﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="Custom POIs" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 15, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Tags" value="commercial" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-1" />
  <property name="SleeperVolumeSize" value="14, 4, 12#10, 4, 10#3, 4, 6#2, 4, 6#1, 5, 4#1, 5, 1#4, 4, 10#3, 3, 3#2, 2, 1#2, 2, 1#3, 3, 4#1, 2, 1#6, 3, 4#5, 3, 4#3, 3, 1#3, 3, 4#1, 2, 2#3, 3, 4#2, 3, 1#29, 4, 5#9, 4, 7#19, 4, 13#2, 3, 1" />
  <property name="SleeperVolumeStart" value="26, 1, 1#13, 1, 18#23, 1, 18#26, 1, 18#25, 1, 18#25, 1, 23#28, 1, 18#24, 1, 25#22, 1, 27#27, 1, 27#29, 1, 29#30, 1, 28#18, 1, 29#13, 1, 29#14, 1, 33#25, 1, 29#24, 1, 29#13, 5, 29#17, 4, 32#3, 1, 34#3, 1, 27#13, 11, 18#19, 3, 32" />
  <property name="SleeperVolumeGroupId" value="0,1,1,2,2,2,2,3,3,3,4,4,5,5,5,6,6,7,7,8,8,0,7" />
  <property name="SleeperVolumeGroup" value="ZomUtilityWorker,2,2,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,5,6,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,1,1,ZomBusinessman,1,1,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,1,1,GroupGenericZombie,0,0,zombieSteveCrawler,1,1,zombieJanitor,1,1,GroupGenericZombie,0,0,ZomBusinessman,1,1,GroupGenericZombie,0,0,ZomBusinessman,1,1,GroupGenericZombie,0,0,ZomUtilityWorker,2,2,GroupGenericZombie,0,0,GroupGenericZombie,3,3,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="True,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # " />
  <property class="Stats">
    <property name="LightsVolume" value="9847.533" />
    <property name="TotalVertices" value="370282" />
    <property name="TotalTriangles" value="146561" />
    <property class="BlockEntities">
      <property name="Vertices" value="326586" />
      <property name="Triangles" value="114497" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="38726" />
      <property name="Triangles" value="25468" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1088" />
      <property name="Triangles" value="560" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="3882" />
      <property name="Triangles" value="6036" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="23, 1, 37" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="28, 11, 21" />
      <property name="1" value="26, 12, 23" />
      <property name="2" value="31, 5, 23" />
      <property name="3" value="22, 5, 25" />
      <property name="4" value="25, 14, 27" />
      <property name="5" value="28, 12, 30" />
      <property name="6" value="29, 1, 30" />
      <property name="7" value="29, 2, 30" />
      <property name="8" value="29, 12, 30" />
      <property name="9" value="23, 3, 31" />
      <property name="10" value="25, 3, 31" />
      <property name="11" value="30, 1, 32" />
      <property name="12" value="28, 1, 34" />
      <property name="13" value="28, 2, 34" />
      <property name="14" value="29, 1, 34" />
      <property name="15" value="29, 2, 34" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="37, 1, 5" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="25, 1, 32" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="25, 11, 23" />
      <property name="1" value="21, 1, 25" />
    </property>
    <property class="Rally">
      <property name="0" value="5, 1, 18" />
    </property>
    <property class="challenge_elec_parts">
      <property name="0" value="24, 14, 27" />
      <property name="1" value="26, 14, 27" />
      <property name="2" value="29, 11, 27" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="23, 1, 27" />
      <property name="1" value="27, 1, 27" />
      <property name="2" value="30, 1, 28" />
      <property name="3" value="24, 1, 30" />
      <property name="4" value="21, 11, 34" />
      <property name="5" value="21, 1, 35" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="37, 1, 31" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="21, 12, 21" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="25, 1, 25" />
    </property>
  </property>
</prefab>