<?xml version="1.0" encoding="UTF-8"?>

<configs>

<append xpath="/Sounds">

<SoundDataNode name="OverUnderSG_fire"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="120" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_Shotgun_Pack_MainResource.unity3d?OverUnderSG_fire"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="40"/> <MaxVoicesPerEntity value="30"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>

<SoundDataNode name="M1014A1_fire"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="120" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_Shotgun_Pack_MainResource.unity3d?M1014A1_fire"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="60"/> <MaxVoicesPerEntity value="60"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
	
<SoundDataNode name="M1014A1_silen_fire"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="20" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_Shotgun_Pack_MainResource.unity3d?M1014A1_silen_fire"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="60"/> <MaxVoicesPerEntity value="60"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
	
<SoundDataNode name="SPAS12GR_fire"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="120" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_Shotgun_Pack_MainResource.unity3d?SPAS12GR_fire"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="60"/> <MaxVoicesPerEntity value="60"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>

<SoundDataNode name="M1887_fire"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="120" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_Shotgun_Pack_MainResource.unity3d?M1887_fire"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="60"/> <MaxVoicesPerEntity value="60"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
	
<SoundDataNode name="Universal_silen_fire_01"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="20" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_Shotgun_Pack_MainResource.unity3d?SGv2_silen_fire1"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_Shotgun_Pack_MainResource.unity3d?SGv2_silen_fire2"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_Shotgun_Pack_MainResource.unity3d?SGv2_silen_fire3"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="60"/> <MaxVoicesPerEntity value="60"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
	
</append>

</configs>