﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-9" />
  <property name="EditorGroups" value="commercial, Custom POIs" />
  <property name="Tags" value="countrytown, rural, nodiagonal" />
  <property name="SleeperVolumeSize" value="7, 5, 17#6, 5, 8#9, 6, 10#2, 2, 1#5, 5, 3#12, 4, 7#24, 8, 6#1, 6, 4#12, 7, 7#18, 8, 8#7, 3, 7#14, 3, 5#2, 2, 2#7, 3, 3#8, 4, 6#2, 2, 2#5, 2, 3#5, 3, 8#1, 2, 3#2, 5, 5#3, 4, 5#1, 3, 3#8, 4, 3#3, 6, 6#1, 4, 3#3, 4, 2#9, 4, 3#2, 4, 6#6, 4, 2#1, 4, 4#5, 4, 3#1, 1, 2#4, 3, 5#3, 1, 1#1, 2, 2#4, 5, 5#1, 4, 3#2, 4, 2#4, 3, 3#4, 3, 2#3, 5, 9#12, 4, 6#1, 4, 1#1, 4, 3#3, 3, 3#4, 4, 4#4, 4, 3#9, 6, 5#9, 5, 1#2, 5, 5#5, 8, 6#5, 8, 4" />
  <property name="SleeperVolumeStart" value="1, 9, 12#7, 9, 12#2, 9, 29#12, 9, 36#3, 9, 27#14, 9, 32#8, 15, 23#11, 9, 35#14, 15, 17#19, 15, 25#23, 9, 24#16, 9, 18#21, 9, 23#10, 9, 24#4, 1, 25#4, 2, 23#12, 4, 28#6, 1, 18#11, 1, 22#4, 0, 18#16, 1, 18#11, 1, 19#11, 1, 24#11, 9, 29#12, 12, 36#4, 1, 30#4, 1, 32#4, 1, 35#6, 1, 38#11, 1, 35#6, 1, 35#16, 2, 31#12, 1, 32#12, 4, 37#33, 7, 36#12, 1, 18#15, 1, 37#17, 1, 38#20, 1, 35#16, 1, 37#12, 9, 30#4, 9, 33#11, 12, 28#16, 1, 37#16, 6, 28#26, 9, 35#26, 9, 32#30, 9, 34#30, 9, 33#37, 9, 28#26, 15, 17#14, 15, 29" />
  <property name="SleeperVolumeGroupId" value="1,1,2,2,2,3,4,2,4,4,5,6,6,7,8,8,8,8,8,8,9,9,10,2,2,11,11,11,11,11,11,20,11,11,3,9,11,11,13,13,3,3,4,11,8,3,3,3,3,3,4,4" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,0,0,animalSnake,2,2,animalChicken,1,1,GroupGenericZombie,0,0,GroupGenericZombie,1,1,GroupGenericZombie,0,0,animalRabbit,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,1,zombieNurse,1,1,GroupGenericZombie,2,2,GroupGenericZombie,0,0,ZomBusinessman,1,1,GroupGenericZombie,2,2,animalRabbit,1,1,GroupGenericZombie,0,0,animalBoar,1,1,animalChicken,1,1,ZomHazMatOnly,1,1,GroupLabWorker,1,1,GroupGenericZombie,0,0,zombieNurse,1,1,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,ZomHazMatOnly,1,1,GroupGenericZombie,3,3,animalRabbit,1,1,animalBoar,1,1,animalSnake,1,1,zombieSteveCrawler,1,1,animalZombieDog,1,1,animalZombieVulture,1,1,animalZombieDog,0,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupLabWorker,3,3,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,animalSnake,1,1,GroupGenericZombie,0,0,animalZombieDog,1,1,animalChicken,1,1,animalRabbit,2,2,animalChicken,1,1,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,True,False,True,False,True,False,False,False,False,False,False,False,True,False,True,True,False,False,False,False,False,False,False,False,True,True,True,False,True,False,False,True,False,True,True,False,False,False,False,False,False,False,True,True,True,True,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,2,4,0,4,0,4,0,0,0,0,0,0,0,4,0,4,4,0,0,0,0,0,0,0,0,4,4,0,2,3,2,2,0,0,4,4,3,0,0,0,0,2,0,4,4,4,0,0,0,0" />
  <property name="POIMarkerSize" value="11, 13, 2#11, 13, 2" />
  <property name="POIMarkerStart" value="1, 8, -2#29, 8, -2" />
  <property name="POIMarkerGroup" value="driveway,driveway2" />
  <property name="POIMarkerTags" value="countrytown#countrytown" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_08,part_driveway_countrytown_08" />
  <property name="POIMarkerPartRotations" value="2,2" />
  <property name="POIMarkerPartSpawnChance" value="1,1" />
  <property name="PrefabSize" value="42, 20, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #1,4# # # # # # #2# # # # # # # # # # # # # " />
  <property name="TriggerVolumeSize" value="4, 3, 3" />
  <property name="TriggerVolumeStart" value="15, 1, 37" />
  <property name="TriggerVolumeTriggers" value="2" />
  <property class="Stats">
    <property name="LightsVolume" value="9856.909" />
    <property name="TotalVertices" value="1193926" />
    <property name="TotalTriangles" value="477297" />
    <property class="BlockEntities">
      <property name="Vertices" value="1155671" />
      <property name="Triangles" value="448730" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="31253" />
      <property name="Triangles" value="17235" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="8" />
      <property name="Triangles" value="4" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="6994" />
      <property name="Triangles" value="11328" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_gore">
      <property name="0" value="37, 9, 37" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="27, 9, 38" />
      <property name="1" value="27, 10, 38" />
      <property name="2" value="29, 9, 38" />
      <property name="3" value="29, 10, 38" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="24, 9, 22" />
      <property name="1" value="22, 15, 28" />
      <property name="2" value="22, 16, 28" />
      <property name="3" value="24, 15, 28" />
      <property name="4" value="24, 16, 28" />
      <property name="5" value="23, 16, 29" />
      <property name="6" value="26, 18, 29" />
      <property name="7" value="27, 11, 30" />
      <property name="8" value="30, 9, 30" />
      <property name="9" value="31, 9, 30" />
      <property name="10" value="32, 9, 30" />
      <property name="11" value="30, 9, 31" />
      <property name="12" value="31, 9, 31" />
    </property>
    <property class="POILight">
      <property name="0" value="21, 11, 21" />
      <property name="1" value="22, 11, 21" />
      <property name="2" value="23, 11, 21" />
      <property name="3" value="21, 11, 25" />
      <property name="4" value="24, 11, 25" />
      <property name="5" value="27, 11, 25" />
      <property name="6" value="24, 11, 28" />
      <property name="7" value="26, 11, 28" />
      <property name="8" value="28, 11, 28" />
      <property name="9" value="21, 11, 29" />
      <property name="10" value="23, 11, 30" />
      <property name="11" value="30, 11, 30" />
      <property name="12" value="31, 11, 30" />
      <property name="13" value="35, 11, 30" />
      <property name="14" value="34, 9, 31" />
      <property name="15" value="23, 11, 32" />
      <property name="16" value="21, 3, 36" />
      <property name="17" value="22, 3, 36" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="34, 9, 25" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="21, 9, 23" />
      <property name="1" value="22, 9, 28" />
      <property name="2" value="28, 9, 30" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="27, 9, 24" />
    </property>
    <property class="challenge_elec_parts">
      <property name="0" value="28, 15, 29" />
    </property>
    <property class="Rally">
      <property name="0" value="23, 9, 10" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="33, 7, 36" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="23, 2, 36" />
    </property>
  </property>
</prefab>