<LittleRedSonja>

	<append xpath="/items/item[@name='schematicsArmor']/effect_group">
	
		<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="armorUnisexDarylTWDHelmet" operation="set" value="1" />
		<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="armorUnisexDarylTWDOutfit" operation="set" value="1" />
		<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="armorUnisexDarylTWDGloves" operation="set" value="1" />
		<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="armorUnisexDarylTWDBoots" operation="set" value="1" />
		<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="armorUnisexMichonneTWDHelmet" operation="set" value="1" />	
		<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="armorUnisexMichonneTWDHelmet_Headband" operation="set" value="1" />	
		<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="armorUnisexMichonneTWDOutfit" operation="set" value="1" />
		<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="armorUnisexMichonneTWDGloves" operation="set" value="1" />
		<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="armorUnisexMichonneTWDBoots" operation="set" value="1" />
		<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="armorUnisexRickTWDHelmet" operation="set" value="1" />		
		<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="armorUnisexRickTWDOutfit" operation="set" value="1" />
		<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="armorUnisexRickTWDGloves" operation="set" value="1" />
		<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="armorUnisexRickTWDBoots" operation="set" value="1" />
		<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="armorUnisexNeganTWDHelmet" operation="set" value="1" />		
		<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="armorUnisexNeganTWDOutfit" operation="set" value="1" />
		<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="armorUnisexNeganTWDGloves" operation="set" value="1" />
		<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="armorUnisexNeganTWDBoots" operation="set" value="1" />

	</append>

	<append xpath="/items">
	
<!-- Light Armors -->

		<!-- Daryl -->
		
		<item name="armorUnisexDarylTWDHelmet">
			<property name="Extends" value="armorLightMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorUnisexDarylTWDHelmetDesc"/>
			<property name="DisplayType" value="armorUnisexDarylTWDHelmet"/>
			<property name="ArmorGroup" value="groupUnisexDarylTWD"/>
			<property name="Tags" value="head,armor,armorHead,canHaveCosmetic,lightArmor,lightArmorDeg,armorLightSkill,biomeChallenge,SonjaArmor"/>
			<property name="EquipSlot" value="Head"/>
			<property name="SoundPickup" value="headwear_sunglasses_grab"/>
			<property name="SoundPlace" value="headwear_sunglasses_place"/>
					<property name="CustomIcon" value="DarylTWD_Helmet_icon"/> 

			<effect_group name="UnisexDarylTWDHelmet">
				<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,5,6" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="15"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="25"/>
				
				<display_value name="dDarylReload" value=".1,.2,.3,.4,.6,1" tier="1,2,3,4,5,6"/>
			</effect_group>
			
			<effect_group>
				<requirement name="HoldingItemHasTags" tags="crossbow"/>
				<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".1,.2,.3,.4,.6,1" tier="1,2,3,4,5,6" tags="crossbow"/>
			</effect_group>
			
			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/Sonja_TWD_Armors.unity3d?gear{sex}DarylTWD"/>
				<property name="TransformName" value="head"/>
				<property name="CullDistFPV" value="0"/>
				<property name="Excludes" value=""/>
				<property name="HairMaskType" value="Full"/>
				<property name="FacialHairMaskType" value="Full"/>
			</property>
		</item>
		
		<item name="armorUnisexDarylTWDOutfit"> 
			<property name="Extends" value="armorLightMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorUnisexDarylTWDOutfitDesc"/>
			<property name="DisplayType" value="armorUnisexDarylTWDOutfit"/>
			<property name="ArmorGroup" value="groupUnisexDarylTWD"/>
			<property name="Tags" value="upperbody,chest,armor,armorChest,canHaveCosmetic,lightArmor,lightArmorDeg,armorLightSkill,biomeChallenge,SonjaArmor"/>
			<property name="EquipSlot" value="Chest"/>
			<property name="SoundPickup" value="outfit_leather_grab"/>
			<property name="SoundPlace" value="outfit_leather_place"/>
					<property name="CustomIcon" value="DarylTWD_Outfit_icon"/> 

			<effect_group name="UnisexDarylTWDOutfit">
				<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,5,6" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="15"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="25"/>
				
				<display_value name="dSneakEffectiveness" value=".1,.15,.2,.25,.3,.4" tier="1,2,3,4,5,6"/>
			</effect_group>

			<effect_group>
				<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1"/>
					<passive_effect name="LightMultiplier" operation="perc_add" value="-.1,-.15,-.2,-.25,-.3,-.4" tier="1,2,3,4,5,6">
						<requirement name="CVarCompare" cvar="_lightlevel" operation="LTE" value="65"/>
					</passive_effect>
					<passive_effect name="NoiseMultiplier" operation="perc_add" value="-.05,-.1,-.15,-.2,-.25,-.3" tier="1,2,3,4,5,6"/>
					<passive_effect name="CrouchSpeed" operation="perc_add" value=".05,.1,.15,.2,.25,.3" tier="1,2,3,4,5,6"/>
					<passive_effect name="EnemySearchDuration" operation="perc_add" value=".1,.15,.2,.25,.3,.4" tier="1,2,3,4,5,6"/>
			</effect_group>
		
			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/Sonja_TWD_Armors.unity3d?gear{sex}DarylTWD"/>
				<property name="TransformName" value="body"/>
				<property name="Excludes" value="body"/>
			</property>
		</item>
		
		<item name="armorUnisexDarylTWDGloves">
			<property name="Extends" value="armorLightMaster" param1="CustomIcon,name_key"/>
			<property name="DescriptionKey" value="armorUnisexDarylTWDGlovesDesc"/>
			<property name="DisplayType" value="armorUnisexDarylTWDGloves"/>
			<property name="ArmorGroup" value="groupUnisexDarylTWD"/>
			<property name="Tags" value="upperbody,hands,armor,armorHands,canHaveCosmetic,lightArmor,lightArmorDeg,armorLightSkill,biomeChallenge,SonjaArmor"/>
			<property name="EquipSlot" value="Hands"/>
			<property name="SoundPickup" value="gloves_leather_grab"/>
			<property name="SoundPlace" value="gloves_leather_place"/>
					<property name="CustomIcon" value="DarylTWD_Gloves_icon"/> 

			<effect_group name="UnisexDarylTWDGloves">
				<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,5,6" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="15"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="25"/>
				
				<display_value name="dDarylDMG" value=".1,.2,.3,.45,.7,1.5" tier="1,2,3,4,5,6"/>
			</effect_group>

			<effect_group>
				<requirement name="HoldingItemHasTags" tags="crossbow"/>
					<passive_effect name="EntityDamage" operation="perc_add" value=".1,.2,.3,.45,.7,1.5" tier="1,2,3,4,5,6"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/Sonja_TWD_Armors.unity3d?gear{sex}DarylTWD"/>
				<property name="TransformName" value="hands"/>
				<property name="Excludes" value="hands"/>
			</property>
		</item>

		<item name="armorUnisexDarylTWDBoots">
			<property name="Extends" value="armorLightMaster" param1="CustomIcon,NameKey"/>
			<property name="DescriptionKey" value="armorUnisexDarylTWDBootsDesc"/>
			<property name="DisplayType" value="armorUnisexDarylTWDBoots"/>
			<property name="ArmorGroup" value="groupUnisexDarylTWD"/>
			<property name="Tags" value="lowerbody,feet,armor,armorFeet,canHaveCosmetic,lightArmor,lightArmorDeg,armorLightSkill,biomeChallenge,SonjaArmor"/>
			<property name="EquipSlot" value="Feet"/>
			<property name="SoundPickup" value="footwear_leather_grab"/>
			<property name="SoundPlace" value="footwear_leather_place"/>
					<property name="CustomIcon" value="DarylTWD_Boots_icon"/> 

			<effect_group name="UnisexDarylTWDBoots">
				<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,5,6" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="15"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="25"/>
				
				<display_value name="dNoiseMultiplier" value="-100" tier="1,2,3,4,5,6"/>
			</effect_group>

			<effect_group>
				<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1"/>
				<requirement name="EntityHasMovementTag" tags="running"/>
					<passive_effect name="NoiseMultiplier" operation="perc_add" value="-.999"/>
					<passive_effect name="SilenceBlockSteps" operation="base_set" value="1" tags="trashPile"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/Sonja_TWD_Armors.unity3d?gear{sex}DarylTWD"/>
				<property name="TransformName" value="feet"/>
				<property name="Excludes" value="feet"/>
			</property>
		</item>
		
		
		<!-- Michonne -->
		
		<item name="armorUnisexMichonneTWDHelmet">
			<property name="Extends" value="armorLightMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorUnisexMichonneTWDHelmetDesc"/>
			<property name="DisplayType" value="armorUnisexMichonneTWDHelmet"/>
			<property name="ArmorGroup" value="groupUnisexMichonneTWD"/>
			<property name="Tags" value="head,armor,armorHead,canHaveCosmetic,lightArmor,lightArmorDeg,armorLightSkill,biomeChallenge,SonjaArmor"/>
			<property name="EquipSlot" value="Head"/>
			<property name="SoundPickup" value="headwear_cloth_grab"/>
			<property name="SoundPlace" value="headwear_cloth_place"/>
					<property name="CustomIcon" value="MichonneTWD_Helmet_icon"/> 

			<effect_group name="UnisexMichonneTWDHelmet">
				<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,5,6" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="15"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="25"/>
				
				<display_value name="dMichonneSpeed" value=".05,.1,.15,.2,.3,.5" tier="1,2,3,4,5,6"/>
			</effect_group>

			<effect_group>
				<requirement name="HoldingItemHasTags" tags="knife,machete"/>
					<passive_effect name="AttacksPerMinute" operation="perc_add" value=".05,.1,.15,.2,.3,.5" tier="1,2,3,4,5,6"/>
			</effect_group>
			
			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/Sonja_TWD_Armors.unity3d?gear{sex}MichonneTWD"/>
				<property name="TransformName" value="head"/>
				<property name="CullDistFPV" value="0"/>
				<property name="Excludes" value=""/>
				<property name="HairMaskType" value="None"/>
				<property name="FacialHairMaskType" value="Full"/>
			</property>
		</item>
		
		<item name="armorUnisexMichonneTWDHelmet_Headband">
			<property name="Extends" value="armorLightMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorUnisexMichonneTWDHelmetDesc"/>
			<property name="DisplayType" value="armorUnisexMichonneTWDHelmet"/>
			<property name="ArmorGroup" value="groupUnisexMichonneTWD"/>
			<property name="Tags" value="head,armor,armorHead,canHaveCosmetic,lightArmor,lightArmorDeg,armorLightSkill,biomeChallenge,SonjaArmor"/>
			<property name="EquipSlot" value="Head"/>
			<property name="SoundPickup" value="headwear_cloth_grab"/>
			<property name="SoundPlace" value="headwear_cloth_place"/>
					<property name="CustomIcon" value="MichonneTWD_Helmet_Headband_icon"/> 

			<effect_group name="UnisexMichonneTWDHelmet">
				<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,5,6" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="15"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="25"/>
				
				<display_value name="dMichonneSpeed" value=".05,.1,.15,.2,.3,.5" tier="1,2,3,4,5,6"/>
			</effect_group>

			<effect_group>
				<requirement name="HoldingItemHasTags" tags="knife,machete"/>
					<passive_effect name="AttacksPerMinute" operation="perc_add" value=".05,.1,.15,.2,.3,.5" tier="1,2,3,4,5,6"/>
			</effect_group>
			
			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/Sonja_TWD_Armors.unity3d?gear{sex}MichonneTWD"/>
				<property name="TransformName" value="head"/>
				<property name="CullDistFPV" value="0"/>
				<property name="Excludes" value=""/>
				<property name="HairMaskType" value="Full"/>
				<property name="FacialHairMaskType" value="Full"/>
			</property>
		</item>
		
		<item name="armorUnisexMichonneTWDOutfit"> 
			<property name="Extends" value="armorLightMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorUnisexMichonneTWDOutfitDesc"/>
			<property name="DisplayType" value="armorUnisexMichonneTWDOutfit"/>
			<property name="ArmorGroup" value="groupUnisexMichonneTWD"/>
			<property name="Tags" value="upperbody,chest,armor,armorChest,canHaveCosmetic,lightArmor,lightArmorDeg,armorLightSkill,biomeChallenge,SonjaArmor"/>
			<property name="EquipSlot" value="Chest"/>
			<property name="SoundPickup" value="outfit_cloth_grab"/>
			<property name="SoundPlace" value="outfit_cloth_place"/>
					<property name="CustomIcon" value="MichonneTWD_Outfit_icon"/> 

			<effect_group name="UnisexMichonneTWDOutfit">
				<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,5,6" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="15"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="25"/>
				
				<display_value name="dDamageResist" value=".04,.06,.08,.1,.15,.2" tier="1,2,3,4,5,6"/>
			</effect_group>

			<effect_group>
				<requirement name="EntityTagCompare" target="other" tags="zombie"/>
					<passive_effect name="PhysicalDamageResist" operation="perc_add" value=".04,.06,.08,.1,.15,.2" tier="1,2,3,4,5,6"/>
			</effect_group>
		
			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/Sonja_TWD_Armors.unity3d?gear{sex}MichonneTWD"/>
				<property name="TransformName" value="body"/>
				<property name="Excludes" value="body"/>
			</property>
		</item>
		
		<item name="armorUnisexMichonneTWDGloves">
			<property name="Extends" value="armorLightMaster" param1="CustomIcon,name_key"/>
			<property name="DescriptionKey" value="armorUnisexMichonneTWDGlovesDesc"/>
			<property name="DisplayType" value="armorUnisexMichonneTWDGloves"/>
			<property name="ArmorGroup" value="groupUnisexMichonneTWD"/>
			<property name="Tags" value="upperbody,hands,armor,armorHands,canHaveCosmetic,lightArmor,lightArmorDeg,armorLightSkill,biomeChallenge,SonjaArmor"/>
			<property name="EquipSlot" value="Hands"/>
			<property name="SoundPickup" value="gloves_leather_grab"/>
			<property name="SoundPlace" value="gloves_leather_place"/>
					<property name="CustomIcon" value="MichonneTWD_Gloves_icon"/> 

			<effect_group name="UnisexMichonneTWDGloves">
				<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,5,6" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="15"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="25"/>
				
				<display_value name="dMichonneDamage" value=".1,.2,.3,.4,.6,1" tier="1,2,3,4,5,6"/>
				<display_value name="dMichonneRipper" value=".02,.04,.06,.08,.1,.15" tier="1,2,3,4,5,6"/>
			</effect_group>

			<effect_group>
				<requirement name="HoldingItemHasTags" tags="knife,machete"/>
					<passive_effect name="EntityDamage" operation="perc_add" value=".1,.2,.3,.4,.6,1" tier="1,2,3,4,5,6"/>
			</effect_group>

			<effect_group>
				<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$MichonneRipper" operation="set" value="1" >
					<requirement name="RequirementItemTier" operation="Equals" value="1"/>
				</triggered_effect>
			</effect_group>
			<effect_group>
				<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$MichonneRipper" operation="set" value="2" >
					<requirement name="RequirementItemTier" operation="Equals" value="2"/>
				</triggered_effect>
			</effect_group>
			<effect_group>
				<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$MichonneRipper" operation="set" value="3" >
					<requirement name="RequirementItemTier" operation="Equals" value="3"/>
				</triggered_effect>
			</effect_group>
			<effect_group>
				<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$MichonneRipper" operation="set" value="4" >
					<requirement name="RequirementItemTier" operation="Equals" value="4"/>
				</triggered_effect>
			</effect_group>
			<effect_group>
				<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$MichonneRipper" operation="set" value="5" >
					<requirement name="RequirementItemTier" operation="Equals" value="5"/>
				</triggered_effect>
			</effect_group>
			<effect_group>
				<triggered_effect trigger="onSelfEquipStart" action="ModifyCVar" cvar="$MichonneRipper" operation="set" value="6" >
					<requirement name="RequirementItemTier" operation="Equals" value="6"/>
				</triggered_effect>
			</effect_group>

			<effect_group>
				<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$MichonneRipper" operation="set" value="0"/>
			</effect_group>

			<effect_group>
				<requirement name="CVarCompare" cvar="$MichonneRipper" operation="Equals" value="1"/>
				<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="2"/>
				<requirement name="HoldingItemHasTags" tags="knife,machete"/>
				<requirement name="IsAlive" target="other"/>
				<requirement name="EntityTagCompare" target="other" tags="zombie"/>
					<passive_effect name="EntityDamage" operation="base_add" level="5" value="10000" tags="knife,machete"/>
			</effect_group>
			<effect_group>
				<requirement name="CVarCompare" cvar="$MichonneRipper" operation="Equals" value="2"/>
				<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="4"/>
				<requirement name="HoldingItemHasTags" tags="knife,machete"/>
				<requirement name="IsAlive" target="other"/>
				<requirement name="EntityTagCompare" target="other" tags="zombie"/>
					<passive_effect name="EntityDamage" operation="base_add" level="5" value="10000" tags="knife,machete"/>
			</effect_group>
			<effect_group>
				<requirement name="CVarCompare" cvar="$MichonneRipper" operation="Equals" value="3"/>
				<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="6"/>
				<requirement name="HoldingItemHasTags" tags="knife,machete"/>
				<requirement name="IsAlive" target="other"/>
				<requirement name="EntityTagCompare" target="other" tags="zombie"/>
					<passive_effect name="EntityDamage" operation="base_add" level="5" value="10000" tags="knife,machete"/>
			</effect_group>
			<effect_group>
				<requirement name="CVarCompare" cvar="$MichonneRipper" operation="Equals" value="4"/>
				<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="8"/>
				<requirement name="HoldingItemHasTags" tags="knife,machete"/>
				<requirement name="IsAlive" target="other"/>
				<requirement name="EntityTagCompare" target="other" tags="zombie"/>
					<passive_effect name="EntityDamage" operation="base_add" level="5" value="10000" tags="knife,machete"/>
			</effect_group>
			<effect_group>
				<requirement name="CVarCompare" cvar="$MichonneRipper" operation="Equals" value="5"/>
				<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="10"/>
				<requirement name="HoldingItemHasTags" tags="knife,machete"/>
				<requirement name="IsAlive" target="other"/>
				<requirement name="EntityTagCompare" target="other" tags="zombie"/>
					<passive_effect name="EntityDamage" operation="base_add" level="5" value="10000" tags="knife,machete"/>
			</effect_group>
			<effect_group>
				<requirement name="CVarCompare" cvar="$MichonneRipper" operation="Equals" value="6"/>
				<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="15"/>
				<requirement name="HoldingItemHasTags" tags="knife,machete"/>
				<requirement name="IsAlive" target="other"/>
				<requirement name="EntityTagCompare" target="other" tags="zombie"/>
					<passive_effect name="EntityDamage" operation="base_add" level="5" value="10000" tags="knife,machete"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/Sonja_TWD_Armors.unity3d?gear{sex}MichonneTWD"/>
				<property name="TransformName" value="hands"/>
				<property name="Excludes" value="hands"/>
			</property>
		</item>

		<item name="armorUnisexMichonneTWDBoots">
			<property name="Extends" value="armorLightMaster" param1="CustomIcon,NameKey"/>
			<property name="DescriptionKey" value="armorUnisexMichonneTWDBootsDesc"/>
			<property name="DisplayType" value="armorUnisexMichonneTWDBoots"/>
			<property name="ArmorGroup" value="groupUnisexMichonneTWD"/>
			<property name="Tags" value="lowerbody,feet,armor,armorFeet,canHaveCosmetic,lightArmor,lightArmorDeg,armorLightSkill,biomeChallenge,SonjaArmor"/>
			<property name="EquipSlot" value="Feet"/>
			<property name="SoundPickup" value="footwear_leather_grab"/>
			<property name="SoundPlace" value="footwear_leather_place"/>
					<property name="CustomIcon" value="MichonneTWD_Boots_icon"/> 

			<effect_group name="UnisexMichonneTWDBoots">
				<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,5,6" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.041" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="15"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="25"/>
			</effect_group>

			<effect_group>
				<passive_effect name="RunSpeed" operation="perc_add" value=".05,.1,.15,.2,.25,.3" tier="1,2,3,4,5,6"/>
				<display_value name="dRunSpeed" value=".05,.1,.15,.2,.25,.3" tier="1,2,3,4,5,6"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/Sonja_TWD_Armors.unity3d?gear{sex}MichonneTWD"/>
				<property name="TransformName" value="feet"/>
				<property name="Excludes" value="feet"/>
			</property>
		</item>	

		
<!-- Medium Armors -->

		<!-- Rick -->
		
		<item name="armorUnisexRickTWDHelmet">
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorUnisexRickTWDHelmetDesc"/>
			<property name="DisplayType" value="armorUnisexRickTWDHelmet"/>
			<property name="ArmorGroup" value="groupUnisexRickTWD"/>
			<property name="Tags" value="head,armor,armorHead,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill,biomeChallenge,SonjaArmor"/>
			<property name="EquipSlot" value="Head"/>
			<property name="SoundPickup" value="headwear_cloth_grab"/>
			<property name="SoundPlace" value="headwear_cloth_place"/>
					<property name="CustomIcon" value="RickTWD_Helmet_icon"/> 

			<effect_group name="UnisexRickTWDHelmet">
				<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,5,6" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.049"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>
				
				<display_value name="dRickReload" value=".1,.2,.3,.4,.5,.8" tier="1,2,3,4,5,6"/>
			</effect_group>

			<effect_group>
				<requirement name="HoldingItemHasTags" tags="pistol,revolver"/>
				<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".1,.2,.3,.4,.5,.8" tier="1,2,3,4,5,6" tags="pistol,revolver"/>
			</effect_group>
			
			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/Sonja_TWD_Armors.unity3d?gear{sex}RickTWD"/>
				<property name="TransformName" value="head"/>
				<property name="CullDistFPV" value="0"/>
				<property name="Excludes" value=""/>
				<property name="HairMaskType" value="Hat"/>
				<property name="FacialHairMaskType" value="Full"/>
			</property>
		</item>
		
		<item name="armorUnisexRickTWDOutfit"> 
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorUnisexRickTWDOutfitDesc"/>
			<property name="DisplayType" value="armorUnisexRickTWDOutfit"/>
			<property name="ArmorGroup" value="groupUnisexRickTWD"/>
			<property name="Tags" value="upperbody,chest,armor,armorChest,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill,biomeChallenge,SonjaArmor"/>
			<property name="EquipSlot" value="Chest"/>
			<property name="SoundPickup" value="outfit_cloth_grab"/>
			<property name="SoundPlace" value="outfit_cloth_place"/>
					<property name="CustomIcon" value="RickTWD_Outfit_icon"/> 

			<effect_group name="UnisexRickTWDOutfit">
				<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,5,6" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.049"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>				
			</effect_group>
			
			<effect_group>
				<passive_effect name="HealthMax" operation="base_add" value="5,10,15,20,25,35" tier="1,2,3,4,5,6"/>
				<display_value name="dHealthMax" value="5,10,15,20,25,35" tier="1,2,3,4,5,6"/>
			</effect_group>
		
			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/Sonja_TWD_Armors.unity3d?gear{sex}RickTWD"/>
				<property name="TransformName" value="body"/>
				<property name="Excludes" value="body"/>
			</property>
		</item>
		
		<item name="armorUnisexRickTWDGloves">
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon,name_key"/>
			<property name="DescriptionKey" value="armorUnisexRickTWDGlovesDesc"/>
			<property name="DisplayType" value="armorUnisexRickTWDGloves"/>
			<property name="ArmorGroup" value="groupUnisexRickTWD"/>
			<property name="Tags" value="upperbody,hands,armor,armorHands,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill,biomeChallenge,SonjaArmor"/>
			<property name="EquipSlot" value="Hands"/>
			<property name="SoundPickup" value="nails_grab"/>
			<property name="SoundPlace" value="nails_place"/>
					<property name="CustomIcon" value="RickTWD_Gloves_icon"/> 

			<effect_group name="UnisexRickTWDGloves">
				<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,5,6" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.049"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>

				<display_value name="dRickDamage" value=".15,.25,.35,.45,.6,1" tier="1,2,3,4,5,6"/>
			</effect_group>

			<effect_group>
				<requirement name="HoldingItemHasTags" tags="pistol,revolver"/>
				<passive_effect name="EntityDamage" operation="perc_add" value=".15,.25,.35,.45,.6,1" tier="1,2,3,4,5,6" tags="pistol,revolver"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/Sonja_TWD_Armors.unity3d?gear{sex}RickTWD"/>
				<property name="TransformName" value="hands"/>
				<property name="Excludes" value="hands"/>
			</property>
		</item>

		<item name="armorUnisexRickTWDBoots">
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon,NameKey"/>
			<property name="DescriptionKey" value="armorUnisexRickTWDBootsDesc"/>
			<property name="DisplayType" value="armorUnisexRickTWDBoots"/>
			<property name="ArmorGroup" value="groupUnisexRickTWD"/>
			<property name="Tags" value="lowerbody,feet,armor,armorFeet,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill,biomeChallenge,SonjaArmor"/>
			<property name="EquipSlot" value="Feet"/>
			<property name="SoundPickup" value="footwear_regular_grab"/>
			<property name="SoundPlace" value="footwear_regular_place"/>
					<property name="CustomIcon" value="RickTWD_Boots_icon"/> 

			<effect_group name="UnisexRickTWDBoots">
				<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,5,6" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.049"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>
			</effect_group>

			<effect_group>
				<passive_effect name="RunSpeed" operation="perc_add" value=".05,.1,.15,.2,.25,.3" tier="1,2,3,4,5,6"/>
				<display_value name="dRunSpeed" value=".05,.1,.15,.2,.25,.3" tier="1,2,3,4,5,6"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/Sonja_TWD_Armors.unity3d?gear{sex}RickTWD"/>
				<property name="TransformName" value="feet"/>
				<property name="Excludes" value="feet"/>
			</property>
		</item>
		
		
		<!-- Negan -->
		
		<item name="armorUnisexNeganTWDHelmet">
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorUnisexNeganTWDHelmetDesc"/>
			<property name="DisplayType" value="armorUnisexNeganTWDHelmet"/>
			<property name="ArmorGroup" value="groupUnisexNeganTWD"/>
			<property name="Tags" value="head,armor,armorHead,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill,biomeChallenge,SonjaArmor"/>
			<property name="EquipSlot" value="Head"/>
			<property name="SoundPickup" value="headwear_cloth_grab"/>
			<property name="SoundPlace" value="headwear_cloth_place"/>
					<property name="CustomIcon" value="NeganTWD_Helmet_icon"/> 

			<effect_group name="UnisexNeganTWDHelmet">
				<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,5,6" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.049"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>
			
				<display_value name="dBartering" value=".04,.06,.08,.1,.15,.25" tier="1,2,3,4,5,6"/>
			</effect_group>

			<effect_group>
				<passive_effect name="BarteringBuying" operation="base_add" value=".04,.06,.08,.1,.15,.25" tier="1,2,3,4,5,6"/>
				<passive_effect name="BarteringSelling" operation="base_add" value=".04,.06,.08,.1,.15,.25" tier="1,2,3,4,5,6"/>
			</effect_group>
						
			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/Sonja_TWD_Armors.unity3d?gear{sex}NeganTWD"/>
				<property name="TransformName" value="head"/>
				<property name="CullDistFPV" value="0"/>
				<property name="Excludes" value=""/>
				<property name="HairMaskType" value="Full"/>
				<property name="FacialHairMaskType" value="Full"/>
			</property>
		</item>
		
		<item name="armorUnisexNeganTWDOutfit"> 
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon"/>
			<property name="DescriptionKey" value="armorUnisexNeganTWDOutfitDesc"/>
			<property name="DisplayType" value="armorUnisexNeganTWDOutfit"/>
			<property name="ArmorGroup" value="groupUnisexNeganTWD"/>
			<property name="Tags" value="upperbody,chest,armor,armorChest,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill,biomeChallenge,SonjaArmor"/>
			<property name="EquipSlot" value="Chest"/>
			<property name="SoundPickup" value="outfit_leather_grab"/>
			<property name="SoundPlace" value="outfit_leather_place"/>
					<property name="CustomIcon" value="NeganTWD_Outfit_icon"/> 

			<effect_group name="UnisexNeganTWDOutfit">
				<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,5,6" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.049"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>				
			
				<triggered_effect trigger="onSelfEquipUpdate" action="ModifyCVar" cvar="$NeganTWDCritNaturalHealing" operation="set" value=".05,.1,.15,.2,.25,.5"/>
				<display_value name="dNaturalCritHealing" value=".05,.1,.15,.2,.25,.5" tier="1,2,3,4,5,6"/>
			</effect_group>

			<effect_group>
				<triggered_effect trigger="onSelfEquipStop" action="ModifyCVar" cvar="$NeganTWDCritNaturalHealing" operation="set" value="0"/>
			</effect_group>
		
			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/Sonja_TWD_Armors.unity3d?gear{sex}NeganTWD"/>
				<property name="TransformName" value="body"/>
				<property name="Excludes" value="body"/>
			</property>
		</item>
		
		<item name="armorUnisexNeganTWDGloves">
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon,name_key"/>
			<property name="DescriptionKey" value="armorUnisexNeganTWDGlovesDesc"/>
			<property name="DisplayType" value="armorUnisexNeganTWDGloves"/>
			<property name="ArmorGroup" value="groupUnisexNeganTWD"/>
			<property name="Tags" value="upperbody,hands,armor,armorHands,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill,biomeChallenge,SonjaArmor"/>
			<property name="EquipSlot" value="Hands"/>
			<property name="SoundPickup" value="gloves_leather_grab"/>
			<property name="SoundPlace" value="gloves_leather_place"/>
					<property name="CustomIcon" value="NeganTWD_Gloves_icon"/> 

			<effect_group name="UnisexNeganTWDGloves">
				<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,5,6" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.049"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>

				<display_value name="dNeganDamage" value=".15,.3,.45,.6,.8,1.2" tier="1,2,3,4,5,6"/>
				<display_value name="dNeganSpeed" value=".05,.1,.15,.2,.25,.3" tier="1,2,3,4,5,6"/>
			</effect_group>

			<effect_group>
				<requirement name="HoldingItemHasTags" tags="clubSkill"/>
				<passive_effect name="EntityDamage" operation="perc_add" value=".15,.3,.45,.6,.8,1.2" tier="1,2,3,4,5,6" tags="clubSkill"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value=".05,.1,.15,.2,.25,.3" tier="1,2,3,4,5,6" tags="clubSkill"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/Sonja_TWD_Armors.unity3d?gear{sex}NeganTWD"/>
				<property name="TransformName" value="hands"/>
				<property name="Excludes" value="hands"/>
			</property>
		</item>

		<item name="armorUnisexNeganTWDBoots">
			<property name="Extends" value="armorMediumMaster" param1="CustomIcon,NameKey"/>
			<property name="DescriptionKey" value="armorUnisexNeganTWDBootsDesc"/>
			<property name="DisplayType" value="armorUnisexNeganTWDBoots"/>
			<property name="ArmorGroup" value="groupUnisexNeganTWD"/>
			<property name="Tags" value="lowerbody,feet,armor,armorFeet,mediumArmor,mediumArmorPenalty,mediumArmorDeg,armorMediumSkill,biomeChallenge,SonjaArmor"/>
			<property name="EquipSlot" value="Feet"/>
			<property name="SoundPickup" value="footwear_leather_grab"/>
			<property name="SoundPlace" value="footwear_leather_place"/>
					<property name="CustomIcon" value="NeganTWD_Boots_icon"/> 

			<effect_group name="UnisexNeganTWDBoots">
				<passive_effect name="ModSlots" operation="base_set" value="3,3,3,4,5,6" tier="1,2,3,4,5,6"/>
				<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="13,17.3" tier="1,6"/>
				<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="13,17.3" tier="1,6" tags="heat,electrical"/>
				<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
				<passive_effect name="BuffResistance" operation="base_add" value="0.043,0.053" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
				<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
				<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="mediumArmorDeg"/>
				<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
				<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
				
				<passive_effect name="Mobility" operation="perc_add" value="-.049"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0281" tags="walking"/>
				<passive_effect name="StaminaChangeOT" operation="perc_add" value="-.0562" tags="running"/>
				<display_value name="dStaminaChangeOT" value="-.56"/>
				<passive_effect name="NoiseMultiplier" operation="perc_add" value=".1"/>
				<display_value name="dNoiseMultiplier" value=".1"/>
				
				<display_value name="dNeganStaminaLoss" value="-.1,-.15,-.2,-.25,-.3,-.4" tier="1,2,3,4,5,6" tags=""/>
			</effect_group>

			<effect_group>
				<requirement name="HoldingItemHasTags" tags="clubSkill"/>
					<passive_effect name="StaminaLoss" operation="perc_add" value="-.1,-.15,-.2,-.25,-.3,-.4" tier="1,2,3,4,5,6"/>
			</effect_group>

			<property class="SDCS">
				<property name="Prefab" value="#@modfolder:Resources/Sonja_TWD_Armors.unity3d?gear{sex}NeganTWD"/>
				<property name="TransformName" value="feet"/>
				<property name="Excludes" value="feet"/>
			</property>
		</item>
				
	</append>
	
	
	<conditional>
	<if cond="mod_loaded('IZY_FPV_GLOVES')">
	
		<append xpath="//item[@name='armorUnisexDarylTWDGloves']">	
			<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
					<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorBrownLeather"/>
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorBrownLeather"/>
			</effect_group>
		</append>
		<append xpath="//item[@name='armorUnisexMichonneTWDGloves']">	
			<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
					<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorBrownLeather"/>
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorBrownLeather"/>
			</effect_group>
		</append>
		<append xpath="//item[@name='armorUnisexRickTWDGloves']">	
			<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
					<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorBlackLeather"/>
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorBlackLeather"/>
			</effect_group>
		</append>
		<append xpath="//item[@name='armorUnisexNeganTWDGloves']">	
			<effect_group tiered="false">
					<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
					<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorBlackLeather"/>
					<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorBlackLeather"/>
			</effect_group>
		</append>
				
	</if>
	</conditional>

</LittleRedSonja>