﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="5" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="100, 58, 100" />
  <property name="RotationToFaceNorth" value="0" />
  <property name="YOffset" value="-22" />
  <property name="Zoning" value="none" />
  <property name="EditorGroups" value="Wilderness" />
  <property name="Tags" value="wasteland, wilderness" />
  <property name="SleeperVolumeSize" value="14, 5, 5#13, 5, 5#5, 5, 5#6, 4, 10#10, 4, 10#10, 4, 4#6, 4, 10#5, 5, 6#5, 4, 15#6, 4, 10#12, 4, 5#6, 4, 9#11, 4, 5#5, 4, 10#5, 5, 3#7, 6, 10#4, 4, 7#5, 5, 18#5, 5, 10#12, 5, 18#11, 4, 8#5, 4, 5#6, 4, 6#17, 5, 16#27, 5, 18#20, 5, 18#17, 6, 14#12, 7, 24#7, 4, 9#7, 4, 9#9, 4, 16#9, 4, 6#7, 4, 18#13, 5, 31#3, 6, 10#10, 4, 12#9, 4, 22#9, 7, 20#11, 5, 11#11, 5, 6#18, 5, 11#16, 6, 13#5, 4, 3#4, 4, 6#5, 4, 6#9, 4, 12#27, 8, 11#8, 6, 7#8, 5, 5#3, 7, 2#8, 6, 9#2, 4, 5#4, 3, 5#13, 6, 7#3, 3, 8#13, 5, 14#5, 4, 8#10, 4, 5#6, 4, 7#7, 4, 5#9, 4, 5#9, 4, 9#3, 4, 3#5, 4, 9#6, 4, 8#7, 4, 3#5, 5, 7#11, 4, 6#5, 5, 5#13, 5, 14#16, 6, 14#17, 5, 6#13, 5, 5#16, 7, 14#8, 4, 6#13, 4, 9#9, 4, 14#4, 4, 7#13, 4, 5#4, 4, 9#7, 4, 4#10, 4, 4#6, 4, 6#11, 4, 5#12, 4, 5#6, 4, 4#15, 4, 4#10, 4, 7#9, 4, 14#7, 6, 13#13, 3, 13#4, 8, 14#18, 4, 22#7, 4, 4#6, 4, 9#9, 4, 15#17, 5, 5#5, 5, 16#13, 6, 12#13, 5, 5#2, 4, 5#10, 4, 19#10, 4, 10#16, 3, 25#9, 5, 5#16, 5, 14#12, 5, 12#15, 4, 23#2, 6, 5#5, 4, 7#5, 4, 7#6, 4, 6#13, 5, 14#6, 5, 3" />
  <property name="SleeperVolumeStart" value="17, 27, 2#18, 27, 7#26, 27, 12#11, 27, 2#2, 27, 2#2, 27, 13#7, 27, 17#25, 21, 2#20, 21, 2#25, 21, 8#7, 21, 7#1, 21, 2#2, 21, 12#7, 21, 17#2, 22, 32#5, 21, 26#7, 21, 2#13, 22, 28#13, 22, 46#18, 22, 38#1, 22, 48#2, 22, 57#7, 22, 56#30, 22, 35#18, 22, 18#64, 22, 18#61, 21, 37#84, 20, 19#91, 22, 47#92, 22, 55#89, 22, 71#89, 22, 65#91, 27, 47#48, 22, 32#5, 22, 77#3, 22, 75#79, 22, 57#79, 19, 79#60, 22, 88#49, 22, 88#31, 22, 88#14, 21, 86#8, 22, 88#5, 22, 91#9, 22, 91#3, 22, 76#3, 19, 64#31, 19, 59#31, 19, 52#36, 19, 57#39, 18, 52#46, 19, 61#46, 19, 61#38, 19, 66#42, 19, 63#32, 19, 73#52, 20, 73#57, 20, 65#62, 20, 57#62, 20, 51#69, 20, 51#69, 20, 56#72, 20, 64#68, 20, 63#68, 20, 72#63, 20, 77#73, 20, 80#62, 20, 81#63, 24, 81#65, 25, 73#62, 26, 52#46, 26, 80#33, 26, 67#31, 26, 52#36, 26, 73#31, 26, 78#31, 34, 73#28, 34, 66#35, 34, 67#45, 34, 64#51, 34, 60#55, 34, 64#60, 34, 67#66, 34, 67#66, 34, 62#72, 34, 57#63, 34, 52#62, 34, 56#69, 34, 73#61, 32, 74#41, 34, 74#41, 37, 73#45, 42, 65#40, 42, 62#36, 42, 57#31, 42, 72#31, 42, 51#30, 42, 51#48, 42, 51#61, 42, 51#73, 42, 78#69, 42, 68#63, 42, 57#63, 47, 63#64, 47, 62#47, 47, 65#35, 47, 57#30, 47, 65#43, 47, 73#2, 27, 18#52, 20, 66#45, 20, 78#46, 26, 66#57, 26, 77" />
  <property name="SleeperVolumeGroupId" value="1,1,1,2,2,3,3,4,4,4,5,5,6,6,0,0,5,7,7,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,9,0,0,0,0,0,0,8,8,8,0,0,0,65,65,0,0,0,10,10,61,60,0,0,0,0,0,15,15,16,16,119,17,17,0,0,66,0,0,0,0,0,0,20,20,0,21,21,0,155,155,155,155,0,0,0,0,0,0,0,0,22,22,0,0,200,200,0,25,25,0,0,30,30,0,60,61,66,66" />
  <property name="SleeperVolumeGroup" value="zombieBusinessManFeralGroup,5,6,GroupBikerBar,2,3,zombieBusinessManFeralGroup,2,3,ZomUtilityWorker,1,2,GroupGenericZombie,4,5,GroupGenericZombie,3,4,GroupGenericZombie,2,3,zombiePartyGirlFeral,4,5,GroupGhostTown,4,5,ZomFatCops,1,2,GroupGhostTown,5,6,GroupNightClub,5,6,GroupBikerBar,4,5,GroupGhostTown,3,4,ZomFatCops,1,2,GroupZomSoldier,2,3,GroupGhostTown,1,2,GroupGhostTown,6,7,zombiePartyGirlFeral,4,5,GroupGhostTown,9,10,GroupNightClub,5,6,ZomFatCops,2,3,GroupZomSoldier,5,6,GroupGhostTown,7,8,GroupBikerBar,7,8,GroupNightClub,9,10,GroupBikerBar,5,6,zombieBurntFeral,6,7,GroupPrison,5,6,ZomBusinessman,4,5,zombieUtilityWorkerFeralGroup,6,7,ZomUtilityWorker,3,4,ZomUtilityWorker,6,7,animalZombieVulture,1,2,zombieFatHawaiian,2,3,GroupNightClub,3,4,ZomUtilityWorker,9,10,ZomUtilityWorker,9,10,GroupGhostTown,5,6,GroupHospital,5,6,GroupGhostTown,6,7,GroupBikerBar,8,9,zombiePartyGirlFeral,2,3,zombieFatHawaiian,1,2,GroupNightClub,1,2,GroupGenericZombie,5,6,GroupNightClub,5,6,ZomUtilityWorker,6,7,zombieUtilityWorkerFeralGroup,2,3,zombieWightFeral,1,1,ZomUtilityWorker,6,7,GroupHospital,3,3,ZomFatCops,1,1,GroupBikerBar,1,2,zombieBusinessManFeralGroup,2,3,GroupNightClub,5,6,GroupHospital,2,3,GroupGhostTown,4,5,GroupHospital,3,4,GroupHospital,6,6,GroupGhostTown,3,4,GroupBikerBar,4,5,ZomFatCops,1,1,zombieUtilityWorkerFeralGroup,2,3,GroupLabWorker,3,4,GroupGenericZombie,4,5,ZomUtilityWorker,2,3,zombieBurntFeral,1,2,GroupGenericZombie,2,3,GroupBikerBar,9,10,GroupGhostTown,9,10,GroupAbandonedHouse,8,9,zombieWightFeral,1,2,GroupNightClub,9,10,zombieUtilityWorkerFeral,2,3,GroupNightClub,9,10,GroupGhostTown,8,9,zombiePartyGirlFeral,3,4,GroupNightClub,1,2,GroupGhostTown,3,4,animalZombieVulture,2,2,GroupGhostTown,1,2,GroupGenericZombie,2,3,GroupNightClub,1,2,zombiePartyGirlFeral,4,4,zombieWightFeral,1,1,GroupGhostTown,3,4,GroupBikerBar,2,3,zombieBurntFeral,3,4,GroupBikerBar,7,8,ZomUtilityWorker,7,8,GroupNightClub,1,2,GroupBikerBar,14,14,zombiePartyGirl,5,5,GroupBikerBar,5,5,GroupNightClub,7,8,GroupGhostTown,5,6,zombieFatHawaiianFeral,1,1,animalZombieVulture,3,3,GroupNightClub,4,5,zombieBurntFeral,4,5,GroupBikerBar,8,9,GroupNightClub,9,10,GroupBikerBar,12,12,zombieLabFeralGroup,2,3,GroupLabWorker,9,10,GroupLabWorker,9,10,GroupLabWorker,9,10,zombieWightFeral,3,3,animalSnake,1,1,GroupGenericZombie,3,4,GroupNightClub,9,10,GroupGenericZombie,3,4,zombiePartyGirlFeral,3,4" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,True,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,True,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,2,0,2,0,2,2,2,0,2,0,0,0,2,0,0,0,2,2,0,2,0,0,2,2,2,2,2,0,2,2,0,2,2,1,0,3,2,2,2,2,2,0,0,0,0,0,0,0,2,0,0,0,0,1,2,0,0,0,0,0,2,2,2,0,2,3,0,1,0,2,0,2,0,0,0,0,0,0,2,2,0,2,0,2,2,0,0,2,0,0,0,2,2,0,2,2,0,2,0,2,2,2,2,1,0,2,2,1,0,1,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #10# # # # # # # # # # # # # # # # # # # # # # # # # # # # # #19# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # " />
  <property name="QuestTags" value="clear, fetch, restore_power, infested" />
  <property name="DuplicateRepeatDistance" value="0" />
  <property name="ThemeTags" value="wildernesspoi" />
  <property name="ThemeRepeatDistance" value="0" />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="83, 22, 34" />
      <property name="1" value="93, 22, 35" />
    </property>
    <property class="POILight">
      <property name="0" value="98, 24, 56" />
      <property name="1" value="99, 26, 58" />
      <property name="2" value="99, 26, 61" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="77, 26, 83" />
      <property name="1" value="73, 26, 84" />
      <property name="2" value="77, 26, 84" />
      <property name="3" value="77, 26, 85" />
      <property name="4" value="66, 42, 86" />
      <property name="5" value="74, 26, 86" />
      <property name="6" value="75, 26, 86" />
      <property name="7" value="76, 26, 86" />
      <property name="8" value="77, 26, 86" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="99, 28, 65" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="98, 22, 57" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="82, 22, 87" />
      <property name="1" value="96, 22, 89" />
      <property name="2" value="92, 22, 97" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="95, 28, 85" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="85, 22, 76" />
    </property>
    <property class="quest_wood">
      <property name="0" value="99, 23, 65" />
    </property>
    <property class="challenge_elec_parts">
      <property name="0" value="97, 27, 52" />
    </property>
    <property class="quest_feather">
      <property name="0" value="93, 30, 85" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="97, 22, 54" />
      <property name="1" value="89, 28, 63" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="73, 20, 81" />
    </property>
    <property class="quest_stone">
      <property name="0" value="82, 22, 34" />
      <property name="1" value="84, 22, 34" />
      <property name="2" value="89, 19, 36" />
      <property name="3" value="94, 22, 41" />
      <property name="4" value="85, 22, 44" />
      <property name="5" value="91, 22, 45" />
    </property>
    <property class="quest_stone_boulder">
      <property name="0" value="91, 22, 21" />
    </property>
    <property class="challenge_stump">
      <property name="0" value="90, 22, 19" />
    </property>
    <property class="Rally">
      <property name="0" value="37, 22, 5" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="93, 22, 93" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="97, 22, 82" />
    </property>
    <property class="brBlock">
      <property name="0" value="67, 51, 73" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="73, 22, 94" />
    </property>
  </property>
  <property class="Stats">
    <property name="LightsVolume" value="112343.2" />
    <property name="TotalVertices" value="7227398" />
    <property name="TotalTriangles" value="3105796" />
    <property class="BlockEntities">
      <property name="Vertices" value="5679218" />
      <property name="Triangles" value="1997123" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="1421750" />
      <property name="Triangles" value="987539" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="24128" />
      <property name="Triangles" value="12064" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="56284" />
      <property name="Triangles" value="38882" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="2408" />
      <property name="Triangles" value="1204" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="43610" />
      <property name="Triangles" value="68984" />
    </property>
  </property>
</prefab>