﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="5" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-53" />
  <property name="PrefabSize" value="100, 73, 100" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="18, 6, 7#30, 8, 7#14, 6, 7#2, 4, 18#7, 5, 8#10, 5, 12#15, 5, 6#5, 5, 4#15, 5, 7#21, 5, 11#32, 13, 24#19, 5, 9#17, 7, 7#7, 5, 6#20, 5, 10#7, 5, 10#2, 5, 11#6, 5, 16#20, 5, 11#27, 7, 11#9, 5, 9#18, 6, 10#7, 7, 5#14, 6, 18#11, 6, 10#8, 4, 7#3, 9, 27#1, 7, 1#14, 5, 8#8, 4, 11#10, 4, 7#7, 6, 7#5, 6, 1#10, 6, 9#1, 4, 1#5, 4, 4#17, 6, 12#6, 6, 14#11, 6, 7#14, 8, 21#7, 8, 27#3, 4, 1#11, 4, 7#11, 4, 5#8, 4, 2#9, 7, 14#5, 4, 4#5, 4, 5#5, 4, 6#8, 4, 5" />
  <property name="SleeperVolumeStart" value="2, 18, 16#4, 16, 16#6, 18, 9#16, 53, 55#68, 53, 79#61, 53, 36#71, 53, 36#75, 53, 33#72, 53, 42#72, 53, 48#32, 49, 11#65, 53, 61#75, 53, 66#85, 53, 75#65, 53, 70#76, 53, 78#61, 53, 69#53, 53, 64#29, 53, 69#21, 51, 58#47, 16, 47#56, 15, 48#67, 15, 60#70, 14, 65#86, 13, 55#91, 13, 75#87, 14, 17#87, 17, 9#73, 17, 6#65, 26, 2#70, 24, 15#55, 17, 37#55, 17, 45#61, 17, 32#55, 18, 13#51, 18, 8#58, 14, 14#51, 18, 15#8, 18, 23#20, 16, 23#80, 15, 17#52, 18, 12#21, 52, 48#27, 52, 43#41, 52, 41#42, 50, 43#57, 53, 59#61, 17, 39#45, 18, 2#34, 18, 31" />
  <property name="SleeperVolumeGroupId" value="1,1,1,0,0,0,2,2,3,3,0,4,4,0,5,5,0,0,0,99,0,0,0,0,0,0,10,11,11,0,0,7,7,7,8,8,8,0,1,0,10,8,99,99,99,99,99,7,1,1" />
  <property name="SleeperVolumeGroup" value="zombieSoldierFeralGroup,3,4,zombieWightInfernal,1,1,GroupLabWorker,5,6,zombieSoldierFeralGroup,4,5,zombieMaleHazmatFeral,1,1,zombieUtilityWorker,4,5,GroupPrison,3,4,ZomFatCops,2,3,GroupZomSoldier,3,4,GroupPrison,4,5,ZomUtilityWorker,6,7,zombieSoldierFeralGroup,3,4,ZomUtilityWorker,3,4,zombieLabFeral,2,3,GroupPrison,2,3,zombieUtilityWorkerFeralGroup,1,2,zombieSoldierFeralGroup,3,4,GroupLabWorker,2,3,GroupPrison,3,4,ZomUtilityWorker,4,5,animalSnake,1,2,ZomUtilityWorker,4,5,GroupGenericZombie,1,1,GroupHospital,4,5,ZomUtilityWorker,4,5,zombieWightFeral,1,1,GroupLabWorker,3,4,GroupGenericZombie,1,1,zombieWightFeral,1,2,ZomUtilityWorker,3,4,GroupLabWorker,3,4,GroupLabWorker,6,7,zombieSoldierFeralGroup,2,3,zombieUtilityWorkerFeralGroup,2,3,zombieDemolition,1,1,zombieSoldierFeralGroup,2,3,ZomUtilityWorker,4,5,GroupLabWorker,5,6,ZomUtilityWorker,5,6,zombieWightFeral,3,4,ZomUtilityWorker,5,6,zombieSoldierFeralGroup,1,2,GroupLabWorker,2,3,GroupZomSoldier,3,4,GroupHospital,3,4,GroupLabWorker,4,5,zombieBowler,1,2,zombieSoldier,1,2,GroupHospital,9,10,GroupZomSoldier,9,10" />
  <property name="SleeperIsLootVolume" value="False,True,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,True,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,2,2,3,0,0,2,2,2,2,2,0,0,0,2,2,3,0,0,2,0,2,2,0,2,2,2,1,0,0,2,2,2,2,2,2,2,2,2,3,2,2,0,2,2,2,2,2,2,2" />
  <property name="SleeperVolumeTriggeredBy" value=" # # #4# # # # # # # # # # # # #5# # # # # # # # # # # # # # # # # # # # # # #1# # # # # # # # # # " />
  <property name="EditorGroups" value="Wilderness" />
  <property name="Tags" value="wasteland, wilderness" />
  <property name="QuestTags" value="clear, fetch, restore_power, infested" />
  <property name="ThemeRepeatDistance" value="1000" />
  <property class="Stats">
    <property name="LightsVolume" value="177293.1" />
    <property name="TotalVertices" value="4442152" />
    <property name="TotalTriangles" value="2068833" />
    <property class="BlockEntities">
      <property name="Vertices" value="3709910" />
      <property name="Triangles" value="1555514" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="595563" />
      <property name="Triangles" value="348685" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="34304" />
      <property name="Triangles" value="17152" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="17287" />
      <property name="Triangles" value="11826" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="85088" />
      <property name="Triangles" value="135656" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="97, 53, 83" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="98, 53, 59" />
    </property>
    <property class="challenge_stump">
      <property name="0" value="96, 53, 95" />
    </property>
    <property class="POILight">
      <property name="0" value="89, 58, 66" />
      <property name="1" value="87, 58, 68" />
      <property name="2" value="91, 58, 68" />
      <property name="3" value="83, 53, 73" />
      <property name="4" value="92, 14, 75" />
      <property name="5" value="88, 55, 77" />
      <property name="6" value="86, 54, 79" />
      <property name="7" value="83, 53, 81" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="82, 14, 76" />
      <property name="1" value="94, 13, 76" />
      <property name="2" value="88, 53, 79" />
      <property name="3" value="84, 53, 80" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="93, 13, 56" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="8, 19, 23" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="64, 17, 22" />
    </property>
    <property class="quest_stone">
      <property name="0" value="84, 2, 68" />
      <property name="1" value="86, 2, 68" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="83, 53, 86" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="87, 53, 54" />
    </property>
    <property class="quest_feather">
      <property name="0" value="31, 56, 15" />
    </property>
    <property class="quest_stone_boulder">
      <property name="0" value="87, 53, 85" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="88, 53, 82" />
      <property name="1" value="84, 53, 83" />
      <property name="2" value="83, 53, 84" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="87, 58, 67" />
      <property name="1" value="85, 53, 69" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="85, 54, 68" />
      <property name="1" value="88, 59, 68" />
      <property name="2" value="86, 53, 69" />
      <property name="3" value="85, 53, 72" />
      <property name="4" value="87, 53, 75" />
      <property name="5" value="89, 53, 75" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="83, 53, 62" />
    </property>
    <property class="Rally">
      <property name="0" value="53, 53, 3" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="66, 53, 65" />
    </property>
  </property>
</prefab>