<?xml version="1.0" encoding="UTF-8"?>

<configs>

<append xpath="/Sounds">

<SoundDataNode name="PipeSMG_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="0" noise="75" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_SMG_Pipesubmachinegun.unity3d?PipeSMG_fire"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="20"/> <MaxVoicesPerEntity value="6"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>

<SoundDataNode name="PipeSMG_end"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="0" noise="75" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_SMG_Pipesubmachinegun.unity3d?PipeSMG_end"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="20"/> <MaxVoicesPerEntity value="6"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>

<SoundDataNode name="KOLT9mm_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="0" noise="70" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_SMG_KOLTSMG.unity3d?KOLT9mm_fire"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="20"/> <MaxVoicesPerEntity value="6"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>

<SoundDataNode name="KOLT9mm_end"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="0" noise="70" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_SMG_KOLTSMG.unity3d?KOLT9mm_end"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="20"/> <MaxVoicesPerEntity value="6"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>

<SoundDataNode name="smgMP5K_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="0" noise="70" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/9mmRMpack_sound01.unity3d?smgMP5K_fire"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="20"/> <MaxVoicesPerEntity value="6"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>

<SoundDataNode name="smgMP5K_end"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="0" noise="70" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/9mmRMpack_sound01.unity3d?smgMP5K_end"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="20"/> <MaxVoicesPerEntity value="6"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
	
<SoundDataNode name="smgMP5K_silen_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="0" noise="17" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/9mmRMpack_sound01.unity3d?smgMP5K_silen_fire"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="20"/> <MaxVoicesPerEntity value="6"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>

<SoundDataNode name="smgMP5K_silen_end"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="0" noise="17" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/9mmRMpack_sound01.unity3d?smgMP5K_silen_end"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="20"/> <MaxVoicesPerEntity value="6"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
	
<SoundDataNode name="smgUZI_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="0" noise="70" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/9mmRMpack_sound01.unity3d?smgUZI_fire"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="20"/> <MaxVoicesPerEntity value="6"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>

<SoundDataNode name="smgUZI_end"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="0" noise="70" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/9mmRMpack_sound01.unity3d?smgUZI_end"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="20"/> <MaxVoicesPerEntity value="6"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
	
</append>

</configs>