<configs>
	<append xpath="/materials">
		<!-- AEC trophy recycling materials are generated from recipes.xml. -->
<!--
		<material id="MitemAECArcherTrophy">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECArcherTrophy" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECArcherTrophy1star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECArcherTrophy1star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECArcherTrophy2star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECArcherTrophy2star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECArcherTrophy3star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECArcherTrophy3star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECArcherTrophy4star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECArcherTrophy4star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECArcherTrophy5star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECArcherTrophy5star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECDoomlordTrophy">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECDoomlordTrophy" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECDoomlordTrophy1star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECDoomlordTrophy1star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECDoomlordTrophy2star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECDoomlordTrophy2star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECDoomlordTrophy3star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECDoomlordTrophy3star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECDoomlordTrophy4star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECDoomlordTrophy4star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECDoomlordTrophy5star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECDoomlordTrophy5star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECDruidTrophy">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECDruidTrophy" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECDruidTrophy1star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECDruidTrophy1star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECDruidTrophy2star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECDruidTrophy2star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECDruidTrophy3star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECDruidTrophy3star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECDruidTrophy4star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECDruidTrophy4star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECDruidTrophy5star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECDruidTrophy5star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECDumdumTrophy">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECDumdumTrophy" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECDumdumTrophy1star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECDumdumTrophy1star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECDumdumTrophy2star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECDumdumTrophy2star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECDumdumTrophy3star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECDumdumTrophy3star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECDumdumTrophy4star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECDumdumTrophy4star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECDumdumTrophy5star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECDumdumTrophy5star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECElectricDemonTrophy">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECElectricDemonTrophy" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECElectricDemonTrophy1star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECElectricDemonTrophy1star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECElectricDemonTrophy2star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECElectricDemonTrophy2star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECElectricDemonTrophy3star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECElectricDemonTrophy3star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECElectricDemonTrophy4star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECElectricDemonTrophy4star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECElectricDemonTrophy5star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECElectricDemonTrophy5star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECExecutionerTrophy">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECExecutionerTrophy" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECExecutionerTrophy1star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECExecutionerTrophy1star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECExecutionerTrophy2star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECExecutionerTrophy2star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECExecutionerTrophy3star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECExecutionerTrophy3star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECExecutionerTrophy4star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECExecutionerTrophy4star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECExecutionerTrophy5star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECExecutionerTrophy5star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECExplosiveEagleTrophy">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECExplosiveEagleTrophy" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECExplosiveEagleTrophy1star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECExplosiveEagleTrophy1star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECExplosiveEagleTrophy2star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECExplosiveEagleTrophy2star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECExplosiveEagleTrophy3star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECExplosiveEagleTrophy3star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECExplosiveEagleTrophy4star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECExplosiveEagleTrophy4star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECExplosiveEagleTrophy5star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECExplosiveEagleTrophy5star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECGhostTrophy">
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			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECGhostTrophy" />
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		<material id="MitemAECGhostTrophy1star">
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		<material id="MitemAECGhostTrophy2star">
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		<material id="MitemAECGhostTrophy3star">
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		<material id="MitemAECGhostTrophy4star">
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		<material id="MitemAECHammerGuardianTrophy">
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		<material id="MitemAECHeadlessTrophy">
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		<material id="MitemAECMechanicianTrophy">
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			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECPartyBeachTrophy">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECPartyBeachTrophy" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECPartyBeachTrophy1star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECPartyBeachTrophy1star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECPartyBeachTrophy2star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECPartyBeachTrophy2star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECPartyBeachTrophy3star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECPartyBeachTrophy3star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECPartyBeachTrophy4star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECPartyBeachTrophy4star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECPartyBeachTrophy5star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECPartyBeachTrophy5star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECRockbreakerTrophy">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECRockbreakerTrophy" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECRockbreakerTrophy1star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECRockbreakerTrophy1star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECRockbreakerTrophy2star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECRockbreakerTrophy2star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECRockbreakerTrophy3star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECRockbreakerTrophy3star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECRockbreakerTrophy4star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECRockbreakerTrophy4star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECRockbreakerTrophy5star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECRockbreakerTrophy5star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECSheriffTrophy">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECSheriffTrophy" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECSheriffTrophy1star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECSheriffTrophy1star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECSheriffTrophy2star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECSheriffTrophy2star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECSheriffTrophy3star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECSheriffTrophy3star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECSheriffTrophy4star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECSheriffTrophy4star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECSheriffTrophy5star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECSheriffTrophy5star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECSirenHeadTrophy">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECSirenHeadTrophy" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECSirenHeadTrophy1star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECSirenHeadTrophy1star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECSirenHeadTrophy2star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECSirenHeadTrophy2star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECSirenHeadTrophy3star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECSirenHeadTrophy3star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECSirenHeadTrophy4star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECSirenHeadTrophy4star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECSirenHeadTrophy5star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECSirenHeadTrophy5star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECWitchTrophy">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECWitchTrophy" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECWitchTrophy1star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECWitchTrophy1star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECWitchTrophy2star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECWitchTrophy2star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECWitchTrophy3star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECWitchTrophy3star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECWitchTrophy4star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECWitchTrophy4star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
		<material id="MitemAECWitchTrophy5star">
			<property name="damage_category" value="metal" />
			<property name="surface_category" value="metal" />
			<property name="forge_category" value="itemAECWitchTrophy5star" />
			<property name="Hardness" type="float" value="1" />
			<property name="stepsound" value="metal" />
			<property name="stability_glue" value="300" />
			<property name="Mass" type="int" value="20" />
			<property name="MaxDamage" value="200" />
			<property name="Experience" value="2" />
		</material>
-->
	
	</append>
</configs>
