<MeanOne>
	<append xpath="/items">
		<!-- xxxxxxxxxxxxxxxxxxxxxxx -->
		<!-- Vanilla Bundles Addons  -->
		<!-- xxxxxxxxxxxxxxxxxxxxxxx -->
		<item name="ammoBundleAmmoRocketFrag">
			<property name="Extends" value="ammoBundleMaster"/>
			<property name="CustomIcon" value="ammoRocketFrag"/>
			<property name="EconomicValue" value="3000"/>
			<property name="TraderStageTemplate" value="ammoTier3"/>
			<property class="Action0">
				<property name="Create_item" value="ammoRocketFrag"/>
			</property>
		</item>
		<item name="ammoBundleAmmoRocketHE">
			<property name="Extends" value="ammoBundleMaster"/>
			<property name="CustomIcon" value="ammoRocketHE"/>
			<property name="EconomicValue" value="3800"/>
			<property name="TraderStageTemplate" value="ammoTier4"/>
			<property class="Action0">
				<property name="Create_item" value="ammoRocketHE"/>
			</property>
		</item>
		<item name="ammoBundleThrownAmmoPipeBomb">
			<property name="Extends" value="ammoBundleMaster"/>
			<property name="CustomIcon" value="thrownAmmoPipeBomb"/>
			<property name="EconomicValue" value="1400"/>
			<property name="TraderStageTemplate" value="ammoTier2"/>
			<property class="Action0">
				<property name="Create_item" value="thrownAmmoPipeBomb"/>
			</property>
		</item>
		<item name="ammoBundleThrownGrenade">
			<property name="Extends" value="ammoBundleMaster"/>
			<property name="CustomIcon" value="thrownGrenade"/>
			<property name="EconomicValue" value="1800"/>
			<property name="TraderStageTemplate" value="ammoTier1"/>
			<property class="Action0">
				<property name="Create_item" value="thrownGrenade"/>
			</property>
		</item>
		<item name="ammoBundleThrownGrenadeContact">
			<property name="Extends" value="ammoBundleMaster"/>
			<property name="CustomIcon" value="thrownGrenadeContact"/>
			<property name="EconomicValue" value="2200"/>
			<property name="TraderStageTemplate" value="ammoTier2"/>
			<property class="Action0">
				<property name="Create_item" value="thrownGrenadeContact"/>
			</property>
		</item>
		<item name="ammoBundleThrownTimedCharge">
			<property name="Extends" value="ammoBundleMaster"/>
			<property name="CustomIcon" value="thrownTimedCharge"/>
			<property name="EconomicValue" value="2800"/>
			<property name="TraderStageTemplate" value="ammoTier3"/>
			<property class="Action0">
				<property name="Create_item" value="thrownTimedCharge"/>
			</property>
		</item>
		<item name="ammoBundleThrownDynamite">
			<property name="Extends" value="ammoBundleMaster"/>
			<property name="CustomIcon" value="thrownDynamite"/>
			<property name="EconomicValue" value="2400"/>
			<property name="TraderStageTemplate" value="ammoTier3"/>
			<property class="Action0">
				<property name="Create_item" value="thrownDynamite"/>
			</property>
		</item>
		<item name="ammoBundleThrownAmmoMolotovCocktail">
			<property name="Extends" value="ammoBundleMaster"/>
			<property name="CustomIcon" value="thrownAmmoMolotovCocktail"/>
			<property name="EconomicValue" value="1600"/>
			<property name="TraderStageTemplate" value="ammoTier1"/>
			<property class="Action0">
				<property name="Create_item" value="thrownAmmoMolotovCocktail"/>
			</property>
		</item>
	</append>
	<!-- xxxxxxxxxxxxxxxxxxxxx -->
	<!-- Custom Bundles Addons -->
	<!-- xxxxxxxxxxxxxxxxxxxxx -->
	<conditional>
		<if cond="mod_loaded('IZY_RMP_SG')">
			<append xpath="/items">
				<!-- Premium Shell Bundle -->
				<item name="ammoShotgunShellPremiumBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="ammoShotgunShellPremium"/>
					<property name="Stacknumber" value="150"/>
					<property name="EconomicValue" value="1125"/>
					<property name="Group" value="Ammo/Weapons,Ammo,Ranged Weapons,RegularAmmo"/>
					<property class="Action0">
						<property name="Create_item" value="ammoShotgunShellPremium"/>
					</property>
				</item>
				<!-- Dragon's Breath Bundle -->
				<item name="ammoShotgunShellDragoBreathBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="ammoShotgunShellDragoBreath"/>
					<property name="Stacknumber" value="150"/>
					<property name="EconomicValue" value="1800"/>
					<property name="Group" value="Ammo/Weapons,Ammo,ExplosiveAmmo"/>
					<property class="Action0">
						<property name="Create_item" value="ammoShotgunShellDragoBreath"/>
					</property>
				</item>
			</append>
		</if>
	</conditional>
	<conditional>
		<if cond="mod_loaded('IZY_RMP_Demopack')">
			<append xpath="/items">
				<!-- Training Rocket Bundle (stack = 20) -->
				<item name="ammoRocketRPGTraningBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="ammoRocketRPGTraning"/>
					<property name="Stacknumber" value="20"/>
					<property name="EconomicValue" value="5000"/>
					<!-- 250 * 20 -->
					<property name="Group" value="Ammo/Weapons,Ammo,ExplosiveAmmo"/>
					<property class="Action0">
						<property name="Create_item" value="ammoRocketRPGTraning"/>
					</property>
				</item>
				<!-- HE Rocket Bundle (stack = 20) -->
				<item name="ammoRocketRPGHEBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="ammoRocketRPGHE"/>
					<property name="Stacknumber" value="20"/>
					<property name="EconomicValue" value="6400"/>
					<!-- 320 * 20 -->
					<property name="Group" value="Ammo/Weapons,Ammo,ExplosiveAmmo"/>
					<property class="Action0">
						<property name="Create_item" value="ammoRocketRPGHE"/>
					</property>
				</item>
				<!-- Incendiary Rocket Bundle (stack = 20) -->
				<item name="ammoRocketRPGIncendiaryBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="ammoRocketRPGIncendiary"/>
					<property name="Stacknumber" value="20"/>
					<property name="EconomicValue" value="7000"/>
					<!-- 350 * 20 -->
					<property name="Group" value="Ammo/Weapons,Ammo,ExplosiveAmmo"/>
					<property class="Action0">
						<property name="Create_item" value="ammoRocketRPGIncendiary"/>
					</property>
				</item>
			</append>
		</if>
	</conditional>
	<conditional>
		<if cond="mod_loaded('IZY_RMP_Demopack')">
			<append xpath="/items">
				<!-- 25mm Training Grenades (stack = 50) -->
				<item name="ammo25mmGrenadeTrainingBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="ammo25mmTRAINING"/>
					<property name="Stacknumber" value="50"/>
					<property name="EconomicValue" value="3000"/>
					<!-- 60 * 50 -->
					<property name="Group" value="Ammo/Weapons,Ammo,ExplosiveAmmo"/>
					<property class="Action0">
						<property name="Create_item" value="ammo25mmGrenadeTraining"/>
					</property>
				</item>
				<!-- FRAGS Grenades (stack = 50) -->
				<item name="ammo25mmGrenadeFRAGSBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="ammo25mmFRAGS"/>
					<property name="Stacknumber" value="50"/>
					<property name="EconomicValue" value="6000"/>
					<!-- 120 * 50 -->
					<property name="Group" value="Ammo/Weapons,Ammo,ExplosiveAmmo"/>
					<property class="Action0">
						<property name="Create_item" value="ammo25mmGrenadeFRAGS"/>
					</property>
				</item>
				<!-- HE Grenades (stack = 50) -->
				<item name="ammo25mmGrenadeHEBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="ammo25mmHE"/>
					<property name="Stacknumber" value="50"/>
					<property name="EconomicValue" value="6000"/>
					<!-- 120 * 50 -->
					<property name="Group" value="Ammo/Weapons,Ammo,ExplosiveAmmo"/>
					<property class="Action0">
						<property name="Create_item" value="ammo25mmGrenadeHE"/>
					</property>
				</item>
			</append>
		</if>
	</conditional>
	<conditional>
		<if cond="mod_loaded('IZY_RMP_762pack')">
			<append xpath="/items">
				<item name="ammo762mmExplosiveFragmentationsBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="ammo762mmExplosiveFragmentations"/>
					<property name="Stacknumber" value="150"/>
					<property name="EconomicValue" value="5250"/>
					<!-- 35 x 150 -->
					<property name="Group" value="Ammo/Weapons,Ammo,ExplosiveAmmo"/>
					<property class="Action0">
						<property name="Create_item" value="ammo762mmExplosiveFragmentations"/>
					</property>
				</item>
			</append>
		</if>
	</conditional>
	<conditional>
		<if cond="mod_loaded('IZY_RMP_45ACP')">
			<append xpath="/items">
				<!-- .45 ACP Bullet Ball Bundle -->
				<item name="ammo45ACPBulletBallBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="ammo45ACPBulletBall"/>
					<property name="Stacknumber" value="150"/>
					<property name="EconomicValue" value="1500"/>
					<!-- 10 x 150 -->
					<property name="Group" value="Ammo/Weapons,Ammo,Ranged Weapons"/>
					<property class="Action0">
						<property name="Create_item" value="ammo45ACPBulletBall"/>
					</property>
				</item>
				<!-- .45 ACP High Power Bundle -->
				<item name="ammo45ACPHighpowerBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="ammo45ACPHipower"/>
					<property name="Stacknumber" value="150"/>
					<property name="EconomicValue" value="1950"/>
					<!-- 13 x 150 -->
					<property name="Group" value="Ammo/Weapons,Ammo,Ranged Weapons"/>
					<property class="Action0">
						<property name="Create_item" value="ammo45ACPHighpower"/>
					</property>
				</item>
				<!-- .45 ACP Armor Piercing Bundle -->
				<item name="ammo45ACPArmorpiecingBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="ammo45ACPAP"/>
					<property name="Stacknumber" value="150"/>
					<property name="EconomicValue" value="2250"/>
					<!-- 15 x 150 -->
					<property name="Group" value="Ammo/Weapons,Ammo,Ranged Weapons"/>
					<property class="Action0">
						<property name="Create_item" value="ammo45ACPArmorpiecing"/>
					</property>
				</item>
				<!-- .45 ACP Enhanced Bundle -->
				<item name="ammo45ACPEnhancedBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="ammo45ACPENH"/>
					<property name="Stacknumber" value="150"/>
					<property name="EconomicValue" value="7500"/>
					<!-- 50 x 150 -->
					<property name="Group" value="Ammo/Weapons,Ammo,Ranged Weapons"/>
					<property class="Action0">
						<property name="Create_item" value="ammo45ACPEnhanced"/>
					</property>
				</item>
			</append>
		</if>
	</conditional>
	<conditional>
		<if cond="mod_loaded('IZY_RMP_556pack')">
			<append xpath="/items">
				<!-- 5.56mm Ball Bundle -->
				<item name="ammo556mmBulletBallBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="IZYammo556mmBulletBall"/>
					<property name="Stacknumber" value="200"/>
					<property name="EconomicValue" value="1800"/>
					<!-- 9 x 200 -->
					<property name="Group" value="Ammo/Weapons,Ammo,Ranged Weapons,RegularAmmo"/>
					<property name="TraderStageTemplate" value="ammoTier2"/>
					<property class="Action0">
						<property name="Create_item" value="ammo556mmBulletBall"/>
					</property>
				</item>
				<!-- 5.56mm High-Power Bundle -->
				<item name="ammo556mmHIpowerBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="IZYammo556mmHighPower"/>
					<property name="Stacknumber" value="200"/>
					<property name="EconomicValue" value="2400"/>
					<!-- 12 x 200 -->
					<property name="Group" value="Ammo/Weapons,Ammo,Ranged Weapons,HPAmmo"/>
					<property name="TraderStageTemplate" value="ammoTier1"/>
					<property class="Action0">
						<property name="Create_item" value="ammo556mmHIpower"/>
					</property>
				</item>
				<!-- 5.56mm Armor-Piercing Bundle -->
				<item name="ammo556mmArmorPiercingBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="IZYammo556mmArmorpiercing"/>
					<property name="Stacknumber" value="200"/>
					<property name="EconomicValue" value="3600"/>
					<!-- 18 x 200 -->
					<property name="Group" value="Ammo/Weapons,Ammo,Ranged Weapons,APAmmo"/>
					<property name="TraderStageTemplate" value="ammoTier3"/>
					<property class="Action0">
						<property name="Create_item" value="ammo556mmArmorPiercing"/>
					</property>
				</item>
			</append>
		</if>
	</conditional>
	<conditional>
		<if cond="mod_loaded('IZY_RMP_Miscpack')">
			<append xpath="/items">
				<!-- Lead Ball Bundle (stack = 100) -->
				<item name="ammoleadballBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="ammoleadball"/>
					<property name="Stacknumber" value="100"/>
					<property name="EconomicValue" value="500"/>
					<!-- 5 × 100 -->
					<property name="Group" value="Ammo/Weapons,Ammo"/>
					<property class="Action0">
						<property name="Create_item" value="ammoleadball"/>
					</property>
				</item>
				<!-- Muzzleloader Shot Bundle (stack = 50) -->
				<item name="ammoMuzzleloadershotBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="ammoMuzzleloadershot"/>
					<property name="Stacknumber" value="50"/>
					<property name="EconomicValue" value="250"/>
					<!-- 5 × 50 -->
					<property name="Group" value="Ammo/Weapons,Ammo,Ranged Weapons"/>
					<property class="Action0">
						<property name="Create_item" value="ammoMuzzleloadershot"/>
					</property>
				</item>
				<!-- Muzzleloader Scattershot Bundle (stack = 150) -->
				<item name="ammoMuzzleloaderscattershotBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="ammoMuzzleloaderscattershot"/>
					<property name="Stacknumber" value="150"/>
					<property name="EconomicValue" value="1650"/>
					<!-- 11 × 150 -->
					<property name="Group" value="Ammo/Weapons,Ammo,Ranged Weapons"/>
					<property class="Action0">
						<property name="Create_item" value="ammoMuzzleloaderscattershot"/>
					</property>
				</item>
			</append>
		</if>
	</conditional>
	<!-- ======================================================================= -->
	<!-- Pants Laser Weapons Pack – Energy Ammo  – Bundles Only                           -->
	<!-- ======================================================================= -->
	<conditional>
		<if cond="mod_loaded('Pants_Weapon_Pack_Laser_Weapons')">
			<append xpath="/items">
				<item name="ammoEnergyRoundBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="ammoEnergyRound"/>
					<property name="Stacknumber" value="100"/>
					<property name="EconomicValue" value="600"/>
					<property name="Group" value="Ammo/Weapons,Ammo,Ranged Weapons"/>
					<property class="Action0">
						<property name="Create_item" value="ammoEnergyRound"/>
					</property>
				</item>
			</append>
		</if>
	</conditional>
	
	
		<!-- ======================================================================= -->
	<!-- SGC Turret Pack  – Bundles Only                           -->
	<!-- ======================================================================= -->
	
	<conditional>
		<if cond="mod_loaded('SCGDefenseSolutions')">
			<append xpath="/items">
				<item name="ammo50BulletBallBundle">
					<property name="Extends" value="ammoBundleMaster"/>
					<property name="CustomIcon" value="50calammo"/>
					<property name="Stacknumber" value="150"/>
					<property name="EconomicValue" value="1000"/>
					<property name="Group" value="Ammo/Weapons,Ammo,Ranged Weapons,RegularAmmo"/>
					<property class="Action0">
						<property name="Create_item" value="ammo50BulletBall"/>
					</property>
				</item>
			</append>
		</if>
	</conditional>
	
	
	
	
	
	
	


</MeanOne>
