<config>
			<append xpath="/buffs/buff[@name='buffStatusCheck01']">
		<effect_group name="FillingFishTrap">
			<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FillFishTrap">
				<requirement name="CVarCompare" cvar="_underwater" operation="Equals" value="1"/>
			</triggered_effect>
			<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FillFishTrap">
				<requirement name="CVarCompare" cvar="_underwater" operation="NotEquals" value="1"/>
			</triggered_effect>
		</effect_group>
</append>
	<append xpath="/buffs">
		<buff name="FillFishTrap" duration="2" name_key="FillFishTrap" description_key="FillFishTrapDesc" icon="ui_game_symbol_Fish_Trap">
			<display_value_key value="Bait Fish Trap"/> <display_value value="xxx"/>
			<update_rate value="0.5"/>
			<stack_type value="replace"/>
		<effect_group>
			<passive_effect name="BuffBlink" operation="base_set" value="2" duration="0,3" tags="FillFishTrap"/>
		</effect_group>
		</buff>		
	</append>
</config>