﻿<configs>
<!--BASE MODULE-->
<!-- === AEC-Doomlord_Boss === -->
<insertBefore xpath="/entity_classes/color[@name='radiated']">
		<color name="doomBase" value="2.5,2.5,2.5, .7"/>
		<color name="doomGrenadier" value="3,1.8,0.6, .7"/>
		<color name="doomRocket" value="3,0.8,0.8, .7"/>
		<color name="doomPistol" value="0.8,2.2,3, .7"/>
		<color name="doomShotgun" value="3,2.6,0.9, .7"/>
		<color name="doomSniper" value="0.8,3,1.2, .7"/>
		<color name="doomMagnum" value="2.8,1.2,3, .7"/>
		<color name="doomKnife" value="3,3,3, .7"/>
		<color name="dumdumTierT03" value="4,0,0,.85"/>
		<color name="dumdumTierT06" value="0,4,0,.85"/>
		<color name="dumdumTierT09" value="0,0,4,.85"/>
		<color name="dumdumTierT12" value="4,0.2,2.6,.85"/>
		<color name="dumdumTierT15" value="2.4,0,4,.9"/>
		<color name="electric_demon_blue" value="0.3,1,3,.8"/>
		<color name="electricDemonTierT03" value="4,0,0,.85"/>
		<color name="electricDemonTierT06" value="0,4,0,.85"/>
		<color name="electricDemonTierT09" value="0,0,4,.85"/>
		<color name="electricDemonTierT12" value="4,0.2,2.6,.85"/>
		<color name="electricDemonTierT15" value="2.4,0,4,.9"/>
		<color name="executionerBoss" value="1.5,0.2,0.15,0.95"/>
		<color name="hellskyliRed" value="4,0,0,.8"/>
		<color name="AECMykirBossRed" value="3,0,0,.7"/>
		<color name="colorBrown" value="2,1.8,1,.7"/>
		<color name="colorYellow" value="3,3,0,.7"/>
		<color name="colorBlueWhite" value="2.7,3,3,.7"/>
		<color name="colorPurple" value="3,0,3,.7"/>
		<color name="colorGold" value="3,2.5,0,1"/>
		<color name="kamikazeTierT03" value="4,0,0,.85"/>
		<color name="kamikazeTierT06" value="0,4,0,.85"/>
		<color name="kamikazeTierT09" value="0,0,4,.85"/>
		<color name="kamikazeTierT12" value="4,0.2,2.6,.85"/>
		<color name="kamikazeTierT15" value="2.4,0,4,.9"/>
		<color name="druidForestGreen" value="0.06, 0.28, 0.04, 0"/>
		<color name="witch_red" value="3,0,0,.7"/>
		<color name="witchTierT03" value="4,0,0,.85"/>
		<color name="witchTierT06" value="0,4,0,.85"/>
		<color name="witchTierT09" value="0,0,4,.85"/>
		<color name="witchTierT12" value="4,0.2,2.6,.85"/>
		<color name="witchTierT15" value="2.4,0,4,.9"/>
		<color name="executionerTierT03" value="4,0,0,.85"/>
		<color name="executionerTierT06" value="0,4,0,.85"/>
		<color name="executionerTierT09" value="0,0,4,.85"/>
		<color name="executionerTierT12" value="4,0.2,2.6,.85"/>
		<color name="executionerTierT15" value="2.4,0,4,.9"/>
		<color name="partyBeachTierT03" value="4,0,0,.85"/>
		<color name="partyBeachTierT06" value="0,4,0,.85"/>
		<color name="partyBeachTierT09" value="0,0,4,.85"/>
		<color name="partyBeachTierT12" value="4,0.2,2.6,.85"/>
		<color name="partyBeachTierT15" value="2.4,0,4,.9"/>
		<color name="druidTierT03" value="4,0,0,.85"/>
		<color name="druidTierT06" value="0,4,0,.85"/>
		<color name="druidTierT09" value="0,0,4,.85"/>
		<color name="druidTierT12" value="4,0.2,2.6,.85"/>
		<color name="druidTierT15" value="2.4,0,4,.9"/>
		<color name="mykirTierT03" value="4,0,0,.85"/>
		<color name="mykirTierT06" value="0,4,0,.85"/>
		<color name="mykirTierT09" value="0,0,4,.85"/>
		<color name="mykirTierT12" value="4,0.2,2.6,.85"/>
		<color name="mykirTierT15" value="2.4,0,4,.9"/>
		<color name="hellskyliTierT03" value="4,0,0,.85"/>
		<color name="hellskyliTierT06" value="0,4,0,.85"/>
		<color name="hellskyliTierT09" value="0,0,4,.85"/>
		<color name="hellskyliTierT12" value="4,0.2,2.6,.85"/>
		<color name="hellskyliTierT15" value="2.4,0,4,.9"/>
		<color name="sheriffTierT03" value="4,0,0,.85"/>
		<color name="sheriffTierT06" value="0,4,0,.85"/>
		<color name="sheriffTierT09" value="0,0,4,.85"/>
		<color name="sheriffTierT12" value="4,0.2,2.6,.85"/>
		<color name="sheriffTierT15" value="2.4,0,4,.9"/>
		<color name="headless_bright_red" value="1.2,0,0,.7"/>
		<color name="headlessTierT03" value="4,0,0,.85"/>
		<color name="headlessTierT06" value="0,4,0,.85"/>
		<color name="headlessTierT09" value="0,0,4,.85"/>
		<color name="headlessTierT12" value="4,0.2,2.6,.85"/>
		<color name="headlessTierT15" value="2.4,0,4,.9"/>
		<color name="archerBoss" value="0.48,0.95,0.48,.75"/>
		<color name="archerMinionBow" value="0.30,0.55,0.30,.75"/>
		<color name="archerMinionExplosive" value="0.22,0.42,0.22,.75"/>
		<color name="archerMinionFlame" value="0.26,0.47,0.24,.75"/>
		<color name="archerMinionBolt" value="0.18,0.36,0.18,.75"/>
	</insertBefore>
	<append xpath="/entity_classes/replace_passive_effect">
		<property name="AECAIOHealthTier03BaseMinion" value="1000"/>
		<property name="AECAIOHealthTier06BrutalMinion" value="2916"/>
		<property name="AECAIOHealthTier09DreadMinion" value="7175"/>
		<property name="AECAIOHealthTier12OverlordMinion" value="17653"/>
		<property name="AECAIOHealthTier15MythicMinion" value="80000"/>
		<property name="AECAIOHealthTier03BaseBoss" value="100000"/>
		<property name="AECAIOHealthTier06BrutalBoss" value="291600"/>
		<property name="AECAIOHealthTier09DreadBoss" value="717500"/>
		<property name="AECAIOHealthTier12OverlordBoss" value="1765300"/>
		<property name="AECAIOHealthTier15MythicBoss" value="8000000"/>
	</append>
	<append xpath="/entity_classes">
		<entity_class name="AECDoomlordDemolishmanBoss" extends="zombieSoldierFeral">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,boss,doomlord,doomlordBoss"/>
			<property name="Mesh" value="@:Entities/Zombies/Soldier/ZSoldierFeral.prefab"/>
			<property name="MatColor" value="infernal"/>
			<property name="Class" value="EntityZombieCop"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="SizeScale" value="2"/>
			<property name="MoveSpeed" value=".1"/>
			<property name="MoveSpeedAggro" value="1,1"/>
			<property name="MaxTurnSpeed" value="170"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=.6;duration=5;minRange=3;maxRange=110;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/>

			<property name="HandItem" value="meleeHandDoomlordDemolishmanBossRocket"/>
			<property name="ExplodeHealthThreshold" value="-1"/>
			<property class="Explosion">
				<property name="RadiusBlocks" value="0"/>
				<property name="RadiusEntities" value="0"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="0"/>
			</property>
			<property name="ExperienceGain" value="25000"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="LootDropEntityClass" value="DoomlordBossLootBag"/>
			<property name="LootDropProb" value="1"/>

			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="20000"/>
				<passive_effect name="PhysicalDamageResist" operation="base_set" value="70"/>
				<passive_effect name="DismemberSelfChance" operation="base_set" value="0"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffDoomlordDemolishmanBossSelf"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffDoomlordDemolishmanBossBustDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffDoomlordDemolishmanBossBustDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordBossEntityAura"/>
				<triggered_effect trigger="onSelfDied" action="Explode" blast_power="3" block_damage="0" block_radius="0" entity_damage="500" entity_radius="10" damage_type="Special"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffDoomlordDemolishmanBossSelf"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffDoomlordDemolishmanBossBustDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordBossEntityAura"/>
				<triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$doomlordPhase,$doomlordSummon1,$doomlordSummon2,$doomlordSummon3,$doomlordSummon4,$doomlordSummon5,$doomlordSummon6,$doomlordSummon7,$doomlordSummon8,$doomlordSummon9,$doomlordSummon10"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDoomlordDemolishmanMinion" extends="zombieSoldierFeral">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion"/>
			<property name="Mesh" value="@:Entities/Zombies/Soldier/ZSoldierFeral.prefab"/>
			<property name="MatColor" value="doomBase"/>
			<property name="Class" value="EntityZombieCop"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="MoveSpeed" value=".7"/>
			<property name="MoveSpeedAggro" value="3.2,3.6"/>
			<property name="MaxTurnSpeed" value="170"/>
			<property name="AttackTimeoutDay" value="0.3"/>
			<property name="AttackTimeoutNight" value="0.25"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=4;minRange=5;maxRange=40;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="HandItem" value="meleeHandDoomlordDemolishmanMinion"/>
			<property name="ExplodeHealthThreshold" value="-1"/>
			<property class="Explosion">
				<property name="RadiusBlocks" value="0"/>
				<property name="RadiusEntities" value="0"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="0"/>
			</property>
			<property name="LootDropEntityClass" value="DoomlordMinionBaseLootBag"/>
			<property name="LootDropProb" value=".3"/>
			<property name="ExperienceGain" value="700"/>

			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="500"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15CowSkullDeco"/>
				<passive_effect name="PhysicalDamageResist" operation="base_set" value="60"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffDoomlordDemolishmanMinionGunDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffDoomlordDemolishmanMinionGunDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffDoomlordDemolishmanMinionGunDeco"/>
			</effect_group>
		</entity_class>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15CowSkullDeco"/>

		<entity_class name="AECDemolishmanMinion01" extends="AECDoomlordDemolishmanMinion">
			<property name="Class" value="EntityZombie"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,doomlordGrenadier"/>
			<property name="MatColor" value="doomGrenadier"/>
			<property name="HandItem" value="meleeHandDoomlordMinionGrenadier"/>
			<property name="ExperienceGain" value="750"/>
			<property name="LootDropEntityClass" value="DoomlordMinion01LootBag"/>
			<property name="LootDropProb" value=".3"/>
			<effect_group name="Base Effects">
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffDoomlordDemolishmanMinionGunDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffDoomlordMinionGrenadierDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffDoomlordDemolishmanMinionGunDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffDoomlordMinionGrenadierDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffDoomlordMinionGrenadierDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion02" extends="AECDoomlordDemolishmanMinion">
			<property name="MatColor" value="doomRocket"/>
			<property name="HandItem" value="meleeHandDoomlordMinionRocket"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=4;duration=2;minRange=6;maxRange=40;unreachableRange=6|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="ExperienceGain" value="900"/>
			<property name="LootDropEntityClass" value="DoomlordMinion02LootBag"/>
			<property name="LootDropProb" value=".3"/>
			<effect_group name="Base Effects">
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffDoomlordDemolishmanMinionGunDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffDoomlordMinionRocketDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffDoomlordDemolishmanMinionGunDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffDoomlordMinionRocketDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffDoomlordMinionRocketDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion03" extends="AECDoomlordDemolishmanMinion">
			<property name="MatColor" value="doomPistol"/>
			<property name="HandItem" value="meleeHandDoomlordMinionPistol"/>
			<property name="ExperienceGain" value="700"/>
			<property name="LootDropEntityClass" value="DoomlordMinion03LootBag"/>
			<property name="LootDropProb" value=".3"/>
			<effect_group name="Base Effects">
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffDoomlordDemolishmanMinionGunDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffDoomlordMinionPistolDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffDoomlordDemolishmanMinionGunDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffDoomlordMinionPistolDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffDoomlordMinionPistolDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion04" extends="AECDoomlordDemolishmanMinion">
			<property name="MatColor" value="doomShotgun"/>
			<property name="HandItem" value="meleeHandDoomlordMinionShotgun"/>
			<property name="ExperienceGain" value="760"/>
			<property name="LootDropEntityClass" value="DoomlordMinion04LootBag"/>
			<property name="LootDropProb" value=".3"/>
			<effect_group name="Base Effects">
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffDoomlordDemolishmanMinionGunDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffDoomlordMinionShotgunDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffDoomlordDemolishmanMinionGunDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffDoomlordMinionShotgunDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffDoomlordMinionShotgunDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion05" extends="AECDoomlordDemolishmanMinion">
			<property name="MatColor" value="doomSniper"/>
			<property name="HandItem" value="meleeHandDoomlordMinionSniper"/>
			<property name="ExperienceGain" value="860"/>
			<property name="LootDropEntityClass" value="DoomlordMinion05LootBag"/>
			<property name="LootDropProb" value=".3"/>
			<effect_group name="Base Effects">
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffDoomlordDemolishmanMinionGunDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffDoomlordMinionSniperDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffDoomlordDemolishmanMinionGunDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffDoomlordMinionSniperDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffDoomlordMinionSniperDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion06" extends="AECDoomlordDemolishmanMinion">
			<property name="MatColor" value="doomMagnum"/>
			<property name="HandItem" value="meleeHandDoomlordMinionMagnum"/>
			<property name="ExperienceGain" value="780"/>
			<property name="LootDropEntityClass" value="DoomlordMinion06LootBag"/>
			<property name="LootDropProb" value=".3"/>
			<effect_group name="Base Effects">
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffDoomlordDemolishmanMinionGunDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffDoomlordMinionMagnumDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffDoomlordDemolishmanMinionGunDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffDoomlordMinionMagnumDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffDoomlordMinionMagnumDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion07" extends="AECDoomlordDemolishmanMinion">
			<property name="MatColor" value="doomKnife"/>
			<property name="HandItem" value="meleeHandDoomlordMinionKnife"/>
			<property name="MoveSpeed" value=".45"/>
			<property name="MoveSpeedAggro" value="1.1,1.1"/>
			<property name="LootDropEntityClass" value="DoomlordMinion07LootBag"/>
			<property name="LootDropProb" value=".3"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="ExperienceGain" value="680"/>
			<effect_group name="Base Effects">
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffDoomlordDemolishmanMinionGunDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffDoomlordMinionKnifeDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffDoomlordDemolishmanMinionGunDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffDoomlordMinionKnifeDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffDoomlordMinionKnifeDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="DoomlordBossLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="DoomlordBossLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>

		<entity_class name="DoomlordMinion01LootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="600"/>
			<property name="LootList" value="DoomlordMinion01Loot"/>
			<property name="Faction" value="none"/>
		</entity_class>

		<entity_class name="DoomlordMinion02LootBag" extends="DoomlordMinion01LootBag">
			<property name="LootList" value="DoomlordMinion02Loot"/>
		</entity_class>
		<entity_class name="DoomlordMinion03LootBag" extends="DoomlordMinion01LootBag">
			<property name="LootList" value="DoomlordMinion03Loot"/>
		</entity_class>
		<entity_class name="DoomlordMinion04LootBag" extends="DoomlordMinion01LootBag">
			<property name="LootList" value="DoomlordMinion04Loot"/>
		</entity_class>
		<entity_class name="DoomlordMinion05LootBag" extends="DoomlordMinion01LootBag">
			<property name="LootList" value="DoomlordMinion05Loot"/>
		</entity_class>
		<entity_class name="DoomlordMinion06LootBag" extends="DoomlordMinion01LootBag">
			<property name="LootList" value="DoomlordMinion06Loot"/>
		</entity_class>
		<entity_class name="DoomlordMinion07LootBag" extends="DoomlordMinion01LootBag">
			<property name="LootList" value="DoomlordMinion07Loot"/>
		</entity_class>
		<entity_class name="DoomlordMinionBaseLootBag" extends="DoomlordMinion01LootBag">
			<property name="LootList" value="DoomlordMinionBaseLoot"/>
		</entity_class>

		<entity_class name="DoomlordBossLootBagT03" extends="DoomlordBossLootBag"><property name="LootList" value="DoomlordBossLootT03"/></entity_class>
		<entity_class name="DoomlordBossLootBagT06" extends="DoomlordBossLootBag"><property name="LootList" value="DoomlordBossLootT06"/></entity_class>
		<entity_class name="DoomlordBossLootBagT09" extends="DoomlordBossLootBag"><property name="LootList" value="DoomlordBossLootT09"/></entity_class>
		<entity_class name="DoomlordBossLootBagT12" extends="DoomlordBossLootBag"><property name="LootList" value="DoomlordBossLootT12"/></entity_class>
		<entity_class name="DoomlordBossLootBagT15" extends="DoomlordBossLootBag"><property name="LootList" value="DoomlordBossLootT15"/></entity_class>

		<entity_class name="DoomlordMinionBaseLootBagT03" extends="DoomlordMinionBaseLootBag"><property name="LootList" value="DoomlordMinionBaseLootT03"/></entity_class>
		<entity_class name="DoomlordMinionBaseLootBagT06" extends="DoomlordMinionBaseLootBag"><property name="LootList" value="DoomlordMinionBaseLootT06"/></entity_class>
		<entity_class name="DoomlordMinionBaseLootBagT09" extends="DoomlordMinionBaseLootBag"><property name="LootList" value="DoomlordMinionBaseLootT09"/></entity_class>
		<entity_class name="DoomlordMinionBaseLootBagT12" extends="DoomlordMinionBaseLootBag"><property name="LootList" value="DoomlordMinionBaseLootT12"/></entity_class>
		<entity_class name="DoomlordMinionBaseLootBagT15" extends="DoomlordMinionBaseLootBag"><property name="LootList" value="DoomlordMinionBaseLootT15"/></entity_class>

		<entity_class name="DoomlordMinion01LootBagT03" extends="DoomlordMinion01LootBag"><property name="LootList" value="DoomlordMinion01LootT03"/></entity_class>
		<entity_class name="DoomlordMinion01LootBagT06" extends="DoomlordMinion01LootBag"><property name="LootList" value="DoomlordMinion01LootT06"/></entity_class>
		<entity_class name="DoomlordMinion01LootBagT09" extends="DoomlordMinion01LootBag"><property name="LootList" value="DoomlordMinion01LootT09"/></entity_class>
		<entity_class name="DoomlordMinion01LootBagT12" extends="DoomlordMinion01LootBag"><property name="LootList" value="DoomlordMinion01LootT12"/></entity_class>
		<entity_class name="DoomlordMinion01LootBagT15" extends="DoomlordMinion01LootBag"><property name="LootList" value="DoomlordMinion01LootT15"/></entity_class>
		<entity_class name="DoomlordMinion02LootBagT03" extends="DoomlordMinion02LootBag"><property name="LootList" value="DoomlordMinion02LootT03"/></entity_class>
		<entity_class name="DoomlordMinion02LootBagT06" extends="DoomlordMinion02LootBag"><property name="LootList" value="DoomlordMinion02LootT06"/></entity_class>
		<entity_class name="DoomlordMinion02LootBagT09" extends="DoomlordMinion02LootBag"><property name="LootList" value="DoomlordMinion02LootT09"/></entity_class>
		<entity_class name="DoomlordMinion02LootBagT12" extends="DoomlordMinion02LootBag"><property name="LootList" value="DoomlordMinion02LootT12"/></entity_class>
		<entity_class name="DoomlordMinion02LootBagT15" extends="DoomlordMinion02LootBag"><property name="LootList" value="DoomlordMinion02LootT15"/></entity_class>
		<entity_class name="DoomlordMinion03LootBagT03" extends="DoomlordMinion03LootBag"><property name="LootList" value="DoomlordMinion03LootT03"/></entity_class>
		<entity_class name="DoomlordMinion03LootBagT06" extends="DoomlordMinion03LootBag"><property name="LootList" value="DoomlordMinion03LootT06"/></entity_class>
		<entity_class name="DoomlordMinion03LootBagT09" extends="DoomlordMinion03LootBag"><property name="LootList" value="DoomlordMinion03LootT09"/></entity_class>
		<entity_class name="DoomlordMinion03LootBagT12" extends="DoomlordMinion03LootBag"><property name="LootList" value="DoomlordMinion03LootT12"/></entity_class>
		<entity_class name="DoomlordMinion03LootBagT15" extends="DoomlordMinion03LootBag"><property name="LootList" value="DoomlordMinion03LootT15"/></entity_class>
		<entity_class name="DoomlordMinion04LootBagT03" extends="DoomlordMinion04LootBag"><property name="LootList" value="DoomlordMinion04LootT03"/></entity_class>
		<entity_class name="DoomlordMinion04LootBagT06" extends="DoomlordMinion04LootBag"><property name="LootList" value="DoomlordMinion04LootT06"/></entity_class>
		<entity_class name="DoomlordMinion04LootBagT09" extends="DoomlordMinion04LootBag"><property name="LootList" value="DoomlordMinion04LootT09"/></entity_class>
		<entity_class name="DoomlordMinion04LootBagT12" extends="DoomlordMinion04LootBag"><property name="LootList" value="DoomlordMinion04LootT12"/></entity_class>
		<entity_class name="DoomlordMinion04LootBagT15" extends="DoomlordMinion04LootBag"><property name="LootList" value="DoomlordMinion04LootT15"/></entity_class>
		<entity_class name="DoomlordMinion05LootBagT03" extends="DoomlordMinion05LootBag"><property name="LootList" value="DoomlordMinion05LootT03"/></entity_class>
		<entity_class name="DoomlordMinion05LootBagT06" extends="DoomlordMinion05LootBag"><property name="LootList" value="DoomlordMinion05LootT06"/></entity_class>
		<entity_class name="DoomlordMinion05LootBagT09" extends="DoomlordMinion05LootBag"><property name="LootList" value="DoomlordMinion05LootT09"/></entity_class>
		<entity_class name="DoomlordMinion05LootBagT12" extends="DoomlordMinion05LootBag"><property name="LootList" value="DoomlordMinion05LootT12"/></entity_class>
		<entity_class name="DoomlordMinion05LootBagT15" extends="DoomlordMinion05LootBag"><property name="LootList" value="DoomlordMinion05LootT15"/></entity_class>
		<entity_class name="DoomlordMinion06LootBagT03" extends="DoomlordMinion06LootBag"><property name="LootList" value="DoomlordMinion06LootT03"/></entity_class>
		<entity_class name="DoomlordMinion06LootBagT06" extends="DoomlordMinion06LootBag"><property name="LootList" value="DoomlordMinion06LootT06"/></entity_class>
		<entity_class name="DoomlordMinion06LootBagT09" extends="DoomlordMinion06LootBag"><property name="LootList" value="DoomlordMinion06LootT09"/></entity_class>
		<entity_class name="DoomlordMinion06LootBagT12" extends="DoomlordMinion06LootBag"><property name="LootList" value="DoomlordMinion06LootT12"/></entity_class>
		<entity_class name="DoomlordMinion06LootBagT15" extends="DoomlordMinion06LootBag"><property name="LootList" value="DoomlordMinion06LootT15"/></entity_class>
		<entity_class name="DoomlordMinion07LootBagT03" extends="DoomlordMinion07LootBag"><property name="LootList" value="DoomlordMinion07LootT03"/></entity_class>
		<entity_class name="DoomlordMinion07LootBagT06" extends="DoomlordMinion07LootBag"><property name="LootList" value="DoomlordMinion07LootT06"/></entity_class>
		<entity_class name="DoomlordMinion07LootBagT09" extends="DoomlordMinion07LootBag"><property name="LootList" value="DoomlordMinion07LootT09"/></entity_class>
		<entity_class name="DoomlordMinion07LootBagT12" extends="DoomlordMinion07LootBag"><property name="LootList" value="DoomlordMinion07LootT12"/></entity_class>
		<entity_class name="DoomlordMinion07LootBagT15" extends="DoomlordMinion07LootBag"><property name="LootList" value="DoomlordMinion07LootT15"/></entity_class>

		<entity_class name="DoomlordDemolishman" extends="AECDoomlordDemolishmanBoss"/>
	</append>

	<!-- === AEC-Dumdum_Boss === -->

<append xpath="/entity_classes">
		<entity_class name="bossAECDumdum" extends="zombieTemplateMale">
			<property name="UserSpawnType" value="Menu"/>
			<property name="SizeScale" value="3"/>
			<property name="Tags" value="entity,zombie,walker,miniboss,bossAECDumdum,mediumBoss"/>
			<property name="Mesh" value="@:Entities/Zombies/Chuck/ZChuckRadiated.prefab"/>
			<property name="MatColor" value="infernal"/>
			<property name="Mass" value="240"/>
			<property name="RightHandJointName" value="Boulder"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=1;duration=4;minRange=2;maxRange=80;releaseDelay=.41;sndStart=chuckwarning;sndRelease=chuckrelease|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/>
			<property name="WalkType" value="3"/>
			<property name="MoveSpeedAggro" value="0.05,0.05"/>
			<property name="JumpMaxDistance" value="4,7"/>
			<property name="HandItem" value="meleeHandAECDumdumRangedTuned"/>
			<property name="ExperienceGain" value="20000"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="LootDropEntityClass" value="AECDumdumBossLootBag"/>
			<property name="LootDropProb" value="1"/>

			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="20000"/>
				<passive_effect name="DismemberSelfChance" operation="base_set" value="0"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumSelf"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumBossDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumSpeedController"/>
				<triggered_effect trigger="onSelfDied" action="Explode" blast_power="4" block_damage="0" block_radius="0" entity_damage="500" entity_radius="10" damage_type="Special"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumSelf,buffAECDumdumBossDeco,buffAECDumdumBossEntityAura,buffAECDumdumPhase1,buffAECDumdumPhase2,buffAECDumdumPhase3,buffAECDumdumPhase4,buffAECDumdumPhase5,buffAECDumdumPhase6,buffAECDumdumPhase7,buffAECDumdumPhase8,buffAECDumdumPhase9,buffAECDumdumPhase10"/>
				<triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$frostPhase,$frostSummon1,$frostSummon2,$frostSummon3,$frostSummon4,$frostSummon5,$frostSummon6,$frostSummon7,$frostSummon8,$frostSummon9,$frostSummon10"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDumdumMinion" extends="zombieLumberjackRadiated">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,AECDumdumMinion,lumberjack"/>
			<property name="MatColor" value="infernal"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=14;duration=3;minRange=6;maxRange=35|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/>
			<property name="HandItem" value="meleeHandAECDumdumMinionRanged"/>
			<property name="MoveSpeedAggro" value="1.15,1.45"/>
			<property name="ExperienceGain" value="200"/>
			<property name="LootDropEntityClass" value="AECDumdumMinionLootBag"/>
			<property name="LootDropProb" value=".10"/>

			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="100"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumMinionDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumMinionDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDumdumBossLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="AECDumdumBossLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>

		<entity_class name="AECDumdumMinionLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="600"/>
			<property name="LootList" value="AECDumdumMinionLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>

		</append>

	<!-- === AEC-Electric_demon === -->


	<append xpath="/entity_classes">
		<entity_class name="AECElectricDemonRunnerBoss" extends="zombieBurnt">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,burnt,boss,electricdemonBoss,electricdemon,aec,AECElectricDemonRunnerBoss"/>
			<property name="MatColor" value="electric_demon_blue"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="HandItem" value="meleeHandAECElectricDemon"/>
			<property name="SizeScale" value="2"/>
			<property name="MoveSpeedAggro" value=".5,.5"/>
			<property name="SightRange" value="120"/>
			<property name="ExperienceGain" value="20000"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="LootDropEntityClass" value="AECElectricDemonBossLootBag"/>
			<property name="LootDropProb" value="1"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=0.5;duration=0.5;minRange=6;maxRange=45|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>

			<effect_group name="Electric Demon Runner">
				<passive_effect name="HealthMax" operation="base_set" value="12000"/>
				<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked"/>
				<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="ShockImmunity" operation="set" value="1"/>
				<triggered_effect trigger="onSelfEnteredGame" action="ModifyCVar" cvar="ShockImmunity" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked"/>
				<triggered_effect trigger="onSelfAttackedOther" target="other" action="AddBuff" buff="buffShocked">
					<requirement name="EntityTagCompare" target="other" tags="player"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDamagedOther" target="other" action="AddBuff" buff="buffShocked">
					<requirement name="EntityTagCompare" target="other" tags="player"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECElectricDemonRunnerBossDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECElectricDemonRunnerBossDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECElectricDemonBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECElectricDemonBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedController"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECElectricDemonRunnerBossDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECElectricDemonBossEntityAura"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECElectricDemonSpeedController,buffAECElectricDemonSpeedPhase2,buffAECElectricDemonSpeedPhase3,buffAECElectricDemonSpeedPhase4,buffAECElectricDemonSpeedPhase5"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECElectricDemonBossLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="AECElectricDemonBossLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>

		<entity_class name="AECElectricDemonBossLootBagT03" extends="AECElectricDemonBossLootBag"><property name="LootList" value="AECElectricDemonBossLootT03"/></entity_class>
		<entity_class name="AECElectricDemonBossLootBagT06" extends="AECElectricDemonBossLootBag"><property name="LootList" value="AECElectricDemonBossLootT06"/></entity_class>
		<entity_class name="AECElectricDemonBossLootBagT09" extends="AECElectricDemonBossLootBag"><property name="LootList" value="AECElectricDemonBossLootT09"/></entity_class>
		<entity_class name="AECElectricDemonBossLootBagT12" extends="AECElectricDemonBossLootBag"><property name="LootList" value="AECElectricDemonBossLootT12"/></entity_class>
		<entity_class name="AECElectricDemonBossLootBagT15" extends="AECElectricDemonBossLootBag"><property name="LootList" value="AECElectricDemonBossLootT15"/></entity_class>
	</append>

	<!-- === AEC-Executioner_Boss === -->



	<append xpath="/entity_classes">

		<entity_class name="AECTheExecutionerBoss" extends="zombieWightFeral">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,executionerBoss,executioner,aec,AECTheExecutionerBoss"/>
			<property name="MatColor" value="executionerBoss"/>
			<property name="SizeScale" value="2.5"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="MoveSpeed" value="0.8"/>
			<property name="MoveSpeedAggro" value="0.5,0.5"/>
			<property name="MaxTurnSpeed" value="250"/>
			<property name="SightRange" value="100"/>
			<property name="AttackTimeoutDay" value="0.3"/>
			<property name="AttackTimeoutNight" value="0.2"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="KnockdownProneDamageThreshold" value="0"/>
			<property name="KnockdownProneStunDuration" value="0,0"/>
			<property name="KnockdownProneRefillRate" value="0,0"/>
			<property name="KnockdownKneelDamageThreshold" value="0"/>
			<property name="KnockdownKneelStunDuration" value="0,0"/>
			<property name="KnockdownKneelRefillRate" value="0,0"/>

			<!-- AI: pure melee, aggressive (spider style) -->
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=5;duration=4;minRange=6;maxRange=35|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0|
	ApproachSpot|
	Look|
	Wander|
	"/>

			<property name="HandItem" value="meleeHandAECExecutionerCorpseThrow"/>
			<property name="ExplodeHealthThreshold" value="-1"/>
			<property class="Explosion">
				<property name="RadiusBlocks" value="0"/>
				<property name="RadiusEntities" value="0"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="0"/>
			</property>
			<property name="ExperienceGain" value="24000"/>
			<property name="LootDropEntityClass" value="AECExecutionerBossLootBag"/>
			<property name="LootDropProb" value="1"/>

			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="12000"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffDoomlordDemolishmanBossSelf"/>
				<passive_effect name="DismemberSelfChance" operation="base_set" value="0"/>
				<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffShocked"/>
			</effect_group>
		</entity_class>

		<!-- Executioner minion: Arlene with cross/book/torch -->
		<entity_class name="AECExecutionerMinion" extends="zombieArleneFeral">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,minion,executionerMinion,executioner,aec,AECExecutionerMinion,arlene"/>
			<property name="WalkType" value="22"/>
			<property name="MoveSpeed" value="0.24"/>
			<property name="MoveSpeedAggro" value="1.75,1.75"/>
			<property name="CanClimbVertical" value="true"/>
			<property name="HandItem" value="meleeHandAECExecutionerMinionFire"/>
			<property name="ExperienceGain" value="350"/>
			<property name="LootDropEntityClass" value="AECExecutionerMinionLootBag"/>
			<property name="LootDropProb" value=".1"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="220"/>
			</effect_group>
		</entity_class>

		<!-- ================================================================
		     LOOT BAG (spawned on death, drops AECExecutionerBossLoot)
		================================================================ -->
		<entity_class name="AECExecutionerBossLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="AECExecutionerBossLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>

		<entity_class name="AECExecutionerMinionLootBag" extends="AECExecutionerBossLootBag">
			<property name="LootList" value="AECExecutionerMinionLoot"/>
		</entity_class>

		<entity_class name="AECExecutionerBossLootBagT03" extends="AECExecutionerBossLootBag">
			<property name="LootList" value="AECExecutionerBossLootT03"/>
		</entity_class>

		<entity_class name="AECExecutionerBossLootBagT06" extends="AECExecutionerBossLootBag">
			<property name="LootList" value="AECExecutionerBossLootT06"/>
		</entity_class>

		<entity_class name="AECExecutionerBossLootBagT09" extends="AECExecutionerBossLootBag">
			<property name="LootList" value="AECExecutionerBossLootT09"/>
		</entity_class>

		<entity_class name="AECExecutionerBossLootBagT12" extends="AECExecutionerBossLootBag">
			<property name="LootList" value="AECExecutionerBossLootT12"/>
		</entity_class>

		<entity_class name="AECExecutionerBossLootBagT15" extends="AECExecutionerBossLootBag">
			<property name="LootList" value="AECExecutionerBossLootT15"/>
		</entity_class>

		<entity_class name="AECExecutionerMinionLootBagT03" extends="AECExecutionerMinionLootBag">
			<property name="LootList" value="AECExecutionerMinionLootT03"/>
		</entity_class>

		<entity_class name="AECExecutionerMinionLootBagT06" extends="AECExecutionerMinionLootBag">
			<property name="LootList" value="AECExecutionerMinionLootT06"/>
		</entity_class>

		<entity_class name="AECExecutionerMinionLootBagT09" extends="AECExecutionerMinionLootBag">
			<property name="LootList" value="AECExecutionerMinionLootT09"/>
		</entity_class>

		<entity_class name="AECExecutionerMinionLootBagT12" extends="AECExecutionerMinionLootBag">
			<property name="LootList" value="AECExecutionerMinionLootT12"/>
		</entity_class>

		<entity_class name="AECExecutionerMinionLootBagT15" extends="AECExecutionerMinionLootBag">
			<property name="LootList" value="AECExecutionerMinionLootT15"/>
		</entity_class>

	</append>

	<append xpath="/entity_classes/entity_class[property[@name='Tags' and contains(@value,'executionerBoss')]]/effect_group[@name='Base Effects']">
		<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerBossDeco"/>
		<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerWeaponDeco"/>
		<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerSummons"/>
		<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerBossEntityAura"/>
		<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerSpeedController"/>
		<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerBossDeco"/>
		<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerWeaponDeco"/>
		<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerSummons"/>
		<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerBossEntityAura"/>
		<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerSpeedController"/>
		<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECExecutionerBossDeco"/>
		<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECExecutionerWeaponDeco"/>
		<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECExecutionerSummons"/>
		<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECExecutionerBossEntityAura"/>
		<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECExecutionerSpeedController,buffAECExecutionerSpeedPhase2,buffAECExecutionerSpeedPhase3"/>
	</append>

	<append xpath="/entity_classes/entity_class[@name='AECExecutionerMinion']/effect_group[@name='Base Effects']">
		<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerMinionDeco"/>
		<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerMinionDeco"/>
	</append>

	<!-- === AEC-Explosive_Eagle_Boss_2 === -->

<append xpath="/entity_classes">
		<entity_class name="AECExplosiveEagleBoss" extends="animalZombieVultureRadiated">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,zombie,zombieAnimal,hostile,radiated,vulture,boss,explosiveeagleBoss,explosiveeagle,aec,AECExplosiveEagleBoss"/>
			<property name="SizeScale" value="3"/>
			<property name="MoveSpeed" value=".7"/>
			<property name="MoveSpeedAggro" value="2.2,2.4"/>
			<property name="MaxTurnSpeed" value="150"/>
			<property name="AITask-1" value="RangedAttackTarget" data="itemType=1;cooldown=.5;duration=.5;minRange=6;maxRange=45"/>
			<property name="AITask-2" value="RunawayWhenHurt" data="runChance=0.25;healthPer=0.1;healthPerMax=0.6"/>
			<property name="AITask-3" value="BreakBlock"/>
			<property name="AITask-4" value="ApproachSpot"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetNearestEntityAsTarget" data="class=EntityPlayer,200,200,EntityNPC,0,0,EntityBandit,0,0"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<property name="HandItem" value="meleeHandAnimalZombieVultureExplosiveEagle"/>
			<property name="PainResistPerHit" value="1"/>
			<property name="LootDropEntityClass" value="AECExplosiveEagleBossLootBag"/>
			<property name="LootDropProb" value="1"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="10000"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExplosiveEagleBossDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExplosiveEagleBossDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExplosiveEagleSelf"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExplosiveEagleSelf"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExplosiveEagleBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExplosiveEagleBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedController"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="20"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
				<triggered_effect trigger="onSelfDied" action="Explode" blast_power="3" block_damage="0" block_radius="0" entity_damage="500" entity_radius="10" damage_type="Special"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECExplosiveEagleSelf,buffAECExplosiveEaglePhase1,buffAECExplosiveEaglePhase2,buffAECExplosiveEaglePhase3,buffAECExplosiveEagleBossDeco,buffAECExplosiveEagleBossEntityAura,buffAECExplosiveEagleSpeedController,buffAECExplosiveEagleSpeedPhase2,buffAECExplosiveEagleSpeedPhase3"/>
				<triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$eaglePhase"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECExplosiveEagleBossLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="ExperienceGain" value="15200"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="AECExplosiveEagleBossLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>

		<entity_class name="AECExplosiveEagleBossLootBagT03" extends="AECExplosiveEagleBossLootBag"><property name="LootList" value="AECExplosiveEagleBossLootT03"/></entity_class>
		<entity_class name="AECExplosiveEagleBossLootBagT06" extends="AECExplosiveEagleBossLootBag"><property name="LootList" value="AECExplosiveEagleBossLootT06"/></entity_class>
		<entity_class name="AECExplosiveEagleBossLootBagT09" extends="AECExplosiveEagleBossLootBag"><property name="LootList" value="AECExplosiveEagleBossLootT09"/></entity_class>
		<entity_class name="AECExplosiveEagleBossLootBagT12" extends="AECExplosiveEagleBossLootBag"><property name="LootList" value="AECExplosiveEagleBossLootT12"/></entity_class>
		<entity_class name="AECExplosiveEagleBossLootBagT15" extends="AECExplosiveEagleBossLootBag"><property name="LootList" value="AECExplosiveEagleBossLootT15"/></entity_class>

	</append>

	<!-- === AEC-Ghost_Boss === -->

<append xpath="/entity_classes">

		<!-- Original boss -->
		<entity_class name="AECGhostBoss" extends="zombieBowler">
			<property name="UserSpawnType" value="Menu"/>
			<property name="HandItem" value="meleeHandAECGhostBoss"/>
			<property name="MoveSpeed" value="1"/>
			<property name="MoveSpeedAggro" value="1.1,1.1"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<property name="Tags" value="entity,zombie,feral,radiated,allbiome,hostile,aec,boss,ghost,ghostBoss,AECGhostBoss"/>
			<property name="SwapMats" value="@:ParticleEffects/Materials/explosions/explosion10/M_molotov_fiteTrail_A.mat"/>
			<property name="ExperienceGain" value="20000"/>
			<property name="SizeScale" value="1.5"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="LootDropProb" value="1"/>
			<property name="LootDropEntityClass" value="AECGhostBossLootBag"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="12000"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
				<passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffInjuryStunned01CHTrigger,buffShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
				<triggered_effect trigger="onSelfFirstSpawn"  action="AddBuff" target="self" buff="buffAECGhostBossController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossController"/>
				<triggered_effect trigger="onSelfFirstSpawn"  action="AddBuff" target="self" buff="buffAECGhostBossSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn"  action="AddBuff" target="self" buff="buffAECGhostBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn"  action="AddBuff" target="self" buff="buffAECGhostBossDecoJackOLanternHead"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossDecoJackOLanternHead"/>
				<triggered_effect trigger="onSelfFirstSpawn"  action="AddBuff" target="self" buff="buffAECGhostBossDecoMacheteRight"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossDecoMacheteRight"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostBossDecoMacheteLeft"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossDecoMacheteLeft"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostBossEntityAura"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostBossSpeedController"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostBossBurst1"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostBossBurst2"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostBossController"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostBossDecoJackOLanternHead"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostBossDecoMacheteRight"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostBossDecoMacheteLeft"/>
			</effect_group>
		</entity_class>

		<!-- ============================================================ -->
		<!--  VARIANTS MINIONS                                            -->
		<!-- ============================================================ -->

		<entity_class name="AECGhostWight" extends="zombieWightFeral">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,feral,allbiome,hostile,aec,ghost,ghostMinion,AECGhostWight"/>
			<property name="MoveSpeed" value="1"/>
			<property name="MoveSpeedAggro" value="0.8,0.8"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<property name="SwapMats" value="@:Other/Items/Crafting/Metal/Materials/bucket_water.mat"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="LootDropEntityClass" value="AECGhostMinionLootBag"/>
			<property name="LootDropProb" value="0.1"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="500"/>
				<passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffInjuryStunned01CHTrigger,buffShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostDecoLanternRightHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostDecoLanternRightHand"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostDecoStoneAxeLeftHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostDecoStoneAxeLeftHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostDecoLanternRightHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostDecoStoneAxeLeftHand"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECGhostScreamer" extends="zombieScreamer">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostScreamer"/>
			<property name="MoveSpeed" value="1"/>
			<property name="MoveSpeedAggro" value="0.8,0.8"/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<property name="SwapMats" value="@:Other/Items/Crafting/Metal/Materials/bucket_water.mat"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="LootDropEntityClass" value="AECGhostMinionLootBag"/>
			<property name="LootDropProb" value="0.1"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="500"/>
				<passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffInjuryStunned01CHTrigger,buffShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostDecoLanternRightHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostDecoLanternRightHand"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostDecoStoneSpearLeftHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostDecoStoneSpearLeftHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostDecoLanternRightHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostDecoStoneSpearLeftHand"/>
			</effect_group>
		</entity_class>

		<!-- ============================================================ -->
		<!--  VARIANTS SUPPLEMENTAIRES                                    -->
		<!-- ============================================================ -->

		<entity_class name="AECGhostArlene" extends="zombieArlene">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostArlene"/>
			<property name="MoveSpeed" value="1"/>
			<property name="MoveSpeedAggro" value="0.8,0.8"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<property name="SwapMats" value="@:Other/Items/Crafting/Metal/Materials/bucket_water.mat"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="LootDropEntityClass" value="AECGhostMinionLootBag"/>
			<property name="LootDropProb" value="0.1"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="500"/>
				<passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffInjuryStunned01CHTrigger,buffShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostDecoWallTorchRightHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostDecoWallTorchRightHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostDecoWallTorchRightHand"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECGhostBowler" extends="zombieBowler">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostBowler"/>
			<property name="MoveSpeed" value="1"/>
			<property name="MoveSpeedAggro" value="0.8,0.8"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="HandItem" value="meleeHandAECGhostBowler"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=60|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/>
			<property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<property name="SwapMats" value="@:Other/Items/Crafting/Metal/Materials/bucket_water.mat"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="LootDropEntityClass" value="AECGhostMinionLootBag"/>
			<property name="LootDropProb" value="0.1"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="500"/>
				<passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffInjuryStunned01CHTrigger,buffShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostDecoWallTorchRightHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostDecoWallTorchRightHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostDecoWallTorchRightHand"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECGhostRancher" extends="zombieRancher">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostRancher"/>
			<property name="MoveSpeed" value="1"/>
			<property name="MoveSpeedAggro" value="0.8,0.8"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander exePer=.1;lookMin=8;lookMax=15|
			"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<property name="SwapMats" value="@:Other/Items/Crafting/Metal/Materials/bucket_water.mat"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="LootDropEntityClass" value="AECGhostMinionLootBag"/>
			<property name="LootDropProb" value="0.1"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="500"/>
				<passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffInjuryStunned01CHTrigger,buffShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostDecoWallTorchRightHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostDecoWallTorchRightHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostDecoWallTorchRightHand"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECGhostPartyGirl" extends="zombiePartyGirl">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostPartyGirl"/>
			<property name="MoveSpeed" value="1"/>
			<property name="MoveSpeedAggro" value="0.8,0.8"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<property name="SwapMats" value="@:Other/Items/Crafting/Metal/Materials/bucket_water.mat"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="LootDropEntityClass" value="AECGhostMinionLootBag"/>
			<property name="LootDropProb" value="0.1"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="500"/>
				<passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffInjuryStunned01CHTrigger,buffShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostDecoWallTorchRightHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostDecoWallTorchRightHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostDecoWallTorchRightHand"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECGhostNurse" extends="zombieNurse">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostNurse"/>
			<property name="MoveSpeed" value="1"/>
			<property name="MoveSpeedAggro" value="0.8,0.8"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<property name="SwapMats" value="@:Other/Items/Crafting/Metal/Materials/bucket_water.mat"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="LootDropEntityClass" value="AECGhostMinionLootBag"/>
			<property name="LootDropProb" value="0.1"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="500"/>
				<passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffInjuryStunned01CHTrigger,buffShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostDecoLanternRightHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostDecoLanternRightHand"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostDecoStoneAxeLeftHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostDecoStoneAxeLeftHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostDecoLanternRightHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostDecoStoneAxeLeftHand"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECGhostSkateboarder" extends="zombieSkateboarder">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostSkateboarder"/>
			<property name="MoveSpeed" value="1"/>
			<property name="MoveSpeedAggro" value="0.8,0.8"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<property name="SwapMats" value="@:ParticleEffects/Materials/Gore/limbs/M_DripsArm.mat"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="LootDropEntityClass" value="AECGhostMinionLootBag"/>
			<property name="LootDropProb" value="0.1"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="500"/>
				<passive_effect name="WalkSpeed" operation="perc_add" value="0.5"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="0.5"/>
				<passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffInjuryStunned01CHTrigger,buffShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageController"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECGhostSoldier" extends="zombieSoldier">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostSoldier"/>
			<property name="MoveSpeed" value="1"/>
			<property name="MoveSpeedAggro" value="0.8,0.8"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<property name="SwapMats" value="@:Other/Items/Crafting/Metal/Materials/bucket_water.mat"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="LootDropEntityClass" value="AECGhostMinionLootBag"/>
			<property name="LootDropProb" value="0.1"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="500"/>
				<passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffInjuryStunned01CHTrigger,buffShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostDecoLanternRightHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostDecoLanternRightHand"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostSoldierDecoMacheteLeft"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostSoldierDecoMacheteLeft"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostDecoLanternRightHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostSoldierDecoMacheteLeft"/>
			</effect_group>
		</entity_class>

		<!-- ============================================================ -->
		<!--  LOOT BAG ENTITY                                             -->
		<!-- ============================================================ -->
		<entity_class name="AECGhostBossLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="AECGhostBossLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>

		<entity_class name="AECGhostMinionLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="AECGhostMinionLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>
		<entity_class name="AECGhostBossLootBagT03" extends="AECGhostBossLootBag"><property name="LootList" value="AECGhostBossLootT03"/></entity_class>
		<entity_class name="AECGhostBossLootBagT06" extends="AECGhostBossLootBag"><property name="LootList" value="AECGhostBossLootT06"/></entity_class>
		<entity_class name="AECGhostBossLootBagT09" extends="AECGhostBossLootBag"><property name="LootList" value="AECGhostBossLootT09"/></entity_class>
		<entity_class name="AECGhostBossLootBagT12" extends="AECGhostBossLootBag"><property name="LootList" value="AECGhostBossLootT12"/></entity_class>
		<entity_class name="AECGhostBossLootBagT15" extends="AECGhostBossLootBag"><property name="LootList" value="AECGhostBossLootT15"/></entity_class>
		<entity_class name="AECGhostMinionLootBagT03" extends="AECGhostMinionLootBag"><property name="LootList" value="AECGhostMinionLootT03"/></entity_class>
		<entity_class name="AECGhostMinionLootBagT06" extends="AECGhostMinionLootBag"><property name="LootList" value="AECGhostMinionLootT06"/></entity_class>
		<entity_class name="AECGhostMinionLootBagT09" extends="AECGhostMinionLootBag"><property name="LootList" value="AECGhostMinionLootT09"/></entity_class>
		<entity_class name="AECGhostMinionLootBagT12" extends="AECGhostMinionLootBag"><property name="LootList" value="AECGhostMinionLootT12"/></entity_class>
		<entity_class name="AECGhostMinionLootBagT15" extends="AECGhostMinionLootBag"><property name="LootList" value="AECGhostMinionLootT15"/></entity_class>

	</append>

	<!-- === AEC-Hammer_Guardian === -->

<append xpath="/entity_classes">
		<entity_class name="AECHammerGuardian" extends="zombieFatHawaiian">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,guardian,hammer,hammerguardianBoss,hammerguardian,aec,AECHammerGuardian"/>
			<property name="RightHandJointName" value="RightHand"/>
			<property name="SwapMats" value="@:Entities/Animals/Wolf/Materials/animalDogWolf.mat"/>
			<property name="HandItem" value="meleeHandAECHammerGuardian"/>
			<property name="SizeScale" value="3"/>
			<property name="MoveSpeedAggro" value="0.3,0.3"/>
			<property name="JumpMaxDistance" value="15,15"/>
			<property name="JumpDelay" value="4"/>
			<property name="SightRange" value="120"/>
			<property name="AttackTimeoutDay" value="0.8"/>
			<property name="AttackTimeoutNight" value="0.6"/>
			<property name="ExperienceGain" value="20000"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="LootDropEntityClass" value="AECHammerGuardianBossLootBag"/>
			<property name="LootDropProb" value="1"/>
			<property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>

			<effect_group name="Hammer Guardian Base">
				<passive_effect name="HealthMax" operation="base_set" value="12000"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHammerGuardianWeaponDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHammerGuardianMinionSummons"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHammerGuardianWeaponDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHammerGuardianMinionSummons"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECHammerGuardianWeaponDeco,buffAECHammerGuardianMinionSummons"/>
				<triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$hammerMinionSummonPhase,$hammerMinionSummon1,$hammerMinionSummon2,$hammerMinionSummon3"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECHammerGuardianMinion01" extends="zombieSpider">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,minion,guardian,hammer,hammerguardianMinion,hammerguardian,aec,AECHammerGuardianMinion01"/>
			<property name="Mesh" value="@:Entities/Zombies/Hawaiian/ZHawaiian.prefab"/>
			<property name="SwapMats" value="@:Entities/Animals/Wolf/Materials/animalDogWolf.mat"/>
			<property name="SoundRandom" value="hulkroam"/>
			<property name="SoundAlert" value="hulkalert"/>
			<property name="SoundAttack" value="hulkattack"/>
			<property name="SoundHurt" value="hulkpain"/>
			<property name="SoundDeath" value="hulkdeath"/>
			<property name="SoundSense" value="hulksense"/>
			<property name="SoundStepType" value="heavystep"/>
			<property name="SizeScale" value="1.5"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="MoveSpeed" value="0.08"/>
			<property name="MoveSpeedAggro" value="1.5, 1.5"/>
			<property name="MoveSpeedPanic" value="1.2"/>
			<property name="MoveSpeedPattern" value="1, 1.15, 1, .8, 1, .5"/>
			<property name="JumpDelay" value="100"/>
			<property name="LootDropEntityClass" value="AECHammerGuardianMinionLootBag"/>
			<property name="LootDropProb" value="0.08"/>

			<effect_group name="Hammer Guardian Spider-like Minion">
				<passive_effect name="HealthMax" operation="base_set" value="500"/>
				<passive_effect name="DismemberSelfChance" operation="base_set" value="0"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHammerGuardianMinionSkullDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHammerGuardianMinionSkullDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECHammerGuardianBossLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="AECHammerGuardianBossLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>

		<entity_class name="AECHammerGuardianMinionLootBag" extends="AECHammerGuardianBossLootBag">
			<property name="LootList" value="AECHammerGuardianMinionLoot"/>
		</entity_class>

		<entity_class name="AECHammerGuardianBossLootBagT03" extends="AECHammerGuardianBossLootBag"><property name="LootList" value="AECHammerGuardianBossLootT03"/></entity_class>
		<entity_class name="AECHammerGuardianBossLootBagT06" extends="AECHammerGuardianBossLootBag"><property name="LootList" value="AECHammerGuardianBossLootT06"/></entity_class>
		<entity_class name="AECHammerGuardianBossLootBagT09" extends="AECHammerGuardianBossLootBag"><property name="LootList" value="AECHammerGuardianBossLootT09"/></entity_class>
		<entity_class name="AECHammerGuardianBossLootBagT12" extends="AECHammerGuardianBossLootBag"><property name="LootList" value="AECHammerGuardianBossLootT12"/></entity_class>
		<entity_class name="AECHammerGuardianBossLootBagT15" extends="AECHammerGuardianBossLootBag"><property name="LootList" value="AECHammerGuardianBossLootT15"/></entity_class>
		<entity_class name="AECHammerGuardianMinionLootBagT03" extends="AECHammerGuardianMinionLootBag"><property name="LootList" value="AECHammerGuardianMinionLootT03"/></entity_class>
		<entity_class name="AECHammerGuardianMinionLootBagT06" extends="AECHammerGuardianMinionLootBag"><property name="LootList" value="AECHammerGuardianMinionLootT06"/></entity_class>
		<entity_class name="AECHammerGuardianMinionLootBagT09" extends="AECHammerGuardianMinionLootBag"><property name="LootList" value="AECHammerGuardianMinionLootT09"/></entity_class>
		<entity_class name="AECHammerGuardianMinionLootBagT12" extends="AECHammerGuardianMinionLootBag"><property name="LootList" value="AECHammerGuardianMinionLootT12"/></entity_class>
		<entity_class name="AECHammerGuardianMinionLootBagT15" extends="AECHammerGuardianMinionLootBag"><property name="LootList" value="AECHammerGuardianMinionLootT15"/></entity_class>
	</append>

	<!-- === AEC-Hellskyli_Boss === -->

	<append xpath="/entity_classes">
		<entity_class name="AECHellskyliBoss" extends="zombieBurnt">
			<property name="Class" value="EntityVulture"/>
			<property name="Tags" value="entity,zombie,walker,burnt,vulture,hostile,boss,hellskyliBoss,hellskyli,aec,AECHellskyliBoss"/>
			<property name="Mass" value="160"/>
			<property name="HasRagdoll" value="true"/>
			<property name="SizeScale" value="2.5"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="MatColor" value="hellskyliRed"/>
			<property name="MaxTurnSpeed" value="300"/>
			<property name="SightRange" value="60"/>
			<property name="HandItem" value="meleeHandAECHellskyliBoss"/>
			<property name="ExperienceGain" value="20000"/>
			<property name="SoundRandom" value="zombieburntroam"/>
			<property name="SoundAlert" value="zombieburntalert"/>
			<property name="SoundAttack" value="zombieburntattack"/>
			<property name="SoundHurt" value="zombieburntpain"/>
			<property name="SoundDeath" value="zombieburntdeath"/>
			<property name="SoundSense" value="zombieburntsense"/>
			<property name="DanceType" value="2"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="PainResistPerHit" value=".8"/>
			<property name="AITask-1" value="BreakBlock"/>
			<property name="AITask-2" value="RangedAttackTarget" data="itemType=1;cooldown=3;duration=4;minRange=5;maxRange=60"/>
			<property name="AITask-3" value="ApproachAndAttackTarget" data="class=EntityPlayer,100,EntityBandit,0,EntityEnemyAnimal,0"/>
			<property name="AITask-4" value="ApproachSpot"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetNearestEntityAsTarget" data="class=EntityPlayer,80,80,EntityNPC,0,0,EntityBandit,0,0"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<property name="LootDropEntityClass" value="AECHellskyliLootBag"/>
			<property name="LootDropProb" value="1"/>
			<property name="MoveSpeed" value="1.2"/>
			<property name="MoveSpeedAggro" value="3.5,3.5"/>
			<effect_group name="AECHellskyliBoss Stats">
				<passive_effect name="HealthMax" operation="base_set" value="12000"/>
				<passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffRadiationPool"/>
			</effect_group>
			<effect_group name="AECHellskyliBoss Deco">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHellskyliBossSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHellskyliBossSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHellskyliBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHellskyliBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHellskyliBossDecoWing1"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHellskyliBossDecoSpikes"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHellskyliBossDecoCowSkull"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHellskyliBossDecoMachete"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHellskyliBossDecoMacheteLeft"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHellskyliBossDecoFireHead"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHellskyliBossDecoFireSpine"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHellskyliBossDecoWing1"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHellskyliBossDecoSpikes"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHellskyliBossDecoCowSkull"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHellskyliBossDecoMachete"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHellskyliBossDecoMacheteLeft"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHellskyliBossDecoFireHead"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHellskyliBossDecoFireSpine"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECHellskyliBossEntityAura,buffAECHellskyliBossSpeedController,buffAECHellskyliBossBurst1,buffAECHellskyliBossBurst2,buffAECHellskyliBossBurst3,buffAECHellskyliBossBurst4,buffAECHellskyliBossDecoWing1,buffAECHellskyliBossDecoSpikes,buffAECHellskyliBossDecoCowSkull,buffAECHellskyliBossDecoMachete,buffAECHellskyliBossDecoMacheteLeft,buffAECHellskyliBossDecoFireHead,buffAECHellskyliBossDecoFireSpine"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECHellskyliLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="AECHellskyliLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>

		<entity_class name="AECHellskyliLootBagT03" extends="AECHellskyliLootBag">
			<property name="LootList" value="AECHellskyliLootT03"/>
		</entity_class>

		<entity_class name="AECHellskyliLootBagT06" extends="AECHellskyliLootBag">
			<property name="LootList" value="AECHellskyliLootT06"/>
		</entity_class>

		<entity_class name="AECHellskyliLootBagT09" extends="AECHellskyliLootBag">
			<property name="LootList" value="AECHellskyliLootT09"/>
		</entity_class>

		<entity_class name="AECHellskyliLootBagT12" extends="AECHellskyliLootBag">
			<property name="LootList" value="AECHellskyliLootT12"/>
		</entity_class>

		<entity_class name="AECHellskyliLootBagT15" extends="AECHellskyliLootBag">
			<property name="LootList" value="AECHellskyliLootT15"/>
		</entity_class>
	</append>

	<!-- === AEC-Mykir === -->

	<append xpath="/entity_classes">
		<entity_class name="AECMykirBoss" extends="zombieWightFeral">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Mesh" value="@:Entities/Zombies/Spider/ZSpider.prefab"/>
			<property name="SizeScale" value="2"/>
			<property name="Tags" value="entity,zombie,spider,allbiome,hostile,boss,mykirBoss,mykir,aec,AECMykirBoss"/>
			<property name="HandItem" value="meleeHandAECMykirBoss"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="MatColor" value="AECMykirBossRed"/>
			<property name="SightRange" value="30"/>
			<property name="Faction" value="undead"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=10;duration=1.5;minRange=8;maxRange=45|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="AITarget" value="
	SetNearestEntityAsTarget class=EntityPlayer,80,80,EntityNPC,0,0,EntityBandit,0,0|
	BlockingTargetTask"/>
			<property name="ExperienceGain" value="40000"/>
			<effect_group name="AECMykirBoss Stats">
				<passive_effect name="HealthMax" operation="base_set" value="20000"/>
				<passive_effect name="WalkSpeed" operation="perc_add" value="-.30"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="-.30"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value="-.30"/>
			</effect_group>
			<effect_group name="AECMykirBoss Deco">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMykirBossSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMykirBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMykirBossSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMykirBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMykirBossDecoHead01"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMykirBossDecoHead02"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMykirBossDecoRightHand"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMykirBossDecoLeftHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMykirBossDecoHead01"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMykirBossDecoHead02"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMykirBossDecoRightHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMykirBossDecoLeftHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMykirBossSpeedController,buffAECMykirBossEntityAura,buffAECMykirBossBurst1,buffAECMykirBossBurst2,buffAECMykirBossBurst3,buffAECMykirBossBurst4,buffAECMykirBossDecoHead01,buffAECMykirBossDecoHead02,buffAECMykirBossDecoRightHand,buffAECMykirBossDecoLeftHand"/>
			</effect_group>
			<property name="LootDropEntityClass" value="AECMykirBossLootBag"/>
			<property name="LootDropProb" value="1"/>
		</entity_class>

		<entity_class name="AECMykirBossLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="AECMykirBossLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>

		<entity_class name="AECMykirBossLootBagT03" extends="AECMykirBossLootBag">
			<property name="LootList" value="AECMykirBossLootT03"/>
		</entity_class>

		<entity_class name="AECMykirBossLootBagT06" extends="AECMykirBossLootBag">
			<property name="LootList" value="AECMykirBossLootT06"/>
		</entity_class>

		<entity_class name="AECMykirBossLootBagT09" extends="AECMykirBossLootBag">
			<property name="LootList" value="AECMykirBossLootT09"/>
		</entity_class>

		<entity_class name="AECMykirBossLootBagT12" extends="AECMykirBossLootBag">
			<property name="LootList" value="AECMykirBossLootT12"/>
		</entity_class>

		<entity_class name="AECMykirBossLootBagT15" extends="AECMykirBossLootBag">
			<property name="LootList" value="AECMykirBossLootT15"/>
		</entity_class>
	</append>

	<!-- === AEC-PartyBeachBoss === -->

<append xpath="/entity_classes">
		<entity_class name="AECPartyBeachBoss" extends="zombiePartyGirl">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,partybeachBoss,partybeach,aec,AECPartyBeachBoss"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="HandItem" value="meleeHandAECPartyBeachBoss"/>
			<property name="SizeScale" value="2"/>
			<property name="Mass" value="180"/>
			<property name="MoveSpeedAggro" value="0.6,0.6"/>
			<property name="MaxTurnSpeed" value="170"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="SightRange" value="80"/>
			<property name="JumpMaxDistance" value="10,10"/>
			<property name="ExperienceGain" value="16000"/>
			<property name="LootDropEntityClass" value="AECPartyBeachBossLootBag"/>
			<property name="LootDropProb" value="1"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=2;duration=3;minRange=6;maxRange=50|
	Leap|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="PartyBeach Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="10000"/>
				<passive_effect name="DismemberSelfChance" operation="base_set" value="0"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECPartyBeachBossDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECPartyBeachBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECPartyBeachBossDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECPartyBeachBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedController"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECPartyBeachBossDeco,buffAECPartyBeachBossEntityAura,buffAECPartyBeachSpeedController,buffAECPartyBeachSpeedPhase2,buffAECPartyBeachSpeedPhase3"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECPartyBeachBossLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="AECPartyBeachBossLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>

		<entity_class name="AECPartyBeachBossLootBagT03" extends="AECPartyBeachBossLootBag">
			<property name="LootList" value="AECPartyBeachBossLootT03"/>
		</entity_class>

		<entity_class name="AECPartyBeachBossLootBagT06" extends="AECPartyBeachBossLootBag">
			<property name="LootList" value="AECPartyBeachBossLootT06"/>
		</entity_class>

		<entity_class name="AECPartyBeachBossLootBagT09" extends="AECPartyBeachBossLootBag">
			<property name="LootList" value="AECPartyBeachBossLootT09"/>
		</entity_class>

		<entity_class name="AECPartyBeachBossLootBagT12" extends="AECPartyBeachBossLootBag">
			<property name="LootList" value="AECPartyBeachBossLootT12"/>
		</entity_class>

		<entity_class name="AECPartyBeachBossLootBagT15" extends="AECPartyBeachBossLootBag">
			<property name="LootList" value="AECPartyBeachBossLootT15"/>
		</entity_class>
	</append>

	<!-- === AEC-Rockbreaker_Boss === -->

<append xpath="/entity_classes">

		<entity_class name="AECRockbreakerBoss" extends="zombieFatHawaiian">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,rockbreakerBoss,rockbreaker,aec,AECRockbreakerBoss"/>

			<property name="Mass" value="220"/>
			<property name="HasRagdoll" value="true"/>
			<property name="SizeScale" value="3.0"/>

			<property name="RotateToGround" value="true"/>
			<property name="RootMotion" value="true"/>
			<property name="CrouchType" value="1"/>
			<property name="CanClimbLadders" value="false"/>
			<property name="MaxTurnSpeed" value="180"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="SoundHurt" value="metalhitmetal"/>
			<property name="SightRange" value="60"/>
			<property name="DanceType" value="0"/>
			<property name="CorpseBlock" value="air"/>
			<property name="CorpseBlockChance" value="0"/>
			<property name="TimeStayAfterDeath" value="1"/>
			<property name="MatColor" value="radiated"/>
			<property name="SwapMats" value="@:Entities/Minerals/Materials/oreShaleBoulder.mat"/>
			<property name="PhysicsBody" value="AEC_RockbreakerBoss_Hitbox"/>

			<!-- Explosion rocher a la mort -->
			<property class="Explosion">
				<property name="ParticleIndex" value="3"/>
				<property name="RadiusBlocks" value="0"/>
				<property name="RadiusEntities" value="0"/>
			</property>
			<property name="ExplodeDelay" value="0"/>
			<property name="ExplodeHealthThreshold" value="0"/>

			<property name="HandItem" value="meleeHandAECRockbreakerBoss"/>
			<property name="ExperienceGain" value="16000"/>

			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="PainResistPerHit" value=".8"/>

			<!-- AI Tasks -->
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=3;duration=1;minRange=5;maxRange=60|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/>

			<!-- Loot bag -->
			<property name="LootDropEntityClass" value="AECRockbreakerLootBag"/>
			<property name="LootDropProb" value="1"/>

			<!-- Move speed (x0.3 - tres lent) -->
			<property name="MoveSpeed" value="0.24"/>
			<property name="MoveSpeedAggro" value="0.40,0.40"/>

			<!-- Stats -->
			<effect_group name="AECRockbreakerBoss Stats">
				<passive_effect name="HealthMax" operation="base_set" value="10000"/>
				<passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffRadiationPool"/>
				<triggered_effect trigger="onSelfDied" action="Explode" blast_power="2" block_damage="0" block_radius="0" entity_damage="500" entity_radius="10" damage_type="Special"/>
				<!-- Sons metalliques sur frappe - pattern Hyper Beamer (directement dans effect_group) -->
				<triggered_effect trigger="onOtherAttackedSelf" action="PlaySound" sound="bullethitmetal" play_at_self="true"/>
				<triggered_effect trigger="onOtherAttackedSelf" action="PlaySound" sound="metalhitmetal" play_at_self="true"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="PlaySound" sound="bullethitmetal"/>
			</effect_group>

			<!-- Deco buffs + speed controller -->
			<effect_group name="AECRockbreakerBoss Deco">
				<!-- Speed controller -->
				<triggered_effect trigger="onSelfFirstSpawn"  action="AddBuff" target="self" buff="buffAECRockbreakerBossSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossEntityAura"/>

				<!-- Deco - first spawn -->
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoSpine301"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoLeftHand"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoPickaxeLeftHand"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoRightFoot"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoLeftFoot01"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoSpine103"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoLeftFoot02"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoHead02"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoSpine302"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoSpine104"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoSpine202"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoRightHand02"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoSpine102"/>

				<!-- Deco - re-entered game -->
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoSpine301"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoLeftHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoPickaxeLeftHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoRightFoot"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoLeftFoot01"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoSpine103"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoLeftFoot02"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoHead02"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoSpine302"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoSpine104"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoSpine202"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoRightHand02"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoSpine102"/>

				<!-- Remove all deco on death -->
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" target="self" buff="buffAECRockbreakerBossEntityAura,buffAECRockbreakerBossSpeedController,buffAECRockbreakerBossBurst1,buffAECRockbreakerBossBurst2,buffAECRockbreakerBossBurst3"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" target="self" buff="buffAECRockbreakerBossDecoSpine301"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" target="self" buff="buffAECRockbreakerBossDecoLeftHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" target="self" buff="buffAECRockbreakerBossDecoPickaxeLeftHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" target="self" buff="buffAECRockbreakerBossDecoRightFoot"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" target="self" buff="buffAECRockbreakerBossDecoLeftFoot01"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" target="self" buff="buffAECRockbreakerBossDecoSpine103"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" target="self" buff="buffAECRockbreakerBossDecoLeftFoot02"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" target="self" buff="buffAECRockbreakerBossDecoHead02"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" target="self" buff="buffAECRockbreakerBossDecoSpine302"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" target="self" buff="buffAECRockbreakerBossDecoSpine104"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" target="self" buff="buffAECRockbreakerBossDecoSpine202"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" target="self" buff="buffAECRockbreakerBossDecoRightHand02"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" target="self" buff="buffAECRockbreakerBossDecoSpine102"/>

			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemIron" extends="zombieFatHawaiian">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemIron"/>
			<property name="LootDropEntityClass" value="AECRockbreakerGolemIronLootBag"/>
			<property name="SizeScale" value="0.85"/>
			<property name="SwapMats" value="@:Entities/Minerals/Materials/oreIronBoulder.mat"/>
			<property name="MoveSpeed" value="0.08"/>
			<property name="MoveSpeedAggro" value="0.2, 1.25"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/>

			<effect_group name="AECRockbreakerGolemIron Deco">
				<passive_effect name="HealthMax" operation="base_set" value="350"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECRockbreakerBossDecoSpine301,buffAECRockbreakerBossDecoLeftHand,buffAECRockbreakerBossDecoRightFoot,buffAECRockbreakerBossDecoLeftFoot01,buffAECRockbreakerBossDecoSpine103,buffAECRockbreakerBossDecoLeftFoot02,buffAECRockbreakerBossDecoHead02,buffAECRockbreakerBossDecoSpine302,buffAECRockbreakerBossDecoSpine104,buffAECRockbreakerBossDecoSpine202,buffAECRockbreakerBossDecoRightHand02,buffAECRockbreakerBossDecoSpine102"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemIronDecoSpine"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoPickaxeLeftHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECRockbreakerBossDecoSpine301,buffAECRockbreakerBossDecoLeftHand,buffAECRockbreakerBossDecoRightFoot,buffAECRockbreakerBossDecoLeftFoot01,buffAECRockbreakerBossDecoSpine103,buffAECRockbreakerBossDecoLeftFoot02,buffAECRockbreakerBossDecoHead02,buffAECRockbreakerBossDecoSpine302,buffAECRockbreakerBossDecoSpine104,buffAECRockbreakerBossDecoSpine202,buffAECRockbreakerBossDecoRightHand02,buffAECRockbreakerBossDecoSpine102"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemIronDecoSpine"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoPickaxeLeftHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemIronDecoSpine"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECRockbreakerGolemRock" extends="zombieFatHawaiian">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemRock"/>
			<property name="LootDropEntityClass" value="AECRockbreakerGolemRockLootBag"/>
			<property name="SizeScale" value="0.85"/>
			<property name="SwapMats" value="@:Other/Items/Misc/Materials/rock_resource.mat"/>

			<property name="MoveSpeed" value="0.08"/>
			<property name="MoveSpeedAggro" value="0.2, 1.25"/>

			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/>

			<effect_group name="AECRockbreakerGolemRock Deco">
				<passive_effect name="HealthMax" operation="base_set" value="300"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECRockbreakerBossDecoSpine301,buffAECRockbreakerBossDecoLeftHand,buffAECRockbreakerBossDecoRightFoot,buffAECRockbreakerBossDecoLeftFoot01,buffAECRockbreakerBossDecoSpine103,buffAECRockbreakerBossDecoLeftFoot02,buffAECRockbreakerBossDecoHead02,buffAECRockbreakerBossDecoSpine302,buffAECRockbreakerBossDecoSpine104,buffAECRockbreakerBossDecoSpine202,buffAECRockbreakerBossDecoRightHand02,buffAECRockbreakerBossDecoSpine102"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRockDecoSpine"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoPickaxeLeftHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECRockbreakerBossDecoSpine301,buffAECRockbreakerBossDecoLeftHand,buffAECRockbreakerBossDecoRightFoot,buffAECRockbreakerBossDecoLeftFoot01,buffAECRockbreakerBossDecoSpine103,buffAECRockbreakerBossDecoLeftFoot02,buffAECRockbreakerBossDecoHead02,buffAECRockbreakerBossDecoSpine302,buffAECRockbreakerBossDecoSpine104,buffAECRockbreakerBossDecoSpine202,buffAECRockbreakerBossDecoRightHand02,buffAECRockbreakerBossDecoSpine102"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRockDecoSpine"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoPickaxeLeftHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRockDecoSpine"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECRockbreakerGolemNitrate" extends="zombieFatHawaiian">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemNitrate"/>
			<property name="LootDropEntityClass" value="AECRockbreakerGolemNitrateLootBag"/>
			<property name="SizeScale" value="0.85"/>
			<property name="SwapMats" value="@:Entities/Minerals/Materials/oreNitrateBoulder.mat"/>
			<property name="MoveSpeed" value="0.08"/>
			<property name="MoveSpeedAggro" value="0.2, 1.25"/>

			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/>

			<effect_group name="AECRockbreakerGolemNitrate Deco">
				<passive_effect name="HealthMax" operation="base_set" value="350"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECRockbreakerBossDecoSpine301,buffAECRockbreakerBossDecoLeftHand,buffAECRockbreakerBossDecoRightFoot,buffAECRockbreakerBossDecoLeftFoot01,buffAECRockbreakerBossDecoSpine103,buffAECRockbreakerBossDecoLeftFoot02,buffAECRockbreakerBossDecoHead02,buffAECRockbreakerBossDecoSpine302,buffAECRockbreakerBossDecoSpine104,buffAECRockbreakerBossDecoSpine202,buffAECRockbreakerBossDecoRightHand02,buffAECRockbreakerBossDecoSpine102"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemNitrateDecoSpine"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoPickaxeLeftHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECRockbreakerBossDecoSpine301,buffAECRockbreakerBossDecoLeftHand,buffAECRockbreakerBossDecoRightFoot,buffAECRockbreakerBossDecoLeftFoot01,buffAECRockbreakerBossDecoSpine103,buffAECRockbreakerBossDecoLeftFoot02,buffAECRockbreakerBossDecoHead02,buffAECRockbreakerBossDecoSpine302,buffAECRockbreakerBossDecoSpine104,buffAECRockbreakerBossDecoSpine202,buffAECRockbreakerBossDecoRightHand02,buffAECRockbreakerBossDecoSpine102"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemNitrateDecoSpine"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoPickaxeLeftHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemNitrateDecoSpine"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECRockbreakerGolemOilShale" extends="zombieFatHawaiian">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemOilShale"/>
			<property name="LootDropEntityClass" value="AECRockbreakerGolemOilShaleLootBag"/>
			<property name="SizeScale" value="0.80"/>
			<property name="SwapMats" value="@:Entities/Minerals/Materials/oreShaleBoulder.mat"/>

			<property name="MoveSpeed" value="0.08"/>
			<property name="MoveSpeedAggro" value="0.2, 1.25"/>

			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/>

			<effect_group name="AECRockbreakerGolemOilShale Deco">
				<passive_effect name="HealthMax" operation="base_set" value="350"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECRockbreakerBossDecoSpine301,buffAECRockbreakerBossDecoLeftHand,buffAECRockbreakerBossDecoRightFoot,buffAECRockbreakerBossDecoLeftFoot01,buffAECRockbreakerBossDecoSpine103,buffAECRockbreakerBossDecoLeftFoot02,buffAECRockbreakerBossDecoHead02,buffAECRockbreakerBossDecoSpine302,buffAECRockbreakerBossDecoSpine104,buffAECRockbreakerBossDecoSpine202,buffAECRockbreakerBossDecoRightHand02,buffAECRockbreakerBossDecoSpine102"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemOilShaleDecoSpine"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoPickaxeLeftHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECRockbreakerBossDecoSpine301,buffAECRockbreakerBossDecoLeftHand,buffAECRockbreakerBossDecoRightFoot,buffAECRockbreakerBossDecoLeftFoot01,buffAECRockbreakerBossDecoSpine103,buffAECRockbreakerBossDecoLeftFoot02,buffAECRockbreakerBossDecoHead02,buffAECRockbreakerBossDecoSpine302,buffAECRockbreakerBossDecoSpine104,buffAECRockbreakerBossDecoSpine202,buffAECRockbreakerBossDecoRightHand02,buffAECRockbreakerBossDecoSpine102"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemOilShaleDecoSpine"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoPickaxeLeftHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemOilShaleDecoSpine"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECRockbreakerGolemCoal" extends="zombieFatHawaiian">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemCoal"/>
			<property name="LootDropEntityClass" value="AECRockbreakerGolemCoalLootBag"/>
			<property name="SizeScale" value="0.85"/>
			<property name="SwapMats" value="@:Entities/Minerals/Materials/oreCoalBoulder.mat"/>

			<property name="MoveSpeed" value="0.08"/>
			<property name="MoveSpeedAggro" value="0.2, 1.25"/>

			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/>

			<effect_group name="AECRockbreakerGolemCoal Deco">
				<passive_effect name="HealthMax" operation="base_set" value="300"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECRockbreakerBossDecoSpine301,buffAECRockbreakerBossDecoLeftHand,buffAECRockbreakerBossDecoRightFoot,buffAECRockbreakerBossDecoLeftFoot01,buffAECRockbreakerBossDecoSpine103,buffAECRockbreakerBossDecoLeftFoot02,buffAECRockbreakerBossDecoHead02,buffAECRockbreakerBossDecoSpine302,buffAECRockbreakerBossDecoSpine104,buffAECRockbreakerBossDecoSpine202,buffAECRockbreakerBossDecoRightHand02,buffAECRockbreakerBossDecoSpine102"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemCoalDecoSpine"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoPickaxeLeftHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECRockbreakerBossDecoSpine301,buffAECRockbreakerBossDecoLeftHand,buffAECRockbreakerBossDecoRightFoot,buffAECRockbreakerBossDecoLeftFoot01,buffAECRockbreakerBossDecoSpine103,buffAECRockbreakerBossDecoLeftFoot02,buffAECRockbreakerBossDecoHead02,buffAECRockbreakerBossDecoSpine302,buffAECRockbreakerBossDecoSpine104,buffAECRockbreakerBossDecoSpine202,buffAECRockbreakerBossDecoRightHand02,buffAECRockbreakerBossDecoSpine102"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemCoalDecoSpine"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoPickaxeLeftHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemCoalDecoSpine"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECRockbreakerGolemLead" extends="zombieFatHawaiian">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemLead"/>
			<property name="LootDropEntityClass" value="AECRockbreakerGolemLeadLootBag"/>
			<property name="SizeScale" value="0.95"/>
			<property name="SwapMats" value="@:Entities/Minerals/Materials/oreLeadBoulder.mat"/>

			<property name="MoveSpeed" value="0.08"/>
			<property name="MoveSpeedAggro" value="0.2, 1.25"/>

			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/>

			<effect_group name="AECRockbreakerGolemLead Deco">
				<passive_effect name="HealthMax" operation="base_set" value="500"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECRockbreakerBossDecoSpine301,buffAECRockbreakerBossDecoLeftHand,buffAECRockbreakerBossDecoRightFoot,buffAECRockbreakerBossDecoLeftFoot01,buffAECRockbreakerBossDecoSpine103,buffAECRockbreakerBossDecoLeftFoot02,buffAECRockbreakerBossDecoHead02,buffAECRockbreakerBossDecoSpine302,buffAECRockbreakerBossDecoSpine104,buffAECRockbreakerBossDecoSpine202,buffAECRockbreakerBossDecoRightHand02,buffAECRockbreakerBossDecoSpine102"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemLeadDecoSpine"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoPickaxeLeftHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECRockbreakerBossDecoSpine301,buffAECRockbreakerBossDecoLeftHand,buffAECRockbreakerBossDecoRightFoot,buffAECRockbreakerBossDecoLeftFoot01,buffAECRockbreakerBossDecoSpine103,buffAECRockbreakerBossDecoLeftFoot02,buffAECRockbreakerBossDecoHead02,buffAECRockbreakerBossDecoSpine302,buffAECRockbreakerBossDecoSpine104,buffAECRockbreakerBossDecoSpine202,buffAECRockbreakerBossDecoRightHand02,buffAECRockbreakerBossDecoSpine102"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemLeadDecoSpine"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossDecoPickaxeLeftHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemLeadDecoSpine"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECRockbreakerGolemIronT03" extends="AECRockbreakerGolemIron">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemIron,AECRockbreakerGolemIronT03,AECTier03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<effect_group name="AECRockbreakerGolemIron Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="0.15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT03,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemIronT06" extends="AECRockbreakerGolemIron">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemIron,AECRockbreakerGolemIronT06,AECTier06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<effect_group name="AECRockbreakerGolemIron Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="0.30"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT06,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemIronT09" extends="AECRockbreakerGolemIron">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemIron,AECRockbreakerGolemIronT09,AECTier09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<effect_group name="AECRockbreakerGolemIron Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="0.75"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT09,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemIronT12" extends="AECRockbreakerGolemIron">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemIron,AECRockbreakerGolemIronT12,AECTier12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<effect_group name="AECRockbreakerGolemIron Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="1.20"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT12,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemIronT15" extends="AECRockbreakerGolemIron">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemIron,AECRockbreakerGolemIronT15,AECTier15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<effect_group name="AECRockbreakerGolemIron Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="2.50"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT15,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECRockbreakerGolemRockT03" extends="AECRockbreakerGolemRock">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemRock,AECRockbreakerGolemRockT03,AECTier03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<effect_group name="AECRockbreakerGolemRock Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="0.15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT03,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemRockT06" extends="AECRockbreakerGolemRock">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemRock,AECRockbreakerGolemRockT06,AECTier06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<effect_group name="AECRockbreakerGolemRock Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="0.30"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT06,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemRockT09" extends="AECRockbreakerGolemRock">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemRock,AECRockbreakerGolemRockT09,AECTier09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<effect_group name="AECRockbreakerGolemRock Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="0.75"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT09,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemRockT12" extends="AECRockbreakerGolemRock">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemRock,AECRockbreakerGolemRockT12,AECTier12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<effect_group name="AECRockbreakerGolemRock Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="1.20"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT12,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemRockT15" extends="AECRockbreakerGolemRock">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemRock,AECRockbreakerGolemRockT15,AECTier15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<effect_group name="AECRockbreakerGolemRock Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="2.50"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT15,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECRockbreakerGolemNitrateT03" extends="AECRockbreakerGolemNitrate">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemNitrate,AECRockbreakerGolemNitrateT03,AECTier03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<effect_group name="AECRockbreakerGolemNitrate Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="0.15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT03,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemNitrateT06" extends="AECRockbreakerGolemNitrate">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemNitrate,AECRockbreakerGolemNitrateT06,AECTier06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<effect_group name="AECRockbreakerGolemNitrate Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="0.30"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT06,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemNitrateT09" extends="AECRockbreakerGolemNitrate">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemNitrate,AECRockbreakerGolemNitrateT09,AECTier09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<effect_group name="AECRockbreakerGolemNitrate Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="0.75"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT09,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemNitrateT12" extends="AECRockbreakerGolemNitrate">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemNitrate,AECRockbreakerGolemNitrateT12,AECTier12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<effect_group name="AECRockbreakerGolemNitrate Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="1.20"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT12,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemNitrateT15" extends="AECRockbreakerGolemNitrate">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemNitrate,AECRockbreakerGolemNitrateT15,AECTier15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<effect_group name="AECRockbreakerGolemNitrate Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="2.50"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT15,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECRockbreakerGolemOilShaleT03" extends="AECRockbreakerGolemOilShale">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemOilShale,AECRockbreakerGolemOilShaleT03,AECTier03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<effect_group name="AECRockbreakerGolemOilShale Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="0.15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT03,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemOilShaleT06" extends="AECRockbreakerGolemOilShale">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemOilShale,AECRockbreakerGolemOilShaleT06,AECTier06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<effect_group name="AECRockbreakerGolemOilShale Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="0.30"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT06,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemOilShaleT09" extends="AECRockbreakerGolemOilShale">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemOilShale,AECRockbreakerGolemOilShaleT09,AECTier09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<effect_group name="AECRockbreakerGolemOilShale Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="0.75"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT09,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemOilShaleT12" extends="AECRockbreakerGolemOilShale">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemOilShale,AECRockbreakerGolemOilShaleT12,AECTier12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<effect_group name="AECRockbreakerGolemOilShale Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="1.20"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT12,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemOilShaleT15" extends="AECRockbreakerGolemOilShale">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemOilShale,AECRockbreakerGolemOilShaleT15,AECTier15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<effect_group name="AECRockbreakerGolemOilShale Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="2.50"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT15,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECRockbreakerGolemCoalT03" extends="AECRockbreakerGolemCoal">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemCoal,AECRockbreakerGolemCoalT03,AECTier03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<effect_group name="AECRockbreakerGolemCoal Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="0.15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT03,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemCoalT06" extends="AECRockbreakerGolemCoal">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemCoal,AECRockbreakerGolemCoalT06,AECTier06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<effect_group name="AECRockbreakerGolemCoal Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="0.30"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT06,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemCoalT09" extends="AECRockbreakerGolemCoal">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemCoal,AECRockbreakerGolemCoalT09,AECTier09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<effect_group name="AECRockbreakerGolemCoal Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="0.75"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT09,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemCoalT12" extends="AECRockbreakerGolemCoal">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemCoal,AECRockbreakerGolemCoalT12,AECTier12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<effect_group name="AECRockbreakerGolemCoal Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="1.20"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT12,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemCoalT15" extends="AECRockbreakerGolemCoal">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemCoal,AECRockbreakerGolemCoalT15,AECTier15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<effect_group name="AECRockbreakerGolemCoal Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="2.50"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT15,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECRockbreakerGolemLeadT03" extends="AECRockbreakerGolemLead">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemLead,AECRockbreakerGolemLeadT03,AECTier03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<effect_group name="AECRockbreakerGolemLead Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="0.15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT03,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemLeadT06" extends="AECRockbreakerGolemLead">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemLead,AECRockbreakerGolemLeadT06,AECTier06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<effect_group name="AECRockbreakerGolemLead Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="0.30"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT06,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemLeadT09" extends="AECRockbreakerGolemLead">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemLead,AECRockbreakerGolemLeadT09,AECTier09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<effect_group name="AECRockbreakerGolemLead Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="0.75"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT09,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemLeadT12" extends="AECRockbreakerGolemLead">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemLead,AECRockbreakerGolemLeadT12,AECTier12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<effect_group name="AECRockbreakerGolemLead Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="1.20"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT12,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECRockbreakerGolemLeadT15" extends="AECRockbreakerGolemLead">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,rockbreakerGolem,aec,AECRockbreakerGolemLead,AECRockbreakerGolemLeadT15,AECTier15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<effect_group name="AECRockbreakerGolemLead Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="2.50"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerGolemRageControllerT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerGolemRageControllerT15,buffAECRockbreakerGolemRage"/>
			</effect_group>
		</entity_class>

		<!-- ============================================================ -->
		<!--               AEC - ROCKBREAKER LOOT BAG                    -->
		<!-- ============================================================ -->

		<entity_class name="AECRockbreakerLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="AECRockbreakerLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>
		<entity_class name="AECRockbreakerLootBagT03" extends="AECRockbreakerLootBag"><property name="LootList" value="AECRockbreakerLootT03"/></entity_class>
		<entity_class name="AECRockbreakerLootBagT06" extends="AECRockbreakerLootBag"><property name="LootList" value="AECRockbreakerLootT06"/></entity_class>
		<entity_class name="AECRockbreakerLootBagT09" extends="AECRockbreakerLootBag"><property name="LootList" value="AECRockbreakerLootT09"/></entity_class>
		<entity_class name="AECRockbreakerLootBagT12" extends="AECRockbreakerLootBag"><property name="LootList" value="AECRockbreakerLootT12"/></entity_class>
		<entity_class name="AECRockbreakerLootBagT15" extends="AECRockbreakerLootBag"><property name="LootList" value="AECRockbreakerLootT15"/></entity_class>
		<entity_class name="AECRockbreakerGolemIronLootBag" extends="AECRockbreakerLootBag"><property name="LootList" value="AECRockbreakerGolemIronLoot"/></entity_class>
		<entity_class name="AECRockbreakerGolemRockLootBag" extends="AECRockbreakerLootBag"><property name="LootList" value="AECRockbreakerGolemRockLoot"/></entity_class>
		<entity_class name="AECRockbreakerGolemNitrateLootBag" extends="AECRockbreakerLootBag"><property name="LootList" value="AECRockbreakerGolemNitrateLoot"/></entity_class>
		<entity_class name="AECRockbreakerGolemOilShaleLootBag" extends="AECRockbreakerLootBag"><property name="LootList" value="AECRockbreakerGolemOilShaleLoot"/></entity_class>
		<entity_class name="AECRockbreakerGolemCoalLootBag" extends="AECRockbreakerLootBag"><property name="LootList" value="AECRockbreakerGolemCoalLoot"/></entity_class>
		<entity_class name="AECRockbreakerGolemLeadLootBag" extends="AECRockbreakerLootBag"><property name="LootList" value="AECRockbreakerGolemLeadLoot"/></entity_class>


	</append>

	<!-- === AEC-RunningKamikaze_Boss === -->

	<append xpath="/entity_classes">
		<entity_class name="RunningKamikaze" extends="zombieMutatedRadiated">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,miniboss,RunningKamikaze,mediumBoss,wasteland,feral,radiated"/>
			<property name="Mesh" value="@:Entities/Zombies/Mutated/ZMutatedRadiated.prefab"/>
			<property name="MatColor" value="colorGold"/>
			<property name="SizeScale" value="1.5"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=.15;duration=14;minRange=1;maxRange=28;unreachableRange=45|
			DestroyArea|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander exePer=.02|
			"/>
			<property name="HandItem" value="meleeHandRunningKamikazeBombardier"/>
			<property name="MoveSpeed" value=".24"/>
			<property name="MoveSpeedAggro" value="1.5,2.0"/>
			<property name="ExperienceGain" value="15200"/>
			<property name="LootDropEntityClass" value="RunningKamikazeBossLootBag"/>
			<property name="LootDropProb" value="1"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="12000"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffRunningKamikazeBossDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffRunningKamikazeBossDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffRunningKamikazeBossDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECKamikazeBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECKamikazeBossEntityAura"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECKamikazeBossEntityAura"/>
			</effect_group>
		</entity_class>

		<entity_class name="RunningKamikazeBossLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="RunningKamikazeBossLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>

		<entity_class name="RunningKamikazeBossLootBagT03" extends="RunningKamikazeBossLootBag"><property name="LootList" value="RunningKamikazeBossLootT03"/></entity_class>
		<entity_class name="RunningKamikazeBossLootBagT06" extends="RunningKamikazeBossLootBag"><property name="LootList" value="RunningKamikazeBossLootT06"/></entity_class>
		<entity_class name="RunningKamikazeBossLootBagT09" extends="RunningKamikazeBossLootBag"><property name="LootList" value="RunningKamikazeBossLootT09"/></entity_class>
		<entity_class name="RunningKamikazeBossLootBagT12" extends="RunningKamikazeBossLootBag"><property name="LootList" value="RunningKamikazeBossLootT12"/></entity_class>
		<entity_class name="RunningKamikazeBossLootBagT15" extends="RunningKamikazeBossLootBag"><property name="LootList" value="RunningKamikazeBossLootT15"/></entity_class>
	</append>

	<!-- === AEC-Singerie_Boss === -->

<append xpath="/entity_classes">
		<entity_class name="AECSingerieBoss" extends="zombieFatHawaiian">
			<property name="SizeScale" value="2"/>
			<property name="MoveSpeed" value="0.50"/>
			<property name="MoveSpeedAggro" value="0.50,0.50"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,singerie,singerieBoss,aec,AECSingerieBoss"/>
			<property name="SwapMats" value="@:Entities/Animals/Bear/Materials/animalBearZombie.mat"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="HandItem" value="meleeHandAECSingerieBoss"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="LootDropEntityClass" value="AECSingerieBossLootBag"/>
			<property name="LootDropProb" value="1"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="JumpMaxDistance" value="3, 5"/>
			<property name="JumpDelay" value="0.5"/>
			<property name="AITask" value="
			Leap|
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=1;minRange=5;maxRange=60|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/>
			<effect_group name="AECSingerieBoss Deco">
				<passive_effect name="HealthMax" operation="base_set" value="12000"/>

				<!-- Speed Controller -->
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffSingerieBossController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffSingerieBossController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSingerieBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSingerieBossEntityAura"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSingerieBossEntityAura"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffSingerieBossController,buffSingerieBossSpeed1,buffSingerieBossSpeed2,buffSingerieBossSpeed3,buffSingerieBossSpeed4,buffSingerieBossSpeed5"/>
				<triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$singerieSummon1,$singerieSummon2,$singerieSummon3,$singerieSummon4,$singerieSummon5"/>

				<!-- Deco -->
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffsingerieDecoRightHand"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffsingerieDecoHead01"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffsingerieDecoSpine101"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffsingerieDecoLeftHand"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffsingerieDecoSpine102"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffsingerieDecoSpine301"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffsingerieDecoSpine2"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffsingerieDecoSpine103"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffsingerieDecoHead02"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffsingerieDecoSpine302"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffsingerieDecoRightFoot01"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffsingerieDecoRightFoot02"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffsingerieDecoSpine104"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffsingerieDecoRightHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffsingerieDecoHead01"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffsingerieDecoSpine101"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffsingerieDecoLeftHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffsingerieDecoSpine102"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffsingerieDecoSpine301"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffsingerieDecoSpine2"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffsingerieDecoSpine103"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffsingerieDecoHead02"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffsingerieDecoSpine302"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffsingerieDecoRightFoot01"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffsingerieDecoRightFoot02"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffsingerieDecoSpine104"/>
			</effect_group>
		</entity_class>

		<!-- ============================================================ -->
		<!--               AEC - SINGERIE MINIONS                        -->
		<!-- Locomotion : zombieSpider (accroupi/primate) + mesh Hawaiian  -->
		<!-- ============================================================ -->

		<entity_class name="AECSingerieMinion" extends="zombieSpider">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,minion,singerie,singerieMinion,aec,AECSingerieMinion"/>
			<property name="PhysicsBody" value="AEC_MinionHitbox_Standard_x15"/>
			<property name="Mesh" value="@:Entities/Zombies/Hawaiian/ZHawaiian.prefab"/>
			<property name="SwapMats" value="@:Entities/Animals/Bear/Materials/animalBearGrizzly.mat"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="HandItem" value="meleeHandAECSingerieMinion"/>
			<property name="SoundRandom" value="hulkroam"/>
			<property name="SoundAlert" value="hulkalert"/>
			<property name="SoundAttack" value="hulkattack"/>
			<property name="SoundHurt" value="hulkpain"/>
			<property name="SoundDeath" value="hulkdeath"/>
			<property name="SoundSense" value="hulksense"/>
			<property name="SoundStepType" value="heavystep"/>
			<property name="SizeScale" value="1"/>
			<property name="MoveSpeed" value="0.08"/>
			<property name="MoveSpeedAggro" value="2, 2"/>
			<property name="LootDropEntityClass" value="AECSingerieMinionLootBag"/>
			<property name="LootDropProb" value="0.1"/>
			<property name="MoveSpeedPanic" value="1.2"/>
			<property name="MoveSpeedPattern" value="1, 1.15, 1, .8, 1, .5"/>
			<property name="JumpDelay" value="100"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/>
			<property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/>
			<effect_group name="Singerie Minion Base">
				<passive_effect name="HealthMax" operation="base_set" value="500"/>
				<passive_effect name="DismemberSelfChance" operation="base_set" value="0"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSingerieMinionRageController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSingerieMinionRageController"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSingerieMinionRageController,buffAECSingerieMinionRage"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECSingerieMinion01" extends="AECSingerieMinion">
			<property name="SizeScale" value="1.5"/>
		</entity_class>
		<entity_class name="AECSingerieMinion02" extends="AECSingerieMinion">
			<property name="Mesh" value="@:Entities/Zombies/TomClark/ZTomClark.prefab"/>
		</entity_class>
		<entity_class name="AECSingerieMinion03" extends="AECSingerieMinion">
			<property name="Mesh" value="@:Entities/Zombies/Marlene/ZMarlene.prefab"/>
		</entity_class>
		<entity_class name="AECSingerieMinion04" extends="AECSingerieMinion">
			<property name="Mesh" value="@:Entities/Zombies/Mechanic/ZInmate.prefab"/>
		</entity_class>

		<entity_class name="AECSingerieBossLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="AECSingerieBossLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>
		<entity_class name="AECSingerieMinionLootBag" extends="AECSingerieBossLootBag"><property name="LootList" value="AECSingerieMinionLoot"/></entity_class>
		<entity_class name="AECSingerieBossLootBagT03" extends="AECSingerieBossLootBag"><property name="LootList" value="AECSingerieBossLootT03"/></entity_class>
		<entity_class name="AECSingerieBossLootBagT06" extends="AECSingerieBossLootBag"><property name="LootList" value="AECSingerieBossLootT06"/></entity_class>
		<entity_class name="AECSingerieBossLootBagT09" extends="AECSingerieBossLootBag"><property name="LootList" value="AECSingerieBossLootT09"/></entity_class>
		<entity_class name="AECSingerieBossLootBagT12" extends="AECSingerieBossLootBag"><property name="LootList" value="AECSingerieBossLootT12"/></entity_class>
		<entity_class name="AECSingerieBossLootBagT15" extends="AECSingerieBossLootBag"><property name="LootList" value="AECSingerieBossLootT15"/></entity_class>
		<entity_class name="AECSingerieMinionLootBagT03" extends="AECSingerieMinionLootBag"><property name="LootList" value="AECSingerieMinionLootT03"/></entity_class>
		<entity_class name="AECSingerieMinionLootBagT06" extends="AECSingerieMinionLootBag"><property name="LootList" value="AECSingerieMinionLootT06"/></entity_class>
		<entity_class name="AECSingerieMinionLootBagT09" extends="AECSingerieMinionLootBag"><property name="LootList" value="AECSingerieMinionLootT09"/></entity_class>
		<entity_class name="AECSingerieMinionLootBagT12" extends="AECSingerieMinionLootBag"><property name="LootList" value="AECSingerieMinionLootT12"/></entity_class>
		<entity_class name="AECSingerieMinionLootBagT15" extends="AECSingerieMinionLootBag"><property name="LootList" value="AECSingerieMinionLootT15"/></entity_class>

	</append>

	<!-- === AEC-SirenHead_Boss === -->

<append xpath="/entity_classes">

		<entity_class name="AECSirenHeadBoss" extends="zombieBurnt">
			<property name="Tags" value="entity,zombie,walker,hostile,boss,sirenhead,sirenheadBoss,aec,AECSirenHeadBoss"/>
			<property name="SizeScale" value="5"/>
			<property name="WalkType" value="2"/>
			<property name="MoveSpeed" value="1.1"/>
			<property name="MoveSpeedAggro" value="0.1, 0.1"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="HandItem" value="meleeHandAECSirenHeadBoss"/>
			<property name="ExperienceGain" value="20000"/>
			<property name="LootDropProb" value="1"/>
			<property name="LootDropEntityClass" value="AECSirenHeadBossLootBag"/>
			<property name="JumpDelay" value="4"/>
			<property name="JumpMaxDistance" value="8, 10"/>
			<property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="AECSirenHeadBoss Stats">
				<passive_effect name="HealthMax" operation="base_set" value="12000"/>
			</effect_group>
			<effect_group name="AECSirenHeadBoss Speed">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossEntityAura"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSirenHeadBossSpeedController,buffAECSirenHeadBossSpeedTier1,buffAECSirenHeadBossSpeedTier2,buffAECSirenHeadBossSpeedTier3,buffAECSirenHeadBossEntityAura"/>
			</effect_group>
			<effect_group name="AECSirenHeadBoss Deco">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossAlarm"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossAlarm2"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossAlarm"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossAlarm2"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossDecoHead01"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossDecoHead02"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossDecoHead03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossDecoHead04"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossDecoRightHand"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossDecoLeftHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossDecoHead01"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossDecoHead02"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossDecoHead03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossDecoHead04"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossDecoRightHand"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossDecoLeftHand"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSirenHeadBossAlarm,buffAECSirenHeadBossAlarm2,buffAECSirenHeadBossDecoHead01,buffAECSirenHeadBossDecoHead02,buffAECSirenHeadBossDecoHead03,buffAECSirenHeadBossDecoHead04,buffAECSirenHeadBossDecoRightHand,buffAECSirenHeadBossDecoLeftHand"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECSirenHeadBossLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="AECSirenHeadBossLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>
		<entity_class name="AECSirenHeadBossLootBagT03" extends="AECSirenHeadBossLootBag"><property name="LootList" value="AECSirenHeadBossLootT03"/></entity_class>
		<entity_class name="AECSirenHeadBossLootBagT06" extends="AECSirenHeadBossLootBag"><property name="LootList" value="AECSirenHeadBossLootT06"/></entity_class>
		<entity_class name="AECSirenHeadBossLootBagT09" extends="AECSirenHeadBossLootBag"><property name="LootList" value="AECSirenHeadBossLootT09"/></entity_class>
		<entity_class name="AECSirenHeadBossLootBagT12" extends="AECSirenHeadBossLootBag"><property name="LootList" value="AECSirenHeadBossLootT12"/></entity_class>
		<entity_class name="AECSirenHeadBossLootBagT15" extends="AECSirenHeadBossLootBag"><property name="LootList" value="AECSirenHeadBossLootT15"/></entity_class>

	</append>

	<!-- === AEC-The_Druid === -->

<append xpath="/entity_classes">

			<entity_class name="AECTheDruidBoss" extends="zombieScreamerRadiated">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="entity,zombie,walker,hostile,boss,druidBoss,druid,aec,AECTheDruidBoss"/>
				<property name="MatColor" value="druidForestGreen"/>
				<property name="HandItem" value="meleeHandAECDruidBoss"/>
			<property name="SizeScale" value="3.5"/>
			<property name="MoveSpeed" value="0.15"/>
			<property name="MoveSpeedAggro" value="0.2,0.3"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="SightRange" value="120"/>
			<property name="ExperienceGain" value="20000"/>
			<property name="LootDropEntityClass" value="AECDruidBossLootBag"/>
			<property name="LootDropProb" value="1"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=8;duration=5;minRange=3;maxRange=20|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>

			<effect_group name="Druid Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="12000"/>
				<passive_effect name="DismemberSelfChance" operation="base_set" value="0"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECTheDruidBossDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidMinionSummons"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECTheDruidBossDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDruidMinionSummons"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDruidBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDruidSpeedController"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECTheDruidBossDeco,buffAECDruidMinionSummons,buffAECDruidBossEntityAura,buffAECDruidSpeedController,buffAECDruidSpeedPhase2,buffAECDruidSpeedPhase3"/>
				<triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$druidSummonPhase,$druidSummon1,$druidSummon2,$druidSummon3,$druidSummon4,$druidSummon5,$druidSummon6,$druidSummon7,$druidSummon8,$druidSummon9,$druidSummon10"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDruidMinionC4Wolf" extends="animalWolf">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,hostile,wolf,minion,druidMinion,druid,aec,AECDruidMinionC4Wolf"/>
			<property name="HandItem" value="meleeHandAECDruidC4Wolf"/>
			<property name="MoveSpeed" value="1.0"/>
			<property name="SightRange" value="120"/>
			<property name="MoveSpeedAggro" value="1.8,2.0"/>
			<property name="MaxTurnSpeed" value="190"/>
			<property name="AttackTimeoutDay" value="0.35"/>
			<property name="AttackTimeoutNight" value="0.3"/>
			<property class="Explosion">
				<property name="ParticleIndex" value="5"/>
				<property name="RadiusBlocks" value="0"/>
				<property name="RadiusEntities" value="2"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="40"/>
				<property class="DamageBonus">
					<property name="earth" value="0"/>
				</property>
			</property>
			<property name="ExplodeDelay" value="0"/>
			<property name="ExplodeHealthThreshold" value="0"/>
			<property name="ExperienceGain" value="260"/>
			<property name="LootDropEntityClass" value="AECDruidMinionLootBag"/>
			<property name="LootDropProb" value="1"/>

			<effect_group name="Druid C4 Wolf Kamikaze">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidC4WolfDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDruidC4WolfDeco"/>
				<triggered_effect trigger="onSelfAttackedOther" action="Explode" blast_power="0" block_damage="0" block_radius="0" entity_damage="40" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onSelfAttackedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onSelfDamagedOther" action="Explode" blast_power="0" block_damage="0" block_radius="0" entity_damage="40" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onSelfDamagedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="Explode" blast_power="0" block_damage="0" block_radius="0" entity_damage="40" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="ModifyStats" stat="Health" operation="set" value="0"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDruidBossLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="AECDruidBossLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>

		<entity_class name="AECDruidMinionLootBag" extends="AECDruidBossLootBag">
			<property name="LootList" value="AECDruidMinionLoot"/>
		</entity_class>

		<entity_class name="AECDruidBossLootBagT03" extends="AECDruidBossLootBag">
			<property name="LootList" value="AECDruidBossLootT03"/>
		</entity_class>

		<entity_class name="AECDruidBossLootBagT06" extends="AECDruidBossLootBag">
			<property name="LootList" value="AECDruidBossLootT06"/>
		</entity_class>

		<entity_class name="AECDruidBossLootBagT09" extends="AECDruidBossLootBag">
			<property name="LootList" value="AECDruidBossLootT09"/>
		</entity_class>

		<entity_class name="AECDruidBossLootBagT12" extends="AECDruidBossLootBag">
			<property name="LootList" value="AECDruidBossLootT12"/>
		</entity_class>

		<entity_class name="AECDruidBossLootBagT15" extends="AECDruidBossLootBag">
			<property name="LootList" value="AECDruidBossLootT15"/>
		</entity_class>

		<entity_class name="AECDruidMinionLootBagT03" extends="AECDruidMinionLootBag">
			<property name="LootList" value="AECDruidMinionLootT03"/>
		</entity_class>

		<entity_class name="AECDruidMinionLootBagT06" extends="AECDruidMinionLootBag">
			<property name="LootList" value="AECDruidMinionLootT06"/>
		</entity_class>

		<entity_class name="AECDruidMinionLootBagT09" extends="AECDruidMinionLootBag">
			<property name="LootList" value="AECDruidMinionLootT09"/>
		</entity_class>

		<entity_class name="AECDruidMinionLootBagT12" extends="AECDruidMinionLootBag">
			<property name="LootList" value="AECDruidMinionLootT12"/>
		</entity_class>

		<entity_class name="AECDruidMinionLootBagT15" extends="AECDruidMinionLootBag">
			<property name="LootList" value="AECDruidMinionLootT15"/>
		</entity_class>

		<!-- ==================== DRUID EXTRA MINIONS ==================== -->

		<!-- AGGRESSIVE DEER (animalStag made hostile) -->
		<entity_class name="AECDruidMinionStagAggro" extends="animalStag">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,hostile,deer,minion,druidMinion,druid,aec,AECDruidMinionStagAggro"/>
			<property name="IsEnemyEntity" value="true"/>
			<property name="SightRange" value="80"/>
			<property name="MoveSpeedAggro" value="1.5,1.7"/>
			<property name="HandItem" value="meleeHandAECDruidStagAggro"/>
			<property name="AITask-1" value="BreakBlock"/>
			<property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/>
			<property name="AITask-3" value="ApproachSpot"/>
			<property name="AITask-4" value="Look"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetAsTargetIfHurt"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<property name="AITarget-3" value="SetNearestCorpseAsTarget" data="flags=player"/>
			<property name="AITarget-4" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/>
			<property name="LootDropEntityClass" value="AECDruidMinionLootBag"/>
			<property name="LootDropProb" value=".1"/>
			<effect_group name="Druid Stag Aggro">
				<passive_effect name="HealthMax" operation="base_set" value="200"/>
			</effect_group>
		</entity_class>

		<!-- AGGRESSIVE CHICKEN (extends animalChickenHostile, already hostile in vanilla) -->
		<entity_class name="AECDruidMinionChickenAggro" extends="animalChickenHostile">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,chicken,hostile,minion,druidMinion,druid,aec,AECDruidMinionChickenAggro"/>
			<property name="SightRange" value="200"/>
			<property name="MoveSpeedAggro" value="1.4,1.6"/>
			<property name="HandItem" value="meleeHandAECDruidChickenAggro"/>
			<property name="ExperienceGain" value="180"/>
			<property name="LootDropEntityClass" value="AECDruidMinionLootBag"/>
			<property name="LootDropProb" value=".1"/>
			<property name="AITask-1" value="BreakBlock"/>
			<property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/>
			<property name="AITask-3" value="ApproachSpot"/>
			<property name="AITask-4" value="Look"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetAsTargetIfHurt"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/>
			<effect_group name="Druid Chicken Aggro">
				<passive_effect name="HealthMax" operation="base_set" value="80"/>
			</effect_group>
		</entity_class>

		<!-- AGGRESSIVE BOAR (animalBoar is IsEnemyEntity=false in vanilla) -->
		<entity_class name="AECDruidMinionBoarAggro" extends="animalBoar">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,hostile,boar,minion,druidMinion,druid,aec,AECDruidMinionBoarAggro"/>
			<property name="IsEnemyEntity" value="true"/>
			<property name="SightRange" value="80"/>
			<property name="MoveSpeedAggro" value="1,1"/>
			<property name="HandItem" value="meleeHandAECDruidBoarAggro"/>
			<property name="ExperienceGain" value="500"/>
			<property name="LootDropEntityClass" value="AECDruidMinionLootBag"/>
			<property name="LootDropProb" value=".1"/>
			<property name="AITask-1" value="BreakBlock"/>
			<property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/>
			<property name="AITask-3" value="ApproachSpot"/>
			<property name="AITask-4" value="Look"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetAsTargetIfHurt"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/>
			<effect_group name="Druid Boar Aggro">
				<passive_effect name="HealthMax" operation="base_set" value="400"/>
			</effect_group>
		</entity_class>

		<!-- BOSS BOAR (extends animalBossGrace) -->
		<entity_class name="AECDruidMinionBossBoar" extends="animalBossGrace">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,hostile,boar,boss,minion,druidMinion,druid,aec,AECDruidMinionBossBoar"/>
			<property name="SightRange" value="100"/>
			<property name="MoveSpeedAggro" value="1,1"/>
			<property name="HandItem" value="meleeHandAECDruidBossBoar"/>
			<property name="ExperienceGain" value="3000"/>
			<property name="LootDropEntityClass" value="AECDruidMinionLootBag"/>
			<property name="LootDropProb" value=".1"/>
			<property name="AITask-1" value="BreakBlock"/>
			<property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/>
			<property name="AITask-3" value="ApproachSpot"/>
			<property name="AITask-4" value="Look"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetAsTargetIfHurt"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/>
			<effect_group name="Druid Boss Boar">
				<passive_effect name="HealthMax" operation="base_set" value="1500"/>
			</effect_group>
		</entity_class>

		<!-- DIRE WOLF (animalDireWolf, largest wolf variant available in vanilla) -->
		<entity_class name="AECDruidMinionDireWolf" extends="animalDireWolf">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,hostile,wolf,minion,druidMinion,druid,aec,AECDruidMinionDireWolf"/>
			<property name="SizeScale" value="1.4"/>
			<property name="SightRange" value="100"/>
			<property name="MoveSpeedAggro" value="1.4,1.6"/>
			<property name="HandItem" value="meleeHandAECDruidDireWolf"/>
			<property name="MaxTurnSpeed" value="220"/>
			<property name="ExperienceGain" value="1200"/>
			<property name="LootDropEntityClass" value="AECDruidMinionLootBag"/>
			<property name="LootDropProb" value=".1"/>
			<property name="AITask-1" value="BreakBlock"/>
			<property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/>
			<property name="AITask-3" value="ApproachSpot"/>
			<property name="AITask-4" value="Look"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetAsTargetIfHurt"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/>
			<effect_group name="Druid Dire Wolf">
				<passive_effect name="HealthMax" operation="base_set" value="2000"/>
			</effect_group>
		</entity_class>

		<!-- AGGRESSIVE WOLF (animalWolf already hostile, extended for clean tagging) -->
		<entity_class name="AECDruidMinionWolfAggro" extends="animalWolf">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,hostile,wolf,minion,druidMinion,druid,aec,AECDruidMinionWolfAggro"/>
			<property name="SightRange" value="80"/>
			<property name="MoveSpeedAggro" value="1.5,1.7"/>
			<property name="HandItem" value="meleeHandAECDruidWolfAggro"/>
			<property name="ExperienceGain" value="400"/>
			<property name="LootDropEntityClass" value="AECDruidMinionLootBag"/>
			<property name="LootDropProb" value=".1"/>
			<property name="AITask-1" value="BreakBlock"/>
			<property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/>
			<property name="AITask-3" value="ApproachSpot"/>
			<property name="AITask-4" value="Look"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetAsTargetIfHurt"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/>
			<effect_group name="Druid Wolf Aggro">
				<passive_effect name="HealthMax" operation="base_set" value="200"/>
			</effect_group>
		</entity_class>

		<!-- GIANT EXPLOSIVE CHICKEN (size 5, explodes only on attack, NOT when hit) -->
		<entity_class name="AECDruidMinionGiantChicken" extends="animalChickenHostile">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,chicken,hostile,boss,minion,druidMinion,druid,aec,AECDruidMinionGiantChicken"/>
			<property name="SizeScale" value="5"/>
			<property name="HandItem" value="meleeHandAECDruidGiantChicken"/>
			<property name="SightRange" value="200"/>
			<property name="MoveSpeedAggro" value=".8,.8"/>
			<property class="Explosion">
				<property name="ParticleIndex" value="5"/>
				<property name="RadiusBlocks" value="2"/>
				<property name="RadiusEntities" value="5"/>
				<property name="BlockDamage" value="200"/>
				<property name="EntityDamage" value="150"/>
				<property class="DamageBonus">
					<property name="earth" value="0"/>
				</property>
			</property>
			<property name="ExplodeDelay" value="0"/>
			<property name="ExplodeHealthThreshold" value="0"/>
			<property name="ExperienceGain" value="1500"/>
			<property name="LootDropEntityClass" value="AECDruidMinionLootBag"/>
			<property name="LootDropProb" value=".1"/>
			<property name="AITask-1" value="BreakBlock"/>
			<property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/>
			<property name="AITask-3" value="ApproachSpot"/>
			<property name="AITask-4" value="Look"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetAsTargetIfHurt"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/>
			<effect_group name="Druid Giant Chicken Kamikaze">
				<passive_effect name="HealthMax" operation="base_set" value="2000"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidGiantChickenC4Deco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDruidGiantChickenC4Deco"/>
				<!-- Explodes on attack only - NOT on onOtherDamagedSelf -->
				<triggered_effect trigger="onSelfAttackedOther" action="Explode" blast_power="1" block_damage="0" block_radius="2" entity_damage="150" entity_radius="5" damage_type="Special"/>
				<triggered_effect trigger="onSelfAttackedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onSelfDamagedOther" action="Explode" blast_power="1" block_damage="0" block_radius="2" entity_damage="150" entity_radius="5" damage_type="Special"/>
				<triggered_effect trigger="onSelfDamagedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
			</effect_group>
		</entity_class>

<!-- GRIZZLY BEAR (custom - phase 6, overrides vanilla HP and speed) -->
			<entity_class name="AECDruidMinionBear" extends="animalBear">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="entity,animal,hostile,bear,minion,druidMinion,druid,aec,AECDruidMinionBear"/>
				<property name="SightRange" value="100"/>
				<property name="MoveSpeedAggro" value="1,1"/>
				<property name="HandItem" value="meleeHandAECDruidBear"/>
				<property name="ExperienceGain" value="2000"/>
				<property name="LootDropEntityClass" value="AECDruidMinionLootBag"/>
				<property name="LootDropProb" value=".1"/>
				<property name="AITask-1" value="BreakBlock"/>
				<property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/>
				<property name="AITask-3" value="ApproachSpot"/>
				<property name="AITask-4" value="Look"/>
				<property name="AITask-5" value="Wander"/>
				<property name="AITarget-1" value="SetAsTargetIfHurt"/>
				<property name="AITarget-2" value="BlockingTargetTask"/>
				<property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/>
				<effect_group name="Druid Minion Bear">
					<passive_effect name="HealthMax" operation="base_set" value="1500"/>
				</effect_group>
			</entity_class>

			<!-- ZOMBIE BEAR (custom - phase 9, overrides vanilla HP and speed) -->
			<entity_class name="AECDruidMinionZombieBear" extends="animalZombieBear">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="entity,animal,hostile,bear,zombie,minion,druidMinion,druid,aec,AECDruidMinionZombieBear"/>
				<property name="SightRange" value="100"/>
				<property name="MoveSpeedAggro" value="0.8,0.8"/>
				<property name="HandItem" value="meleeHandAECDruidZombieBear"/>
				<property name="ExperienceGain" value="2500"/>
				<property name="LootDropEntityClass" value="AECDruidMinionLootBag"/>
				<property name="LootDropProb" value=".1"/>
				<property name="AITask-1" value="BreakBlock"/>
				<property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/>
				<property name="AITask-3" value="ApproachSpot"/>
				<property name="AITask-4" value="Look"/>
				<property name="AITask-5" value="Wander"/>
				<property name="AITarget-1" value="SetAsTargetIfHurt"/>
				<property name="AITarget-2" value="BlockingTargetTask"/>
				<property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/>
				<effect_group name="Druid Minion Zombie Bear">
					<passive_effect name="HealthMax" operation="base_set" value="2000"/>
				</effect_group>
			</entity_class>

        </append>

	<!-- === AEC-The_Mechanician_Boss === -->

<append xpath="/entity_classes">
		<entity_class name="AECTheMechanicianBoss" extends="zombieBiker">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,mechanicianBoss,mechanician,biker,aec,AECTheMechanicianBoss"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="HandItem" value="meleeHandAECTheMechanicianBoss"/>
			<property name="SizeScale" value="2"/>
			<property name="Mass" value="180"/>
			<property name="MoveSpeedAggro" value="0.7,0.9"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="SightRange" value="120"/>
			<property name="ExperienceGain" value="20000"/>
			<property name="LootDropEntityClass" value="AECMechanicianBossLootBag"/>
			<property name="LootDropProb" value="1"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=55|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>

			<effect_group name="Mechanician Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="12000"/>
				<passive_effect name="DismemberSelfChance" operation="base_set" value="0"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECTheMechanicianBossDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMechanicianMinionSummons"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMechanicianBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMechanicianSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECTheMechanicianBossDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMechanicianMinionSummons"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMechanicianBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMechanicianSpeedController"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECTheMechanicianBossDeco,buffAECMechanicianMinionSummons,buffAECMechanicianBossEntityAura,buffAECMechanicianSpeedController,buffAECMechanicianSpeedPhase2,buffAECMechanicianSpeedPhase3"/>
				<triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$mechanicianMinionSummonPhase,$mechanicianMinionSummon1,$mechanicianMinionSummon2,$mechanicianMinionSummon3"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECMechanicianMinion02" extends="zombieBiker">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,minion,mechanicianMinion,mechanician,biker,aec,AECMechanicianMinion02"/>
			<property name="SizeScale" value="1"/>
			<property name="HandItem" value="meleeHandAECMechanicianMinionKnifeMolotov"/>
			<property name="MoveSpeed" value="0.95"/>
			<property name="SightRange" value="120"/>
			<property name="MoveSpeedAggro" value="1.1,1.1"/>
			<property name="MaxTurnSpeed" value="170"/>
			<property name="AttackTimeoutDay" value="0.25"/>
			<property name="AttackTimeoutNight" value="0.2"/>
			<property name="ExperienceGain" value="260"/>
			<property name="LootDropEntityClass" value="AECMechanicianMinionLootBag"/>
			<property name="LootDropProb" value="0.08"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=10;duration=3;minRange=8;maxRange=32;unreachableRange=6|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>

			<effect_group name="Mechanician Knife Minion">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMechanicianMinionKnifeDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMechanicianMinionKnifeDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMechanicianMinionKnifeDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECMechanicianBossLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="AECMechanicianBossLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>

		<entity_class name="AECMechanicianMinionLootBag" extends="AECMechanicianBossLootBag">
			<property name="LootList" value="AECMechanicianMinionLoot"/>
		</entity_class>

		<entity_class name="AECMechanicianBossLootBagT03" extends="AECMechanicianBossLootBag">
			<property name="LootList" value="AECMechanicianBossLootT03"/>
		</entity_class>

		<entity_class name="AECMechanicianBossLootBagT06" extends="AECMechanicianBossLootBag">
			<property name="LootList" value="AECMechanicianBossLootT06"/>
		</entity_class>

		<entity_class name="AECMechanicianBossLootBagT09" extends="AECMechanicianBossLootBag">
			<property name="LootList" value="AECMechanicianBossLootT09"/>
		</entity_class>

		<entity_class name="AECMechanicianBossLootBagT12" extends="AECMechanicianBossLootBag">
			<property name="LootList" value="AECMechanicianBossLootT12"/>
		</entity_class>

		<entity_class name="AECMechanicianBossLootBagT15" extends="AECMechanicianBossLootBag">
			<property name="LootList" value="AECMechanicianBossLootT15"/>
		</entity_class>

		<entity_class name="AECMechanicianMinionLootBagT03" extends="AECMechanicianMinionLootBag">
			<property name="LootList" value="AECMechanicianMinionLootT03"/>
		</entity_class>

		<entity_class name="AECMechanicianMinionLootBagT06" extends="AECMechanicianMinionLootBag">
			<property name="LootList" value="AECMechanicianMinionLootT06"/>
		</entity_class>

		<entity_class name="AECMechanicianMinionLootBagT09" extends="AECMechanicianMinionLootBag">
			<property name="LootList" value="AECMechanicianMinionLootT09"/>
		</entity_class>

		<entity_class name="AECMechanicianMinionLootBagT12" extends="AECMechanicianMinionLootBag">
			<property name="LootList" value="AECMechanicianMinionLootT12"/>
		</entity_class>

		<entity_class name="AECMechanicianMinionLootBagT15" extends="AECMechanicianMinionLootBag">
			<property name="LootList" value="AECMechanicianMinionLootT15"/>
		</entity_class>
	</append>

	<!-- === AEC-TheWitch_Boss === -->

	<append xpath="/entity_classes">
		<entity_class name="AECTheWitchMinionCrouch" extends="zombieFatCop">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Class" value="EntityZombieCop"/>
			<property name="HandItem" value="meleeHandAECWitchCorpseVomit"/>
			<property name="Tags" value="entity,zombie,crawler,allbiome,minion,witch,witchMinion,aec"/>
			<property name="Mesh" value="@:Entities/Zombies/Cop/ZCop.prefab"/>
			<property name="MatColor" value="witch_red"/>
			<property name="WalkType" value="21"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="RotateToGround" value="true"/>
			<property name="RootMotion" value="true"/>
			<property name="CrouchType" value="1"/>
			<property name="SizeScale" value="2"/>
			<property name="DanceType" value="0"/>
			<property name="CanClimbLadders" value="false"/>
			<property name="PhysicsBody" value="zombieStandard"/>
			<property name="Mass" value="140"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	RangedAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal maxRange=2.2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="MoveSpeed" value="1"/>
			<property name="MoveSpeedAggro" value="10,10"/>
			<property name="MaxTurnSpeed" value="170"/>
			<property name="AttackTimeoutDay" value="0.45"/>
			<property name="AttackTimeoutNight" value="0.35"/>
			<property name="SoundExplodeWarn" value="hulkexplodewarning"/>
			<property class="Explosion">
				<property name="ParticleIndex" value="5"/>
				<property name="RadiusBlocks" value="6"/>
				<property name="RadiusEntities" value="6"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="50"/>
				<property class="DamageBonus">
					<property name="earth" value="0"/>
				</property>
			</property>
			<property name="ExplodeDelay" value="0"/>
			<property name="ExplodeHealthThreshold" value="0"/>
			<property name="ExperienceGain" value="420"/>
			<property name="LootDropEntityClass" value="AECWitchMinionLootBag"/>
			<property name="LootDropProb" value=".04"/>

			<effect_group name="Explode On Action0 Hit">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchMinionDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchMinionDeco"/>
				<triggered_effect trigger="onSelfAttackedOther" action="Explode" blast_power="0" block_damage="0" block_radius="10" entity_damage="220" entity_radius="6" damage_type="Special"/>
				<triggered_effect trigger="onSelfAttackedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="Explode" blast_power="0" block_damage="0" block_radius="10" entity_damage="220" entity_radius="6" damage_type="Special"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="ModifyStats" stat="Health" operation="set" value="0"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheWitchMinionSpider" extends="zombieSpider">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,spider,allbiome,minion,witch,witchMinion,aec"/>
			<property name="Mesh" value="@:Entities/Zombies/Spider/ZSpider.prefab"/>
			<property name="MatColor" value="witch_red"/>
			<property name="SizeScale" value="1"/>
			<property name="Mass" value="140"/>
			<property name="HandItem" value="meleeHandZombie02Feral"/>
			<property name="AITask" value="
	Leap|
	BreakBlock|
	DestroyArea|
	Territorial|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="MoveSpeed" value="1"/>
			<property name="MoveSpeedAggro" value="3,3"/>
			<property name="MaxTurnSpeed" value="170"/>
			<property name="AttackTimeoutDay" value="0.45"/>
			<property name="AttackTimeoutNight" value="0.35"/>
			<property class="Explosion">
				<property name="ParticleIndex" value="8"/>
				<property name="RadiusBlocks" value="2"/>
				<property name="RadiusEntities" value="2"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="20"/>
				<property class="DamageBonus">
					<property name="earth" value="0"/>
				</property>
			</property>
			<property name="ExplodeDelay" value="0"/>
			<property name="ExplodeHealthThreshold" value="0"/>
			<property name="ExperienceGain" value="420"/>
			<property name="LootDropEntityClass" value="AECWitchMinionLootBag"/>
			<property name="LootDropProb" value=".04"/>

			<effect_group name="Explode On Action0 Hit">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchMinionDecoSpider"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchMinionDecoSpider"/>
				<triggered_effect trigger="onSelfAttackedOther" action="Explode" blast_power="0" block_damage="0" block_radius="2" entity_damage="20" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onSelfAttackedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="Explode" blast_power="0" block_damage="0" block_radius="2" entity_damage="20" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="ModifyStats" stat="Health" operation="set" value="0"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheWitchAngelBoss" extends="zombieScreamerFeral">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,feral,radiated,hostile,boss,witchBoss,witch,aec,vulture"/>
			<property name="Class" value="EntityVulture"/>
			<property name="Mesh" value="@:Entities/Zombies/Screamer/ZScreamerFeral.prefab"/>
			<property name="MatColor" value="witch_red"/>
			<property name="Mass" value="70"/>
			<property name="MoveSpeed" value=".7"/>
			<property name="MoveSpeedAggro" value="1.6,1.8"/>
			<property name="MaxTurnSpeed" value="150"/>
			<property name="HandItem" value="meleeHandAECWitchSummoner"/>
			<property name="AITask-1" value="RangedAttackTarget" data="itemType=1;cooldown=4;duration=7;minRange=6;maxRange=45"/>
			<property name="AITask-2" value="RunawayWhenHurt" data="runChance=0.25;healthPer=0.1;healthPerMax=0.6"/>
			<property name="AITask-3" value="BreakBlock"/>
			<property name="AITask-4" value="ApproachSpot"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetNearestEntityAsTarget" data="class=EntityPlayer,200,200,EntityNPC,0,0,EntityBandit,0,0"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<property name="PainResistPerHit" value="1"/>
			<property name="ExperienceGain" value="24000"/>
			<property name="LootDropEntityClass" value="EntityLootContainerAECWitchBoss"/>
			<property name="LootDropProb" value="1"/>

			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="12000"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchAngelBossDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchAngelBossSummons"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchBossEntityAura"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchAngelBossDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchAngelBossSummons"/>
				<triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$witchSummonPhase,$witchSummon1,$witchSummon2,$witchSummon3,$witchSummon4,$witchSummon5,$witchSummon6,$witchSummon7,$witchSummon8,$witchSummon9,$witchSummon10"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" target="self" cvar="EntityBoss" operation="set" value="1"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="20"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
			</effect_group>
		</entity_class>

		<entity_class name="EntityLootContainerAECWitchBoss" extends="EntityLootContainerBoss">
			<property name="UserSpawnType" value="Console"/>
			<property name="LootList" value="AECWitchBossLoot"/>
		</entity_class>

		<entity_class name="AECWitchMinionLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="600"/>
			<property name="LootList" value="AECWitchMinionLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>

		<entity_class name="AECQuestGiverNPC" extends="npcTraderTemplate">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,npc,human,trader,aecQuestGiver"/>
			<property name="Mesh" value="@:Entities/Traders/Prefabs/TraderHugh.prefab"/>
			<property name="NPCID" value="aecquestgiver"/>
			<property name="Buffs" value="buffAECQuestGiverDroneVisual"/>
			<property name="DanceType" value="1"/>
			<effect_group name="Base Effects">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" buff="buffAECQuestGiverDroneVisual"/>
			</effect_group>
		</entity_class>

	</append>

    <!-- AEC Airdrop Quest Reward Crates -->
    <append xpath="/entity_classes">
        <entity_class name="airdrop_AEC_DoomlordAssault">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_DoomlordAssault"/>
        </entity_class>        <entity_class name="airdrop_AEC_DoomlordHorde">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_DoomlordHorde"/>
        </entity_class>        <entity_class name="airdrop_AEC_DoomlordHunt">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_DoomlordHunt"/>
		</entity_class>        <entity_class name="airdrop_AEC_GenericRewardAmmo">
			<property name="Class" value="EntitySupplyCrate"/>
			<property name="Parent" value="SupplyCrates"/>
			<property name="Prefab" value="SupplyCrate"/>
			<property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
			<property name="ModelType" value="SupplyCrate"/>
			<property name="Faction" value="none"/>
			<property name="MaxHealth" value="200"/>
			<property name="Weight" value="100"/>
			<property name="HasRagdoll" value="false"/>
			<property name="SurfaceCategory" value="wood"/>
			<property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
			<property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="200"/>
			</effect_group>
			<property name="NavObject" value="supply_drop"/>
			<property name="MapIcon" value="map_supply_crate"/>
			<property name="LootList" value="reward_AEC_GenericRewardAmmo"/>
	        </entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT01" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT01"/></entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT02" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT02"/></entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT03" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT03"/></entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT04" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT04"/></entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT05" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT05"/></entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT06" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT06"/></entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT07" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT07"/></entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT08" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT08"/></entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT09" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT09"/></entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT10" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT10"/></entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT11" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT11"/></entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT12" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT12"/></entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT13" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT13"/></entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT14" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT14"/></entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT15" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT15"/></entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT16" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT16"/></entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT17" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT17"/></entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT18" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT18"/></entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT19" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT19"/></entity_class>
		<entity_class name="airdrop_AEC_GenericRewardT20" extends="airdrop_AEC_GenericRewardAmmo"><property name="LootList" value="reward_AEC_GenericRewardT20"/></entity_class>
	        <entity_class name="airdrop_AEC_DruidGauntlet">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_DruidGauntlet"/>
		</entity_class>        <entity_class name="airdrop_AEC_AllInOneHunt">
			<property name="Class" value="EntitySupplyCrate"/>
			<property name="Parent" value="SupplyCrates"/>
			<property name="Prefab" value="SupplyCrate"/>
			<property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
			<property name="ModelType" value="SupplyCrate"/>
			<property name="Faction" value="none"/>
			<property name="MaxHealth" value="200"/>
			<property name="Weight" value="100"/>
			<property name="HasRagdoll" value="false"/>
			<property name="SurfaceCategory" value="wood"/>
			<property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
			<property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="200"/>
			</effect_group>
			<property name="NavObject" value="supply_drop"/>
			<property name="MapIcon" value="map_supply_crate"/>
			<property name="LootList" value="reward_AEC_AllInOneHunt"/>
        </entity_class>        <entity_class name="airdrop_AEC_DruidHunt">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_DruidHunt"/>
        </entity_class>        <entity_class name="airdrop_AEC_DruidWave">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_DruidWave"/>
        </entity_class>        <entity_class name="airdrop_AEC_DumdumHunt">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_DumdumHunt"/>
        </entity_class>        <entity_class name="airdrop_AEC_DumdumTwins">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_DumdumTwins"/>
        </entity_class>        <entity_class name="airdrop_AEC_DumdumWave">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_DumdumWave"/>
        </entity_class>        <entity_class name="airdrop_AEC_ElectricDemonHunt">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_ElectricDemonHunt"/>
        </entity_class>        <entity_class name="airdrop_AEC_ElectricDemonTrio">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_ElectricDemonTrio"/>
        </entity_class>        <entity_class name="airdrop_AEC_ExecutionerHunt">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_ExecutionerHunt"/>
        </entity_class>        <entity_class name="airdrop_AEC_ExecutionerWave">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_ExecutionerWave"/>
        </entity_class>        <entity_class name="airdrop_AEC_ExplosiveEagleHunt">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_ExplosiveEagleHunt"/>
        </entity_class>        <entity_class name="airdrop_AEC_GhostAssault">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_GhostAssault"/>
        </entity_class>        <entity_class name="airdrop_AEC_GhostCourt">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_GhostCourt"/>
        </entity_class>        <entity_class name="airdrop_AEC_GhostHorde">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_GhostHorde"/>
        </entity_class>        <entity_class name="airdrop_AEC_GhostHunt">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_GhostHunt"/>
        </entity_class>        <entity_class name="airdrop_AEC_GhostStalk">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_GhostStalk"/>
        </entity_class>        <entity_class name="airdrop_AEC_HammerGuardianDefense">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_HammerGuardianDefense"/>
        </entity_class>        <entity_class name="airdrop_AEC_HammerGuardianHunt">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_HammerGuardianHunt"/>
        </entity_class>        <entity_class name="airdrop_AEC_HellskyliHunt">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_HellskyliHunt"/>
        </entity_class>        <entity_class name="airdrop_AEC_KamikazeHunt">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_KamikazeHunt"/>
        </entity_class>        <entity_class name="airdrop_AEC_MechanicianHunt">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_MechanicianHunt"/>
        </entity_class>        <entity_class name="airdrop_AEC_MechanicianWave">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_MechanicianWave"/>
        </entity_class>        <entity_class name="airdrop_AEC_MykirHunt">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_MykirHunt"/>
        </entity_class>        <entity_class name="airdrop_AEC_PartyBeachHunt">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_PartyBeachHunt"/>
        </entity_class>        <entity_class name="airdrop_AEC_RockbreakerDouble">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_RockbreakerDouble"/>
        </entity_class>        <entity_class name="airdrop_AEC_RockbreakerHunt">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_RockbreakerHunt"/>
        </entity_class>        <entity_class name="airdrop_AEC_SingerieAssault">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_SingerieAssault"/>
        </entity_class>        <entity_class name="airdrop_AEC_SingerieBrothers">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_SingerieBrothers"/>
        </entity_class>        <entity_class name="airdrop_AEC_SingerieHorde">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_SingerieHorde"/>
        </entity_class>        <entity_class name="airdrop_AEC_SingerieHunt">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_SingerieHunt"/>
        </entity_class>        <entity_class name="airdrop_AEC_SirenHeadHunt">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_SirenHeadHunt"/>
        </entity_class>        <entity_class name="airdrop_AEC_WitchAssault">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_WitchAssault"/>
        </entity_class>        <entity_class name="airdrop_AEC_WitchHorde">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_WitchHorde"/>
        </entity_class>        <entity_class name="airdrop_AEC_WitchHunt">
            <property name="Class" value="EntitySupplyCrate"/>
            <property name="Parent" value="SupplyCrates"/>
            <property name="Prefab" value="SupplyCrate"/>
            <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
            <property name="ModelType" value="SupplyCrate"/>
            <property name="Faction" value="none"/>
            <property name="MaxHealth" value="200"/>
            <property name="Weight" value="100"/>
            <property name="HasRagdoll" value="false"/>
            <property name="SurfaceCategory" value="wood"/>
            <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
            <property name="IsEnemyEntity" value="false"/>
            <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
            <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
            <property name="TimeStayAfterDeath" value="0"/>
            <effect_group name="Base Effects">
                <passive_effect name="HealthMax" operation="base_set" value="200"/>
            </effect_group>
            <property name="NavObject" value="supply_drop"/>
            <property name="MapIcon" value="map_supply_crate"/>
            <property name="LootList" value="reward_AEC_WitchHunt"/>
        </entity_class>    </append>

	<!-- === mushrroom zombie - Copie === -->

<append xpath="/entity_classes">
			<entity_class name="AECMushroomBoss" extends="zombieTomClark">
			<property name="SizeScale" value="2"/>
			<property name="WalkType" value="3"/>
			<property name="SightRange" value="120"/>
			<property name="HandItem" value="meleeHandMushroomZombie"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="AITask" value="
			BreakBlock|
			DestroyArea|
			Territorial|
			ApproachDistraction|
				RangedAttackTarget itemType=1;cooldown=4;duration=3;minRange=1;maxRange=60;unreachableRange=80|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/>
			<property name="SwapMats" value="@:Entities/Traps/Materials/woodSpikesTrapBlood.mat"/>
			<effect_group name="mushroomzombie Deco">
                                <triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffmushroomzombieDecoSpine101"/>
                                <triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffmushroomzombieDecoSpine101"/>
                                <triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffmushroomzombieDecoSpine102"/>
                                <triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffmushroomzombieDecoSpine102"/>
                                <triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffmushroomzombieDecoHead01"/>
                                <triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffmushroomzombieDecoHead01"/>
                                <triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffmushroomzombieDecoSpine103"/>
                                <triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffmushroomzombieDecoSpine103"/>
                                <triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffmushroomzombieDecoHead02"/>
                                <triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffmushroomzombieDecoHead02"/>
                                <triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffmushroomzombieDecoSpine104"/>
                                <triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffmushroomzombieDecoSpine104"/>
                                <triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffmushroomzombieDecoHead03"/>
                                <triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffmushroomzombieDecoHead03"/>
                                <triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffmushroomzombieDecoLeftHand"/>
                                <triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffmushroomzombieDecoLeftHand"/>
                                <triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffmushroomzombieDecoSpine105"/>
                                <triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffmushroomzombieDecoSpine105"/>
                                <triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffmushroomzombieDecoRightHand"/>
                                <triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffmushroomzombieDecoRightHand"/>
                                <triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffmushroomzombieDecoSpine101"/>
                                <triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffmushroomzombieDecoSpine102"/>
                                <triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffmushroomzombieDecoHead01"/>
                                <triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffmushroomzombieDecoSpine103"/>
                                <triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffmushroomzombieDecoHead02"/>
                                <triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffmushroomzombieDecoSpine104"/>
                                <triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffmushroomzombieDecoHead03"/>
                                <triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffmushroomzombieDecoLeftHand"/>
                                <triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffmushroomzombieDecoSpine105"/>
                                <triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffmushroomzombieDecoRightHand"/>
                        </effect_group>
                        <effect_group name="mushroomzombie Spawn">
                                <triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomZombieSpawnController"/>
                                <triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomZombieSpawnController"/>
                                <triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffMushroomZombieSpawnController"/>
                        </effect_group>
                        <effect_group name="mushroomzombie Speed">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomZombieSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomZombieSpeedController"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffMushroomZombieSpeedController,buffMushroomZombieSpeedPhase2,buffMushroomZombieSpeedPhase3"/>
				<passive_effect name="HealthMax" operation="base_set" value="12000"/>
				<passive_effect name="DismemberSelfChance" operation="base_set" value="0"/>
			</effect_group>
                        <effect_group name="mushroomzombie Aura">
                                <triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMushroomBossEntityAura"/>
                                <triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMushroomBossEntityAura"/>
                                <triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMushroomBossEntityAura"/>
                        </effect_group>
                        <effect_group name="mushroomzombie Regen">
                                <triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomBossRegen"/>
                                <triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomBossRegen"/>
                                <triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffMushroomBossRegen"/>
                        </effect_group>
			<property name="Tags" value="entity,zombie,mushroomBoss"/>
			<property name="LootDropEntityClass" value="AECMushroomBossLootBag"/>
			<property name="LootDropProb" value="1"/>
		</entity_class>


		<!-- Minion 1: PartyGirl - agile sporee, steel spear RightHand -->
			<entity_class name="AECMushroomMinion01" extends="zombiePartyGirl">
			<property name="WalkType" value="3"/>
			<property name="SizeScale" value=".9"/>
			<property name="PhysicsBody" value="AEC_MinionHitbox_Standard_x15"/>
			<property name="SightRange" value="80"/>
			<property name="SwapMats" value="@:Entities/Traps/Materials/woodSpikesTrapBlood.mat"/>
						<property name="HandItem" value="meleeHandMushroomMinionPartyGirl"/>
<property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion"/>
						<property name="MoveSpeedAggro" value="0.8, 1.2"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
				RangedAttackTarget itemType=1;cooldown=6;duration=3;minRange=3;maxRange=20;unreachableRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/>
			<property name="LootDropEntityClass" value="AECMushroomMinionLootBag"/>
			<property name="LootDropProb" value="0.2"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<effect_group name="mushroomMinionPartyGirl Regen">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomMinionRegen"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomMinionRegen"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffMushroomMinionRegen"/>
			</effect_group>
			<effect_group name="mushroomMinionPartyGirl Deco">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomMinionPartyGirlDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomMinionPartyGirlDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffMushroomMinionPartyGirlDeco"/>
			</effect_group>
		</entity_class>

		<!-- Minion 2: Hawaiian - porteur lourd, stone spear LeftHand -->
			<entity_class name="AECMushroomMinion02" extends="zombieFatHawaiian">
			<property name="SizeScale" value="1.2"/>
			<property name="PhysicsBody" value="AEC_MinionHitbox_Fat_x15"/>
			<property name="SightRange" value="80"/>
			<property name="SwapMats" value="@:Entities/Traps/Materials/woodSpikesTrapBlood.mat"/>
						<property name="HandItem" value="meleeHandMushroomMinion"/>
<property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion"/>
						<property name="MoveSpeedAggro" value="0.8, 1.2"/>
			<property name="LootDropEntityClass" value="AECMushroomMinionLootBag"/>
			<property name="LootDropProb" value="0.2"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<effect_group name="mushroomMinionHawaiian Regen">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomMinionRegen"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomMinionRegen"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffMushroomMinionRegen"/>
			</effect_group>
			<effect_group name="mushroomMinionHawaiian Deco">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomMinionHawaiianDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomMinionHawaiianDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffMushroomMinionHawaiianDeco"/>
			</effect_group>
		</entity_class>

		<!-- Minion 3: Hazmat - contamine de l'interieur, iron spear dorsal -->
			<entity_class name="AECMushroomMinion03" extends="zombieSpider">
			<property name="SizeScale" value="1.0"/>
			<property name="PhysicsBody" value="AEC_MinionHitbox_Standard_x15"/>
			<property name="SightRange" value="80"/>
			<property name="SwapMats" value="@:Entities/Traps/Materials/woodSpikesTrapBlood.mat"/>
						<property name="HandItem" value="meleeHandMushroomMinion"/>
<property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion"/>
						<property name="MoveSpeedAggro" value="0.8, 1.2"/>
			<property name="LootDropEntityClass" value="AECMushroomMinionLootBag"/>
			<property name="LootDropProb" value="0.2"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<effect_group name="mushroomMinionHazmat Regen">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomMinionRegen"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomMinionRegen"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffMushroomMinionRegen"/>
			</effect_group>
			<effect_group name="mushroomMinionHazmat Deco">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomMinionHazmatDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomMinionHazmatDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffMushroomMinionHazmatDeco"/>
			</effect_group>
		</entity_class>

		<!-- Minion 4: Arlene - scout agressive, stone spear RightHand -->
			<entity_class name="AECMushroomMinion04" extends="zombieArlene">
			<property name="SizeScale" value="1.0"/>
			<property name="PhysicsBody" value="AEC_MinionHitbox_Standard_x15"/>
			<property name="SightRange" value="80"/>
			<property name="SwapMats" value="@:Entities/Traps/Materials/woodSpikesTrapBlood.mat"/>
						<property name="HandItem" value="meleeHandMushroomMinionArlene"/>
<property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion"/>
						<property name="MoveSpeedAggro" value="0.8, 1.2"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
				RangedAttackTarget itemType=1;cooldown=4;duration=5|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/>
			<property name="LootDropEntityClass" value="AECMushroomMinionLootBag"/>
			<property name="LootDropProb" value="0.2"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<effect_group name="mushroomMinionArlene Regen">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomMinionRegen"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomMinionRegen"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffMushroomMinionRegen"/>
			</effect_group>
			<effect_group name="mushroomMinionArlene Deco">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomMinionArleneDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomMinionArleneDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffMushroomMinionArleneDeco"/>
			</effect_group>
		</entity_class>

		<!-- Loot Bags -->
		<entity_class name="AECMushroomBossLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="AECMushroomBossLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>
		<entity_class name="AECMushroomBossLootBagT03" extends="AECMushroomBossLootBag"><property name="LootList" value="AECMushroomBossLootT03"/></entity_class>
		<entity_class name="AECMushroomBossLootBagT06" extends="AECMushroomBossLootBag"><property name="LootList" value="AECMushroomBossLootT06"/></entity_class>
		<entity_class name="AECMushroomBossLootBagT09" extends="AECMushroomBossLootBag"><property name="LootList" value="AECMushroomBossLootT09"/></entity_class>
		<entity_class name="AECMushroomBossLootBagT12" extends="AECMushroomBossLootBag"><property name="LootList" value="AECMushroomBossLootT12"/></entity_class>
		<entity_class name="AECMushroomBossLootBagT15" extends="AECMushroomBossLootBag"><property name="LootList" value="AECMushroomBossLootT15"/></entity_class>

		<entity_class name="AECMushroomMinionLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="600"/>
			<property name="LootList" value="AECMushroomMinionLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>
		<entity_class name="AECMushroomMinionLootBagT03" extends="AECMushroomMinionLootBag"><property name="LootList" value="AECMushroomMinionLootT03"/></entity_class>
		<entity_class name="AECMushroomMinionLootBagT06" extends="AECMushroomMinionLootBag"><property name="LootList" value="AECMushroomMinionLootT06"/></entity_class>
		<entity_class name="AECMushroomMinionLootBagT09" extends="AECMushroomMinionLootBag"><property name="LootList" value="AECMushroomMinionLootT09"/></entity_class>
		<entity_class name="AECMushroomMinionLootBagT12" extends="AECMushroomMinionLootBag"><property name="LootList" value="AECMushroomMinionLootT12"/></entity_class>
		<entity_class name="AECMushroomMinionLootBagT15" extends="AECMushroomMinionLootBag"><property name="LootList" value="AECMushroomMinionLootT15"/></entity_class>

		<!-- Airdrop Supply Crates -->
		<entity_class name="airdrop_AEC_MushroomHordeMinion">
			<property name="Class" value="EntitySupplyCrate"/>
			<property name="Parent" value="SupplyCrates"/>
			<property name="Prefab" value="SupplyCrate"/>
			<property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
			<property name="ModelType" value="SupplyCrate"/>
			<property name="Faction" value="none"/>
			<property name="MaxHealth" value="200"/>
			<property name="Weight" value="100"/>
			<property name="HasRagdoll" value="false"/>
			<property name="SurfaceCategory" value="wood"/>
			<property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
			<property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="200"/>
			</effect_group>
			<property name="NavObject" value="supply_drop"/>
			<property name="MapIcon" value="map_supply_crate"/>
			<property name="LootList" value="reward_AEC_MushroomHordeMinion"/>
		</entity_class>

		<entity_class name="airdrop_AEC_MushroomHunt">
			<property name="Class" value="EntitySupplyCrate"/>
			<property name="Parent" value="SupplyCrates"/>
			<property name="Prefab" value="SupplyCrate"/>
			<property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
			<property name="ModelType" value="SupplyCrate"/>
			<property name="Faction" value="none"/>
			<property name="MaxHealth" value="200"/>
			<property name="Weight" value="100"/>
			<property name="HasRagdoll" value="false"/>
			<property name="SurfaceCategory" value="wood"/>
			<property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
			<property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="200"/>
			</effect_group>
			<property name="NavObject" value="supply_drop"/>
			<property name="MapIcon" value="map_supply_crate"/>
			<property name="LootList" value="reward_AEC_MushroomHunt"/>
		</entity_class>

		<entity_class name="airdrop_AEC_MushroomT1">
			<property name="Class" value="EntitySupplyCrate"/>
			<property name="Parent" value="SupplyCrates"/>
			<property name="Prefab" value="SupplyCrate"/>
			<property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
			<property name="ModelType" value="SupplyCrate"/>
			<property name="Faction" value="none"/>
			<property name="MaxHealth" value="100"/>
			<property name="Weight" value="100"/>
			<property name="HasRagdoll" value="false"/>
			<property name="SurfaceCategory" value="wood"/>
			<property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
			<property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="100"/>
			</effect_group>
			<property name="NavObject" value="supply_drop"/>
			<property name="MapIcon" value="map_supply_crate"/>
			<property name="LootList" value="reward_AEC_MushroomT1"/>
		</entity_class>

		<entity_class name="airdrop_AEC_MushroomT2">
			<property name="Class" value="EntitySupplyCrate"/>
			<property name="Parent" value="SupplyCrates"/>
			<property name="Prefab" value="SupplyCrate"/>
			<property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
			<property name="ModelType" value="SupplyCrate"/>
			<property name="Faction" value="none"/>
			<property name="MaxHealth" value="150"/>
			<property name="Weight" value="100"/>
			<property name="HasRagdoll" value="false"/>
			<property name="SurfaceCategory" value="wood"/>
			<property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
			<property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="150"/>
			</effect_group>
			<property name="NavObject" value="supply_drop"/>
			<property name="MapIcon" value="map_supply_crate"/>
			<property name="LootList" value="reward_AEC_MushroomT2"/>
		</entity_class>

		<entity_class name="airdrop_AEC_ArcherT1">
			<property name="Class" value="EntitySupplyCrate"/>
			<property name="Parent" value="SupplyCrates"/>
			<property name="Prefab" value="SupplyCrate"/>
			<property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
			<property name="ModelType" value="SupplyCrate"/>
			<property name="Faction" value="none"/>
			<property name="MaxHealth" value="100"/>
			<property name="Weight" value="100"/>
			<property name="HasRagdoll" value="false"/>
			<property name="SurfaceCategory" value="wood"/>
			<property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
			<property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="100"/>
			</effect_group>
			<property name="NavObject" value="supply_drop"/>
			<property name="MapIcon" value="map_supply_crate"/>
			<property name="LootList" value="reward_AEC_ArcherT1"/>
		</entity_class>

		<entity_class name="airdrop_AEC_ArcherT2">
			<property name="Class" value="EntitySupplyCrate"/>
			<property name="Parent" value="SupplyCrates"/>
			<property name="Prefab" value="SupplyCrate"/>
			<property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
			<property name="ModelType" value="SupplyCrate"/>
			<property name="Faction" value="none"/>
			<property name="MaxHealth" value="150"/>
			<property name="Weight" value="100"/>
			<property name="HasRagdoll" value="false"/>
			<property name="SurfaceCategory" value="wood"/>
			<property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
			<property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="150"/></effect_group>
			<property name="NavObject" value="supply_drop"/>
			<property name="MapIcon" value="map_supply_crate"/>
			<property name="LootList" value="reward_AEC_ArcherT2"/>
		</entity_class>

		<entity_class name="airdrop_AEC_ArcherT3">
			<property name="Class" value="EntitySupplyCrate"/>
			<property name="Parent" value="SupplyCrates"/>
			<property name="Prefab" value="SupplyCrate"/>
			<property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
			<property name="ModelType" value="SupplyCrate"/>
			<property name="Faction" value="none"/>
			<property name="MaxHealth" value="200"/>
			<property name="Weight" value="100"/>
			<property name="HasRagdoll" value="false"/>
			<property name="SurfaceCategory" value="wood"/>
			<property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
			<property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="200"/></effect_group>
			<property name="NavObject" value="supply_drop"/>
			<property name="MapIcon" value="map_supply_crate"/>
			<property name="LootList" value="reward_AEC_ArcherT3"/>
		</entity_class>

		<entity_class name="airdrop_AEC_ArcherT4"><property name="Class" value="EntitySupplyCrate"/><property name="Parent" value="SupplyCrates"/><property name="Prefab" value="SupplyCrate"/><property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/><property name="ModelType" value="SupplyCrate"/><property name="Faction" value="none"/><property name="MaxHealth" value="220"/><property name="Weight" value="100"/><property name="HasRagdoll" value="false"/><property name="SurfaceCategory" value="wood"/><property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/><property name="IsEnemyEntity" value="false"/><property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/><property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/><property name="TimeStayAfterDeath" value="0"/><effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="220"/></effect_group><property name="NavObject" value="supply_drop"/><property name="MapIcon" value="map_supply_crate"/><property name="LootList" value="reward_AEC_ArcherT4"/></entity_class>

		<entity_class name="airdrop_AEC_ArcherT5"><property name="Class" value="EntitySupplyCrate"/><property name="Parent" value="SupplyCrates"/><property name="Prefab" value="SupplyCrate"/><property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/><property name="ModelType" value="SupplyCrate"/><property name="Faction" value="none"/><property name="MaxHealth" value="260"/><property name="Weight" value="100"/><property name="HasRagdoll" value="false"/><property name="SurfaceCategory" value="wood"/><property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/><property name="IsEnemyEntity" value="false"/><property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/><property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/><property name="TimeStayAfterDeath" value="0"/><effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="260"/></effect_group><property name="NavObject" value="supply_drop"/><property name="MapIcon" value="map_supply_crate"/><property name="LootList" value="reward_AEC_ArcherT5"/></entity_class>

		<entity_class name="airdrop_AEC_ArcherT6"><property name="Class" value="EntitySupplyCrate"/><property name="Parent" value="SupplyCrates"/><property name="Prefab" value="SupplyCrate"/><property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/><property name="ModelType" value="SupplyCrate"/><property name="Faction" value="none"/><property name="MaxHealth" value="320"/><property name="Weight" value="100"/><property name="HasRagdoll" value="false"/><property name="SurfaceCategory" value="wood"/><property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/><property name="IsEnemyEntity" value="false"/><property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/><property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/><property name="TimeStayAfterDeath" value="0"/><effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="320"/></effect_group><property name="NavObject" value="supply_drop"/><property name="MapIcon" value="map_supply_crate"/><property name="LootList" value="reward_AEC_ArcherT6"/></entity_class>

	</append>

	<!-- === AEC-Headless_Boss === -->

	<append xpath="/entity_classes">

		<!-- HEADLESS BOSS -->
		<entity_class name="AECHeadlessBoss" extends="zombieSteveCrawler">
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,boss,headless,headlessBoss,aec,AECHeadlessBoss"/>
			<property name="MatColor" value="headless_bright_red"/>
			<property name="HandItem" value="meleeHandAECHeadlessBoss"/>
			<property name="ExperienceGain" value="25000"/>
			<property name="PhysicsBody" value="AEC_HeadlessBoss_Hitbox"/>
			<property name="SizeScale" value="2"/>
			<property name="HasRagdoll" value="false"/>
			<property name="WalkType" value="2"/>
			<property name="RotateToGround" value="false"/>
			<property name="MoveSpeed" value="0.42"/>
			<property name="MoveSpeedAggro" value="0.8, 1"/>
			<property name="KnockdownProneDamageThreshold" value="0"/>
			<property name="KnockdownProneStunDuration" value="0,0"/>
			<property name="KnockdownProneRefillRate" value="0,0"/>
			<property name="KnockdownKneelDamageThreshold" value="0"/>
			<property name="KnockdownKneelStunDuration" value="0,0"/>
			<property name="KnockdownKneelRefillRate" value="0,0"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<effect_group name="AECHeadlessBoss Stats">
				<passive_effect name="HealthMax" operation="base_set" value="17500"/>
				<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
				<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
				<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
				<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
				<triggered_effect trigger="onSelfAttackedOther" target="other" action="AddBuff" buff="buffInjuryBleedingTwo">
					<requirement name="EntityTagCompare" target="other" tags="player"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfDamagedOther" target="other" action="AddBuff" buff="buffInjuryBleedingTwo">
					<requirement name="EntityTagCompare" target="other" tags="player"/>
				</triggered_effect>
			</effect_group>
			<effect_group name="AECHeadlessBoss Head">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossDecoSword"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossDecoSword"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossDecoShield"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossDecoShield"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossDecoImpaled"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossDecoImpaled"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECHeadlessBossController,buffAECHeadlessBossEntityAura,buffAECHeadlessBossSpeedController,buffAECHeadlessBossSpeedPhase2,buffAECHeadlessBossSpeedPhase3"/>
			</effect_group>
		</entity_class>

		<!-- HEADLESS MINIONS -->
		<entity_class name="AECHeadlessMinion01" extends="zombieArlene">
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion01"/>
			<property name="MoveSpeedAggro" value="0.8, 1.2"/>
			<property name="PhysicsBody" value="AEC_HeadlessBoss_Hitbox"/>
			<property name="SizeScale" value="1"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<effect_group name="AECHeadlessMinion01 Head">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoImpaledTrio"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoImpaledTrio"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECHeadlessMinion02" extends="zombieBoe">
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion02"/>
			<property name="MoveSpeedAggro" value="0.8, 1.2"/>
			<property name="PhysicsBody" value="AEC_HeadlessBoss_Hitbox"/>
			<property name="SizeScale" value="1"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<effect_group name="AECHeadlessMinion02 Head">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoShieldSpearStone"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoShieldSpearStone"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECHeadlessMinion03" extends="zombieSteve">
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.2"/>
			<property name="PhysicsBody" value="AEC_HeadlessBoss_Hitbox"/>
			<property name="SizeScale" value="1"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<effect_group name="AECHeadlessMinion03 Head">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoImpaledSteelIron"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoImpaledSteelIron"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECHeadlessMinion04" extends="zombieNurse">
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion04"/>
			<property name="MoveSpeedAggro" value="0.8, 1.2"/>
			<property name="PhysicsBody" value="AEC_HeadlessBoss_Hitbox"/>
			<property name="SizeScale" value="1"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<effect_group name="AECHeadlessMinion04 Head">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoSwordShield"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoSwordShield"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECHeadlessMinion05" extends="zombieBusinessMan">
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion05"/>
			<property name="MoveSpeedAggro" value="0.8, 1.2"/>
			<property name="PhysicsBody" value="AEC_HeadlessBoss_Hitbox"/>
			<property name="SizeScale" value="1"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<effect_group name="AECHeadlessMinion05 Head">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoImpaledStoneSteel"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoImpaledStoneSteel"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECHeadlessMinion06" extends="zombieBurnt">
			<property name="Tags" value="entity,zombie,walker,burnt,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion06"/>
			<property name="MoveSpeedAggro" value="0.8, 1.2"/>
			<property name="PhysicsBody" value="AEC_HeadlessBoss_Hitbox"/>
			<property name="SizeScale" value="1"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<effect_group name="AECHeadlessMinion06 Head">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoShieldSpearIron"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoShieldSpearIron"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECHeadlessMinion07" extends="zombieDemolition">
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion07"/>
			<property name="MoveSpeedAggro" value="0.8, 1.2"/>
			<property name="PhysicsBody" value="AEC_HeadlessBoss_Hitbox"/>
			<property name="SizeScale" value="1"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<effect_group name="AECHeadlessMinion07 Head">
				<passive_effect name="HealthMax" operation="base_set" value="750"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoImpaledTrio"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoImpaledTrio"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECHeadlessMinion08" extends="zombieSkateboarder">
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion08"/>
			<property name="MoveSpeedAggro" value="0.8, 1.2"/>
			<property name="PhysicsBody" value="AEC_HeadlessBoss_Hitbox"/>
			<property name="SizeScale" value="1"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<effect_group name="AECHeadlessMinion08 Head">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoSwordShield"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoSwordShield"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECHeadlessMinion09" extends="zombiePartyGirl">
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion09"/>
			<property name="MoveSpeedAggro" value="0.8, 1.2"/>
			<property name="PhysicsBody" value="AEC_HeadlessBoss_Hitbox"/>
			<property name="SizeScale" value="1"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<effect_group name="AECHeadlessMinion09 Head">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoShieldSpearSteel"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoShieldSpearSteel"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECHeadlessMinion10" extends="zombieMaleHazmat">
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion10"/>
			<property name="MoveSpeedAggro" value="0.8, 1.2"/>
			<property name="PhysicsBody" value="AEC_HeadlessBoss_Hitbox"/>
			<property name="SizeScale" value="1"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="SoundAlert" value=""/>
			<property name="SoundHurt" value="paint_paint3"/>
			<property name="SoundAttack" value=""/>
			<property name="SoundRandom" value=""/>
			<property name="SoundSense" value=""/>
			<property name="SoundDeath" value=""/>
			<property name="SoundSleeperSense" value=""/>
			<property name="SoundSleeperBackToSleep" value=""/>
			<effect_group name="AECHeadlessMinion10 Head">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossHead"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoImpaledSteelIron"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessMinionDecoImpaledSteelIron"/>
			</effect_group>
		</entity_class>

	</append>

	<append xpath="/entity_classes">
		<entity_class name="AECHeadlessBossLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="AECHeadlessBossLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>
		<entity_class name="AECHeadlessBossLootBagT03" extends="AECHeadlessBossLootBag"><property name="LootList" value="AECHeadlessBossLootT03"/></entity_class>
		<entity_class name="AECHeadlessBossLootBagT06" extends="AECHeadlessBossLootBag"><property name="LootList" value="AECHeadlessBossLootT06"/></entity_class>
		<entity_class name="AECHeadlessBossLootBagT09" extends="AECHeadlessBossLootBag"><property name="LootList" value="AECHeadlessBossLootT09"/></entity_class>
		<entity_class name="AECHeadlessBossLootBagT12" extends="AECHeadlessBossLootBag"><property name="LootList" value="AECHeadlessBossLootT12"/></entity_class>
		<entity_class name="AECHeadlessBossLootBagT15" extends="AECHeadlessBossLootBag"><property name="LootList" value="AECHeadlessBossLootT15"/></entity_class>

		<entity_class name="AECHeadlessMinionLootBag" extends="AECHeadlessBossLootBag">
			<property name="TimeStayAfterDeath" value="600"/>
			<property name="LootList" value="AECHeadlessMinionLoot"/>
		</entity_class>
		<entity_class name="AECHeadlessMinionLootBagT03" extends="AECHeadlessMinionLootBag"><property name="LootList" value="AECHeadlessMinionLootT03"/></entity_class>
		<entity_class name="AECHeadlessMinionLootBagT06" extends="AECHeadlessMinionLootBag"><property name="LootList" value="AECHeadlessMinionLootT06"/></entity_class>
		<entity_class name="AECHeadlessMinionLootBagT09" extends="AECHeadlessMinionLootBag"><property name="LootList" value="AECHeadlessMinionLootT09"/></entity_class>
		<entity_class name="AECHeadlessMinionLootBagT12" extends="AECHeadlessMinionLootBag"><property name="LootList" value="AECHeadlessMinionLootT12"/></entity_class>
		<entity_class name="AECHeadlessMinionLootBagT15" extends="AECHeadlessMinionLootBag"><property name="LootList" value="AECHeadlessMinionLootT15"/></entity_class>
	</append>
	<append xpath="/entity_classes">
		<entity_class name="airdrop_AEC_HeadlessHorde">
			<property name="Class" value="EntitySupplyCrate"/>
			<property name="Parent" value="SupplyCrates"/>
			<property name="Prefab" value="SupplyCrate"/>
			<property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
			<property name="ModelType" value="SupplyCrate"/>
			<property name="Faction" value="none"/>
			<property name="MaxHealth" value="200"/>
			<property name="Weight" value="100"/>
			<property name="HasRagdoll" value="false"/>
			<property name="SurfaceCategory" value="wood"/>
			<property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
			<property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="200"/></effect_group>
			<property name="NavObject" value="supply_drop"/>
			<property name="MapIcon" value="map_supply_crate"/>
			<property name="LootList" value="reward_AEC_HeadlessHorde"/>
		</entity_class>
		<entity_class name="airdrop_AEC_HeadlessHunt">
			<property name="Class" value="EntitySupplyCrate"/>
			<property name="Parent" value="SupplyCrates"/>
			<property name="Prefab" value="SupplyCrate"/>
			<property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
			<property name="ModelType" value="SupplyCrate"/>
			<property name="Faction" value="none"/>
			<property name="MaxHealth" value="200"/>
			<property name="Weight" value="100"/>
			<property name="HasRagdoll" value="false"/>
			<property name="SurfaceCategory" value="wood"/>
			<property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
			<property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="200"/></effect_group>
			<property name="NavObject" value="supply_drop"/>
			<property name="MapIcon" value="map_supply_crate"/>
			<property name="LootList" value="reward_AEC_HeadlessHunt"/>
		</entity_class>
		<entity_class name="airdrop_AEC_HeadlessCourt">
			<property name="Class" value="EntitySupplyCrate"/>
			<property name="Parent" value="SupplyCrates"/>
			<property name="Prefab" value="SupplyCrate"/>
			<property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
			<property name="ModelType" value="SupplyCrate"/>
			<property name="Faction" value="none"/>
			<property name="MaxHealth" value="200"/>
			<property name="Weight" value="100"/>
			<property name="HasRagdoll" value="false"/>
			<property name="SurfaceCategory" value="wood"/>
			<property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
			<property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="200"/></effect_group>
			<property name="NavObject" value="supply_drop"/>
			<property name="MapIcon" value="map_supply_crate"/>
			<property name="LootList" value="reward_AEC_HeadlessCourt"/>
		</entity_class>
	</append>

	<!-- === AEC-Archer_Boss === -->

	<append xpath="/entity_classes">
		<entity_class name="AECTheArcherBoss" extends="zombieSoldierFeral">
			<property name="SwapMats" value="@:Entities/Bandits/Materials/banditMaleOverlordChieftan.mat"/>
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,boss,archer,archerBoss"/>
			<property name="MatColor" value="archerBoss"/>
			<property name="CrouchType" value="1"/>
			<property name="HasRagdoll" value="false"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="KnockdownProneDamageThreshold" value="0"/>
			<property name="KnockdownProneStunDuration" value="0,0"/>
			<property name="KnockdownProneRefillRate" value="0,0"/>
			<property name="KnockdownKneelDamageThreshold" value="0"/>
			<property name="KnockdownKneelStunDuration" value="0,0"/>
			<property name="KnockdownKneelRefillRate" value="0,0"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="SizeScale" value="1.5"/>
			<property name="MoveSpeed" value="0.85"/>
			<property name="MoveSpeedAggro" value=".8,.8"/>
			<property name="MaxTurnSpeed" value="200"/>
			<property name="SightRange" value="50"/>
			<property name="AttackTimeoutDay" value="0.5"/>
			<property name="AttackTimeoutNight" value="0.4"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=10;maxRange=80|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0|
	ApproachSpot|
	Look|
	Wander|
	"/>

			<property name="HandItem" value="meleeHandAECArcherBoss"/>
			<property name="ExplodeHealthThreshold" value="-1"/>
			<property class="Explosion">
				<property name="RadiusBlocks" value="0"/>
				<property name="RadiusEntities" value="0"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="0"/>
			</property>
			<property name="ExperienceGain" value="22000"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="LootDropEntityClass" value="AECArcherBossLootBag"/>
			<property name="LootDropProb" value="1"/>

			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="17000"/>
				<passive_effect name="PhysicalDamageResist" operation="base_set" value="65"/>
				<passive_effect name="ElementalDamageResist" operation="base_set" value="65" tags="heat"/>
				<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
				<passive_effect name="DismemberSelfChance" operation="base_set" value="0"/>
				<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
				<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
				<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossBowDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossKnifeDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoHead"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine101"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine102"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine103"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine104"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine105"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine106"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoRightFoot"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoLeftFoot"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossBowDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossKnifeDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoHead"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine101"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine102"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine103"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine104"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine105"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine106"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoRightFoot"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoLeftFoot"/>
				<!-- Speed Controller -->
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossController"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECArcherBossController,buffAECArcherBossSpeed1,buffAECArcherBossSpeed2,buffAECArcherBossSpeed3,buffAECArcherBossSpeed4,buffAECArcherBossSpeed5"/>
				<triggered_effect trigger="onSelfDied" action="RemoveCVar" cvar="$archerSummon1,$archerSummon2,$archerSummon3,$archerSummon4,$archerSummon5"/>
				<!-- Aura -->
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossEntityAura"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECArcherBossEntityAura"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECArcherMinionBow" extends="zombieScreamer">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,archer,minion,archerMinion,archerBowMinion"/>
			<property name="MatColor" value="archerMinionBow"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="SizeScale" value=".6"/>
			<property name="MoveSpeed" value=".7"/>
			<property name="MoveSpeedAggro" value="3.2,3.6"/>
			<property name="JumpMaxDistance" value="8,10"/>
			<property name="JumpDelay" value="4"/>
			<property name="MaxTurnSpeed" value="170"/>
			<property name="AttackTimeoutDay" value="0.3"/>
			<property name="AttackTimeoutNight" value="0.25"/>
			<property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="HandItem" value="meleeHandAECArcherMinionBow"/>
			<property name="LootDropEntityClass" value="AECArcherMinionBowLootBag"/>
			<property name="LootDropProb" value=".3"/>
			<property name="ExperienceGain" value="450"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="200"/>
				<passive_effect name="PhysicalDamageResist" operation="base_set" value="20"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherMinionBowDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoHead"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine101"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoRightFoot"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoLeftFoot"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoHead"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine101"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoRightFoot"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoLeftFoot"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECArcherMinionExplosiveCrossbow" extends="zombieDemolition">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,archer,minion,archerMinion,archerExplosiveMinion"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="SizeScale" value=".8"/>
			<property name="MoveSpeed" value=".7"/>
			<property name="MoveSpeedAggro" value="3.2,3.6"/>
			<property name="MaxTurnSpeed" value="170"/>
			<property name="AttackTimeoutDay" value="0.3"/>
			<property name="AttackTimeoutNight" value="0.25"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=5;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="HandItem" value="meleeHandAECArcherMinionExplosiveCrossbow"/>
			<property name="LootDropEntityClass" value="AECArcherMinionExplosiveLootBag"/>
			<property name="LootDropProb" value=".3"/>
			<property name="ExplodeHealthThreshold" value="-1"/>
			<property class="Explosion">
				<property name="RadiusBlocks" value="0"/>
				<property name="RadiusEntities" value="0"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="0"/>
			</property>
			<property name="ExperienceGain" value="700"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="500"/>
				<passive_effect name="PhysicalDamageResist" operation="base_set" value="30"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherMinionExplosiveCrossbowDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoHead"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine101"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoRightFoot"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoLeftFoot"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherMinionExplosiveCrossbowDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoHead"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine101"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoRightFoot"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoLeftFoot"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECArcherMinionFlamingCrossbow" extends="zombieJanitor">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,archer,minion,archerMinion,archerFlamingMinion"/>
			<property name="MatColor" value="archerMinionFlame"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="SizeScale" value=".7"/>
			<property name="JumpMaxDistance" value="8,10"/>
			<property name="JumpDelay" value="4"/>
			<property name="MoveSpeed" value=".7"/>
			<property name="MoveSpeedAggro" value="3.2,3.6"/>
			<property name="JumpMaxDistance" value="8,10"/>
			<property name="JumpDelay" value="4"/>
			<property name="MaxTurnSpeed" value="170"/>
			<property name="AttackTimeoutDay" value="0.3"/>
			<property name="AttackTimeoutNight" value="0.25"/>
			<property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="HandItem" value="meleeHandAECArcherMinionFlamingCrossbow"/>
			<property name="LootDropEntityClass" value="AECArcherMinionFlamingLootBag"/>
			<property name="LootDropProb" value=".3"/>
			<property name="ExperienceGain" value="560"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="200"/>
				<passive_effect name="PhysicalDamageResist" operation="base_set" value="24"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherMinionFlamingCrossbowDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoHead"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine101"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoRightFoot"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoLeftFoot"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherMinionFlamingCrossbowDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoHead"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine101"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoRightFoot"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoLeftFoot"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECArcherMinionCrossbow" extends="zombieSkateboarder">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,crawler,hostile,archer,minion,archerMinion,archerCrossbowMinion"/>
			<property name="MatColor" value="archerMinionBolt"/>
			<property name="SizeScale" value="0.5"/>
			<property name="PhysicsBody" value="zombieStandard"/>
			<property name="JumpMaxDistance" value="8,10"/>
			<property name="JumpDelay" value="4"/>
			<property name="Mass" value="140"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="MoveSpeed" value="5"/>
			<property name="MoveSpeedAggro" value="5,5"/>
			<property name="MaxTurnSpeed" value="150"/>
			<property name="AttackTimeoutDay" value="0.3"/>
			<property name="AttackTimeoutNight" value="0.25"/>
			<property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="HandItem" value="meleeHandAECArcherMinionCrossbow"/>
			<property name="LootDropEntityClass" value="AECArcherMinionCrossbowLootBag"/>
			<property name="LootDropProb" value=".3"/>
			<property name="ExperienceGain" value="500"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="200"/>
				<passive_effect name="PhysicalDamageResist" operation="base_set" value="22"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherMinionCrossbowDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoHead"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine101"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoRightFoot"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossDecoLeftFoot"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherMinionCrossbowDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoHead"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoSpine101"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoRightFoot"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossDecoLeftFoot"/>
			</effect_group>
		</entity_class>
		
		<!-- ============================================================ -->
		<!-- MINION LOOT BAGS                                             -->
		<!-- ============================================================ -->
		<entity_class name="AECArcherMinionBowLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="600"/>
			<property name="LootList" value="AECArcherMinionBowLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>
		<entity_class name="AECArcherMinionExplosiveLootBag" extends="AECArcherMinionBowLootBag">
			<property name="LootList" value="AECArcherMinionExplosiveLoot"/>
		</entity_class>
		<entity_class name="AECArcherMinionFlamingLootBag" extends="AECArcherMinionBowLootBag">
			<property name="LootList" value="AECArcherMinionFlamingLoot"/>
		</entity_class>
		<entity_class name="AECArcherMinionCrossbowLootBag" extends="AECArcherMinionBowLootBag">
			<property name="LootList" value="AECArcherMinionCrossbowLoot"/>
		</entity_class>
		<entity_class name="AECArcherMinionBowLootBagT03" extends="AECArcherMinionBowLootBag"><property name="LootList" value="AECArcherMinionBowLootT03"/></entity_class>
		<entity_class name="AECArcherMinionBowLootBagT06" extends="AECArcherMinionBowLootBag"><property name="LootList" value="AECArcherMinionBowLootT06"/></entity_class>
		<entity_class name="AECArcherMinionBowLootBagT09" extends="AECArcherMinionBowLootBag"><property name="LootList" value="AECArcherMinionBowLootT09"/></entity_class>
		<entity_class name="AECArcherMinionBowLootBagT12" extends="AECArcherMinionBowLootBag"><property name="LootList" value="AECArcherMinionBowLootT12"/></entity_class>
		<entity_class name="AECArcherMinionBowLootBagT15" extends="AECArcherMinionBowLootBag"><property name="LootList" value="AECArcherMinionBowLootT15"/></entity_class>
		<entity_class name="AECArcherMinionExplosiveLootBagT03" extends="AECArcherMinionExplosiveLootBag"><property name="LootList" value="AECArcherMinionExplosiveLootT03"/></entity_class>
		<entity_class name="AECArcherMinionExplosiveLootBagT06" extends="AECArcherMinionExplosiveLootBag"><property name="LootList" value="AECArcherMinionExplosiveLootT06"/></entity_class>
		<entity_class name="AECArcherMinionExplosiveLootBagT09" extends="AECArcherMinionExplosiveLootBag"><property name="LootList" value="AECArcherMinionExplosiveLootT09"/></entity_class>
		<entity_class name="AECArcherMinionExplosiveLootBagT12" extends="AECArcherMinionExplosiveLootBag"><property name="LootList" value="AECArcherMinionExplosiveLootT12"/></entity_class>
		<entity_class name="AECArcherMinionExplosiveLootBagT15" extends="AECArcherMinionExplosiveLootBag"><property name="LootList" value="AECArcherMinionExplosiveLootT15"/></entity_class>
		<entity_class name="AECArcherMinionFlamingLootBagT03" extends="AECArcherMinionFlamingLootBag"><property name="LootList" value="AECArcherMinionFlamingLootT03"/></entity_class>
		<entity_class name="AECArcherMinionFlamingLootBagT06" extends="AECArcherMinionFlamingLootBag"><property name="LootList" value="AECArcherMinionFlamingLootT06"/></entity_class>
		<entity_class name="AECArcherMinionFlamingLootBagT09" extends="AECArcherMinionFlamingLootBag"><property name="LootList" value="AECArcherMinionFlamingLootT09"/></entity_class>
		<entity_class name="AECArcherMinionFlamingLootBagT12" extends="AECArcherMinionFlamingLootBag"><property name="LootList" value="AECArcherMinionFlamingLootT12"/></entity_class>
		<entity_class name="AECArcherMinionFlamingLootBagT15" extends="AECArcherMinionFlamingLootBag"><property name="LootList" value="AECArcherMinionFlamingLootT15"/></entity_class>
		<entity_class name="AECArcherMinionCrossbowLootBagT03" extends="AECArcherMinionCrossbowLootBag"><property name="LootList" value="AECArcherMinionCrossbowLootT03"/></entity_class>
		<entity_class name="AECArcherMinionCrossbowLootBagT06" extends="AECArcherMinionCrossbowLootBag"><property name="LootList" value="AECArcherMinionCrossbowLootT06"/></entity_class>
		<entity_class name="AECArcherMinionCrossbowLootBagT09" extends="AECArcherMinionCrossbowLootBag"><property name="LootList" value="AECArcherMinionCrossbowLootT09"/></entity_class>
		<entity_class name="AECArcherMinionCrossbowLootBagT12" extends="AECArcherMinionCrossbowLootBag"><property name="LootList" value="AECArcherMinionCrossbowLootT12"/></entity_class>
		<entity_class name="AECArcherMinionCrossbowLootBagT15" extends="AECArcherMinionCrossbowLootBag"><property name="LootList" value="AECArcherMinionCrossbowLootT15"/></entity_class>

		<entity_class name="AECArcherBossLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="AECArcherBossLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>
		<entity_class name="AECArcherBossLootBagT03" extends="AECArcherBossLootBag"><property name="LootList" value="AECArcherBossLootT03"/></entity_class>
		<entity_class name="AECArcherBossLootBagT06" extends="AECArcherBossLootBag"><property name="LootList" value="AECArcherBossLootT06"/></entity_class>
		<entity_class name="AECArcherBossLootBagT09" extends="AECArcherBossLootBag"><property name="LootList" value="AECArcherBossLootT09"/></entity_class>
		<entity_class name="AECArcherBossLootBagT12" extends="AECArcherBossLootBag"><property name="LootList" value="AECArcherBossLootT12"/></entity_class>
		<entity_class name="AECArcherBossLootBagT15" extends="AECArcherBossLootBag"><property name="LootList" value="AECArcherBossLootT15"/></entity_class>

	</append>

	<!-- === AEC-Sheriff_Boss === -->

	<append xpath="/entity_classes">
		<entity_class name="AECSheriffBoss" extends="zombieRancherFeral">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,aec,boss,sheriff,sheriffBoss,AECSheriffBoss"/>
			<property name="Class" value="EntityZombieCop"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="SizeScale" value="2"/>
			<property name="MoveSpeed" value=".8"/>
			<property name="MoveSpeedAggro" value=".6,.6"/>
			<property name="MaxTurnSpeed" value="100"/>
			<property name="AttackTimeoutDay" value="0.25"/>
			<property name="AttackTimeoutNight" value="0.2"/>
			<property name="HandItem" value="meleeHandAECSheriffBoss"/>
			<property name="KnockdownProneStunDuration" value="0,0"/>
			<property name="KnockdownKneelStunDuration" value="0,0"/>
			<property name="ExplodeHealthThreshold" value="-1"/>
			<property class="Explosion">
				<property name="RadiusBlocks" value="0"/>
				<property name="RadiusEntities" value="0"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="0"/>
			</property>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="DismemberMultiplierHead" value="0"/>
			<property name="DismemberMultiplierArms" value="0"/>
			<property name="DismemberMultiplierLegs" value="0"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,20,EntityBandit,15|
	RangedAttackTarget itemType=1;cooldown=.85;duration=4;minRange=3;maxRange=75;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="AECSheriffBoss Base">
				<passive_effect name="HealthMax" operation="base_set" value="17000"/>
				<passive_effect name="PhysicalDamageResist" operation="base_set" value="55"/>
				<passive_effect name="DismemberSelfChance" operation="base_set" value="0"/>
				<passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffInjuryStunned01CHTrigger,buffShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
				<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked"/>
				<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="ShockImmunity" operation="set" value="1"/>
				<triggered_effect trigger="onSelfEnteredGame" action="ModifyCVar" cvar="ShockImmunity" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSheriffBossSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSheriffBossSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSheriffBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSheriffBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSheriffDualPistolDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSheriffFeetFire"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSheriffDecoSpine01,buffAECSheriffDecoSpine02,buffAECSheriffDecoSpine03,buffAECSheriffDecoSpine04,buffAECSheriffDecoSpine05,buffAECSheriffDecoSpine101,buffAECSheriffDecoSpine102,buffAECSheriffDecoHead02,buffAECSheriffDecoHead03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSheriffDualPistolDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSheriffFeetFire"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSheriffDecoSpine01,buffAECSheriffDecoSpine02,buffAECSheriffDecoSpine03,buffAECSheriffDecoSpine04,buffAECSheriffDecoSpine05,buffAECSheriffDecoSpine101,buffAECSheriffDecoSpine102,buffAECSheriffDecoHead02,buffAECSheriffDecoHead03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSheriffBossEntityAura"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSheriffBossSpeedController,buffAECSheriffBossSpeed1,buffAECSheriffBossSpeed2,buffAECSheriffBossSpeed3,buffAECSheriffBossSpeed4,buffAECSheriffBossSpeed5"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSheriffDualPistolDeco,buffAECSheriffFeetFire,buffAECSheriffDecoSpine01,buffAECSheriffDecoSpine02,buffAECSheriffDecoSpine03,buffAECSheriffDecoSpine04,buffAECSheriffDecoSpine05,buffAECSheriffDecoSpine101,buffAECSheriffDecoSpine102,buffAECSheriffDecoHead02,buffAECSheriffDecoHead03"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECSheriffWolfMinionBase" extends="animalWolf">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,hostile,aec,wolf,minion,sheriff,sheriffMinion,AECSheriffWolfMinion"/>
			<property name="SightRange" value="100"/>
			<property name="MoveSpeedAggro" value="1,1"/>
			<property name="MaxTurnSpeed" value="220"/>
			<property name="ExperienceGain" value="500"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="AITask-1" value="BreakBlock"/>
			<property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/>
			<property name="AITask-3" value="ApproachSpot"/>
			<property name="AITask-4" value="Look"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetAsTargetIfHurt"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/>
			<property name="HandItem" value="meleeHandAECSheriffWolf"/>
			<effect_group name="AECSheriffWolfMinion Base">
				<passive_effect name="HealthMax" operation="base_set" value="450"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSheriffWolfBodyFire"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSheriffWolfBodyFire"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSheriffWolfBodyFire"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECSheriffWolfMinion01" extends="AECSheriffWolfMinionBase">
			<property name="SwapMats" value="@:Entities/Animals/Bear/Materials/animalBearGrizzly.mat"/>
			<property name="SizeScale" value="1.1"/>
			<effect_group name="AECSheriffWolfMinion01 Stats">
				<passive_effect name="HealthMax" operation="base_set" value="550"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECSheriffMinion02" extends="zombieBurnt">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,aec,minion,sheriff,sheriffMinion,AECSheriffMinion02"/>
			<property name="SightRange" value="100"/>
			<property name="Class" value="EntityZombieCop"/>
			<property name="RightHandJointName" value="Jaw"/>
			<property name="MoveSpeed" value=".525"/>
			<property name="MoveSpeedAggro" value="2.4,2.7"/>
			<property name="MaxTurnSpeed" value="170"/>
			<property name="AttackTimeoutDay" value="0.3"/>
			<property name="AttackTimeoutNight" value="0.25"/>
			<property name="HandItem" value="meleeHandAECSheriffMinion02"/>
			<property name="ExplodeHealthThreshold" value="-1"/>
			<property class="Explosion">
				<property name="RadiusBlocks" value="0"/>
				<property name="RadiusEntities" value="0"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="0"/>
			</property>
			<property name="ExperienceGain" value="700"/>
			<property name="TimeStayAfterDeath" value="0"/>
			<property name="DeadBodyHitPoints" value="1"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=4;minRange=5;maxRange=40;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="AECSheriffMinion02 Base">
				<passive_effect name="HealthMax" operation="base_set" value="500"/>
				<passive_effect name="PhysicalDamageResist" operation="base_set" value="60"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSheriffMinion02DecoHead,buffAECSheriffMinion02DecoLeftHand,buffAECSheriffMinion02DecoRightHand,buffAECSheriffMinion02BodyFire"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSheriffMinion02DecoHead,buffAECSheriffMinion02DecoLeftHand,buffAECSheriffMinion02DecoRightHand,buffAECSheriffMinion02BodyFire"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSheriffMinion02DecoHead,buffAECSheriffMinion02DecoLeftHand,buffAECSheriffMinion02DecoRightHand,buffAECSheriffMinion02BodyFire"/>
			</effect_group>
		</entity_class>
	</append>

	<append xpath="/entity_classes/entity_class[@name='AECSheriffBoss']">
		<property name="LootDropEntityClass" value="AECSheriffBossLootBag"/>
		<property name="LootDropProb" value="1"/>
	</append>

	<append xpath="/entity_classes/entity_class[@name='AECSheriffWolfMinion01']">
		<property name="LootDropEntityClass" value="AECSheriffMinionLootBag"/>
		<property name="LootDropProb" value=".10"/>
	</append>

	<append xpath="/entity_classes/entity_class[@name='AECSheriffMinion02']">
		<property name="LootDropEntityClass" value="AECSheriffMinionLootBag"/>
		<property name="LootDropProb" value=".10"/>
	</append>

	<append xpath="/entity_classes">
		<entity_class name="AECSheriffBossLootBag">
			<property name="HideInSpawnMenu" value="true"/>
			<property name="Mesh" value="@:Entities/LootContainers/duffle01Prefab.prefab"/>
			<property name="ModelType" value="Custom"/>
			<property name="Prefab" value="Backpack"/>
			<property name="Class" value="EntityLootContainer"/>
			<property name="Parent" value="Backpack"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="TimeStayAfterDeath" value="1200"/>
			<property name="LootList" value="AECSheriffBossLoot"/>
			<property name="Faction" value="none"/>
		</entity_class>

		<entity_class name="AECSheriffMinionLootBag" extends="AECSheriffBossLootBag">
			<property name="TimeStayAfterDeath" value="600"/>
			<property name="LootList" value="AECSheriffMinionLoot"/>
		</entity_class>
<!--T03 TO T15 MODULE-->
		<entity_class name="AECSheriffBossLootBagT03" extends="AECSheriffBossLootBag"><property name="LootList" value="AECSheriffBossLootT03"/></entity_class>
		<entity_class name="AECSheriffBossLootBagT06" extends="AECSheriffBossLootBag"><property name="LootList" value="AECSheriffBossLootT06"/></entity_class>
		<entity_class name="AECSheriffBossLootBagT09" extends="AECSheriffBossLootBag"><property name="LootList" value="AECSheriffBossLootT09"/></entity_class>
		<entity_class name="AECSheriffBossLootBagT12" extends="AECSheriffBossLootBag"><property name="LootList" value="AECSheriffBossLootT12"/></entity_class>
		<entity_class name="AECSheriffBossLootBagT15" extends="AECSheriffBossLootBag"><property name="LootList" value="AECSheriffBossLootT15"/></entity_class>
		<entity_class name="AECSheriffMinionLootBagT03" extends="AECSheriffMinionLootBag"><property name="LootList" value="AECSheriffMinionLootT03"/></entity_class>
		<entity_class name="AECSheriffMinionLootBagT06" extends="AECSheriffMinionLootBag"><property name="LootList" value="AECSheriffMinionLootT06"/></entity_class>
		<entity_class name="AECSheriffMinionLootBagT09" extends="AECSheriffMinionLootBag"><property name="LootList" value="AECSheriffMinionLootT09"/></entity_class>
		<entity_class name="AECSheriffMinionLootBagT12" extends="AECSheriffMinionLootBag"><property name="LootList" value="AECSheriffMinionLootT12"/></entity_class>
		<entity_class name="AECSheriffMinionLootBagT15" extends="AECSheriffMinionLootBag"><property name="LootList" value="AECSheriffMinionLootT15"/></entity_class>

		<entity_class name="AECDumdumBossLootBagT03" extends="AECDumdumBossLootBag"><property name="LootList" value="AECDumdumBossLootT03"/></entity_class>
		<entity_class name="AECDumdumBossLootBagT06" extends="AECDumdumBossLootBag"><property name="LootList" value="AECDumdumBossLootT06"/></entity_class>
		<entity_class name="AECDumdumBossLootBagT09" extends="AECDumdumBossLootBag"><property name="LootList" value="AECDumdumBossLootT09"/></entity_class>
		<entity_class name="AECDumdumBossLootBagT12" extends="AECDumdumBossLootBag"><property name="LootList" value="AECDumdumBossLootT12"/></entity_class>
		<entity_class name="AECDumdumBossLootBagT15" extends="AECDumdumBossLootBag"><property name="LootList" value="AECDumdumBossLootT15"/></entity_class>
		<entity_class name="AECDumdumMinionLootBagT03" extends="AECDumdumMinionLootBag"><property name="LootList" value="AECDumdumMinionLootT03"/></entity_class>
		<entity_class name="AECDumdumMinionLootBagT06" extends="AECDumdumMinionLootBag"><property name="LootList" value="AECDumdumMinionLootT06"/></entity_class>
		<entity_class name="AECDumdumMinionLootBagT09" extends="AECDumdumMinionLootBag"><property name="LootList" value="AECDumdumMinionLootT09"/></entity_class>
		<entity_class name="AECDumdumMinionLootBagT12" extends="AECDumdumMinionLootBag"><property name="LootList" value="AECDumdumMinionLootT12"/></entity_class>
		<entity_class name="AECDumdumMinionLootBagT15" extends="AECDumdumMinionLootBag"><property name="LootList" value="AECDumdumMinionLootT15"/></entity_class>
	</append>



	<append xpath="/entity_classes">

		<entity_class name="AECDumdumMinionT03" extends="AECDumdumMinion">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,AECDumdumMinion,lumberjack,AECDumdumMinionT03,AECTier03"/>
			<property name="SizeScale" value="1.00"/>
			<property name="MatColor" value="dumdumTierT03"/>
			<property name="HandItem" value="meleeHandAECDumdumMinionRangedT03"/>
			<property name="LootDropEntityClass" value="AECDumdumMinionLootBagT03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=14;duration=4;minRange=6;maxRange=35|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDumdumMinionT06" extends="AECDumdumMinion">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,AECDumdumMinion,lumberjack,AECDumdumMinionT06,AECTier06"/>
			<property name="SizeScale" value="1.05"/>
			<property name="MatColor" value="dumdumTierT06"/>
			<property name="HandItem" value="meleeHandAECDumdumMinionRangedT06"/>
			<property name="LootDropEntityClass" value="AECDumdumMinionLootBagT06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=14;duration=4;minRange=6;maxRange=35|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDumdumMinionT09" extends="AECDumdumMinion">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,AECDumdumMinion,lumberjack,AECDumdumMinionT09,AECTier09"/>
			<property name="SizeScale" value="1.20"/>
			<property name="MatColor" value="dumdumTierT09"/>
			<property name="HandItem" value="meleeHandAECDumdumMinionRangedT09"/>
			<property name="LootDropEntityClass" value="AECDumdumMinionLootBagT09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=14;duration=4;minRange=6;maxRange=35|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDumdumMinionT12" extends="AECDumdumMinion">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,AECDumdumMinion,lumberjack,AECDumdumMinionT12,AECTier12"/>
			<property name="SizeScale" value="1.35"/>
			<property name="MatColor" value="dumdumTierT12"/>
			<property name="HandItem" value="meleeHandAECDumdumMinionRangedT12"/>
			<property name="LootDropEntityClass" value="AECDumdumMinionLootBagT12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=14;duration=4;minRange=6;maxRange=35|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDumdumMinionT15" extends="AECDumdumMinion">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,AECDumdumMinion,lumberjack,AECDumdumMinionT15,AECTier15"/>
			<property name="SizeScale" value="1.50"/>
			<property name="MatColor" value="dumdumTierT15"/>
			<property name="HandItem" value="meleeHandAECDumdumMinionRangedT15"/>
			<property name="LootDropEntityClass" value="AECDumdumMinionLootBagT15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=14;duration=4;minRange=6;maxRange=35|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="bossAECDumdumT03" extends="bossAECDumdum">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,miniboss,bossAECDumdum,mediumBoss,bossAECDumdumT03,AECTier03"/>
			<property name="MatColor" value="dumdumTierT03"/>
			<property name="HandItem" value="meleeHandAECDumdumRangedTunedT03"/>
			<property name="LootDropEntityClass" value="AECDumdumBossLootBagT03"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=1;duration=4;minRange=2;maxRange=80;releaseDelay=.41;sndStart=chuckwarning;sndRelease=chuckrelease|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDumdumBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDumdumSelf"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumSelfT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDumdumSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumSpeedControllerT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumBossDecoRightHandPipeValve"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDumdumBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDumdumSelf"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumSelfT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDumdumSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumSpeedControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumBossDecoRightHandPipeValve"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumSelfT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumSpeedControllerT03,buffAECDumdumSpeedPhase2T03,buffAECDumdumSpeedPhase3T03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumBossDecoRightHandPipeValve"/>
			</effect_group>
		</entity_class>

		<entity_class name="bossAECDumdumT06" extends="bossAECDumdum">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,miniboss,bossAECDumdum,mediumBoss,bossAECDumdumT06,AECTier06"/>
			<property name="MatColor" value="dumdumTierT06"/>
			<property name="HandItem" value="meleeHandAECDumdumRangedTunedT06"/>
			<property name="LootDropEntityClass" value="AECDumdumBossLootBagT06"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=1;duration=4;minRange=2;maxRange=80;releaseDelay=.41;sndStart=chuckwarning;sndRelease=chuckrelease|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDumdumBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDumdumSelf"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumSelfT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDumdumSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumSpeedControllerT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumBossDecoHeadMotor,buffAECDumdumBossDecoRightHandPipeValve"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDumdumBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDumdumSelf"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumSelfT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDumdumSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumSpeedControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumBossDecoHeadMotor,buffAECDumdumBossDecoRightHandPipeValve"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumSelfT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumSpeedControllerT06,buffAECDumdumSpeedPhase2T06,buffAECDumdumSpeedPhase3T06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumBossDecoHeadMotor,buffAECDumdumBossDecoRightHandPipeValve"/>
			</effect_group>
		</entity_class>

		<entity_class name="bossAECDumdumT09" extends="bossAECDumdum">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,miniboss,bossAECDumdum,mediumBoss,bossAECDumdumT09,AECTier09"/>
			<property name="MatColor" value="dumdumTierT09"/>
			<property name="HandItem" value="meleeHandAECDumdumRangedTunedT09"/>
			<property name="LootDropEntityClass" value="AECDumdumBossLootBagT09"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=1;duration=4;minRange=2;maxRange=80;releaseDelay=.41;sndStart=chuckwarning;sndRelease=chuckrelease|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDumdumBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDumdumSelf"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumSelfT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDumdumSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumSpeedControllerT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumBossDecoHeadMotor,buffAECDumdumBossDecoRightHandPipeValve"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDumdumBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDumdumSelf"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumSelfT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDumdumSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumSpeedControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumBossDecoHeadMotor,buffAECDumdumBossDecoRightHandPipeValve"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumSelfT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumSpeedControllerT09,buffAECDumdumSpeedPhase2T09,buffAECDumdumSpeedPhase3T09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumBossDecoHeadMotor,buffAECDumdumBossDecoRightHandPipeValve"/>
			</effect_group>
		</entity_class>

		<entity_class name="bossAECDumdumT12" extends="bossAECDumdum">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,miniboss,bossAECDumdum,mediumBoss,bossAECDumdumT12,AECTier12"/>
			<property name="MatColor" value="dumdumTierT12"/>
			<property name="HandItem" value="meleeHandAECDumdumRangedTunedT12"/>
			<property name="LootDropEntityClass" value="AECDumdumBossLootBagT12"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=1;duration=4;minRange=2;maxRange=80;releaseDelay=.41;sndStart=chuckwarning;sndRelease=chuckrelease|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDumdumBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDumdumSelf"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumSelfT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDumdumSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumSpeedControllerT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumBossDecoHeadMotor,buffAECDumdumBossDecoRightHandPipeValve"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDumdumBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDumdumSelf"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumSelfT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDumdumSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumSpeedControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumBossDecoHeadMotor,buffAECDumdumBossDecoRightHandPipeValve"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumSelfT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumSpeedControllerT12,buffAECDumdumSpeedPhase2T12,buffAECDumdumSpeedPhase3T12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumBossDecoHeadMotor,buffAECDumdumBossDecoRightHandPipeValve"/>
			</effect_group>
		</entity_class>

		<entity_class name="bossAECDumdumT15" extends="bossAECDumdum">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,miniboss,bossAECDumdum,mediumBoss,bossAECDumdumT15,AECTier15"/>
			<property name="MatColor" value="dumdumTierT15"/>
			<property name="SizeScale" value="4"/>
			<property name="HandItem" value="meleeHandAECDumdumRangedTunedT15"/>
			<property name="LootDropEntityClass" value="AECDumdumBossLootBagT15"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=1;duration=4;minRange=2;maxRange=80;releaseDelay=.41;sndStart=chuckwarning;sndRelease=chuckrelease|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDumdumBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDumdumSelf"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumSelfT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDumdumSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumSpeedControllerT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDumdumBossDecoHeadMotor,buffAECDumdumBossDecoRightHandPipeValve"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDumdumBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDumdumSelf"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumSelfT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDumdumSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumSpeedControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDumdumBossDecoHeadMotor,buffAECDumdumBossDecoRightHandPipeValve"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumSelfT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumSpeedControllerT15,buffAECDumdumSpeedPhase2T15,buffAECDumdumSpeedPhase3T15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDumdumBossDecoHeadMotor,buffAECDumdumBossDecoRightHandPipeValve"/>
			</effect_group>
		</entity_class>

		<entity_class name="RunningKamikazeT03" extends="RunningKamikaze">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,miniboss,RunningKamikaze,mediumBoss,wasteland,feral,radiated,RunningKamikazeT03,AECTier03"/>
			<property name="MatColor" value="kamikazeTierT03"/>
			<property name="SizeScale" value="1.8"/>
			<property name="HandItem" value="meleeHandRunningKamikazeBombardierT03"/>
			<property name="LootDropEntityClass" value="RunningKamikazeBossLootBagT03"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=.15;duration=14;minRange=1;maxRange=28;unreachableRange=45|
			DestroyArea|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander exePer=.02|
			"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECKamikazeBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECKamikazeBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffRunningKamikazeBossDecoHeadMotionSensorRight,buffRunningKamikazeBossDecoHeadMotionSensorStraight"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECKamikazeBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECKamikazeBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffRunningKamikazeBossDecoHeadMotionSensorRight,buffRunningKamikazeBossDecoHeadMotionSensorStraight"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedControllerT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffRunningKamikazeBossDecoHeadMotionSensorRight,buffRunningKamikazeBossDecoHeadMotionSensorStraight"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECKamikazeBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffRunningKamikazeSpeedControllerT03,buffRunningKamikazeSpeedPhase2T03,buffRunningKamikazeSpeedPhase3T03"/>
			</effect_group>
		</entity_class>

		<entity_class name="RunningKamikazeT06" extends="RunningKamikaze">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,miniboss,RunningKamikaze,mediumBoss,wasteland,feral,radiated,RunningKamikazeT06,AECTier06"/>
			<property name="MatColor" value="kamikazeTierT06"/>
			<property name="SizeScale" value="2.1"/>
			<property name="HandItem" value="meleeHandRunningKamikazeBombardierT06"/>
			<property name="LootDropEntityClass" value="RunningKamikazeBossLootBagT06"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=.15;duration=14;minRange=1;maxRange=28;unreachableRange=45|
			DestroyArea|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander exePer=.02|
			"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECKamikazeBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECKamikazeBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffRunningKamikazeBossDecoHeadMotionSensorRight,buffRunningKamikazeBossDecoHeadMotionSensorStraight"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECKamikazeBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECKamikazeBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffRunningKamikazeBossDecoHeadMotionSensorRight,buffRunningKamikazeBossDecoHeadMotionSensorStraight"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedControllerT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffRunningKamikazeBossDecoHeadMotionSensorRight,buffRunningKamikazeBossDecoHeadMotionSensorStraight"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECKamikazeBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffRunningKamikazeSpeedControllerT06,buffRunningKamikazeSpeedPhase2T06,buffRunningKamikazeSpeedPhase3T06"/>
			</effect_group>
		</entity_class>

		<entity_class name="RunningKamikazeT09" extends="RunningKamikaze">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,miniboss,RunningKamikaze,mediumBoss,wasteland,feral,radiated,RunningKamikazeT09,AECTier09"/>
			<property name="MatColor" value="kamikazeTierT09"/>
			<property name="SizeScale" value="2.4"/>
			<property name="HandItem" value="meleeHandRunningKamikazeBombardierT09"/>
			<property name="LootDropEntityClass" value="RunningKamikazeBossLootBagT09"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=.15;duration=14;minRange=1;maxRange=28;unreachableRange=45|
			DestroyArea|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander exePer=.02|
			"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECKamikazeBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECKamikazeBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffRunningKamikazeBossDecoHeadMotionSensorRight,buffRunningKamikazeBossDecoHeadMotionSensorStraight"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECKamikazeBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECKamikazeBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffRunningKamikazeBossDecoHeadMotionSensorRight,buffRunningKamikazeBossDecoHeadMotionSensorStraight"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedControllerT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffRunningKamikazeBossDecoHeadMotionSensorRight,buffRunningKamikazeBossDecoHeadMotionSensorStraight"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECKamikazeBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffRunningKamikazeSpeedControllerT09,buffRunningKamikazeSpeedPhase2T09,buffRunningKamikazeSpeedPhase3T09"/>
			</effect_group>
		</entity_class>

		<entity_class name="RunningKamikazeT12" extends="RunningKamikaze">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,miniboss,RunningKamikaze,mediumBoss,wasteland,feral,radiated,RunningKamikazeT12,AECTier12"/>
			<property name="MatColor" value="kamikazeTierT12"/>
			<property name="SizeScale" value="2.7"/>
			<property name="HandItem" value="meleeHandRunningKamikazeBombardierT12"/>
			<property name="LootDropEntityClass" value="RunningKamikazeBossLootBagT12"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=.15;duration=14;minRange=1;maxRange=28;unreachableRange=45|
			DestroyArea|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander exePer=.02|
			"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECKamikazeBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECKamikazeBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffRunningKamikazeBossDecoSpineBag,buffRunningKamikazeBossDecoHeadMotionSensorRight,buffRunningKamikazeBossDecoHeadMotionSensorStraight"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECKamikazeBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECKamikazeBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffRunningKamikazeBossDecoSpineBag,buffRunningKamikazeBossDecoHeadMotionSensorRight,buffRunningKamikazeBossDecoHeadMotionSensorStraight"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedControllerT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffRunningKamikazeBossDecoSpineBag,buffRunningKamikazeBossDecoHeadMotionSensorRight,buffRunningKamikazeBossDecoHeadMotionSensorStraight"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECKamikazeBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffRunningKamikazeSpeedControllerT12,buffRunningKamikazeSpeedPhase2T12,buffRunningKamikazeSpeedPhase3T12"/>
			</effect_group>
		</entity_class>

		<entity_class name="RunningKamikazeT15" extends="RunningKamikaze">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,miniboss,RunningKamikaze,mediumBoss,wasteland,feral,radiated,RunningKamikazeT15,AECTier15"/>
			<property name="MatColor" value="kamikazeTierT15"/>
			<property name="SizeScale" value="3.0"/>
			<property name="HandItem" value="meleeHandRunningKamikazeBombardierT15"/>
			<property name="LootDropEntityClass" value="RunningKamikazeBossLootBagT15"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=.15;duration=14;minRange=1;maxRange=28;unreachableRange=45|
			DestroyArea|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander exePer=.02|
			"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECKamikazeBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECKamikazeBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffRunningKamikazeBossDecoSpineBag,buffRunningKamikazeBossDecoHeadMotionSensorRight,buffRunningKamikazeBossDecoHeadMotionSensorStraight"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECKamikazeBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECKamikazeBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffRunningKamikazeBossDecoSpineBag,buffRunningKamikazeBossDecoHeadMotionSensorRight,buffRunningKamikazeBossDecoHeadMotionSensorStraight"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffRunningKamikazeSpeedControllerT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffRunningKamikazeBossDecoSpineBag,buffRunningKamikazeBossDecoHeadMotionSensorRight,buffRunningKamikazeBossDecoHeadMotionSensorStraight"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECKamikazeBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffRunningKamikazeSpeedControllerT15,buffRunningKamikazeSpeedPhase2T15,buffRunningKamikazeSpeedPhase3T15"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDoomlordDemolishmanMinionT03" extends="AECDoomlordDemolishmanMinion">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDoomlordDemolishmanMinionT03,AECTier03"/>
			<property name="MatColor" value="doomBase"/>
			<property name="SizeScale" value="1.00"/>
			<property name="HandItem" value="meleeHandDoomlordDemolishmanMinionT03"/>
			<property name="LootDropEntityClass" value="DoomlordMinionBaseLootBagT03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=4;minRange=5;maxRange=40;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDoomlordDemolishmanMinionT06" extends="AECDoomlordDemolishmanMinion">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDoomlordDemolishmanMinionT06,AECTier06"/>
			<property name="MatColor" value="doomBase"/>
			<property name="SizeScale" value="1.05"/>
			<property name="HandItem" value="meleeHandDoomlordDemolishmanMinionT06"/>
			<property name="LootDropEntityClass" value="DoomlordMinionBaseLootBagT06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=4;minRange=5;maxRange=40;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDoomlordDemolishmanMinionT09" extends="AECDoomlordDemolishmanMinion">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDoomlordDemolishmanMinionT09,AECTier09"/>
			<property name="MatColor" value="doomBase"/>
			<property name="SizeScale" value="1.20"/>
			<property name="HandItem" value="meleeHandDoomlordDemolishmanMinionT09"/>
			<property name="LootDropEntityClass" value="DoomlordMinionBaseLootBagT09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=4;minRange=5;maxRange=40;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDoomlordDemolishmanMinionT12" extends="AECDoomlordDemolishmanMinion">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDoomlordDemolishmanMinionT12,AECTier12"/>
			<property name="MatColor" value="doomBase"/>
			<property name="SizeScale" value="1.35"/>
			<property name="HandItem" value="meleeHandDoomlordDemolishmanMinionT12"/>
			<property name="LootDropEntityClass" value="DoomlordMinionBaseLootBagT12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=4;minRange=5;maxRange=40;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDoomlordDemolishmanMinionT15" extends="AECDoomlordDemolishmanMinion">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDoomlordDemolishmanMinionT15,AECTier15"/>
			<property name="MatColor" value="doomBase"/>
			<property name="HandItem" value="meleeHandDoomlordDemolishmanMinionT15"/>
			<property name="LootDropEntityClass" value="DoomlordMinionBaseLootBagT15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<property name="SizeScale" value="1.50"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=4;minRange=5;maxRange=40;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion01T03" extends="AECDemolishmanMinion01">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,doomlordGrenadier,AECDemolishmanMinion01T03,AECTier03"/>
			<property name="MatColor" value="doomGrenadier"/>
			<property name="HandItem" value="meleeHandDoomlordMinionGrenadierT03"/>
			<property name="LootDropEntityClass" value="DoomlordMinion01LootBagT03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<property name="SizeScale" value="1.00"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion01T06" extends="AECDemolishmanMinion01">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,doomlordGrenadier,AECDemolishmanMinion01T06,AECTier06"/>
			<property name="MatColor" value="doomGrenadier"/>
			<property name="HandItem" value="meleeHandDoomlordMinionGrenadierT06"/>
			<property name="LootDropEntityClass" value="DoomlordMinion01LootBagT06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<property name="SizeScale" value="1.05"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion01T09" extends="AECDemolishmanMinion01">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,doomlordGrenadier,AECDemolishmanMinion01T09,AECTier09"/>
			<property name="MatColor" value="doomGrenadier"/>
			<property name="HandItem" value="meleeHandDoomlordMinionGrenadierT09"/>
			<property name="LootDropEntityClass" value="DoomlordMinion01LootBagT09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<property name="SizeScale" value="1.20"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion01T12" extends="AECDemolishmanMinion01">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,doomlordGrenadier,AECDemolishmanMinion01T12,AECTier12"/>
			<property name="MatColor" value="doomGrenadier"/>
			<property name="HandItem" value="meleeHandDoomlordMinionGrenadierT12"/>
			<property name="LootDropEntityClass" value="DoomlordMinion01LootBagT12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<property name="SizeScale" value="1.35"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion01T15" extends="AECDemolishmanMinion01">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,doomlordGrenadier,AECDemolishmanMinion01T15,AECTier15"/>
			<property name="MatColor" value="doomGrenadier"/>
			<property name="HandItem" value="meleeHandDoomlordMinionGrenadierT15"/>
			<property name="LootDropEntityClass" value="DoomlordMinion01LootBagT15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<property name="SizeScale" value="1.50"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion02T03" extends="AECDemolishmanMinion02">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion02T03,AECTier03"/>
			<property name="MatColor" value="doomRocket"/>
			<property name="HandItem" value="meleeHandDoomlordMinionRocketT03"/>
			<property name="LootDropEntityClass" value="DoomlordMinion02LootBagT03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<property name="SizeScale" value="1.00"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=4;duration=2;minRange=6;maxRange=40;unreachableRange=6|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion02T06" extends="AECDemolishmanMinion02">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion02T06,AECTier06"/>
			<property name="MatColor" value="doomRocket"/>
			<property name="HandItem" value="meleeHandDoomlordMinionRocketT06"/>
			<property name="LootDropEntityClass" value="DoomlordMinion02LootBagT06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<property name="SizeScale" value="1.05"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=4;duration=2;minRange=6;maxRange=40;unreachableRange=6|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion02T09" extends="AECDemolishmanMinion02">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion02T09,AECTier09"/>
			<property name="MatColor" value="doomRocket"/>
			<property name="HandItem" value="meleeHandDoomlordMinionRocketT09"/>
			<property name="LootDropEntityClass" value="DoomlordMinion02LootBagT09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<property name="SizeScale" value="1.20"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=4;duration=2;minRange=6;maxRange=40;unreachableRange=6|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion02T12" extends="AECDemolishmanMinion02">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion02T12,AECTier12"/>
			<property name="MatColor" value="doomRocket"/>
			<property name="HandItem" value="meleeHandDoomlordMinionRocketT12"/>
			<property name="LootDropEntityClass" value="DoomlordMinion02LootBagT12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<property name="SizeScale" value="1.35"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=4;duration=2;minRange=6;maxRange=40;unreachableRange=6|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion02T15" extends="AECDemolishmanMinion02">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion02T15,AECTier15"/>
			<property name="MatColor" value="doomRocket"/>
			<property name="HandItem" value="meleeHandDoomlordMinionRocketT15"/>
			<property name="LootDropEntityClass" value="DoomlordMinion02LootBagT15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<property name="SizeScale" value="1.50"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=4;duration=2;minRange=6;maxRange=40;unreachableRange=6|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion03T03" extends="AECDemolishmanMinion03">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion03T03,AECTier03"/>
			<property name="MatColor" value="doomPistol"/>
			<property name="HandItem" value="meleeHandDoomlordMinionPistolT03"/>
			<property name="LootDropEntityClass" value="DoomlordMinion03LootBagT03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<property name="SizeScale" value="1.00"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion03T06" extends="AECDemolishmanMinion03">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion03T06,AECTier06"/>
			<property name="MatColor" value="doomPistol"/>
			<property name="HandItem" value="meleeHandDoomlordMinionPistolT06"/>
			<property name="LootDropEntityClass" value="DoomlordMinion03LootBagT06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<property name="SizeScale" value="1.05"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion03T09" extends="AECDemolishmanMinion03">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion03T09,AECTier09"/>
			<property name="MatColor" value="doomPistol"/>
			<property name="HandItem" value="meleeHandDoomlordMinionPistolT09"/>
			<property name="LootDropEntityClass" value="DoomlordMinion03LootBagT09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<property name="SizeScale" value="1.20"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion03T12" extends="AECDemolishmanMinion03">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion03T12,AECTier12"/>
			<property name="MatColor" value="doomPistol"/>
			<property name="HandItem" value="meleeHandDoomlordMinionPistolT12"/>
			<property name="LootDropEntityClass" value="DoomlordMinion03LootBagT12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<property name="SizeScale" value="1.35"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion03T15" extends="AECDemolishmanMinion03">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion03T15,AECTier15"/>
			<property name="MatColor" value="doomPistol"/>
			<property name="HandItem" value="meleeHandDoomlordMinionPistolT15"/>
			<property name="LootDropEntityClass" value="DoomlordMinion03LootBagT15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<property name="SizeScale" value="1.50"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion04T03" extends="AECDemolishmanMinion04">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion04T03,AECTier03"/>
			<property name="MatColor" value="doomShotgun"/>
			<property name="HandItem" value="meleeHandDoomlordMinionShotgunT03"/>
			<property name="LootDropEntityClass" value="DoomlordMinion04LootBagT03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<property name="SizeScale" value="1.00"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion04T06" extends="AECDemolishmanMinion04">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion04T06,AECTier06"/>
			<property name="MatColor" value="doomShotgun"/>
			<property name="HandItem" value="meleeHandDoomlordMinionShotgunT06"/>
			<property name="LootDropEntityClass" value="DoomlordMinion04LootBagT06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<property name="SizeScale" value="1.05"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion04T09" extends="AECDemolishmanMinion04">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion04T09,AECTier09"/>
			<property name="MatColor" value="doomShotgun"/>
			<property name="HandItem" value="meleeHandDoomlordMinionShotgunT09"/>
			<property name="LootDropEntityClass" value="DoomlordMinion04LootBagT09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<property name="SizeScale" value="1.20"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion04T12" extends="AECDemolishmanMinion04">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion04T12,AECTier12"/>
			<property name="MatColor" value="doomShotgun"/>
			<property name="HandItem" value="meleeHandDoomlordMinionShotgunT12"/>
			<property name="LootDropEntityClass" value="DoomlordMinion04LootBagT12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<property name="SizeScale" value="1.35"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion04T15" extends="AECDemolishmanMinion04">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion04T15,AECTier15"/>
			<property name="MatColor" value="doomShotgun"/>
			<property name="HandItem" value="meleeHandDoomlordMinionShotgunT15"/>
			<property name="LootDropEntityClass" value="DoomlordMinion04LootBagT15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<property name="SizeScale" value="1.50"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion05T03" extends="AECDemolishmanMinion05">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion05T03,AECTier03"/>
			<property name="MatColor" value="doomSniper"/>
			<property name="HandItem" value="meleeHandDoomlordMinionSniperT03"/>
			<property name="LootDropEntityClass" value="DoomlordMinion05LootBagT03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<property name="SizeScale" value="1.00"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion05T06" extends="AECDemolishmanMinion05">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion05T06,AECTier06"/>
			<property name="MatColor" value="doomSniper"/>
			<property name="HandItem" value="meleeHandDoomlordMinionSniperT06"/>
			<property name="LootDropEntityClass" value="DoomlordMinion05LootBagT06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<property name="SizeScale" value="1.05"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion05T09" extends="AECDemolishmanMinion05">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion05T09,AECTier09"/>
			<property name="MatColor" value="doomSniper"/>
			<property name="HandItem" value="meleeHandDoomlordMinionSniperT09"/>
			<property name="LootDropEntityClass" value="DoomlordMinion05LootBagT09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<property name="SizeScale" value="1.20"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion05T12" extends="AECDemolishmanMinion05">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion05T12,AECTier12"/>
			<property name="MatColor" value="doomSniper"/>
			<property name="HandItem" value="meleeHandDoomlordMinionSniperT12"/>
			<property name="LootDropEntityClass" value="DoomlordMinion05LootBagT12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<property name="SizeScale" value="1.35"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion05T15" extends="AECDemolishmanMinion05">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion05T15,AECTier15"/>
			<property name="MatColor" value="doomSniper"/>
			<property name="HandItem" value="meleeHandDoomlordMinionSniperT15"/>
			<property name="LootDropEntityClass" value="DoomlordMinion05LootBagT15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<property name="SizeScale" value="1.50"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion06T03" extends="AECDemolishmanMinion06">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion06T03,AECTier03"/>
			<property name="MatColor" value="doomMagnum"/>
			<property name="HandItem" value="meleeHandDoomlordMinionMagnumT03"/>
			<property name="LootDropEntityClass" value="DoomlordMinion06LootBagT03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<property name="SizeScale" value="1.00"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion06T06" extends="AECDemolishmanMinion06">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion06T06,AECTier06"/>
			<property name="MatColor" value="doomMagnum"/>
			<property name="HandItem" value="meleeHandDoomlordMinionMagnumT06"/>
			<property name="LootDropEntityClass" value="DoomlordMinion06LootBagT06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<property name="SizeScale" value="1.05"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion06T09" extends="AECDemolishmanMinion06">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion06T09,AECTier09"/>
			<property name="MatColor" value="doomMagnum"/>
			<property name="HandItem" value="meleeHandDoomlordMinionMagnumT09"/>
			<property name="LootDropEntityClass" value="DoomlordMinion06LootBagT09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<property name="SizeScale" value="1.20"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion06T12" extends="AECDemolishmanMinion06">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion06T12,AECTier12"/>
			<property name="MatColor" value="doomMagnum"/>
			<property name="HandItem" value="meleeHandDoomlordMinionMagnumT12"/>
			<property name="LootDropEntityClass" value="DoomlordMinion06LootBagT12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<property name="SizeScale" value="1.35"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion06T15" extends="AECDemolishmanMinion06">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion06T15,AECTier15"/>
			<property name="MatColor" value="doomMagnum"/>
			<property name="HandItem" value="meleeHandDoomlordMinionMagnumT15"/>
			<property name="LootDropEntityClass" value="DoomlordMinion06LootBagT15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<property name="SizeScale" value="1.50"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion07T03" extends="AECDemolishmanMinion07">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion07T03,AECTier03"/>
			<property name="MatColor" value="doomKnife"/>
			<property name="HandItem" value="meleeHandDoomlordMinionKnifeT03"/>
			<property name="LootDropEntityClass" value="DoomlordMinion07LootBagT03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<property name="SizeScale" value="1.00"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion07T06" extends="AECDemolishmanMinion07">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion07T06,AECTier06"/>
			<property name="MatColor" value="doomKnife"/>
			<property name="HandItem" value="meleeHandDoomlordMinionKnifeT06"/>
			<property name="LootDropEntityClass" value="DoomlordMinion07LootBagT06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<property name="SizeScale" value="1.05"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion07T09" extends="AECDemolishmanMinion07">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion07T09,AECTier09"/>
			<property name="MatColor" value="doomKnife"/>
			<property name="HandItem" value="meleeHandDoomlordMinionKnifeT09"/>
			<property name="LootDropEntityClass" value="DoomlordMinion07LootBagT09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<property name="SizeScale" value="1.20"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion07T12" extends="AECDemolishmanMinion07">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion07T12,AECTier12"/>
			<property name="MatColor" value="doomKnife"/>
			<property name="HandItem" value="meleeHandDoomlordMinionKnifeT12"/>
			<property name="LootDropEntityClass" value="DoomlordMinion07LootBagT12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<property name="SizeScale" value="1.35"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDemolishmanMinion07T15" extends="AECDemolishmanMinion07">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,doomlord,doomlordMinion,minion,AECDemolishmanMinion07T15,AECTier15"/>
			<property name="MatColor" value="doomKnife"/>
			<property name="HandItem" value="meleeHandDoomlordMinionKnifeT15"/>
			<property name="LootDropEntityClass" value="DoomlordMinion07LootBagT15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<property name="SizeScale" value="1.50"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECDoomlordDemolishmanBossT03" extends="AECDoomlordDemolishmanBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,boss,doomlord,doomlordBoss,AECDoomlordDemolishmanBossT03,AECTier03"/>
			<property name="HandItem" value="meleeHandDoomlordDemolishmanBossRocketT03"/>
			<property name="LootDropEntityClass" value="DoomlordBossLootBagT03"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=.6;duration=5;minRange=3;maxRange=110;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDoomlordBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffDoomlordDemolishmanBossSelf"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffDoomlordDemolishmanBossSelfT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordSpeedControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDoomlordBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffDoomlordDemolishmanBossSelf"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffDoomlordDemolishmanBossSelfT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordSpeedControllerT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffDoomlordDemolishmanBossSelfT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordSpeedControllerT03,buffAECDoomlordSpeedPhase2T03,buffAECDoomlordSpeedPhase3T03"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDoomlordDemolishmanBossT06" extends="AECDoomlordDemolishmanBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,boss,doomlord,doomlordBoss,AECDoomlordDemolishmanBossT06,AECTier06"/>
			<property name="HandItem" value="meleeHandDoomlordDemolishmanBossRocketT06"/>
			<property name="LootDropEntityClass" value="DoomlordBossLootBagT06"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=.6;duration=5;minRange=3;maxRange=110;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDoomlordBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffDoomlordDemolishmanBossSelf"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffDoomlordDemolishmanBossSelfT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordSpeedControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDoomlordBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffDoomlordDemolishmanBossSelf"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffDoomlordDemolishmanBossSelfT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordSpeedControllerT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffDoomlordDemolishmanBossSelfT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordSpeedControllerT06,buffAECDoomlordSpeedPhase2T06,buffAECDoomlordSpeedPhase3T06"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDoomlordDemolishmanBossT09" extends="AECDoomlordDemolishmanBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,boss,doomlord,doomlordBoss,AECDoomlordDemolishmanBossT09,AECTier09"/>
			<property name="HandItem" value="meleeHandDoomlordDemolishmanBossRocketT09"/>
			<property name="LootDropEntityClass" value="DoomlordBossLootBagT09"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=.6;duration=5;minRange=3;maxRange=110;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDoomlordBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffDoomlordDemolishmanBossSelf"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffDoomlordDemolishmanBossSelfT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordSpeedControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDoomlordBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffDoomlordDemolishmanBossSelf"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffDoomlordDemolishmanBossSelfT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordSpeedControllerT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffDoomlordDemolishmanBossSelfT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordSpeedControllerT09,buffAECDoomlordSpeedPhase2T09,buffAECDoomlordSpeedPhase3T09"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDoomlordDemolishmanBossT12" extends="AECDoomlordDemolishmanBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,boss,doomlord,doomlordBoss,AECDoomlordDemolishmanBossT12,AECTier12"/>
			<property name="HandItem" value="meleeHandDoomlordDemolishmanBossRocketT12"/>
			<property name="LootDropEntityClass" value="DoomlordBossLootBagT12"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=.6;duration=5;minRange=3;maxRange=110;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDoomlordBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffDoomlordDemolishmanBossSelf"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffDoomlordDemolishmanBossSelfT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordSpeedControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDoomlordBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffDoomlordDemolishmanBossSelf"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffDoomlordDemolishmanBossSelfT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordSpeedControllerT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffDoomlordDemolishmanBossSelfT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordSpeedControllerT12,buffAECDoomlordSpeedPhase2T12,buffAECDoomlordSpeedPhase3T12"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDoomlordDemolishmanBossT15" extends="AECDoomlordDemolishmanBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,boss,doomlord,doomlordBoss,AECDoomlordDemolishmanBossT15,AECTier15"/>
			<property name="HandItem" value="meleeHandDoomlordDemolishmanBossRocketT15"/>
			<property name="LootDropEntityClass" value="DoomlordBossLootBagT15"/>
			<property name="SizeScale" value="2.5"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=.6;duration=5;minRange=3;maxRange=110;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDoomlordBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffDoomlordDemolishmanBossSelf"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffDoomlordDemolishmanBossSelfT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordSpeedControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDoomlordBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffDoomlordDemolishmanBossSelf"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffDoomlordDemolishmanBossSelfT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordSpeedControllerT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffDoomlordDemolishmanBossSelfT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordSpeedControllerT15,buffAECDoomlordSpeedPhase2T15,buffAECDoomlordSpeedPhase3T15"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECWitchBossLootBagT03" extends="EntityLootContainerAECWitchBoss"><property name="LootList" value="AECWitchBossLootT03"/></entity_class>
		<entity_class name="AECWitchBossLootBagT06" extends="EntityLootContainerAECWitchBoss"><property name="LootList" value="AECWitchBossLootT06"/></entity_class>
		<entity_class name="AECWitchBossLootBagT09" extends="EntityLootContainerAECWitchBoss"><property name="LootList" value="AECWitchBossLootT09"/></entity_class>
		<entity_class name="AECWitchBossLootBagT12" extends="EntityLootContainerAECWitchBoss"><property name="LootList" value="AECWitchBossLootT12"/></entity_class>
		<entity_class name="AECWitchBossLootBagT15" extends="EntityLootContainerAECWitchBoss"><property name="LootList" value="AECWitchBossLootT15"/></entity_class>
		<entity_class name="AECWitchMinionLootBagT03" extends="AECWitchMinionLootBag"><property name="LootList" value="AECWitchMinionLootT03"/></entity_class>
		<entity_class name="AECWitchMinionLootBagT06" extends="AECWitchMinionLootBag"><property name="LootList" value="AECWitchMinionLootT06"/></entity_class>
		<entity_class name="AECWitchMinionLootBagT09" extends="AECWitchMinionLootBag"><property name="LootList" value="AECWitchMinionLootT09"/></entity_class>
		<entity_class name="AECWitchMinionLootBagT12" extends="AECWitchMinionLootBag"><property name="LootList" value="AECWitchMinionLootT12"/></entity_class>
		<entity_class name="AECWitchMinionLootBagT15" extends="AECWitchMinionLootBag"><property name="LootList" value="AECWitchMinionLootT15"/></entity_class>

		<entity_class name="AECTheWitchMinionCrouchT03" extends="AECTheWitchMinionCrouch">
			<property name="UserSpawnType" value="Menu"/>
			<property name="HandItem" value="meleeHandAECWitchCorpseVomitT03"/>
			<property name="Tags" value="entity,zombie,crawler,allbiome,minion,witch,witchMinion,aec,AECTheWitchMinionCrouchT03,AECTier03"/>
			<property name="MatColor" value="witchTierT03"/>
			<property name="LootDropEntityClass" value="AECWitchMinionLootBagT03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<property class="Explosion">
				<property name="EntityDamage" value="58"/>
			</property>
			<property name="AITask" value="
	BreakBlock|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	RangedAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal maxRange=2.2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/></effect_group>
		</entity_class>

		<entity_class name="AECTheWitchMinionCrouchT06" extends="AECTheWitchMinionCrouch">
			<property name="UserSpawnType" value="Menu"/>
			<property name="HandItem" value="meleeHandAECWitchCorpseVomitT06"/>
			<property name="Tags" value="entity,zombie,crawler,allbiome,minion,witch,witchMinion,aec,AECTheWitchMinionCrouchT06,AECTier06"/>
			<property name="MatColor" value="witchTierT06"/>
			<property name="LootDropEntityClass" value="AECWitchMinionLootBagT06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<property class="Explosion">
				<property name="EntityDamage" value="65"/>
			</property>
			<property name="AITask" value="
	BreakBlock|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	RangedAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal maxRange=2.2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/></effect_group>
		</entity_class>

		<entity_class name="AECTheWitchMinionCrouchT09" extends="AECTheWitchMinionCrouch">
			<property name="UserSpawnType" value="Menu"/>
			<property name="HandItem" value="meleeHandAECWitchCorpseVomitT09"/>
			<property name="Tags" value="entity,zombie,crawler,allbiome,minion,witch,witchMinion,aec,AECTheWitchMinionCrouchT09,AECTier09"/>
			<property name="MatColor" value="witchTierT09"/>
			<property name="LootDropEntityClass" value="AECWitchMinionLootBagT09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<property class="Explosion">
				<property name="EntityDamage" value="88"/>
			</property>
			<property name="AITask" value="
	BreakBlock|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	RangedAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal maxRange=2.2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/></effect_group>
		</entity_class>

		<entity_class name="AECTheWitchMinionCrouchT12" extends="AECTheWitchMinionCrouch">
			<property name="UserSpawnType" value="Menu"/>
			<property name="HandItem" value="meleeHandAECWitchCorpseVomitT12"/>
			<property name="Tags" value="entity,zombie,crawler,allbiome,minion,witch,witchMinion,aec,AECTheWitchMinionCrouchT12,AECTier12"/>
			<property name="MatColor" value="witchTierT12"/>
			<property name="LootDropEntityClass" value="AECWitchMinionLootBagT12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<property class="Explosion">
				<property name="EntityDamage" value="110"/>
			</property>
			<property name="AITask" value="
	BreakBlock|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	RangedAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal maxRange=2.2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/></effect_group>
		</entity_class>

		<entity_class name="AECTheWitchMinionCrouchT15" extends="AECTheWitchMinionCrouch">
			<property name="UserSpawnType" value="Menu"/>
			<property name="HandItem" value="meleeHandAECWitchCorpseVomitT15"/>
			<property name="Tags" value="entity,zombie,crawler,allbiome,minion,witch,witchMinion,aec,AECTheWitchMinionCrouchT15,AECTier15"/>
			<property name="MatColor" value="witchTierT15"/>
			<property name="LootDropEntityClass" value="AECWitchMinionLootBagT15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<property class="Explosion">
				<property name="EntityDamage" value="175"/>
			</property>
			<property name="AITask" value="
	BreakBlock|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	RangedAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal maxRange=2.2|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15CowSkullDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECTheWitchMinionSpiderT03" extends="AECTheWitchMinionSpider">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,spider,allbiome,minion,witch,witchMinion,aec,AECTheWitchMinionSpiderT03,AECTier03"/>
			<property name="MatColor" value="witchTierT03"/>
			<property name="LootDropEntityClass" value="AECWitchMinionLootBagT03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<property class="Explosion">
				<property name="EntityDamage" value="23"/>
			</property>
			<property name="AITask" value="
	Leap|
	BreakBlock|
	DestroyArea|
	Territorial|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/></effect_group>
		</entity_class>

		<entity_class name="AECTheWitchMinionSpiderT06" extends="AECTheWitchMinionSpider">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,spider,allbiome,minion,witch,witchMinion,aec,AECTheWitchMinionSpiderT06,AECTier06"/>
			<property name="MatColor" value="witchTierT06"/>
			<property name="LootDropEntityClass" value="AECWitchMinionLootBagT06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<property class="Explosion">
				<property name="EntityDamage" value="26"/>
			</property>
			<property name="AITask" value="
	Leap|
	BreakBlock|
	DestroyArea|
	Territorial|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/></effect_group>
		</entity_class>

		<entity_class name="AECTheWitchMinionSpiderT09" extends="AECTheWitchMinionSpider">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,spider,allbiome,minion,witch,witchMinion,aec,AECTheWitchMinionSpiderT09,AECTier09"/>
			<property name="MatColor" value="witchTierT09"/>
			<property name="LootDropEntityClass" value="AECWitchMinionLootBagT09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<property class="Explosion">
				<property name="EntityDamage" value="35"/>
			</property>
			<property name="AITask" value="
	Leap|
	BreakBlock|
	DestroyArea|
	Territorial|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/></effect_group>
		</entity_class>

		<entity_class name="AECTheWitchMinionSpiderT12" extends="AECTheWitchMinionSpider">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,spider,allbiome,minion,witch,witchMinion,aec,AECTheWitchMinionSpiderT12,AECTier12"/>
			<property name="MatColor" value="witchTierT12"/>
			<property name="LootDropEntityClass" value="AECWitchMinionLootBagT12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<property class="Explosion">
				<property name="EntityDamage" value="44"/>
			</property>
			<property name="AITask" value="
	Leap|
	BreakBlock|
	DestroyArea|
	Territorial|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/></effect_group>
		</entity_class>

		<entity_class name="AECTheWitchMinionSpiderT15" extends="AECTheWitchMinionSpider">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,spider,allbiome,minion,witch,witchMinion,aec,AECTheWitchMinionSpiderT15,AECTier15"/>
			<property name="MatColor" value="witchTierT15"/>
			<property name="LootDropEntityClass" value="AECWitchMinionLootBagT15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<property class="Explosion">
				<property name="EntityDamage" value="70"/>
			</property>
			<property name="AITask" value="
	Leap|
	BreakBlock|
	DestroyArea|
	Territorial|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Base Effects"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group>
		</entity_class>

		<entity_class name="AECTheWitchAngelBossT03" extends="AECTheWitchAngelBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,feral,radiated,hostile,boss,witchBoss,witch,aec,vulture,AECTheWitchAngelBossT03,AECTier03"/>
			<property name="MatColor" value="witchTierT03"/>
			<property name="HandItem" value="meleeHandAECWitchSummonerT03"/>
			<property name="LootDropEntityClass" value="AECWitchBossLootBagT03"/>
			<property name="AITask-1" value="RangedAttackTarget" data="itemType=1;cooldown=4;duration=7;minRange=6;maxRange=45"/>
			<property name="AITask-2" value="RunawayWhenHurt" data="runChance=0.25;healthPer=0.1;healthPerMax=0.6"/>
			<property name="AITask-3" value="BreakBlock"/>
			<property name="AITask-4" value="ApproachSpot"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetNearestEntityAsTarget" data="class=EntityPlayer,200,200,EntityNPC,0,0,EntityBandit,0,0"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="75000"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchAngelBossDecoRightHandStoneSpear,buffAECWitchAngelBossDecoLeftHandIronSpear"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECWitchBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECWitchAngelBossSummons"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchAngelBossSummonsT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchSpeedControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchAngelBossDecoRightHandStoneSpear,buffAECWitchAngelBossDecoLeftHandIronSpear"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECWitchBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECWitchAngelBossSummons"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchAngelBossSummonsT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchSpeedControllerT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchAngelBossDecoRightHandStoneSpear,buffAECWitchAngelBossDecoLeftHandIronSpear"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchAngelBossSummonsT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchSpeedControllerT03,buffAECWitchSpeedPhase2T03,buffAECWitchSpeedPhase3T03"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheWitchAngelBossT06" extends="AECTheWitchAngelBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,feral,radiated,hostile,boss,witchBoss,witch,aec,vulture,AECTheWitchAngelBossT06,AECTier06"/>
			<property name="MatColor" value="witchTierT06"/>
			<property name="HandItem" value="meleeHandAECWitchSummonerT06"/>
			<property name="LootDropEntityClass" value="AECWitchBossLootBagT06"/>
			<property name="AITask-1" value="RangedAttackTarget" data="itemType=1;cooldown=4;duration=7;minRange=6;maxRange=45"/>
			<property name="AITask-2" value="RunawayWhenHurt" data="runChance=0.25;healthPer=0.1;healthPerMax=0.6"/>
			<property name="AITask-3" value="BreakBlock"/>
			<property name="AITask-4" value="ApproachSpot"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetNearestEntityAsTarget" data="class=EntityPlayer,200,200,EntityNPC,0,0,EntityBandit,0,0"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchAngelBossDecoRightHandStoneSpear,buffAECWitchAngelBossDecoLeftHandIronSpear"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECWitchBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECWitchAngelBossSummons"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchAngelBossSummonsT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchSpeedControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchAngelBossDecoRightHandStoneSpear,buffAECWitchAngelBossDecoLeftHandIronSpear"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECWitchBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECWitchAngelBossSummons"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchAngelBossSummonsT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchSpeedControllerT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchAngelBossDecoRightHandStoneSpear,buffAECWitchAngelBossDecoLeftHandIronSpear"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchAngelBossSummonsT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchSpeedControllerT06,buffAECWitchSpeedPhase2T06,buffAECWitchSpeedPhase3T06"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheWitchAngelBossT09" extends="AECTheWitchAngelBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,feral,radiated,hostile,boss,witchBoss,witch,aec,vulture,AECTheWitchAngelBossT09,AECTier09"/>
			<property name="MatColor" value="witchTierT09"/>
			<property name="HandItem" value="meleeHandAECWitchSummonerT09"/>
			<property name="LootDropEntityClass" value="AECWitchBossLootBagT09"/>
			<property name="AITask-1" value="RangedAttackTarget" data="itemType=1;cooldown=4;duration=7;minRange=6;maxRange=45"/>
			<property name="AITask-2" value="RunawayWhenHurt" data="runChance=0.25;healthPer=0.1;healthPerMax=0.6"/>
			<property name="AITask-3" value="BreakBlock"/>
			<property name="AITask-4" value="ApproachSpot"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetNearestEntityAsTarget" data="class=EntityPlayer,200,200,EntityNPC,0,0,EntityBandit,0,0"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchAngelBossDecoRightHandStoneSpear,buffAECWitchAngelBossDecoLeftHandIronSpear"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECWitchBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECWitchAngelBossSummons"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchAngelBossSummonsT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchSpeedControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchAngelBossDecoRightHandStoneSpear,buffAECWitchAngelBossDecoLeftHandIronSpear"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECWitchBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECWitchAngelBossSummons"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchAngelBossSummonsT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchSpeedControllerT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchAngelBossDecoRightHandStoneSpear,buffAECWitchAngelBossDecoLeftHandIronSpear"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchAngelBossSummonsT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchSpeedControllerT09,buffAECWitchSpeedPhase2T09,buffAECWitchSpeedPhase3T09"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheWitchAngelBossT12" extends="AECTheWitchAngelBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,feral,radiated,hostile,boss,witchBoss,witch,aec,vulture,AECTheWitchAngelBossT12,AECTier12"/>
			<property name="MatColor" value="witchTierT12"/>
			<property name="HandItem" value="meleeHandAECWitchSummonerT12"/>
			<property name="LootDropEntityClass" value="AECWitchBossLootBagT12"/>
			<property name="AITask-1" value="RangedAttackTarget" data="itemType=1;cooldown=4;duration=7;minRange=6;maxRange=45"/>
			<property name="AITask-2" value="RunawayWhenHurt" data="runChance=0.25;healthPer=0.1;healthPerMax=0.6"/>
			<property name="AITask-3" value="BreakBlock"/>
			<property name="AITask-4" value="ApproachSpot"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetNearestEntityAsTarget" data="class=EntityPlayer,200,200,EntityNPC,0,0,EntityBandit,0,0"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchAngelBossDecoRightHandStoneSpear,buffAECWitchAngelBossDecoLeftHandIronSpear"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECWitchBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECWitchAngelBossSummons"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchAngelBossSummonsT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchSpeedControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchAngelBossDecoRightHandStoneSpear,buffAECWitchAngelBossDecoLeftHandIronSpear"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECWitchBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECWitchAngelBossSummons"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchAngelBossSummonsT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchSpeedControllerT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchAngelBossDecoRightHandStoneSpear,buffAECWitchAngelBossDecoLeftHandIronSpear"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchAngelBossSummonsT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchSpeedControllerT12,buffAECWitchSpeedPhase2T12,buffAECWitchSpeedPhase3T12"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheWitchAngelBossT15" extends="AECTheWitchAngelBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,feral,radiated,hostile,boss,witchBoss,witch,aec,vulture,AECTheWitchAngelBossT15,AECTier15"/>
			<property name="MatColor" value="witchTierT15"/>
			<property name="HandItem" value="meleeHandAECWitchSummonerT15"/>
			<property name="LootDropEntityClass" value="AECWitchBossLootBagT15"/>
			<property name="AITask-1" value="RangedAttackTarget" data="itemType=1;cooldown=4;duration=7;minRange=6;maxRange=45"/>
			<property name="AITask-2" value="RunawayWhenHurt" data="runChance=0.25;healthPer=0.1;healthPerMax=0.6"/>
			<property name="AITask-3" value="BreakBlock"/>
			<property name="AITask-4" value="ApproachSpot"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetNearestEntityAsTarget" data="class=EntityPlayer,200,200,EntityNPC,0,0,EntityBandit,0,0"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchAngelBossDecoRightHandStoneSpear,buffAECWitchAngelBossDecoLeftHandIronSpear"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECWitchBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECWitchAngelBossSummons"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchAngelBossSummonsT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECWitchSpeedControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchAngelBossDecoRightHandStoneSpear,buffAECWitchAngelBossDecoLeftHandIronSpear"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECWitchBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECWitchAngelBossSummons"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchAngelBossSummonsT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECWitchSpeedControllerT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchAngelBossDecoRightHandStoneSpear,buffAECWitchAngelBossDecoLeftHandIronSpear"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchAngelBossSummonsT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECWitchSpeedControllerT15,buffAECWitchSpeedPhase2T15,buffAECWitchSpeedPhase3T15"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECElectricDemonRunnerBossT03" extends="AECElectricDemonRunnerBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,burnt,boss,electricdemonBoss,electricdemon,aec,AECElectricDemonRunnerBoss,AECElectricDemonRunnerBossT03,AECTier03"/>
			<property name="MatColor" value="electricDemonTierT03"/>
			<property name="HandItem" value="meleeHandAECElectricDemonT03"/>
			<property name="LootDropEntityClass" value="AECElectricDemonBossLootBagT03"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=0.5;duration=0.5;minRange=6;maxRange=45|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Electric Demon Runner">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECElectricDemonBatteryBankDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECElectricDemonBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECElectricDemonBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECElectricDemonSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECElectricDemonBatteryBankDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECElectricDemonBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECElectricDemonBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECElectricDemonSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedControllerT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECElectricDemonBatteryBankDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECElectricDemonBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECElectricDemonSpeedControllerT03,buffAECElectricDemonSpeedPhase2T03,buffAECElectricDemonSpeedPhase3T03,buffAECElectricDemonSpeedPhase4T03,buffAECElectricDemonSpeedPhase5T03"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECElectricDemonRunnerBossT06" extends="AECElectricDemonRunnerBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,burnt,boss,electricdemonBoss,electricdemon,aec,AECElectricDemonRunnerBoss,AECElectricDemonRunnerBossT06,AECTier06"/>
			<property name="MatColor" value="electricDemonTierT06"/>
			<property name="HandItem" value="meleeHandAECElectricDemonT06"/>
			<property name="LootDropEntityClass" value="AECElectricDemonBossLootBagT06"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=0.5;duration=0.5;minRange=6;maxRange=45|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Electric Demon Runner">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECElectricDemonBatteryBankDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECElectricDemonBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECElectricDemonBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECElectricDemonSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECElectricDemonBatteryBankDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECElectricDemonBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECElectricDemonBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECElectricDemonSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedControllerT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECElectricDemonBatteryBankDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECElectricDemonBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECElectricDemonSpeedControllerT06,buffAECElectricDemonSpeedPhase2T06,buffAECElectricDemonSpeedPhase3T06,buffAECElectricDemonSpeedPhase4T06,buffAECElectricDemonSpeedPhase5T06"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECElectricDemonRunnerBossT09" extends="AECElectricDemonRunnerBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,burnt,boss,electricdemonBoss,electricdemon,aec,AECElectricDemonRunnerBoss,AECElectricDemonRunnerBossT09,AECTier09"/>
			<property name="MatColor" value="electricDemonTierT09"/>
			<property name="HandItem" value="meleeHandAECElectricDemonT09"/>
			<property name="LootDropEntityClass" value="AECElectricDemonBossLootBagT09"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=0.5;duration=0.5;minRange=6;maxRange=45|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Electric Demon Runner">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECElectricDemonQuestGeneratorLargeDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECElectricDemonBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECElectricDemonBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECElectricDemonSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECElectricDemonQuestGeneratorLargeDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECElectricDemonBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECElectricDemonBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECElectricDemonSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedControllerT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECElectricDemonQuestGeneratorLargeDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECElectricDemonBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECElectricDemonSpeedControllerT09,buffAECElectricDemonSpeedPhase2T09,buffAECElectricDemonSpeedPhase3T09,buffAECElectricDemonSpeedPhase4T09,buffAECElectricDemonSpeedPhase5T09"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECElectricDemonRunnerBossT12" extends="AECElectricDemonRunnerBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,burnt,boss,electricdemonBoss,electricdemon,aec,AECElectricDemonRunnerBoss,AECElectricDemonRunnerBossT12,AECTier12"/>
			<property name="MatColor" value="electricDemonTierT12"/>
			<property name="HandItem" value="meleeHandAECElectricDemonT12"/>
			<property name="LootDropEntityClass" value="AECElectricDemonBossLootBagT12"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=0.5;duration=0.5;minRange=6;maxRange=45|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Electric Demon Runner">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECElectricDemonQuestGeneratorLargeDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECElectricDemonBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECElectricDemonBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECElectricDemonSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECElectricDemonQuestGeneratorLargeDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECElectricDemonBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECElectricDemonBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECElectricDemonSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedControllerT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECElectricDemonQuestGeneratorLargeDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECElectricDemonBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECElectricDemonSpeedControllerT12,buffAECElectricDemonSpeedPhase2T12,buffAECElectricDemonSpeedPhase3T12,buffAECElectricDemonSpeedPhase4T12,buffAECElectricDemonSpeedPhase5T12"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECElectricDemonRunnerBossT15" extends="AECElectricDemonRunnerBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,burnt,boss,electricdemonBoss,electricdemon,aec,AECElectricDemonRunnerBoss,AECElectricDemonRunnerBossT15,AECTier15"/>
			<property name="MatColor" value="electricDemonTierT15"/>
			<property name="HandItem" value="meleeHandAECElectricDemonT15"/>
			<property name="LootDropEntityClass" value="AECElectricDemonBossLootBagT15"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=0.5;duration=0.5;minRange=6;maxRange=45|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Electric Demon Runner">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECElectricDemonQuestGeneratorLargeDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECElectricDemonBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECElectricDemonBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECElectricDemonSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECElectricDemonQuestGeneratorLargeDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECElectricDemonBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECElectricDemonBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECElectricDemonSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECElectricDemonSpeedControllerT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECElectricDemonQuestGeneratorLargeDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECElectricDemonBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECElectricDemonSpeedControllerT15,buffAECElectricDemonSpeedPhase2T15,buffAECElectricDemonSpeedPhase3T15,buffAECElectricDemonSpeedPhase4T15,buffAECElectricDemonSpeedPhase5T15"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECExplosiveEagleBossT03" extends="AECExplosiveEagleBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,zombie,zombieAnimal,hostile,radiated,vulture,boss,explosiveeagleBoss,explosiveeagle,aec,AECExplosiveEagleBoss,AECExplosiveEagleBossT03,AECTier03"/>
			<property name="HandItem" value="meleeHandAnimalZombieVultureExplosiveEagleT03"/>
			<property name="LootDropEntityClass" value="AECExplosiveEagleBossLootBagT03"/>
			<property name="AITask-1" value="RangedAttackTarget" data="itemType=1;cooldown=.5;duration=.5;minRange=6;maxRange=45"/>
			<property name="AITask-2" value="RunawayWhenHurt" data="runChance=0.25;healthPer=0.1;healthPerMax=0.6"/>
			<property name="AITask-3" value="BreakBlock"/>
			<property name="AITask-4" value="ApproachSpot"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetNearestEntityAsTarget" data="class=EntityPlayer,200,200,EntityNPC,0,0,EntityBandit,0,0"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExplosiveEagleSelf"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExplosiveEagleSelfT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExplosiveEagleBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExplosiveEagleBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExplosiveEagleSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExplosiveEagleSelf"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExplosiveEagleSelfT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExplosiveEagleBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExplosiveEagleBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExplosiveEagleSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedControllerT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECExplosiveEagleSelfT03,buffAECExplosiveEagleBossEntityAuraT03,buffAECExplosiveEagleSpeedControllerT03"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECExplosiveEagleBossT06" extends="AECExplosiveEagleBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,zombie,zombieAnimal,hostile,radiated,vulture,boss,explosiveeagleBoss,explosiveeagle,aec,AECExplosiveEagleBoss,AECExplosiveEagleBossT06,AECTier06"/>
			<property name="HandItem" value="meleeHandAnimalZombieVultureExplosiveEagleT06"/>
			<property name="LootDropEntityClass" value="AECExplosiveEagleBossLootBagT06"/>
			<property name="AITask-1" value="RangedAttackTarget" data="itemType=1;cooldown=.5;duration=.5;minRange=6;maxRange=45"/>
			<property name="AITask-2" value="RunawayWhenHurt" data="runChance=0.25;healthPer=0.1;healthPerMax=0.6"/>
			<property name="AITask-3" value="BreakBlock"/>
			<property name="AITask-4" value="ApproachSpot"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetNearestEntityAsTarget" data="class=EntityPlayer,200,200,EntityNPC,0,0,EntityBandit,0,0"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExplosiveEagleSelf"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExplosiveEagleSelfT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExplosiveEagleBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExplosiveEagleBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExplosiveEagleSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExplosiveEagleSelf"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExplosiveEagleSelfT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExplosiveEagleBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExplosiveEagleBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExplosiveEagleSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedControllerT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECExplosiveEagleSelfT06,buffAECExplosiveEagleBossEntityAuraT06,buffAECExplosiveEagleSpeedControllerT06"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECExplosiveEagleBossT09" extends="AECExplosiveEagleBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,zombie,zombieAnimal,hostile,radiated,vulture,boss,explosiveeagleBoss,explosiveeagle,aec,AECExplosiveEagleBoss,AECExplosiveEagleBossT09,AECTier09"/>
			<property name="HandItem" value="meleeHandAnimalZombieVultureExplosiveEagleT09"/>
			<property name="LootDropEntityClass" value="AECExplosiveEagleBossLootBagT09"/>
			<property name="AITask-1" value="RangedAttackTarget" data="itemType=1;cooldown=.5;duration=.5;minRange=6;maxRange=45"/>
			<property name="AITask-2" value="RunawayWhenHurt" data="runChance=0.25;healthPer=0.1;healthPerMax=0.6"/>
			<property name="AITask-3" value="BreakBlock"/>
			<property name="AITask-4" value="ApproachSpot"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetNearestEntityAsTarget" data="class=EntityPlayer,200,200,EntityNPC,0,0,EntityBandit,0,0"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExplosiveEagleSelf"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExplosiveEagleSelfT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExplosiveEagleBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExplosiveEagleBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExplosiveEagleSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExplosiveEagleSelf"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExplosiveEagleSelfT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExplosiveEagleBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExplosiveEagleBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExplosiveEagleSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedControllerT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECExplosiveEagleSelfT09,buffAECExplosiveEagleBossEntityAuraT09,buffAECExplosiveEagleSpeedControllerT09"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECExplosiveEagleBossT12" extends="AECExplosiveEagleBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,zombie,zombieAnimal,hostile,radiated,vulture,boss,explosiveeagleBoss,explosiveeagle,aec,AECExplosiveEagleBoss,AECExplosiveEagleBossT12,AECTier12"/>
			<property name="HandItem" value="meleeHandAnimalZombieVultureExplosiveEagleT12"/>
			<property name="LootDropEntityClass" value="AECExplosiveEagleBossLootBagT12"/>
			<property name="AITask-1" value="RangedAttackTarget" data="itemType=1;cooldown=.5;duration=.5;minRange=6;maxRange=45"/>
			<property name="AITask-2" value="RunawayWhenHurt" data="runChance=0.25;healthPer=0.1;healthPerMax=0.6"/>
			<property name="AITask-3" value="BreakBlock"/>
			<property name="AITask-4" value="ApproachSpot"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetNearestEntityAsTarget" data="class=EntityPlayer,200,200,EntityNPC,0,0,EntityBandit,0,0"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExplosiveEagleSelf"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExplosiveEagleSelfT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExplosiveEagleBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExplosiveEagleBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExplosiveEagleSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExplosiveEagleSelf"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExplosiveEagleSelfT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExplosiveEagleBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExplosiveEagleBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExplosiveEagleSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedControllerT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECExplosiveEagleSelfT12,buffAECExplosiveEagleBossEntityAuraT12,buffAECExplosiveEagleSpeedControllerT12"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECExplosiveEagleBossT15" extends="AECExplosiveEagleBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,zombie,zombieAnimal,hostile,radiated,vulture,boss,explosiveeagleBoss,explosiveeagle,aec,AECExplosiveEagleBoss,AECExplosiveEagleBossT15,AECTier15"/>
			<property name="HandItem" value="meleeHandAnimalZombieVultureExplosiveEagleT15"/>
			<property name="LootDropEntityClass" value="AECExplosiveEagleBossLootBagT15"/>
			<property name="AITask-1" value="RangedAttackTarget" data="itemType=1;cooldown=.5;duration=.5;minRange=6;maxRange=45"/>
			<property name="AITask-2" value="RunawayWhenHurt" data="runChance=0.25;healthPer=0.1;healthPerMax=0.6"/>
			<property name="AITask-3" value="BreakBlock"/>
			<property name="AITask-4" value="ApproachSpot"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetNearestEntityAsTarget" data="class=EntityPlayer,200,200,EntityNPC,0,0,EntityBandit,0,0"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<effect_group name="Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExplosiveEagleSelf"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExplosiveEagleSelfT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExplosiveEagleBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExplosiveEagleBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExplosiveEagleSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExplosiveEagleSelf"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExplosiveEagleSelfT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExplosiveEagleBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExplosiveEagleBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExplosiveEagleSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExplosiveEagleSpeedControllerT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECExplosiveEagleSelfT15,buffAECExplosiveEagleBossEntityAuraT15,buffAECExplosiveEagleSpeedControllerT15"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECHammerGuardianMinion01T03" extends="AECHammerGuardianMinion01">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,minion,guardian,hammer,hammerguardianMinion,hammerguardian,aec,AECHammerGuardianMinion01,AECHammerGuardianMinion01T03,AECTier03"/>
			<property name="LootDropEntityClass" value="AECHammerGuardianMinionLootBagT03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<effect_group name="Hammer Guardian Spider-like Minion">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value=".15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECHammerGuardianMinion01T06" extends="AECHammerGuardianMinion01">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,minion,guardian,hammer,hammerguardianMinion,hammerguardian,aec,AECHammerGuardianMinion01,AECHammerGuardianMinion01T06,AECTier06"/>
			<property name="LootDropEntityClass" value="AECHammerGuardianMinionLootBagT06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<effect_group name="Hammer Guardian Spider-like Minion">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value=".30"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECHammerGuardianMinion01T09" extends="AECHammerGuardianMinion01">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,minion,guardian,hammer,hammerguardianMinion,hammerguardian,aec,AECHammerGuardianMinion01,AECHammerGuardianMinion01T09,AECTier09"/>
			<property name="LootDropEntityClass" value="AECHammerGuardianMinionLootBagT09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<effect_group name="Hammer Guardian Spider-like Minion">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value=".75"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECHammerGuardianMinion01T12" extends="AECHammerGuardianMinion01">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,minion,guardian,hammer,hammerguardianMinion,hammerguardian,aec,AECHammerGuardianMinion01,AECHammerGuardianMinion01T12,AECTier12"/>
			<property name="LootDropEntityClass" value="AECHammerGuardianMinionLootBagT12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<effect_group name="Hammer Guardian Spider-like Minion">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="1.2"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECHammerGuardianMinion01T15" extends="AECHammerGuardianMinion01">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,minion,guardian,hammer,hammerguardianMinion,hammerguardian,aec,AECHammerGuardianMinion01,AECHammerGuardianMinion01T15,AECTier15"/>
			<property name="LootDropEntityClass" value="AECHammerGuardianMinionLootBagT15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<effect_group name="Hammer Guardian Spider-like Minion">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/>
				<passive_effect name="EntityDamage" operation="perc_add" value="2.5"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECHammerGuardianT03" extends="AECHammerGuardian">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,guardian,hammer,hammerguardianBoss,hammerguardian,aec,AECHammerGuardian,AECHammerGuardianT03,AECTier03"/>
			<property name="HandItem" value="meleeHandAECHammerGuardianT03"/>
			<property name="LootDropEntityClass" value="AECHammerGuardianBossLootBagT03"/>
			<property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Hammer Guardian Base">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHammerGuardianMinionSummons"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHammerGuardianMinionSummonsT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHammerGuardianBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHammerGuardianBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHammerGuardianSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHammerGuardianMinionSummons"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHammerGuardianMinionSummonsT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHammerGuardianBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHammerGuardianBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHammerGuardianSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedControllerT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECHammerGuardianMinionSummonsT03,buffAECHammerGuardianBossEntityAuraT03,buffAECHammerGuardianSpeedControllerT03,buffAECHammerGuardianSpeedPhase2T03,buffAECHammerGuardianSpeedPhase3T03"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECHammerGuardianT06" extends="AECHammerGuardian">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,guardian,hammer,hammerguardianBoss,hammerguardian,aec,AECHammerGuardian,AECHammerGuardianT06,AECTier06"/>
			<property name="HandItem" value="meleeHandAECHammerGuardianT06"/>
			<property name="LootDropEntityClass" value="AECHammerGuardianBossLootBagT06"/>
			<property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Hammer Guardian Base">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHammerGuardianMinionSummons"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHammerGuardianMinionSummonsT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHammerGuardianBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHammerGuardianBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHammerGuardianSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHammerGuardianMinionSummons"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHammerGuardianMinionSummonsT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHammerGuardianBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHammerGuardianBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHammerGuardianSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedControllerT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECHammerGuardianMinionSummonsT06,buffAECHammerGuardianBossEntityAuraT06,buffAECHammerGuardianSpeedControllerT06,buffAECHammerGuardianSpeedPhase2T06,buffAECHammerGuardianSpeedPhase3T06"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECHammerGuardianT09" extends="AECHammerGuardian">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,guardian,hammer,hammerguardianBoss,hammerguardian,aec,AECHammerGuardian,AECHammerGuardianT09,AECTier09"/>
			<property name="HandItem" value="meleeHandAECHammerGuardianT09"/>
			<property name="LootDropEntityClass" value="AECHammerGuardianBossLootBagT09"/>
			<property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Hammer Guardian Base">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHammerGuardianMinionSummons"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHammerGuardianMinionSummonsT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHammerGuardianBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHammerGuardianBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHammerGuardianSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHammerGuardianMinionSummons"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHammerGuardianMinionSummonsT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHammerGuardianBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHammerGuardianBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHammerGuardianSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedControllerT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECHammerGuardianMinionSummonsT09,buffAECHammerGuardianBossEntityAuraT09,buffAECHammerGuardianSpeedControllerT09,buffAECHammerGuardianSpeedPhase2T09,buffAECHammerGuardianSpeedPhase3T09"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECHammerGuardianT12" extends="AECHammerGuardian">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,guardian,hammer,hammerguardianBoss,hammerguardian,aec,AECHammerGuardian,AECHammerGuardianT12,AECTier12"/>
			<property name="HandItem" value="meleeHandAECHammerGuardianT12"/>
			<property name="LootDropEntityClass" value="AECHammerGuardianBossLootBagT12"/>
			<property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Hammer Guardian Base">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHammerGuardianMinionSummons"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHammerGuardianMinionSummonsT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHammerGuardianBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHammerGuardianBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHammerGuardianSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHammerGuardianMinionSummons"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHammerGuardianMinionSummonsT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHammerGuardianBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHammerGuardianBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHammerGuardianSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedControllerT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECHammerGuardianMinionSummonsT12,buffAECHammerGuardianBossEntityAuraT12,buffAECHammerGuardianSpeedControllerT12,buffAECHammerGuardianSpeedPhase2T12,buffAECHammerGuardianSpeedPhase3T12"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECHammerGuardianT15" extends="AECHammerGuardian">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,guardian,hammer,hammerguardianBoss,hammerguardian,aec,AECHammerGuardian,AECHammerGuardianT15,AECTier15"/>
			<property name="HandItem" value="meleeHandAECHammerGuardianT15"/>
			<property name="LootDropEntityClass" value="AECHammerGuardianBossLootBagT15"/>
			<property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Hammer Guardian Base">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHammerGuardianMinionSummons"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHammerGuardianMinionSummonsT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHammerGuardianBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHammerGuardianBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHammerGuardianSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHammerGuardianMinionSummons"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHammerGuardianMinionSummonsT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHammerGuardianBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHammerGuardianBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHammerGuardianSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHammerGuardianSpeedControllerT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECHammerGuardianMinionSummonsT15,buffAECHammerGuardianBossEntityAuraT15,buffAECHammerGuardianSpeedControllerT15,buffAECHammerGuardianSpeedPhase2T15,buffAECHammerGuardianSpeedPhase3T15"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECMechanicianMinion02T03" extends="AECMechanicianMinion02">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,minion,mechanicianMinion,mechanician,biker,aec,AECMechanicianMinion02,AECMechanicianMinion02T03,AECTier03"/>
			<property name="HandItem" value="meleeHandAECMechanicianMinionKnifeMolotovT03"/>
			<property name="LootDropEntityClass" value="AECMechanicianMinionLootBagT03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<property name="AITask" value="
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=10;duration=3;minRange=8;maxRange=32;unreachableRange=6|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Mechanician Knife Minion">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECMechanicianMinion02T06" extends="AECMechanicianMinion02">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,minion,mechanicianMinion,mechanician,biker,aec,AECMechanicianMinion02,AECMechanicianMinion02T06,AECTier06"/>
			<property name="HandItem" value="meleeHandAECMechanicianMinionKnifeMolotovT06"/>
			<property name="LootDropEntityClass" value="AECMechanicianMinionLootBagT06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<property name="AITask" value="
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=10;duration=3;minRange=8;maxRange=32;unreachableRange=6|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Mechanician Knife Minion">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECMechanicianMinion02T09" extends="AECMechanicianMinion02">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,minion,mechanicianMinion,mechanician,biker,aec,AECMechanicianMinion02,AECMechanicianMinion02T09,AECTier09"/>
			<property name="HandItem" value="meleeHandAECMechanicianMinionKnifeMolotovT09"/>
			<property name="LootDropEntityClass" value="AECMechanicianMinionLootBagT09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<property name="AITask" value="
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=10;duration=3;minRange=8;maxRange=32;unreachableRange=6|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Mechanician Knife Minion">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECMechanicianMinion02T12" extends="AECMechanicianMinion02">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,minion,mechanicianMinion,mechanician,biker,aec,AECMechanicianMinion02,AECMechanicianMinion02T12,AECTier12"/>
			<property name="HandItem" value="meleeHandAECMechanicianMinionKnifeMolotovT12"/>
			<property name="LootDropEntityClass" value="AECMechanicianMinionLootBagT12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<property name="AITask" value="
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=10;duration=3;minRange=8;maxRange=32;unreachableRange=6|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Mechanician Knife Minion">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECMechanicianMinion02T15" extends="AECMechanicianMinion02">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,minion,mechanicianMinion,mechanician,biker,aec,AECMechanicianMinion02,AECMechanicianMinion02T15,AECTier15"/>
			<property name="HandItem" value="meleeHandAECMechanicianMinionKnifeMolotovT15"/>
			<property name="LootDropEntityClass" value="AECMechanicianMinionLootBagT15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<property name="AITask" value="
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=10;duration=3;minRange=8;maxRange=32;unreachableRange=6|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Mechanician Knife Minion">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheMechanicianBossT03" extends="AECTheMechanicianBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,mechanicianBoss,mechanician,biker,aec,AECTheMechanicianBoss,AECTheMechanicianBossT03,AECTier03"/>
			<property name="HandItem" value="meleeHandAECTheMechanicianBossT03"/>
			<property name="LootDropEntityClass" value="AECMechanicianBossLootBagT03"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=55|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Mechanician Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMechanicianMinionSummons"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMechanicianMinionSummonsT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMechanicianBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMechanicianBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMechanicianSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMechanicianSpeedControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMechanicianMinionSummons"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMechanicianMinionSummonsT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMechanicianBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMechanicianBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMechanicianSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMechanicianSpeedControllerT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMechanicianMinionSummonsT03,buffAECMechanicianBossEntityAuraT03,buffAECMechanicianSpeedControllerT03,buffAECMechanicianSpeedPhase2T03,buffAECMechanicianSpeedPhase3T03"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheMechanicianBossT06" extends="AECTheMechanicianBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,mechanicianBoss,mechanician,biker,aec,AECTheMechanicianBoss,AECTheMechanicianBossT06,AECTier06"/>
			<property name="HandItem" value="meleeHandAECTheMechanicianBossT06"/>
			<property name="LootDropEntityClass" value="AECMechanicianBossLootBagT06"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=55|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Mechanician Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMechanicianMinionSummons"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMechanicianMinionSummonsT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMechanicianBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMechanicianBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMechanicianSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMechanicianSpeedControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMechanicianMinionSummons"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMechanicianMinionSummonsT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMechanicianBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMechanicianBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMechanicianSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMechanicianSpeedControllerT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMechanicianMinionSummonsT06,buffAECMechanicianBossEntityAuraT06,buffAECMechanicianSpeedControllerT06,buffAECMechanicianSpeedPhase2T06,buffAECMechanicianSpeedPhase3T06"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheMechanicianBossT09" extends="AECTheMechanicianBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,mechanicianBoss,mechanician,biker,aec,AECTheMechanicianBoss,AECTheMechanicianBossT09,AECTier09"/>
			<property name="HandItem" value="meleeHandAECTheMechanicianBossT09"/>
			<property name="LootDropEntityClass" value="AECMechanicianBossLootBagT09"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=55|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Mechanician Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMechanicianMinionSummons"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMechanicianMinionSummonsT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMechanicianBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMechanicianBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMechanicianSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMechanicianSpeedControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMechanicianMinionSummons"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMechanicianMinionSummonsT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMechanicianBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMechanicianBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMechanicianSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMechanicianSpeedControllerT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMechanicianMinionSummonsT09,buffAECMechanicianBossEntityAuraT09,buffAECMechanicianSpeedControllerT09,buffAECMechanicianSpeedPhase2T09,buffAECMechanicianSpeedPhase3T09"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheMechanicianBossT12" extends="AECTheMechanicianBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,mechanicianBoss,mechanician,biker,aec,AECTheMechanicianBoss,AECTheMechanicianBossT12,AECTier12"/>
			<property name="HandItem" value="meleeHandAECTheMechanicianBossT12"/>
			<property name="LootDropEntityClass" value="AECMechanicianBossLootBagT12"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=55|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Mechanician Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMechanicianMinionSummons"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMechanicianMinionSummonsT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMechanicianBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMechanicianBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMechanicianSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMechanicianSpeedControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMechanicianMinionSummons"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMechanicianMinionSummonsT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMechanicianBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMechanicianBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMechanicianSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMechanicianSpeedControllerT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMechanicianMinionSummonsT12,buffAECMechanicianBossEntityAuraT12,buffAECMechanicianSpeedControllerT12,buffAECMechanicianSpeedPhase2T12,buffAECMechanicianSpeedPhase3T12"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheMechanicianBossT15" extends="AECTheMechanicianBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,mechanicianBoss,mechanician,biker,aec,AECTheMechanicianBoss,AECTheMechanicianBossT15,AECTier15"/>
			<property name="HandItem" value="meleeHandAECTheMechanicianBossT15"/>
			<property name="LootDropEntityClass" value="AECMechanicianBossLootBagT15"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=55|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Mechanician Base Effects">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMechanicianMinionSummons"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMechanicianMinionSummonsT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMechanicianBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMechanicianBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMechanicianSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMechanicianSpeedControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMechanicianMinionSummons"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMechanicianMinionSummonsT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMechanicianBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMechanicianBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMechanicianSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMechanicianSpeedControllerT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMechanicianMinionSummonsT15,buffAECMechanicianBossEntityAuraT15,buffAECMechanicianSpeedControllerT15,buffAECMechanicianSpeedPhase2T15,buffAECMechanicianSpeedPhase3T15"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDruidMinionChickenAggroT03" extends="AECDruidMinionChickenAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,chicken,hostile,minion,druidMinion,druid,aec,AECDruidMinionChickenAggro,AECDruidMinionChickenAggroT03,AECTier03"/><property name="HandItem" value="meleeHandAECDruidChickenAggroT03"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT03"/><property name="MoveSpeedAggro" value="1.4,1.6"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Chicken Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionChickenAggroT06" extends="AECDruidMinionChickenAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,chicken,hostile,minion,druidMinion,druid,aec,AECDruidMinionChickenAggro,AECDruidMinionChickenAggroT06,AECTier06"/><property name="HandItem" value="meleeHandAECDruidChickenAggroT06"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT06"/><property name="MoveSpeedAggro" value="1.53,1.75"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Chicken Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionChickenAggroT09" extends="AECDruidMinionChickenAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,chicken,hostile,minion,druidMinion,druid,aec,AECDruidMinionChickenAggro,AECDruidMinionChickenAggroT09,AECTier09"/><property name="HandItem" value="meleeHandAECDruidChickenAggroT09"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT09"/><property name="MoveSpeedAggro" value="1.91,2.18"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Chicken Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionChickenAggroT12" extends="AECDruidMinionChickenAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,chicken,hostile,minion,druidMinion,druid,aec,AECDruidMinionChickenAggro,AECDruidMinionChickenAggroT12,AECTier12"/><property name="HandItem" value="meleeHandAECDruidChickenAggroT12"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT12"/><property name="MoveSpeedAggro" value="2.29,2.62"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Chicken Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionChickenAggroT15" extends="AECDruidMinionChickenAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,chicken,hostile,minion,druidMinion,druid,aec,AECDruidMinionChickenAggro,AECDruidMinionChickenAggroT15,AECTier15"/><property name="HandItem" value="meleeHandAECDruidChickenAggroT15"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT15"/><property name="MoveSpeedAggro" value="2.93,3.35"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Chicken Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/></effect_group></entity_class>

		<entity_class name="AECDruidMinionWolfAggroT03" extends="AECDruidMinionWolfAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,wolf,minion,druidMinion,druid,aec,AECDruidMinionWolfAggro,AECDruidMinionWolfAggroT03,AECTier03"/><property name="HandItem" value="meleeHandAECDruidWolfAggroT03"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT03"/><property name="MoveSpeedAggro" value="1.5,1.7"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Wolf Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionWolfAggroT06" extends="AECDruidMinionWolfAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,wolf,minion,druidMinion,druid,aec,AECDruidMinionWolfAggro,AECDruidMinionWolfAggroT06,AECTier06"/><property name="HandItem" value="meleeHandAECDruidWolfAggroT06"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT06"/><property name="MoveSpeedAggro" value="1.64,1.85"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Wolf Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionWolfAggroT09" extends="AECDruidMinionWolfAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,wolf,minion,druidMinion,druid,aec,AECDruidMinionWolfAggro,AECDruidMinionWolfAggroT09,AECTier09"/><property name="HandItem" value="meleeHandAECDruidWolfAggroT09"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT09"/><property name="MoveSpeedAggro" value="2.05,2.32"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Wolf Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionWolfAggroT12" extends="AECDruidMinionWolfAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,wolf,minion,druidMinion,druid,aec,AECDruidMinionWolfAggro,AECDruidMinionWolfAggroT12,AECTier12"/><property name="HandItem" value="meleeHandAECDruidWolfAggroT12"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT12"/><property name="MoveSpeedAggro" value="2.45,2.78"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Wolf Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionWolfAggroT15" extends="AECDruidMinionWolfAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,wolf,minion,druidMinion,druid,aec,AECDruidMinionWolfAggro,AECDruidMinionWolfAggroT15,AECTier15"/><property name="HandItem" value="meleeHandAECDruidWolfAggroT15"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT15"/><property name="MoveSpeedAggro" value="3.14,3.56"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Wolf Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/></effect_group></entity_class>

		<entity_class name="AECDruidMinionStagAggroT03" extends="AECDruidMinionStagAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,deer,minion,druidMinion,druid,aec,AECDruidMinionStagAggro,AECDruidMinionStagAggroT03,AECTier03"/><property name="HandItem" value="meleeHandAECDruidStagAggroT03"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT03"/><property name="MoveSpeedAggro" value="1.5,1.7"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestCorpseAsTarget" data="flags=player"/><property name="AITarget-4" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Stag Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionStagAggroT06" extends="AECDruidMinionStagAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,deer,minion,druidMinion,druid,aec,AECDruidMinionStagAggro,AECDruidMinionStagAggroT06,AECTier06"/><property name="HandItem" value="meleeHandAECDruidStagAggroT06"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT06"/><property name="MoveSpeedAggro" value="1.64,1.85"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestCorpseAsTarget" data="flags=player"/><property name="AITarget-4" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Stag Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionStagAggroT09" extends="AECDruidMinionStagAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,deer,minion,druidMinion,druid,aec,AECDruidMinionStagAggro,AECDruidMinionStagAggroT09,AECTier09"/><property name="HandItem" value="meleeHandAECDruidStagAggroT09"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT09"/><property name="MoveSpeedAggro" value="2.05,2.32"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestCorpseAsTarget" data="flags=player"/><property name="AITarget-4" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Stag Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionStagAggroT12" extends="AECDruidMinionStagAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,deer,minion,druidMinion,druid,aec,AECDruidMinionStagAggro,AECDruidMinionStagAggroT12,AECTier12"/><property name="HandItem" value="meleeHandAECDruidStagAggroT12"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT12"/><property name="MoveSpeedAggro" value="2.45,2.78"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestCorpseAsTarget" data="flags=player"/><property name="AITarget-4" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Stag Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionStagAggroT15" extends="AECDruidMinionStagAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,deer,minion,druidMinion,druid,aec,AECDruidMinionStagAggro,AECDruidMinionStagAggroT15,AECTier15"/><property name="HandItem" value="meleeHandAECDruidStagAggroT15"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT15"/><property name="MoveSpeedAggro" value="3.14,3.56"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestCorpseAsTarget" data="flags=player"/><property name="AITarget-4" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Stag Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/></effect_group></entity_class>

		<entity_class name="AECDruidMinionBoarAggroT03" extends="AECDruidMinionBoarAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,boar,minion,druidMinion,druid,aec,AECDruidMinionBoarAggro,AECDruidMinionBoarAggroT03,AECTier03"/><property name="HandItem" value="meleeHandAECDruidBoarAggroT03"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT03"/><property name="MoveSpeedAggro" value="1,1"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Boar Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionBoarAggroT06" extends="AECDruidMinionBoarAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,boar,minion,druidMinion,druid,aec,AECDruidMinionBoarAggro,AECDruidMinionBoarAggroT06,AECTier06"/><property name="HandItem" value="meleeHandAECDruidBoarAggroT06"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT06"/><property name="MoveSpeedAggro" value="1.09,1.09"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Boar Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionBoarAggroT09" extends="AECDruidMinionBoarAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,boar,minion,druidMinion,druid,aec,AECDruidMinionBoarAggro,AECDruidMinionBoarAggroT09,AECTier09"/><property name="HandItem" value="meleeHandAECDruidBoarAggroT09"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT09"/><property name="MoveSpeedAggro" value="1.36,1.36"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Boar Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionBoarAggroT12" extends="AECDruidMinionBoarAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,boar,minion,druidMinion,druid,aec,AECDruidMinionBoarAggro,AECDruidMinionBoarAggroT12,AECTier12"/><property name="HandItem" value="meleeHandAECDruidBoarAggroT12"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT12"/><property name="MoveSpeedAggro" value="1.64,1.64"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Boar Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionBoarAggroT15" extends="AECDruidMinionBoarAggro"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,boar,minion,druidMinion,druid,aec,AECDruidMinionBoarAggro,AECDruidMinionBoarAggroT15,AECTier15"/><property name="HandItem" value="meleeHandAECDruidBoarAggroT15"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT15"/><property name="MoveSpeedAggro" value="2.09,2.09"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Boar Aggro Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/></effect_group></entity_class>

		<entity_class name="AECDruidMinionBossBoarT03" extends="AECDruidMinionBossBoar"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,boar,boss,minion,druidMinion,druid,aec,AECDruidMinionBossBoar,AECDruidMinionBossBoarT03,AECTier03"/><property name="HandItem" value="meleeHandAECDruidBossBoarT03"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT03"/><property name="MoveSpeedAggro" value="1,1"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Boss Boar Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionBossBoarT06" extends="AECDruidMinionBossBoar"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,boar,boss,minion,druidMinion,druid,aec,AECDruidMinionBossBoar,AECDruidMinionBossBoarT06,AECTier06"/><property name="HandItem" value="meleeHandAECDruidBossBoarT06"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT06"/><property name="MoveSpeedAggro" value="1.09,1.09"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Boss Boar Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionBossBoarT09" extends="AECDruidMinionBossBoar"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,boar,boss,minion,druidMinion,druid,aec,AECDruidMinionBossBoar,AECDruidMinionBossBoarT09,AECTier09"/><property name="HandItem" value="meleeHandAECDruidBossBoarT09"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT09"/><property name="MoveSpeedAggro" value="1.36,1.36"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Boss Boar Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionBossBoarT12" extends="AECDruidMinionBossBoar"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,boar,boss,minion,druidMinion,druid,aec,AECDruidMinionBossBoar,AECDruidMinionBossBoarT12,AECTier12"/><property name="HandItem" value="meleeHandAECDruidBossBoarT12"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT12"/><property name="MoveSpeedAggro" value="1.64,1.64"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Boss Boar Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionBossBoarT15" extends="AECDruidMinionBossBoar"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,boar,boss,minion,druidMinion,druid,aec,AECDruidMinionBossBoar,AECDruidMinionBossBoarT15,AECTier15"/><property name="HandItem" value="meleeHandAECDruidBossBoarT15"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT15"/><property name="MoveSpeedAggro" value="2.09,2.09"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Boss Boar Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/></effect_group></entity_class>

		<entity_class name="AECDruidMinionBearT03" extends="AECDruidMinionBear"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,bear,minion,druidMinion,druid,aec,AECDruidMinionBear,AECDruidMinionBearT03,AECTier03"/><property name="HandItem" value="meleeHandAECDruidBearT03"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT03"/><property name="MoveSpeedAggro" value="1,1"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Bear Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionBearT06" extends="AECDruidMinionBear"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,bear,minion,druidMinion,druid,aec,AECDruidMinionBear,AECDruidMinionBearT06,AECTier06"/><property name="HandItem" value="meleeHandAECDruidBearT06"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT06"/><property name="MoveSpeedAggro" value="1.09,1.09"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Bear Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionBearT09" extends="AECDruidMinionBear"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,bear,minion,druidMinion,druid,aec,AECDruidMinionBear,AECDruidMinionBearT09,AECTier09"/><property name="HandItem" value="meleeHandAECDruidBearT09"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT09"/><property name="MoveSpeedAggro" value="1.36,1.36"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Bear Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionBearT12" extends="AECDruidMinionBear"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,bear,minion,druidMinion,druid,aec,AECDruidMinionBear,AECDruidMinionBearT12,AECTier12"/><property name="HandItem" value="meleeHandAECDruidBearT12"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT12"/><property name="MoveSpeedAggro" value="1.64,1.64"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Bear Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionBearT15" extends="AECDruidMinionBear"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,bear,minion,druidMinion,druid,aec,AECDruidMinionBear,AECDruidMinionBearT15,AECTier15"/><property name="HandItem" value="meleeHandAECDruidBearT15"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT15"/><property name="MoveSpeedAggro" value="2.09,2.09"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Bear Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/></effect_group></entity_class>

		<entity_class name="AECDruidMinionZombieBearT03" extends="AECDruidMinionZombieBear"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,bear,zombie,minion,druidMinion,druid,aec,AECDruidMinionZombieBear,AECDruidMinionZombieBearT03,AECTier03"/><property name="HandItem" value="meleeHandAECDruidZombieBearT03"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT03"/><property name="MoveSpeedAggro" value="0.8,0.8"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Zombie Bear Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionZombieBearT06" extends="AECDruidMinionZombieBear"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,bear,zombie,minion,druidMinion,druid,aec,AECDruidMinionZombieBear,AECDruidMinionZombieBearT06,AECTier06"/><property name="HandItem" value="meleeHandAECDruidZombieBearT06"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT06"/><property name="MoveSpeedAggro" value="0.87,0.87"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Zombie Bear Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionZombieBearT09" extends="AECDruidMinionZombieBear"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,bear,zombie,minion,druidMinion,druid,aec,AECDruidMinionZombieBear,AECDruidMinionZombieBearT09,AECTier09"/><property name="HandItem" value="meleeHandAECDruidZombieBearT09"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT09"/><property name="MoveSpeedAggro" value="1.09,1.09"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Zombie Bear Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionZombieBearT12" extends="AECDruidMinionZombieBear"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,bear,zombie,minion,druidMinion,druid,aec,AECDruidMinionZombieBear,AECDruidMinionZombieBearT12,AECTier12"/><property name="HandItem" value="meleeHandAECDruidZombieBearT12"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT12"/><property name="MoveSpeedAggro" value="1.31,1.31"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Zombie Bear Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionZombieBearT15" extends="AECDruidMinionZombieBear"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,bear,zombie,minion,druidMinion,druid,aec,AECDruidMinionZombieBear,AECDruidMinionZombieBearT15,AECTier15"/><property name="HandItem" value="meleeHandAECDruidZombieBearT15"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT15"/><property name="MoveSpeedAggro" value="1.67,1.67"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Zombie Bear Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/></effect_group></entity_class>

		<entity_class name="AECDruidMinionDireWolfT03" extends="AECDruidMinionDireWolf"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,wolf,minion,druidMinion,druid,aec,AECDruidMinionDireWolf,AECDruidMinionDireWolfT03,AECTier03"/><property name="HandItem" value="meleeHandAECDruidDireWolfT03"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT03"/><property name="MoveSpeedAggro" value="1.4,1.6"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Dire Wolf Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionDireWolfT06" extends="AECDruidMinionDireWolf"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,wolf,minion,druidMinion,druid,aec,AECDruidMinionDireWolf,AECDruidMinionDireWolfT06,AECTier06"/><property name="HandItem" value="meleeHandAECDruidDireWolfT06"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT06"/><property name="MoveSpeedAggro" value="1.53,1.75"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Dire Wolf Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionDireWolfT09" extends="AECDruidMinionDireWolf"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,wolf,minion,druidMinion,druid,aec,AECDruidMinionDireWolf,AECDruidMinionDireWolfT09,AECTier09"/><property name="HandItem" value="meleeHandAECDruidDireWolfT09"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT09"/><property name="MoveSpeedAggro" value="1.91,2.18"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Dire Wolf Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionDireWolfT12" extends="AECDruidMinionDireWolf"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,wolf,minion,druidMinion,druid,aec,AECDruidMinionDireWolf,AECDruidMinionDireWolfT12,AECTier12"/><property name="HandItem" value="meleeHandAECDruidDireWolfT12"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT12"/><property name="MoveSpeedAggro" value="2.29,2.62"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Dire Wolf Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/></effect_group></entity_class>
		<entity_class name="AECDruidMinionDireWolfT15" extends="AECDruidMinionDireWolf"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,wolf,minion,druidMinion,druid,aec,AECDruidMinionDireWolf,AECDruidMinionDireWolfT15,AECTier15"/><property name="HandItem" value="meleeHandAECDruidDireWolfT15"/><property name="LootDropEntityClass" value="AECDruidMinionLootBagT15"/><property name="MoveSpeedAggro" value="2.93,3.35"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><effect_group name="Druid Dire Wolf Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/></effect_group></entity_class>

		<entity_class name="AECDruidMinionC4WolfT03" extends="animalWolf">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,hostile,wolf,minion,druidMinion,druid,aec,AECDruidMinionC4Wolf,AECDruidMinionC4WolfT03,AECTier03"/>
			<property name="HandItem" value="meleeHandAECDruidC4WolfT03"/>
			<property name="MoveSpeed" value="1.0"/>
			<property name="SightRange" value="120"/>
			<property name="MoveSpeedAggro" value="1.8,2.0"/>
			<property name="MaxTurnSpeed" value="190"/>
			<property name="AttackTimeoutDay" value="0.35"/>
			<property name="AttackTimeoutNight" value="0.3"/>
			<property class="Explosion">
				<property name="ParticleIndex" value="5"/>
				<property name="RadiusBlocks" value="0"/>
				<property name="RadiusEntities" value="2"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="46"/>
				<property class="DamageBonus">
					<property name="earth" value="0"/>
				</property>
			</property>
			<property name="ExplodeDelay" value="0"/>
			<property name="ExplodeHealthThreshold" value="0"/>
			<property name="ExperienceGain" value="260"/>
			<property name="LootDropEntityClass" value="AECDruidMinionLootBagT03"/>
			<property name="LootDropProb" value="1"/>
			<effect_group name="Druid C4 Wolf Kamikaze Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidC4WolfDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDruidC4WolfDeco"/>
				<triggered_effect trigger="onSelfAttackedOther" action="Explode" blast_power="0" block_damage="0" block_radius="0" entity_damage="46" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onSelfAttackedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onSelfDamagedOther" action="Explode" blast_power="0" block_damage="0" block_radius="0" entity_damage="46" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onSelfDamagedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="Explode" blast_power="0" block_damage="0" block_radius="0" entity_damage="46" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="ModifyStats" stat="Health" operation="set" value="0"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDruidMinionC4WolfT06" extends="animalWolf">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,hostile,wolf,minion,druidMinion,druid,aec,AECDruidMinionC4Wolf,AECDruidMinionC4WolfT06,AECTier06"/>
			<property name="HandItem" value="meleeHandAECDruidC4WolfT06"/>
			<property name="MoveSpeed" value="1.0"/>
			<property name="SightRange" value="120"/>
			<property name="MoveSpeedAggro" value="1.96,2.18"/>
			<property name="MaxTurnSpeed" value="190"/>
			<property name="AttackTimeoutDay" value="0.35"/>
			<property name="AttackTimeoutNight" value="0.3"/>
			<property class="Explosion">
				<property name="ParticleIndex" value="5"/>
				<property name="RadiusBlocks" value="0"/>
				<property name="RadiusEntities" value="2"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="52"/>
				<property class="DamageBonus">
					<property name="earth" value="0"/>
				</property>
			</property>
			<property name="ExplodeDelay" value="0"/>
			<property name="ExplodeHealthThreshold" value="0"/>
			<property name="ExperienceGain" value="260"/>
			<property name="LootDropEntityClass" value="AECDruidMinionLootBagT06"/>
			<property name="LootDropProb" value="1"/>
			<effect_group name="Druid C4 Wolf Kamikaze Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidC4WolfDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDruidC4WolfDeco"/>
				<triggered_effect trigger="onSelfAttackedOther" action="Explode" blast_power="0" block_damage="0" block_radius="0" entity_damage="52" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onSelfAttackedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onSelfDamagedOther" action="Explode" blast_power="0" block_damage="0" block_radius="0" entity_damage="52" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onSelfDamagedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="Explode" blast_power="0" block_damage="0" block_radius="0" entity_damage="52" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="ModifyStats" stat="Health" operation="set" value="0"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDruidMinionC4WolfT09" extends="animalWolf">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,hostile,wolf,minion,druidMinion,druid,aec,AECDruidMinionC4Wolf,AECDruidMinionC4WolfT09,AECTier09"/>
			<property name="HandItem" value="meleeHandAECDruidC4WolfT09"/>
			<property name="MoveSpeed" value="1.0"/>
			<property name="SightRange" value="120"/>
			<property name="MoveSpeedAggro" value="2.45,2.73"/>
			<property name="MaxTurnSpeed" value="190"/>
			<property name="AttackTimeoutDay" value="0.35"/>
			<property name="AttackTimeoutNight" value="0.3"/>
			<property class="Explosion">
				<property name="ParticleIndex" value="5"/>
				<property name="RadiusBlocks" value="0"/>
				<property name="RadiusEntities" value="2"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="70"/>
				<property class="DamageBonus">
					<property name="earth" value="0"/>
				</property>
			</property>
			<property name="ExplodeDelay" value="0"/>
			<property name="ExplodeHealthThreshold" value="0"/>
			<property name="ExperienceGain" value="260"/>
			<property name="LootDropEntityClass" value="AECDruidMinionLootBagT09"/>
			<property name="LootDropProb" value="1"/>
			<effect_group name="Druid C4 Wolf Kamikaze Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidC4WolfDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDruidC4WolfDeco"/>
				<triggered_effect trigger="onSelfAttackedOther" action="Explode" blast_power="0" block_damage="0" block_radius="0" entity_damage="70" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onSelfAttackedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onSelfDamagedOther" action="Explode" blast_power="0" block_damage="0" block_radius="0" entity_damage="70" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onSelfDamagedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="Explode" blast_power="0" block_damage="0" block_radius="0" entity_damage="70" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="ModifyStats" stat="Health" operation="set" value="0"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDruidMinionC4WolfT12" extends="animalWolf">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,hostile,wolf,minion,druidMinion,druid,aec,AECDruidMinionC4Wolf,AECDruidMinionC4WolfT12,AECTier12"/>
			<property name="HandItem" value="meleeHandAECDruidC4WolfT12"/>
			<property name="MoveSpeed" value="1.0"/>
			<property name="SightRange" value="120"/>
			<property name="MoveSpeedAggro" value="2.95,3.27"/>
			<property name="MaxTurnSpeed" value="190"/>
			<property name="AttackTimeoutDay" value="0.35"/>
			<property name="AttackTimeoutNight" value="0.3"/>
			<property class="Explosion">
				<property name="ParticleIndex" value="5"/>
				<property name="RadiusBlocks" value="0"/>
				<property name="RadiusEntities" value="2"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="88"/>
				<property class="DamageBonus">
					<property name="earth" value="0"/>
				</property>
			</property>
			<property name="ExplodeDelay" value="0"/>
			<property name="ExplodeHealthThreshold" value="0"/>
			<property name="ExperienceGain" value="260"/>
			<property name="LootDropEntityClass" value="AECDruidMinionLootBagT12"/>
			<property name="LootDropProb" value="1"/>
			<effect_group name="Druid C4 Wolf Kamikaze Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidC4WolfDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDruidC4WolfDeco"/>
				<triggered_effect trigger="onSelfAttackedOther" action="Explode" blast_power="0" block_damage="0" block_radius="0" entity_damage="88" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onSelfAttackedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onSelfDamagedOther" action="Explode" blast_power="0" block_damage="0" block_radius="0" entity_damage="88" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onSelfDamagedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="Explode" blast_power="0" block_damage="0" block_radius="0" entity_damage="88" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="ModifyStats" stat="Health" operation="set" value="0"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDruidMinionC4WolfT15" extends="animalWolf">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,hostile,wolf,minion,druidMinion,druid,aec,AECDruidMinionC4Wolf,AECDruidMinionC4WolfT15,AECTier15"/>
			<property name="HandItem" value="meleeHandAECDruidC4WolfT15"/>
			<property name="MoveSpeed" value="1.0"/>
			<property name="SightRange" value="120"/>
			<property name="MoveSpeedAggro" value="3.76,4.18"/>
			<property name="MaxTurnSpeed" value="190"/>
			<property name="AttackTimeoutDay" value="0.35"/>
			<property name="AttackTimeoutNight" value="0.3"/>
			<property class="Explosion">
				<property name="ParticleIndex" value="5"/>
				<property name="RadiusBlocks" value="0"/>
				<property name="RadiusEntities" value="2"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="140"/>
				<property class="DamageBonus">
					<property name="earth" value="0"/>
				</property>
			</property>
			<property name="ExplodeDelay" value="0"/>
			<property name="ExplodeHealthThreshold" value="0"/>
			<property name="ExperienceGain" value="260"/>
			<property name="LootDropEntityClass" value="AECDruidMinionLootBagT15"/>
			<property name="LootDropProb" value="1"/>
			<effect_group name="Druid C4 Wolf Kamikaze Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidC4WolfDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDruidC4WolfDeco"/>
				<triggered_effect trigger="onSelfAttackedOther" action="Explode" blast_power="0" block_damage="0" block_radius="0" entity_damage="140" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onSelfAttackedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onSelfDamagedOther" action="Explode" blast_power="0" block_damage="0" block_radius="0" entity_damage="140" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onSelfDamagedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="Explode" blast_power="0" block_damage="0" block_radius="0" entity_damage="140" entity_radius="2" damage_type="Special"/>
				<triggered_effect trigger="onOtherDamagedSelf" action="ModifyStats" stat="Health" operation="set" value="0"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDruidMinionGiantChickenT03" extends="animalChickenHostile">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,chicken,hostile,boss,minion,druidMinion,druid,aec,AECDruidMinionGiantChicken,AECDruidMinionGiantChickenT03,AECTier03"/>
			<property name="SizeScale" value="5"/>
			<property name="HandItem" value="meleeHandAECDruidGiantChickenT03"/>
			<property name="SightRange" value="200"/>
			<property name="MoveSpeedAggro" value=".8,.8"/>
			<property class="Explosion">
				<property name="ParticleIndex" value="5"/>
				<property name="RadiusBlocks" value="2"/>
				<property name="RadiusEntities" value="5"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="173"/>
				<property class="DamageBonus">
					<property name="earth" value="0"/>
				</property>
			</property>
			<property name="ExplodeDelay" value="0"/>
			<property name="ExplodeHealthThreshold" value="0"/>
			<property name="ExperienceGain" value="1500"/>
			<property name="LootDropEntityClass" value="AECDruidMinionLootBagT03"/>
			<property name="LootDropProb" value=".1"/>
			<property name="AITask-1" value="BreakBlock"/>
			<property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/>
			<property name="AITask-3" value="ApproachSpot"/>
			<property name="AITask-4" value="Look"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetAsTargetIfHurt"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/>
			<effect_group name="Druid Giant Chicken Kamikaze Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidGiantChickenC4Deco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDruidGiantChickenC4Deco"/>
				<triggered_effect trigger="onSelfAttackedOther" action="Explode" blast_power="1" block_damage="0" block_radius="2" entity_damage="173" entity_radius="5" damage_type="Special"/>
				<triggered_effect trigger="onSelfAttackedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onSelfDamagedOther" action="Explode" blast_power="1" block_damage="0" block_radius="2" entity_damage="173" entity_radius="5" damage_type="Special"/>
				<triggered_effect trigger="onSelfDamagedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDruidMinionGiantChickenT06" extends="animalChickenHostile">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,chicken,hostile,boss,minion,druidMinion,druid,aec,AECDruidMinionGiantChicken,AECDruidMinionGiantChickenT06,AECTier06"/>
			<property name="SizeScale" value="5"/>
			<property name="HandItem" value="meleeHandAECDruidGiantChickenT06"/>
			<property name="SightRange" value="200"/>
			<property name="MoveSpeedAggro" value="0.87,0.87"/>
			<property class="Explosion">
				<property name="ParticleIndex" value="5"/>
				<property name="RadiusBlocks" value="2"/>
				<property name="RadiusEntities" value="5"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="195"/>
				<property class="DamageBonus">
					<property name="earth" value="0"/>
				</property>
			</property>
			<property name="ExplodeDelay" value="0"/>
			<property name="ExplodeHealthThreshold" value="0"/>
			<property name="ExperienceGain" value="1500"/>
			<property name="LootDropEntityClass" value="AECDruidMinionLootBagT06"/>
			<property name="LootDropProb" value=".1"/>
			<property name="AITask-1" value="BreakBlock"/>
			<property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/>
			<property name="AITask-3" value="ApproachSpot"/>
			<property name="AITask-4" value="Look"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetAsTargetIfHurt"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/>
			<effect_group name="Druid Giant Chicken Kamikaze Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidGiantChickenC4Deco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDruidGiantChickenC4Deco"/>
				<triggered_effect trigger="onSelfAttackedOther" action="Explode" blast_power="1" block_damage="0" block_radius="2" entity_damage="195" entity_radius="5" damage_type="Special"/>
				<triggered_effect trigger="onSelfAttackedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onSelfDamagedOther" action="Explode" blast_power="1" block_damage="0" block_radius="2" entity_damage="195" entity_radius="5" damage_type="Special"/>
				<triggered_effect trigger="onSelfDamagedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDruidMinionGiantChickenT09" extends="animalChickenHostile">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,chicken,hostile,boss,minion,druidMinion,druid,aec,AECDruidMinionGiantChicken,AECDruidMinionGiantChickenT09,AECTier09"/>
			<property name="SizeScale" value="5"/>
			<property name="HandItem" value="meleeHandAECDruidGiantChickenT09"/>
			<property name="SightRange" value="200"/>
			<property name="MoveSpeedAggro" value="1.09,1.09"/>
			<property class="Explosion">
				<property name="ParticleIndex" value="5"/>
				<property name="RadiusBlocks" value="2"/>
				<property name="RadiusEntities" value="5"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="263"/>
				<property class="DamageBonus">
					<property name="earth" value="0"/>
				</property>
			</property>
			<property name="ExplodeDelay" value="0"/>
			<property name="ExplodeHealthThreshold" value="0"/>
			<property name="ExperienceGain" value="1500"/>
			<property name="LootDropEntityClass" value="AECDruidMinionLootBagT09"/>
			<property name="LootDropProb" value=".1"/>
			<property name="AITask-1" value="BreakBlock"/>
			<property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/>
			<property name="AITask-3" value="ApproachSpot"/>
			<property name="AITask-4" value="Look"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetAsTargetIfHurt"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/>
			<effect_group name="Druid Giant Chicken Kamikaze Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidGiantChickenC4Deco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDruidGiantChickenC4Deco"/>
				<triggered_effect trigger="onSelfAttackedOther" action="Explode" blast_power="1" block_damage="0" block_radius="2" entity_damage="263" entity_radius="5" damage_type="Special"/>
				<triggered_effect trigger="onSelfAttackedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onSelfDamagedOther" action="Explode" blast_power="1" block_damage="0" block_radius="2" entity_damage="263" entity_radius="5" damage_type="Special"/>
				<triggered_effect trigger="onSelfDamagedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDruidMinionGiantChickenT12" extends="animalChickenHostile">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,chicken,hostile,boss,minion,druidMinion,druid,aec,AECDruidMinionGiantChicken,AECDruidMinionGiantChickenT12,AECTier12"/>
			<property name="SizeScale" value="5"/>
			<property name="HandItem" value="meleeHandAECDruidGiantChickenT12"/>
			<property name="SightRange" value="200"/>
			<property name="MoveSpeedAggro" value="1.31,1.31"/>
			<property class="Explosion">
				<property name="ParticleIndex" value="5"/>
				<property name="RadiusBlocks" value="2"/>
				<property name="RadiusEntities" value="5"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="330"/>
				<property class="DamageBonus">
					<property name="earth" value="0"/>
				</property>
			</property>
			<property name="ExplodeDelay" value="0"/>
			<property name="ExplodeHealthThreshold" value="0"/>
			<property name="ExperienceGain" value="1500"/>
			<property name="LootDropEntityClass" value="AECDruidMinionLootBagT12"/>
			<property name="LootDropProb" value=".1"/>
			<property name="AITask-1" value="BreakBlock"/>
			<property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/>
			<property name="AITask-3" value="ApproachSpot"/>
			<property name="AITask-4" value="Look"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetAsTargetIfHurt"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/>
			<effect_group name="Druid Giant Chicken Kamikaze Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidGiantChickenC4Deco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDruidGiantChickenC4Deco"/>
				<triggered_effect trigger="onSelfAttackedOther" action="Explode" blast_power="1" block_damage="0" block_radius="2" entity_damage="330" entity_radius="5" damage_type="Special"/>
				<triggered_effect trigger="onSelfAttackedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onSelfDamagedOther" action="Explode" blast_power="1" block_damage="0" block_radius="2" entity_damage="330" entity_radius="5" damage_type="Special"/>
				<triggered_effect trigger="onSelfDamagedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECDruidMinionGiantChickenT15" extends="animalChickenHostile">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,animal,chicken,hostile,boss,minion,druidMinion,druid,aec,AECDruidMinionGiantChicken,AECDruidMinionGiantChickenT15,AECTier15"/>
			<property name="SizeScale" value="5"/>
			<property name="HandItem" value="meleeHandAECDruidGiantChickenT15"/>
			<property name="SightRange" value="200"/>
			<property name="MoveSpeedAggro" value="1.67,1.67"/>
			<property class="Explosion">
				<property name="ParticleIndex" value="5"/>
				<property name="RadiusBlocks" value="2"/>
				<property name="RadiusEntities" value="5"/>
				<property name="BlockDamage" value="0"/>
				<property name="EntityDamage" value="525"/>
				<property class="DamageBonus">
					<property name="earth" value="0"/>
				</property>
			</property>
			<property name="ExplodeDelay" value="0"/>
			<property name="ExplodeHealthThreshold" value="0"/>
			<property name="ExperienceGain" value="1500"/>
			<property name="LootDropEntityClass" value="AECDruidMinionLootBagT15"/>
			<property name="LootDropProb" value=".1"/>
			<property name="AITask-1" value="BreakBlock"/>
			<property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/>
			<property name="AITask-3" value="ApproachSpot"/>
			<property name="AITask-4" value="Look"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetAsTargetIfHurt"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/>
			<effect_group name="Druid Giant Chicken Kamikaze Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidGiantChickenC4Deco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDruidGiantChickenC4Deco"/>
				<triggered_effect trigger="onSelfAttackedOther" action="Explode" blast_power="1" block_damage="0" block_radius="2" entity_damage="525" entity_radius="5" damage_type="Special"/>
				<triggered_effect trigger="onSelfAttackedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
				<triggered_effect trigger="onSelfDamagedOther" action="Explode" blast_power="1" block_damage="0" block_radius="2" entity_damage="525" entity_radius="5" damage_type="Special"/>
				<triggered_effect trigger="onSelfDamagedOther" action="ModifyStats" stat="Health" operation="set" value="0"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheDruidBossT03" extends="AECTheDruidBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="druidTierT03"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,druidBoss,druid,aec,AECTheDruidBoss,AECTheDruidBossT03,AECTier03"/>
			<property name="HandItem" value="meleeHandAECDruidBossT03"/>
			<property name="LootDropEntityClass" value="AECDruidBossLootBagT03"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=8;duration=5;minRange=3;maxRange=20|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Druid Base Effects Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDruidMinionSummons,buffAECDruidBossEntityAura,buffAECDruidSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidMinionSummonsT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidSpeedControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDruidMinionSummons,buffAECDruidBossEntityAura,buffAECDruidSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDruidMinionSummonsT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDruidBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDruidSpeedControllerT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDruidMinionSummonsT03,buffAECDruidBossEntityAuraT03,buffAECDruidSpeedControllerT03,buffAECDruidSpeedPhase2T03,buffAECDruidSpeedPhase3T03"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheDruidBossT06" extends="AECTheDruidBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="druidTierT06"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,druidBoss,druid,aec,AECTheDruidBoss,AECTheDruidBossT06,AECTier06"/>
			<property name="HandItem" value="meleeHandAECDruidBossT06"/>
			<property name="LootDropEntityClass" value="AECDruidBossLootBagT06"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=8;duration=5;minRange=3;maxRange=20|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Druid Base Effects Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDruidMinionSummons,buffAECDruidBossEntityAura,buffAECDruidSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidMinionSummonsT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidSpeedControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDruidMinionSummons,buffAECDruidBossEntityAura,buffAECDruidSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDruidMinionSummonsT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDruidBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDruidSpeedControllerT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDruidMinionSummonsT06,buffAECDruidBossEntityAuraT06,buffAECDruidSpeedControllerT06,buffAECDruidSpeedPhase2T06,buffAECDruidSpeedPhase3T06"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheDruidBossT09" extends="AECTheDruidBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="druidTierT09"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,druidBoss,druid,aec,AECTheDruidBoss,AECTheDruidBossT09,AECTier09"/>
			<property name="HandItem" value="meleeHandAECDruidBossT09"/>
			<property name="LootDropEntityClass" value="AECDruidBossLootBagT09"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=8;duration=5;minRange=3;maxRange=20|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Druid Base Effects Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDruidMinionSummons,buffAECDruidBossEntityAura,buffAECDruidSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidMinionSummonsT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidSpeedControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDruidMinionSummons,buffAECDruidBossEntityAura,buffAECDruidSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDruidMinionSummonsT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDruidBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDruidSpeedControllerT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDruidMinionSummonsT09,buffAECDruidBossEntityAuraT09,buffAECDruidSpeedControllerT09,buffAECDruidSpeedPhase2T09,buffAECDruidSpeedPhase3T09"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheDruidBossT12" extends="AECTheDruidBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="druidTierT12"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,druidBoss,druid,aec,AECTheDruidBoss,AECTheDruidBossT12,AECTier12"/>
			<property name="HandItem" value="meleeHandAECDruidBossT12"/>
			<property name="LootDropEntityClass" value="AECDruidBossLootBagT12"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=8;duration=5;minRange=3;maxRange=20|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Druid Base Effects Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDruidMinionSummons,buffAECDruidBossEntityAura,buffAECDruidSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidMinionSummonsT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidSpeedControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDruidMinionSummons,buffAECDruidBossEntityAura,buffAECDruidSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDruidMinionSummonsT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDruidBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDruidSpeedControllerT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDruidMinionSummonsT12,buffAECDruidBossEntityAuraT12,buffAECDruidSpeedControllerT12,buffAECDruidSpeedPhase2T12,buffAECDruidSpeedPhase3T12"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheDruidBossT15" extends="AECTheDruidBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="druidTierT15"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,druidBoss,druid,aec,AECTheDruidBoss,AECTheDruidBossT15,AECTier15"/>
			<property name="HandItem" value="meleeHandAECDruidBossT15"/>
			<property name="LootDropEntityClass" value="AECDruidBossLootBagT15"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=8;duration=5;minRange=3;maxRange=20|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Druid Base Effects Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECDruidMinionSummons,buffAECDruidBossEntityAura,buffAECDruidSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidMinionSummonsT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDruidSpeedControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECDruidMinionSummons,buffAECDruidBossEntityAura,buffAECDruidSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDruidMinionSummonsT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDruidBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDruidSpeedControllerT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDruidMinionSummonsT15,buffAECDruidBossEntityAuraT15,buffAECDruidSpeedControllerT15,buffAECDruidSpeedPhase2T15,buffAECDruidSpeedPhase3T15"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECExecutionerMinionT03" extends="AECExecutionerMinion">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="executionerTierT03"/>
			<property name="Tags" value="entity,zombie,walker,hostile,minion,executionerMinion,executioner,aec,AECExecutionerMinion,arlene,AECExecutionerMinionT03,AECTier03"/>
			<property name="HandItem" value="meleeHandAECExecutionerMinionFireT03"/>
			<property name="LootDropEntityClass" value="AECExecutionerMinionLootBagT03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<effect_group name="Executioner Minion Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECExecutionerMinionT06" extends="AECExecutionerMinion">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="executionerTierT06"/>
			<property name="Tags" value="entity,zombie,walker,hostile,minion,executionerMinion,executioner,aec,AECExecutionerMinion,arlene,AECExecutionerMinionT06,AECTier06"/>
			<property name="HandItem" value="meleeHandAECExecutionerMinionFireT06"/>
			<property name="LootDropEntityClass" value="AECExecutionerMinionLootBagT06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<effect_group name="Executioner Minion Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECExecutionerMinionT09" extends="AECExecutionerMinion">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="executionerTierT09"/>
			<property name="Tags" value="entity,zombie,walker,hostile,minion,executionerMinion,executioner,aec,AECExecutionerMinion,arlene,AECExecutionerMinionT09,AECTier09"/>
			<property name="HandItem" value="meleeHandAECExecutionerMinionFireT09"/>
			<property name="LootDropEntityClass" value="AECExecutionerMinionLootBagT09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<effect_group name="Executioner Minion Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECExecutionerMinionT12" extends="AECExecutionerMinion">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="executionerTierT12"/>
			<property name="Tags" value="entity,zombie,walker,hostile,minion,executionerMinion,executioner,aec,AECExecutionerMinion,arlene,AECExecutionerMinionT12,AECTier12"/>
			<property name="HandItem" value="meleeHandAECExecutionerMinionFireT12"/>
			<property name="LootDropEntityClass" value="AECExecutionerMinionLootBagT12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<effect_group name="Executioner Minion Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECExecutionerMinionT15" extends="AECExecutionerMinion">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="executionerTierT15"/>
			<property name="Tags" value="entity,zombie,walker,hostile,minion,executionerMinion,executioner,aec,AECExecutionerMinion,arlene,AECExecutionerMinionT15,AECTier15"/>
			<property name="HandItem" value="meleeHandAECExecutionerMinionFireT15"/>
			<property name="LootDropEntityClass" value="AECExecutionerMinionLootBagT15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<effect_group name="Executioner Minion Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheExecutionerBossT03" extends="AECTheExecutionerBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="executionerTierT03"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,executionerBoss,executioner,aec,AECTheExecutionerBoss,AECTheExecutionerBossT03,AECTier03"/>
			<property name="HandItem" value="meleeHandAECExecutionerCorpseThrowT03"/>
			<property name="LootDropEntityClass" value="AECExecutionerBossLootBagT03"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=5;duration=4;minRange=6;maxRange=35|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Executioner Base Effects Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExecutionerSummons,buffAECExecutionerBossEntityAura,buffAECExecutionerSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerSummonsT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerSpeedControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExecutionerSummons,buffAECExecutionerBossEntityAura,buffAECExecutionerSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerSummonsT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerSpeedControllerT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECExecutionerSummonsT03,buffAECExecutionerBossEntityAuraT03,buffAECExecutionerSpeedControllerT03,buffAECExecutionerSpeedPhase2T03,buffAECExecutionerSpeedPhase3T03"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheExecutionerBossT06" extends="AECTheExecutionerBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="executionerTierT06"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,executionerBoss,executioner,aec,AECTheExecutionerBoss,AECTheExecutionerBossT06,AECTier06"/>
			<property name="HandItem" value="meleeHandAECExecutionerCorpseThrowT06"/>
			<property name="LootDropEntityClass" value="AECExecutionerBossLootBagT06"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=5;duration=4;minRange=6;maxRange=35|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Executioner Base Effects Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExecutionerSummons,buffAECExecutionerBossEntityAura,buffAECExecutionerSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerSummonsT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerSpeedControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExecutionerSummons,buffAECExecutionerBossEntityAura,buffAECExecutionerSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerSummonsT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerSpeedControllerT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECExecutionerSummonsT06,buffAECExecutionerBossEntityAuraT06,buffAECExecutionerSpeedControllerT06,buffAECExecutionerSpeedPhase2T06,buffAECExecutionerSpeedPhase3T06"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheExecutionerBossT09" extends="AECTheExecutionerBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="executionerTierT09"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,executionerBoss,executioner,aec,AECTheExecutionerBoss,AECTheExecutionerBossT09,AECTier09"/>
			<property name="HandItem" value="meleeHandAECExecutionerCorpseThrowT09"/>
			<property name="LootDropEntityClass" value="AECExecutionerBossLootBagT09"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=5;duration=4;minRange=6;maxRange=35|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Executioner Base Effects Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExecutionerSummons,buffAECExecutionerBossEntityAura,buffAECExecutionerSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerSummonsT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerSpeedControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExecutionerSummons,buffAECExecutionerBossEntityAura,buffAECExecutionerSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerSummonsT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerSpeedControllerT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECExecutionerSummonsT09,buffAECExecutionerBossEntityAuraT09,buffAECExecutionerSpeedControllerT09,buffAECExecutionerSpeedPhase2T09,buffAECExecutionerSpeedPhase3T09"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheExecutionerBossT12" extends="AECTheExecutionerBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="executionerTierT12"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,executionerBoss,executioner,aec,AECTheExecutionerBoss,AECTheExecutionerBossT12,AECTier12"/>
			<property name="HandItem" value="meleeHandAECExecutionerCorpseThrowT12"/>
			<property name="LootDropEntityClass" value="AECExecutionerBossLootBagT12"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=5;duration=4;minRange=6;maxRange=35|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Executioner Base Effects Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExecutionerSummons,buffAECExecutionerBossEntityAura,buffAECExecutionerSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerSummonsT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerSpeedControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExecutionerSummons,buffAECExecutionerBossEntityAura,buffAECExecutionerSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerSummonsT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerSpeedControllerT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECExecutionerSummonsT12,buffAECExecutionerBossEntityAuraT12,buffAECExecutionerSpeedControllerT12,buffAECExecutionerSpeedPhase2T12,buffAECExecutionerSpeedPhase3T12"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECTheExecutionerBossT15" extends="AECTheExecutionerBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="executionerTierT15"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,executionerBoss,executioner,aec,AECTheExecutionerBoss,AECTheExecutionerBossT15,AECTier15"/>
			<property name="HandItem" value="meleeHandAECExecutionerCorpseThrowT15"/>
			<property name="LootDropEntityClass" value="AECExecutionerBossLootBagT15"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=5;duration=4;minRange=6;maxRange=35|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="Executioner Base Effects Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECExecutionerSummons,buffAECExecutionerBossEntityAura,buffAECExecutionerSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerSummonsT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECExecutionerSpeedControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECExecutionerSummons,buffAECExecutionerBossEntityAura,buffAECExecutionerSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerSummonsT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECExecutionerSpeedControllerT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECExecutionerSummonsT15,buffAECExecutionerBossEntityAuraT15,buffAECExecutionerSpeedControllerT15,buffAECExecutionerSpeedPhase2T15,buffAECExecutionerSpeedPhase3T15"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECPartyBeachBossT03" extends="AECPartyBeachBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="partyBeachTierT03"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,partybeachBoss,partybeach,aec,AECPartyBeachBoss,AECPartyBeachBossT03,AECTier03"/>
			<property name="HandItem" value="meleeHandAECPartyBeachBossT03"/>
			<property name="LootDropEntityClass" value="AECPartyBeachBossLootBagT03"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=2;duration=3;minRange=6;maxRange=50|
	Leap|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="PartyBeach Base Effects Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECPartyBeachBossEntityAura,buffAECPartyBeachSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECPartyBeachBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECPartyBeachBossEntityAura,buffAECPartyBeachSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECPartyBeachBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedControllerT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECPartyBeachBossEntityAuraT03,buffAECPartyBeachSpeedControllerT03,buffAECPartyBeachSpeedPhase2T03,buffAECPartyBeachSpeedPhase3T03"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECPartyBeachBossT06" extends="AECPartyBeachBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="partyBeachTierT06"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,partybeachBoss,partybeach,aec,AECPartyBeachBoss,AECPartyBeachBossT06,AECTier06"/>
			<property name="HandItem" value="meleeHandAECPartyBeachBossT06"/>
			<property name="LootDropEntityClass" value="AECPartyBeachBossLootBagT06"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=2;duration=3;minRange=6;maxRange=50|
	Leap|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="PartyBeach Base Effects Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECPartyBeachBossEntityAura,buffAECPartyBeachSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECPartyBeachBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECPartyBeachBossEntityAura,buffAECPartyBeachSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECPartyBeachBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedControllerT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECPartyBeachBossEntityAuraT06,buffAECPartyBeachSpeedControllerT06,buffAECPartyBeachSpeedPhase2T06,buffAECPartyBeachSpeedPhase3T06"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECPartyBeachBossT09" extends="AECPartyBeachBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="partyBeachTierT09"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,partybeachBoss,partybeach,aec,AECPartyBeachBoss,AECPartyBeachBossT09,AECTier09"/>
			<property name="HandItem" value="meleeHandAECPartyBeachBossT09"/>
			<property name="LootDropEntityClass" value="AECPartyBeachBossLootBagT09"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=2;duration=3;minRange=6;maxRange=50|
	Leap|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="PartyBeach Base Effects Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECPartyBeachBossEntityAura,buffAECPartyBeachSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECPartyBeachBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECPartyBeachBossEntityAura,buffAECPartyBeachSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECPartyBeachBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedControllerT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECPartyBeachBossEntityAuraT09,buffAECPartyBeachSpeedControllerT09,buffAECPartyBeachSpeedPhase2T09,buffAECPartyBeachSpeedPhase3T09"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECPartyBeachBossT12" extends="AECPartyBeachBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="partyBeachTierT12"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,partybeachBoss,partybeach,aec,AECPartyBeachBoss,AECPartyBeachBossT12,AECTier12"/>
			<property name="HandItem" value="meleeHandAECPartyBeachBossT12"/>
			<property name="LootDropEntityClass" value="AECPartyBeachBossLootBagT12"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=2;duration=3;minRange=6;maxRange=50|
	Leap|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="PartyBeach Base Effects Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECPartyBeachBossEntityAura,buffAECPartyBeachSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECPartyBeachBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECPartyBeachBossEntityAura,buffAECPartyBeachSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECPartyBeachBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedControllerT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECPartyBeachBossEntityAuraT12,buffAECPartyBeachSpeedControllerT12,buffAECPartyBeachSpeedPhase2T12,buffAECPartyBeachSpeedPhase3T12"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECPartyBeachBossT15" extends="AECPartyBeachBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="partyBeachTierT15"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,partybeachBoss,partybeach,aec,AECPartyBeachBoss,AECPartyBeachBossT15,AECTier15"/>
			<property name="HandItem" value="meleeHandAECPartyBeachBossT15"/>
			<property name="LootDropEntityClass" value="AECPartyBeachBossLootBagT15"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=2;duration=3;minRange=6;maxRange=50|
	Leap|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<effect_group name="PartyBeach Base Effects Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECPartyBeachBossEntityAura,buffAECPartyBeachSpeedController"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECPartyBeachBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECPartyBeachBossEntityAura,buffAECPartyBeachSpeedController"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECPartyBeachBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECPartyBeachSpeedControllerT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECPartyBeachBossEntityAuraT15,buffAECPartyBeachSpeedControllerT15,buffAECPartyBeachSpeedPhase2T15,buffAECPartyBeachSpeedPhase3T15"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECMykirBossT03" extends="AECMykirBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="mykirTierT03"/>
			<property name="Tags" value="entity,zombie,spider,allbiome,hostile,boss,mykirBoss,mykir,aec,AECMykirBoss,AECMykirBossT03,AECTier03"/>
			<property name="HandItem" value="meleeHandAECMykirBossT03"/>
			<property name="LootDropEntityClass" value="AECMykirBossLootBagT03"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=10;duration=1.5;minRange=8;maxRange=45|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="AITarget" value="
	SetNearestEntityAsTarget class=EntityPlayer,80,80,EntityNPC,0,0,EntityBandit,0,0|
	BlockingTargetTask"/>
			<effect_group name="AECMykirBoss Stats Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMykirBossSpeedController,buffAECMykirBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMykirBossSpeedControllerT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMykirBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMykirBossSpeedController,buffAECMykirBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMykirBossSpeedControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMykirBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMykirBossSpeedControllerT03,buffAECMykirBossEntityAuraT03,buffAECMykirBossBurst1T03,buffAECMykirBossBurst2T03,buffAECMykirBossBurst3T03,buffAECMykirBossBurst4T03"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECMykirBossT06" extends="AECMykirBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="mykirTierT06"/>
			<property name="Tags" value="entity,zombie,spider,allbiome,hostile,boss,mykirBoss,mykir,aec,AECMykirBoss,AECMykirBossT06,AECTier06"/>
			<property name="HandItem" value="meleeHandAECMykirBossT06"/>
			<property name="LootDropEntityClass" value="AECMykirBossLootBagT06"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=10;duration=1.5;minRange=8;maxRange=45|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="AITarget" value="
	SetNearestEntityAsTarget class=EntityPlayer,80,80,EntityNPC,0,0,EntityBandit,0,0|
	BlockingTargetTask"/>
			<effect_group name="AECMykirBoss Stats Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMykirBossSpeedController,buffAECMykirBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMykirBossSpeedControllerT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMykirBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMykirBossSpeedController,buffAECMykirBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMykirBossSpeedControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMykirBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMykirBossSpeedControllerT06,buffAECMykirBossEntityAuraT06,buffAECMykirBossBurst1T06,buffAECMykirBossBurst2T06,buffAECMykirBossBurst3T06,buffAECMykirBossBurst4T06"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECMykirBossT09" extends="AECMykirBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="mykirTierT09"/>
			<property name="Tags" value="entity,zombie,spider,allbiome,hostile,boss,mykirBoss,mykir,aec,AECMykirBoss,AECMykirBossT09,AECTier09"/>
			<property name="HandItem" value="meleeHandAECMykirBossT09"/>
			<property name="LootDropEntityClass" value="AECMykirBossLootBagT09"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=10;duration=1.5;minRange=8;maxRange=45|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="AITarget" value="
	SetNearestEntityAsTarget class=EntityPlayer,80,80,EntityNPC,0,0,EntityBandit,0,0|
	BlockingTargetTask"/>
			<effect_group name="AECMykirBoss Stats Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMykirBossSpeedController,buffAECMykirBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMykirBossSpeedControllerT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMykirBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMykirBossSpeedController,buffAECMykirBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMykirBossSpeedControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMykirBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMykirBossSpeedControllerT09,buffAECMykirBossEntityAuraT09,buffAECMykirBossBurst1T09,buffAECMykirBossBurst2T09,buffAECMykirBossBurst3T09,buffAECMykirBossBurst4T09"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECMykirBossT12" extends="AECMykirBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="mykirTierT12"/>
			<property name="Tags" value="entity,zombie,spider,allbiome,hostile,boss,mykirBoss,mykir,aec,AECMykirBoss,AECMykirBossT12,AECTier12"/>
			<property name="HandItem" value="meleeHandAECMykirBossT12"/>
			<property name="LootDropEntityClass" value="AECMykirBossLootBagT12"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=10;duration=1.5;minRange=8;maxRange=45|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="AITarget" value="
	SetNearestEntityAsTarget class=EntityPlayer,80,80,EntityNPC,0,0,EntityBandit,0,0|
	BlockingTargetTask"/>
			<effect_group name="AECMykirBoss Stats Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMykirBossSpeedController,buffAECMykirBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMykirBossSpeedControllerT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMykirBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMykirBossSpeedController,buffAECMykirBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMykirBossSpeedControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMykirBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMykirBossSpeedControllerT12,buffAECMykirBossEntityAuraT12,buffAECMykirBossBurst1T12,buffAECMykirBossBurst2T12,buffAECMykirBossBurst3T12,buffAECMykirBossBurst4T12"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECMykirBossT15" extends="AECMykirBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="mykirTierT15"/>
			<property name="Tags" value="entity,zombie,spider,allbiome,hostile,boss,mykirBoss,mykir,aec,AECMykirBoss,AECMykirBossT15,AECTier15"/>
			<property name="HandItem" value="meleeHandAECMykirBossT15"/>
			<property name="LootDropEntityClass" value="AECMykirBossLootBagT15"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=10;duration=1.5;minRange=8;maxRange=45|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="AITarget" value="
	SetNearestEntityAsTarget class=EntityPlayer,80,80,EntityNPC,0,0,EntityBandit,0,0|
	BlockingTargetTask"/>
			<effect_group name="AECMykirBoss Stats Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECMykirBossSpeedController,buffAECMykirBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMykirBossSpeedControllerT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMykirBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECMykirBossSpeedController,buffAECMykirBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMykirBossSpeedControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMykirBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMykirBossSpeedControllerT15,buffAECMykirBossEntityAuraT15,buffAECMykirBossBurst1T15,buffAECMykirBossBurst2T15,buffAECMykirBossBurst3T15,buffAECMykirBossBurst4T15,buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECHellskyliBossT03" extends="AECHellskyliBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="hellskyliTierT03"/>
			<property name="Tags" value="entity,zombie,walker,burnt,vulture,hostile,boss,hellskyliBoss,hellskyli,aec,AECHellskyliBoss,AECHellskyliBossT03,AECTier03"/>
			<property name="HandItem" value="meleeHandAECHellskyliBossT03"/>
			<property name="LootDropEntityClass" value="AECHellskyliLootBagT03"/>
			<property name="AITask-1" value="BreakBlock"/>
			<property name="AITask-2" value="RangedAttackTarget" data="itemType=1;cooldown=3;duration=4;minRange=5;maxRange=60"/>
			<property name="AITask-3" value="ApproachAndAttackTarget" data="class=EntityPlayer,100,EntityBandit,0,EntityEnemyAnimal,0"/>
			<property name="AITask-4" value="ApproachSpot"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetNearestEntityAsTarget" data="class=EntityPlayer,80,80,EntityNPC,0,0,EntityBandit,0,0"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<effect_group name="AECHellskyliBoss Stats Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHellskyliBossSpeedController,buffAECHellskyliBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHellskyliBossSpeedControllerT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHellskyliBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHellskyliBossSpeedController,buffAECHellskyliBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHellskyliBossSpeedControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHellskyliBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECHellskyliBossSpeedControllerT03,buffAECHellskyliBossEntityAuraT03,buffAECHellskyliBossBurst1T03,buffAECHellskyliBossBurst2T03,buffAECHellskyliBossBurst3T03,buffAECHellskyliBossBurst4T03"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECHellskyliBossT06" extends="AECHellskyliBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="hellskyliTierT06"/>
			<property name="Tags" value="entity,zombie,walker,burnt,vulture,hostile,boss,hellskyliBoss,hellskyli,aec,AECHellskyliBoss,AECHellskyliBossT06,AECTier06"/>
			<property name="HandItem" value="meleeHandAECHellskyliBossT06"/>
			<property name="LootDropEntityClass" value="AECHellskyliLootBagT06"/>
			<property name="AITask-1" value="BreakBlock"/>
			<property name="AITask-2" value="RangedAttackTarget" data="itemType=1;cooldown=3;duration=4;minRange=5;maxRange=60"/>
			<property name="AITask-3" value="ApproachAndAttackTarget" data="class=EntityPlayer,100,EntityBandit,0,EntityEnemyAnimal,0"/>
			<property name="AITask-4" value="ApproachSpot"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetNearestEntityAsTarget" data="class=EntityPlayer,80,80,EntityNPC,0,0,EntityBandit,0,0"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<effect_group name="AECHellskyliBoss Stats Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHellskyliBossSpeedController,buffAECHellskyliBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHellskyliBossSpeedControllerT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHellskyliBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHellskyliBossSpeedController,buffAECHellskyliBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHellskyliBossSpeedControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHellskyliBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECHellskyliBossSpeedControllerT06,buffAECHellskyliBossEntityAuraT06,buffAECHellskyliBossBurst1T06,buffAECHellskyliBossBurst2T06,buffAECHellskyliBossBurst3T06,buffAECHellskyliBossBurst4T06"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECHellskyliBossT09" extends="AECHellskyliBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="hellskyliTierT09"/>
			<property name="Tags" value="entity,zombie,walker,burnt,vulture,hostile,boss,hellskyliBoss,hellskyli,aec,AECHellskyliBoss,AECHellskyliBossT09,AECTier09"/>
			<property name="HandItem" value="meleeHandAECHellskyliBossT09"/>
			<property name="LootDropEntityClass" value="AECHellskyliLootBagT09"/>
			<property name="AITask-1" value="BreakBlock"/>
			<property name="AITask-2" value="RangedAttackTarget" data="itemType=1;cooldown=3;duration=4;minRange=5;maxRange=60"/>
			<property name="AITask-3" value="ApproachAndAttackTarget" data="class=EntityPlayer,100,EntityBandit,0,EntityEnemyAnimal,0"/>
			<property name="AITask-4" value="ApproachSpot"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetNearestEntityAsTarget" data="class=EntityPlayer,80,80,EntityNPC,0,0,EntityBandit,0,0"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<effect_group name="AECHellskyliBoss Stats Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHellskyliBossSpeedController,buffAECHellskyliBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHellskyliBossSpeedControllerT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHellskyliBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHellskyliBossSpeedController,buffAECHellskyliBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHellskyliBossSpeedControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHellskyliBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECHellskyliBossSpeedControllerT09,buffAECHellskyliBossEntityAuraT09,buffAECHellskyliBossBurst1T09,buffAECHellskyliBossBurst2T09,buffAECHellskyliBossBurst3T09,buffAECHellskyliBossBurst4T09"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECHellskyliBossT12" extends="AECHellskyliBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="hellskyliTierT12"/>
			<property name="Tags" value="entity,zombie,walker,burnt,vulture,hostile,boss,hellskyliBoss,hellskyli,aec,AECHellskyliBoss,AECHellskyliBossT12,AECTier12"/>
			<property name="HandItem" value="meleeHandAECHellskyliBossT12"/>
			<property name="LootDropEntityClass" value="AECHellskyliLootBagT12"/>
			<property name="AITask-1" value="BreakBlock"/>
			<property name="AITask-2" value="RangedAttackTarget" data="itemType=1;cooldown=3;duration=4;minRange=5;maxRange=60"/>
			<property name="AITask-3" value="ApproachAndAttackTarget" data="class=EntityPlayer,100,EntityBandit,0,EntityEnemyAnimal,0"/>
			<property name="AITask-4" value="ApproachSpot"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetNearestEntityAsTarget" data="class=EntityPlayer,80,80,EntityNPC,0,0,EntityBandit,0,0"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<effect_group name="AECHellskyliBoss Stats Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHellskyliBossSpeedController,buffAECHellskyliBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHellskyliBossSpeedControllerT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHellskyliBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHellskyliBossSpeedController,buffAECHellskyliBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHellskyliBossSpeedControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHellskyliBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECHellskyliBossSpeedControllerT12,buffAECHellskyliBossEntityAuraT12,buffAECHellskyliBossBurst1T12,buffAECHellskyliBossBurst2T12,buffAECHellskyliBossBurst3T12,buffAECHellskyliBossBurst4T12"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECHellskyliBossT15" extends="AECHellskyliBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="MatColor" value="hellskyliTierT15"/>
			<property name="Tags" value="entity,zombie,walker,burnt,vulture,hostile,boss,hellskyliBoss,hellskyli,aec,AECHellskyliBoss,AECHellskyliBossT15,AECTier15"/>
			<property name="HandItem" value="meleeHandAECHellskyliBossT15"/>
			<property name="LootDropEntityClass" value="AECHellskyliLootBagT15"/>
			<property name="AITask-1" value="BreakBlock"/>
			<property name="AITask-2" value="RangedAttackTarget" data="itemType=1;cooldown=3;duration=4;minRange=5;maxRange=60"/>
			<property name="AITask-3" value="ApproachAndAttackTarget" data="class=EntityPlayer,100,EntityBandit,0,EntityEnemyAnimal,0"/>
			<property name="AITask-4" value="ApproachSpot"/>
			<property name="AITask-5" value="Wander"/>
			<property name="AITarget-1" value="SetNearestEntityAsTarget" data="class=EntityPlayer,80,80,EntityNPC,0,0,EntityBandit,0,0"/>
			<property name="AITarget-2" value="BlockingTargetTask"/>
			<effect_group name="AECHellskyliBoss Stats Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHellskyliBossSpeedController,buffAECHellskyliBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHellskyliBossSpeedControllerT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHellskyliBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHellskyliBossSpeedController,buffAECHellskyliBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHellskyliBossSpeedControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHellskyliBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECHellskyliBossSpeedControllerT15,buffAECHellskyliBossEntityAuraT15,buffAECHellskyliBossBurst1T15,buffAECHellskyliBossBurst2T15,buffAECHellskyliBossBurst3T15,buffAECHellskyliBossBurst4T15"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECRockbreakerBossT03" extends="AECRockbreakerBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,rockbreakerBoss,rockbreaker,aec,AECRockbreakerBoss,AECRockbreakerBossT03,AECTier03"/>
			<property name="HandItem" value="meleeHandAECRockbreakerBossT03"/>
			<property name="LootDropEntityClass" value="AECRockbreakerLootBagT03"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=3;duration=1;minRange=5;maxRange=60|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/>
			<effect_group name="AECRockbreakerBoss Stats Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECRockbreakerBossSpeedController,buffAECRockbreakerBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossSpeedControllerT03"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECRockbreakerBossSpeedController,buffAECRockbreakerBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossSpeedControllerT03"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossEntityAuraT03"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerBossSpeedControllerT03,buffAECRockbreakerBossEntityAuraT03,buffAECRockbreakerBossBurst1T03,buffAECRockbreakerBossBurst2T03,buffAECRockbreakerBossBurst3T03"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECRockbreakerBossT06" extends="AECRockbreakerBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,rockbreakerBoss,rockbreaker,aec,AECRockbreakerBoss,AECRockbreakerBossT06,AECTier06"/>
			<property name="HandItem" value="meleeHandAECRockbreakerBossT06"/>
			<property name="LootDropEntityClass" value="AECRockbreakerLootBagT06"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=3;duration=1;minRange=5;maxRange=60|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/>
			<effect_group name="AECRockbreakerBoss Stats Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECRockbreakerBossSpeedController,buffAECRockbreakerBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossSpeedControllerT06"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECRockbreakerBossSpeedController,buffAECRockbreakerBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossSpeedControllerT06"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossEntityAuraT06"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerBossSpeedControllerT06,buffAECRockbreakerBossEntityAuraT06,buffAECRockbreakerBossBurst1T06,buffAECRockbreakerBossBurst2T06,buffAECRockbreakerBossBurst3T06"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECRockbreakerBossT09" extends="AECRockbreakerBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,rockbreakerBoss,rockbreaker,aec,AECRockbreakerBoss,AECRockbreakerBossT09,AECTier09"/>
			<property name="HandItem" value="meleeHandAECRockbreakerBossT09"/>
			<property name="LootDropEntityClass" value="AECRockbreakerLootBagT09"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=3;duration=1;minRange=5;maxRange=60|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/>
			<effect_group name="AECRockbreakerBoss Stats Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECRockbreakerBossSpeedController,buffAECRockbreakerBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossSpeedControllerT09"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECRockbreakerBossSpeedController,buffAECRockbreakerBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossSpeedControllerT09"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossEntityAuraT09"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerBossSpeedControllerT09,buffAECRockbreakerBossEntityAuraT09,buffAECRockbreakerBossBurst1T09,buffAECRockbreakerBossBurst2T09,buffAECRockbreakerBossBurst3T09"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECRockbreakerBossT12" extends="AECRockbreakerBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,rockbreakerBoss,rockbreaker,aec,AECRockbreakerBoss,AECRockbreakerBossT12,AECTier12"/>
			<property name="HandItem" value="meleeHandAECRockbreakerBossT12"/>
			<property name="LootDropEntityClass" value="AECRockbreakerLootBagT12"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=3;duration=1;minRange=5;maxRange=60|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/>
			<effect_group name="AECRockbreakerBoss Stats Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECRockbreakerBossSpeedController,buffAECRockbreakerBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossSpeedControllerT12"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECRockbreakerBossSpeedController,buffAECRockbreakerBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossSpeedControllerT12"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossEntityAuraT12"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerBossSpeedControllerT12,buffAECRockbreakerBossEntityAuraT12,buffAECRockbreakerBossBurst1T12,buffAECRockbreakerBossBurst2T12,buffAECRockbreakerBossBurst3T12"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECRockbreakerBossT15" extends="AECRockbreakerBoss">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,zombie,walker,hostile,boss,rockbreakerBoss,rockbreaker,aec,AECRockbreakerBoss,AECRockbreakerBossT15,AECTier15"/>
			<property name="HandItem" value="meleeHandAECRockbreakerBossT15"/>
			<property name="LootDropEntityClass" value="AECRockbreakerLootBagT15"/>
			<property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=3;duration=1;minRange=5;maxRange=60|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0|
	ApproachSpot|
	Look|
	Wander|
	"/>
			<property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/>
			<effect_group name="AECRockbreakerBoss Stats Variant">
				<passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECRockbreakerBossSpeedController,buffAECRockbreakerBossEntityAura"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossSpeedControllerT15"/>
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECRockbreakerBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECRockbreakerBossSpeedController,buffAECRockbreakerBossEntityAura"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossSpeedControllerT15"/>
				<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECRockbreakerBossEntityAuraT15"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/>
				<triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECRockbreakerBossSpeedControllerT15,buffAECRockbreakerBossEntityAuraT15,buffAECRockbreakerBossBurst1T15,buffAECRockbreakerBossBurst2T15,buffAECRockbreakerBossBurst3T15"/>
			</effect_group>
		</entity_class>

		<entity_class name="AECSingerieMinionT03" extends="AECSingerieMinion"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,minion,singerie,singerieMinion,aec,AECSingerieMinion,AECSingerieMinionT03,AECTier03"/><property name="HandItem" value="meleeHandAECSingerieMinionT03"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/><property name="LootDropEntityClass" value="AECSingerieMinionLootBagT03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><effect_group name="AECSingerieMinion Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECSingerieMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSingerieMinionRageControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECSingerieMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSingerieMinionRageControllerT03"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSingerieMinionRageControllerT03,buffAECSingerieMinionRage"/></effect_group></entity_class>
		<entity_class name="AECSingerieMinionT06" extends="AECSingerieMinion"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,minion,singerie,singerieMinion,aec,AECSingerieMinion,AECSingerieMinionT06,AECTier06"/><property name="HandItem" value="meleeHandAECSingerieMinionT06"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/><property name="LootDropEntityClass" value="AECSingerieMinionLootBagT06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><effect_group name="AECSingerieMinion Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECSingerieMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSingerieMinionRageControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECSingerieMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSingerieMinionRageControllerT06"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSingerieMinionRageControllerT06,buffAECSingerieMinionRage"/></effect_group></entity_class>
		<entity_class name="AECSingerieMinionT09" extends="AECSingerieMinion"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,minion,singerie,singerieMinion,aec,AECSingerieMinion,AECSingerieMinionT09,AECTier09"/><property name="HandItem" value="meleeHandAECSingerieMinionT09"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/><property name="LootDropEntityClass" value="AECSingerieMinionLootBagT09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><effect_group name="AECSingerieMinion Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECSingerieMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSingerieMinionRageControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECSingerieMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSingerieMinionRageControllerT09"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSingerieMinionRageControllerT09,buffAECSingerieMinionRage"/></effect_group></entity_class>
		<entity_class name="AECSingerieMinionT12" extends="AECSingerieMinion"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,minion,singerie,singerieMinion,aec,AECSingerieMinion,AECSingerieMinionT12,AECTier12"/><property name="HandItem" value="meleeHandAECSingerieMinionT12"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/><property name="LootDropEntityClass" value="AECSingerieMinionLootBagT12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><effect_group name="AECSingerieMinion Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECSingerieMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSingerieMinionRageControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECSingerieMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSingerieMinionRageControllerT12"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSingerieMinionRageControllerT12,buffAECSingerieMinionRage"/></effect_group></entity_class>
		<entity_class name="AECSingerieMinionT15" extends="AECSingerieMinion"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,minion,singerie,singerieMinion,aec,AECSingerieMinion,AECSingerieMinionT15,AECTier15"/><property name="HandItem" value="meleeHandAECSingerieMinionT15"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/><property name="LootDropEntityClass" value="AECSingerieMinionLootBagT15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><effect_group name="AECSingerieMinion Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECSingerieMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSingerieMinionRageControllerT15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECSingerieMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSingerieMinionRageControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSingerieMinionRageControllerT15,buffAECSingerieMinionRage,buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group></entity_class>

		<entity_class name="AECSingerieMinion01T03" extends="AECSingerieMinionT03"><property name="SizeScale" value="1.5"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/></entity_class>
		<entity_class name="AECSingerieMinion02T03" extends="AECSingerieMinionT03"><property name="Mesh" value="@:Entities/Zombies/TomClark/ZTomClark.prefab"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/></entity_class>
		<entity_class name="AECSingerieMinion03T03" extends="AECSingerieMinionT03"><property name="Mesh" value="@:Entities/Zombies/Marlene/ZMarlene.prefab"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/></entity_class>
		<entity_class name="AECSingerieMinion04T03" extends="AECSingerieMinionT03"><property name="Mesh" value="@:Entities/Zombies/Mechanic/ZInmate.prefab"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/></entity_class>
		<entity_class name="AECSingerieMinion01T06" extends="AECSingerieMinionT06"><property name="SizeScale" value="1.5"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/></entity_class>
		<entity_class name="AECSingerieMinion02T06" extends="AECSingerieMinionT06"><property name="Mesh" value="@:Entities/Zombies/TomClark/ZTomClark.prefab"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/></entity_class>
		<entity_class name="AECSingerieMinion03T06" extends="AECSingerieMinionT06"><property name="Mesh" value="@:Entities/Zombies/Marlene/ZMarlene.prefab"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/></entity_class>
		<entity_class name="AECSingerieMinion04T06" extends="AECSingerieMinionT06"><property name="Mesh" value="@:Entities/Zombies/Mechanic/ZInmate.prefab"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/></entity_class>
		<entity_class name="AECSingerieMinion01T09" extends="AECSingerieMinionT09"><property name="SizeScale" value="1.5"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/></entity_class>
		<entity_class name="AECSingerieMinion02T09" extends="AECSingerieMinionT09"><property name="Mesh" value="@:Entities/Zombies/TomClark/ZTomClark.prefab"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/></entity_class>
		<entity_class name="AECSingerieMinion03T09" extends="AECSingerieMinionT09"><property name="Mesh" value="@:Entities/Zombies/Marlene/ZMarlene.prefab"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/></entity_class>
		<entity_class name="AECSingerieMinion04T09" extends="AECSingerieMinionT09"><property name="Mesh" value="@:Entities/Zombies/Mechanic/ZInmate.prefab"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/></entity_class>
		<entity_class name="AECSingerieMinion01T12" extends="AECSingerieMinionT12"><property name="SizeScale" value="1.5"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/></entity_class>
		<entity_class name="AECSingerieMinion02T12" extends="AECSingerieMinionT12"><property name="Mesh" value="@:Entities/Zombies/TomClark/ZTomClark.prefab"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/></entity_class>
		<entity_class name="AECSingerieMinion03T12" extends="AECSingerieMinionT12"><property name="Mesh" value="@:Entities/Zombies/Marlene/ZMarlene.prefab"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/></entity_class>
		<entity_class name="AECSingerieMinion04T12" extends="AECSingerieMinionT12"><property name="Mesh" value="@:Entities/Zombies/Mechanic/ZInmate.prefab"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/></entity_class>
		<entity_class name="AECSingerieMinion01T15" extends="AECSingerieMinionT15"><property name="SizeScale" value="1.5"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/><effect_group name="AECSingerieMinion01 T15 Deco"><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group></entity_class>
		<entity_class name="AECSingerieMinion02T15" extends="AECSingerieMinionT15"><property name="Mesh" value="@:Entities/Zombies/TomClark/ZTomClark.prefab"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/><effect_group name="AECSingerieMinion02 T15 Deco"><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group></entity_class>
		<entity_class name="AECSingerieMinion03T15" extends="AECSingerieMinionT15"><property name="Mesh" value="@:Entities/Zombies/Marlene/ZMarlene.prefab"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/><effect_group name="AECSingerieMinion03 T15 Deco"><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group></entity_class>
		<entity_class name="AECSingerieMinion04T15" extends="AECSingerieMinionT15"><property name="Mesh" value="@:Entities/Zombies/Mechanic/ZInmate.prefab"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/><effect_group name="AECSingerieMinion04 T15 Deco"><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group></entity_class>

		<entity_class name="AECSingerieBossT03" extends="AECSingerieBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,boss,singerie,singerieBoss,aec,AECSingerieBoss,AECSingerieBossT03,AECTier03"/><property name="HandItem" value="meleeHandAECSingerieBoss"/><property name="AITask" value="
			Leap|
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=1;minRange=5;maxRange=60|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="LootDropEntityClass" value="AECSingerieBossLootBagT03"/><effect_group name="AECSingerieBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffSingerieBossController,buffAECSingerieBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffSingerieBossControllerT03"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSingerieBossEntityAuraT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffSingerieBossController,buffAECSingerieBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffSingerieBossControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSingerieBossEntityAuraT03"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffSingerieBossControllerT03,buffAECSingerieBossEntityAuraT03,buffSingerieBossSpeed1T03,buffSingerieBossSpeed2T03,buffSingerieBossSpeed3T03,buffSingerieBossSpeed4T03,buffSingerieBossSpeed5T03"/></effect_group></entity_class>
		<entity_class name="AECSingerieBossT06" extends="AECSingerieBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,boss,singerie,singerieBoss,aec,AECSingerieBoss,AECSingerieBossT06,AECTier06"/><property name="HandItem" value="meleeHandAECSingerieBoss"/><property name="AITask" value="
			Leap|
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=1;minRange=5;maxRange=60|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="LootDropEntityClass" value="AECSingerieBossLootBagT06"/><effect_group name="AECSingerieBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffSingerieBossController,buffAECSingerieBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffSingerieBossControllerT06"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSingerieBossEntityAuraT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffSingerieBossController,buffAECSingerieBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffSingerieBossControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSingerieBossEntityAuraT06"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffSingerieBossControllerT06,buffAECSingerieBossEntityAuraT06,buffSingerieBossSpeed1T06,buffSingerieBossSpeed2T06,buffSingerieBossSpeed3T06,buffSingerieBossSpeed4T06,buffSingerieBossSpeed5T06"/></effect_group></entity_class>
		<entity_class name="AECSingerieBossT09" extends="AECSingerieBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,boss,singerie,singerieBoss,aec,AECSingerieBoss,AECSingerieBossT09,AECTier09"/><property name="HandItem" value="meleeHandAECSingerieBoss"/><property name="AITask" value="
			Leap|
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=1;minRange=5;maxRange=60|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="LootDropEntityClass" value="AECSingerieBossLootBagT09"/><effect_group name="AECSingerieBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffSingerieBossController,buffAECSingerieBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffSingerieBossControllerT09"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSingerieBossEntityAuraT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffSingerieBossController,buffAECSingerieBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffSingerieBossControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSingerieBossEntityAuraT09"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffSingerieBossControllerT09,buffAECSingerieBossEntityAuraT09,buffSingerieBossSpeed1T09,buffSingerieBossSpeed2T09,buffSingerieBossSpeed3T09,buffSingerieBossSpeed4T09,buffSingerieBossSpeed5T09"/></effect_group></entity_class>
		<entity_class name="AECSingerieBossT12" extends="AECSingerieBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,boss,singerie,singerieBoss,aec,AECSingerieBoss,AECSingerieBossT12,AECTier12"/><property name="HandItem" value="meleeHandAECSingerieBoss"/><property name="AITask" value="
			Leap|
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=1;minRange=5;maxRange=60|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="LootDropEntityClass" value="AECSingerieBossLootBagT12"/><effect_group name="AECSingerieBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffSingerieBossController,buffAECSingerieBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffSingerieBossControllerT12"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSingerieBossEntityAuraT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffSingerieBossController,buffAECSingerieBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffSingerieBossControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSingerieBossEntityAuraT12"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffSingerieBossControllerT12,buffAECSingerieBossEntityAuraT12,buffSingerieBossSpeed1T12,buffSingerieBossSpeed2T12,buffSingerieBossSpeed3T12,buffSingerieBossSpeed4T12,buffSingerieBossSpeed5T12"/></effect_group></entity_class>
		<entity_class name="AECSingerieBossT15" extends="AECSingerieBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,boss,singerie,singerieBoss,aec,AECSingerieBoss,AECSingerieBossT15,AECTier15"/><property name="HandItem" value="meleeHandAECSingerieBoss"/><property name="AITask" value="
			Leap|
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=1;minRange=5;maxRange=60|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="LootDropEntityClass" value="AECSingerieBossLootBagT15"/><effect_group name="AECSingerieBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffSingerieBossController,buffAECSingerieBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffSingerieBossControllerT15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSingerieBossEntityAuraT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffSingerieBossController,buffAECSingerieBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffSingerieBossControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSingerieBossEntityAuraT15"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffSingerieBossControllerT15,buffAECSingerieBossEntityAuraT15,buffSingerieBossSpeed1T15,buffSingerieBossSpeed2T15,buffSingerieBossSpeed3T15,buffSingerieBossSpeed4T15,buffSingerieBossSpeed5T15"/></effect_group></entity_class>

		<entity_class name="AECGhostWightT03" extends="AECGhostWight"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT03"/><property name="Tags" value="entity,zombie,walker,feral,allbiome,hostile,aec,ghost,ghostMinion,AECGhostWight,AECGhostWightT03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><effect_group name="AECGhostWight Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT03"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT03,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostWightT06" extends="AECGhostWight"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT06"/><property name="Tags" value="entity,zombie,walker,feral,allbiome,hostile,aec,ghost,ghostMinion,AECGhostWight,AECGhostWightT06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><effect_group name="AECGhostWight Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT06"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT06,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostWightT09" extends="AECGhostWight"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT09"/><property name="Tags" value="entity,zombie,walker,feral,allbiome,hostile,aec,ghost,ghostMinion,AECGhostWight,AECGhostWightT09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><effect_group name="AECGhostWight Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT09"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT09,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostWightT12" extends="AECGhostWight"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT12"/><property name="Tags" value="entity,zombie,walker,feral,allbiome,hostile,aec,ghost,ghostMinion,AECGhostWight,AECGhostWightT12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><effect_group name="AECGhostWight Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT12"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT12,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostWightT15" extends="AECGhostWight"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT15"/><property name="Tags" value="entity,zombie,walker,feral,allbiome,hostile,aec,ghost,ghostMinion,AECGhostWight,AECGhostWightT15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><effect_group name="AECGhostWight Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT15"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT15,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostScreamerT03" extends="AECGhostScreamer"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT03"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostScreamer,AECGhostScreamerT03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><effect_group name="AECGhostScreamer Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT03"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT03,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostScreamerT06" extends="AECGhostScreamer"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT06"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostScreamer,AECGhostScreamerT06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><effect_group name="AECGhostScreamer Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT06"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT06,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostScreamerT09" extends="AECGhostScreamer"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT09"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostScreamer,AECGhostScreamerT09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><effect_group name="AECGhostScreamer Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT09"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT09,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostScreamerT12" extends="AECGhostScreamer"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT12"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostScreamer,AECGhostScreamerT12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><effect_group name="AECGhostScreamer Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT12"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT12,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostScreamerT15" extends="AECGhostScreamer"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT15"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostScreamer,AECGhostScreamerT15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><effect_group name="AECGhostScreamer Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT15"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT15,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostArleneT03" extends="AECGhostArlene"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT03"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostArlene,AECGhostArleneT03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><effect_group name="AECGhostArlene Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT03"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT03,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostArleneT06" extends="AECGhostArlene"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT06"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostArlene,AECGhostArleneT06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><effect_group name="AECGhostArlene Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT06"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT06,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostArleneT09" extends="AECGhostArlene"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT09"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostArlene,AECGhostArleneT09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><effect_group name="AECGhostArlene Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT09"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT09,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostArleneT12" extends="AECGhostArlene"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT12"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostArlene,AECGhostArleneT12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><effect_group name="AECGhostArlene Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT12"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT12,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostArleneT15" extends="AECGhostArlene"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT15"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostArlene,AECGhostArleneT15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><effect_group name="AECGhostArlene Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT15"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT15,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostBowlerT03" extends="AECGhostBowler"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT03"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostBowler,AECGhostBowlerT03,AECTier03"/><property name="HandItem" value="meleeHandAECGhostBowlerT03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=60|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/><effect_group name="AECGhostBowler Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT03"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT03,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostBowlerT06" extends="AECGhostBowler"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT06"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostBowler,AECGhostBowlerT06,AECTier06"/><property name="HandItem" value="meleeHandAECGhostBowlerT06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=60|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/><effect_group name="AECGhostBowler Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT06"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT06,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostBowlerT09" extends="AECGhostBowler"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT09"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostBowler,AECGhostBowlerT09,AECTier09"/><property name="HandItem" value="meleeHandAECGhostBowlerT09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=60|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/><effect_group name="AECGhostBowler Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT09"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT09,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostBowlerT12" extends="AECGhostBowler"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT12"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostBowler,AECGhostBowlerT12,AECTier12"/><property name="HandItem" value="meleeHandAECGhostBowlerT12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=60|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/><effect_group name="AECGhostBowler Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT12"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT12,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostBowlerT15" extends="AECGhostBowler"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT15"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostBowler,AECGhostBowlerT15,AECTier15"/><property name="HandItem" value="meleeHandAECGhostBowlerT15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=3;duration=3;minRange=5;maxRange=60|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><property name="AITarget" value="SetNearestEntityAsTarget class=EntityPlayer,60,60,EntityNPC,0,0,EntityBandit,0,0|BlockingTargetTask|"/><effect_group name="AECGhostBowler Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT15"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT15,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostRancherT03" extends="AECGhostRancher">
			<property name="UserSpawnType" value="Menu"/>
			<property name="LootDropEntityClass" value="AECGhostMinionLootBagT03"/>
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostRancher,AECGhostRancherT03,AECTier03"/>
			<property name="MoveSpeedAggro" value="0.8, 1.4"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander exePer=.1;lookMin=8;lookMax=15|
			"/>
			<effect_group name="AECGhostRancher Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT03"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT03,buffAECGhostMinionRage"/></effect_group>
		</entity_class>
		<entity_class name="AECGhostRancherT06" extends="AECGhostRancher">
			<property name="UserSpawnType" value="Menu"/>
			<property name="LootDropEntityClass" value="AECGhostMinionLootBagT06"/>
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostRancher,AECGhostRancherT06,AECTier06"/>
			<property name="MoveSpeedAggro" value="0.8, 2.4"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander exePer=.1;lookMin=8;lookMax=15|
			"/>
			<effect_group name="AECGhostRancher Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT06"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT06,buffAECGhostMinionRage"/></effect_group>
		</entity_class>
		<entity_class name="AECGhostRancherT09" extends="AECGhostRancher">
			<property name="UserSpawnType" value="Menu"/>
			<property name="LootDropEntityClass" value="AECGhostMinionLootBagT09"/>
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostRancher,AECGhostRancherT09,AECTier09"/>
			<property name="MoveSpeedAggro" value="0.8, 3.0"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander exePer=.1;lookMin=8;lookMax=15|
			"/>
			<effect_group name="AECGhostRancher Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT09"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT09,buffAECGhostMinionRage"/></effect_group>
		</entity_class>
		<entity_class name="AECGhostRancherT12" extends="AECGhostRancher">
			<property name="UserSpawnType" value="Menu"/>
			<property name="LootDropEntityClass" value="AECGhostMinionLootBagT12"/>
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostRancher,AECGhostRancherT12,AECTier12"/>
			<property name="MoveSpeedAggro" value="0.8, 3.6"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander exePer=.1;lookMin=8;lookMax=15|
			"/>
			<effect_group name="AECGhostRancher Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT12"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT12,buffAECGhostMinionRage"/></effect_group>
		</entity_class>
		<entity_class name="AECGhostRancherT15" extends="AECGhostRancher">
			<property name="UserSpawnType" value="Menu"/>
			<property name="LootDropEntityClass" value="AECGhostMinionLootBagT15"/>
			<property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostRancher,AECGhostRancherT15,AECTier15"/>
			<property name="MoveSpeedAggro" value="0.8, 4.6"/>
			<property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander exePer=.1;lookMin=8;lookMax=15|
			"/>
			<effect_group name="AECGhostRancher Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT15"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT15,buffAECGhostMinionRage"/></effect_group>
		</entity_class>
		<entity_class name="AECGhostPartyGirlT03" extends="AECGhostPartyGirl"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT03"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostPartyGirl,AECGhostPartyGirlT03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><effect_group name="AECGhostPartyGirl Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT03"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT03,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostPartyGirlT06" extends="AECGhostPartyGirl"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT06"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostPartyGirl,AECGhostPartyGirlT06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><effect_group name="AECGhostPartyGirl Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT06"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT06,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostPartyGirlT09" extends="AECGhostPartyGirl"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT09"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostPartyGirl,AECGhostPartyGirlT09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><effect_group name="AECGhostPartyGirl Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT09"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT09,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostPartyGirlT12" extends="AECGhostPartyGirl"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT12"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostPartyGirl,AECGhostPartyGirlT12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><effect_group name="AECGhostPartyGirl Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT12"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT12,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostPartyGirlT15" extends="AECGhostPartyGirl"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT15"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostPartyGirl,AECGhostPartyGirlT15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><effect_group name="AECGhostPartyGirl Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT15"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT15,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostNurseT03" extends="AECGhostNurse"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT03"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostNurse,AECGhostNurseT03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><effect_group name="AECGhostNurse Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT03"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT03,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostNurseT06" extends="AECGhostNurse"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT06"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostNurse,AECGhostNurseT06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><effect_group name="AECGhostNurse Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT06"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT06,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostNurseT09" extends="AECGhostNurse"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT09"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostNurse,AECGhostNurseT09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><effect_group name="AECGhostNurse Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT09"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT09,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostNurseT12" extends="AECGhostNurse"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT12"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostNurse,AECGhostNurseT12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><effect_group name="AECGhostNurse Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT12"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT12,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostNurseT15" extends="AECGhostNurse"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT15"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostNurse,AECGhostNurseT15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><effect_group name="AECGhostNurse Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT15"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT15,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostSkateboarderT03" extends="AECGhostSkateboarder"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT03"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostSkateboarder,AECGhostSkateboarderT03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><effect_group name="AECGhostSkateboarder Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT03"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT03,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostSkateboarderT06" extends="AECGhostSkateboarder"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT06"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostSkateboarder,AECGhostSkateboarderT06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><effect_group name="AECGhostSkateboarder Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT06"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT06,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostSkateboarderT09" extends="AECGhostSkateboarder"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT09"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostSkateboarder,AECGhostSkateboarderT09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><effect_group name="AECGhostSkateboarder Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT09"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT09,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostSkateboarderT12" extends="AECGhostSkateboarder"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT12"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostSkateboarder,AECGhostSkateboarderT12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><effect_group name="AECGhostSkateboarder Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT12"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT12,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostSkateboarderT15" extends="AECGhostSkateboarder"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT15"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostSkateboarder,AECGhostSkateboarderT15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><effect_group name="AECGhostSkateboarder Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT15"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT15,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostSoldierT03" extends="AECGhostSoldier"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT03"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostSoldier,AECGhostSoldierT03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><effect_group name="AECGhostSoldier Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT03"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT03,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostSoldierT06" extends="AECGhostSoldier"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT06"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostSoldier,AECGhostSoldierT06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><effect_group name="AECGhostSoldier Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT06"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT06,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostSoldierT09" extends="AECGhostSoldier"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT09"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostSoldier,AECGhostSoldierT09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><effect_group name="AECGhostSoldier Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT09"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT09,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostSoldierT12" extends="AECGhostSoldier"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT12"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostSoldier,AECGhostSoldierT12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><effect_group name="AECGhostSoldier Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT12"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT12,buffAECGhostMinionRage"/></effect_group></entity_class>
		<entity_class name="AECGhostSoldierT15" extends="AECGhostSoldier"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostMinionLootBagT15"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,aec,ghost,ghostMinion,AECGhostSoldier,AECGhostSoldierT15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><effect_group name="AECGhostSoldier Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostMinionRageController"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostMinionRageControllerT15"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostMinionRageControllerT15,buffAECGhostMinionRage"/></effect_group></entity_class>

		<entity_class name="AECGhostBossT03" extends="AECGhostBoss"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostBossLootBagT03"/><property name="Tags" value="entity,zombie,feral,radiated,allbiome,hostile,aec,boss,ghost,ghostBoss,AECGhostBoss,AECGhostBossT03,AECTier03"/><property name="HandItem" value="meleeHandAECGhostBossT03"/><property name="AITask" value="
	BreakBlock|
	DestroyArea|
	Territorial|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="AITarget" value="
	SetAsTargetIfHurt class=EntityPlayer,EntityBandit,EntityEnemyAnimal|
	BlockingTargetTask|
	SetNearestCorpseAsTarget flags=edible|
	SetNearestEntityAsTarget class=EntityPlayer,0,0,EntityBandit,0,-10|
		"/><effect_group name="AECGhostBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="100000"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostBossController,buffAECGhostBossSpeedController,buffAECGhostBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostBossControllerT03"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostBossSpeedControllerT03"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostBossEntityAuraT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostBossController,buffAECGhostBossSpeedController,buffAECGhostBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossSpeedControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossEntityAuraT03"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostBossControllerT03,buffAECGhostBossSpeedControllerT03,buffAECGhostBossBurst1T03,buffAECGhostBossBurst2T03,buffAECGhostBossEntityAuraT03"/></effect_group></entity_class>
		<entity_class name="AECGhostBossT06" extends="AECGhostBoss"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostBossLootBagT06"/><property name="Tags" value="entity,zombie,feral,radiated,allbiome,hostile,aec,boss,ghost,ghostBoss,AECGhostBoss,AECGhostBossT06,AECTier06"/><property name="HandItem" value="meleeHandAECGhostBossT06"/><property name="AITask" value="
	BreakBlock|
	DestroyArea|
	Territorial|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="AITarget" value="
	SetAsTargetIfHurt class=EntityPlayer,EntityBandit,EntityEnemyAnimal|
	BlockingTargetTask|
	SetNearestCorpseAsTarget flags=edible|
	SetNearestEntityAsTarget class=EntityPlayer,0,0,EntityBandit,0,-10|
		"/><effect_group name="AECGhostBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostBossController,buffAECGhostBossSpeedController,buffAECGhostBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostBossControllerT06"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostBossSpeedControllerT06"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostBossEntityAuraT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostBossController,buffAECGhostBossSpeedController,buffAECGhostBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossSpeedControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossEntityAuraT06"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostBossControllerT06,buffAECGhostBossSpeedControllerT06,buffAECGhostBossBurst1T06,buffAECGhostBossBurst2T06,buffAECGhostBossEntityAuraT06"/></effect_group></entity_class>
		<entity_class name="AECGhostBossT09" extends="AECGhostBoss"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostBossLootBagT09"/><property name="Tags" value="entity,zombie,feral,radiated,allbiome,hostile,aec,boss,ghost,ghostBoss,AECGhostBoss,AECGhostBossT09,AECTier09"/><property name="HandItem" value="meleeHandAECGhostBossT09"/><property name="AITask" value="
	BreakBlock|
	DestroyArea|
	Territorial|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="AITarget" value="
	SetAsTargetIfHurt class=EntityPlayer,EntityBandit,EntityEnemyAnimal|
	BlockingTargetTask|
	SetNearestCorpseAsTarget flags=edible|
	SetNearestEntityAsTarget class=EntityPlayer,0,0,EntityBandit,0,-10|
		"/><effect_group name="AECGhostBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostBossController,buffAECGhostBossSpeedController,buffAECGhostBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostBossControllerT09"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostBossSpeedControllerT09"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostBossEntityAuraT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostBossController,buffAECGhostBossSpeedController,buffAECGhostBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossSpeedControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossEntityAuraT09"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostBossControllerT09,buffAECGhostBossSpeedControllerT09,buffAECGhostBossBurst1T09,buffAECGhostBossBurst2T09,buffAECGhostBossEntityAuraT09"/></effect_group></entity_class>
		<entity_class name="AECGhostBossT12" extends="AECGhostBoss"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostBossLootBagT12"/><property name="Tags" value="entity,zombie,feral,radiated,allbiome,hostile,aec,boss,ghost,ghostBoss,AECGhostBoss,AECGhostBossT12,AECTier12"/><property name="HandItem" value="meleeHandAECGhostBossT12"/><property name="AITask" value="
	BreakBlock|
	DestroyArea|
	Territorial|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="AITarget" value="
	SetAsTargetIfHurt class=EntityPlayer,EntityBandit,EntityEnemyAnimal|
	BlockingTargetTask|
	SetNearestCorpseAsTarget flags=edible|
	SetNearestEntityAsTarget class=EntityPlayer,0,0,EntityBandit,0,-10|
		"/><effect_group name="AECGhostBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostBossController,buffAECGhostBossSpeedController,buffAECGhostBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostBossControllerT12"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostBossSpeedControllerT12"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostBossEntityAuraT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostBossController,buffAECGhostBossSpeedController,buffAECGhostBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossSpeedControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossEntityAuraT12"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostBossControllerT12,buffAECGhostBossSpeedControllerT12,buffAECGhostBossBurst1T12,buffAECGhostBossBurst2T12,buffAECGhostBossEntityAuraT12"/></effect_group></entity_class>
		<entity_class name="AECGhostBossT15" extends="AECGhostBoss"><property name="UserSpawnType" value="Menu"/><property name="LootDropEntityClass" value="AECGhostBossLootBagT15"/><property name="Tags" value="entity,zombie,feral,radiated,allbiome,hostile,aec,boss,ghost,ghostBoss,AECGhostBoss,AECGhostBossT15,AECTier15"/><property name="HandItem" value="meleeHandAECGhostBossT15"/><property name="AITask" value="
	BreakBlock|
	DestroyArea|
	Territorial|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="AITarget" value="
	SetAsTargetIfHurt class=EntityPlayer,EntityBandit,EntityEnemyAnimal|
	BlockingTargetTask|
	SetNearestCorpseAsTarget flags=edible|
	SetNearestEntityAsTarget class=EntityPlayer,0,0,EntityBandit,0,-10|
		"/><effect_group name="AECGhostBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECGhostBossController,buffAECGhostBossSpeedController,buffAECGhostBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostBossControllerT15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostBossSpeedControllerT15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECGhostBossEntityAuraT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECGhostBossController,buffAECGhostBossSpeedController,buffAECGhostBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossSpeedControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECGhostBossEntityAuraT15"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECGhostBossControllerT15,buffAECGhostBossSpeedControllerT15,buffAECGhostBossBurst1T15,buffAECGhostBossBurst2T15,buffAECGhostBossEntityAuraT15"/></effect_group></entity_class>

		<entity_class name="AECSirenHeadBossT03" extends="AECSirenHeadBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,boss,sirenhead,sirenheadBoss,aec,AECSirenHeadBoss,AECSirenHeadBossT03,AECTier03"/><property name="HandItem" value="meleeHandAECSirenHeadBossT03"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECSirenHeadBossLootBagT03"/><effect_group name="AECSirenHeadBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="100000"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECSirenHeadBossSpeedController,buffAECSirenHeadBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedControllerT03"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossEntityAuraT03"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECSirenHeadBossSpeedController,buffAECSirenHeadBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossEntityAuraT03"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSirenHeadBossSpeedControllerT03,buffAECSirenHeadBossSpeedTier1T03,buffAECSirenHeadBossSpeedTier2T03,buffAECSirenHeadBossSpeedTier3T03,buffAECSirenHeadBossEntityAuraT03"/></effect_group></entity_class>
		<entity_class name="AECSirenHeadBossT06" extends="AECSirenHeadBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,boss,sirenhead,sirenheadBoss,aec,AECSirenHeadBoss,AECSirenHeadBossT06,AECTier06"/><property name="HandItem" value="meleeHandAECSirenHeadBossT06"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECSirenHeadBossLootBagT06"/><effect_group name="AECSirenHeadBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECSirenHeadBossSpeedController,buffAECSirenHeadBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedControllerT06"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossEntityAuraT06"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECSirenHeadBossSpeedController,buffAECSirenHeadBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossEntityAuraT06"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSirenHeadBossSpeedControllerT06,buffAECSirenHeadBossSpeedTier1T06,buffAECSirenHeadBossSpeedTier2T06,buffAECSirenHeadBossSpeedTier3T06,buffAECSirenHeadBossEntityAuraT06"/></effect_group></entity_class>
		<entity_class name="AECSirenHeadBossT09" extends="AECSirenHeadBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,boss,sirenhead,sirenheadBoss,aec,AECSirenHeadBoss,AECSirenHeadBossT09,AECTier09"/><property name="HandItem" value="meleeHandAECSirenHeadBossT09"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECSirenHeadBossLootBagT09"/><effect_group name="AECSirenHeadBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECSirenHeadBossSpeedController,buffAECSirenHeadBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedControllerT09"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossEntityAuraT09"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECSirenHeadBossSpeedController,buffAECSirenHeadBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossEntityAuraT09"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSirenHeadBossSpeedControllerT09,buffAECSirenHeadBossSpeedTier1T09,buffAECSirenHeadBossSpeedTier2T09,buffAECSirenHeadBossSpeedTier3T09,buffAECSirenHeadBossEntityAuraT09"/></effect_group></entity_class>
		<entity_class name="AECSirenHeadBossT12" extends="AECSirenHeadBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,boss,sirenhead,sirenheadBoss,aec,AECSirenHeadBoss,AECSirenHeadBossT12,AECTier12"/><property name="HandItem" value="meleeHandAECSirenHeadBossT12"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECSirenHeadBossLootBagT12"/><effect_group name="AECSirenHeadBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECSirenHeadBossSpeedController,buffAECSirenHeadBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedControllerT12"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossEntityAuraT12"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECSirenHeadBossSpeedController,buffAECSirenHeadBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossEntityAuraT12"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSirenHeadBossSpeedControllerT12,buffAECSirenHeadBossSpeedTier1T12,buffAECSirenHeadBossSpeedTier2T12,buffAECSirenHeadBossSpeedTier3T12,buffAECSirenHeadBossEntityAuraT12"/></effect_group></entity_class>
		<entity_class name="AECSirenHeadBossT15" extends="AECSirenHeadBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,boss,sirenhead,sirenheadBoss,aec,AECSirenHeadBoss,AECSirenHeadBossT15,AECTier15"/><property name="HandItem" value="meleeHandAECSirenHeadBossT15"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECSirenHeadBossLootBagT15"/><effect_group name="AECSirenHeadBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECSirenHeadBossSpeedController,buffAECSirenHeadBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedControllerT15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSirenHeadBossEntityAuraT15"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECSirenHeadBossSpeedController,buffAECSirenHeadBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossSpeedControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSirenHeadBossEntityAuraT15"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSirenHeadBossSpeedControllerT15,buffAECSirenHeadBossSpeedTier1T15,buffAECSirenHeadBossSpeedTier2T15,buffAECSirenHeadBossSpeedTier3T15,buffAECSirenHeadBossEntityAuraT15"/></effect_group></entity_class>

		<entity_class name="AECMushroomMinion01T03" extends="AECMushroomMinion01"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion01,AECMushroomMinion01T03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT03"/><property name="HandItem" value="meleeHandMushroomMinionPartyGirlT03"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=6;duration=3;minRange=3;maxRange=20;unreachableRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><effect_group name="AECMushroomMinion01 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/></effect_group></entity_class>
		<entity_class name="AECMushroomMinion01T06" extends="AECMushroomMinion01"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion01,AECMushroomMinion01T06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT06"/><property name="HandItem" value="meleeHandMushroomMinionPartyGirlT06"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=6;duration=3;minRange=3;maxRange=20;unreachableRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><effect_group name="AECMushroomMinion01 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group></entity_class>
		<entity_class name="AECMushroomMinion01T09" extends="AECMushroomMinion01"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion01,AECMushroomMinion01T09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT09"/><property name="HandItem" value="meleeHandMushroomMinionPartyGirlT09"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=6;duration=3;minRange=3;maxRange=20;unreachableRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><effect_group name="AECMushroomMinion01 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/></effect_group></entity_class>
		<entity_class name="AECMushroomMinion01T12" extends="AECMushroomMinion01"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion01,AECMushroomMinion01T12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT12"/><property name="HandItem" value="meleeHandMushroomMinionPartyGirlT12"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=6;duration=3;minRange=3;maxRange=20;unreachableRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><effect_group name="AECMushroomMinion01 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group></entity_class>
		<entity_class name="AECMushroomMinion01T15" extends="AECMushroomMinion01"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion01,AECMushroomMinion01T15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT15"/><property name="HandItem" value="meleeHandMushroomMinionPartyGirlT15"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=6;duration=3;minRange=3;maxRange=20;unreachableRange=30|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><effect_group name="AECMushroomMinion01 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group></entity_class>
		<entity_class name="AECMushroomMinion02T03" extends="AECMushroomMinion02"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion02,AECMushroomMinion02T03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT03"/><effect_group name="AECMushroomMinion02 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/></effect_group></entity_class>
		<entity_class name="AECMushroomMinion02T06" extends="AECMushroomMinion02"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion02,AECMushroomMinion02T06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT06"/><effect_group name="AECMushroomMinion02 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group></entity_class>
		<entity_class name="AECMushroomMinion02T09" extends="AECMushroomMinion02"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion02,AECMushroomMinion02T09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT09"/><effect_group name="AECMushroomMinion02 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/></effect_group></entity_class>
		<entity_class name="AECMushroomMinion02T12" extends="AECMushroomMinion02"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion02,AECMushroomMinion02T12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT12"/><effect_group name="AECMushroomMinion02 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group></entity_class>
		<entity_class name="AECMushroomMinion02T15" extends="AECMushroomMinion02"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion02,AECMushroomMinion02T15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT15"/><effect_group name="AECMushroomMinion02 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group></entity_class>
		<entity_class name="AECMushroomMinion03T03" extends="AECMushroomMinion03"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion03,AECMushroomMinion03T03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT03"/><effect_group name="AECMushroomMinion03 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/></effect_group></entity_class>
		<entity_class name="AECMushroomMinion03T06" extends="AECMushroomMinion03"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion03,AECMushroomMinion03T06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT06"/><effect_group name="AECMushroomMinion03 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group></entity_class>
		<entity_class name="AECMushroomMinion03T09" extends="AECMushroomMinion03"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion03,AECMushroomMinion03T09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT09"/><effect_group name="AECMushroomMinion03 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/></effect_group></entity_class>
		<entity_class name="AECMushroomMinion03T12" extends="AECMushroomMinion03"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion03,AECMushroomMinion03T12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT12"/><effect_group name="AECMushroomMinion03 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group></entity_class>
		<entity_class name="AECMushroomMinion03T15" extends="AECMushroomMinion03"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion03,AECMushroomMinion03T15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT15"/><effect_group name="AECMushroomMinion03 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group></entity_class>
		<entity_class name="AECMushroomMinion04T03" extends="AECMushroomMinion04"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion04,AECMushroomMinion04T03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT03"/><property name="HandItem" value="meleeHandMushroomMinionArleneT03"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=4;duration=5|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><effect_group name="AECMushroomMinion04 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/></effect_group></entity_class>
		<entity_class name="AECMushroomMinion04T06" extends="AECMushroomMinion04"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion04,AECMushroomMinion04T06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT06"/><property name="HandItem" value="meleeHandMushroomMinionArleneT06"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=4;duration=5|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><effect_group name="AECMushroomMinion04 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group></entity_class>
		<entity_class name="AECMushroomMinion04T09" extends="AECMushroomMinion04"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion04,AECMushroomMinion04T09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT09"/><property name="HandItem" value="meleeHandMushroomMinionArleneT09"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=4;duration=5|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><effect_group name="AECMushroomMinion04 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/></effect_group></entity_class>
		<entity_class name="AECMushroomMinion04T12" extends="AECMushroomMinion04"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion04,AECMushroomMinion04T12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT12"/><property name="HandItem" value="meleeHandMushroomMinionArleneT12"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=4;duration=5|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><effect_group name="AECMushroomMinion04 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group></entity_class>
		<entity_class name="AECMushroomMinion04T15" extends="AECMushroomMinion04"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,mushroomMinion,AECMushroomMinion04,AECMushroomMinion04T15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="LootDropEntityClass" value="AECMushroomMinionLootBagT15"/><property name="HandItem" value="meleeHandMushroomMinionArleneT15"/><property name="AITask" value="
			BreakBlock|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=4;duration=5|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><effect_group name="AECMushroomMinion04 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group></entity_class>

		<entity_class name="AECMushroomBossT03" extends="AECMushroomBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,mushroomBoss,AECMushroomBoss,AECMushroomBossT03,AECTier03"/><property name="LootDropEntityClass" value="AECMushroomBossLootBagT03"/><property name="HandItem" value="meleeHandMushroomZombieT03"/><property name="AITask" value="
			BreakBlock|
			DestroyArea|
			Territorial|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=4;duration=3;minRange=1;maxRange=60;unreachableRange=80|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><effect_group name="AECMushroomBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="75000"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffMushroomZombieSpawnController,buffMushroomZombieSpeedController,buffAECMushroomBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomZombieSpawnControllerT03"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomZombieSpeedControllerT03"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMushroomBossEntityAuraT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffMushroomZombieSpawnController,buffMushroomZombieSpeedController,buffAECMushroomBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomZombieSpawnControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomZombieSpeedControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMushroomBossEntityAuraT03"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffMushroomZombieSpawnControllerT03,buffMushroomZombieSpeedControllerT03,buffMushroomZombieSpeedPhase2T03,buffMushroomZombieSpeedPhase3T03,buffAECMushroomBossEntityAuraT03"/></effect_group></entity_class>
		<entity_class name="AECMushroomBossT06" extends="AECMushroomBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,mushroomBoss,AECMushroomBoss,AECMushroomBossT06,AECTier06"/><property name="LootDropEntityClass" value="AECMushroomBossLootBagT06"/><property name="HandItem" value="meleeHandMushroomZombieT06"/><property name="AITask" value="
			BreakBlock|
			DestroyArea|
			Territorial|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=4;duration=3;minRange=1;maxRange=60;unreachableRange=80|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><effect_group name="AECMushroomBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/><passive_effect name="EntityDamage" operation="perc_add" value="0.60"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffMushroomZombieSpawnController,buffMushroomZombieSpeedController,buffAECMushroomBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomZombieSpawnControllerT06"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomZombieSpeedControllerT06"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMushroomBossEntityAuraT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffMushroomZombieSpawnController,buffMushroomZombieSpeedController,buffAECMushroomBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomZombieSpawnControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomZombieSpeedControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMushroomBossEntityAuraT06"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffMushroomZombieSpawnControllerT06,buffMushroomZombieSpeedControllerT06,buffMushroomZombieSpeedPhase2T06,buffMushroomZombieSpeedPhase3T06,buffAECMushroomBossEntityAuraT06"/></effect_group></entity_class>
		<entity_class name="AECMushroomBossT09" extends="AECMushroomBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,mushroomBoss,AECMushroomBoss,AECMushroomBossT09,AECTier09"/><property name="LootDropEntityClass" value="AECMushroomBossLootBagT09"/><property name="HandItem" value="meleeHandMushroomZombieT09"/><property name="AITask" value="
			BreakBlock|
			DestroyArea|
			Territorial|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=4;duration=3;minRange=1;maxRange=60;unreachableRange=80|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><effect_group name="AECMushroomBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="2625000"/><passive_effect name="EntityDamage" operation="perc_add" value="1.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffMushroomZombieSpawnController,buffMushroomZombieSpeedController,buffAECMushroomBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomZombieSpawnControllerT09"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomZombieSpeedControllerT09"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMushroomBossEntityAuraT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffMushroomZombieSpawnController,buffMushroomZombieSpeedController,buffAECMushroomBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomZombieSpawnControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomZombieSpeedControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMushroomBossEntityAuraT09"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffMushroomZombieSpawnControllerT09,buffMushroomZombieSpeedControllerT09,buffMushroomZombieSpeedPhase2T09,buffMushroomZombieSpeedPhase3T09,buffAECMushroomBossEntityAuraT09"/></effect_group></entity_class>
		<entity_class name="AECMushroomBossT12" extends="AECMushroomBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,mushroomBoss,AECMushroomBoss,AECMushroomBossT12,AECTier12"/><property name="LootDropEntityClass" value="AECMushroomBossLootBagT12"/><property name="HandItem" value="meleeHandMushroomZombieT12"/><property name="AITask" value="
			BreakBlock|
			DestroyArea|
			Territorial|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=4;duration=3;minRange=1;maxRange=60;unreachableRange=80|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><effect_group name="AECMushroomBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="6375000"/><passive_effect name="EntityDamage" operation="perc_add" value="2.40"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffMushroomZombieSpawnController,buffMushroomZombieSpeedController,buffAECMushroomBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomZombieSpawnControllerT12"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomZombieSpeedControllerT12"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMushroomBossEntityAuraT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffMushroomZombieSpawnController,buffMushroomZombieSpeedController,buffAECMushroomBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomZombieSpawnControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomZombieSpeedControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMushroomBossEntityAuraT12"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffMushroomZombieSpawnControllerT12,buffMushroomZombieSpeedControllerT12,buffMushroomZombieSpeedPhase2T12,buffMushroomZombieSpeedPhase3T12,buffAECMushroomBossEntityAuraT12"/></effect_group></entity_class>
		<entity_class name="AECMushroomBossT15" extends="AECMushroomBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,mushroomBoss,AECMushroomBoss,AECMushroomBossT15,AECTier15"/><property name="LootDropEntityClass" value="AECMushroomBossLootBagT15"/><property name="HandItem" value="meleeHandMushroomZombieT15"/><property name="AITask" value="
			BreakBlock|
			DestroyArea|
			Territorial|
			ApproachDistraction|
			RangedAttackTarget itemType=1;cooldown=4;duration=3;minRange=1;maxRange=60;unreachableRange=80|
			ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
			ApproachSpot|
			Look|
			Wander|
			"/><effect_group name="AECMushroomBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/><passive_effect name="EntityDamage" operation="perc_add" value="5.00"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffMushroomZombieSpawnController,buffMushroomZombieSpeedController,buffAECMushroomBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomZombieSpawnControllerT15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffMushroomZombieSpeedControllerT15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMushroomBossEntityAuraT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffMushroomZombieSpawnController,buffMushroomZombieSpeedController,buffAECMushroomBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomZombieSpawnControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffMushroomZombieSpeedControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMushroomBossEntityAuraT15"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffMushroomZombieSpawnControllerT15,buffMushroomZombieSpeedControllerT15,buffMushroomZombieSpeedPhase2T15,buffMushroomZombieSpeedPhase3T15,buffAECMushroomBossEntityAuraT15"/></effect_group></entity_class>
	
		<entity_class name="AECTheArcherBossT03" extends="AECTheArcherBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,boss,archer,archerBoss,AECTheArcherBoss,AECTheArcherBossT03,AECTier03"/><property name="HandItem" value="meleeHandAECArcherBossT03"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=10;maxRange=80|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherBossLootBagT03"/><effect_group name="AECTheArcherBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="100000"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECArcherBossController,buffAECArcherBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossControllerT03"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossEntityAuraT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECArcherBossController,buffAECArcherBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossEntityAuraT03"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECArcherBossControllerT03,buffAECArcherBossSpeed1T03,buffAECArcherBossSpeed2T03,buffAECArcherBossSpeed3T03,buffAECArcherBossSpeed4T03,buffAECArcherBossSpeed5T03,buffAECArcherBossEntityAuraT03"/></effect_group></entity_class>
		<entity_class name="AECTheArcherBossT06" extends="AECTheArcherBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,boss,archer,archerBoss,AECTheArcherBoss,AECTheArcherBossT06,AECTier06"/><property name="HandItem" value="meleeHandAECArcherBossT06"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=10;maxRange=80|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherBossLootBagT06"/><effect_group name="AECTheArcherBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECArcherBossController,buffAECArcherBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossControllerT06"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossEntityAuraT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECArcherBossController,buffAECArcherBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossEntityAuraT06"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECArcherBossControllerT06,buffAECArcherBossSpeed1T06,buffAECArcherBossSpeed2T06,buffAECArcherBossSpeed3T06,buffAECArcherBossSpeed4T06,buffAECArcherBossSpeed5T06,buffAECArcherBossEntityAuraT06"/></effect_group></entity_class>
		<entity_class name="AECTheArcherBossT09" extends="AECTheArcherBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,boss,archer,archerBoss,AECTheArcherBoss,AECTheArcherBossT09,AECTier09"/><property name="HandItem" value="meleeHandAECArcherBossT09"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=10;maxRange=80|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherBossLootBagT09"/><effect_group name="AECTheArcherBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECArcherBossController,buffAECArcherBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossControllerT09"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossEntityAuraT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECArcherBossController,buffAECArcherBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossEntityAuraT09"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECArcherBossControllerT09,buffAECArcherBossSpeed1T09,buffAECArcherBossSpeed2T09,buffAECArcherBossSpeed3T09,buffAECArcherBossSpeed4T09,buffAECArcherBossSpeed5T09,buffAECArcherBossEntityAuraT09"/></effect_group></entity_class>
		<entity_class name="AECTheArcherBossT12" extends="AECTheArcherBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,boss,archer,archerBoss,AECTheArcherBoss,AECTheArcherBossT12,AECTier12"/><property name="HandItem" value="meleeHandAECArcherBossT12"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=10;maxRange=80|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherBossLootBagT12"/><effect_group name="AECTheArcherBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECArcherBossController,buffAECArcherBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossControllerT12"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossEntityAuraT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECArcherBossController,buffAECArcherBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossEntityAuraT12"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECArcherBossControllerT12,buffAECArcherBossSpeed1T12,buffAECArcherBossSpeed2T12,buffAECArcherBossSpeed3T12,buffAECArcherBossSpeed4T12,buffAECArcherBossSpeed5T12,buffAECArcherBossEntityAuraT12"/></effect_group></entity_class>
		<entity_class name="AECTheArcherBossT15" extends="AECTheArcherBoss"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,boss,archer,archerBoss,AECTheArcherBoss,AECTheArcherBossT15,AECTier15"/><property name="HandItem" value="meleeHandAECArcherBossT15"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=10;maxRange=80|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherBossLootBagT15"/><effect_group name="AECTheArcherBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECArcherBossController,buffAECArcherBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossControllerT15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECArcherBossEntityAuraT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECArcherBossController,buffAECArcherBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECArcherBossEntityAuraT15"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECArcherBossControllerT15,buffAECArcherBossSpeed1T15,buffAECArcherBossSpeed2T15,buffAECArcherBossSpeed3T15,buffAECArcherBossSpeed4T15,buffAECArcherBossSpeed5T15,buffAECArcherBossEntityAuraT15"/></effect_group></entity_class>

		<entity_class name="AECArcherMinionBowT03" extends="AECArcherMinionBow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,archer,minion,archerMinion,archerBowMinion,AECArcherMinionBow,AECArcherMinionBowT03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="HandItem" value="meleeHandAECArcherMinionBowT03"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionBowLootBagT03"/><effect_group name="AECArcherMinionBow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/></effect_group></entity_class>
		<entity_class name="AECArcherMinionBowT06" extends="AECArcherMinionBow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,archer,minion,archerMinion,archerBowMinion,AECArcherMinionBow,AECArcherMinionBowT06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="HandItem" value="meleeHandAECArcherMinionBowT06"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionBowLootBagT06"/><effect_group name="AECArcherMinionBow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group></entity_class>
		<entity_class name="AECArcherMinionBowT09" extends="AECArcherMinionBow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,archer,minion,archerMinion,archerBowMinion,AECArcherMinionBow,AECArcherMinionBowT09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="HandItem" value="meleeHandAECArcherMinionBowT09"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionBowLootBagT09"/><effect_group name="AECArcherMinionBow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/></effect_group></entity_class>
		<entity_class name="AECArcherMinionBowT12" extends="AECArcherMinionBow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,archer,minion,archerMinion,archerBowMinion,AECArcherMinionBow,AECArcherMinionBowT12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="HandItem" value="meleeHandAECArcherMinionBowT12"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionBowLootBagT12"/><effect_group name="AECArcherMinionBow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group></entity_class>
		<entity_class name="AECArcherMinionBowT15" extends="AECArcherMinionBow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,archer,minion,archerMinion,archerBowMinion,AECArcherMinionBow,AECArcherMinionBowT15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="HandItem" value="meleeHandAECArcherMinionBowT15"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionBowLootBagT15"/><effect_group name="AECArcherMinionBow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group></entity_class>

		<entity_class name="AECArcherMinionExplosiveCrossbowT03" extends="AECArcherMinionExplosiveCrossbow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,archer,minion,archerMinion,archerExplosiveMinion,AECArcherMinionExplosiveCrossbow,AECArcherMinionExplosiveCrossbowT03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="HandItem" value="meleeHandAECArcherMinionExplosiveCrossbowT03"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=5;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionExplosiveLootBagT03"/><effect_group name="AECArcherMinionExplosiveCrossbow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/></effect_group></entity_class>
		<entity_class name="AECArcherMinionExplosiveCrossbowT06" extends="AECArcherMinionExplosiveCrossbow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,archer,minion,archerMinion,archerExplosiveMinion,AECArcherMinionExplosiveCrossbow,AECArcherMinionExplosiveCrossbowT06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="HandItem" value="meleeHandAECArcherMinionExplosiveCrossbowT06"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=5;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionExplosiveLootBagT06"/><effect_group name="AECArcherMinionExplosiveCrossbow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group></entity_class>
		<entity_class name="AECArcherMinionExplosiveCrossbowT09" extends="AECArcherMinionExplosiveCrossbow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,archer,minion,archerMinion,archerExplosiveMinion,AECArcherMinionExplosiveCrossbow,AECArcherMinionExplosiveCrossbowT09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="HandItem" value="meleeHandAECArcherMinionExplosiveCrossbowT09"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=5;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionExplosiveLootBagT09"/><effect_group name="AECArcherMinionExplosiveCrossbow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/></effect_group></entity_class>
		<entity_class name="AECArcherMinionExplosiveCrossbowT12" extends="AECArcherMinionExplosiveCrossbow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,archer,minion,archerMinion,archerExplosiveMinion,AECArcherMinionExplosiveCrossbow,AECArcherMinionExplosiveCrossbowT12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="HandItem" value="meleeHandAECArcherMinionExplosiveCrossbowT12"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=5;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionExplosiveLootBagT12"/><effect_group name="AECArcherMinionExplosiveCrossbow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group></entity_class>
		<entity_class name="AECArcherMinionExplosiveCrossbowT15" extends="AECArcherMinionExplosiveCrossbow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,archer,minion,archerMinion,archerExplosiveMinion,AECArcherMinionExplosiveCrossbow,AECArcherMinionExplosiveCrossbowT15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="HandItem" value="meleeHandAECArcherMinionExplosiveCrossbowT15"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=5;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionExplosiveLootBagT15"/><effect_group name="AECArcherMinionExplosiveCrossbow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group></entity_class>

		<entity_class name="AECArcherMinionFlamingCrossbowT03" extends="AECArcherMinionFlamingCrossbow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,archer,minion,archerMinion,archerFlamingMinion,AECArcherMinionFlamingCrossbow,AECArcherMinionFlamingCrossbowT03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="HandItem" value="meleeHandAECArcherMinionFlamingCrossbowT03"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionFlamingLootBagT03"/><effect_group name="AECArcherMinionFlamingCrossbow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/></effect_group></entity_class>
		<entity_class name="AECArcherMinionFlamingCrossbowT06" extends="AECArcherMinionFlamingCrossbow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,archer,minion,archerMinion,archerFlamingMinion,AECArcherMinionFlamingCrossbow,AECArcherMinionFlamingCrossbowT06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="HandItem" value="meleeHandAECArcherMinionFlamingCrossbowT06"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionFlamingLootBagT06"/><effect_group name="AECArcherMinionFlamingCrossbow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group></entity_class>
		<entity_class name="AECArcherMinionFlamingCrossbowT09" extends="AECArcherMinionFlamingCrossbow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,archer,minion,archerMinion,archerFlamingMinion,AECArcherMinionFlamingCrossbow,AECArcherMinionFlamingCrossbowT09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="HandItem" value="meleeHandAECArcherMinionFlamingCrossbowT09"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionFlamingLootBagT09"/><effect_group name="AECArcherMinionFlamingCrossbow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/></effect_group></entity_class>
		<entity_class name="AECArcherMinionFlamingCrossbowT12" extends="AECArcherMinionFlamingCrossbow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,archer,minion,archerMinion,archerFlamingMinion,AECArcherMinionFlamingCrossbow,AECArcherMinionFlamingCrossbowT12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="HandItem" value="meleeHandAECArcherMinionFlamingCrossbowT12"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionFlamingLootBagT12"/><effect_group name="AECArcherMinionFlamingCrossbow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group></entity_class>
		<entity_class name="AECArcherMinionFlamingCrossbowT15" extends="AECArcherMinionFlamingCrossbow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,hostile,archer,minion,archerMinion,archerFlamingMinion,AECArcherMinionFlamingCrossbow,AECArcherMinionFlamingCrossbowT15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="HandItem" value="meleeHandAECArcherMinionFlamingCrossbowT15"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionFlamingLootBagT15"/><effect_group name="AECArcherMinionFlamingCrossbow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group></entity_class>

		<entity_class name="AECArcherMinionCrossbowT03" extends="AECArcherMinionCrossbow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,crawler,hostile,archer,minion,archerMinion,archerCrossbowMinion,AECArcherMinionCrossbow,AECArcherMinionCrossbowT03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="HandItem" value="meleeHandAECArcherMinionCrossbowT03"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionCrossbowLootBagT03"/><effect_group name="AECArcherMinionCrossbow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/></effect_group></entity_class>
		<entity_class name="AECArcherMinionCrossbowT06" extends="AECArcherMinionCrossbow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,crawler,hostile,archer,minion,archerMinion,archerCrossbowMinion,AECArcherMinionCrossbow,AECArcherMinionCrossbowT06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="HandItem" value="meleeHandAECArcherMinionCrossbowT06"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionCrossbowLootBagT06"/><effect_group name="AECArcherMinionCrossbow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group></entity_class>
		<entity_class name="AECArcherMinionCrossbowT09" extends="AECArcherMinionCrossbow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,crawler,hostile,archer,minion,archerMinion,archerCrossbowMinion,AECArcherMinionCrossbow,AECArcherMinionCrossbowT09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="HandItem" value="meleeHandAECArcherMinionCrossbowT09"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionCrossbowLootBagT09"/><effect_group name="AECArcherMinionCrossbow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/></effect_group></entity_class>
		<entity_class name="AECArcherMinionCrossbowT12" extends="AECArcherMinionCrossbow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,crawler,hostile,archer,minion,archerMinion,archerCrossbowMinion,AECArcherMinionCrossbow,AECArcherMinionCrossbowT12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="HandItem" value="meleeHandAECArcherMinionCrossbowT12"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionCrossbowLootBagT12"/><effect_group name="AECArcherMinionCrossbow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/></effect_group></entity_class>
		<entity_class name="AECArcherMinionCrossbowT15" extends="AECArcherMinionCrossbow"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,crawler,hostile,archer,minion,archerMinion,archerCrossbowMinion,AECArcherMinionCrossbow,AECArcherMinionCrossbowT15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="HandItem" value="meleeHandAECArcherMinionCrossbowT15"/><property name="AITask" value="
	Leap|
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=3;minRange=5;maxRange=95;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECArcherMinionCrossbowLootBagT15"/><effect_group name="AECArcherMinionCrossbow Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsRadiationDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsElectricDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECDoomlordHandsFireDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group></entity_class>

		<entity_class name="AECSheriffBossT03" extends="AECSheriffBoss"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="sheriffTierT03"/><property name="Tags" value="entity,zombie,walker,hostile,aec,boss,sheriff,sheriffBoss,AECSheriffBoss,AECSheriffBossT03,AECTier03"/><property name="HandItem" value="meleeHandAECSheriffBossT03"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,20,EntityBandit,15|
	RangedAttackTarget itemType=1;cooldown=.85;duration=4;minRange=3;maxRange=75;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECSheriffBossLootBagT03"/><effect_group name="AECSheriffBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="75000"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECSheriffBossSpeedController,buffAECSheriffBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSheriffBossSpeedControllerT03"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSheriffBossEntityAuraT03"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECSheriffBossSpeedController,buffAECSheriffBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSheriffBossSpeedControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSheriffBossEntityAuraT03"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSheriffBossSpeedControllerT03,buffAECSheriffBossSpeed1T03,buffAECSheriffBossSpeed2T03,buffAECSheriffBossSpeed3T03,buffAECSheriffBossSpeed4T03,buffAECSheriffBossSpeed5T03,buffAECSheriffBossEntityAuraT03"/></effect_group></entity_class>
		<entity_class name="AECSheriffBossT06" extends="AECSheriffBoss"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="sheriffTierT06"/><property name="Tags" value="entity,zombie,walker,hostile,aec,boss,sheriff,sheriffBoss,AECSheriffBoss,AECSheriffBossT06,AECTier06"/><property name="HandItem" value="meleeHandAECSheriffBossT06"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,20,EntityBandit,15|
	RangedAttackTarget itemType=1;cooldown=.85;duration=4;minRange=3;maxRange=75;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECSheriffBossLootBagT06"/><effect_group name="AECSheriffBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECSheriffBossSpeedController,buffAECSheriffBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSheriffBossSpeedControllerT06"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSheriffBossEntityAuraT06"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECSheriffBossSpeedController,buffAECSheriffBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSheriffBossSpeedControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSheriffBossEntityAuraT06"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSheriffBossSpeedControllerT06,buffAECSheriffBossSpeed1T06,buffAECSheriffBossSpeed2T06,buffAECSheriffBossSpeed3T06,buffAECSheriffBossSpeed4T06,buffAECSheriffBossSpeed5T06,buffAECSheriffBossEntityAuraT06"/></effect_group></entity_class>
		<entity_class name="AECSheriffBossT09" extends="AECSheriffBoss"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="sheriffTierT09"/><property name="Tags" value="entity,zombie,walker,hostile,aec,boss,sheriff,sheriffBoss,AECSheriffBoss,AECSheriffBossT09,AECTier09"/><property name="HandItem" value="meleeHandAECSheriffBossT09"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,20,EntityBandit,15|
	RangedAttackTarget itemType=1;cooldown=.85;duration=4;minRange=3;maxRange=75;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECSheriffBossLootBagT09"/><effect_group name="AECSheriffBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="2625000"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECSheriffBossSpeedController,buffAECSheriffBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSheriffBossSpeedControllerT09"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSheriffBossEntityAuraT09"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECSheriffBossSpeedController,buffAECSheriffBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSheriffBossSpeedControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSheriffBossEntityAuraT09"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSheriffBossSpeedControllerT09,buffAECSheriffBossSpeed1T09,buffAECSheriffBossSpeed2T09,buffAECSheriffBossSpeed3T09,buffAECSheriffBossSpeed4T09,buffAECSheriffBossSpeed5T09,buffAECSheriffBossEntityAuraT09"/></effect_group></entity_class>
		<entity_class name="AECSheriffBossT12" extends="AECSheriffBoss"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="sheriffTierT12"/><property name="Tags" value="entity,zombie,walker,hostile,aec,boss,sheriff,sheriffBoss,AECSheriffBoss,AECSheriffBossT12,AECTier12"/><property name="HandItem" value="meleeHandAECSheriffBossT12"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,20,EntityBandit,15|
	RangedAttackTarget itemType=1;cooldown=.85;duration=4;minRange=3;maxRange=75;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECSheriffBossLootBagT12"/><effect_group name="AECSheriffBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="6375000"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECSheriffBossSpeedController,buffAECSheriffBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSheriffBossSpeedControllerT12"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSheriffBossEntityAuraT12"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECSheriffBossSpeedController,buffAECSheriffBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSheriffBossSpeedControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSheriffBossEntityAuraT12"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSheriffBossSpeedControllerT12,buffAECSheriffBossSpeed1T12,buffAECSheriffBossSpeed2T12,buffAECSheriffBossSpeed3T12,buffAECSheriffBossSpeed4T12,buffAECSheriffBossSpeed5T12,buffAECSheriffBossEntityAuraT12"/></effect_group></entity_class>
		<entity_class name="AECSheriffBossT15" extends="AECSheriffBoss"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="sheriffTierT15"/><property name="Tags" value="entity,zombie,walker,hostile,aec,boss,sheriff,sheriffBoss,AECSheriffBoss,AECSheriffBossT15,AECTier15"/><property name="HandItem" value="meleeHandAECSheriffBossT15"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,20,EntityBandit,15|
	RangedAttackTarget itemType=1;cooldown=.85;duration=4;minRange=3;maxRange=75;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECSheriffBossLootBagT15"/><effect_group name="AECSheriffBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECSheriffBossSpeedController,buffAECSheriffBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSheriffBossSpeedControllerT15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECSheriffBossEntityAuraT15"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECSheriffBossSpeedController,buffAECSheriffBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSheriffBossSpeedControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECSheriffBossEntityAuraT15"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECSheriffBossSpeedControllerT15,buffAECSheriffBossSpeed1T15,buffAECSheriffBossSpeed2T15,buffAECSheriffBossSpeed3T15,buffAECSheriffBossSpeed4T15,buffAECSheriffBossSpeed5T15,buffAECSheriffBossEntityAuraT15"/></effect_group></entity_class>

		<entity_class name="AECSheriffWolfMinion01T03" extends="AECSheriffWolfMinion01"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,aec,wolf,minion,sheriff,sheriffMinion,AECSheriffWolfMinion01,AECSheriffWolfMinion01T03,AECTier03"/><property name="MoveSpeedAggro" value="1,1"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><property name="HandItem" value="meleeHandAECSheriffWolfT03"/><property name="LootDropEntityClass" value="AECSheriffMinionLootBagT03"/><effect_group name="AECSheriffWolfMinion01 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/></effect_group></entity_class>
		<entity_class name="AECSheriffWolfMinion01T06" extends="AECSheriffWolfMinion01"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,aec,wolf,minion,sheriff,sheriffMinion,AECSheriffWolfMinion01,AECSheriffWolfMinion01T06,AECTier06"/><property name="MoveSpeedAggro" value="1.09,1.09"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><property name="HandItem" value="meleeHandAECSheriffWolfT06"/><property name="LootDropEntityClass" value="AECSheriffMinionLootBagT06"/><effect_group name="AECSheriffWolfMinion01 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/></effect_group></entity_class>
		<entity_class name="AECSheriffWolfMinion01T09" extends="AECSheriffWolfMinion01"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,aec,wolf,minion,sheriff,sheriffMinion,AECSheriffWolfMinion01,AECSheriffWolfMinion01T09,AECTier09"/><property name="MoveSpeedAggro" value="1.36,1.36"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><property name="HandItem" value="meleeHandAECSheriffWolfT09"/><property name="LootDropEntityClass" value="AECSheriffMinionLootBagT09"/><effect_group name="AECSheriffWolfMinion01 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/></effect_group></entity_class>
		<entity_class name="AECSheriffWolfMinion01T12" extends="AECSheriffWolfMinion01"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,aec,wolf,minion,sheriff,sheriffMinion,AECSheriffWolfMinion01,AECSheriffWolfMinion01T12,AECTier12"/><property name="MoveSpeedAggro" value="1.64,1.64"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><property name="HandItem" value="meleeHandAECSheriffWolfT12"/><property name="LootDropEntityClass" value="AECSheriffMinionLootBagT12"/><effect_group name="AECSheriffWolfMinion01 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/></effect_group></entity_class>
		<entity_class name="AECSheriffWolfMinion01T15" extends="AECSheriffWolfMinion01"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,animal,hostile,aec,wolf,minion,sheriff,sheriffMinion,AECSheriffWolfMinion01,AECSheriffWolfMinion01T15,AECTier15"/><property name="MoveSpeedAggro" value="2.09,2.09"/><property name="AITask-1" value="BreakBlock"/><property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,15"/><property name="AITask-3" value="ApproachSpot"/><property name="AITask-4" value="Look"/><property name="AITask-5" value="Wander"/><property name="AITarget-1" value="SetAsTargetIfHurt"/><property name="AITarget-2" value="BlockingTargetTask"/><property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,30,10,EntityBandit,0,-4"/><property name="HandItem" value="meleeHandAECSheriffWolfT15"/><property name="LootDropEntityClass" value="AECSheriffMinionLootBagT15"/><effect_group name="AECSheriffWolfMinion01 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/></effect_group></entity_class>

		<entity_class name="AECSheriffMinion02T03" extends="AECSheriffMinion02"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="sheriffTierT03"/><property name="Tags" value="entity,zombie,walker,hostile,aec,minion,sheriff,sheriffMinion,AECSheriffMinion02,AECSheriffMinion02T03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="HandItem" value="meleeHandAECSheriffMinion02T03"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=4;minRange=5;maxRange=40;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECSheriffMinionLootBagT03"/><effect_group name="AECSheriffMinion02 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/></effect_group></entity_class>
		<entity_class name="AECSheriffMinion02T06" extends="AECSheriffMinion02"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="sheriffTierT06"/><property name="Tags" value="entity,zombie,walker,hostile,aec,minion,sheriff,sheriffMinion,AECSheriffMinion02,AECSheriffMinion02T06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="HandItem" value="meleeHandAECSheriffMinion02T06"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=4;minRange=5;maxRange=40;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECSheriffMinionLootBagT06"/><effect_group name="AECSheriffMinion02 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/></effect_group></entity_class>
		<entity_class name="AECSheriffMinion02T09" extends="AECSheriffMinion02"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="sheriffTierT09"/><property name="Tags" value="entity,zombie,walker,hostile,aec,minion,sheriff,sheriffMinion,AECSheriffMinion02,AECSheriffMinion02T09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="HandItem" value="meleeHandAECSheriffMinion02T09"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=4;minRange=5;maxRange=40;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECSheriffMinionLootBagT09"/><effect_group name="AECSheriffMinion02 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/></effect_group></entity_class>
		<entity_class name="AECSheriffMinion02T12" extends="AECSheriffMinion02"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="sheriffTierT12"/><property name="Tags" value="entity,zombie,walker,hostile,aec,minion,sheriff,sheriffMinion,AECSheriffMinion02,AECSheriffMinion02T12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="HandItem" value="meleeHandAECSheriffMinion02T12"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=4;minRange=5;maxRange=40;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECSheriffMinionLootBagT12"/><effect_group name="AECSheriffMinion02 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/></effect_group></entity_class>
		<entity_class name="AECSheriffMinion02T15" extends="AECSheriffMinion02"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="sheriffTierT15"/><property name="Tags" value="entity,zombie,walker,hostile,aec,minion,sheriff,sheriffMinion,AECSheriffMinion02,AECSheriffMinion02T15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="HandItem" value="meleeHandAECSheriffMinion02T15"/><property name="AITask" value="
	BreakBlock|
	ApproachDistraction|
	RangedAttackTarget itemType=1;cooldown=1.2;duration=4;minRange=5;maxRange=40;unreachableRange=2|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="LootDropEntityClass" value="AECSheriffMinionLootBagT15"/><effect_group name="AECSheriffMinion02 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco,buffAECMinionT15CowSkullDeco"/></effect_group></entity_class>

		<entity_class name="AECHeadlessBossT03" extends="AECHeadlessBoss"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT03"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,boss,headless,headlessBoss,aec,AECHeadlessBoss,AECHeadlessBossT03,AECTier03"/><property name="HandItem" value="meleeHandAECHeadlessBossT03"/><property name="LootDropEntityClass" value="AECHeadlessBossLootBagT03"/><property name="AITask" value="
	BreakBlock|
	DestroyArea|
	Territorial|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="AITarget" value="
	SetAsTargetIfHurt class=EntityPlayer,EntityBandit,EntityEnemyAnimal|
	BlockingTargetTask|
	SetNearestCorpseAsTarget flags=edible|
	SetNearestEntityAsTarget class=EntityPlayer,0,0,EntityBandit,0,-10|
	"/><effect_group name="AECHeadlessBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="100000"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHeadlessBossController,buffAECHeadlessBossSpeedController,buffAECHeadlessBossEntityAura"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossControllerT03"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedControllerT03"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossEntityAuraT03"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHeadlessBossController,buffAECHeadlessBossSpeedController,buffAECHeadlessBossEntityAura"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedControllerT03"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossEntityAuraT03"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECHeadlessBossControllerT03,buffAECHeadlessBossSpeedControllerT03,buffAECHeadlessBossSpeedPhase2T03,buffAECHeadlessBossSpeedPhase3T03,buffAECHeadlessBossEntityAuraT03"/></effect_group></entity_class>
		<entity_class name="AECHeadlessBossT06" extends="AECHeadlessBoss"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT06"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,boss,headless,headlessBoss,aec,AECHeadlessBoss,AECHeadlessBossT06,AECTier06"/><property name="HandItem" value="meleeHandAECHeadlessBossT06"/><property name="LootDropEntityClass" value="AECHeadlessBossLootBagT06"/><property name="AITask" value="
	BreakBlock|
	DestroyArea|
	Territorial|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="AITarget" value="
	SetAsTargetIfHurt class=EntityPlayer,EntityBandit,EntityEnemyAnimal|
	BlockingTargetTask|
	SetNearestCorpseAsTarget flags=edible|
	SetNearestEntityAsTarget class=EntityPlayer,0,0,EntityBandit,0,-10|
	"/><effect_group name="AECHeadlessBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHeadlessBossController,buffAECHeadlessBossSpeedController,buffAECHeadlessBossEntityAura,buffAECHeadlessBossDecoSword,buffAECHeadlessBossDecoShield"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossControllerT06"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedControllerT06"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossEntityAuraT06"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossDecoChainsawLeft"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHeadlessBossController,buffAECHeadlessBossSpeedController,buffAECHeadlessBossEntityAura,buffAECHeadlessBossDecoSword,buffAECHeadlessBossDecoShield"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedControllerT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossEntityAuraT06"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossDecoChainsawLeft"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECHeadlessBossControllerT06,buffAECHeadlessBossSpeedControllerT06,buffAECHeadlessBossSpeedPhase2T06,buffAECHeadlessBossSpeedPhase3T06,buffAECHeadlessBossEntityAuraT06,buffAECHeadlessBossDecoChainsawLeft"/></effect_group></entity_class>
		<entity_class name="AECHeadlessBossT09" extends="AECHeadlessBoss"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT09"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,boss,headless,headlessBoss,aec,AECHeadlessBoss,AECHeadlessBossT09,AECTier09"/><property name="HandItem" value="meleeHandAECHeadlessBossT09"/><property name="LootDropEntityClass" value="AECHeadlessBossLootBagT09"/><property name="AITask" value="
	BreakBlock|
	DestroyArea|
	Territorial|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="AITarget" value="
	SetAsTargetIfHurt class=EntityPlayer,EntityBandit,EntityEnemyAnimal|
	BlockingTargetTask|
	SetNearestCorpseAsTarget flags=edible|
	SetNearestEntityAsTarget class=EntityPlayer,0,0,EntityBandit,0,-10|
	"/><effect_group name="AECHeadlessBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHeadlessBossController,buffAECHeadlessBossSpeedController,buffAECHeadlessBossEntityAura,buffAECHeadlessBossDecoSword,buffAECHeadlessBossDecoShield"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossControllerT09"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedControllerT09"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossEntityAuraT09"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossDecoChainsawLeft"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHeadlessBossController,buffAECHeadlessBossSpeedController,buffAECHeadlessBossEntityAura,buffAECHeadlessBossDecoSword,buffAECHeadlessBossDecoShield"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedControllerT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossEntityAuraT09"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossDecoChainsawLeft"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECHeadlessBossControllerT09,buffAECHeadlessBossSpeedControllerT09,buffAECHeadlessBossSpeedPhase2T09,buffAECHeadlessBossSpeedPhase3T09,buffAECHeadlessBossEntityAuraT09,buffAECHeadlessBossDecoChainsawLeft"/></effect_group></entity_class>
		<entity_class name="AECHeadlessBossT12" extends="AECHeadlessBoss"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT12"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,boss,headless,headlessBoss,aec,AECHeadlessBoss,AECHeadlessBossT12,AECTier12"/><property name="HandItem" value="meleeHandAECHeadlessBossT12"/><property name="LootDropEntityClass" value="AECHeadlessBossLootBagT12"/><property name="AITask" value="
	BreakBlock|
	DestroyArea|
	Territorial|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="AITarget" value="
	SetAsTargetIfHurt class=EntityPlayer,EntityBandit,EntityEnemyAnimal|
	BlockingTargetTask|
	SetNearestCorpseAsTarget flags=edible|
	SetNearestEntityAsTarget class=EntityPlayer,0,0,EntityBandit,0,-10|
	"/><effect_group name="AECHeadlessBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHeadlessBossController,buffAECHeadlessBossSpeedController,buffAECHeadlessBossEntityAura,buffAECHeadlessBossDecoSword,buffAECHeadlessBossDecoShield"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossControllerT12"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedControllerT12"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossEntityAuraT12"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossDecoChainsawLeft"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHeadlessBossController,buffAECHeadlessBossSpeedController,buffAECHeadlessBossEntityAura,buffAECHeadlessBossDecoSword,buffAECHeadlessBossDecoShield"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedControllerT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossEntityAuraT12"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossDecoChainsawLeft"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECHeadlessBossControllerT12,buffAECHeadlessBossSpeedControllerT12,buffAECHeadlessBossSpeedPhase2T12,buffAECHeadlessBossSpeedPhase3T12,buffAECHeadlessBossEntityAuraT12,buffAECHeadlessBossDecoChainsawLeft"/></effect_group></entity_class>
		<entity_class name="AECHeadlessBossT15" extends="AECHeadlessBoss"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT15"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,boss,headless,headlessBoss,aec,AECHeadlessBoss,AECHeadlessBossT15,AECTier15"/><property name="HandItem" value="meleeHandAECHeadlessBossT15"/><property name="LootDropEntityClass" value="AECHeadlessBossLootBagT15"/><property name="AITask" value="
	BreakBlock|
	DestroyArea|
	Territorial|
	ApproachDistraction|
	ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
	ApproachSpot|
	Look|
	Wander|
	"/><property name="AITarget" value="
	SetAsTargetIfHurt class=EntityPlayer,EntityBandit,EntityEnemyAnimal|
	BlockingTargetTask|
	SetNearestCorpseAsTarget flags=edible|
	SetNearestEntityAsTarget class=EntityPlayer,0,0,EntityBandit,0,-10|
	"/><effect_group name="AECHeadlessBoss Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicBoss"/><triggered_effect trigger="onSelfFirstSpawn" action="RemoveBuff" buff="buffAECHeadlessBossController,buffAECHeadlessBossSpeedController,buffAECHeadlessBossEntityAura,buffAECHeadlessBossDecoSword,buffAECHeadlessBossDecoShield"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossControllerT15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedControllerT15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossEntityAuraT15"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECHeadlessBossDecoChainsawLeft"/><triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffAECHeadlessBossController,buffAECHeadlessBossSpeedController,buffAECHeadlessBossEntityAura,buffAECHeadlessBossDecoSword,buffAECHeadlessBossDecoShield"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossSpeedControllerT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossEntityAuraT15"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECHeadlessBossDecoChainsawLeft"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECHeadlessBossControllerT15,buffAECHeadlessBossSpeedControllerT15,buffAECHeadlessBossSpeedPhase2T15,buffAECHeadlessBossSpeedPhase3T15,buffAECHeadlessBossEntityAuraT15,buffAECHeadlessBossDecoChainsawLeft"/></effect_group></entity_class>

		<entity_class name="AECHeadlessMinion01T03" extends="AECHeadlessMinion01"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT03"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion01,AECHeadlessMinion01T03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT03"/><effect_group name="AECHeadlessMinion01 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion01T06" extends="AECHeadlessMinion01"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT06"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion01,AECHeadlessMinion01T06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT06"/><effect_group name="AECHeadlessMinion01 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion01T09" extends="AECHeadlessMinion01"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT09"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion01,AECHeadlessMinion01T09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT09"/><effect_group name="AECHeadlessMinion01 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion01T12" extends="AECHeadlessMinion01"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT12"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion01,AECHeadlessMinion01T12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT12"/><effect_group name="AECHeadlessMinion01 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion01T15" extends="AECHeadlessMinion01"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT15"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion01,AECHeadlessMinion01T15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT15"/><effect_group name="AECHeadlessMinion01 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion02T03" extends="AECHeadlessMinion02"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT03"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion02,AECHeadlessMinion02T03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT03"/><effect_group name="AECHeadlessMinion02 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion02T06" extends="AECHeadlessMinion02"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT06"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion02,AECHeadlessMinion02T06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT06"/><effect_group name="AECHeadlessMinion02 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion02T09" extends="AECHeadlessMinion02"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT09"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion02,AECHeadlessMinion02T09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT09"/><effect_group name="AECHeadlessMinion02 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion02T12" extends="AECHeadlessMinion02"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT12"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion02,AECHeadlessMinion02T12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT12"/><effect_group name="AECHeadlessMinion02 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion02T15" extends="AECHeadlessMinion02"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT15"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion02,AECHeadlessMinion02T15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT15"/><effect_group name="AECHeadlessMinion02 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion03T03" extends="AECHeadlessMinion03"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT03"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion03,AECHeadlessMinion03T03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT03"/><effect_group name="AECHeadlessMinion03 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion03T06" extends="AECHeadlessMinion03"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT06"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion03,AECHeadlessMinion03T06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT06"/><effect_group name="AECHeadlessMinion03 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion03T09" extends="AECHeadlessMinion03"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT09"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion03,AECHeadlessMinion03T09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT09"/><effect_group name="AECHeadlessMinion03 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion03T12" extends="AECHeadlessMinion03"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT12"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion03,AECHeadlessMinion03T12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT12"/><effect_group name="AECHeadlessMinion03 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion03T15" extends="AECHeadlessMinion03"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT15"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion03,AECHeadlessMinion03T15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT15"/><effect_group name="AECHeadlessMinion03 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion04T03" extends="AECHeadlessMinion04"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT03"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion04,AECHeadlessMinion04T03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT03"/><effect_group name="AECHeadlessMinion04 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion04T06" extends="AECHeadlessMinion04"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT06"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion04,AECHeadlessMinion04T06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT06"/><effect_group name="AECHeadlessMinion04 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion04T09" extends="AECHeadlessMinion04"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT09"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion04,AECHeadlessMinion04T09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT09"/><effect_group name="AECHeadlessMinion04 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion04T12" extends="AECHeadlessMinion04"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT12"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion04,AECHeadlessMinion04T12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT12"/><effect_group name="AECHeadlessMinion04 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion04T15" extends="AECHeadlessMinion04"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT15"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion04,AECHeadlessMinion04T15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT15"/><effect_group name="AECHeadlessMinion04 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion05T03" extends="AECHeadlessMinion05"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT03"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion05,AECHeadlessMinion05T03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT03"/><effect_group name="AECHeadlessMinion05 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion05T06" extends="AECHeadlessMinion05"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT06"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion05,AECHeadlessMinion05T06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT06"/><effect_group name="AECHeadlessMinion05 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion05T09" extends="AECHeadlessMinion05"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT09"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion05,AECHeadlessMinion05T09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT09"/><effect_group name="AECHeadlessMinion05 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion05T12" extends="AECHeadlessMinion05"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT12"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion05,AECHeadlessMinion05T12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT12"/><effect_group name="AECHeadlessMinion05 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion05T15" extends="AECHeadlessMinion05"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT15"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion05,AECHeadlessMinion05T15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT15"/><effect_group name="AECHeadlessMinion05 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion06T03" extends="AECHeadlessMinion06"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT03"/><property name="Tags" value="entity,zombie,walker,burnt,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion06,AECHeadlessMinion06T03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT03"/><effect_group name="AECHeadlessMinion06 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion06T06" extends="AECHeadlessMinion06"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT06"/><property name="Tags" value="entity,zombie,walker,burnt,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion06,AECHeadlessMinion06T06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT06"/><effect_group name="AECHeadlessMinion06 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion06T09" extends="AECHeadlessMinion06"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT09"/><property name="Tags" value="entity,zombie,walker,burnt,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion06,AECHeadlessMinion06T09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT09"/><effect_group name="AECHeadlessMinion06 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion06T12" extends="AECHeadlessMinion06"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT12"/><property name="Tags" value="entity,zombie,walker,burnt,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion06,AECHeadlessMinion06T12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT12"/><effect_group name="AECHeadlessMinion06 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion06T15" extends="AECHeadlessMinion06"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT15"/><property name="Tags" value="entity,zombie,walker,burnt,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion06,AECHeadlessMinion06T15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT15"/><effect_group name="AECHeadlessMinion06 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion07T03" extends="AECHeadlessMinion07"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion07,AECHeadlessMinion07T03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT03"/><effect_group name="AECHeadlessMinion07 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion07T06" extends="AECHeadlessMinion07"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion07,AECHeadlessMinion07T06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT06"/><effect_group name="AECHeadlessMinion07 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion07T09" extends="AECHeadlessMinion07"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion07,AECHeadlessMinion07T09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT09"/><effect_group name="AECHeadlessMinion07 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion07T12" extends="AECHeadlessMinion07"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion07,AECHeadlessMinion07T12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT12"/><effect_group name="AECHeadlessMinion07 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion07T15" extends="AECHeadlessMinion07"><property name="UserSpawnType" value="Menu"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion07,AECHeadlessMinion07T15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT15"/><effect_group name="AECHeadlessMinion07 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion08T03" extends="AECHeadlessMinion08"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT03"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion08,AECHeadlessMinion08T03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT03"/><effect_group name="AECHeadlessMinion08 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion08T06" extends="AECHeadlessMinion08"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT06"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion08,AECHeadlessMinion08T06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT06"/><effect_group name="AECHeadlessMinion08 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion08T09" extends="AECHeadlessMinion08"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT09"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion08,AECHeadlessMinion08T09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT09"/><effect_group name="AECHeadlessMinion08 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion08T12" extends="AECHeadlessMinion08"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT12"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion08,AECHeadlessMinion08T12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT12"/><effect_group name="AECHeadlessMinion08 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion08T15" extends="AECHeadlessMinion08"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT15"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion08,AECHeadlessMinion08T15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT15"/><effect_group name="AECHeadlessMinion08 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion09T03" extends="AECHeadlessMinion09"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT03"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion09,AECHeadlessMinion09T03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT03"/><effect_group name="AECHeadlessMinion09 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion09T06" extends="AECHeadlessMinion09"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT06"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion09,AECHeadlessMinion09T06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT06"/><effect_group name="AECHeadlessMinion09 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion09T09" extends="AECHeadlessMinion09"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT09"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion09,AECHeadlessMinion09T09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT09"/><effect_group name="AECHeadlessMinion09 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion09T12" extends="AECHeadlessMinion09"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT12"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion09,AECHeadlessMinion09T12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT12"/><effect_group name="AECHeadlessMinion09 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion09T15" extends="AECHeadlessMinion09"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT15"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion09,AECHeadlessMinion09T15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT15"/><effect_group name="AECHeadlessMinion09 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion10T03" extends="AECHeadlessMinion10"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT03"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion10,AECHeadlessMinion10T03,AECTier03"/><property name="MoveSpeedAggro" value="0.8, 1.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT03"/><effect_group name="AECHeadlessMinion10 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier03BaseMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.15"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion10T06" extends="AECHeadlessMinion10"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT06"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion10,AECHeadlessMinion10T06,AECTier06"/><property name="MoveSpeedAggro" value="0.8, 2.4"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT06"/><effect_group name="AECHeadlessMinion10 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier06BrutalMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.30"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion10T09" extends="AECHeadlessMinion10"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT09"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion10,AECHeadlessMinion10T09,AECTier09"/><property name="MoveSpeedAggro" value="0.8, 3.0"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT09"/><effect_group name="AECHeadlessMinion10 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier09DreadMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="0.75"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion10T12" extends="AECHeadlessMinion10"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT12"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion10,AECHeadlessMinion10T12,AECTier12"/><property name="MoveSpeedAggro" value="0.8, 3.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT12"/><effect_group name="AECHeadlessMinion10 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier12OverlordMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="1.20"/></effect_group></entity_class>
		<entity_class name="AECHeadlessMinion10T15" extends="AECHeadlessMinion10"><property name="UserSpawnType" value="Menu"/><property name="MatColor" value="headlessTierT15"/><property name="Tags" value="entity,zombie,walker,allbiome,hostile,minion,headless,headlessMinion,aec,AECHeadlessMinion10,AECHeadlessMinion10T15,AECTier15"/><property name="MoveSpeedAggro" value="0.8, 4.6"/><property name="LootDropEntityClass" value="AECHeadlessMinionLootBagT15"/><effect_group name="AECHeadlessMinion10 Variant"><passive_effect name="HealthMax" operation="base_set" value="^AECAIOHealthTier15MythicMinion"/><passive_effect name="EntityDamage" operation="perc_add" value="2.50"/><triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffAECMinionT15VultureWingsDeco"/><triggered_effect trigger="onSelfDied" action="RemoveBuff" buff="buffAECMinionT15VultureWingsDeco"/></effect_group></entity_class>
	
	</append>

<!--ZOMBIE HUNTER SKILLS TRACKER-->
	<append xpath="/entity_classes/entity_class[@name='playerMale']">

		<!-- === KILL COUNTERS === -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsDoomlord" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="doomlordBoss"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsDumdum" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="bossAECDumdum"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpark" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="electricdemonBoss"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsVerdict" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="executionerBoss"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsTalons" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="explosiveeagleBoss"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpecter" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="ghostBoss"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsAnvil" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="hammerguardianBoss"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsInferno" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="hellskyliBoss"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpider" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="mykirBoss"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsFrenzy" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="partybeachBoss"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsTremor" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="rockbreakerBoss"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsPrimate" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="singerieBoss"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsShriek" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="sirenheadBoss"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsGrove" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="druidBoss"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsGears" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="mechanicianBoss"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsCurse" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="witchBoss"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpores" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="mushroomBoss"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsVoid" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="headlessBoss"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsQuiver" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="archerBoss"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsBadge" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="sheriffBoss"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsBlast" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="RunningKamikaze"/>
		</triggered_effect>

		<!-- === RANK-UP CHECKS — Doomlord === -->
		<effect_group name="ZH Doomlord">
			<requirement name="EntityTagCompare" target="other" tags="doomlordBoss"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerDoomlord_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerDoomlord" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Dumdum === -->
		<effect_group name="ZH Dumdum">
			<requirement name="EntityTagCompare" target="other" tags="bossAECDumdum"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerDumdum_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerDumdum" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Electric Demon (Spark) === -->
		<effect_group name="ZH Spark">
			<requirement name="EntityTagCompare" target="other" tags="electricdemonBoss"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpark_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpark" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Executioner (Verdict) === -->
		<effect_group name="ZH Verdict">
			<requirement name="EntityTagCompare" target="other" tags="executionerBoss"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerVerdict_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerVerdict" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Explosive Eagle (Talons) === -->
		<effect_group name="ZH Talons">
			<requirement name="EntityTagCompare" target="other" tags="explosiveeagleBoss"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerTalons_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerTalons" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Ghost (Specter) === -->
		<effect_group name="ZH Specter">
			<requirement name="EntityTagCompare" target="other" tags="ghostBoss"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpecter_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpecter" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Hammer Guardian (Anvil) === -->
		<effect_group name="ZH Anvil">
			<requirement name="EntityTagCompare" target="other" tags="hammerguardianBoss"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerAnvil_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerAnvil" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Hellskyli (Inferno) === -->
		<effect_group name="ZH Inferno">
			<requirement name="EntityTagCompare" target="other" tags="hellskyliBoss"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerInferno_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerInferno" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Mykir (Spider) === -->
		<effect_group name="ZH Spider">
			<requirement name="EntityTagCompare" target="other" tags="mykirBoss"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpider_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpider" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Party Beach (Frenzy) === -->
		<effect_group name="ZH Frenzy">
			<requirement name="EntityTagCompare" target="other" tags="partybeachBoss"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerFrenzy_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerFrenzy" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Rockbreaker (Tremor) === -->
		<effect_group name="ZH Tremor">
			<requirement name="EntityTagCompare" target="other" tags="rockbreakerBoss"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerTremor_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerTremor" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Singerie (Primate) === -->
		<effect_group name="ZH Primate">
			<requirement name="EntityTagCompare" target="other" tags="singerieBoss"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerPrimate_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerPrimate" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Siren Head (Shriek) === -->
		<effect_group name="ZH Shriek">
			<requirement name="EntityTagCompare" target="other" tags="sirenheadBoss"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerShriek_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerShriek" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Druid (Grove) === -->
		<effect_group name="ZH Grove">
			<requirement name="EntityTagCompare" target="other" tags="druidBoss"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerGrove_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerGrove" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Mechanician (Gears) === -->
		<effect_group name="ZH Gears">
			<requirement name="EntityTagCompare" target="other" tags="mechanicianBoss"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerGears_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerGears" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Witch (Curse) === -->
		<effect_group name="ZH Curse">
			<requirement name="EntityTagCompare" target="other" tags="witchBoss"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerCurse_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerCurse" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Mushroom (Spores) === -->
		<effect_group name="ZH Spores">
			<requirement name="EntityTagCompare" target="other" tags="mushroomBoss"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpores_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpores" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Headless (Void) === -->
		<effect_group name="ZH Void">
			<requirement name="EntityTagCompare" target="other" tags="headlessBoss"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerVoid_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerVoid" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Archer (Quiver) === -->
		<effect_group name="ZH Quiver">
			<requirement name="EntityTagCompare" target="other" tags="archerBoss"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerQuiver_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerQuiver" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Sheriff (Badge) === -->
		<effect_group name="ZH Badge">
			<requirement name="EntityTagCompare" target="other" tags="sheriffBoss"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerBadge_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerBadge" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === RANK-UP CHECKS — Running Kamikaze (Blast) === -->
		<effect_group name="ZH Blast">
			<requirement name="EntityTagCompare" target="other" tags="RunningKamikaze"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerBlast_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerBlast" operation="LT" value="10"/></triggered_effect>
		</effect_group>

	
		<!-- ================================================== -->
		<!-- ZombieHunter: TIER KILL COUNTERS (1-Star to 5-Star) -->
		<!-- ================================================== -->

		<!-- Doomlord tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsDoomlord1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECDoomlordDemolishmanBossT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsDoomlord2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECDoomlordDemolishmanBossT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsDoomlord3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECDoomlordDemolishmanBossT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsDoomlord4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECDoomlordDemolishmanBossT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsDoomlord5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECDoomlordDemolishmanBossT15"/>
		</triggered_effect>

		<!-- Dumdum tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsDumdum1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="bossAECDumdumT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsDumdum2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="bossAECDumdumT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsDumdum3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="bossAECDumdumT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsDumdum4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="bossAECDumdumT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsDumdum5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="bossAECDumdumT15"/>
		</triggered_effect>

		<!-- Running Kamikaze tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsBlast1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="RunningKamikazeT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsBlast2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="RunningKamikazeT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsBlast3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="RunningKamikazeT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsBlast4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="RunningKamikazeT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsBlast5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="RunningKamikazeT15"/>
		</triggered_effect>

		<!-- Electric Demon tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpark1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECElectricDemonRunnerBossT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpark2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECElectricDemonRunnerBossT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpark3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECElectricDemonRunnerBossT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpark4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECElectricDemonRunnerBossT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpark5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECElectricDemonRunnerBossT15"/>
		</triggered_effect>

		<!-- Executioner tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsVerdict1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheExecutionerBossT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsVerdict2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheExecutionerBossT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsVerdict3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheExecutionerBossT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsVerdict4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheExecutionerBossT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsVerdict5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheExecutionerBossT15"/>
		</triggered_effect>

		<!-- Explosive Eagle tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsTalons1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECExplosiveEagleBossT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsTalons2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECExplosiveEagleBossT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsTalons3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECExplosiveEagleBossT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsTalons4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECExplosiveEagleBossT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsTalons5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECExplosiveEagleBossT15"/>
		</triggered_effect>

		<!-- Hammer Guardian tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsAnvil1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECHammerGuardianT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsAnvil2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECHammerGuardianT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsAnvil3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECHammerGuardianT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsAnvil4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECHammerGuardianT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsAnvil5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECHammerGuardianT15"/>
		</triggered_effect>

		<!-- Hellskyli tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsInferno1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECHellskyliBossT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsInferno2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECHellskyliBossT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsInferno3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECHellskyliBossT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsInferno4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECHellskyliBossT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsInferno5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECHellskyliBossT15"/>
		</triggered_effect>

		<!-- Mykir tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpider1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECMykirBossT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpider2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECMykirBossT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpider3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECMykirBossT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpider4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECMykirBossT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpider5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECMykirBossT15"/>
		</triggered_effect>

		<!-- Party Beach tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsFrenzy1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECPartyBeachBossT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsFrenzy2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECPartyBeachBossT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsFrenzy3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECPartyBeachBossT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsFrenzy4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECPartyBeachBossT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsFrenzy5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECPartyBeachBossT15"/>
		</triggered_effect>

		<!-- Rockbreaker tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsTremor1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECRockbreakerBossT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsTremor2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECRockbreakerBossT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsTremor3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECRockbreakerBossT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsTremor4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECRockbreakerBossT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsTremor5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECRockbreakerBossT15"/>
		</triggered_effect>

		<!-- Singerie tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsPrimate1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECSingerieBossT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsPrimate2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECSingerieBossT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsPrimate3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECSingerieBossT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsPrimate4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECSingerieBossT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsPrimate5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECSingerieBossT15"/>
		</triggered_effect>

		<!-- Siren Head tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsShriek1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECSirenHeadBossT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsShriek2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECSirenHeadBossT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsShriek3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECSirenHeadBossT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsShriek4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECSirenHeadBossT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsShriek5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECSirenHeadBossT15"/>
		</triggered_effect>

		<!-- Druid tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsGrove1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheDruidBossT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsGrove2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheDruidBossT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsGrove3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheDruidBossT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsGrove4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheDruidBossT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsGrove5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheDruidBossT15"/>
		</triggered_effect>

		<!-- Mechanician tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsGears1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheMechanicianBossT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsGears2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheMechanicianBossT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsGears3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheMechanicianBossT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsGears4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheMechanicianBossT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsGears5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheMechanicianBossT15"/>
		</triggered_effect>

		<!-- Witch tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsCurse1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheWitchAngelBossT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsCurse2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheWitchAngelBossT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsCurse3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheWitchAngelBossT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsCurse4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheWitchAngelBossT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsCurse5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheWitchAngelBossT15"/>
		</triggered_effect>

		<!-- Mushroom tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpores1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECMushroomBossT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpores2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECMushroomBossT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpores3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECMushroomBossT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpores4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECMushroomBossT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpores5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECMushroomBossT15"/>
		</triggered_effect>

		<!-- Headless tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsVoid1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECHeadlessBossT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsVoid2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECHeadlessBossT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsVoid3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECHeadlessBossT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsVoid4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECHeadlessBossT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsVoid5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECHeadlessBossT15"/>
		</triggered_effect>

		<!-- Archer tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsQuiver1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheArcherBossT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsQuiver2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheArcherBossT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsQuiver3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheArcherBossT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsQuiver4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheArcherBossT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsQuiver5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECTheArcherBossT15"/>
		</triggered_effect>

		<!-- Sheriff tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsBadge1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECSheriffBossT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsBadge2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECSheriffBossT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsBadge3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECSheriffBossT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsBadge4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECSheriffBossT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsBadge5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECSheriffBossT15"/>
		</triggered_effect>

		<!-- Ghost tier counters -->
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpecter1s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECGhostBossT03"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpecter2s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECGhostBossT06"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpecter3s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECGhostBossT09"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpecter4s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECGhostBossT12"/>
		</triggered_effect>
		<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar="KillsSpecter5s" operation="add" value="1">
			<requirement name="EntityTagCompare" target="other" tags="AECGhostBossT15"/>
		</triggered_effect>

<!--ZOMBIE HUNTER SKILLS WATCHER-->

		<!-- === Doomlord 1-Star === -->
		<effect_group name="ZH Doomlord 1s">
			<requirement name="EntityTagCompare" target="other" tags="AECDoomlordDemolishmanBossT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerDoomlord1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerDoomlord1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Doomlord 2-Star === -->
		<effect_group name="ZH Doomlord 2s">
			<requirement name="EntityTagCompare" target="other" tags="AECDoomlordDemolishmanBossT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerDoomlord2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerDoomlord2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Doomlord 3-Star === -->
		<effect_group name="ZH Doomlord 3s">
			<requirement name="EntityTagCompare" target="other" tags="AECDoomlordDemolishmanBossT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerDoomlord3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerDoomlord3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Doomlord 4-Star === -->
		<effect_group name="ZH Doomlord 4s">
			<requirement name="EntityTagCompare" target="other" tags="AECDoomlordDemolishmanBossT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerDoomlord4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerDoomlord4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Doomlord 5-Star === -->
		<effect_group name="ZH Doomlord 5s">
			<requirement name="EntityTagCompare" target="other" tags="AECDoomlordDemolishmanBossT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerDoomlord5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerDoomlord5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Dumdum 1-Star === -->
		<effect_group name="ZH Dumdum 1s">
			<requirement name="EntityTagCompare" target="other" tags="bossAECDumdumT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerDumdum1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerDumdum1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Dumdum 2-Star === -->
		<effect_group name="ZH Dumdum 2s">
			<requirement name="EntityTagCompare" target="other" tags="bossAECDumdumT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerDumdum2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerDumdum2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Dumdum 3-Star === -->
		<effect_group name="ZH Dumdum 3s">
			<requirement name="EntityTagCompare" target="other" tags="bossAECDumdumT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerDumdum3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerDumdum3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Dumdum 4-Star === -->
		<effect_group name="ZH Dumdum 4s">
			<requirement name="EntityTagCompare" target="other" tags="bossAECDumdumT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerDumdum4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerDumdum4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Dumdum 5-Star === -->
		<effect_group name="ZH Dumdum 5s">
			<requirement name="EntityTagCompare" target="other" tags="bossAECDumdumT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerDumdum5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerDumdum5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Running Kamikaze 1-Star === -->
		<effect_group name="ZH Blast 1s">
			<requirement name="EntityTagCompare" target="other" tags="RunningKamikazeT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerBlast1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerBlast1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Running Kamikaze 2-Star === -->
		<effect_group name="ZH Blast 2s">
			<requirement name="EntityTagCompare" target="other" tags="RunningKamikazeT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerBlast2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerBlast2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Running Kamikaze 3-Star === -->
		<effect_group name="ZH Blast 3s">
			<requirement name="EntityTagCompare" target="other" tags="RunningKamikazeT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerBlast3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerBlast3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Running Kamikaze 4-Star === -->
		<effect_group name="ZH Blast 4s">
			<requirement name="EntityTagCompare" target="other" tags="RunningKamikazeT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerBlast4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerBlast4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Running Kamikaze 5-Star === -->
		<effect_group name="ZH Blast 5s">
			<requirement name="EntityTagCompare" target="other" tags="RunningKamikazeT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerBlast5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerBlast5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Electric Demon 1-Star === -->
		<effect_group name="ZH Spark 1s">
			<requirement name="EntityTagCompare" target="other" tags="AECElectricDemonRunnerBossT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpark1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpark1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Electric Demon 2-Star === -->
		<effect_group name="ZH Spark 2s">
			<requirement name="EntityTagCompare" target="other" tags="AECElectricDemonRunnerBossT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpark2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpark2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Electric Demon 3-Star === -->
		<effect_group name="ZH Spark 3s">
			<requirement name="EntityTagCompare" target="other" tags="AECElectricDemonRunnerBossT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpark3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpark3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Electric Demon 4-Star === -->
		<effect_group name="ZH Spark 4s">
			<requirement name="EntityTagCompare" target="other" tags="AECElectricDemonRunnerBossT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpark4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpark4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Electric Demon 5-Star === -->
		<effect_group name="ZH Spark 5s">
			<requirement name="EntityTagCompare" target="other" tags="AECElectricDemonRunnerBossT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpark5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpark5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Executioner 1-Star === -->
		<effect_group name="ZH Verdict 1s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheExecutionerBossT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerVerdict1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerVerdict1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Executioner 2-Star === -->
		<effect_group name="ZH Verdict 2s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheExecutionerBossT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerVerdict2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerVerdict2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Executioner 3-Star === -->
		<effect_group name="ZH Verdict 3s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheExecutionerBossT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerVerdict3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerVerdict3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Executioner 4-Star === -->
		<effect_group name="ZH Verdict 4s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheExecutionerBossT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerVerdict4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerVerdict4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Executioner 5-Star === -->
		<effect_group name="ZH Verdict 5s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheExecutionerBossT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerVerdict5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerVerdict5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Explosive Eagle 1-Star === -->
		<effect_group name="ZH Talons 1s">
			<requirement name="EntityTagCompare" target="other" tags="AECExplosiveEagleBossT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerTalons1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerTalons1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Explosive Eagle 2-Star === -->
		<effect_group name="ZH Talons 2s">
			<requirement name="EntityTagCompare" target="other" tags="AECExplosiveEagleBossT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerTalons2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerTalons2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Explosive Eagle 3-Star === -->
		<effect_group name="ZH Talons 3s">
			<requirement name="EntityTagCompare" target="other" tags="AECExplosiveEagleBossT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerTalons3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerTalons3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Explosive Eagle 4-Star === -->
		<effect_group name="ZH Talons 4s">
			<requirement name="EntityTagCompare" target="other" tags="AECExplosiveEagleBossT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerTalons4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerTalons4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Explosive Eagle 5-Star === -->
		<effect_group name="ZH Talons 5s">
			<requirement name="EntityTagCompare" target="other" tags="AECExplosiveEagleBossT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerTalons5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerTalons5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Hammer Guardian 1-Star === -->
		<effect_group name="ZH Anvil 1s">
			<requirement name="EntityTagCompare" target="other" tags="AECHammerGuardianT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerAnvil1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerAnvil1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Hammer Guardian 2-Star === -->
		<effect_group name="ZH Anvil 2s">
			<requirement name="EntityTagCompare" target="other" tags="AECHammerGuardianT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerAnvil2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerAnvil2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Hammer Guardian 3-Star === -->
		<effect_group name="ZH Anvil 3s">
			<requirement name="EntityTagCompare" target="other" tags="AECHammerGuardianT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerAnvil3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerAnvil3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Hammer Guardian 4-Star === -->
		<effect_group name="ZH Anvil 4s">
			<requirement name="EntityTagCompare" target="other" tags="AECHammerGuardianT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerAnvil4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerAnvil4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Hammer Guardian 5-Star === -->
		<effect_group name="ZH Anvil 5s">
			<requirement name="EntityTagCompare" target="other" tags="AECHammerGuardianT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerAnvil5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerAnvil5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Hellskyli 1-Star === -->
		<effect_group name="ZH Inferno 1s">
			<requirement name="EntityTagCompare" target="other" tags="AECHellskyliBossT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerInferno1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerInferno1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Hellskyli 2-Star === -->
		<effect_group name="ZH Inferno 2s">
			<requirement name="EntityTagCompare" target="other" tags="AECHellskyliBossT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerInferno2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerInferno2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Hellskyli 3-Star === -->
		<effect_group name="ZH Inferno 3s">
			<requirement name="EntityTagCompare" target="other" tags="AECHellskyliBossT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerInferno3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerInferno3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Hellskyli 4-Star === -->
		<effect_group name="ZH Inferno 4s">
			<requirement name="EntityTagCompare" target="other" tags="AECHellskyliBossT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerInferno4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerInferno4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Hellskyli 5-Star === -->
		<effect_group name="ZH Inferno 5s">
			<requirement name="EntityTagCompare" target="other" tags="AECHellskyliBossT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerInferno5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerInferno5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Mykir 1-Star === -->
		<effect_group name="ZH Spider 1s">
			<requirement name="EntityTagCompare" target="other" tags="AECMykirBossT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpider1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpider1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Mykir 2-Star === -->
		<effect_group name="ZH Spider 2s">
			<requirement name="EntityTagCompare" target="other" tags="AECMykirBossT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpider2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpider2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Mykir 3-Star === -->
		<effect_group name="ZH Spider 3s">
			<requirement name="EntityTagCompare" target="other" tags="AECMykirBossT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpider3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpider3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Mykir 4-Star === -->
		<effect_group name="ZH Spider 4s">
			<requirement name="EntityTagCompare" target="other" tags="AECMykirBossT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpider4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpider4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Mykir 5-Star === -->
		<effect_group name="ZH Spider 5s">
			<requirement name="EntityTagCompare" target="other" tags="AECMykirBossT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpider5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpider5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Party Beach 1-Star === -->
		<effect_group name="ZH Frenzy 1s">
			<requirement name="EntityTagCompare" target="other" tags="AECPartyBeachBossT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerFrenzy1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerFrenzy1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Party Beach 2-Star === -->
		<effect_group name="ZH Frenzy 2s">
			<requirement name="EntityTagCompare" target="other" tags="AECPartyBeachBossT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerFrenzy2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerFrenzy2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Party Beach 3-Star === -->
		<effect_group name="ZH Frenzy 3s">
			<requirement name="EntityTagCompare" target="other" tags="AECPartyBeachBossT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerFrenzy3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerFrenzy3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Party Beach 4-Star === -->
		<effect_group name="ZH Frenzy 4s">
			<requirement name="EntityTagCompare" target="other" tags="AECPartyBeachBossT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerFrenzy4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerFrenzy4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Party Beach 5-Star === -->
		<effect_group name="ZH Frenzy 5s">
			<requirement name="EntityTagCompare" target="other" tags="AECPartyBeachBossT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerFrenzy5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerFrenzy5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Rockbreaker 1-Star === -->
		<effect_group name="ZH Tremor 1s">
			<requirement name="EntityTagCompare" target="other" tags="AECRockbreakerBossT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerTremor1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerTremor1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Rockbreaker 2-Star === -->
		<effect_group name="ZH Tremor 2s">
			<requirement name="EntityTagCompare" target="other" tags="AECRockbreakerBossT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerTremor2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerTremor2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Rockbreaker 3-Star === -->
		<effect_group name="ZH Tremor 3s">
			<requirement name="EntityTagCompare" target="other" tags="AECRockbreakerBossT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerTremor3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerTremor3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Rockbreaker 4-Star === -->
		<effect_group name="ZH Tremor 4s">
			<requirement name="EntityTagCompare" target="other" tags="AECRockbreakerBossT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerTremor4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerTremor4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Rockbreaker 5-Star === -->
		<effect_group name="ZH Tremor 5s">
			<requirement name="EntityTagCompare" target="other" tags="AECRockbreakerBossT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerTremor5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerTremor5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Singerie 1-Star === -->
		<effect_group name="ZH Primate 1s">
			<requirement name="EntityTagCompare" target="other" tags="AECSingerieBossT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerPrimate1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerPrimate1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Singerie 2-Star === -->
		<effect_group name="ZH Primate 2s">
			<requirement name="EntityTagCompare" target="other" tags="AECSingerieBossT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerPrimate2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerPrimate2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Singerie 3-Star === -->
		<effect_group name="ZH Primate 3s">
			<requirement name="EntityTagCompare" target="other" tags="AECSingerieBossT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerPrimate3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerPrimate3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Singerie 4-Star === -->
		<effect_group name="ZH Primate 4s">
			<requirement name="EntityTagCompare" target="other" tags="AECSingerieBossT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerPrimate4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerPrimate4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Singerie 5-Star === -->
		<effect_group name="ZH Primate 5s">
			<requirement name="EntityTagCompare" target="other" tags="AECSingerieBossT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerPrimate5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerPrimate5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Siren Head 1-Star === -->
		<effect_group name="ZH Shriek 1s">
			<requirement name="EntityTagCompare" target="other" tags="AECSirenHeadBossT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerShriek1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerShriek1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Siren Head 2-Star === -->
		<effect_group name="ZH Shriek 2s">
			<requirement name="EntityTagCompare" target="other" tags="AECSirenHeadBossT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerShriek2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerShriek2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Siren Head 3-Star === -->
		<effect_group name="ZH Shriek 3s">
			<requirement name="EntityTagCompare" target="other" tags="AECSirenHeadBossT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerShriek3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerShriek3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Siren Head 4-Star === -->
		<effect_group name="ZH Shriek 4s">
			<requirement name="EntityTagCompare" target="other" tags="AECSirenHeadBossT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerShriek4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerShriek4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Siren Head 5-Star === -->
		<effect_group name="ZH Shriek 5s">
			<requirement name="EntityTagCompare" target="other" tags="AECSirenHeadBossT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerShriek5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerShriek5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Druid 1-Star === -->
		<effect_group name="ZH Grove 1s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheDruidBossT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerGrove1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerGrove1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Druid 2-Star === -->
		<effect_group name="ZH Grove 2s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheDruidBossT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerGrove2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerGrove2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Druid 3-Star === -->
		<effect_group name="ZH Grove 3s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheDruidBossT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerGrove3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerGrove3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Druid 4-Star === -->
		<effect_group name="ZH Grove 4s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheDruidBossT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerGrove4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerGrove4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Druid 5-Star === -->
		<effect_group name="ZH Grove 5s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheDruidBossT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerGrove5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerGrove5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Mechanician 1-Star === -->
		<effect_group name="ZH Gears 1s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheMechanicianBossT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerGears1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerGears1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Mechanician 2-Star === -->
		<effect_group name="ZH Gears 2s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheMechanicianBossT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerGears2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerGears2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Mechanician 3-Star === -->
		<effect_group name="ZH Gears 3s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheMechanicianBossT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerGears3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerGears3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Mechanician 4-Star === -->
		<effect_group name="ZH Gears 4s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheMechanicianBossT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerGears4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerGears4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Mechanician 5-Star === -->
		<effect_group name="ZH Gears 5s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheMechanicianBossT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerGears5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerGears5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Witch 1-Star === -->
		<effect_group name="ZH Curse 1s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheWitchAngelBossT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerCurse1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerCurse1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Witch 2-Star === -->
		<effect_group name="ZH Curse 2s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheWitchAngelBossT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerCurse2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerCurse2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Witch 3-Star === -->
		<effect_group name="ZH Curse 3s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheWitchAngelBossT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerCurse3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerCurse3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Witch 4-Star === -->
		<effect_group name="ZH Curse 4s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheWitchAngelBossT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerCurse4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerCurse4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Witch 5-Star === -->
		<effect_group name="ZH Curse 5s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheWitchAngelBossT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerCurse5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerCurse5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Mushroom 1-Star === -->
		<effect_group name="ZH Spores 1s">
			<requirement name="EntityTagCompare" target="other" tags="AECMushroomBossT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpores1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpores1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Mushroom 2-Star === -->
		<effect_group name="ZH Spores 2s">
			<requirement name="EntityTagCompare" target="other" tags="AECMushroomBossT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpores2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpores2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Mushroom 3-Star === -->
		<effect_group name="ZH Spores 3s">
			<requirement name="EntityTagCompare" target="other" tags="AECMushroomBossT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpores3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpores3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Mushroom 4-Star === -->
		<effect_group name="ZH Spores 4s">
			<requirement name="EntityTagCompare" target="other" tags="AECMushroomBossT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpores4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpores4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Mushroom 5-Star === -->
		<effect_group name="ZH Spores 5s">
			<requirement name="EntityTagCompare" target="other" tags="AECMushroomBossT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpores5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpores5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Headless 1-Star === -->
		<effect_group name="ZH Void 1s">
			<requirement name="EntityTagCompare" target="other" tags="AECHeadlessBossT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerVoid1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerVoid1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Headless 2-Star === -->
		<effect_group name="ZH Void 2s">
			<requirement name="EntityTagCompare" target="other" tags="AECHeadlessBossT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerVoid2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerVoid2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Headless 3-Star === -->
		<effect_group name="ZH Void 3s">
			<requirement name="EntityTagCompare" target="other" tags="AECHeadlessBossT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerVoid3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerVoid3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Headless 4-Star === -->
		<effect_group name="ZH Void 4s">
			<requirement name="EntityTagCompare" target="other" tags="AECHeadlessBossT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerVoid4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerVoid4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Headless 5-Star === -->
		<effect_group name="ZH Void 5s">
			<requirement name="EntityTagCompare" target="other" tags="AECHeadlessBossT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerVoid5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerVoid5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Archer 1-Star === -->
		<effect_group name="ZH Quiver 1s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheArcherBossT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerQuiver1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerQuiver1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Archer 2-Star === -->
		<effect_group name="ZH Quiver 2s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheArcherBossT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerQuiver2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerQuiver2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Archer 3-Star === -->
		<effect_group name="ZH Quiver 3s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheArcherBossT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerQuiver3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerQuiver3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Archer 4-Star === -->
		<effect_group name="ZH Quiver 4s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheArcherBossT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerQuiver4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerQuiver4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Archer 5-Star === -->
		<effect_group name="ZH Quiver 5s">
			<requirement name="EntityTagCompare" target="other" tags="AECTheArcherBossT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerQuiver5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerQuiver5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Sheriff 1-Star === -->
		<effect_group name="ZH Badge 1s">
			<requirement name="EntityTagCompare" target="other" tags="AECSheriffBossT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerBadge1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerBadge1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Sheriff 2-Star === -->
		<effect_group name="ZH Badge 2s">
			<requirement name="EntityTagCompare" target="other" tags="AECSheriffBossT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerBadge2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerBadge2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Sheriff 3-Star === -->
		<effect_group name="ZH Badge 3s">
			<requirement name="EntityTagCompare" target="other" tags="AECSheriffBossT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerBadge3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerBadge3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Sheriff 4-Star === -->
		<effect_group name="ZH Badge 4s">
			<requirement name="EntityTagCompare" target="other" tags="AECSheriffBossT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerBadge4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerBadge4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Sheriff 5-Star === -->
		<effect_group name="ZH Badge 5s">
			<requirement name="EntityTagCompare" target="other" tags="AECSheriffBossT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerBadge5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerBadge5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Ghost 1-Star === -->
		<effect_group name="ZH Specter 1s">
			<requirement name="EntityTagCompare" target="other" tags="AECGhostBossT03"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpecter1s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpecter1s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Ghost 2-Star === -->
		<effect_group name="ZH Specter 2s">
			<requirement name="EntityTagCompare" target="other" tags="AECGhostBossT06"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpecter2s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpecter2s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Ghost 3-Star === -->
		<effect_group name="ZH Specter 3s">
			<requirement name="EntityTagCompare" target="other" tags="AECGhostBossT09"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpecter3s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpecter3s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Ghost 4-Star === -->
		<effect_group name="ZH Specter 4s">
			<requirement name="EntityTagCompare" target="other" tags="AECGhostBossT12"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpecter4s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpecter4s" operation="LT" value="10"/></triggered_effect>
		</effect_group>

		<!-- === Ghost 5-Star === -->
		<effect_group name="ZH Specter 5s">
			<requirement name="EntityTagCompare" target="other" tags="AECGhostBossT15"/>
				<triggered_effect trigger="onSelfKilledOther" action="AddBuff" buff="buffSlayerSpecter5s_Rank"><requirement name="ProgressionLevel" progression_name="perkSlayerSpecter5s" operation="LT" value="10"/></triggered_effect>
		</effect_group>
<!--QUEST GIVER FOR AEC CONTRACT RELAY-->
</append>
	<append xpath="/entity_classes">
		<entity_class name="AECQuestGiverNPC1star" extends="npcTraderTemplate">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,npc,human,trader,aecQuestGiver"/>
			<property name="Mesh" value="@:Entities/Traders/Prefabs/TraderHugh.prefab"/>
			<property name="NPCID" value="aecquestgiver1star"/>
			<property name="Buffs" value="buffAECQuestGiverDroneVisual"/>
			<property name="DanceType" value="1"/>
			<effect_group name="Base Effects">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" buff="buffAECQuestGiverDroneVisual"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECQuestGiverNPC2star" extends="npcTraderTemplate">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,npc,human,trader,aecQuestGiver"/>
			<property name="Mesh" value="@:Entities/Traders/Prefabs/TraderHugh.prefab"/>
			<property name="NPCID" value="aecquestgiver2star"/>
			<property name="Buffs" value="buffAECQuestGiverDroneVisual"/>
			<property name="DanceType" value="1"/>
			<effect_group name="Base Effects">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" buff="buffAECQuestGiverDroneVisual"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECQuestGiverNPC3star" extends="npcTraderTemplate">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,npc,human,trader,aecQuestGiver"/>
			<property name="Mesh" value="@:Entities/Traders/Prefabs/TraderHugh.prefab"/>
			<property name="NPCID" value="aecquestgiver3star"/>
			<property name="Buffs" value="buffAECQuestGiverDroneVisual"/>
			<property name="DanceType" value="1"/>
			<effect_group name="Base Effects">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" buff="buffAECQuestGiverDroneVisual"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECQuestGiverNPC4star" extends="npcTraderTemplate">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,npc,human,trader,aecQuestGiver"/>
			<property name="Mesh" value="@:Entities/Traders/Prefabs/TraderHugh.prefab"/>
			<property name="NPCID" value="aecquestgiver4star"/>
			<property name="Buffs" value="buffAECQuestGiverDroneVisual"/>
			<property name="DanceType" value="1"/>
			<effect_group name="Base Effects">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" buff="buffAECQuestGiverDroneVisual"/>
			</effect_group>
		</entity_class>
		<entity_class name="AECQuestGiverNPC5star" extends="npcTraderTemplate">
			<property name="UserSpawnType" value="Menu"/>
			<property name="Tags" value="entity,npc,human,trader,aecQuestGiver"/>
			<property name="Mesh" value="@:Entities/Traders/Prefabs/TraderHugh.prefab"/>
			<property name="NPCID" value="aecquestgiver5star"/>
			<property name="Buffs" value="buffAECQuestGiverDroneVisual"/>
			<property name="DanceType" value="1"/>
			<effect_group name="Base Effects">
				<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" buff="buffAECQuestGiverDroneVisual"/>
			</effect_group>
		</entity_class>
	</append>
<!--PATCH : RESISTANCE AND PROB-->
	<append xpath="/entity_classes/entity_class[@name='AECHeadlessBoss']">
		<property name="LootDropEntityClass" value="AECHeadlessBossLootBag"/>
		<property name="LootDropProb" value="1"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECDoomlordDemolishmanBoss']">
		<property name="HasRagdoll" value="false"/>
		<property name="KnockdownProneDamageThreshold" value="0"/>
		<property name="KnockdownProneStunDuration" value="0,0"/>
		<property name="KnockdownProneRefillRate" value="0,0"/>
		<property name="KnockdownKneelDamageThreshold" value="0"/>
		<property name="KnockdownKneelStunDuration" value="0,0"/>
		<property name="KnockdownKneelRefillRate" value="0,0"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='bossAECDumdum']">
		<property name="HasRagdoll" value="false"/>
		<property name="KnockdownProneDamageThreshold" value="0"/>
		<property name="KnockdownProneStunDuration" value="0,0"/>
		<property name="KnockdownProneRefillRate" value="0,0"/>
		<property name="KnockdownKneelDamageThreshold" value="0"/>
		<property name="KnockdownKneelStunDuration" value="0,0"/>
		<property name="KnockdownKneelRefillRate" value="0,0"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECElectricDemonRunnerBoss']">
		<property name="HasRagdoll" value="false"/>
		<property name="KnockdownProneDamageThreshold" value="0"/>
		<property name="KnockdownProneStunDuration" value="0,0"/>
		<property name="KnockdownProneRefillRate" value="0,0"/>
		<property name="KnockdownKneelDamageThreshold" value="0"/>
		<property name="KnockdownKneelStunDuration" value="0,0"/>
		<property name="KnockdownKneelRefillRate" value="0,0"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECTheExecutionerBoss']">
		<property name="HasRagdoll" value="false"/>
		<property name="KnockdownProneDamageThreshold" value="0"/>
		<property name="KnockdownProneStunDuration" value="0,0"/>
		<property name="KnockdownProneRefillRate" value="0,0"/>
		<property name="KnockdownKneelDamageThreshold" value="0"/>
		<property name="KnockdownKneelStunDuration" value="0,0"/>
		<property name="KnockdownKneelRefillRate" value="0,0"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECExplosiveEagleBoss']">
		<property name="HasRagdoll" value="false"/>
		<property name="KnockdownProneDamageThreshold" value="0"/>
		<property name="KnockdownProneStunDuration" value="0,0"/>
		<property name="KnockdownProneRefillRate" value="0,0"/>
		<property name="KnockdownKneelDamageThreshold" value="0"/>
		<property name="KnockdownKneelStunDuration" value="0,0"/>
		<property name="KnockdownKneelRefillRate" value="0,0"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECGhostBoss']">
		<property name="HasRagdoll" value="false"/>
		<property name="KnockdownProneDamageThreshold" value="0"/>
		<property name="KnockdownProneStunDuration" value="0,0"/>
		<property name="KnockdownProneRefillRate" value="0,0"/>
		<property name="KnockdownKneelDamageThreshold" value="0"/>
		<property name="KnockdownKneelStunDuration" value="0,0"/>
		<property name="KnockdownKneelRefillRate" value="0,0"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECHammerGuardian']">
		<property name="HasRagdoll" value="false"/>
		<property name="KnockdownProneDamageThreshold" value="0"/>
		<property name="KnockdownProneStunDuration" value="0,0"/>
		<property name="KnockdownProneRefillRate" value="0,0"/>
		<property name="KnockdownKneelDamageThreshold" value="0"/>
		<property name="KnockdownKneelStunDuration" value="0,0"/>
		<property name="KnockdownKneelRefillRate" value="0,0"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECHellskyliBoss']">
		<property name="HasRagdoll" value="false"/>
		<property name="KnockdownProneDamageThreshold" value="0"/>
		<property name="KnockdownProneStunDuration" value="0,0"/>
		<property name="KnockdownProneRefillRate" value="0,0"/>
		<property name="KnockdownKneelDamageThreshold" value="0"/>
		<property name="KnockdownKneelStunDuration" value="0,0"/>
		<property name="KnockdownKneelRefillRate" value="0,0"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECMykirBoss']">
		<property name="HasRagdoll" value="false"/>
		<property name="KnockdownProneDamageThreshold" value="0"/>
		<property name="KnockdownProneStunDuration" value="0,0"/>
		<property name="KnockdownProneRefillRate" value="0,0"/>
		<property name="KnockdownKneelDamageThreshold" value="0"/>
		<property name="KnockdownKneelStunDuration" value="0,0"/>
		<property name="KnockdownKneelRefillRate" value="0,0"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECPartyBeachBoss']">
		<property name="HasRagdoll" value="false"/>
		<property name="KnockdownProneDamageThreshold" value="0"/>
		<property name="KnockdownProneStunDuration" value="0,0"/>
		<property name="KnockdownProneRefillRate" value="0,0"/>
		<property name="KnockdownKneelDamageThreshold" value="0"/>
		<property name="KnockdownKneelStunDuration" value="0,0"/>
		<property name="KnockdownKneelRefillRate" value="0,0"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECRockbreakerBoss']">
		<property name="HasRagdoll" value="false"/>
		<property name="KnockdownProneDamageThreshold" value="0"/>
		<property name="KnockdownProneStunDuration" value="0,0"/>
		<property name="KnockdownProneRefillRate" value="0,0"/>
		<property name="KnockdownKneelDamageThreshold" value="0"/>
		<property name="KnockdownKneelStunDuration" value="0,0"/>
		<property name="KnockdownKneelRefillRate" value="0,0"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='RunningKamikaze']">
		<property name="HasRagdoll" value="false"/>
		<property name="KnockdownProneDamageThreshold" value="0"/>
		<property name="KnockdownProneStunDuration" value="0,0"/>
		<property name="KnockdownProneRefillRate" value="0,0"/>
		<property name="KnockdownKneelDamageThreshold" value="0"/>
		<property name="KnockdownKneelStunDuration" value="0,0"/>
		<property name="KnockdownKneelRefillRate" value="0,0"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECSingerieBoss']">
		<property name="HasRagdoll" value="false"/>
		<property name="KnockdownProneDamageThreshold" value="0"/>
		<property name="KnockdownProneStunDuration" value="0,0"/>
		<property name="KnockdownProneRefillRate" value="0,0"/>
		<property name="KnockdownKneelDamageThreshold" value="0"/>
		<property name="KnockdownKneelStunDuration" value="0,0"/>
		<property name="KnockdownKneelRefillRate" value="0,0"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECSirenHeadBoss']">
		<property name="HasRagdoll" value="false"/>
		<property name="KnockdownProneDamageThreshold" value="0"/>
		<property name="KnockdownProneStunDuration" value="0,0"/>
		<property name="KnockdownProneRefillRate" value="0,0"/>
		<property name="KnockdownKneelDamageThreshold" value="0"/>
		<property name="KnockdownKneelStunDuration" value="0,0"/>
		<property name="KnockdownKneelRefillRate" value="0,0"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECTheDruidBoss']">
		<property name="HasRagdoll" value="false"/>
		<property name="KnockdownProneDamageThreshold" value="0"/>
		<property name="KnockdownProneStunDuration" value="0,0"/>
		<property name="KnockdownProneRefillRate" value="0,0"/>
		<property name="KnockdownKneelDamageThreshold" value="0"/>
		<property name="KnockdownKneelStunDuration" value="0,0"/>
		<property name="KnockdownKneelRefillRate" value="0,0"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECTheMechanicianBoss']">
		<property name="HasRagdoll" value="false"/>
		<property name="KnockdownProneDamageThreshold" value="0"/>
		<property name="KnockdownProneStunDuration" value="0,0"/>
		<property name="KnockdownProneRefillRate" value="0,0"/>
		<property name="KnockdownKneelDamageThreshold" value="0"/>
		<property name="KnockdownKneelStunDuration" value="0,0"/>
		<property name="KnockdownKneelRefillRate" value="0,0"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECTheWitchAngelBoss']">
		<property name="HasRagdoll" value="false"/>
		<property name="KnockdownProneDamageThreshold" value="0"/>
		<property name="KnockdownProneStunDuration" value="0,0"/>
		<property name="KnockdownProneRefillRate" value="0,0"/>
		<property name="KnockdownKneelDamageThreshold" value="0"/>
		<property name="KnockdownKneelStunDuration" value="0,0"/>
		<property name="KnockdownKneelRefillRate" value="0,0"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECMushroomBoss']">
		<property name="HasRagdoll" value="false"/>
		<property name="KnockdownProneDamageThreshold" value="0"/>
		<property name="KnockdownProneStunDuration" value="0,0"/>
		<property name="KnockdownProneRefillRate" value="0,0"/>
		<property name="KnockdownKneelDamageThreshold" value="0"/>
		<property name="KnockdownKneelStunDuration" value="0,0"/>
		<property name="KnockdownKneelRefillRate" value="0,0"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECDoomlordDemolishmanBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
		<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='bossAECDumdum']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
		<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECElectricDemonRunnerBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
		<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECTheExecutionerBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
		<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECExplosiveEagleBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
		<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECGhostBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
		<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECHammerGuardian']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
		<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECHellskyliBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
		<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECMykirBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
		<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECPartyBeachBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
		<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECRockbreakerBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
		<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='RunningKamikaze']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
		<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECSingerieBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
		<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECSirenHeadBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
		<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECTheDruidBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
		<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECTheMechanicianBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
		<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECTheWitchAngelBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
		<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECMushroomBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack"/>
		<passive_effect name="ElementalDamageResist" operation="base_set" value="100" tags="electrical"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffShocked,buffTwitchShocked,buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffBurningZombie,buffBurningEnvironmentHack,buffInjuryKnockdown01,buffInjuryKnockdown02,buffInjuryConcussion,buffInjuryStunned01CHTrigger"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECDoomlordDemolishmanBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='bossAECDumdum']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECElectricDemonRunnerBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECTheExecutionerBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECExplosiveEagleBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECGhostBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECHammerGuardian']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECHellskyliBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECMykirBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECPartyBeachBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECRockbreakerBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='RunningKamikaze']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECSingerieBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECSirenHeadBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECTheDruidBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECTheMechanicianBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECTheWitchAngelBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
	</append>
	<append xpath="/entity_classes/entity_class[@name='AECMushroomBoss']/effect_group[1]">
		<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryStunned01Shotgun,buffInjuryStunned02Shotgun,buffInjuryStunned03Shotgun,buffInjuryStunned01Cooldown,triggerStun,buffElementCold,buffElementFreezing"/>
	</append>
	<append xpath="/entity_classes/entity_class[starts-with(@name,'AECHeadlessMinion')]">
		<property name="LootDropEntityClass" value="AECHeadlessMinionLootBag"/>
		<property name="LootDropProb" value=".10"/>
	</append>
</configs>



