<configs>

				<!--	BUFF THAT MAKE GLOVES VISIBLE	    -->


				<!--	Steroid _ buff to lower weapon handling    -->
	<append xpath="//buffs/buff[@name='buffDrugSteroids']">
			<effect_group>
				<requirement name="ItemHasTags" tags="IZYMINIGUN"/>
				<requirement name="HoldingItemHasTags" tags="IZY"/>
					<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="1"/>
					<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="1.2"/>
					<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.3"/>
					<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".3"/>
			</effect_group>
	</append>
	
	


	<append xpath="/buffs">

				<!-- OOOOOOOOOOOOOO	 Aiming For Heavy WEAPON	OOOOOOOOOOOOOOOO    -->


		<buff name="IsAimingHVW" hidden="false" icon="UI_IZY_Gatling_ready">
			<stack_type value="replace"/>
			<duration value="0"/>
			<effect_group>
				<requirement name="IsFPV"/>
				<requirement name="ItemHasTags" tags="IZYHVW"/>
				<triggered_effect trigger="onSelfAimingGunStop" action="RemoveBuff" buff="IsAimingHVW">
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffHoldBreathAiming01">
					<requirement name="!HoldingItemHasTags" tags="IZYHVW"/>
				</triggered_effect>
				<passive_effect name="RunSpeed" operation="base_set" value="0.2"/>
				<passive_effect name="WalkSpeed" operation="base_set" value="0.2"/>
			</effect_group>
		</buff>
		
		<buff name="IZYFTTANKSHOW" hidden="false" icon="ui_game_symbol_twitch_shield_enemies" icon_color="0,255,0" remove_on_death="false">
			<stack_type value="ignore"/>
			<duration value="0"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffStart" action="AddPart" part="LeftKnuckles" prefab="#@modfolder:Resources/IZY_FlameThrower_asset.unity3d?IZY_FlamethrowerBackpack.Prefab" parentTransform="Spine3" localPos="0,0,-.18" localRot="0,0,0"/>
				<triggered_effect trigger="onSelfBuffRemove" action="RemovePart" part="LeftKnuckles"/>
			</effect_group>
		</buff>
		
<!--xxxxxxxxxxxxxxxxxxxxxxx ______________ FlameThrower BUFF______________________xxxxxxxxxxxxxxxxxxx -->
<!--xxxxxxxxxxxxxxxxxxxxxxx ______________ FlameThrower BUFF______________________xxxxxxxxxxxxxxxxxxx -->
<!--xxxxxxxxxxxxxxxxxxxxxxx ______________ FlameThrower BUFF______________________xxxxxxxxxxxxxxxxxxx -->

	<buff name="BuffNapalmDefaultMixture" hidden="true">
		<stack_type value="ignore"/>
		<duration value="16"/>

		<effect_group>
			<requirement name="!EntityTagCompare" tags="player"/>
				<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12,16" value="200,180,160,140,120">
				</passive_effect>
		</effect_group>
	</buff>
	
	<buff name="BuffNapalmLethalMixture" hidden="true">
		<stack_type value="ignore"/>
		<duration value="5"/>

		<effect_group>
			<requirement name="!EntityTagCompare" tags="player"/>
				<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,1,2,3" value="600,550,500,480">
				</passive_effect>
		</effect_group>
	</buff>

	</append>

</configs>
