<?xml version="1.0" encoding="UTF-8"?>

<configs>

<append xpath="/Sounds">
	
<SoundDataNode name="DWDE_fire"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="100" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_44mag_Pack_MainResource.unity3d?DWDE_fire1"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_44mag_Pack_MainResource.unity3d?DWDE_fire2"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_44mag_Pack_MainResource.unity3d?DWDE_fire3"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="0"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>

<SoundDataNode name="DWDE_silen_fire"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="25" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_44mag_Pack_MainResource.unity3d?DWDE_silen_fire1"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_44mag_Pack_MainResource.unity3d?DWDE_silen_fire2"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_44mag_Pack_MainResource.unity3d?DWDE_silen_fire3"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
	
</append>

</configs>