﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-13" />
  <property name="PrefabSize" value="34, 33, 43" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="EditorGroups" value="Custom POIs" />
  <property name="Tags" value="wilderness" />
  <property name="ThemeTags" value="wildernesspoi" />
  <property name="QuestTags" value="clear, fetch, restore_power, infested" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="14, 4, 8#1, 2, 3#3, 2, 2#5, 4, 10#6, 4, 3#3, 4, 6#5, 4, 6#17, 4, 12#10, 4, 6#6, 4, 6#1, 6, 1#1, 2, 3#6, 4, 5#5, 4, 6#9, 4, 12" />
  <property name="SleeperVolumeStart" value="1, 4, 11#4, 4, 7#13, 13, 1#26, 4, 9#20, 4, 13#18, 4, 10#15, 4, 33#5, 4, 21#5, 4, 33#25, 4, 33#18, 4, 41#18, 4, 39#15, 4, 17#20, 4, 33#22, 4, 21" />
  <property name="SleeperVolumeGroupId" value="4,0,1,2,2,2,3,3,3,3,3,3,3,3,3" />
  <property name="SleeperVolumeGroup" value="zombieDemolition,1,1,GroupZomSoldier,3,3,animalSnake,1,1,GroupGenericZombie,2,2,GroupGenericZombie,0,0,GroupGenericZombie,0,0,animalDireWolf,1,1,zombieSteveCrawler,4,4,animalBossGrace,1,1,animalZombieBear,1,1,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,zombieSteveCrawler,1,1,animalZombieDog,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,True,True,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,3,0,0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" #2# # # # # # # # # # # # # " />
  <property name="DuplicateRepeatDistance" value="1250" />
  <property class="Stats">
    <property name="LightsVolume" value="23771.38" />
    <property name="TotalVertices" value="569651" />
    <property name="TotalTriangles" value="260985" />
    <property class="BlockEntities">
      <property name="Vertices" value="554525" />
      <property name="Triangles" value="242529" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="3608" />
      <property name="Triangles" value="2092" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="1600" />
      <property name="Triangles" value="800" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="272" />
      <property name="Triangles" value="136" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="9646" />
      <property name="Triangles" value="15428" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="18, 13, 41" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="29, 4, 37" />
      <property name="1" value="18, 4, 38" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="25, 4, 14" />
      <property name="1" value="18, 4, 20" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="24, 4, 26" />
      <property name="1" value="22, 4, 34" />
    </property>
    <property class="POILight">
      <property name="0" value="27, 4, 25" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="3, 4, 16" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="4, 4, 18" />
    </property>
    <property class="challenge_stump">
      <property name="0" value="28, 13, 30" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="23, 13, 19" />
    </property>
    <property class="Rally">
      <property name="0" value="18, 13, 1" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="17, 5, 30" />
    </property>
  </property>
</prefab>