﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="Custom POIs" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 21, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Tags" value="countryresidential" />
  <property name="QuestTags" value="clear, fetch, restore_power, infested" />
  <property name="POIMarkerSize" value="16, 13, 1" />
  <property name="POIMarkerStart" value="13, 0, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_11" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="8, 5, 10#3, 3, 3#7, 4, 8#9, 4, 8#1, 2, 1#11, 4, 8#5, 4, 1#11, 4, 2#9, 3, 7#4, 3, 3#1, 3, 2#1, 2, 1#2, 3, 2#5, 3, 3#1, 2, 1#3, 3, 6#2, 2, 1#6, 3, 6#20, 4, 6#1, 2, 1" />
  <property name="SleeperVolumeStart" value="3, 1, 3#34, 1, 15#31, 1, 18#22, 1, 17#3, 1, 21#26, 1, 26#26, 1, 25#26, 1, 34#16, 2, 26#11, 2, 26#15, 2, 26#24, 2, 25#9, 2, 27#9, 2, 30#12, 2, 29#5, 2, 27#8, 2, 28#5, 1, 19#1, 1, 34#3, 1, 20" />
  <property name="SleeperVolumeGroupId" value="0,0,1,1,0,1,1,1,2,2,2,2,2,3,3,4,4,5,0,0" />
  <property name="SleeperVolumeGroup" value="zombieSteveCrawler,1,1,animalSnake,1,1,animalZombieDog,1,1,GroupGenericZombie,0,0,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupGenericZombie,2,2,GroupGenericZombie,0,0,GroupGenericZombie,3,3,ZomBusinessman,1,1,GroupAllFeral,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="True,True,False,False,True,False,False,False,False,False,False,False,False,False,False,False,False,False,False,True" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # #3# # # # # # # # # # # # # # #3" />
  <property name="YOffset" value="-1" />
  <property class="Stats">
    <property name="LightsVolume" value="18102.95" />
    <property name="TotalVertices" value="487628" />
    <property name="TotalTriangles" value="169740" />
    <property class="BlockEntities">
      <property name="Vertices" value="457372" />
      <property name="Triangles" value="149565" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="25798" />
      <property name="Triangles" value="13547" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="120" />
      <property name="Triangles" value="60" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="216" />
      <property name="Triangles" value="108" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4122" />
      <property name="Triangles" value="6460" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="37, 1, 5" />
      <property name="1" value="37, 1, 6" />
      <property name="2" value="37, 1, 10" />
      <property name="3" value="37, 1, 12" />
      <property name="4" value="37, 1, 14" />
      <property name="5" value="37, 1, 15" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="5, 1, 21" />
      <property name="1" value="5, 1, 22" />
      <property name="2" value="5, 2, 22" />
      <property name="3" value="5, 1, 23" />
      <property name="4" value="12, 2, 31" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="5, 2, 28" />
      <property name="1" value="5, 3, 28" />
      <property name="2" value="5, 2, 29" />
      <property name="3" value="9, 2, 31" />
      <property name="4" value="16, 2, 31" />
      <property name="5" value="17, 3, 32" />
      <property name="6" value="19, 2, 34" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="37, 1, 7" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="32, 1, 29" />
      <property name="1" value="28, 1, 35" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="6, 1, 16" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="29, 1, 27" />
      <property name="1" value="33, 1, 30" />
    </property>
    <property class="POILight">
      <property name="0" value="23, 3, 24" />
      <property name="1" value="22, 5, 29" />
      <property name="2" value="31, 2, 30" />
      <property name="3" value="25, 4, 34" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="8, 1, 19" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="6, 2, 27" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="24, 2, 25" />
      <property name="1" value="23, 2, 33" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="9, 1, 37" />
    </property>
    <property class="quest_stone">
      <property name="0" value="30, 1, 7" />
      <property name="1" value="31, 1, 13" />
    </property>
    <property class="Rally">
      <property name="0" value="25, 1, 8" />
    </property>
  </property>
</prefab>