<LittleRedSonja>

	<!-- Crafting Tier Tarkov -->
	
	<conditional>
	<if cond="mod_loaded('EFT_Overhaul')">
	
		<append xpath="/buffs/buff[@name='buffEftASkillsAndLBD']">
		
			<effect_group>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleAdaWongHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleAdaWongOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleAdaWongGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleAdaWongBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleJillValentineHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleJillValentineOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleJillValentineGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleJillValentineBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorLadyHunkHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorLadyHunkOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorLadyHunkGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorLadyHunkBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorUnisexLeonKennedyHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorUnisexLeonKennedyOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorUnisexLeonKennedyGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorUnisexLeonKennedyBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleClaireRedfieldHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleClaireRedfieldOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleClaireRedfieldGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleClaireRedfieldBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorUnisexChrisRedfieldHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorUnisexChrisRedfieldOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorUnisexChrisRedfieldGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorUnisexChrisRedfieldBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>				
			</effect_group>
			
		</append>
	
	</if>
	</conditional>
	
	<append xpath="/buffs/buff[@name='buffStatusCheck02']">
	
	<!-- Light - Ada Wong -->	
		
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffFemaleAdaWongSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleAdaWong" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffFemaleAdaWongSetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffFemaleAdaWongSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleAdaWong" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffFemaleAdaWongSetBonus"/>
			</triggered_effect>
		</effect_group>
		
		
	<!-- Light - Jill Valentine -->	
		
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffFemaleJillValentineSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleJillValentine" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffFemaleJillValentineSetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffFemaleJillValentineSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleJillValentine" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffFemaleJillValentineSetBonus"/>
			</triggered_effect>
		</effect_group>	
		
	
	<!-- Light - Lady Hunk -->	
		
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffLadyHunkSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupLadyHunk" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffLadyHunkSetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffLadyHunkSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupLadyHunk" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffLadyHunkSetBonus"/>
			</triggered_effect>
		</effect_group>
		
		
	<!-- Medium - Leon Kennedy -->	
		
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffUnisexLeonKennedySetBonus">
				<requirement name="ArmorGroupCount" group_name="groupUnisexLeonKennedy" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffUnisexLeonKennedySetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffUnisexLeonKennedySetBonus">
				<requirement name="ArmorGroupCount" group_name="groupUnisexLeonKennedy" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffUnisexLeonKennedySetBonus"/>
			</triggered_effect>
		</effect_group>

		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$critHitNaturalHealingRate" operation="add" value="@$LeonKennedyCritNaturalHealing"/>
		</effect_group>

	<!-- Medium - Claire Redfield -->	
		
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffFemaleClaireRedfieldSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleClaireRedfield" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffFemaleClaireRedfieldSetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffFemaleClaireRedfieldSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleClaireRedfield" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffFemaleClaireRedfieldSetBonus"/>
			</triggered_effect>
		</effect_group>
		
	<!-- Heavy - Chris Redfield -->	
		
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffUnisexChrisRedfieldSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupUnisexChrisRedfield" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffUnisexChrisRedfieldSetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffUnisexChrisRedfieldSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupUnisexChrisRedfield" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffUnisexChrisRedfieldSetBonus"/>
			</triggered_effect>
		</effect_group>
		
	</append>
	
	
	<append xpath="/buffs">
	
	<!-- Light - Ada Wong -->
	
		<buff name="buffFemaleAdaWongSetBonus" name_key="buffFemaleAdaWongSetBonusName" description_key="buffFemaleAdaWongSetBonusDesc" tooltip_key="buffFemaleAdaWongSetBonusTooltip" icon="RE_Armors_icon_UI" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>

			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleAdaWong" operation="Equals" value="1"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay01" operation="set" value="10"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay01" operation="set" value="10"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleAdaWongFSBDisplay01"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".05" tags="buffInfectionCatch,buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay02" operation="set" value="10"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay02" operation="set" value="10"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleAdaWongFSBDisplay01,.armorFemaleAdaWongFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleAdaWong" operation="Equals" value="2"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay01" operation="set" value="15"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay01" operation="set" value="15"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleAdaWongFSBDisplay01"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".1" tags="buffInfectionCatch,buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay02" operation="set" value="20"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay02" operation="set" value="20"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleAdaWongFSBDisplay01,.armorFemaleAdaWongFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleAdaWong" operation="Equals" value="3"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay01" operation="set" value="20"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay01" operation="set" value="20"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleAdaWongFSBDisplay01"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".15" tags="buffInfectionCatch,buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay02" operation="set" value="30"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay02" operation="set" value="30"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleAdaWongFSBDisplay01,.armorFemaleAdaWongFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleAdaWong" operation="Equals" value="4"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay01" operation="set" value="25"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay01" operation="set" value="25"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleAdaWongFSBDisplay01"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".2" tags="buffInfectionCatch,buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay02" operation="set" value="40"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay02" operation="set" value="40"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleAdaWongFSBDisplay01,.armorFemaleAdaWongFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleAdaWong" operation="Equals" value="5"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay01" operation="set" value="35"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay01" operation="set" value="35"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleAdaWongFSBDisplay01"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".25" tags="buffInfectionCatch,buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay02" operation="set" value="50"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay02" operation="set" value="50"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleAdaWongFSBDisplay01,.armorFemaleAdaWongFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleAdaWong" operation="Equals" value="6"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay01" operation="set" value="50"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay01" operation="set" value="50"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".4" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
					
					<passive_effect name="BuffResistance" operation="base_add" value="1" tags="buffInfectionCatch"/>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay02" operation="set" value="75"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleAdaWongFSBDisplay02" operation="set" value="75"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleAdaWongFSBDisplay01,.armorFemaleAdaWongFSBDisplay02"/>
			</effect_group>
		</buff>
	
		
	<!-- Light - Jill Valentine -->
	
		<buff name="buffFemaleJillValentineSetBonus" name_key="buffFemaleJillValentineSetBonusName" description_key="buffFemaleJillValentineSetBonusDesc" tooltip_key="buffFemaleJillValentineSetBonusTooltip" icon="RE_Armors_icon_UI" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>

			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleJillValentine" operation="Equals" value="1"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleJillValentineFSBDisplay" operation="set" value="5"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleJillValentineFSBDisplay" operation="set" value="5"/>
					<passive_effect name="PlayerExpGain" operation="perc_add" value=".05"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleJillValentineFSBDisplay"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleJillValentine" operation="Equals" value="2"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleJillValentineFSBDisplay" operation="set" value="10"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleJillValentineFSBDisplay" operation="set" value="10"/>
					<passive_effect name="PlayerExpGain" operation="perc_add" value=".1"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleJillValentineFSBDisplay"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleJillValentine" operation="Equals" value="3"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleJillValentineFSBDisplay" operation="set" value="15"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleJillValentineFSBDisplay" operation="set" value="15"/>
					<passive_effect name="PlayerExpGain" operation="perc_add" value=".15"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleJillValentineFSBDisplay"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleJillValentine" operation="Equals" value="4"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleJillValentineFSBDisplay" operation="set" value="20"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleJillValentineFSBDisplay" operation="set" value="20"/>
					<passive_effect name="PlayerExpGain" operation="perc_add" value=".2"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleJillValentineFSBDisplay"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleJillValentine" operation="Equals" value="5"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleJillValentineFSBDisplay" operation="set" value="25"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleJillValentineFSBDisplay" operation="set" value="25"/>
					<passive_effect name="PlayerExpGain" operation="perc_add" value=".25"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleJillValentineFSBDisplay"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleJillValentine" operation="Equals" value="6"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleJillValentineFSBDisplay" operation="set" value="35"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleJillValentineFSBDisplay" operation="set" value="35"/>
					<passive_effect name="PlayerExpGain" operation="perc_add" value=".35"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleJillValentineFSBDisplay"/>
			</effect_group>
		</buff>
		
		
	<!-- Light - Lady Hunk -->	
		
		<buff name="buffLadyHunkSetBonus" name_key="buffLadyHunkSetBonusName" description_key="buffLadyHunkSetBonusDesc" tooltip_key="buffLadyHunkSetBonusTooltip" icon="RE_Armors_icon_UI" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupLadyHunk" operation="Equals" value="1"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorLadyHunkFSBDisplay01" operation="set" value="20"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorLadyHunkFSBDisplay01" operation="set" value="20"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorLadyHunkFSBDisplay01"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".2" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
			</effect_group>			
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupLadyHunk" operation="Equals" value="2"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorLadyHunkFSBDisplay01" operation="set" value="25"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorLadyHunkFSBDisplay01" operation="set" value="25"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorLadyHunkFSBDisplay01"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".25" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>				
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupLadyHunk" operation="Equals" value="3"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorLadyHunkFSBDisplay01" operation="set" value="30"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorLadyHunkFSBDisplay01" operation="set" value="30"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorLadyHunkFSBDisplay01"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".3" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>				
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupLadyHunk" operation="Equals" value="4"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorLadyHunkFSBDisplay01" operation="set" value="35"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorLadyHunkFSBDisplay01" operation="set" value="35"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorLadyHunkFSBDisplay01"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".35" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>				
			</effect_group>
		
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupLadyHunk" operation="Equals" value="5"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorLadyHunkFSBDisplay01" operation="set" value="40"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorLadyHunkFSBDisplay01" operation="set" value="40"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorLadyHunkFSBDisplay01"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".4" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>				
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupLadyHunk" operation="Equals" value="6"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorLadyHunkFSBDisplay01" operation="set" value="45"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorLadyHunkFSBDisplay01" operation="set" value="45"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorLadyHunkFSBDisplay01"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".45" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>				
			</effect_group>
		</buff>
		
		
	<!-- Medium - Leon Kennedy -->	
		
		<buff name="buffUnisexLeonKennedySetBonus" name_key="buffUnisexLeonKennedySetBonusName" description_key="buffUnisexLeonKennedySetBonusDesc" tooltip_key="buffUnisexLeonKennedySetBonusTooltip" icon="RE_Armors_icon_UI" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>

			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupUnisexLeonKennedy" operation="Equals" value="1"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay01" operation="set" value="2"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay01" operation="set" value="2"/>
					<passive_effect name="PhysicalDamageResist" operation="base_add" value="2"/>
					
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay02" operation="set" value="5"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay02" operation="set" value="5"/>
					<passive_effect name="VehicleFuelUsePer" operation="perc_subtract" value=".05" tags="vehicle"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorUnisexLeonKennedyFSBDisplay01,.armorUnisexLeonKennedyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupUnisexLeonKennedy" operation="Equals" value="2"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay01" operation="set" value="3"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay01" operation="set" value="3"/>
					<passive_effect name="PhysicalDamageResist" operation="base_add" value="3"/>
					
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay02" operation="set" value="8"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay02" operation="set" value="8"/>
					<passive_effect name="VehicleFuelUsePer" operation="perc_subtract" value=".08" tags="vehicle"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorUnisexLeonKennedyFSBDisplay01,.armorUnisexLeonKennedyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupUnisexLeonKennedy" operation="Equals" value="3"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay01" operation="set" value="4"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay01" operation="set" value="4"/>
					<passive_effect name="PhysicalDamageResist" operation="base_add" value="4"/>
					
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay02" operation="set" value="12"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay02" operation="set" value="12"/>
					<passive_effect name="VehicleFuelUsePer" operation="perc_subtract" value=".12" tags="vehicle"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorUnisexLeonKennedyFSBDisplay01,.armorUnisexLeonKennedyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupUnisexLeonKennedy" operation="Equals" value="4"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay01" operation="set" value="5"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay01" operation="set" value="5"/>
					<passive_effect name="PhysicalDamageResist" operation="base_add" value="5"/>
					
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay02" operation="set" value="15"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay02" operation="set" value="15"/>
					<passive_effect name="VehicleFuelUsePer" operation="perc_subtract" value=".15" tags="vehicle"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorUnisexLeonKennedyFSBDisplay01,.armorUnisexLeonKennedyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupUnisexLeonKennedy" operation="Equals" value="5"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay01" operation="set" value="7"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay01" operation="set" value="7"/>
					<passive_effect name="PhysicalDamageResist" operation="base_add" value="7"/>
					
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay02" operation="set" value="20"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay02" operation="set" value="20"/>
					<passive_effect name="VehicleFuelUsePer" operation="perc_subtract" value=".2" tags="vehicle"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorUnisexLeonKennedyFSBDisplay01,.armorUnisexLeonKennedyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupUnisexLeonKennedy" operation="Equals" value="6"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay01" operation="set" value="8"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay01" operation="set" value="8"/>
					<passive_effect name="PhysicalDamageResist" operation="base_add" value="8"/>
					
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay02" operation="set" value="30"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorUnisexLeonKennedyFSBDisplay02" operation="set" value="30"/>
					<passive_effect name="VehicleFuelUsePer" operation="perc_subtract" value=".3" tags="vehicle"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorUnisexLeonKennedyFSBDisplay01,.armorUnisexLeonKennedyFSBDisplay02"/>
			</effect_group>
		</buff>
		
		
	<!-- Medium - Claire Redfield -->
		
		<buff name="buffFemaleClaireRedfieldSetBonus" name_key="buffFemaleClaireRedfieldSetBonusName" description_key="buffFemaleClaireRedfieldSetBonusDesc" tooltip_key="buffFemaleClaireRedfieldSetBonusTooltip" icon="RE_Armors_icon_UI" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>

			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleClaireRedfield" operation="Equals" value="1"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleClaireRedfieldFSBDisplay" operation="set" value="5"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleClaireRedfieldFSBDisplay" operation="set" value="5"/>
					<passive_effect name="LootStage" operation="perc_add" value=".05"/>
					<passive_effect name="LootQuantity" operation="perc_add" value=".05" tags="dukes"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleClaireRedfield" operation="Equals" value="2"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleClaireRedfieldFSBDisplay" operation="set" value="10"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleClaireRedfieldFSBDisplay" operation="set" value="10"/>
					<passive_effect name="LootStage" operation="perc_add" value=".1"/>
					<passive_effect name="LootQuantity" operation="perc_add" value=".1" tags="dukes"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleClaireRedfield" operation="Equals" value="3"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleClaireRedfieldFSBDisplay" operation="set" value="15"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleClaireRedfieldFSBDisplay" operation="set" value="15"/>
					<passive_effect name="LootStage" operation="perc_add" value=".15"/>
					<passive_effect name="LootQuantity" operation="perc_add" value=".15" tags="dukes"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleClaireRedfield" operation="Equals" value="4"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleClaireRedfieldFSBDisplay" operation="set" value="20"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleClaireRedfieldFSBDisplay" operation="set" value="20"/>
					<passive_effect name="LootStage" operation="perc_add" value=".2"/>
					<passive_effect name="LootQuantity" operation="perc_add" value=".2" tags="dukes"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleClaireRedfield" operation="Equals" value="5"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleClaireRedfieldFSBDisplay" operation="set" value="25"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleClaireRedfieldFSBDisplay" operation="set" value="25"/>
					<passive_effect name="LootStage" operation="perc_add" value=".25"/>
					<passive_effect name="LootQuantity" operation="perc_add" value=".25" tags="dukes"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleClaireRedfield" operation="Equals" value="6"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleClaireRedfieldFSBDisplay" operation="set" value="30"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleClaireRedfieldFSBDisplay" operation="set" value="30"/>
					<passive_effect name="LootStage" operation="perc_add" value=".3"/>
					<passive_effect name="LootQuantity" operation="perc_add" value=".3" tags="dukes"/>
			</effect_group>
		</buff>	
		
	<!-- Heavy - Chris Redfield -->
	
		<buff name="buffUnisexChrisRedfieldSetBonus" name_key="buffUnisexChrisRedfieldSetBonusName" description_key="buffUnisexChrisRedfieldSetBonusDesc" tooltip_key="buffUnisexChrisRedfieldSetBonusTooltip" icon="RE_Armors_icon_UI" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>

			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupUnisexChrisRedfield" operation="Equals" value="1"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorUnisexChrisRedfieldFSBDisplay" operation="set" value="25"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorUnisexChrisRedfieldFSBDisplay" operation="set" value="25"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorUnisexChrisRedfieldFSBDisplay"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".25" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupUnisexChrisRedfield" operation="Equals" value="2"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorUnisexChrisRedfieldFSBDisplay" operation="set" value="30"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorUnisexChrisRedfieldFSBDisplay" operation="set" value="30"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorUnisexChrisRedfieldFSBDisplay"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".3" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupUnisexChrisRedfield" operation="Equals" value="3"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorUnisexChrisRedfieldFSBDisplay" operation="set" value="35"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorUnisexChrisRedfieldFSBDisplay" operation="set" value="35"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorUnisexChrisRedfieldFSBDisplay"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".35" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupUnisexChrisRedfield" operation="Equals" value="4"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorUnisexChrisRedfieldFSBDisplay" operation="set" value="40"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorUnisexChrisRedfieldFSBDisplay" operation="set" value="40"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorUnisexChrisRedfieldFSBDisplay"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".4" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupUnisexChrisRedfield" operation="Equals" value="5"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorUnisexChrisRedfieldFSBDisplay" operation="set" value="45"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorUnisexChrisRedfieldFSBDisplay" operation="set" value="45"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorUnisexChrisRedfieldFSBDisplay"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".45" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupUnisexChrisRedfield" operation="Equals" value="6"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorUnisexChrisRedfieldFSBDisplay" operation="set" value="50"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorUnisexChrisRedfieldFSBDisplay" operation="set" value="50"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorUnisexChrisRedfieldFSBDisplay"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
			</effect_group>
			
		</buff>
	
	</append>

</LittleRedSonja>