed2T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1059180"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="706120"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed3T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="706120"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="353060"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed4T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="353060"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="176530"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed5T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="176530"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summon Phases"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT12SummonPhase1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1412240"/><requirement name="CVarCompare" cvar="$archerSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon1" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1412240"/><requirement name="CVarCompare" cvar="$archerSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT12SummonPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1059180"/><requirement name="CVarCompare" cvar="$archerSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon2" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1059180"/><requirement name="CVarCompare" cvar="$archerSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT12SummonPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="706120"/><requirement name="CVarCompare" cvar="$archerSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon3" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="706120"/><requirement name="CVarCompare" cvar="$archerSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT12SummonPhase4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="353060"/><requirement name="CVarCompare" cvar="$archerSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon4" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="353060"/><requirement name="CVarCompare" cvar="$archerSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT12SummonPhase5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="176530"/><requirement name="CVarCompare" cvar="$archerSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon5" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="176530"/><requirement name="CVarCompare" cvar="$archerSummon5" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECArcherBossControllerT15" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init CVars"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon3" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon4" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$archerSummon5" operation="set" value="0"/></effect_group><effect_group name="Speed Phases"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed1T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6400000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4800000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed2T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4800000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="3200000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed3T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3200000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1600000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed4T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1600000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="800000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECArcherBossSpeed5T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="800000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summon Phases"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT15SummonPhase1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6400000"/><requirement name="CVarCompare" cvar="$archerSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon1" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="6400000"/><requirement name="CVarCompare" cvar="$archerSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT15SummonPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4800000"/><requirement name="CVarCompare" cvar="$archerSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon2" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4800000"/><requirement name="CVarCompare" cvar="$archerSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT15SummonPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3200000"/><requirement name="CVarCompare" cvar="$archerSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon3" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3200000"/><requirement name="CVarCompare" cvar="$archerSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT15SummonPhase4"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1600000"/><requirement name="CVarCompare" cvar="$archerSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon4" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1600000"/><requirement name="CVarCompare" cvar="$archerSummon4" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECArcherBossT15SummonPhase5"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="800000"/><requirement name="CVarCompare" cvar="$archerSummon5" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$archerSummon5" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="800000"/><requirement name="CVarCompare" cvar="$archerSummon5" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECArcherBossSpeed1T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="0.30"/><passive_effect name="RunSpeed" operation="perc_add" value="0.30"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed1T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="0.40"/><passive_effect name="RunSpeed" operation="perc_add" value="0.40"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed1T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="0.60"/><passive_effect name="RunSpeed" operation="perc_add" value="0.60"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed1T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="0.80"/><passive_effect name="RunSpeed" operation="perc_add" value="0.80"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed1T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.00"/><passive_effect name="RunSpeed" operation="perc_add" value="1.00"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed2T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="0.60"/><passive_effect name="RunSpeed" operation="perc_add" value="0.60"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed2T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="0.80"/><passive_effect name="RunSpeed" operation="perc_add" value="0.80"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed2T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.20"/><passive_effect name="RunSpeed" operation="perc_add" value="1.20"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed2T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.60"/><passive_effect name="RunSpeed" operation="perc_add" value="1.60"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed2T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.00"/><passive_effect name="RunSpeed" operation="perc_add" value="2.00"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed3T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="0.90"/><passive_effect name="RunSpeed" operation="perc_add" value="0.90"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed3T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.20"/><passive_effect name="RunSpeed" operation="perc_add" value="1.20"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed3T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.80"/><passive_effect name="RunSpeed" operation="perc_add" value="1.80"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed3T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.40"/><passive_effect name="RunSpeed" operation="perc_add" value="2.40"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed3T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.00"/><passive_effect name="RunSpeed" operation="perc_add" value="3.00"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed4T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.50"/><passive_effect name="RunSpeed" operation="perc_add" value="1.50"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed4T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.00"/><passive_effect name="RunSpeed" operation="perc_add" value="2.00"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed4T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.00"/><passive_effect name="RunSpeed" operation="perc_add" value="3.00"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed4T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.00"/><passive_effect name="RunSpeed" operation="perc_add" value="4.00"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed4T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="5.00"/><passive_effect name="RunSpeed" operation="perc_add" value="5.00"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed5T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.00"/><passive_effect name="RunSpeed" operation="perc_add" value="3.00"/><passive_effect name="JumpStrength" operation="perc_add" value="0.50"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed5T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.00"/><passive_effect name="RunSpeed" operation="perc_add" value="4.00"/><passive_effect name="JumpStrength" operation="perc_add" value="0.50"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed5T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6.00"/><passive_effect name="RunSpeed" operation="perc_add" value="6.00"/><passive_effect name="JumpStrength" operation="perc_add" value="0.50"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed5T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="8.00"/><passive_effect name="RunSpeed" operation="perc_add" value="8.00"/><passive_effect name="JumpStrength" operation="perc_add" value="0.50"/></effect_group></buff>
		<buff name="buffAECArcherBossSpeed5T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="10.00"/><passive_effect name="RunSpeed" operation="perc_add" value="10.00"/><passive_effect name="JumpStrength" operation="perc_add" value="0.50"/></effect_group></buff>

		<buff name="buffAECArcherBossEntityAuraT03" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="25" buff="buffAECArcherBossPlayerAuraT03" target_tags="player"/></effect_group></buff>
		<buff name="buffAECArcherBossEntityAuraT06" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="25" buff="buffAECArcherBossPlayerAuraT06" target_tags="player"/></effect_group></buff>
		<buff name="buffAECArcherBossEntityAuraT09" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="25" buff="buffAECArcherBossPlayerAuraT09" target_tags="player"/></effect_group></buff>
		<buff name="buffAECArcherBossEntityAuraT12" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="25" buff="buffAECArcherBossPlayerAuraT12" target_tags="player"/></effect_group></buff>
		<buff name="buffAECArcherBossEntityAuraT15" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="25" buff="buffAECArcherBossPlayerAuraT15" target_tags="player"/></effect_group></buff>

		<buff name="buffAECArcherBossPlayerAuraT03" name_key="buffAECArcherBossPlayerAura" description_key="buffAECArcherBossPlayerAura_desc" icon="ui_game_symbol_skull" icon_color="90,200,90" hidden="false"><display_value_key value="ARCHER BOSS 1★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECArcherBossPlayerAuraT06" name_key="buffAECArcherBossPlayerAura" description_key="buffAECArcherBossPlayerAura_desc" icon="ui_game_symbol_skull" icon_color="90,200,90" hidden="false"><display_value_key value="ARCHER BOSS 2★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECArcherBossPlayerAuraT09" name_key="buffAECArcherBossPlayerAura" description_key="buffAECArcherBossPlayerAura_desc" icon="ui_game_symbol_skull" icon_color="90,200,90" hidden="false"><display_value_key value="ARCHER BOSS 3★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECArcherBossPlayerAuraT12" name_key="buffAECArcherBossPlayerAura" description_key="buffAECArcherBossPlayerAura_desc" icon="ui_game_symbol_skull" icon_color="90,200,90" hidden="false"><display_value_key value="ARCHER BOSS 4★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECArcherBossPlayerAuraT15" name_key="buffAECArcherBossPlayerAura" description_key="buffAECArcherBossPlayerAura_desc" icon="ui_game_symbol_skull" icon_color="90,200,90" hidden="false"><display_value_key value="ARCHER BOSS 5★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>

		<buff name="buffAECSheriffBossSpeedControllerT03" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init CVars"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$sheriffSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$sheriffSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$sheriffSummon3" operation="set" value="0"/></effect_group><effect_group name="Speed Phases"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed1T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="62500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="50000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed2T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="50000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="37500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed3T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="37500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="25000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed4T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="25000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="12500"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed5T03"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="12500"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summon Phases"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSheriffBossT03SummonPhase1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="50000"/><requirement name="CVarCompare" cvar="$sheriffSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$sheriffSummon1" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="50000"/><requirement name="CVarCompare" cvar="$sheriffSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSheriffBossT03SummonPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="37500"/><requirement name="CVarCompare" cvar="$sheriffSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$sheriffSummon2" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="37500"/><requirement name="CVarCompare" cvar="$sheriffSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSheriffBossT03SummonPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="25000"/><requirement name="CVarCompare" cvar="$sheriffSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$sheriffSummon3" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="25000"/><requirement name="CVarCompare" cvar="$sheriffSummon3" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECSheriffBossSpeedControllerT06" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init CVars"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$sheriffSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$sheriffSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$sheriffSummon3" operation="set" value="0"/></effect_group><effect_group name="Speed Phases"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed1T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="182250"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="145800"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed2T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="145800"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="109350"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed3T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="109350"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="72900"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed4T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="72900"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="36450"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed5T06"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="36450"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summon Phases"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSheriffBossT06SummonPhase1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="145800"/><requirement name="CVarCompare" cvar="$sheriffSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$sheriffSummon1" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="145800"/><requirement name="CVarCompare" cvar="$sheriffSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSheriffBossT06SummonPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="109350"/><requirement name="CVarCompare" cvar="$sheriffSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$sheriffSummon2" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="109350"/><requirement name="CVarCompare" cvar="$sheriffSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSheriffBossT06SummonPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="72900"/><requirement name="CVarCompare" cvar="$sheriffSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$sheriffSummon3" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="72900"/><requirement name="CVarCompare" cvar="$sheriffSummon3" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECSheriffBossSpeedControllerT09" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init CVars"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$sheriffSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$sheriffSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$sheriffSummon3" operation="set" value="0"/></effect_group><effect_group name="Speed Phases"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed1T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="448438"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="358750"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed2T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="358750"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="269063"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed3T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="269063"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="179375"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed4T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="179375"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="89688"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed5T09"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="89688"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summon Phases"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSheriffBossT09SummonPhase1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="358750"/><requirement name="CVarCompare" cvar="$sheriffSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$sheriffSummon1" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="358750"/><requirement name="CVarCompare" cvar="$sheriffSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSheriffBossT09SummonPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="269063"/><requirement name="CVarCompare" cvar="$sheriffSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$sheriffSummon2" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="269063"/><requirement name="CVarCompare" cvar="$sheriffSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSheriffBossT09SummonPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="179375"/><requirement name="CVarCompare" cvar="$sheriffSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$sheriffSummon3" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="179375"/><requirement name="CVarCompare" cvar="$sheriffSummon3" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECSheriffBossSpeedControllerT12" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init CVars"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$sheriffSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$sheriffSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$sheriffSummon3" operation="set" value="0"/></effect_group><effect_group name="Speed Phases"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed1T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1103313"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="882650"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed2T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="882650"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="661988"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed3T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="661988"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="441325"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed4T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="441325"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="220663"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed5T12"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="220663"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summon Phases"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSheriffBossT12SummonPhase1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="882650"/><requirement name="CVarCompare" cvar="$sheriffSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$sheriffSummon1" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="882650"/><requirement name="CVarCompare" cvar="$sheriffSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSheriffBossT12SummonPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="661988"/><requirement name="CVarCompare" cvar="$sheriffSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$sheriffSummon2" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="661988"/><requirement name="CVarCompare" cvar="$sheriffSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSheriffBossT12SummonPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="441325"/><requirement name="CVarCompare" cvar="$sheriffSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$sheriffSummon3" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="441325"/><requirement name="CVarCompare" cvar="$sheriffSummon3" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECSheriffBossSpeedControllerT15" hidden="true"><stack_type value="replace"/><duration value="0"/><update_rate value="1"/><effect_group name="Init CVars"><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$sheriffSummon1" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$sheriffSummon2" operation="set" value="0"/><triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$sheriffSummon3" operation="set" value="0"/></effect_group><effect_group name="Speed Phases"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed1T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="5000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="4000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed2T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="3000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed3T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="2000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed4T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="1000000"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffAECSheriffBossSpeed5T15"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="1000000"/><requirement name="StatCompareCurrent" target="self" stat="health" operation="GT" value="0"/></triggered_effect></effect_group><effect_group name="Summon Phases"><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSheriffBossT15SummonPhase1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000000"/><requirement name="CVarCompare" cvar="$sheriffSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$sheriffSummon1" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="4000000"/><requirement name="CVarCompare" cvar="$sheriffSummon1" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSheriffBossT15SummonPhase2"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000000"/><requirement name="CVarCompare" cvar="$sheriffSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$sheriffSummon2" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="3000000"/><requirement name="CVarCompare" cvar="$sheriffSummon2" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="CallGameEvent" target="self" event="eventAECSheriffBossT15SummonPhase3"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2000000"/><requirement name="CVarCompare" cvar="$sheriffSummon3" operation="Equals" value="0"/></triggered_effect><triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$sheriffSummon3" operation="set" value="1"><requirement name="StatCompareCurrent" target="self" stat="health" operation="LTE" value="2000000"/><requirement name="CVarCompare" cvar="$sheriffSummon3" operation="Equals" value="0"/></triggered_effect></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed1T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="0.60"/><passive_effect name="RunSpeed" operation="perc_add" value="0.60"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed1T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="0.80"/><passive_effect name="RunSpeed" operation="perc_add" value="0.80"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed1T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.20"/><passive_effect name="RunSpeed" operation="perc_add" value="1.20"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed1T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.60"/><passive_effect name="RunSpeed" operation="perc_add" value="1.60"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed1T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.00"/><passive_effect name="RunSpeed" operation="perc_add" value="2.00"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed2T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.20"/><passive_effect name="RunSpeed" operation="perc_add" value="1.20"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed2T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.60"/><passive_effect name="RunSpeed" operation="perc_add" value="1.60"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed2T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.40"/><passive_effect name="RunSpeed" operation="perc_add" value="2.40"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed2T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.20"/><passive_effect name="RunSpeed" operation="perc_add" value="3.20"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed2T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.00"/><passive_effect name="RunSpeed" operation="perc_add" value="4.00"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed3T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="1.80"/><passive_effect name="RunSpeed" operation="perc_add" value="1.80"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed3T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.40"/><passive_effect name="RunSpeed" operation="perc_add" value="2.40"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed3T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.60"/><passive_effect name="RunSpeed" operation="perc_add" value="3.60"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed3T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.80"/><passive_effect name="RunSpeed" operation="perc_add" value="4.80"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed3T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6.00"/><passive_effect name="RunSpeed" operation="perc_add" value="6.00"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed4T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="2.40"/><passive_effect name="RunSpeed" operation="perc_add" value="2.40"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed4T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.20"/><passive_effect name="RunSpeed" operation="perc_add" value="3.20"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed4T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.80"/><passive_effect name="RunSpeed" operation="perc_add" value="4.80"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed4T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6.40"/><passive_effect name="RunSpeed" operation="perc_add" value="6.40"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed4T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="8.00"/><passive_effect name="RunSpeed" operation="perc_add" value="8.00"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed5T03" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="3.00"/><passive_effect name="RunSpeed" operation="perc_add" value="3.00"/><passive_effect name="JumpStrength" operation="perc_add" value="1.00"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed5T06" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="4.00"/><passive_effect name="RunSpeed" operation="perc_add" value="4.00"/><passive_effect name="JumpStrength" operation="perc_add" value="1.00"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed5T09" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="6.00"/><passive_effect name="RunSpeed" operation="perc_add" value="6.00"/><passive_effect name="JumpStrength" operation="perc_add" value="1.00"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed5T12" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="8.00"/><passive_effect name="RunSpeed" operation="perc_add" value="8.00"/><passive_effect name="JumpStrength" operation="perc_add" value="1.00"/></effect_group></buff>
		<buff name="buffAECSheriffBossSpeed5T15" hidden="true"><stack_type value="replace"/><duration value="2"/><effect_group><passive_effect name="WalkSpeed" operation="perc_add" value="10.00"/><passive_effect name="RunSpeed" operation="perc_add" value="10.00"/><passive_effect name="JumpStrength" operation="perc_add" value="1.00"/></effect_group></buff>

		<buff name="buffAECSheriffBossEntityAuraT03" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECSheriffPlayerAuraT03" target_tags="player"/></effect_group></buff>
		<buff name="buffAECSheriffBossEntityAuraT06" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECSheriffPlayerAuraT06" target_tags="player"/></effect_group></buff>
		<buff name="buffAECSheriffBossEntityAuraT09" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECSheriffPlayerAuraT09" target_tags="player"/></effect_group></buff>
		<buff name="buffAECSheriffBossEntityAuraT12" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECSheriffPlayerAuraT12" target_tags="player"/></effect_group></buff>
		<buff name="buffAECSheriffBossEntityAuraT15" hidden="true"><duration value="999999"/><stack_type value="replace"/><update_rate value="1"/><effect_group name="Aura"><triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="otherAOE" range="20" buff="buffAECSheriffPlayerAuraT15" target_tags="player"/></effect_group></buff>

		<buff name="buffAECSheriffPlayerAuraT03" name_key="buffAECSheriffPlayerAura" description_key="buffAECSheriffPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="90,160,90" hidden="false"><display_value_key value="SHERIFF 1★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECSheriffPlayerAuraT06" name_key="buffAECSheriffPlayerAura" description_key="buffAECSheriffPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="90,160,90" hidden="false"><display_value_key value="SHERIFF 2★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECSheriffPlayerAuraT09" name_key="buffAECSheriffPlayerAura" description_key="buffAECSheriffPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="90,160,90" hidden="false"><display_value_key value="SHERIFF 3★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECSheriffPlayerAuraT12" name_key="buffAECSheriffPlayerAura" description_key="buffAECSheriffPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="90,160,90" hidden="false"><display_value_key value="SHERIFF 4★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
		<buff name="buffAECSheriffPlayerAuraT15" name_key="buffAECSheriffPlayerAura" description_key="buffAECSheriffPlayerAuraDesc" icon="ui_game_symbol_skull" icon_color="90,160,90" hidden="false"><display_value_key value="SHERIFF 5★"/><display_value value="0"/><duration value="2"/><stack_type value="replace"/></buff>
	</append>

	<!-- ================================= -->
	<!-- AEC ZOMBIE HUNTER — rank-up buffs -->
	<!-- one per boss, hidden, 0.1s        -->
	<!-- ================================= -->
	<append xpath="/buffs">

		<buff name="buffSlayerDoomlord_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Doomlord_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Doomlord_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerDoomlord" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerDoomlord_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerDumdum_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Dumdum_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Dumdum_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerDumdum" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerDumdum_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpark_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Spark_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Spark_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpark" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpark_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerVerdict_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Verdict_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Verdict_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerVerdict" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerVerdict_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerTalons_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Talons_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Talons_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerTalons" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerTalons_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpecter_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Specter_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Specter_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpecter" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpecter_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerAnvil_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Anvil_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Anvil_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerAnvil" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerAnvil_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerInferno_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Inferno_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Inferno_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerInferno" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerInferno_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpider_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Spider_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Spider_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpider" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpider_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerFrenzy_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Frenzy_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Frenzy_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerFrenzy" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerFrenzy_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerTremor_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Tremor_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Tremor_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerTremor" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerTremor_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerPrimate_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Primate_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Primate_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerPrimate" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerPrimate_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerShriek_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Shriek_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Shriek_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerShriek" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerShriek_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerGrove_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Grove_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Grove_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerGrove" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerGrove_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerGears_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Gears_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Gears_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerGears" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerGears_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerCurse_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Curse_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Curse_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerCurse" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerCurse_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpores_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Spores_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Spores_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpores" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpores_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerVoid_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Void_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Void_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerVoid" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerVoid_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerQuiver_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Quiver_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Quiver_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerQuiver" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerQuiver_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerBadge_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Badge_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Badge_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerBadge" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerBadge_Rank"/>
			</effect_group>
		</buff>

                <buff name="buffSlayerBlast_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
                        <effect_group>
                                <triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Blast_tally" operation="add" value="1"/>
                                <triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Blast_Rank"/>
                                <triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
                                <triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerBlast" level="1"/>
                                <triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerBlast_Rank"/>
                        </effect_group>
                </buff>

		<!-- ===================================== -->
		<!-- ZombieHunter TIER VARIANT RANK-UP BUFFS -->
		<!-- ===================================== -->

		<buff name="buffSlayerDoomlord1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Doomlord_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Doomlord_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerDoomlord1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerDoomlord1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerDoomlord2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Doomlord_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Doomlord_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerDoomlord2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerDoomlord2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerDoomlord3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Doomlord_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Doomlord_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerDoomlord3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerDoomlord3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerDoomlord4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Doomlord_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Doomlord_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerDoomlord4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerDoomlord4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerDoomlord5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Doomlord_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Doomlord_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerDoomlord5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerDoomlord5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerDumdum1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Dumdum_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Dumdum_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerDumdum1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerDumdum1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerDumdum2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Dumdum_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Dumdum_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerDumdum2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerDumdum2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerDumdum3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Dumdum_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Dumdum_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerDumdum3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerDumdum3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerDumdum4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Dumdum_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Dumdum_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerDumdum4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerDumdum4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerDumdum5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Dumdum_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Dumdum_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerDumdum5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerDumdum5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerBlast1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Blast_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Blast_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerBlast1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerBlast1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerBlast2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Blast_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Blast_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerBlast2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerBlast2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerBlast3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Blast_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Blast_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerBlast3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerBlast3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerBlast4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Blast_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Blast_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerBlast4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerBlast4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerBlast5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Blast_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Blast_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerBlast5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerBlast5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpark1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Spark_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Spark_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpark1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpark1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpark2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Spark_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Spark_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpark2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpark2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpark3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Spark_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Spark_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpark3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpark3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpark4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Spark_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Spark_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpark4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpark4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpark5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Spark_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Spark_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpark5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpark5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerVerdict1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Verdict_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Verdict_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerVerdict1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerVerdict1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerVerdict2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Verdict_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Verdict_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerVerdict2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerVerdict2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerVerdict3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Verdict_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Verdict_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerVerdict3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerVerdict3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerVerdict4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Verdict_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Verdict_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerVerdict4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerVerdict4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerVerdict5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Verdict_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Verdict_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerVerdict5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerVerdict5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerTalons1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Talons_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Talons_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerTalons1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerTalons1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerTalons2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Talons_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Talons_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerTalons2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerTalons2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerTalons3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Talons_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Talons_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerTalons3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerTalons3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerTalons4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Talons_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Talons_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerTalons4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerTalons4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerTalons5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Talons_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Talons_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerTalons5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerTalons5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerAnvil1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Anvil_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Anvil_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerAnvil1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerAnvil1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerAnvil2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Anvil_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Anvil_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerAnvil2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerAnvil2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerAnvil3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Anvil_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Anvil_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerAnvil3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerAnvil3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerAnvil4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Anvil_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Anvil_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerAnvil4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerAnvil4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerAnvil5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Anvil_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Anvil_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerAnvil5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerAnvil5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerInferno1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Inferno_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Inferno_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerInferno1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerInferno1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerInferno2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Inferno_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Inferno_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerInferno2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerInferno2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerInferno3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Inferno_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Inferno_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerInferno3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerInferno3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerInferno4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Inferno_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Inferno_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerInferno4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerInferno4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerInferno5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Inferno_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Inferno_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerInferno5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerInferno5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpider1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Spider_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Spider_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpider1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpider1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpider2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Spider_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Spider_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpider2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpider2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpider3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Spider_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Spider_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpider3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpider3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpider4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Spider_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Spider_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpider4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpider4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpider5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Spider_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Spider_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpider5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpider5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerFrenzy1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Frenzy_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Frenzy_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerFrenzy1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerFrenzy1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerFrenzy2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Frenzy_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Frenzy_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerFrenzy2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerFrenzy2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerFrenzy3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Frenzy_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Frenzy_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerFrenzy3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerFrenzy3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerFrenzy4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Frenzy_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Frenzy_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerFrenzy4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerFrenzy4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerFrenzy5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Frenzy_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Frenzy_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerFrenzy5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerFrenzy5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerTremor1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Tremor_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Tremor_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerTremor1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerTremor1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerTremor2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Tremor_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Tremor_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerTremor2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerTremor2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerTremor3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Tremor_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Tremor_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerTremor3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerTremor3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerTremor4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Tremor_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Tremor_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerTremor4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerTremor4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerTremor5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Tremor_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Tremor_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerTremor5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerTremor5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerPrimate1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Primate_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Primate_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerPrimate1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerPrimate1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerPrimate2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Primate_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Primate_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerPrimate2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerPrimate2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerPrimate3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Primate_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Primate_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerPrimate3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerPrimate3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerPrimate4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Primate_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Primate_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerPrimate4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerPrimate4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerPrimate5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Primate_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Primate_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerPrimate5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerPrimate5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerShriek1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Shriek_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Shriek_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerShriek1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerShriek1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerShriek2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Shriek_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Shriek_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerShriek2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerShriek2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerShriek3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Shriek_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Shriek_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerShriek3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerShriek3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerShriek4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Shriek_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Shriek_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerShriek4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerShriek4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerShriek5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Shriek_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Shriek_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerShriek5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerShriek5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerGrove1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Grove_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Grove_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerGrove1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerGrove1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerGrove2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Grove_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Grove_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerGrove2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerGrove2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerGrove3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Grove_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Grove_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerGrove3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerGrove3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerGrove4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Grove_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Grove_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerGrove4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerGrove4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerGrove5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Grove_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Grove_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerGrove5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerGrove5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerGears1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Gears_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Gears_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerGears1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerGears1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerGears2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Gears_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Gears_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerGears2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerGears2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerGears3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Gears_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Gears_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerGears3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerGears3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerGears4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Gears_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Gears_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerGears4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerGears4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerGears5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Gears_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Gears_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerGears5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerGears5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerCurse1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Curse_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Curse_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerCurse1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerCurse1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerCurse2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Curse_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Curse_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerCurse2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerCurse2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerCurse3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Curse_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Curse_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerCurse3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerCurse3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerCurse4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Curse_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Curse_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerCurse4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerCurse4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerCurse5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Curse_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Curse_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerCurse5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerCurse5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpores1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Spores_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Spores_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpores1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpores1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpores2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Spores_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Spores_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpores2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpores2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpores3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Spores_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Spores_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpores3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpores3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpores4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Spores_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Spores_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpores4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpores4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpores5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Spores_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Spores_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpores5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpores5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerVoid1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Void_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Void_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerVoid1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerVoid1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerVoid2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Void_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Void_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerVoid2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerVoid2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerVoid3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Void_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Void_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerVoid3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerVoid3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerVoid4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Void_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Void_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerVoid4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerVoid4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerVoid5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Void_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Void_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerVoid5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerVoid5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerQuiver1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Quiver_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Quiver_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerQuiver1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerQuiver1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerQuiver2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Quiver_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Quiver_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerQuiver2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerQuiver2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerQuiver3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Quiver_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Quiver_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerQuiver3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerQuiver3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerQuiver4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Quiver_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Quiver_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerQuiver4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerQuiver4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerQuiver5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Quiver_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Quiver_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerQuiver5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerQuiver5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerBadge1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Badge_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Badge_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerBadge1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerBadge1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerBadge2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Badge_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Badge_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerBadge2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerBadge2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerBadge3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Badge_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Badge_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerBadge3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerBadge3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerBadge4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Badge_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Badge_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerBadge4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerBadge4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerBadge5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Badge_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Badge_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerBadge5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerBadge5s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpecter1s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Specter_1s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Specter_1s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpecter1s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpecter1s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpecter2s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Specter_2s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Specter_2s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpecter2s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpecter2s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpecter3s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Specter_3s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Specter_3s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpecter3s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpecter3s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpecter4s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Specter_4s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Specter_4s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpecter4s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpecter4s_Rank"/>
			</effect_group>
		</buff>

		<buff name="buffSlayerSpecter5s_Rank" hidden="true"><stack_type value="ignore"/><duration value=".1"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ZH_Specter_5s_tally" operation="add" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="ZH_Specter_5s_Rank"/>
				<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="read_skillbook" play_in_head="true"/>
				<triggered_effect trigger="onSelfBuffStart" action="AddProgressionLevel" progression_name="perkSlayerSpecter5s" level="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffSlayerSpecter5s_Rank"/>
			</effect_group>
		</buff>

</append>
</configs>