<MumpfyAndLittleRedSonja>
	
	<!-- Crafting Tier Tarkov -->
	
	<conditional>
	<if cond="mod_loaded('EFT_Overhaul')">
	
		<append xpath="/buffs/buff[@name='buffEftASkillsAndLBD']">
		
			<effect_group>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorTemLightHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorTemLightOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorTemLightGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorTemLightBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorTemMediumHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorTemMediumOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorTemMediumGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorTemMediumBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorTemHeavyHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorTemHeavyOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorTemHeavyGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorTemHeavyBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
			</effect_group>
			
		</append>
	
	</if>
	</conditional>
	
	<append xpath="/buffs/buff[@name='buffStatusCheck02']">
	
	<!-- Light Armor -->
	
		<effect_group>

			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffTemLightSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupTemLight" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffTemLightSetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffTemLightSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupTemLight" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffTemLightSetBonus"/>
			</triggered_effect>
		</effect_group>
	
	<!-- Medium Armor -->
	
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffTemMediumSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupTemMedium" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffTemMediumSetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffTemMediumSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupTemMedium" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffTemMediumSetBonus"/>
			</triggered_effect>
		</effect_group>

		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveCVar" cvar="foodHealthFarmer,foodHealthFarmerMulti,foodHealthFarmerSub">
				<requirement name="CVarCompare" cvar="foodHealthAmount" operation="LTE" value="0"/>
			</triggered_effect>
		</effect_group>
	
	<!--Heavy Armor -->
	
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffTemHeavySetBonus">
				<requirement name="ArmorGroupCount" group_name="groupTemHeavy" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffTemHeavySetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffTemHeavySetBonus">
				<requirement name="ArmorGroupCount" group_name="groupTemHeavy" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffTemHeavySetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffTemHeavyFullSetBonusCheck">
				<requirement name="ArmorGroupCount" group_name="groupTemHeavy" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffTemHeavyFullSetBonusCheck"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffTemHeavyFullSetBonusCheck">
				<requirement name="ArmorGroupLowestQuality" group_name="groupTemHeavy" operation="LTE" value="5"/>
				<requirement name="HasBuff" buff="buffTemHeavyFullSetBonusCheck"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffTemHeavyFullSetBonusCheck">
				<requirement name="ArmorGroupCount" group_name="groupTemHeavy" operation="Equals" value="4" />
				<requirement name="ArmorGroupLowestQuality" group_name="groupTemHeavy" operation="Equals" value="6"/>
				<requirement name="!HasBuff" buff="buffTemHeavyFullSetBonusCheck"/>
			</triggered_effect>
		</effect_group>
		
	</append>
	
	<append xpath="/buffs">
	
	<!-- Light Armor -->
	
		<buff name="buffTemLightSetBonus" name_key="buffTemLightSetBonusName" description_key="buffTemLightSetBonusDesc" tooltip_key="buffTemLightSetBonusTooltip" icon="ui_game_symbol_armor_iron" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>

			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemLight" operation="Equals" value="1"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorRogueFSBDisplay" operation="set" value="10"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorRogueFSBDisplay" operation="set" value="10"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorRogueFSBDisplay"/>
					<passive_effect name="LootQuantity" operation="perc_add" value=".1" tags="dukes"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemLight" operation="Equals" value="2"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorRogueFSBDisplay" operation="set" value="15"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorRogueFSBDisplay" operation="set" value="15"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorRogueFSBDisplay"/>
					<passive_effect name="LootQuantity" operation="perc_add" value=".15" tags="dukes"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemLight" operation="Equals" value="3"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorRogueFSBDisplay" operation="set" value="20"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorRogueFSBDisplay" operation="set" value="20"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorRogueFSBDisplay"/>
					<passive_effect name="LootQuantity" operation="perc_add" value=".2" tags="dukes"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemLight" operation="Equals" value="4"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorRogueFSBDisplay" operation="set" value="30"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorRogueFSBDisplay" operation="set" value="30"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorRogueFSBDisplay"/>
					<passive_effect name="LootQuantity" operation="perc_add" value=".3" tags="dukes"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemLight" operation="Equals" value="5"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorRogueFSBDisplay" operation="set" value="40"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorRogueFSBDisplay" operation="set" value="40"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorRogueFSBDisplay"/>
					<passive_effect name="LootQuantity" operation="perc_add" value=".4" tags="dukes"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemLight" operation="Equals" value="6"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorRogueFSBDisplay" operation="set" value="50"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorRogueFSBDisplay" operation="set" value="50"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorRogueFSBDisplay"/>
					<passive_effect name="LootQuantity" operation="perc_add" value=".5" tags="dukes"/>
			</effect_group>
		</buff>
	
	<!-- Medium Armor -->
	
		<buff name="buffTemMediumSetBonus" name_key="buffTemMediumSetBonusName" description_key="buffTemMediumSetBonusDesc" tooltip_key="buffTemMediumSetBonusTooltip" icon="ui_game_symbol_armor_iron" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>

			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemMedium" operation="Equals" value="1"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFarmerFSBDisplay" operation="set" value="15"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFarmerFSBDisplay" operation="set" value="15"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFarmerFSBDisplay"/>
			</effect_group>

			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemMedium" operation="Equals" value="1"/>
					<requirement name="HoldingItemHasTags" tags="farmerFoodBonus"/>
				</requirements>
					
					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerMulti" operation="set" value="@foodHealthFarmer"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerMulti" operation="multiply" value="1.15"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerSub" operation="set" value="@foodHealthFarmerMulti"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerSub" operation="subtract" value="@foodHealthFarmer"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="@foodHealthFarmerSub"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemMedium" operation="Equals" value="2"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFarmerFSBDisplay" operation="set" value="20"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFarmerFSBDisplay" operation="set" value="20"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFarmerFSBDisplay"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemMedium" operation="Equals" value="2"/>
					<requirement name="HoldingItemHasTags" tags="farmerFoodBonus"/>
				</requirements>
					
					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerMulti" operation="set" value="@foodHealthFarmer"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerMulti" operation="multiply" value="1.2"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerSub" operation="set" value="@foodHealthFarmerMulti"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerSub" operation="subtract" value="@foodHealthFarmer"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="@foodHealthFarmerSub"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemMedium" operation="Equals" value="3"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFarmerFSBDisplay" operation="set" value="25"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFarmerFSBDisplay" operation="set" value="25"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFarmerFSBDisplay"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemMedium" operation="Equals" value="3"/>
					<requirement name="HoldingItemHasTags" tags="farmerFoodBonus"/>
				</requirements>
					
					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerMulti" operation="set" value="@foodHealthFarmer"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerMulti" operation="multiply" value="1.25"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerSub" operation="set" value="@foodHealthFarmerMulti"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerSub" operation="subtract" value="@foodHealthFarmer"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="@foodHealthFarmerSub"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemMedium" operation="Equals" value="4"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFarmerFSBDisplay" operation="set" value="30"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFarmerFSBDisplay" operation="set" value="30"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFarmerFSBDisplay"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemMedium" operation="Equals" value="4"/>
					<requirement name="HoldingItemHasTags" tags="farmerFoodBonus"/>
				</requirements>
					
					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerMulti" operation="set" value="@foodHealthFarmer"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerMulti" operation="multiply" value="1.3"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerSub" operation="set" value="@foodHealthFarmerMulti"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerSub" operation="subtract" value="@foodHealthFarmer"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="@foodHealthFarmerSub"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemMedium" operation="Equals" value="5"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFarmerFSBDisplay" operation="set" value="40"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFarmerFSBDisplay" operation="set" value="40"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFarmerFSBDisplay"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemMedium" operation="Equals" value="5"/>
					<requirement name="HoldingItemHasTags" tags="farmerFoodBonus"/>
				</requirements>
					
					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerMulti" operation="set" value="@foodHealthFarmer"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerMulti" operation="multiply" value="1.4"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerSub" operation="set" value="@foodHealthFarmerMulti"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerSub" operation="subtract" value="@foodHealthFarmer"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="@foodHealthFarmerSub"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemMedium" operation="Equals" value="6"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFarmerFSBDisplay" operation="set" value="50"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFarmerFSBDisplay" operation="set" value="50"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFarmerFSBDisplay"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemMedium" operation="Equals" value="6"/>
					<requirement name="HoldingItemHasTags" tags="farmerFoodBonus"/>
				</requirements>
					
					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerMulti" operation="set" value="@foodHealthFarmer"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerMulti" operation="multiply" value="1.5"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerSub" operation="set" value="@foodHealthFarmerMulti"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthFarmerSub" operation="subtract" value="@foodHealthFarmer"/>

					<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="@foodHealthFarmerSub"/>
			</effect_group>
		</buff>
	
	<!-- Heavy Armor -->
	
		<buff name="buffTemHeavySetBonus" name_key="buffTemHeavySetBonusName" description_key="buffTemHeavySetBonusDesc" tooltip_key="buffTemHeavySetBonusTooltip" icon="ui_game_symbol_armor_iron" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>

			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemHeavy" operation="Equals" value="1"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorPreacherFSBDisplay01" operation="set" value="10"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorPreacherFSBDisplay01" operation="set" value="10"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorPreacherFSBDisplay01"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".05" tags="buffInfectionCatch,buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorPreacherFSBDisplay02" operation="set" value="15"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorPreacherFSBDisplay02" operation="set" value="15"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorPreacherFSBDisplay01,.armorPreacherFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemHeavy" operation="Equals" value="2"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorPreacherFSBDisplay01" operation="set" value="15"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorPreacherFSBDisplay01" operation="set" value="15"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorPreacherFSBDisplay01"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".1" tags="buffInfectionCatch,buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorPreacherFSBDisplay02" operation="set" value="20"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorPreacherFSBDisplay02" operation="set" value="20"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorPreacherFSBDisplay01,.armorPreacherFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemHeavy" operation="Equals" value="3"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorPreacherFSBDisplay01" operation="set" value="20"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorPreacherFSBDisplay01" operation="set" value="20"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorPreacherFSBDisplay01"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".15" tags="buffInfectionCatch,buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorPreacherFSBDisplay02" operation="set" value="25"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorPreacherFSBDisplay02" operation="set" value="25"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorPreacherFSBDisplay01,.armorPreacherFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemHeavy" operation="Equals" value="4"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorPreacherFSBDisplay01" operation="set" value="25"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorPreacherFSBDisplay01" operation="set" value="25"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorPreacherFSBDisplay01"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".2" tags="buffInfectionCatch,buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorPreacherFSBDisplay02" operation="set" value="30"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorPreacherFSBDisplay02" operation="set" value="30"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorPreacherFSBDisplay01,.armorPreacherFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemHeavy" operation="Equals" value="5"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorPreacherFSBDisplay01" operation="set" value="35"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorPreacherFSBDisplay01" operation="set" value="35"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorPreacherFSBDisplay01"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".25" tags="buffInfectionCatch,buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorPreacherFSBDisplay02" operation="set" value="40"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorPreacherFSBDisplay02" operation="set" value="40"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorPreacherFSBDisplay01,.armorPreacherFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupTemHeavy" operation="Equals" value="6"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorPreacherFSBDisplay01" operation="set" value="50"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorPreacherFSBDisplay01" operation="set" value="50"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".4" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
					
					<passive_effect name="BuffResistance" operation="base_add" value="1" tags="buffInfectionCatch"/>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorPreacherFSBDisplay02" operation="set" value="100"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorPreacherFSBDisplay02" operation="set" value="100"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorPreacherFSBDisplay01,.armorPreacherFSBDisplay02"/>
			</effect_group>
		</buff>
		

		<buff name="buffTemHeavyFullSetBonusCheck" hidden="true" icon_color="0,255,255">
			<stack_type value="ignore"/>
			<duration value="0"/>
		</buff>
	
	</append>	
		
</MumpfyAndLittleRedSonja>