<LittleRedSonja>

	<conditional>
	<if cond="game_version() &gt;= version(1,2,0)">

		<append xpath="/entity_classes">
		
		<color name="tainted" value=".71,.51,.92, .6"/>
		
		<!-- Penny -->
		
			<entity_class name="zombieClownSonja" extends="zombieTemplateMale" param1="AltMats">	
			  <property name="UserSpawnType" value="Menu"/>  	
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,regular!,normalLowMed!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V2,#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V3,#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V4,#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V5"/>
				<property name="AvatarController" value="AvatarZombieController"/>
				<property name="PhysicsBody"  value="SonjaZombiePhysics"/>
				<property name="RootMotion"  value="true"/>
				<property name="HasRagdoll" value="true"/>
				<property name="HasDeathAnim" value="true"/>
				<property name="SizeScale" value="1"/>
				<property name="HandItem" value="meleeHandZombieStrong"/>
				<property name="RightHandJointName" value="RightHand"/>
				<property name="WalkType" value="7"/>
				<property name="MoveSpeedAggro" value="0.2, 1.2"/>
				<property name="Mass" value="200"/>
				<property name="Weight" value="200"/>    
				<property name="SizeScale" value="1"/>  		
				<property name="ExperienceGain" value="750"/>
				<property name="LootDropProb" value="0.05"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<property name="DeadBodyHitPoints" value="1000"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="550"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="15"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieClownSonja_Feral" extends="zombieClownSonja" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral,feral!,feralMed!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_Feral"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V2_Feral,#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V3_Feral,#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V4_Feral,#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V5_Feral"/>
				<property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/>
				<property name="PainResistPerHit" value=".7"/>
				<property name="MoveSpeedAggro" value="0.45, 1.3"/>
				<property name="JumpMaxDistance" value="1.8, 2.5"/>
				<property name="HandItem" value="meleeHandZombieStrongFeral"/>
				<property name="ExperienceGain" value="1250"/>
				<property name="LootDropProb" value=".03"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="900"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="25"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieClownSonja_Radiated" extends="zombieClownSonja_Feral" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,radiated,radiated!,radiatedMed!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_Rad"/>
				<property name="MatColor" value="radiated"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V2_Rad,#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V3_Rad,#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V4_Rad,#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V5_Rad"/>
				<property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/>
				<property name="PainResistPerHit" value=".9"/>
				<property name="ExperienceGain" value="1475"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1750"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="20"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="9"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieClownSonja_Charged" extends="zombieClownSonja_Radiated"> 
				 <property name="MatColor" value="charged"/> 
				 <property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,charged"/> 
				 <property name="ExperienceGain" value="1550"/>
				 <property name="HandItem" value="meleeHandZombieCharged"/> 
				 <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/> 
				 <property name="LootDropProb" value=".1"/>
				 <property name="LootDropEntityClass" value="EntityLootContainerStrong"/> 

				 <effect_group name="Base Effects"> 
					 <passive_effect name="HealthMax" operation="base_set" value="^healthSturdyCharged"/> 
					 <passive_effect name="PhysicalDamageResist" operation="base_set" value="20"/>
				 </effect_group> 
			 </entity_class> 

			<entity_class name="zombieClownSonja_Infernal" extends="zombieClownSonja_Radiated">
				<property name="MatColor" value="infernal"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,infernal"/>
				<property name="ExperienceGain" value="1650"/>
				<property name="HandItem" value="meleeHandZombieInfernal"/>
				<property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="^healthSturdyInfernal"/>
					<passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="20"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieClownSonja_Tainted" extends="zombieClownSonja_Radiated">
				<property name="MatColor" value="tainted"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,tainted,tainted!,taintedMed!"/>
				<property name="ExperienceGain" value="1500"/>
				<property name="HandItem" value="meleeHandZombieInfernal"/>
				<property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="2000"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="TaintedRegenAmount" operation="set" value="20" />
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffTaintedRegen" />
				</effect_group>
			</entity_class>
			
			
		<!-- Tiffany -->	
			
			<entity_class name="zombieTiffanySonja" extends="zombieTemplateSlimFemale" param1="AltMats">	
			  <property name="UserSpawnType" value="Menu"/>  	
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,regular!,normalLow!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieTiffanySonja"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieTiffanySonja_V2,#@modfolder:Resources/SonjaZombies.unity3d?zombieTiffanySonja_V3"/>
				<property name="AvatarController" value="AvatarZombieController"/>
				<property name="PhysicsBody"  value="SonjaZombiePhysics"/>
				<property name="RootMotion"  value="true"/>
				<property name="HasRagdoll" value="true"/>
				<property name="HasDeathAnim" value="true"/>
				<property name="HandItem" value="meleeHandZombieHazMat"/>
				<property name="RightHandJointName" value="RightHand"/>
				<property name="WalkType" value="3"/>
				<property name="MoveSpeedAggro" value="0.3, 1.35"/>
				<property name="Mass" value="150"/>
				<property name="Weight" value="150"/>    
				<property name="SizeScale" value="0.95"/>  		
				<property name="ExperienceGain" value="450"/>
				<property name="LootDropProb" value="0.05"/>
				<property name="LootDropEntityClass" value="EntityLootContainerRegular"/>
				<property name="DeadBodyHitPoints" value="1000"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="150"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="10"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieTiffanySonja_Feral" extends="zombieTiffanySonja">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,feral!,feralLow!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieTiffanySonja_Feral"/>
				<property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/>
				<property name="PainResistPerHit" value=".7"/>
				<property name="MoveSpeedAggro" value="0.6, 1.45"/>
				<property name="JumpMaxDistance" value="4.6, 5"/>
				<property name="HandItem" value="meleeHandZombieFeral"/>
				<property name="ExperienceGain" value="750"/>
				<property name="LootDropProb" value=".03"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="500"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieTiffanySonja_Radiated" extends="zombieTiffanySonja_Feral" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,radiated,radiated!,radiatedLow!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieTiffanySonja_Rad"/>
				<property name="MatColor" value="radiated"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?ZombieTiffanySonja_V2_Rad,#@modfolder:Resources/SonjaZombies.unity3d?zombieTiffanySonja_V3_Rad"/>
				<property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/>
				<property name="PainResistPerHit" value=".9"/>
				<property name="ExperienceGain" value="1200"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1000"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieTiffanySonja_Charged" extends="zombieTiffanySonja_Radiated">
				<property name="MatColor" value="charged"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,charged"/>
				<property name="ExperienceGain" value="1400"/>
				<property name="HandItem" value="meleeHandZombieCharged"/>
				<property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="^healthSlimCharged"/>
				</effect_group>
			</entity_class>
					
			<entity_class name="zombieTiffanySonja_Infernal" extends="zombieTiffanySonja_Radiated">
				<property name="MatColor" value="infernal"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,infernal"/>
				<property name="ExperienceGain" value="1600"/>
				<property name="HandItem" value="meleeHandZombieInfernal"/>
				<property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="^healthSlimInfernal"/>
					<passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieTiffanySonja_Tainted" extends="zombieTiffanySonja_Radiated">
				<property name="MatColor" value="tainted"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,tainted,tainted!,taintedLow!"/>
				<property name="ExperienceGain" value="1500"/>
				<property name="HandItem" value="meleeHandZombieInfernal"/>
				<property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1500"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="TaintedRegenAmount" operation="set" value="20" />
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffTaintedRegen" />
				</effect_group>
			</entity_class>
			
			
		<!-- Heavy Metal -->	
			
			<entity_class name="zombieHeavyMetalSonja" extends="zombieTemplateMale" param1="AltMats">	
			  <property name="UserSpawnType" value="Menu"/>  	
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,zombieSoldier,regular!,normalHigh!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieHeavyMetalSonja"/>
				<property name="AvatarController" value="AvatarZombieController"/>
				<property name="PhysicsBody"  value="SonjaZombiePhysics"/>
				<property name="RootMotion"  value="true"/>
				<property name="HasRagdoll" value="true"/>
				<property name="HasDeathAnim" value="true"/>
				<property name="HandItem" value="meleeHandZombieWorker"/>
				<property name="RightHandJointName" value="RightHand"/>
				<property name="WalkType" value="2"/>
				<property name="SoundRandom" value="zombiemale2roam"/>
				<property name="SoundAlert" value="zombiemale2alert"/>
				<property name="SoundAttack" value="zombiemale2attack"/>
				<property name="SoundHurt" value="zombiemale2pain"/>
				<property name="SoundDeath" value="zombiemale2death"/>
				<property name="SoundSense" value="zombiemale2sense"/>
				<property name="MoveSpeedAggro" value="0.3, 1.35"/>
				<property name="Mass" value="250"/>
				<property name="Weight" value="250"/>    
				<property name="SizeScale" value="0.9"/>  		
				<property name="ExperienceGain" value="750"/>
				<property name="LootDropProb" value="0.05"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<property name="DeadBodyHitPoints" value="1000"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="300"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="40"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieHeavyMetalSonja_Feral" extends="zombieHeavyMetalSonja" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,feral!,feralHigh!,zombieSoldier"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieHeavyMetalSonja_Feral"/>
				<property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/>
				<property name="PainResistPerHit" value=".75"/>
				<property name="MoveSpeedAggro" value="0.6, 1.45"/>
				<property name="JumpMaxDistance" value="4.6, 5"/>
				<property name="HandItem" value="meleeHandZombieFeral"/>
				<property name="ExperienceGain" value="1250"/>
				<property name="LootDropProb" value=".03"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="900"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="45"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieHeavyMetalSonja_Radiated" extends="zombieHeavyMetalSonja_Feral" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,radiated,radiated!,radiatedHigh!,zombieSoldier"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieHeavyMetalSonja_Rad"/>
				<property name="MatColor" value="radiated"/>
				<property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/>
				<property name="PainResistPerHit" value=".9"/>
				<property name="ExperienceGain" value="1500"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1750"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="55"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="6"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieHeavyMetalSonja_Charged" extends="zombieHeavyMetalSonja_Radiated">
				<property name="MatColor" value="charged"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,charged,zombieSoldier"/>
				<property name="ExperienceGain" value="1625"/>
				<property name="HandItem" value="meleeHandZombieCharged"/>
				<property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="^healthFitCharged"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="20"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieHeavyMetalSonja_Infernal" extends="zombieHeavyMetalSonja_Radiated">
				<property name="MatColor" value="infernal"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral,infernal,zombieSoldier"/>
				<property name="ExperienceGain" value="1750"/>
				<property name="HandItem" value="meleeHandZombieInfernal"/>
				<property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="^healthFitInfernal"/>
					<passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="25"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieHeavyMetalSonja_Tainted" extends="zombieHeavyMetalSonja_Radiated">
				<property name="MatColor" value="tainted"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral,tainted,tainted!,taintedHigh!,zombieSoldier"/>
				<property name="ExperienceGain" value="1800"/>
				<property name="HandItem" value="meleeHandZombieInfernal"/>
				<property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="2100"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="TaintedRegenAmount" operation="set" value="20" />
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffTaintedRegen" />
				</effect_group>
			</entity_class>
			
			
		<!-- Doctor Zed -->

			<entity_class name="zombieDoctorZedSonja" extends="zombieTemplateMale" param1="AltMats">	
			  <property name="UserSpawnType" value="Menu"/>  	
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,regular!,normalLowMed!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_V2,#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_V3,#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_V4"/>
				<property name="AvatarController" value="AvatarZombieController"/>
				<property name="PhysicsBody"  value="SonjaZombiePhysics"/>
				<property name="RootMotion"  value="true"/>
				<property name="HasRagdoll" value="true"/>
				<property name="HasDeathAnim" value="true"/>
				<property name="HandItem" value="meleeHandZombieHazMat"/>
				<property name="RightHandJointName" value="RightHand"/>
				<property name="WalkType" value="5"/>
				<property name="MoveSpeedAggro" value="0.3, 1.35"/>
				<property name="Mass" value="150"/>
				<property name="Weight" value="150"/>    
				<property name="SizeScale" value="1"/>  		
				<property name="ExperienceGain" value="475"/>
				<property name="LootDropProb" value="0.05"/>
				<property name="LootDropEntityClass" value="EntityLootContainerRegular"/>
				<property name="DeadBodyHitPoints" value="1000"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="220"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="5"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieDoctorZedSonja_Feral" extends="zombieDoctorZedSonja" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,feral!,feralMed!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_Feral"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_V2_Feral,#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_V3_Feral,#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_V4_Feral"/>
				<property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/>
				<property name="PainResistPerHit" value=".7"/>
				<property name="MoveSpeedAggro" value=".5, 1.35"/>
				<property name="HandItem" value="meleeHandZombieFeral"/>
				<property name="ExperienceGain" value="780"/>
				<property name="LootDropProb" value=".03"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="580"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieDoctorZedSonja_Radiated" extends="zombieDoctorZedSonja_Feral" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,radiated,radiated!,radiatedMed!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_Rad"/>
				<property name="MatColor" value="radiated"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_V2_Rad,#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_V3_Rad,#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_V4_Rad"/>
				<property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/>
				<property name="PainResistPerHit" value=".9"/>
				<property name="ExperienceGain" value="1250"/>		
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1150"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="5"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieDoctorZedSonja_Charged" extends="zombieDoctorZedSonja_Radiated">
				<property name="MatColor" value="charged"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,charged"/>
				<property name="ExperienceGain" value="1400"/>
				<property name="HandItem" value="meleeHandZombieCharged"/>
				<property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="^healthSlimCharged"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieDoctorZedSonja_Infernal" extends="zombieDoctorZedSonja_Radiated">
				<property name="MatColor" value="infernal"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,infernal"/>
				<property name="ExperienceGain" value="1600"/>
				<property name="HandItem" value="meleeHandZombieInfernal"/>
				<property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="^healthSlimInfernal"/>
					<passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieDoctorZedSonja_Tainted" extends="zombieDoctorZedSonja_Radiated">
				<property name="MatColor" value="tainted"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,tainted,tainted!,taintedMed!"/>
				<property name="ExperienceGain" value="1600"/>
				<property name="HandItem" value="meleeHandZombieInfernal"/>
				<property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1800"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="TaintedRegenAmount" operation="set" value="20" />
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffTaintedRegen" />
				</effect_group>
			</entity_class>
			
			
		<!-- Nefertari -->
		
			<entity_class name="zombieEgyptMummySonja" extends="zombieTemplateShort" param1="AltMats">	
				<property name="UserSpawnType" value="Menu"/>  	
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,regular!,normalLow!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieEgyptMummySonja"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieEgyptMummy_V2"/>
				<property name="AvatarController" value="AvatarZombieController"/>
				<property name="PhysicsBody"  value="SonjaZombiePhysics"/>
				<property name="RootMotion"  value="true"/>
				<property name="HasRagdoll" value="true"/>
				<property name="HasDeathAnim" value="true"/>
				<property name="HandItem" value="meleeHandZombieBurning"/>
				<property name="HandItemCrawler" value="meleeHandZombieBurningCrawler"/>
				<property name="RightHandJointName" value="RightHand"/>
				<property name="WalkType" value="7"/>
				<property name="MoveSpeedAggro" value="0.3, 1.35"/>
				<property name="Mass" value="150"/>
				<property name="Weight" value="150"/>    
				<property name="SizeScale" value="1"/> 
				<property name="SoundRandom" value="zombieburntroam"/>
				<property name="SoundAlert" value="zombieburntalert"/>
				<property name="SoundAttack" value="zombieburntattack"/>
				<property name="SoundHurt" value="zombieburntpain"/>
				<property name="SoundDeath" value="zombieburntdeath"/>
				<property name="SoundSense" value="zombieburntsense"/>
				<property name="SoundFootstepModifier" value="zombieburntfootstep"/>
				<property name="PainResistPerHit" value="1"/>
				<property name="ExperienceGain" value="550"/>
				<property name="LootDropProb" value="0.05"/>
				<property name="LootDropEntityClass" value="EntityLootContainerRegular"/>
				<property name="DeadBodyHitPoints" value="1000"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="210"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="20"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieEgyptMummySonja_Feral" extends="zombieEgyptMummySonja" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,feral!,feralLow!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieEgyptMummySonja_Feral"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieEgyptMummy_V2_Feral"/>
				<property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/>
				<property name="PainResistPerHit" value=".7"/>
				<property name="MoveSpeedAggro" value="0.5, 1.35"/>
				<property name="JumpMaxDistance" value="4.6, 5"/>
				<property name="HandItem" value="meleeHandZombieBurningFeral"/>
				<property name="ExperienceGain" value="850"/>
				<property name="LootDropProb" value=".03"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="550"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="25"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieEgyptMummySonja_Radiated" extends="zombieEgyptMummySonja_Feral" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,radiated,radiated!,radiatedLow!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieEgyptMummySonja_Rad"/>
				<property name="MatColor" value="radiated"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieEgyptMummy_V2_Rad"/>
				<property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/>
				<property name="PainResistPerHit" value=".9"/>
				<property name="ExperienceGain" value="1300"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1100"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="30"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
				</effect_group>
			 </entity_class>
			 
			 <entity_class name="zombieEgyptMummySonja_Charged" extends="zombieEgyptMummySonja_Radiated">
				<property name="MatColor" value="charged"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,charged"/>
				<property name="ExperienceGain" value="1400"/>
				<property name="HandItem" value="meleeHandZombieBurningCharged"/>
				<property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="^healthSlimCharged"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="20"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieEgyptMummySonja_Infernal" extends="zombieEgyptMummySonja_Radiated">
				<property name="MatColor" value="infernal"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral,infernal"/>
				<property name="ExperienceGain" value="1600"/>
				<property name="HandItem" value="meleeHandZombieBurningInfernal"/>
				<property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="^healthSlimInfernal"/>
					<passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="20"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieEgyptMummySonja_Tainted" extends="zombieEgyptMummySonja_Radiated">
				<property name="MatColor" value="tainted"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral,tainted,tainted!,taintedLow!"/>
				<property name="ExperienceGain" value="1600"/>
				<property name="HandItem" value="meleeHandZombieBurningInfernal"/>
				<property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1600"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="TaintedRegenAmount" operation="set" value="20" />
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffTaintedRegen" />
				</effect_group>
			</entity_class>
			  
			  
		<!-- Jason -->
		
			<entity_class name="zombieJasonSonja" extends="zombieTemplateMale" param1="AltMats">	
				<property name="UserSpawnType" value="Menu"/>  	
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,regular!,normalLowMed!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieJasonSonja"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieJasonSonja_V2,#@modfolder:Resources/SonjaZombies.unity3d?zombieJasonSonja_V3"/>
				<property name="AvatarController" value="AvatarZombieController"/>
				<property name="PhysicsBody"  value="SonjaZombiePhysics"/>
				<property name="RootMotion"  value="true"/>
				<property name="HasRagdoll" value="true"/>
				<property name="HasDeathAnim" value="true"/>
				<property name="HandItem" value="meleeHandZombieHazMat"/>
				<property name="RightHandJointName" value="RightHand"/>
				<property name="WalkType" value="2"/>
				<property name="MoveSpeedAggro" value="0.3, 1.30"/>
				<property name="Mass" value="200"/>
				<property name="Weight" value="200"/>    
				<property name="SizeScale" value="1"/>  
				<property name="SoundRandom" value="zombiemaleroam"/>
				<property name="SoundAlert" value="zombiemalealert"/>
				<property name="SoundAttack" value="zombiemaleattack"/>
				<property name="SoundHurt" value="zombiemalepain"/>
				<property name="SoundDeath" value="zombiemaledeath"/>
				<property name="SoundSense" value="zombiemalesense"/>
				<property name="ExperienceGain" value="550"/>
				<property name="LootDropProb" value="0.05"/>
				<property name="LootDropEntityClass" value="EntityLootContainerRegular"/>
				<property name="DeadBodyHitPoints" value="1000"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="300"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="10"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieJasonSonja_Feral" extends="zombieJasonSonja">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,feral!,feralMed!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieJasonSonja_Feral"/>
				<property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/>
				<property name="PainResistPerHit" value=".7"/>
				<property name="MoveSpeedAggro" value="0.6, 1.40"/>
				<property name="JumpMaxDistance" value="4.6, 5"/>
				<property name="HandItem" value="meleeHandZombieFeral"/>
				<property name="ExperienceGain" value="825"/>
				<property name="LootDropProb" value=".03"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="850"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="10"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieJasonSonja_Radiated" extends="zombieJasonSonja_Feral">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,radiated,radiated!,radiatedMed!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieJasonSonja_Rad"/>
				<property name="MatColor" value="radiated"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieJasonSonja_V2_Rad,#@modfolder:Resources/SonjaZombies.unity3d?zombieJasonSonja_V3_Rad"/>
				<property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/>
				<property name="PainResistPerHit" value=".9"/>
				<property name="ExperienceGain" value="1350"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1600"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="10"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="6"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieJasonSonja_Charged" extends="zombieJasonSonja_Radiated">
				<property name="MatColor" value="charged"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,charged"/>
				<property name="ExperienceGain" value="1400"/>
				<property name="HandItem" value="meleeHandZombieCharged"/>
				<property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="^healthFitCharged"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="10"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieJasonSonja_Infernal" extends="zombieJasonSonja_Radiated">
				<property name="MatColor" value="infernal"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,infernal"/>
				<property name="ExperienceGain" value="1600"/>
				<property name="HandItem" value="meleeHandZombieInfernal"/>
				<property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="^healthFitInfernal"/>
					<passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="10"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieJasonSonja_Tainted" extends="zombieJasonSonja_Radiated">
				<property name="MatColor" value="tainted"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,tainted,tainted!,taintedMed!"/>
				<property name="ExperienceGain" value="1700"/>
				<property name="HandItem" value="meleeHandZombieInfernal"/>
				<property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1850"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="TaintedRegenAmount" operation="set" value="20" />
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffTaintedRegen" />
				</effect_group>
			</entity_class>
				
			
		<!-- Michael -->
		
			<entity_class name="zombieMichaelSonja" extends="zombieTemplateMale" param1="AltMats">	
				<property name="UserSpawnType" value="Menu"/>  	
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,regular!,normalHigh!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieMichaelSonja"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieMichaelSonja_V2,#@modfolder:Resources/SonjaZombies.unity3d?zombieMichaelSonja_V3"/>
				<property name="AvatarController" value="AvatarZombieController"/>
				<property name="PhysicsBody"  value="SonjaZombiePhysics"/>
				<property name="RootMotion"  value="true"/>
				<property name="HasRagdoll" value="true"/>
				<property name="HasDeathAnim" value="true"/>
				<property name="HandItem" value="meleeHandZombieMichael"/>
				<property name="WalkType" value="2"/>
				<property name="MoveSpeedAggro" value="0.3, 1.3"/>
				<property name="JumpMaxDistance" value=".8, 1.1"/>
				<property name="Mass" value="200"/>
				<property name="Weight" value="200"/>    
				<property name="SizeScale" value="1"/>  
				<property name="SoundRandom" value="zombielumberjack_roam"/>
				<property name="SoundAlert" value="zombielumberjack_alert"/>
				<property name="SoundAttack" value="zombielumberjack_attack"/>
				<property name="SoundHurt" value="zombielumberjack_pain"/>
				<property name="SoundDeath" value="zombielumberjack_death"/>
				<property name="SoundSense" value="zombielumberjack_sense"/>
				<property name="ExperienceGain" value="800"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<property name="DeadBodyHitPoints" value="1000"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="550"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="5"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieMichaelSonja_Feral" extends="zombieMichaelSonja">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,feral!,feralHigh!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieMichaelSonja_Feral"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieMichaelSonja_V2_Feral,#@modfolder:Resources/SonjaZombies.unity3d?zombieMichaelSonja_V3_Feral"/>
				<property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/>
				<property name="PainResistPerHit" value=".7"/>
				<property name="MoveSpeedAggro" value="0.5, 1.4"/>
				<property name="JumpMaxDistance" value="1.8, 2.5"/>
				<property name="HandItem" value="meleeHandZombieMichaelFeral"/>
				<property name="ExperienceGain" value="1300"/>
				<property name="LootDropProb" value=".05"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1000"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="7"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieMichaelSonja_Radiated" extends="zombieMichaelSonja_Feral">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,radiated,radiated!,radiatedHigh!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieMichaelSonja_Rad"/>
				<property name="MatColor" value="radiated"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieMichaelSonja_V2_Rad,#@modfolder:Resources/SonjaZombies.unity3d?zombieMichaelSonja_V3_Rad"/>
				<property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/>
				<property name="PainResistPerHit" value=".9"/>
				<property name="ExperienceGain" value="1400"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1750"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="10"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="6"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieMichaelSonja_Charged" extends="zombieMichaelSonja_Radiated">
				<property name="MatColor" value="charged"/>
				<property name="Tags" value="entity,zombie,walker,feral,charged"/>
				<property name="ExperienceGain" value="1550"/>
				<property name="HandItem" value="meleeHandZombieMichaelCharged"/>
				<property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects"> -->
					<passive_effect name="HealthMax" operation="base_set" value="2000"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="10"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieMichaelSonja_Infernal" extends="zombieMichaelSonja_Radiated">
				<property name="MatColor" value="infernal"/>
				<property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/>
				<property name="ExperienceGain" value="1800"/>
				<property name="HandItem" value="meleeHandZombieMichaelInfernal"/>
				<property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="2750"/>
					<passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="10"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieMichaelSonja_Tainted" extends="zombieMichaelSonja_Radiated">
				<property name="MatColor" value="tainted"/>
				<property name="Tags" value="entity,zombie,walker,allbiome,feral,tainted,tainted!,taintedHigh!"/>
				<property name="ExperienceGain" value="1850"/>
				<property name="HandItem" value="meleeHandZombieMichaelInfernal"/>
				<property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="2750"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="TaintedRegenAmount" operation="set" value="20" />
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffTaintedRegen" />
				</effect_group>
			</entity_class>
			
			
		<!-- Thriller -->			
						
			<entity_class name="zombieThrillerSonja" extends="zombieTemplateMale" param1="AltMats">	
				<property name="UserSpawnType" value="Menu"/>  	
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,regular!,normalLowMed!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieThrillerSonja"/>
				<property name="AvatarController" value="AvatarZombieController"/>
				<property name="PhysicsBody"  value="SonjaZombiePhysics"/>
				<property name="RootMotion"  value="true"/>
				<property name="HasRagdoll" value="true"/>
				<property name="HasDeathAnim" value="true"/>
				<property name="HandItem" value="meleeHandZombieHazMat"/>
				<property name="RightHandJointName" value="RightHand"/>
				<property name="WalkType" value="7"/>
				<property name="MoveSpeedAggro" value="0.55, 1.45"/>
				<property name="Mass" value="150"/>
				<property name="Weight" value="150"/>    
				<property name="SizeScale" value="1"/>  
				<property name="SoundRandom" value="zombieThrillerSonja_roam"/>
				<property name="SoundAlert" value="zombieThrillerSonja_alert"/>
				<property name="SoundAttack" value="zombiemaleattack"/>
				<property name="SoundHurt" value="zombieThrillerSonja_pain"/>
				<property name="SoundDeath" value="zombieThrillerSonja_death"/>
				<property name="SoundSense" value="zombieThrillerSonja_sense"/>
				<property name="ExperienceGain" value="600"/>
				<property name="LootDropProb" value="0.05"/>
				<property name="LootDropEntityClass" value="EntityLootContainerRegular"/>
				<property name="DeadBodyHitPoints" value="1000"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="300"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="5"/>
				</effect_group>
				<effect_group name="Lets_Dance">
					<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffThrillerDanceSonja"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieThrillerSonja_Feral" extends="zombieThrillerSonja">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,feral!,feralMed!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieThrillerSonja_Feral"/>
				<property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/>
				<property name="PainResistPerHit" value=".7"/>
				<property name="MoveSpeedAggro" value="0.55, 1.45"/>
				<property name="JumpMaxDistance" value="1.8, 2.5"/>
				<property name="HandItem" value="meleeHandZombieFeral"/>
				<property name="ExperienceGain" value="850"/>
				<property name="LootDropProb" value=".05"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="850"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="7"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieThrillerSonja_Radiated" extends="zombieThrillerSonja_Feral" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,radiated,radiated!,radiatedMed!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieThrillerSonja_Rad"/>
				<property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/>
				<property name="PainResistPerHit" value=".9"/>
				<property name="ExperienceGain" value="1250"/>		
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1700"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="10"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="5"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieThrillerSonja_Charged" extends="zombieThrillerSonja_Radiated">
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,charged"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieThrillerSonja_Charged"/>
				<property name="ExperienceGain" value="1400"/>
				<property name="HandItem" value="meleeHandZombieCharged"/>
				<property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1850"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieThrillerSonja_Infernal" extends="zombieThrillerSonja_Radiated">
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,infernal"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieThrillerSonja_Infernal"/>
				<property name="ExperienceGain" value="1600"/>
				<property name="HandItem" value="meleeHandZombieInfernal"/>
				<property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="2450"/>
					<passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
				</effect_group>
			</entity_class>
			
			
		<!-- Demon Doll -->
			
			<entity_class name="zombieDemonDollSonja" extends="zombieTemplateShort" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>				
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,regular!,normalLow!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDemonDollSonja"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDemonDollSonja_V2,#@modfolder:Resources/SonjaZombies.unity3d?zombieDemonDollSonja_V3"/>
				<property name="AvatarController" value="AvatarZombieController"/>
				<property name="PhysicsBody"  value="SonjaZombiePhysics"/>
				<property name="Mass" value="130"/>
				<property name="Weight" value="130"/> 
				<property name="SizeScale" value="1"/>
				<property name="RootMotion"  value="true"/>
				<property name="HasRagdoll" value="true"/>
				<property name="HasDeathAnim" value="true"/>
				<property name="SoundRandom" value="zombieDemonDollSonja_roam"/>
				<property name="SoundAlert" value="zombieDemonDollSonja_alert"/>
				<property name="SoundAttack" value="zombieDemonDollSonja_attack"/>
				<property name="SoundHurt" value="zombiefemalepain"/>
				<property name="SoundDeath" value="zombiefemaledeath"/>
				<property name="SoundSense" value="zombieDemonDollSonja_sense"/>
				<property name="SoundStepType" value="heelstep"/>
				<property name="ModelType" value="Standard"/>
				<property name="WalkType" value="6"/>
				<property name="AIPathCostScale" value=".4, .4"/>
				<property name="NavObjectHeadOffset" value="0,-0.15,0"/>
				<property name="DanceType" value="2"/>		
				<property name="MoveSpeedAggro" value="0.55, 1.55"/>
				<property name="CanClimbVertical" value="true"/>
				<property name="JumpMaxDistance" value="7, 9"/>
				<property name="AITask" value="
					Leap|
					BreakBlock|
					DestroyArea|
					Territorial|
					ApproachDistraction|
					ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
					ApproachSpot|
					Look|
					Wander|
				"/>
				<property name="LootDropProb" value="0.05"/>
				<property name="LootDropEntityClass" value="EntityLootContainerRegular"/>
				<property name="DeadBodyHitPoints" value="1000"/>
			</entity_class>

			<entity_class name="zombieDemonDollSonja_Feral" extends="zombieDemonDollSonja">
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,feral!,feralLow!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDemonDollSonja_Feral"/>
				<property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/>
				<property name="PainResistPerHit" value=".7"/>
				<property name="MoveSpeedAggro" value="0.65, 1.65"/>
				<property name="JumpMaxDistance" value="11, 13"/>
				<property name="HandItem" value="meleeHandZombieShortFeral"/>
				<property name="ExperienceGain" value="775"/>
				<property name="LootDropProb" value=".05"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="^healthSlimFeral"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieDemonDollSonja_Radiated" extends="zombieDemonDollSonja_Feral" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>				
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,radiated,radiated!,radiatedLow!"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDemonDollSonja_Rad"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDemonDollSonja_V2_Rad,#@modfolder:Resources/SonjaZombies.unity3d?zombieDemonDollSonja_V3_Rad"/>
				<property name="MatColor" value="radiated"/>
				<property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/>
				<property name="PainResistPerHit" value=".9"/>
				<property name="ExperienceGain" value="1250"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="^healthSlimRadiated"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieDemonDollSonja_Charged" extends="zombieDemonDollSonja_Radiated">
				<property name="MatColor" value="charged"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,charged"/>
				<property name="ExperienceGain" value="1450"/>
				<property name="HandItem" value="meleeHandZombieCharged"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="^healthSlimCharged"/>
				</effect_group>
			</entity_class>


			<entity_class name="zombieDemonDollSonja_Infernal" extends="zombieDemonDollSonja_Radiated">
				<property name="MatColor" value="infernal"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,infernal"/>
				<property name="ExperienceGain" value="1650"/>
				<property name="HandItem" value="meleeHandZombieInfernal"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="^healthSlimInfernal"/>
					<passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieDemonDollSonja_Tainted" extends="zombieDemonDollSonja_Radiated">
				<property name="MatColor" value="tainted"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,tainted,tainted!,taintedLow!"/>
				<property name="ExperienceGain" value="1650"/>
				<property name="HandItem" value="meleeHandZombieInfernal"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1700"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="TaintedRegenAmount" operation="set" value="20" />
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffTaintedRegen" />
				</effect_group>
			</entity_class>
			
		</append>
		
		<conditional>
		<if cond="mod_loaded('EFT_Extraction_Pack_Slow_Progress') or mod_loaded('EFTX_Pack_Standard')">

			<append xpath="/entity_classes/entity_class[@name='zombieClownSonja' or @name='zombieDemonDollSonja']" >
				<property name="LootListOnDeath" value="groupZombieSkateboarder"/>
			</append>
			<append xpath="/entity_classes/entity_class[@name='zombieClownSonja_Feral' or @name='zombieDemonDollSonja_Feral']" >
				<property name="LootListOnDeath" value="groupZombieSkateboarderFeral"/>
			</append>
			<append xpath="/entity_classes/entity_class[@name='zombieClownSonja_Radiated' or @name='zombieDemonDollSonja_Radiated']" >
				<property name="LootListOnDeath" value="groupZombieSkateboarderRadiated"/>
			</append>

			<append xpath="/entity_classes/entity_class[@name='zombieTiffanySonja']" >
				<property name="LootListOnDeath" value="groupZombiePartGirl"/>
			</append>
			<append xpath="/entity_classes/entity_class[@name='zombieTiffanySonja_Feral']" >
				<property name="LootListOnDeath" value="groupZombiePartGirlFeral"/>
			</append>
			<append xpath="/entity_classes/entity_class[@name='zombieTiffanySonja_Radiated']" >
				<property name="LootListOnDeath" value="groupZombiePartGirlRadiated"/>
			</append>

			<append xpath="/entity_classes/entity_class[@name='zombieHeavyMetalSonja']" >
				<property name="LootListOnDeath" value="groupZombieSoldier"/>
			</append>
			<append xpath="/entity_classes/entity_class[@name='zombieHeavyMetalSonja_Feral']" >
				<property name="LootListOnDeath" value="groupZombieSoldierFeral"/>
			</append>
			<append xpath="/entity_classes/entity_class[@name='zombieHeavyMetalSonja_Radiated']" >
				<property name="LootListOnDeath" value="groupZombieSoldierRadiated"/>
			</append>

			<append xpath="/entity_classes/entity_class[@name='zombieJasonSonja']" >
				<property name="LootListOnDeath" value="groupZombieBiker"/>
			</append>
			<append xpath="/entity_classes/entity_class[@name='zombieJasonSonja_Feral']" >
				<property name="LootListOnDeath" value="groupZombieBikerFeral"/>
			</append>
			<append xpath="/entity_classes/entity_class[@name='zombieJasonSonja_Radiated']" >
				<property name="LootListOnDeath" value="groupZombieBikerRadiated"/>
			</append>
			
			<append xpath="/entity_classes/entity_class[@name='zombieMichaelSonja']" >
				<property name="LootListOnDeath" value="groupZombieLumberjack"/>
			</append>
			<append xpath="/entity_classes/entity_class[@name='zombieMichaelSonja_Feral']" >
				<property name="LootListOnDeath" value="groupZombieLumberjackFeral"/>
			</append>
			<append xpath="/entity_classes/entity_class[@name='zombieMichaelSonja_Radiated']" >
				<property name="LootListOnDeath" value="groupZombieLumberjackRadiated"/>
			</append>
			
			<append xpath="/entity_classes/entity_class[@name='zombieThrillerSonja']" >
				<property name="LootListOnDeath" value="groupZombiePartGirl"/>
			</append>
			<append xpath="/entity_classes/entity_class[@name='zombieThrillerSonja_Feral']" >
				<property name="LootListOnDeath" value="groupZombiePartGirlFeral"/>
			</append>
			<append xpath="/entity_classes/entity_class[@name='zombieThrillerSonja_Radiated']" >
				<property name="LootListOnDeath" value="groupZombiePartGirlRadiated"/>
			</append>
	
		</if>
		</conditional>
		
		<conditional>
		<if cond="mod_loaded('Z1_EFTX_Meds_Plus')">
		
			<append xpath="/entity_classes/entity_class[@name='zombieDoctorZedSonja']" >
				<property name="LootListOnDeath" value="groupZombieNurse"/>
			</append>
			<append xpath="/entity_classes/entity_class[@name='zombieDoctorZedSonja_Feral']" >
				<property name="LootListOnDeath" value="groupZombieNurseFeral"/>
			</append>
			<append xpath="/entity_classes/entity_class[@name='zombieDoctorZedSonja_Radiated']" >
				<property name="LootListOnDeath" value="groupZombieNurseRadiated"/>
			</append>
			
		</if>
		</conditional>
		
	</if>		
	<else>
	
		<append xpath="/entity_classes">
		
		<!-- Penny -->
		
			<entity_class name="zombieClownSonja" extends="zombieTemplateMale" param1="AltMats">	
			  <property name="UserSpawnType" value="Menu"/>  	
				<property name="Tags" value="zombieSonja,entity,zombie,walker"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V1"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V2,#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V3,#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V4,#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V5"/>
				<property name="AvatarController" value="AvatarZombieController"/>
				<property name="PhysicsBody"  value="SonjaZombiePhysics"/>
				<property name="RootMotion"  value="true"/>
				<property name="HasRagdoll" value="true"/>
				<property name="HasDeathAnim" value="true"/>
				<property name="SizeScale" value="1"/>
				<property name="HandItem" value="meleeHandZombieStrong"/>
				<property name="RightHandJointName" value="RightHand"/>
				<property name="WalkType" value="7"/>
				<property name="MoveSpeedAggro" value="0.2, 1.2"/>
				<property name="Mass" value="200"/>
				<property name="Weight" value="200"/>    
				<property name="SizeScale" value="1"/>  		
				<property name="ExperienceGain" value="750"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<property name="DeadBodyHitPoints" value="1000"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="550"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="15"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieClownSonja_Feral" extends="zombieClownSonja" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_Feral_V1"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V2_Feral,#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V3_Feral,#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V4_Feral,#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_V5_Feral"/>
				<property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/>
				<property name="PainResistPerHit" value=".7"/>
				<property name="MoveSpeedAggro" value="0.45, 1.3"/>
				<property name="JumpMaxDistance" value="1.8, 2.5"/>
				<property name="HandItem" value="meleeHandZombieStrongFeral"/>
				<property name="ExperienceGain" value="1250"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="900"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="25"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieClownSonja_Radiated" extends="zombieClownSonja_Feral" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral,radiated"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieClownSonja_Rad_V1"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?ZOLD_zombieClownSonja_V2_Rad,#@modfolder:Resources/SonjaZombies.unity3d?ZOLD_zombieClownSonja_V3_Rad,#@modfolder:Resources/SonjaZombies.unity3d?ZOLD_zombieClownSonja_V4_Rad,#@modfolder:Resources/SonjaZombies.unity3d?ZOLD_zombieClownSonja_V5_Rad"/>
				<property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/>
				<property name="PainResistPerHit" value=".9"/>
				<property name="ExperienceGain" value="1475"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1750"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="20"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="9"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
				</effect_group>
			</entity_class>
			
			
		<!-- Tiffany -->	
			
			<entity_class name="zombieTiffanySonja" extends="zombieTemplateSlimFemale" param1="AltMats">	
			  <property name="UserSpawnType" value="Menu"/>  	
				<property name="Tags" value="zombieSonja,entity,zombie,walker"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieTiffanySonja_V1"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieTiffanySonja_V2,#@modfolder:Resources/SonjaZombies.unity3d?zombieTiffanySonja_V3"/>
				<property name="AvatarController" value="AvatarZombieController"/>
				<property name="PhysicsBody"  value="SonjaZombiePhysics"/>
				<property name="RootMotion"  value="true"/>
				<property name="HasRagdoll" value="true"/>
				<property name="HasDeathAnim" value="true"/>
				<property name="HandItem" value="meleeHandZombieHazMat"/>
				<property name="RightHandJointName" value="RightHand"/>
				<property name="WalkType" value="3"/>
				<property name="MoveSpeedAggro" value="0.3, 1.35"/>
				<property name="Mass" value="150"/>
				<property name="Weight" value="150"/>    
				<property name="SizeScale" value="0.95"/>  		
				<property name="ExperienceGain" value="450"/>
				<property name="LootDropEntityClass" value="EntityLootContainerRegular"/>
				<property name="DeadBodyHitPoints" value="1000"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="150"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="10"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieTiffanySonja_Feral" extends="zombieTiffanySonja">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieTiffanySonja_Feral_V1"/>
				<property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/>
				<property name="PainResistPerHit" value=".7"/>
				<property name="MoveSpeedAggro" value="0.6, 1.45"/>
				<property name="JumpMaxDistance" value="4.6, 5"/>
				<property name="HandItem" value="meleeHandZombieFeral"/>
				<property name="ExperienceGain" value="750"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="500"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieTiffanySonja_Radiated" extends="zombieTiffanySonja_Feral" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral,radiated"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieTiffanySonja_Rad_V1"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?ZOLD_ZombieTiffanySonja_V2_Rad,#@modfolder:Resources/SonjaZombies.unity3d?ZOLD_zombieTiffanySonja_V3_Rad"/>
				<property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/>
				<property name="PainResistPerHit" value=".9"/>
				<property name="ExperienceGain" value="1200"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1000"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
				</effect_group>
			</entity_class>
			
			
		<!-- Heavy Metal -->	
			
			<entity_class name="zombieHeavyMetalSonja" extends="zombieTemplateMale" param1="AltMats">	
			  <property name="UserSpawnType" value="Menu"/>  	
				<property name="Tags" value="zombieSonja,entity,zombie,walker,zombieSoldier"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieHeavyMetalSonja_V1"/>
				<property name="AvatarController" value="AvatarZombieController"/>
				<property name="PhysicsBody"  value="SonjaZombiePhysics"/>
				<property name="RootMotion"  value="true"/>
				<property name="HasRagdoll" value="true"/>
				<property name="HasDeathAnim" value="true"/>
				<property name="HandItem" value="meleeHandZombieWorker"/>
				<property name="RightHandJointName" value="RightHand"/>
				<property name="WalkType" value="2"/>
				<property name="SoundRandom" value="zombiemale2roam"/>
				<property name="SoundAlert" value="zombiemale2alert"/>
				<property name="SoundAttack" value="zombiemale2attack"/>
				<property name="SoundHurt" value="zombiemale2pain"/>
				<property name="SoundDeath" value="zombiemale2death"/>
				<property name="SoundSense" value="zombiemale2sense"/>
				<property name="MoveSpeedAggro" value="0.3, 1.35"/>
				<property name="Mass" value="250"/>
				<property name="Weight" value="250"/>    
				<property name="SizeScale" value="0.9"/>  		
				<property name="ExperienceGain" value="750"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<property name="DeadBodyHitPoints" value="1000"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="300"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="40"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieHeavyMetalSonja_Feral" extends="zombieHeavyMetalSonja" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral,zombieSoldier"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieHeavyMetalSonja_Feral_V1"/>
				<property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/>
				<property name="PainResistPerHit" value=".75"/>
				<property name="MoveSpeedAggro" value="0.6, 1.45"/>
				<property name="JumpMaxDistance" value="4.6, 5"/>
				<property name="HandItem" value="meleeHandZombieFeral"/>
				<property name="ExperienceGain" value="1250"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="900"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="45"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieHeavyMetalSonja_Radiated" extends="zombieHeavyMetalSonja_Feral" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral,radiated,zombieSoldier"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieHeavyMetalSonja_Rad_V1"/>
				<property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/>
				<property name="PainResistPerHit" value=".9"/>
				<property name="ExperienceGain" value="1600"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1750"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="55"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="6"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
				</effect_group>
			</entity_class>
			
			
		<!-- Doctor Zed -->

			<entity_class name="zombieDoctorZedSonja" extends="zombieTemplateMale" param1="AltMats">	
			  <property name="UserSpawnType" value="Menu"/>  	
				<property name="Tags" value="zombieSonja,entity,zombie,walker"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_V1"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_V2,#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_V3,#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_V4"/>
				<property name="AvatarController" value="AvatarZombieController"/>
				<property name="PhysicsBody"  value="SonjaZombiePhysics"/>
				<property name="RootMotion"  value="true"/>
				<property name="HasRagdoll" value="true"/>
				<property name="HasDeathAnim" value="true"/>
				<property name="HandItem" value="meleeHandZombieHazMat"/>
				<property name="RightHandJointName" value="RightHand"/>
				<property name="WalkType" value="5"/>
				<property name="MoveSpeedAggro" value="0.3, 1.35"/>
				<property name="Mass" value="150"/>
				<property name="Weight" value="150"/>    
				<property name="SizeScale" value="1"/>  		
				<property name="ExperienceGain" value="475"/>
				<property name="LootDropEntityClass" value="EntityLootContainerRegular"/>
				<property name="DeadBodyHitPoints" value="1000"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="220"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="5"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieDoctorZedSonja_Feral" extends="zombieDoctorZedSonja" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_Feral_V1"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_V2_Feral,#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_V3_Feral,#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_V4_Feral"/>
				<property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/>
				<property name="PainResistPerHit" value=".7"/>
				<property name="MoveSpeedAggro" value=".5, 1.35"/>
				<property name="HandItem" value="meleeHandZombieFeral"/>
				<property name="ExperienceGain" value="780"/>
				<property name="LootDropProb" value=".03"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="580"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieDoctorZedSonja_Radiated" extends="zombieDoctorZedSonja_Feral" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral,radiated"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDoctorZedSonja_Rad_V1"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?ZOLD_zombieDoctorZedSonja_V2_Rad,#@modfolder:Resources/SonjaZombies.unity3d?ZOLD_zombieDoctorZedSonja_V3_Rad,#@modfolder:Resources/SonjaZombies.unity3d?ZOLD_zombieDoctorZedSonja_V4_Rad"/>
				<property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/>
				<property name="PainResistPerHit" value=".9"/>
				<property name="ExperienceGain" value="1250"/>		
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1150"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="5"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
				</effect_group>
			</entity_class>
			
			
		<!-- Nefertari -->
		
			<entity_class name="zombieEgyptMummySonja" extends="zombieTemplateShort" param1="AltMats">	
				<property name="UserSpawnType" value="Menu"/>  	
				<property name="Tags" value="zombieSonja,entity,zombie,walker"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieEgyptMummySonja_V1"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieEgyptMummy_V2"/>
				<property name="AvatarController" value="AvatarZombieController"/>
				<property name="PhysicsBody"  value="SonjaZombiePhysics"/>
				<property name="RootMotion"  value="true"/>
				<property name="HasRagdoll" value="true"/>
				<property name="HasDeathAnim" value="true"/>
				<property name="HandItem" value="meleeHandZombieBurning"/>
				<property name="HandItemCrawler" value="meleeHandZombieBurningCrawler"/>
				<property name="RightHandJointName" value="RightHand"/>
				<property name="WalkType" value="7"/>
				<property name="MoveSpeedAggro" value="0.3, 1.35"/>
				<property name="Mass" value="150"/>
				<property name="Weight" value="150"/>    
				<property name="SizeScale" value="1"/> 
				<property name="SoundRandom" value="zombieburntroam"/>
				<property name="SoundAlert" value="zombieburntalert"/>
				<property name="SoundAttack" value="zombieburntattack"/>
				<property name="SoundHurt" value="zombieburntpain"/>
				<property name="SoundDeath" value="zombieburntdeath"/>
				<property name="SoundSense" value="zombieburntsense"/>
				<property name="SoundFootstepModifier" value="zombieburntfootstep"/>
				<property name="PainResistPerHit" value="1"/>
				<property name="ExperienceGain" value="550"/>
				<property name="LootDropEntityClass" value="EntityLootContainerRegular"/>
				<property name="DeadBodyHitPoints" value="1000"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="210"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="20"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieEgyptMummySonja_Feral" extends="zombieEgyptMummySonja" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieEgyptMummySonja_Feral_V1"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieEgyptMummy_V2_Feral"/>
				<property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/>
				<property name="PainResistPerHit" value=".7"/>
				<property name="MoveSpeedAggro" value="0.5, 1.35"/>
				<property name="JumpMaxDistance" value="4.6, 5"/>
				<property name="HandItem" value="meleeHandZombieBurningFeral"/>
				<property name="ExperienceGain" value="850"/>
				<property name="LootDropProb" value=".03"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="550"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="25"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieEgyptMummySonja_Radiated" extends="zombieEgyptMummySonja_Feral" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral,radiated"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieEgyptMummySonja_Rad_V1"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?ZOLD_zombieEgyptMummy_V2_Rad"/>
				<property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/>
				<property name="PainResistPerHit" value=".9"/>
				<property name="ExperienceGain" value="1300"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1100"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="30"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
				</effect_group>
			  </entity_class>
			  
			  
		<!-- Jason -->
		
			<entity_class name="zombieJasonSonja" extends="zombieTemplateMale" param1="AltMats">	
				<property name="UserSpawnType" value="Menu"/>  	
				<property name="Tags" value="zombieSonja,entity,zombie,walker"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieJasonSonja_V1"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieJasonSonja_V2,#@modfolder:Resources/SonjaZombies.unity3d?zombieJasonSonja_V3"/>
				<property name="AvatarController" value="AvatarZombieController"/>
				<property name="PhysicsBody"  value="SonjaZombiePhysics"/>
				<property name="RootMotion"  value="true"/>
				<property name="HasRagdoll" value="true"/>
				<property name="HasDeathAnim" value="true"/>
				<property name="HandItem" value="meleeHandZombieHazMat"/>
				<property name="RightHandJointName" value="RightHand"/>
				<property name="WalkType" value="2"/>
				<property name="MoveSpeedAggro" value="0.3, 1.30"/>
				<property name="Mass" value="200"/>
				<property name="Weight" value="200"/>    
				<property name="SizeScale" value="1"/>  
				<property name="SoundRandom" value="zombiemaleroam"/>
				<property name="SoundAlert" value="zombiemalealert"/>
				<property name="SoundAttack" value="zombiemaleattack"/>
				<property name="SoundHurt" value="zombiemalepain"/>
				<property name="SoundDeath" value="zombiemaledeath"/>
				<property name="SoundSense" value="zombiemalesense"/>
				<property name="ExperienceGain" value="550"/>
				<property name="LootDropEntityClass" value="EntityLootContainerRegular"/>
				<property name="DeadBodyHitPoints" value="1000"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="300"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="10"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieJasonSonja_Feral" extends="zombieJasonSonja">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieJasonSonja_Feral_V1"/>
				<property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/>
				<property name="PainResistPerHit" value=".7"/>
				<property name="MoveSpeedAggro" value="0.6, 1.40"/>
				<property name="JumpMaxDistance" value="4.6, 5"/>
				<property name="HandItem" value="meleeHandZombieFeral"/>
				<property name="ExperienceGain" value="825"/>
				<property name="LootDropProb" value=".03"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="850"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="10"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieJasonSonja_Radiated" extends="zombieJasonSonja_Feral">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral,radiated"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieJasonSonja_Rad_V1"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?ZOLD_zombieJasonSonja_V2_Rad,#@modfolder:Resources/SonjaZombies.unity3d?ZOLD_zombieJasonSonja_V3_Rad"/>
				<property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/>
				<property name="PainResistPerHit" value=".9"/>
				<property name="ExperienceGain" value="1350"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1600"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="10"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="6"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
				</effect_group>
			</entity_class>
			
		<!-- Michael -->
		
			<entity_class name="zombieMichaelSonja" extends="zombieTemplateMale" param1="AltMats">	
				<property name="UserSpawnType" value="Menu"/>  	
				<property name="Tags" value="zombieSonja,entity,zombie,walker"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieMichaelSonja_V1"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieMichaelSonja_V2,#@modfolder:Resources/SonjaZombies.unity3d?zombieMichaelSonja_V3"/>
				<property name="AvatarController" value="AvatarZombieController"/>
				<property name="PhysicsBody"  value="SonjaZombiePhysics"/>
				<property name="RootMotion"  value="true"/>
				<property name="HasRagdoll" value="true"/>
				<property name="HasDeathAnim" value="true"/>
				<property name="HandItem" value="meleeHandZombieMichael"/>
				<property name="WalkType" value="2"/>
				<property name="MoveSpeedAggro" value="0.3, 1.3"/>
				<property name="JumpMaxDistance" value=".8, 1.1"/>
				<property name="Mass" value="200"/>
				<property name="Weight" value="200"/>    
				<property name="SizeScale" value="1"/>  
				<property name="SoundRandom" value="zombielumberjack_roam"/>
				<property name="SoundAlert" value="zombielumberjack_alert"/>
				<property name="SoundAttack" value="zombielumberjack_attack"/>
				<property name="SoundHurt" value="zombielumberjack_pain"/>
				<property name="SoundDeath" value="zombielumberjack_death"/>
				<property name="SoundSense" value="zombielumberjack_sense"/>
				<property name="SoundStepType" value="largestep"/>
				<property name="ExperienceGain" value="800"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<property name="DeadBodyHitPoints" value="1000"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="550"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="5"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieMichaelSonja_Feral" extends="zombieMichaelSonja">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieMichaelSonja_Feral_V1"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieMichaelSonja_V2_Feral,#@modfolder:Resources/SonjaZombies.unity3d?zombieMichaelSonja_V3_Feral"/>
				<property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/>
				<property name="PainResistPerHit" value=".7"/>
				<property name="MoveSpeedAggro" value="0.5, 1.4"/>
				<property name="JumpMaxDistance" value="1.8, 2.5"/>
				<property name="HandItem" value="meleeHandZombieMichaelFeral"/>
				<property name="ExperienceGain" value="1300"/>
				<property name="LootDropProb" value=".05"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1000"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="7"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieMichaelSonja_Radiated" extends="zombieMichaelSonja_Feral">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral,radiated"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieMichaelSonja_Rad_V1"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?ZOLD_zombieMichaelSonja_V2_Rad,#@modfolder:Resources/SonjaZombies.unity3d?ZOLD_zombieMichaelSonja_V3_Rad"/>
				<property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/>
				<property name="PainResistPerHit" value=".9"/>
				<property name="ExperienceGain" value="1400"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1750"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="10"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="6"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
				</effect_group>
			</entity_class>
			
		
		<!-- Thriller -->
		
			<entity_class name="zombieThrillerSonja" extends="zombieTemplateMale" param1="AltMats">	
				<property name="UserSpawnType" value="Menu"/>  	
				<property name="Tags" value="zombieSonja,entity,zombie,walker"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieThrillerSonja_V1"/>
				<property name="AvatarController" value="AvatarZombieController"/>
				<property name="PhysicsBody"  value="SonjaZombiePhysics"/>
				<property name="RootMotion"  value="true"/>
				<property name="HasRagdoll" value="true"/>
				<property name="HasDeathAnim" value="true"/>
				<property name="HandItem" value="meleeHandZombieHazMat"/>
				<property name="RightHandJointName" value="RightHand"/>
				<property name="WalkType" value="7"/>
				<property name="MoveSpeedAggro" value="0.55, 1.45"/>
				<property name="Mass" value="150"/>
				<property name="Weight" value="150"/>    
				<property name="SizeScale" value="1"/>  
				<property name="SoundRandom" value="zombieThrillerSonja_roam"/>
				<property name="SoundAlert" value="zombieThrillerSonja_alert"/>
				<property name="SoundAttack" value="zombiemaleattack"/>
				<property name="SoundHurt" value="zombieThrillerSonja_pain"/>
				<property name="SoundDeath" value="zombieThrillerSonja_death"/>
				<property name="SoundSense" value="zombieThrillerSonja_sense"/>
				<property name="ExperienceGain" value="600"/>
				<property name="LootDropProb" value="0.05"/>
				<property name="LootDropEntityClass" value="EntityLootContainerRegular"/>
				<property name="DeadBodyHitPoints" value="1000"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="300"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="5"/>
				</effect_group>
				<property name="Buffs" value="buffThrillerDanceSonja"/>
			</entity_class>
			
			<entity_class name="zombieThrillerSonja_Feral" extends="zombieThrillerSonja">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieThrillerSonja_Feral_V1"/>
				<property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/>
				<property name="PainResistPerHit" value=".7"/>
				<property name="MoveSpeedAggro" value="0.55, 1.45"/>
				<property name="JumpMaxDistance" value="1.8, 2.5"/>
				<property name="HandItem" value="meleeHandZombieFeral"/>
				<property name="ExperienceGain" value="850"/>
				<property name="LootDropProb" value=".05"/>

				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="850"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="7"/>
				</effect_group>
			</entity_class>
			
			<entity_class name="zombieThrillerSonja_Radiated" extends="zombieThrillerSonja_Feral" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>
				<property name="Tags" value="zombieSonja,entity,zombie,walker,feral,radiated"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieThrillerSonja_Rad_V1"/>
				<property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/>
				<property name="PainResistPerHit" value=".9"/>
				<property name="ExperienceGain" value="1250"/>		
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1700"/>
					<passive_effect name="PhysicalDamageResist" operation="base_set" value="10"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="5"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
				</effect_group>
			</entity_class>
			
			
		<!-- Demon Doll -->	
			
			<entity_class name="zombieDemonDollSonja" extends="zombieTemplateShort" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>				
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDemonDollSonja_V1"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDemonDollSonja_V2,#@modfolder:Resources/SonjaZombies.unity3d?zombieDemonDollSonja_V3"/>
				<property name="AvatarController" value="AvatarZombieController"/>
				<property name="PhysicsBody"  value="SonjaZombiePhysics"/>
				<property name="Mass" value="130"/>
				<property name="Weight" value="130"/> 
				<property name="SizeScale" value="1"/>
				<property name="RootMotion"  value="true"/>
				<property name="HasRagdoll" value="true"/>
				<property name="HasDeathAnim" value="true"/>
				<property name="SoundRandom" value="zombieDemonDollSonja_roam"/>
				<property name="SoundAlert" value="zombieDemonDollSonja_alert"/>
				<property name="SoundAttack" value="zombieDemonDollSonja_attack"/>
				<property name="SoundHurt" value="zombiefemalepain"/>
				<property name="SoundDeath" value="zombiefemaledeath"/>
				<property name="SoundSense" value="zombieDemonDollSonja_sense"/>
				<property name="SoundStepType" value="heelstep"/>
				<property name="ModelType" value="Standard"/>
				<property name="WalkType" value="6"/>
				<property name="AIPathCostScale" value=".4, .4"/>
				<property name="NavObjectHeadOffset" value="0,-0.15,0"/>
				<property name="DanceType" value="2"/>		
				<property name="MoveSpeedAggro" value="0.45, 1.45"/>
				<property name="CanClimbVertical" value="true"/>
				<property name="JumpMaxDistance" value="7, 9"/>
				<property name="AITask" value="
					Leap|
					BreakBlock|
					DestroyArea|
					Territorial|
					ApproachDistraction|
					ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
					ApproachSpot|
					Look|
					Wander|
				"/>
				<property name="LootDropProb" value="0.05"/>
				<property name="LootDropEntityClass" value="EntityLootContainerRegular"/>
				<property name="DeadBodyHitPoints" value="1000"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="175"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieDemonDollSonja_Feral" extends="zombieDemonDollSonja">
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDemonDollSonja_Feral_V1"/>
				<property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/>
				<property name="PainResistPerHit" value=".7"/>
				<property name="MoveSpeedAggro" value="0.65, 1.55"/>
				<property name="JumpMaxDistance" value="11, 13"/>
				<property name="HandItem" value="meleeHandZombieShortFeral"/>
				<property name="ExperienceGain" value="775"/>
				<property name="LootDropProb" value=".05"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="550"/>
				</effect_group>
			</entity_class>

			<entity_class name="zombieDemonDollSonja_Radiated" extends="zombieDemonDollSonja_Feral" param1="AltMats">
				<property name="UserSpawnType" value="Menu"/>				
				<property name="Tags" value="zombieSonja,entity,zombie,walker,allbiome,feral,radiated"/>
				<property name="Mesh" value="#@modfolder:Resources/SonjaZombies.unity3d?zombieDemonDollSonja_Rad_V1"/>
				<property name="AltMats" value="#@modfolder:Resources/SonjaZombies.unity3d?ZOLD_zombieDemonDollSonja_V2_Rad,#@modfolder:Resources/SonjaZombies.unity3d?ZOLD_zombieDemonDollSonja_V3_Rad"/>
				<property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/>
				<property name="PainResistPerHit" value=".9"/>
				<property name="ExperienceGain" value="1250"/>
				<property name="LootDropProb" value=".1"/>
				<property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
				<effect_group name="Base Effects">
					<passive_effect name="HealthMax" operation="base_set" value="1050"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4"/>
					<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
				</effect_group>
			</entity_class>
			
		</append>
		
	</else>
	</conditional>
	
	<conditional>
	<if cond="mod_loaded('LootableCorpses')">
		<append xpath="/entity_classes/entity_class[@name='zombieClownSonja' or @name='zombieTiffanySonja' or @name='zombieHeavyMetalSonja' or @name='zombieDoctorZedSonja' or @name='zombieEgyptMummySonja' or @name='zombieJasonSonja' or @name='zombieMichaelSonja' or @name='zombieThrillerSonja' or @name='zombieDemonDollSonja']">
			 <property name="TimeStayAfterDeath" value="300"/>
			 <property name="LootListOnDeath" value="generalferalzombieloot"/>
		</append>
		<set xpath="/entity_classes/entity_class[@name='zombieClownSonja' or @name='zombieTiffanySonja' or @name='zombieHeavyMetalSonja' or @name='zombieDoctorZedSonja' or @name='zombieEgyptMummySonja' or @name='zombieJasonSonja' or @name='zombieMichaelSonja' or @name='zombieThrillerSonja' or @name='zombieDemonDollSonja']/property[@name='DeadBodyHitPoints']/@value">100</set>
		<append xpath="/entity_classes/entity_class[contains(@name,'Sonja') and contains(@name,'Feral')]">
			<property name="LootListOnDeath" value="generalferalzombieloot"/>
		</append>
		<append xpath="/entity_classes/entity_class[contains(@name,'Sonja') and contains(@name,'Radiated')]">
			<property name="LootListOnDeath" value="generalradiatedzombieloot"/>
		</append>
		<append xpath="/entity_classes/entity_class[contains(@name,'Sonja') and contains(@name,'Charged')]">
			<property name="LootListOnDeath" value="generalchargedzombieloot"/>
		</append>
		<append xpath="/entity_classes/entity_class[contains(@name,'Sonja') and contains(@name,'Infernal')]">
			<property name="LootListOnDeath" value="generalinfernalzombieloot"/>
		</append>
	</if>
	</conditional>

</LittleRedSonja>