﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-12" />
  <property name="PrefabSize" value="37, 32, 41" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="EditorGroups" value="Custom POIs" />
  <property name="Zoning" value="none" />
  <property name="Tags" value="wilderness" />
  <property name="SleeperVolumeSize" value="21, 2, 34#4, 2, 1#4, 2, 2#13, 12, 15#1, 1, 1" />
  <property name="SleeperVolumeStart" value="15, 12, 1#22, 4, 22#7, 6, 27#10, 1, 16#22, 12, 16" />
  <property name="SleeperVolumeGroupId" value="0,0,0,1,0" />
  <property name="SleeperVolumeGroup" value="GroupZomSoldier,4,5,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="4,3,3,0,3" />
  <property name="SleeperVolumeTriggeredBy" value=" #1#1# #1" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="SVS4" value="sleep 2^trigger 2^sound light_bay1" />
  <property name="SVS3" value="spawn GroupLabWorker 4^spawn zombieBurntFeral 1" />
  <property name="SVS2" value="sleep 2^sound sleeperspawndirt^sleep 0.5^spawn GroupZomSoldier 2^" />
  <property name="TriggerVolumeSize" value="13, 2, 15" />
  <property name="TriggerVolumeStart" value="10, 4, 16" />
  <property name="TriggerVolumeTriggers" value="1" />
  <property name="POIMarkerSize" value="2, 1, 2" />
  <property name="POIMarkerStart" value="28, 11, -1" />
  <property name="POIMarkerGroup" value="Roadexit" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="SVS1" value="sleep 2^sound sleeperspawndirt^sleep 0.5^spawn ZomBurnt 1" />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="29, 12, 25" />
      <property name="1" value="30, 12, 26" />
      <property name="2" value="18, 12, 33" />
    </property>
    <property class="quest_stone">
      <property name="0" value="31, 12, 24" />
      <property name="1" value="21, 1, 28" />
      <property name="2" value="30, 12, 32" />
      <property name="3" value="18, 12, 34" />
      <property name="4" value="20, 12, 34" />
      <property name="5" value="26, 12, 34" />
    </property>
    <property class="Rally">
      <property name="0" value="7, 12, 7" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="29, 12, 29" />
      <property name="1" value="25, 12, 33" />
    </property>
    <property class="quest_stone_boulder">
      <property name="0" value="11, 1, 26" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="24, 12, 4" />
      <property name="1" value="27, 12, 9" />
      <property name="2" value="27, 12, 11" />
      <property name="3" value="25, 12, 16" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="27, 12, 22" />
      <property name="1" value="22, 12, 29" />
      <property name="2" value="23, 12, 34" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="28, 13, 8" />
    </property>
    <property class="POILight">
      <property name="0" value="25, 12, 9" />
      <property name="1" value="22, 12, 16" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="32, 12, 13" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="24, 12, 15" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="28, 12, 15" />
      <property name="1" value="33, 12, 17" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="22, 12, 32" />
      <property name="1" value="31, 12, 23" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="24, 12, 17" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="18, 4, 23" />
    </property>
    <property class="quest_feather">
      <property name="0" value="25, 12, 34" />
    </property>
  </property>
  <property class="Stats">
    <property name="LightsVolume" value="276593.3" />
    <property name="TotalVertices" value="372027" />
    <property name="TotalTriangles" value="152835" />
    <property class="BlockEntities">
      <property name="Vertices" value="360439" />
      <property name="Triangles" value="138447" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="3240" />
      <property name="Triangles" value="1996" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1040" />
      <property name="Triangles" value="520" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="7308" />
      <property name="Triangles" value="11872" />
    </property>
  </property>
</prefab>