<configs>

	<append xpath="/buffs">

				<!-- OOOOOOOOOOOOOO	 MMR EFFECT    -->

		<buff name="IZYMMRBattleRifleEffect" hidden="true" icon="ui_game_symbol_lightbulb" remove_on_death="false">
			<stack_type value="ignore"/>
			<duration value="0"/>
			<effect_group tiered="false">
				<passive_effect name="BurstRoundCount" operation="base_set" value="1000"/>
				<passive_effect name="RoundsPerMinute" operation="perc_add" value=".6"/>
				<passive_effect name="DegradationPerUse" operation="base_add" value="1"/>
			</effect_group>
		</buff>
		
		<buff name="IZYMMRBattleRifleBurstEffect" hidden="true" icon="ui_game_symbol_lightbulb" remove_on_death="false">
			<stack_type value="ignore"/>
			<duration value="0"/>
			<effect_group tiered="false">
				<passive_effect name="BurstRoundCount" operation="base_set" value="1000"/>
				<passive_effect name="RoundsPerMinute" operation="perc_add" value=".6"/>
				<passive_effect name="DegradationPerUse" operation="base_add" value="1"/>
			</effect_group>
		</buff>
		
		<buff name="IZYMMRM1MAG" hidden="true" icon="ui_game_symbol_lightbulb" remove_on_death="false">
			<stack_type value="ignore"/>
			<duration value="0"/>
			<effect_group tiered="false">
				<passive_effect name="MagazineSize" operation="base_add" value="12"/>
			</effect_group>
		</buff>
		
		<buff name="IZYBRBAR" hidden="true" icon="ui_game_symbol_lightbulb" remove_on_death="false">
			<stack_type value="ignore"/>
			<duration value="0"/>
			<effect_group tiered="false">
				<passive_effect name="BurstRoundCount" operation="base_set" value="1000"/>
				<passive_effect name="RoundsPerMinute" operation="base_add" value="120"/>
				<passive_effect name="MagazineSize" operation="base_add" value="10"/>
				<passive_effect name="RunSpeed" operation="perc_add" value="-.2"/>
				<passive_effect name="WalkSpeed" operation="perc_add" value="-.08"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="2"/>
			</effect_group>
		</buff>
		
	</append>

</configs>
