<IGPClassicFLTR>

<conditional>
<if cond="game_version() >= version(1,3,0) and mod_loaded('Combat_Sandbox_FLTR')">

<include filename="IZY26513/7D1.0_Izayo_Visible_FPV_Gloves_mod/progression.xml"/>
<include filename="IZY26513/7D1.0_Izayo_Visible_Mods_mod/progression.xml"/>
<include filename="IZY26513/7D1.0_Izayo_WeaponpackMisc_pack/progression.xml"/>
<include filename="IZY26513/7D1.0_Izayo_WeaponpackRemastered_9mmVAL/progression.xml"/>
<include filename="IZY26513/7D1.0_Izayo_WeaponpackRemastered_44mag/progression.xml"/>
<include filename="IZY26513/7D1.0_Izayo_WeaponpackRemastered_45ACP/progression.xml"/>
<include filename="IZY26513/7D1.0_Izayo_WeaponpackRemastered_556pack/progression.xml"/>
<include filename="IZY26513/7D1.0_Izayo_WeaponpackRemastered_762pack/progression.xml"/>
<include filename="IZY26513/7D1.0_Izayo_WeaponpackRemastered_DemolitionPack/progression.xml"/>
<include filename="IZY26513/7D1.0_Izayo_WeaponpackRemastered_Heavy_WeaponPack/progression.xml"/>
<include filename="IZY26513/7D1.0_Izayo_WeaponpackRemastered_SHOTGUNpackVAL/progression.xml"/>
<include filename="IZY26513/7D1.0_Izayo_WeaponpackRemastered_Technicalpack/progression.xml"/>
<include filename="IZY26513/7D1.0_Izayo_WeaponpackSpecial_Melee/progression.xml"/>
<include filename="IZY26513/7D1.0_Izayo_WeaponpackVanillaReplacer/progression.xml"/>

</if>
</conditional>

</IGPClassicFLTR>