﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="5" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-1" />
  <property name="PrefabSize" value="60, 99, 60" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="EditorGroups" value="Mahem3000, Wilderness, Mega_structures, T5" />
  <property name="Tags" value="wilderness" />
  <property name="ThemeTags" value="wildernesspoi, tower, skyscraper" />
  <property name="SleeperVolumeSize" value="4, 5, 16#12, 8, 12#10, 12, 10#8, 6, 9#3, 13, 7#8, 6, 5#13, 5, 6#12, 8, 13#10, 8, 10#5, 6, 9#10, 12, 10#4, 6, 14#6, 3, 22#4, 13, 7#6, 8, 6#9, 11, 5#12, 8, 11#11, 12, 10#12, 8, 10#4, 2, 5#9, 9, 11#6, 4, 13#6, 11, 8#4, 6, 14#8, 12, 6" />
  <property name="SleeperVolumeStart" value="28, 1, 10#15, 2, 15#17, 10, 17#20, 22, 20#24, 31, 20#19, 2, 27#5, 1, 27#15, 2, 32#17, 10, 33#27, 11, 33#33, 10, 33#28, 5, 28#27, 1, 31#32, 31, 33#21, 24, 33#19, 32, 32#33, 2, 33#32, 10, 33#33, 2, 16#33, 2, 26#34, 12, 17#28, 12, 19#33, 21, 20#28, 34, 23#33, 32, 24" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="animalBossGrace,1,1,GroupAllFeral,5,7,zombieUtilityWorkerFeralGroup,5,5,zombieJanitorFeral,5,5,zombieFatCopFeral,1,1,GroupAllCharged,4,4,GroupGenericZombie,5,6,zombieLabCharged,6,6,animalDireWolf,1,1,zombieLabCharged,5,6,zombieMaleHazmatCharged,6,7,zombiePlagueSpitterCharged,8,10,zombieBikerFeral,4,6,zombieFatCopRadiated,1,1,zombieNurseCharged,5,6,zombieMutatedCharged,1,1,GroupAllRadiated,5,6,zombieLumberjackRadiated,4,5,animalDireWolf,1,1,zombieSoldierRadiated,8,10,zombieUtilityWorkerInfernal,8,8,zombieSpiderRadiated,6,8,zombieWightInfernal,4,5,zombieMutatedInfernal,3,3,zombieFatCopInfernal,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,2,0,2,2,0,0,0,2,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # # # " />
  <property name="POIMarkerSize" value="4, 1, 2" />
  <property name="POIMarkerStart" value="28, 0, 0" />
  <property name="POIMarkerGroup" value="new5" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="QuestTags" value="clear, treasure, fetch" />
  <property class="Stats">
    <property name="LightsVolume" value="4188.791" />
    <property name="TotalVertices" value="1363243" />
    <property name="TotalTriangles" value="515610" />
    <property class="BlockEntities">
      <property name="Vertices" value="1051858" />
      <property name="Triangles" value="305934" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="301731" />
      <property name="Triangles" value="194336" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="768" />
      <property name="Triangles" value="464" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="8886" />
      <property name="Triangles" value="14876" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_gore">
      <property name="0" value="49, 1, 51" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="47, 1, 46" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="44, 13, 32" />
      <property name="1" value="44, 16, 32" />
      <property name="2" value="35, 12, 33" />
      <property name="3" value="33, 2, 39" />
      <property name="4" value="32, 13, 44" />
      <property name="5" value="32, 16, 44" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="37, 12, 33" />
      <property name="1" value="37, 13, 33" />
      <property name="2" value="38, 12, 33" />
      <property name="3" value="38, 13, 33" />
      <property name="4" value="39, 13, 33" />
      <property name="5" value="40, 12, 33" />
      <property name="6" value="40, 13, 33" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="31, 2, 30" />
      <property name="1" value="32, 24, 37" />
    </property>
    <property class="Rally">
      <property name="0" value="30, 1, 3" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="33, 2, 30" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="44, 1, 46" />
    </property>
  </property>
</prefab>