﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-2" />
  <property name="PrefabSize" value="42, 21, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Tags" value="residential" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="EditorGroups" value="Custom POIs" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="9, 5, 12#17, 3, 11#2, 3, 4#14, 2, 4#6, 3, 7#7, 3, 3#6, 3, 8#6, 2, 4#13, 2, 19#7, 2, 1#2, 3, 1#9, 3, 12#2, 2, 2#17, 2, 19#4, 5, 16#3, 5, 15#1, 1, 1#1, 1, 1#12, 1, 1#5, 1, 1#2, 1, 5#5, 2, 5#2, 1, 5#3, 3, 4#2, 2, 4#7, 2, 2#9, 3, 3" />
  <property name="SleeperVolumeStart" value="32, 2, 29#13, 2, 29#13, 2, 25#15, 3, 25#23, 3, 18#16, 3, 22#16, 2, 13#23, 3, 14#16, 8, 14#16, 8, 13#17, 6, 24#18, 13, 14#18, 11, 21#14, 19, 11#15, 15, 11#27, 15, 12#24, 6, 21#21, 19, 19#19, 2, 41#13, 2, 41#2, 2, 28#10, 2, 16#38, 2, 24#30, 2, 14#30, 2, 25#13, 13, 19#19, 16, 9" />
  <property name="SleeperVolumeGroupId" value="0,1,1,1,2,2,2,2,3,3,3,4,4,5,5,5,0,0,0,0,0,0,0,0,0,5,5" />
  <property name="SleeperVolumeGroup" value="animalSnake,1,1,GroupGenericZombie,2,2,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupGenericZombie,3,3,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,1,1,GroupGenericZombie,0,0,animalZombieVulture,1,1,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,5,5,GroupAllFeral,1,2,GroupGenericZombie,4,4,GroupGenericZombie,4,4,GroupAbandonedHouse,5,5,GroupAllFeral,1,2,GroupNightClub,3,3,GroupGenericZombie,0,0,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="True,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="1,0,0,0,0,0,4,0,0,0,0,0,0,0,0,0,3,3,3,3,3,3,3,3,3,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # #3#4#4#4#4#4#4#4#4# # " />
  <property name="TriggerVolumeSize" value="13, 6, 18#6, 9, 14#7, 8, 4#7, 3, 9" />
  <property name="TriggerVolumeStart" value="16, 17, 11#23, 2, 14#16, 3, 22#16, 8, 13" />
  <property name="TriggerVolumeTriggers" value="4#3#3#3" />
  <property name="SVS21" value="spawn GroupAllFeral 1" />
  <property name="SVS20" value="spawn GroupAllFeral 1" />
  <property name="SVS17" value="sleep 0.6^sound horde_spawn^" />
  <property name="SVS16" value="sleep 2^sound alarm_house_biz_lp1" />
  <property name="POIMarkerSize" value="7, 13, 5" />
  <property name="POIMarkerStart" value="11, 1, -5" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_04" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property class="Stats">
    <property name="LightsVolume" value="18814.01" />
    <property name="TotalVertices" value="603248" />
    <property name="TotalTriangles" value="237179" />
    <property class="BlockEntities">
      <property name="Vertices" value="522701" />
      <property name="Triangles" value="188303" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="70619" />
      <property name="Triangles" value="38472" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="2048" />
      <property name="Triangles" value="1024" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1576" />
      <property name="Triangles" value="788" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1264" />
      <property name="Triangles" value="632" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5040" />
      <property name="Triangles" value="7960" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="37, 2, 25" />
    </property>
    <property class="quest_wood">
      <property name="0" value="37, 2, 2" />
    </property>
    <property class="POILight">
      <property name="0" value="23, 2, 38" />
    </property>
    <property class="Rally">
      <property name="0" value="12, 2, 12" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="22, 19, 23" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="26, 8, 27" />
      <property name="1" value="24, 3, 28" />
      <property name="2" value="27, 3, 28" />
      <property name="3" value="28, 9, 28" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="23, 3, 14" />
      <property name="1" value="27, 3, 16" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="18, 2, 15" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="18, 13, 23" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="30, 2, 23" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="28, 4, 26" />
      <property name="1" value="30, 3, 26" />
      <property name="2" value="28, 8, 28" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="30, 2, 21" />
      <property name="1" value="23, 13, 22" />
      <property name="2" value="26, 3, 22" />
      <property name="3" value="21, 8, 24" />
      <property name="4" value="31, 2, 26" />
      <property name="5" value="22, 2, 31" />
      <property name="6" value="23, 7, 31" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="27, 8, 21" />
      <property name="1" value="28, 8, 21" />
    </property>
  </property>
</prefab>