<?xml version="1.0" encoding="UTF-8"?>

<configs>

<append xpath="/Sounds">

<SoundDataNode name="Block_success"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="0" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
	<AudioClip ClipName="#@modfolder:Resources/Block_success_sound.unity3d?Block_success"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="40"/> <MaxVoicesPerEntity value="30"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>

<SoundDataNode name="MACE_HIT_group"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="18" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_MeleeResources.unity3d?MACE_HIT_01"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_MeleeResources.unity3d?MACE_HIT_02"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_MeleeResources.unity3d?MACE_HIT_03"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="40"/> <MaxVoicesPerEntity value="30"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>

<SoundDataNode name="MACE_kill_group"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
	<Noise ID="0" noise="20" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_MeleeResources.unity3d?MACE_kill_01"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_MeleeResources.unity3d?MACE_kill_02"/>
	<AudioClip ClipName="#@modfolder:Resources/IZY_MeleeResources.unity3d?MACE_kill_03"/>
	<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="40"/> <MaxVoicesPerEntity value="30"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
	
	
	
</append>

</configs>