﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="YOffset" value="-1" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="downtown" />
  <property name="AllowedTownships" value="city,town" />
  <property name="TraderArea" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="SleeperVolumeSize" value="17, 8, 25#29, 8, 41#41, 8, 41#41, 8, 41#30, 8, 10#41, 4, 41#9, 8, 10#32, 8, 15#32, 8, 17#32, 8, 14#15, 8, 15#9, 8, 30#25, 6, 12#12, 6, 12#20, 6, 25#23, 5, 26#12, 8, 41" />
  <property name="SleeperVolumeStart" value="31, 1, 18#21, 10, 16#9, 18, 16#9, 26, 16#20, 34, 16#9, 42, 16#41, 26, 36#9, 26, 42#9, 34, 26#9, 34, 43#9, 18, 42#41, 18, 27#23, 3, 43#11, 3, 43#11, 3, 18#25, 46, 29#9, 10, 16" />
  <property name="SleeperVolumeGroup" value="GroupZomSoldier,6,7,GroupGenericZombie,9,10,ZomBusinessman,15,18,ZomUtilityWorker,15,18,ZomLumberJack,8,9,GroupZomBadass,9,10,ZomUtilityWorker,5,6,GroupZomBadass,8,9,GroupBikerBar,9,10,ZomLumberJack,13,15,ZomBusinessman,5,6,ZomBusinessman,7,8,GroupNightClub,5,6,GroupZomBadass,4,5,GroupGenericZombie,5,6,GroupZomSoldier,4,5,GroupGenericZombie,6,7" />
  <property name="SleeperVolumeGameStageAdjust" value=",,,,,,,,,," />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,True,True,False,False,True,True,False,False,False,False,False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="EditorGroups" value="downtown" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Tags" value="commercial, downtown, inter02downtowntile" />
  <property name="ShowQuestClearCount" value="3" />
  <property name="DifficultyTier" value="5" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="1,2,0,0,0,0,0,0,0,0,0,0,1,0,1,0,2" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # " />
  <property name="PrefabSize" value="60, 66, 60" />
  <property class="Stats">
    <property name="LightsVolume" value="22653.75" />
    <property name="TotalVertices" value="2115295" />
    <property name="TotalTriangles" value="840293" />
    <property class="BlockEntities">
      <property name="Vertices" value="1672311" />
      <property name="Triangles" value="579431" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="409656" />
      <property name="Triangles" value="233588" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="24292" />
      <property name="Triangles" value="12138" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="9036" />
      <property name="Triangles" value="15136" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_feather">
      <property name="0" value="44, 43, 51" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="47, 27, 22" />
      <property name="1" value="46, 19, 28" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="47, 27, 38" />
      <property name="1" value="47, 35, 38" />
      <property name="2" value="47, 27, 41" />
      <property name="3" value="47, 35, 41" />
      <property name="4" value="47, 27, 44" />
      <property name="5" value="47, 35, 44" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="46, 8, 53" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="46, 11, 18" />
      <property name="1" value="47, 11, 18" />
      <property name="2" value="47, 11, 19" />
      <property name="3" value="47, 11, 20" />
      <property name="4" value="47, 11, 21" />
    </property>
    <property class="POILight">
      <property name="0" value="46, 12, 33" />
      <property name="1" value="46, 35, 37" />
      <property name="2" value="47, 30, 39" />
      <property name="3" value="47, 30, 42" />
      <property name="4" value="47, 19, 43" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="49, 1, 17" />
      <property name="1" value="49, 1, 18" />
      <property name="2" value="46, 30, 19" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="46, 19, 39" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="47, 38, 32" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="46, 26, 33" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="34, 27, 20" />
    </property>
    <property class="challenge_elec_parts">
      <property name="0" value="14, 43, 52" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="36, 1, 6" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="45, 43, 53" />
    </property>
    <property class="Rally">
      <property name="0" value="46, 1, 11" />
    </property>
  </property>
</prefab>