<LittleRedSonja>

	<!-- Crafting Tier Tarkov -->
	
	<conditional>
	<if cond="mod_loaded('EFT_Overhaul')">
	
		<append xpath="/buffs/buff[@name='buffEftASkillsAndLBD']">
		
			<effect_group>			
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBadCopHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBadCopOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBadCopGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBadCopBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>				
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleSexySheriffHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleSexySheriffOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleSexySheriffGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleSexySheriffBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>			
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorMaleMachoManHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorMaleMachoManOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorMaleMachoManGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorMaleMachoManBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleWitchBlueHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleWitchBlueOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleWitchBlueGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleWitchBlueBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleWitchGreenHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleWitchGreenOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleWitchGreenGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleWitchGreenBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>				
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleWitchPurpleHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleWitchPurpleOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleWitchPurpleGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleWitchPurpleBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>				
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleWitchRedHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleWitchRedOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleWitchRedGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleWitchRedBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>				
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBunnyBlackHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBunnyBlackOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBunnyBlackGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBunnyBlackBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>				
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBunnyGoldHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBunnyGoldOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBunnyGoldGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBunnyGoldBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>				
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBunnyWhiteHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBunnyWhiteOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBunnyWhiteGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBunnyWhiteBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>				
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBunnyRedHelmet">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBunnyRedOutfit">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBunnyRedGloves">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
				<passive_effect name="CraftingTier" operation="base_set" value="6" tags="armorFemaleBunnyRedBoots">
					<requirement name="CVarCompare" cvar="$schematicsArmor_helper" operation="GT" value="0" />
				</passive_effect>
			</effect_group>
			
		</append>
	
	</if>
	</conditional>
	
	<append xpath="/buffs/buff[@name='buffStatusCheck02']">
	
	<!-- Light - Bad Cop -->
	
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffFemaleBadCopSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleBadCop" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffFemaleBadCopSetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffFemaleBadCopSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleBadCop" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffFemaleBadCopSetBonus"/>
			</triggered_effect>
		</effect_group>
		
	<!-- Light - Sexy Sheriff -->
	
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffFemaleSexySheriffSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleSexySheriff" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffFemaleSexySheriffSetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffFemaleSexySheriffSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleSexySheriff" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffFemaleSexySheriffSetBonus"/>
			</triggered_effect>
		</effect_group>

	<!-- Light - Macho Man -->
	
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffMaleMachoManSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupMaleMachoMan" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffMaleMachoManSetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffMaleMachoManSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupMaleMachoMan" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffMaleMachoManSetBonus"/>
			</triggered_effect>
		</effect_group>		
	
	
	<!-- Medium - Sonja Witch -->	
		
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffFemaleWitchBlueSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleWitchBlue" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffFemaleWitchBlueSetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffFemaleWitchBlueSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleWitchBlue" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffFemaleWitchBlueSetBonus"/>
			</triggered_effect>
		</effect_group>
		
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffFemaleWitchGreenSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleWitchGreen" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffFemaleWitchGreenSetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffFemaleWitchGreenSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleWitchGreen" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffFemaleWitchGreenSetBonus"/>
			</triggered_effect>
		</effect_group>
		
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffFemaleWitchPurpleSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleWitchPurple" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffFemaleWitchPurpleSetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffFemaleWitchPurpleSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleWitchPurple" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffFemaleWitchPurpleSetBonus"/>
			</triggered_effect>
		</effect_group>
		
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffFemaleWitchRedSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleWitchRed" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffFemaleWitchRedSetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffFemaleWitchRedSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleWitchRed" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffFemaleWitchRedSetBonus"/>
			</triggered_effect>
		</effect_group>
		
	
	<!-- Medium - Bunny -->
	
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffFemaleBunnyBlackSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleBunnyBlack" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffFemaleBunnyBlackSetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffFemaleBunnyBlackSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleBunnyBlack" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffFemaleBunnyBlackSetBonus"/>
			</triggered_effect>
		</effect_group>
		
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffFemaleBunnyGoldSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleBunnyGold" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffFemaleBunnyGoldSetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffFemaleBunnyGoldSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleBunnyGold" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffFemaleBunnyGoldSetBonus"/>
			</triggered_effect>
		</effect_group>
		
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffFemaleBunnyWhiteSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleBunnyWhite" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffFemaleBunnyWhiteSetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffFemaleBunnyWhiteSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleBunnyWhite" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffFemaleBunnyWhiteSetBonus"/>
			</triggered_effect>
		</effect_group>
		
		<effect_group>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffFemaleBunnyRedSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleBunnyRed" operation="LTE" value="3" />
				<requirement name="HasBuff" buff="buffFemaleBunnyRedSetBonus"/>
			</triggered_effect>

			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffFemaleBunnyRedSetBonus">
				<requirement name="ArmorGroupCount" group_name="groupFemaleBunnyRed" operation="Equals" value="4" />
				<requirement name="!HasBuff" buff="buffFemaleBunnyRedSetBonus"/>
			</triggered_effect>
		</effect_group>
			
	</append>
	
	
	<!-- Witch Fall DMG -->
	
	<append xpath="/buffs/buff[@name='buffPlayerFallingDamage']">
	
		<effect_group>	
			<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".impactSpeed" operation="subtract" value="@$SonjaWitchBootsFallDMG">
				<requirement name="HasBuff" buff="buffSonjaWitchBoots"/>
			</triggered_effect>	
		</effect_group>
		
	</append>
			
	
	<append xpath="/buffs">
	
	<!-- Witch Fire -->
	
	
		
	<!-- Light - Bad Cop -->
	
		<buff name="buffFemaleBadCopSetBonus" name_key="buffFemaleBadCopSetBonusName" description_key="buffFemaleBadCopSetBonusDesc" tooltip_key="buffFemaleBadCopSetBonusTooltip" icon="Goofy_Armors_icon_UI" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>

			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBadCop" operation="Equals" value="1"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBadCopFSBDisplay01" operation="set" value="10"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBadCopFSBDisplay01" operation="set" value="10"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBadCopFSBDisplay01"/>
					<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".1"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBadCop" operation="Equals" value="2"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBadCopFSBDisplay01" operation="set" value="15"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBadCopFSBDisplay01" operation="set" value="15"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBadCopFSBDisplay01"/>
					<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".15"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBadCop" operation="Equals" value="3"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBadCopFSBDisplay01" operation="set" value="20"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBadCopFSBDisplay01" operation="set" value="20"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBadCopFSBDisplay01"/>
					<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".2"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBadCop" operation="Equals" value="4"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBadCopFSBDisplay01" operation="set" value="25"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBadCopFSBDisplay01" operation="set" value="25"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBadCopFSBDisplay01"/>
					<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".25"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBadCop" operation="Equals" value="5"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBadCopFSBDisplay01" operation="set" value="30"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBadCopFSBDisplay01" operation="set" value="30"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBadCopFSBDisplay01"/>
					<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".3"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBadCop" operation="Equals" value="6"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBadCopFSBDisplay01" operation="set" value="50"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBadCopFSBDisplay01" operation="set" value="50"/>
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBadCopFSBDisplay01"/>
					<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".5"/>
			</effect_group>
		</buff>
		
		
	<!-- Light - Sexy Sheriff -->
	
		<buff name="buffFemaleSexySheriffSetBonus" name_key="buffFemaleSexySheriffSetBonusName" description_key="buffFemaleSexySheriffSetBonusDesc" tooltip_key="buffFemaleSexySheriffSetBonusTooltip" icon="Goofy_Armors_icon_UI" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>

			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleSexySheriff" operation="Equals" value="1"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleSexySheriffFSBDisplay01" operation="set" value="5"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleSexySheriffFSBDisplay01" operation="set" value="5"/>
					<passive_effect name="HealthMax" operation="base_add" value="5"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleSexySheriffFSBDisplay"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleSexySheriff" operation="Equals" value="2"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleSexySheriffFSBDisplay01" operation="set" value="10"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleSexySheriffFSBDisplay01" operation="set" value="10"/>
					<passive_effect name="HealthMax" operation="base_add" value="10"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleSexySheriffFSBDisplay"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleSexySheriff" operation="Equals" value="3"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleSexySheriffFSBDisplay01" operation="set" value="15"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleSexySheriffFSBDisplay01" operation="set" value="15"/>
					<passive_effect name="HealthMax" operation="base_add" value="15"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleSexySheriffFSBDisplay"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleSexySheriff" operation="Equals" value="4"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleSexySheriffFSBDisplay01" operation="set" value="20"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleSexySheriffFSBDisplay01" operation="set" value="20"/>
					<passive_effect name="HealthMax" operation="base_add" value="20"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleSexySheriffFSBDisplay"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleSexySheriff" operation="Equals" value="5"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleSexySheriffFSBDisplay01" operation="set" value="25"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleSexySheriffFSBDisplay01" operation="set" value="25"/>
					<passive_effect name="HealthMax" operation="base_add" value="25"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleSexySheriffFSBDisplay"/>
			</effect_group>
			
			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleSexySheriff" operation="Equals" value="6"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleSexySheriffFSBDisplay01" operation="set" value="40"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleSexySheriffFSBDisplay01" operation="set" value="40"/>
					<passive_effect name="HealthMax" operation="base_add" value="40"/>
					
					<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleSexySheriffFSBDisplay"/>
			</effect_group>
		</buff>
		
		
	<!-- Light - Macho Man -->
	
		<buff name="buffMaleMachoManSetBonus" name_key="buffMaleMachoManSetBonusName" description_key="buffMaleMachoManSetBonusDesc" tooltip_key="buffMaleMachoManSetBonusTooltip" icon="Goofy_Armors_icon_UI" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>

			<effect_group>
				<requirements>
					<requirement name="ArmorGroupLowestQuality" group_name="groupMaleMachoMan" operation="Equals" value="1"/>
				</requirements>
					<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorMaleMachoManFSBDisplay" operation="set" value="20"/>
					<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorMaleMachoManFSBDisplay" operation="set" value="20"/>
					<passive_effect name="BuffResistance" operation="base_add" value=".2" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
			</effect_group>
				
				<effect_group>
					<requirements>
						<requirement name="ArmorGroupLowestQuality" group_name="groupMaleMachoMan" operation="Equals" value="2"/>
					</requirements>
						<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorMaleMachoManFSBDisplay" operation="set" value="25"/>
						<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorMaleMachoManFSBDisplay" operation="set" value="25"/>
						<passive_effect name="BuffResistance" operation="base_add" value=".25" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
			</effect_group>
				
				<effect_group>
					<requirements>
						<requirement name="ArmorGroupLowestQuality" group_name="groupMaleMachoMan" operation="Equals" value="3"/>
					</requirements>
						<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorMaleMachoManFSBDisplay" operation="set" value="30"/>
						<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorMaleMachoManFSBDisplay" operation="set" value="30"/>
						<passive_effect name="BuffResistance" operation="base_add" value=".3" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
			</effect_group>
				
				<effect_group>
					<requirements>
						<requirement name="ArmorGroupLowestQuality" group_name="groupMaleMachoMan" operation="Equals" value="4"/>
					</requirements>
						<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorMaleMachoManFSBDisplay" operation="set" value="35"/>
						<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorMaleMachoManFSBDisplay" operation="set" value="35"/>
						<passive_effect name="BuffResistance" operation="base_add" value=".35" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
			</effect_group>
				
				<effect_group>
					<requirements>
						<requirement name="ArmorGroupLowestQuality" group_name="groupMaleMachoMan" operation="Equals" value="5"/>
					</requirements>
						<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorMaleMachoManFSBDisplay" operation="set" value="45"/>
						<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorMaleMachoManFSBDisplay" operation="set" value="45"/>
						<passive_effect name="BuffResistance" operation="base_add" value=".45" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
			</effect_group>
				
				<effect_group>
					<requirements>
						<requirement name="ArmorGroupLowestQuality" group_name="groupMaleMachoMan" operation="Equals" value="6"/>
					</requirements>
						<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorMaleMachoManFSBDisplay" operation="set" value="60"/>
						<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorMaleMachoManFSBDisplay" operation="set" value="60"/>
						<passive_effect name="BuffResistance" operation="base_add" value=".6" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffAbrasionCatch,buffLaceration,buffInfectionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
			</effect_group>
		</buff>	
		
	
	<!-- Medium - Sonja Witch -->
	
		<buff name="buffFemaleWitchBlueSetBonus" name_key="buffFemaleWitchSetBonusName" description_key="buffFemaleWitchSetBonusDesc" tooltip_key="buffFemaleWitchSetBonusTooltip" icon="Goofy_Armors_icon_UI" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>

			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchBlue" operation="Equals" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="5"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="5"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.05" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchBlue" operation="Equals" value="2"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>

					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="10"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="10"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.1" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchBlue" operation="Equals" value="3"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>

				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="15"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="15"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.15" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchBlue" operation="Equals" value="4"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>
				
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="20"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="20"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.2" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchBlue" operation="Equals" value="5"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="25"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="25"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.25" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchBlue" operation="Equals" value="6"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="2"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="2"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".75"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="30"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="30"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.3" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
		</buff>
		
		<buff name="buffFemaleWitchGreenSetBonus" name_key="buffFemaleWitchSetBonusName" description_key="buffFemaleWitchSetBonusDesc" tooltip_key="buffFemaleWitchSetBonusTooltip" icon="Goofy_Armors_icon_UI" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>

			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchGreen" operation="Equals" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="5"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="5"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.05" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchGreen" operation="Equals" value="2"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>

					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="10"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="10"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.1" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchGreen" operation="Equals" value="3"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>

				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="15"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="15"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.15" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchGreen" operation="Equals" value="4"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>
				
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="20"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="20"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.2" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchGreen" operation="Equals" value="5"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="25"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="25"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.25" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchGreen" operation="Equals" value="6"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="2"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="2"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".75"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="30"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="30"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.3" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
		</buff>
		
		<buff name="buffFemaleWitchPurpleSetBonus" name_key="buffFemaleWitchSetBonusName" description_key="buffFemaleWitchSetBonusDesc" tooltip_key="buffFemaleWitchSetBonusTooltip" icon="Goofy_Armors_icon_UI" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>

			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchPurple" operation="Equals" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="5"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="5"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.05" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchPurple" operation="Equals" value="2"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>

					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="10"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="10"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.1" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchPurple" operation="Equals" value="3"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>

				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="15"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="15"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.15" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchPurple" operation="Equals" value="4"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>
				
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="20"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="20"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.2" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchPurple" operation="Equals" value="5"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="25"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="25"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.25" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchPurple" operation="Equals" value="6"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="2"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="2"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".75"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="30"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="30"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.3" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
		</buff>
		
		<buff name="buffFemaleWitchRedSetBonus" name_key="buffFemaleWitchSetBonusName" description_key="buffFemaleWitchSetBonusDesc" tooltip_key="buffFemaleWitchSetBonusTooltip" icon="Goofy_Armors_icon_UI" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>

			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchRed" operation="Equals" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="5"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="5"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.05" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchRed" operation="Equals" value="2"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>

					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="10"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="10"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.1" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchRed" operation="Equals" value="3"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>

				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="15"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="15"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.15" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchRed" operation="Equals" value="4"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>
				
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="20"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="20"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.2" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchRed" operation="Equals" value="5"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="1"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".39"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="25"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="25"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.25" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleWitchRed" operation="Equals" value="6"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="2"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay01" operation="set" value="2"/>
				<passive_effect name="JumpStrength" operation="perc_add" value=".75"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="30"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleWitchFSBDisplay02" operation="set" value="30"/>
				<passive_effect name="StaminaLoss" operation="perc_add" value="-.3" tags="jumping,running,swimmingRun"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleWitchFSBDisplay01,.armorFemaleWitchFSBDisplay02"/>
			</effect_group>
		</buff>
		
		
	<!-- Medium - Bunny -->
	
	<!-- Black -->
	
		<buff name="buffFemaleBunnyBlackSetBonus" name_key="buffFemaleBunnySetBonusName" description_key="buffFemaleBunnySetBonusDesc" tooltip_key="buffFemaleBunnySetBonusTooltip" icon="Goofy_Armors_icon_UI" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>

			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyBlack" operation="Equals" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="5"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="5"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".05" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="3"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="3"/>
				<passive_effect name="LootStage" operation="perc_add" value=".03"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyBlack" operation="Equals" value="2"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="10"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="10"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".1" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="6"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="6"/>
				<passive_effect name="LootStage" operation="perc_add" value=".06"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyBlack" operation="Equals" value="3"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="15"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="15"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".15" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="10"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="10"/>
				<passive_effect name="LootStage" operation="perc_add" value=".1"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyBlack" operation="Equals" value="4"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="20"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="20"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".2" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="15"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="15"/>
				<passive_effect name="LootStage" operation="perc_add" value=".15"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyBlack" operation="Equals" value="5"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="30"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="30"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".3" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="20"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="20"/>
				<passive_effect name="LootStage" operation="perc_add" value=".2"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyBlack" operation="Equals" value="6"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="50"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="50"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".5" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="30"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="30"/>
				<passive_effect name="LootStage" operation="perc_add" value=".3"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
		</buff>
	
	
	<!-- Gold -->
	
		<buff name="buffFemaleBunnyGoldSetBonus" name_key="buffFemaleBunnySetBonusName" description_key="buffFemaleBunnySetBonusDesc" tooltip_key="buffFemaleBunnySetBonusTooltip" icon="Goofy_Armors_icon_UI" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>

			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyGold" operation="Equals" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="5"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="5"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".05" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="3"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="3"/>
				<passive_effect name="LootStage" operation="perc_add" value=".03"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyGold" operation="Equals" value="2"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="10"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="10"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".1" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="6"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="6"/>
				<passive_effect name="LootStage" operation="perc_add" value=".06"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyGold" operation="Equals" value="3"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="15"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="15"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".15" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="10"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="10"/>
				<passive_effect name="LootStage" operation="perc_add" value=".1"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyGold" operation="Equals" value="4"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="20"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="20"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".2" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="15"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="15"/>
				<passive_effect name="LootStage" operation="perc_add" value=".15"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyGold" operation="Equals" value="5"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="30"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="30"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".3" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="20"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="20"/>
				<passive_effect name="LootStage" operation="perc_add" value=".2"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyGold" operation="Equals" value="6"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="50"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="50"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".5" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="30"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="30"/>
				<passive_effect name="LootStage" operation="perc_add" value=".3"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
		</buff>
	
	
	<!-- White -->
	
		<buff name="buffFemaleBunnyWhiteSetBonus" name_key="buffFemaleBunnySetBonusName" description_key="buffFemaleBunnySetBonusDesc" tooltip_key="buffFemaleBunnySetBonusTooltip" icon="Goofy_Armors_icon_UI" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>

			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyWhite" operation="Equals" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="5"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="5"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".05" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="3"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="3"/>
				<passive_effect name="LootStage" operation="perc_add" value=".03"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyWhite" operation="Equals" value="2"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="10"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="10"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".1" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="6"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="6"/>
				<passive_effect name="LootStage" operation="perc_add" value=".06"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyWhite" operation="Equals" value="3"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="15"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="15"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".15" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="10"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="10"/>
				<passive_effect name="LootStage" operation="perc_add" value=".1"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyWhite" operation="Equals" value="4"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="20"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="20"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".2" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="15"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="15"/>
				<passive_effect name="LootStage" operation="perc_add" value=".15"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyWhite" operation="Equals" value="5"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="30"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="30"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".3" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="20"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="20"/>
				<passive_effect name="LootStage" operation="perc_add" value=".2"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyWhite" operation="Equals" value="6"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="50"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="50"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".5" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="30"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="30"/>
				<passive_effect name="LootStage" operation="perc_add" value=".3"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
		</buff>
	
	
	<!-- Red -->
	
		<buff name="buffFemaleBunnyRedSetBonus" name_key="buffFemaleBunnySetBonusName" description_key="buffFemaleBunnySetBonusDesc" tooltip_key="buffFemaleBunnySetBonusTooltip" icon="Goofy_Armors_icon_UI" icon_color="255,255,255">
			<stack_type value="ignore"/>
			<display_value_key value="Bonus"/>
			<display_value value="xxx"/>

			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyRed" operation="Equals" value="1"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="5"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="5"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".05" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="3"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="3"/>
				<passive_effect name="LootStage" operation="perc_add" value=".03"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyRed" operation="Equals" value="2"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="10"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="10"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".1" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="6"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="6"/>
				<passive_effect name="LootStage" operation="perc_add" value=".06"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyRed" operation="Equals" value="3"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="15"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="15"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".15" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="10"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="10"/>
				<passive_effect name="LootStage" operation="perc_add" value=".1"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyRed" operation="Equals" value="4"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="20"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="20"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".2" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="15"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="15"/>
				<passive_effect name="LootStage" operation="perc_add" value=".15"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyRed" operation="Equals" value="5"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="30"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="30"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".3" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="20"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="20"/>
				<passive_effect name="LootStage" operation="perc_add" value=".2"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
			
			<effect_group>
				<requirement name="ArmorGroupLowestQuality" group_name="groupFemaleBunnyRed" operation="Equals" value="6"/>
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="50"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay01" operation="set" value="50"/>
				<passive_effect name="LootQuantity" operation="perc_add" value=".5" tags="dukes"/>
					
				<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="30"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".armorFemaleBunnyFSBDisplay02" operation="set" value="30"/>
				<passive_effect name="LootStage" operation="perc_add" value=".3"/>
					
				<triggered_effect trigger="onSelfBuffRemove" action="RemoveCVar" cvar=".armorFemaleBunnyFSBDisplay01,.armorFemaleBunnyFSBDisplay02"/>
			</effect_group>
		</buff>
	
	</append>

</LittleRedSonja>