<?xml version="1.0" encoding="UTF-8"?>

<configs>

<append xpath="/Sounds">

<SoundDataNode name="PipeSMG_fire"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="75" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?PipeSMG_fire"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>

<SoundDataNode name="PipeSMG_end"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="75" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?PipeSMG_end"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
	
<SoundDataNode name="UZIsmg_fire"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="75" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?UZIsmg_fire"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>

<SoundDataNode name="UZIsmg_silen_fire"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="17" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?UZIsmg_silen_fire"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
	
<SoundDataNode name="KOLT9s_fire"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="75" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?KOLT9s_fire"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?KOLT9s_fire1"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?KOLT9s_fire2"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
	
<SoundDataNode name="MPK5s_fire"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="75" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?MPK5s_fire"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?MPK5s_fire1"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?MPK5s_fire2"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
	
<SoundDataNode name="MP5Ksmg_silen_fire"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="17" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?MPK5s_silen_fire"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
	
<SoundDataNode name="UniSMG1_fire"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="75" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?UniSMG_fire1"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?UniSMG_fire2"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?UniSMG_fire3"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
	
<SoundDataNode name="UniSMG2_fire"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="75" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?UniSMG2_fire1"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?UniSMG2_fire2"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?UniSMG2_fire3"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
	
<SoundDataNode name="UniSMG3_fire"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="75" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?UniSMG3_fire1"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?UniSMG3_fire2"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?UniSMG3_fire3"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
	
<SoundDataNode name="CSSMG_fire"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="75" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?CSMP5_fire"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
	
<SoundDataNode name="UniPistol1_fire"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="75" time="2" muffled_when_crouched="1" heat_map_strength="0.7" heat_map_time="60"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?UniPistol_fire1"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?UniPistol_fire2"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_9mm_Pack_MainResource_SMGs.unity3d?UniPistol_fire3"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
	
</append>

</configs>