<LittleRedSonja>

	<append xpath="/items">
	
<!-- Light Armors -->
	
		<item name="armorFemaleCoyoteHelmet">
			<property name="Extends" value="armorLightMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorFemaleCoyoteHelmetDesc"/>
			<property name="DisplayType" value="armorFemaleCoyoteHelmet"/>
			<property name="ArmorGroup" value="groupFemaleCoyote"/>
			<property name="Tags" value="head,armor,armorHead,canHaveCosmetic,lightArmor,lightArmorDeg"/>
			<property name="EquipSlot" value="Head"/>
			<property name="SoundPickup" value="headwear_cloth_grab"/>
			<property name="SoundPlace" value="headwear_cloth_place"/>
					<property name="CustomIcon" value="Female_Coyote_Head_icon"/> 

			<effect_group name="FemaleCoyoteHelmet">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
			
				<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$FemaleCoyoteRange" operation="set" value="1,2,3,4,5,6"/>
				<display_value name="dFemaleCoyoteRange" value=".1,.2,.3,.4,.5,1" tier="1,2,3,4,5,6"/>
			</effect_group>
			
			<effect_group tiered="false">
				<requirement name="CVarCompare" cvar="$FemaleCoyoteRange" operation="Equals" value="1"/>
				<requirement name="HoldingItemHasTags" tags="shotgun"/>
				<passive_effect name="DamageFalloffRange" operation="perc_add" value=".1"/>
				<passive_effect name="MaxRange" operation="perc_add" value=".1"/>
				<passive_effect name="SpreadMultiplierHip" operation="perc_add" value="-.05"/>
				<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.05"/>
				<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.05"/>
				<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-.05"/>
				<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-.05"/>
				<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-.05"/>
				<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-.05"/>
				<passive_effect name="WeaponHandling" operation="perc_add" value=".01"/>
			</effect_group>
			<effect_group tiered="false">
				<requirement name="CVarCompare" cvar="$FemaleCoyoteRange" operation="Equals" value="2"/>
				<requirement name="HoldingItemHasTags" tags="shotgun"/>
				<passive_effect name="DamageFalloffRange" operation="perc_add" value=".2"/>
				<passive_effect name="MaxRange" operation="perc_add" value=".2"/>
				<passive_effect name="SpreadMultiplierHip" operation="perc_add" value="-.1"/>
				<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.1"/>
				<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.1"/>
				<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-.1"/>
				<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-.1"/>
				<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-.1"/>
				<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-.1"/>
				<passive_effect name="WeaponHandling" operation="perc_add" value=".02"/>
			</effect_group>
			<effect_group tiered="false">
				<requirement name="CVarCompare" cvar="$FemaleCoyoteRange" operation="Equals" value="3"/>
				<requirement name="HoldingItemHasTags" tags="shotgun"/>
				<passive_effect name="DamageFalloffRange" operation="perc_add" value=".3"/>
				<passive_effect name="MaxRange" operation="perc_add" value=".3"/>
				<passive_effect name="SpreadMultiplierHip" operation="perc_add" value="-.15"/>
				<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.15"/>
				<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.15"/>
				<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-.15"/>
				<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-.15"/>
				<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-.15"/>
				<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-.15"/>
				<passive_effect name="WeaponHandling" operation="perc_add" value=".03"/>
			</effect_group>
			<effect_group tiered="false">
				<requirement name="CVarCompare" cvar="FemaleCoyoteRange" operation="Equals" value="4"/>
				<requirement name="HoldingItemHasTags" tags="shotgun"/>
				<passive_effect name="DamageFalloffRange" operation="perc_add" value=".4"/>
				<passive_effect name="MaxRange" operation="perc_add" value=".4"/>
				<passive_effect name="SpreadMultiplierHip" operation="perc_add" value="-.2"/>
				<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.2"/>
				<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.2"/>
				<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-.2"/>
				<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-.2"/>
				<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-.2"/>
				<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-.2"/>
				<passive_effect name="WeaponHandling" operation="perc_add" value=".04"/>
			</effect_group>
			<effect_group tiered="false">
				<requirement name="CVarCompare" cvar="$FemaleCoyoteRange" operation="Equals" value="5"/>
				<requirement name="HoldingItemHasTags" tags="shotgun"/>
				<passive_effect name="DamageFalloffRange" operation="perc_add" value=".5"/>
				<passive_effect name="MaxRange" operation="perc_add" value=".5"/>
				<passive_effect name="SpreadMultiplierHip" operation="perc_add" value="-.25"/>
				<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.25"/>
				<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.25"/>
				<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-.25"/>
				<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-.25"/>
				<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-.25"/>
				<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-.25"/>
				<passive_effect name="WeaponHandling" operation="perc_add" value=".04"/>
			</effect_group>
			<effect_group tiered="false">
				<requirement name="CVarCompare" cvar="$FemaleCoyoteRange" operation="Equals" value="6"/>
				<requirement name="HoldingItemHasTags" tags="shotgun"/>
				<passive_effect name="DamageFalloffRange" operation="perc_add" value=".6"/>
				<passive_effect name="MaxRange" operation="perc_add" value=".6"/>
				<passive_effect name="SpreadMultiplierHip" operation="perc_add" value="-.3"/>
				<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.3"/>
				<passive_effect name="SpreadMultiplierAiming" operation="perc_add" value="-.3"/>
				<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-.3"/>
				<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-.3"/>
				<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-.3"/>
				<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-.3"/>
				<passive_effect name="WeaponHandling" operation="perc_add" value=".08"/>
			</effect_group>
			
			<effect_group>
				<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$FemaleCoyoteRange" operation="set" value="0"/>
			</effect_group>
			
			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?gear*CoyoteTG"/>
				<property name="TransformName" value="head"/>
				<property name="CullDistFPV" value="0"/>
				<property name="Excludes" value=""/>
				<property name="HairMaskType" value="Full"/>
				<property name="FacialHairMaskType" value="Full"/>
			</property>
		</item>
		
		<item name="armorFemaleCoyoteOutfit"> 
			<property name="Extends" value="armorLightMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorFemaleCoyoteOutfitDesc"/>
			<property name="DisplayType" value="armorFemaleCoyoteOutfit"/>
			<property name="ArmorGroup" value="groupFemaleCoyote"/>
			<property name="Tags" value="upperbody,chest,armor,armorChest,canHaveCosmetic,lightArmor,lightArmorDeg"/>
			<property name="EquipSlot" value="Chest"/>
			<property name="SoundPickup" value="outfit_cloth_grab"/>
			<property name="SoundPlace" value="outfit_cloth_place"/>
					<property name="CustomIcon" value="Female_Coyote_Outfit_icon"/> 

			<effect_group name="FemaleCoyoteOutfit">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
			</effect_group>
			
			<effect_group>
				<passive_effect name="HealthMax" operation="base_add" value="5,10,15,20,25,30" tier="1,2,3,4,5,6"/>
				<display_value name="dHealthMax" value="5,10,15,20,25,30" tier="1,2,3,4,5,6"/>
			</effect_group>
		
			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?gear*CoyoteTG"/>
				<property name="TransformName" value="body"/>
				<property name="Excludes" value="body"/>
			</property>
		</item>
		
		<item name="armorFemaleCoyoteGloves">
			<property name="Extends" value="armorLightMaster" param1="CustomIcon,name_key"/>
			<property name="DescriptionKey" value="armorFemaleCoyoteGlovesDesc"/>
			<property name="DisplayType" value="armorFemaleCoyoteGloves"/>
			<property name="ArmorGroup" value="groupFemaleCoyote"/>
			<property name="Tags" value="upperbody,hands,armor,armorHands,canHaveCosmetic,lightArmor,lightArmorDeg"/>
			<property name="EquipSlot" value="Hands"/>
			<property name="SoundPickup" value="gloves_leather_grab"/>
			<property name="SoundPlace" value="gloves_leather_place"/>
					<property name="CustomIcon" value="Female_Coyote_Gloves_icon"/> 

			<effect_group name="FemaleCoyoteGloves">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<display_value name="dCoyoteDamage" value=".1,.2,.3,.4,.5,.6" tier="1,2,3,4,5,6"/>
			</effect_group>

			<effect_group>
				<requirement name="HoldingItemHasTags" tags="shotgun"/>
				<passive_effect name="EntityDamage" operation="perc_add" value=".1,.2,.3,.4,.5,.6" tier="1,2,3,4,5,6" tags="shotgun"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?gear*CoyoteTG"/>
				<property name="TransformName" value="hands"/>
				<property name="Excludes" value="hands"/>
			</property>
		</item>

		<item name="armorFemaleCoyoteBoots">
			<property name="Extends" value="armorLightMaster" param1="CustomIcon,NameKey"/>
			<property name="DescriptionKey" value="armorFemaleCoyoteBootsDesc"/>
			<property name="DisplayType" value="armorFemaleCoyoteBoots"/>
			<property name="ArmorGroup" value="groupFemaleCoyote"/>
			<property name="Tags" value="lowerbody,feet,armor,armorFeet,canHaveCosmetic,lightArmor,lightArmorDeg"/>
			<property name="EquipSlot" value="Feet"/>
			<property name="SoundPickup" value="footwear_leather_grab"/>
			<property name="SoundPlace" value="footwear_leather_place"/>
					<property name="CustomIcon" value="Female_Coyote_Boots_icon"/> 

			<effect_group name="FemaleCoyoteBoots">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<display_value name="dCoyoteReload" value=".1,.2,.3,.4,.5,.6" tier="1,2,3,4,5,6"/>
			</effect_group>
			
			<effect_group>
				<requirement name="HoldingItemHasTags" tags="shotgun"/>
				<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".1,.2,.3,.4,.5,.6" tier="1,2,3,4,5,6" tags="shotgun"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?gear*CoyoteTG"/>
				<property name="TransformName" value="feet"/>
				<property name="Excludes" value="feet"/>
			</property>
		</item>
		
		
		<item name="armorFemaleAnnikaHelmet">
			<property name="Extends" value="armorLightMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorFemaleAnnikaHelmetDesc"/>
			<property name="DisplayType" value="armorFemaleAnnikaHelmet"/>
			<property name="ArmorGroup" value="groupFemaleAnnika"/>
			<property name="Tags" value="head,armor,armorHead,canHaveCosmetic,lightArmor,lightArmorDeg"/>
			<property name="EquipSlot" value="Head"/>
			<property name="SoundPickup" value="headwear_sunglasses_grab"/>
			<property name="SoundPlace" value="headwear_sunglasses_place"/>
					<property name="CustomIcon" value="Female_Annika_Head_icon"/> 
			
			<effect_group name="FemaleAnnikaHelmet">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<display_value name="dBartering" value=".04,.06,.08,.1,.15,.25" tier="1,2,3,4,5,6"/>
			</effect_group>

			<effect_group>
				<passive_effect name="BarteringBuying" operation="base_add" value=".04,.06,.08,.1,.15,.25" tier="1,2,3,4,5,6"/>
				<passive_effect name="BarteringSelling" operation="base_add" value=".04,.06,.08,.1,.15,.25" tier="1,2,3,4,5,6"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?Female_Annika"/>
				<property name="TransformName" value="head"/>
				<property name="CullDistFPV" value="0"/>
				<property name="Excludes" value=""/>
				<property name="HairMaskType" value="Full"/>
				<property name="FacialHairMaskType" value="Full"/>
			</property>
		</item>
			
		<item name="armorFemaleAnnikaOutfit"> 
			<property name="Extends" value="armorLightMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorFemaleAnnikaOutfitDesc"/>
			<property name="DisplayType" value="armorFemaleAnnikaOutfit"/>
			<property name="ArmorGroup" value="groupFemaleAnnika"/>
			<property name="Tags" value="upperbody,chest,armor,armorChest,canHaveCosmetic,lightArmor,lightArmorDeg"/>
			<property name="EquipSlot" value="Chest"/>
			<property name="SoundPickup" value="outfit_cloth_grab"/>
			<property name="SoundPlace" value="outfit_cloth_place"/>
					<property name="CustomIcon" value="Female_Annika_Outfit_icon"/> 
			
			<effect_group name="FemaleAnnikaOutfit">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
			
				<display_value name="dDamageResist" value=".02,.04,.06,.08,.1,.15" tier="1,2,3,4,5,6"/>
			</effect_group>

			<effect_group>
				<requirement name="EntityTagCompare" target="other" tags="zombie"/>
					<passive_effect name="PhysicalDamageResist" operation="perc_add" value=".02,.04,.06,.08,.1,.15" tier="1,2,3,4,5,6"/>
			</effect_group>
			
			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?Female_Annika"/>
				<property name="TransformName" value="body"/>
				<property name="Excludes" value="body"/>
			</property>
		</item>
		
		<item name="armorFemaleAnnikaGloves">
			<property name="Extends" value="armorLightMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorFemaleAnnikaGlovesDesc"/>
			<property name="DisplayType" value="armorFemaleAnnikaGloves"/>
			<property name="ArmorGroup" value="groupFemaleAnnika"/>
			<property name="Tags" value="upperbody,hands,armor,armorHands,canHaveCosmetic,lightArmor,lightArmorDeg"/>
			<property name="EquipSlot" value="Hands"/>
			<property name="SoundPickup" value="nails_grab"/>
			<property name="SoundPlace" value="nails_place"/>
					<property name="CustomIcon" value="Female_Annika_Gloves_icon"/> 
			
			<effect_group name="FemaleAnnikaGloves">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<display_value name="dEntityDamage" value=".1,.2,.3,.4,.5,.7" tier="1,2,3,4,5,6"/>
			</effect_group>

			<effect_group>
				<requirement name="HoldingItemHasTags" tags="ranged"/>
					<passive_effect name="EntityDamage" operation="perc_add" value=".1,.2,.3,.4,.5,.7" tier="1,2,3,4,5,6"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?Female_Annika"/>
				<property name="TransformName" value="hands"/>
				<property name="Excludes" value="hands"/>
			</property>
		</item>

		<item name="armorFemaleAnnikaBoots">
			<property name="Extends" value="armorLightMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorFemaleAnnikaBootsDesc"/>
			<property name="DisplayType" value="armorFemaleAnnikaBoots"/>
			<property name="ArmorGroup" value="groupFemaleAnnika"/>
			<property name="Tags" value="lowerbody,feet,armor,armorFeet,canHaveCosmetic,lightArmor,lightArmorDeg"/>
			<property name="EquipSlot" value="Feet"/>
			<property name="SoundPickup" value="footwear_leather_grab"/>
			<property name="SoundPlace" value="footwear_leather_place"/>
					<property name="CustomIcon" value="Female_Annika_Boots_icon"/> 
			
			<effect_group name="FemaleAnnikaBoots">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
			</effect_group>
			
			<effect_group>
				<passive_effect name="RunSpeed" operation="perc_add" value=".04,.08,.12,.16,.2,.25" tier="1,2,3,4,5,6"/>
				<display_value name="dRunSpeed" value=".04,.08,.12,.16,.2,.25" tier="1,2,3,4,5,6"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?Female_Annika"/>
				<property name="TransformName" value="feet"/>
				<property name="Excludes" value="feet"/>
			</property>
		</item>
		

<!-- Medium Armors -->
		
		<item name="armorFemaleJennerHelmet_V1">
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorFemaleJennerHelmetDesc"/>
			<property name="DisplayType" value="armorFemaleJennerHelmet"/>
			<property name="ArmorGroup" value="groupFemaleJenner"/>
			<property name="Tags" value="head,armor,armorHead,mediumArmor,mediumArmorPenalty,canHaveCosmetic,mediumArmorDeg,armorMediumSkill"/>
			<property name="EquipSlot" value="Head"/>
			<property name="SoundPickup" value="headwear_cloth_grab"/>
			<property name="SoundPlace" value="headwear_cloth_place"/>
					<property name="CustomIcon" value="Female_Jenner_V1_Head_icon"/> 

			<effect_group name="FemaleJennerHelmet">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.049"/> 
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>
				
				<passive_effect name="PlayerExpGain" operation="perc_add" value=".03,.06,.09,.12,.15,.25" tier="1,2,3,4,5,6"/>
				<display_value name="dPlayerExpGain" value=".03,.06,.09,.12,.15,.25" tier="1,2,3,4,5,6"/>
			</effect_group>
			
			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?Female_Jenner_V1"/>
				<property name="TransformName" value="head"/>
				<property name="CullDistFPV" value="0"/>
				<property name="Excludes" value=""/>
				<property name="HairMaskType" value="Hat"/>
				<property name="FacialHairMaskType" value="Full"/>
			</property>
		</item>
		
		<item name="armorFemaleJennerOutfit_V1"> 
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorFemaleJennerOutfitDesc"/>
			<property name="DisplayType" value="armorFemaleJennerOutfit"/>
			<property name="ArmorGroup" value="groupFemaleJenner"/>
			<property name="Tags" value="upperbody,chest,armor,armorChest,mediumArmor,mediumArmorPenalty,canHaveCosmetic,mediumArmorDeg,armorMediumSkill"/>
			<property name="EquipSlot" value="Chest"/>
			<property name="SoundPickup" value="outfit_leather_grab"/>
			<property name="SoundPlace" value="outfit_leather_place"/>
					<property name="CustomIcon" value="Female_Jenner_V1_Outfit_icon"/>

			<effect_group name="FemaleJennerOutfit">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.05"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>
			</effect_group>
			
			<effect_group>
				<passive_effect name="HealthMax" operation="base_add" value="5,10,15,20,25,30" tier="1,2,3,4,5,6"/>
				<display_value name="dHealthMax" value="5,10,15,20,25,30" tier="1,2,3,4,5,6"/>
			</effect_group>
		
			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?Female_Jenner_V1"/>
				<property name="TransformName" value="body"/>
				<property name="Excludes" value="body"/>
			</property>
		</item>
		
		<item name="armorFemaleJennerGloves_V1">
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorFemaleJennerGlovesDesc"/>
			<property name="DisplayType" value="armorFemaleJennerGloves"/>
			<property name="ArmorGroup" value="groupFemaleJenner"/>
			<property name="Tags" value="upperbody,hands,armor,armorHands,mediumArmor,mediumArmorPenalty,canHaveCosmetic,mediumArmorDeg,armorMediumSkill"/>
			<property name="EquipSlot" value="Hands"/>
			<property name="SoundPickup" value="gloves_leather_grab"/>
			<property name="SoundPlace" value="gloves_leather_place"/>
					<property name="CustomIcon" value="Female_Jenner_V1_Gloves_icon"/> 

			<effect_group name="FemaleJennerGloves">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.05"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>
				
				<display_value name="dJennerDMG" value=".1,.2,.3,.4,.5,1" tier="1,2,3,4,5,6"/>
			</effect_group>
			
			<effect_group>
				<passive_effect name="ExplosionEntityDamage" operation="perc_add" value=".1,.2,.3,.4,.5,1" tier="1,2,3,4,5,6" tags="perkDemolitionsExpert"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?Female_Jenner_V1"/>
				<property name="TransformName" value="hands"/>
				<property name="Excludes" value="hands"/>
			</property>
		</item>

		<item name="armorFemaleJennerBoots_V1">
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorFemaleJennerBootsDesc"/>
			<property name="DisplayType" value="armorFemaleJennerBoots"/>
			<property name="ArmorGroup" value="groupFemaleJenner"/>
			<property name="Tags" value="lowerbody,feet,armor,armorFeet,mediumArmor,mediumArmorPenalty,canHaveCosmetic,mediumArmorDeg,armorMediumSkill"/>
			<property name="EquipSlot" value="Feet"/>
			<property name="SoundPickup" value="footwear_leather_grab"/>
			<property name="SoundPlace" value="footwear_leather_place"/>
					<property name="CustomIcon" value="Female_Jenner_V1_Boots_icon"/> 

			<effect_group name="FemaleJennerBoots">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.05"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>
				
				<display_value name="dJennerMines" value="1,1,1,1,1,1" tier="1,2,3,4,5,6"/>
			</effect_group>
			
			<effect_group>
				<passive_effect name="LandMineImmunity" operation="base_set" value="1,1,1,1,1,1" tier="1,2,3,4,5,6"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?Female_Jenner_V1"/>
				<property name="TransformName" value="feet"/>
				<property name="Excludes" value="feet"/>
			</property>
		</item>
		
		<item name="armorFemaleJennerHelmet_V2">
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorFemaleJennerHelmetDesc"/>
			<property name="DisplayType" value="armorFemaleJennerHelmet"/>
			<property name="ArmorGroup" value="groupFemaleJenner"/>
			<property name="Tags" value="head,armor,armorHead,mediumArmor,mediumArmorPenalty,canHaveCosmetic,mediumArmorDeg,armorMediumSkill"/>
			<property name="EquipSlot" value="Head"/>
			<property name="SoundPickup" value="headwear_cloth_grab"/>
			<property name="SoundPlace" value="headwear_cloth_place"/>
					<property name="CustomIcon" value="Female_Jenner_V2_Head_icon"/> 

			<effect_group name="FemaleJennerHelmet">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.049"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>
				
				<passive_effect name="PlayerExpGain" operation="perc_add" value=".03,.06,.09,.12,.15,.25" tier="1,2,3,4,5,6"/>
				<display_value name="dPlayerExpGain" value=".03,.06,.09,.12,.15,.25" tier="1,2,3,4,5,6"/>
			</effect_group>
			
			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?Female_Jenner_V2"/>
				<property name="TransformName" value="head"/>
				<property name="CullDistFPV" value="0"/>
				<property name="Excludes" value=""/>
				<property name="HairMaskType" value="Hat"/>
				<property name="FacialHairMaskType" value="Full"/>
			</property>
		</item>
		
		<item name="armorFemaleJennerOutfit_V2"> 
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorFemaleJennerOutfitDesc"/>
			<property name="DisplayType" value="armorFemaleJennerOutfit"/>
			<property name="ArmorGroup" value="groupFemaleJenner"/>
			<property name="Tags" value="upperbody,chest,armor,armorChest,mediumArmor,mediumArmorPenalty,canHaveCosmetic,mediumArmorDeg,armorMediumSkill"/>
			<property name="EquipSlot" value="Chest"/>
			<property name="SoundPickup" value="outfit_leather_grab"/>
			<property name="SoundPlace" value="outfit_leather_place"/>
					<property name="CustomIcon" value="Female_Jenner_V2_Outfit_icon"/> 

			<effect_group name="FemaleJennerOutfit">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.05"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>
			</effect_group>
			
			<effect_group>
				<passive_effect name="HealthMax" operation="base_add" value="5,10,15,20,25,30" tier="1,2,3,4,5,6"/>
				<display_value name="dHealthMax" value="5,10,15,20,25,30" tier="1,2,3,4,5,6"/>
			</effect_group>
		
			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?Female_Jenner_V2"/>
				<property name="TransformName" value="body"/>
				<property name="Excludes" value="body"/>
			</property>
		</item>
		
		<item name="armorFemaleJennerGloves_V2">
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorFemaleJennerGlovesDesc"/>
			<property name="DisplayType" value="armorFemaleJennerGloves"/>
			<property name="ArmorGroup" value="groupFemaleJenner"/>
			<property name="Tags" value="upperbody,hands,armor,armorHands,mediumArmor,mediumArmorPenalty,canHaveCosmetic,mediumArmorDeg,armorMediumSkill"/>
			<property name="EquipSlot" value="Hands"/>
			<property name="SoundPickup" value="gloves_leather_grab"/>
			<property name="SoundPlace" value="gloves_leather_place"/>
					<property name="CustomIcon" value="Female_Jenner_V2_Gloves_icon"/> 

			<effect_group name="FemaleJennerGloves">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.05"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>
			
				<display_value name="dJennerDMG" value=".1,.2,.3,.4,.5,1" tier="1,2,3,4,5,6"/>
			</effect_group>
			
			<effect_group>
				<passive_effect name="ExplosionEntityDamage" operation="perc_add" value=".1,.2,.3,.4,.5,1" tier="1,2,3,4,5,6" tags="perkDemolitionsExpert"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?Female_Jenner_V2"/>
				<property name="TransformName" value="hands"/>
				<property name="Excludes" value="hands"/>
			</property>
		</item>

		<item name="armorFemaleJennerBoots_V2">
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorFemaleJennerBootsDesc"/>
			<property name="DisplayType" value="armorFemaleJennerBoots"/>
			<property name="ArmorGroup" value="groupFemaleJenner"/>
			<property name="Tags" value="lowerbody,feet,armor,armorFeet,mediumArmor,mediumArmorPenalty,canHaveCosmetic,mediumArmorDeg,armorMediumSkill"/>
			<property name="EquipSlot" value="Feet"/>
			<property name="SoundPickup" value="footwear_leather_grab"/>
			<property name="SoundPlace" value="footwear_leather_place"/>
					<property name="CustomIcon" value="Female_Jenner_V2_Boots_icon"/> 

			<effect_group name="FemaleJennerBoots">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.05"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>
				
				<display_value name="dJennerMines" value="1,1,1,1,1,1" tier="1,2,3,4,5,6"/>
			</effect_group>
			
			<effect_group>
				<passive_effect name="LandMineImmunity" operation="base_set" value="1,1,1,1,1,1" tier="1,2,3,4,5,6"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?Female_Jenner_V2"/>
				<property name="TransformName" value="feet"/>
				<property name="Excludes" value="feet"/>
			</property>
		</item>
		
		
		<item name="armorFemaleAngieHelmet">
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorFemaleAngieHelmetDesc"/>
			<property name="DisplayType" value="armorFemaleAngieHelmet"/>
			<property name="ArmorGroup" value="groupFemaleAngie"/>
			<property name="Tags" value="head,armor,armorHead,mediumArmor,mediumArmorPenalty,canHaveCosmetic,mediumArmorDeg,armorMediumSkill"/>
			<property name="EquipSlot" value="Head"/>
			<property name="SoundPickup" value="headwear_cloth_grab"/>
			<property name="SoundPlace" value="headwear_cloth_place"/>
					<property name="CustomIcon" value="Female_Angie_Head_icon"/> 
			
			<effect_group name="FemaleAngieHelmet">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.049"/> 
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>
			</effect_group>
			
			<effect_group>
				<passive_effect name="LootStage" operation="perc_add" value=".05,.08,.12,.15,.2,.25" tier="1,2,3,4,5,6"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".05,.08,.12,.15,.2,.25" tier="1,2,3,4,5,6" tags="dukes"/>	
				<display_value name="dAngieLootCash" value=".05,.08,.12,.15,.2,.25" tier="1,2,3,4,5,6"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?Female_Angie"/>
				<property name="TransformName" value="head"/>
				<property name="CullDistFPV" value="0"/>
				<property name="Excludes" value=""/>
				<property name="HairMaskType" value="Hat"/>
				<property name="FacialHairMaskType" value="Full"/>
			</property>
		</item>
		
		<item name="armorFemaleAngieOutfit"> 
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorFemaleAngieOutfitDesc"/>
			<property name="DisplayType" value="armorFemaleAngieOutfit"/>
			<property name="ArmorGroup" value="groupFemaleAngie"/>
			<property name="Tags" value="upperbody,chest,armor,armorChest,mediumArmor,mediumArmorPenalty,canHaveCosmetic,mediumArmorDeg,armorMediumSkill"/>
			<property name="EquipSlot" value="Chest"/>
			<property name="SoundPickup" value="outfit_leather_grab"/>
			<property name="SoundPlace" value="outfit_leather_place"/>
					<property name="CustomIcon" value="Female_Angie_Outfit_icon"/> 
			
			<effect_group name="FemaleAngieOutfit">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.05"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>
				
				<display_value name="dAngieEXP" value=".1,.2,.3,.4,.5,1" tier="1,2,3,4,5,6"/>
			</effect_group>
			
			<effect_group>
				<requirement name="HitLocation" body_parts="Head"/>
				<requirement name="HoldingItemHasTags" tags="perkDeadEye"/>
					<passive_effect name="PlayerExpGain" operation="perc_add" value=".1,.2,.3,.4,.5,1" tier="1,2,3,4,5,6" tags="Kill"/>
			</effect_group>
			
			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?Female_Angie"/>
				<property name="TransformName" value="body"/>
				<property name="Excludes" value="body"/>
			</property>
		</item>

		<item name="armorFemaleAngieGloves">
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorFemaleAngieGlovesDesc"/>
			<property name="DisplayType" value="armorFemaleAngieGloves"/>
			<property name="ArmorGroup" value="groupFemaleAngie"/>
			<property name="Tags" value="upperbody,hands,armor,armorHands,mediumArmor,mediumArmorPenalty,canHaveCosmetic,mediumArmorDeg,armorMediumSkill"/>
			<property name="EquipSlot" value="Hands"/>
			<property name="SoundPickup" value="gloves_leather_grab"/>
			<property name="SoundPlace" value="gloves_leather_place"/>
					<property name="CustomIcon" value="Female_Angie_Gloves_icon"/> 
			
			<effect_group name="FemaleAngieGloves">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.05"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>
				
				<display_value name="dAngieDMG" value=".1,.2,.3,.4,.5,.6" tier="1,2,3,4,5,6"/>
			</effect_group>
			
			<effect_group>
				<requirement name="HoldingItemHasTags" tags="perkDeadEye"/>
				<passive_effect name="EntityDamage" operation="perc_add" value=".1,.2,.3,.4,.5,.6" tier="1,2,3,4,5,6" tags="perkDeadEye"/>
				<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".1,.2,.3,.4,.5,.6" tier="1,2,3,4,5,6" tags="perkDeadEye"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?Female_Angie"/>
				<property name="TransformName" value="hands"/>
				<property name="Excludes" value="hands"/>
			</property>
		</item>

		<item name="armorFemaleAngieBoots">
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorFemaleAngieBootsDesc"/>
			<property name="DisplayType" value="armorFemaleAngieBoots"/>
			<property name="ArmorGroup" value="groupFemaleAngie"/>
			<property name="Tags" value="lowerbody,feet,armor,armorFeet,mediumArmor,mediumArmorPenalty,canHaveCosmetic,mediumArmorDeg,armorMediumSkill"/>
			<property name="EquipSlot" value="Feet"/>
			<property name="SoundPickup" value="footwear_leather_grab"/>
			<property name="SoundPlace" value="footwear_leather_place"/>
					<property name="CustomIcon" value="Female_Angie_Boots_icon"/> 
			
			<effect_group name="FemaleAngieBoots">
				<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.05"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>
			</effect_group>
			
			<effect_group>
				<passive_effect name="StaminaMax" operation="base_add" value="10,20,30,40,50,60" tier="1,2,3,4,5,6"/>
				<display_value name="dStaminaMax" value="10,20,30,40,50,60" tier="1,2,3,4,5,6"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/TactiGirls.unity3d?Female_Angie"/>
				<property name="TransformName" value="feet"/>
				<property name="Excludes" value="feet"/>
			</property>
		</item>
		
		
		<item name="armorTactiGirlsLightArmor">
			<property name="CreativeMode" value="None"/>
			<property name="CustomIcon" value="Female_Annika_Head_icon"/>
			<property name="ItemTypeIcon" value="all_blocks"/>
			<property name="HoldType" value="45"/>
			<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
			<property name="Material" value="Mcloth"/>
			<property name="Stacknumber" value="1"/>
			<property name="EconomicValue" value="1"/>
			<property name="Group" value="Resources"/>
			<property name="UnlockedBy" value="craftingArmor"/>
		</item>
		
		<item name="armorTactiGirlsMediumArmor">
			<property name="CreativeMode" value="None"/>
			<property name="CustomIcon" value="Female_Angie_Head_icon"/>
			<property name="ItemTypeIcon" value="all_blocks"/>
			<property name="HoldType" value="45"/>
			<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
			<property name="Material" value="Mcloth"/>
			<property name="Stacknumber" value="1"/>
			<property name="EconomicValue" value="1"/>
			<property name="Group" value="Resources"/>
			<property name="UnlockedBy" value="craftingArmor"/>
		</item>
		
	</append>
	
	
	<conditional>
	<if cond="mod_loaded('IZY_FPV_GLOVES')">
	
		<append xpath="//item[@name='armorFemaleCoyoteGloves']">	
			<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
					<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorDarkLeather"/>
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorDarkLeather"/>
			</effect_group>
		</append>
		<append xpath="//item[@name='armorFemaleAnnikaGloves']">	
			<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
					<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorDarkLeather"/>
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorDarkLeather"/>
			</effect_group>
		</append>
		<append xpath="//item[@name='armorFemaleJennerGloves_V1']">	
			<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
					<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorDarkLeather"/>
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorDarkLeather"/>
			</effect_group>
		</append>
		<append xpath="//item[@name='armorFemaleJennerGloves_V2']">	
			<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
					<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorDarkLeather"/>
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorDarkLeather"/>
			</effect_group>
		</append>
		<append xpath="//item[@name='armorFemaleAngieGloves']">	
			<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
					<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorDarkLeather"/>
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorDarkLeather"/>
			</effect_group>
		</append>
				
	</if>
	</conditional>

</LittleRedSonja>