<configs>
	<append xpath="/blocks">

<block name="OaksCooker">
	<!-- Class -->
	<property name="Class" value="Campfire"/>
	<property class="Workstation">
		<property name="Modules" value="tools,output,fuel,input"/>
		<property name="Collide" value="melee,bullet,arrow,rocket"/>
		<property name="CraftingAreaRecipes" value="campfire"/>
	</property>
	<!-- UI_Info -->
	<property name="CreativeMode" value="Player"/>
	<property name="DescriptionKey" value="OaksCookerDesc"/>
	<property name="WorkstationIcon" value="ui_game_symbol_campfire"/>
	<property name="CraftIcon" value="ui_game_symbol_spatula"/>
	<property name="CraftActionName" value="lblContextActionCook"/>
	<property name="Stacknumber" value="1"/>
	<!-- Visual -->
	<property name="Material" value="MstoneNoGlue"/>
	<property name="Shape" value="ModelEntity"/>
	<property name="Model" value="#@modfolder:Resources/cookingstations.unity3d?CookerBigoak"/>
	<property name="CustomIcon" value="cookerbigoak"/>
	<property name="DisplayType" value="blockMulti"/>
	<property name="MultiBlockDim" value="1,2,2"/>
	<property name="ImposterDontBlock" value="true"/>
	<property name="WaterFlow" value="permitted"/>
	<property name="ParticleName" value="campfire"/>
	<property name="ParticleOffset" value="0.7,0.3,0"/>
	<!-- Placement -->
	<property name="Place" value="TowardsPlacer90"/>
	<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
	<property name="IsTerrainDecoration" value="true"/>
	<property name="StabilitySupport" value="false"/>
	<!-- Value -->
	<property name="EconomicValue" value="5"/>
	<property name="EconomicBundleSize" value="1"/>
	<property name="SellableToTrader" value="false"/>
	<!-- Interaction -->
	<property name="MaxDamage" value="100"/>
	<property name="HeatMapStrength" value="3"/>
	<property name="HeatMapTime" value="5000"/>
	<property name="HeatMapFrequency" value="1000"/>
	<property name="BuffsWhenWalkedOn" value="buffBurningEnvironment"/>
	<property name="ActiveRadiusEffects" value="buffCampfireAOE,3"/>
	<property name="OpenSound" value="campfire_open"/>
	<property name="CloseSound" value="campfire_close"/>
	<property name="CraftSound" value="campfire_cook_click"/>
	<property name="CraftCompleteSound" value="campfire_complete_item"/>
	<property class="RepairItems">
		<property name="resourceRockSmall" value="5"/>
	</property>
	<drop event="Destroy" name="CookerVariantHelper" count="1"/>
	<!-- Sorting -->
	<property name="SortOrder1" value="B281"/>
	<property name="SortOrder2" value="0000"/>
	<property name="Group" value="Basics,Food/Cooking,Building,advBuilding"/>
	<property name="FilterTags" value="MC_playerBlocks,SC_decor"/>
</block>

<block name="CookerVariantHelper">
	<property name="Extends" value="OaksCooker"/>		
	<property name="CreativeMode" value="Player"/>
	<property name="CustomIcon" value="cookerbigoak"/>
	<property name="DescriptionKey" value="blockVariantHelperGroupDesc"/>
	<property name="ItemTypeIcon" value="all_blocks"/>
	<property name="SelectAlternates" value="true"/>
	<property name="PlaceAltBlockValue" value="OaksCooker,PotStove,IronStove,StoneStove"/>
</block>

<block name="PotStove">
	<!-- Class -->
	<property name="Class" value="Campfire"/>
	<property class="Workstation">
		<property name="Modules" value="tools,output,fuel,input"/>
		<property name="Collide" value="melee,bullet,arrow,rocket"/>
		<property name="CraftingAreaRecipes" value="campfire"/>
	</property>
	<!-- UI_Info -->
	<property name="CreativeMode" value="Player"/>
	<property name="DescriptionKey" value="PotStoveDesc"/>
	<property name="WorkstationIcon" value="ui_game_symbol_campfire"/>
	<property name="CraftIcon" value="ui_game_symbol_spatula"/>
	<property name="CraftActionName" value="lblContextActionCook"/>
	<property name="Stacknumber" value="1"/>
	<!-- Visual -->
	<property name="Material" value="MstoneNoGlue"/>
	<property name="Shape" value="ModelEntity"/>
	<property name="Model" value="#@modfolder:Resources/cookingstations.unity3d?PotStove"/>
	<property name="CustomIcon" value="potstove"/>
	<property name="DisplayType" value="blockMulti"/>
	<property name="MultiBlockDim" value="1,1,1"/>
	<property name="ImposterDontBlock" value="true"/>
	<property name="WaterFlow" value="permitted"/>
	<property name="ParticleName" value="campfire"/>
	<property name="ParticleOffset" value="0.5,0.5,0.5"/>
	<!-- Placement -->
	<property name="Place" value="TowardsPlacer90"/>
	<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
	<property name="IsTerrainDecoration" value="true"/>
	<property name="StabilitySupport" value="false"/>
	<!-- Value -->
	<property name="EconomicValue" value="5"/>
	<property name="EconomicBundleSize" value="1"/>
	<property name="SellableToTrader" value="false"/>
	<!-- Interaction -->
	<property name="MaxDamage" value="100"/>
	<property name="HeatMapStrength" value="3"/>
	<property name="HeatMapTime" value="5000"/>
	<property name="HeatMapFrequency" value="1000"/>
	<property name="BuffsWhenWalkedOn" value="buffBurningEnvironment"/>
	<property name="ActiveRadiusEffects" value="buffCampfireAOE,3"/>
	<property name="OpenSound" value="campfire_open"/>
	<property name="CloseSound" value="campfire_close"/>
	<property name="CraftSound" value="campfire_cook_click"/>
	<property name="CraftCompleteSound" value="campfire_complete_item"/>
	<property class="RepairItems">
		<property name="resourceRockSmall" value="5"/>
	</property>
	<drop event="Destroy" name="CookerVariantHelper" count="1"/>
	<!-- Sorting -->
	<property name="SortOrder1" value="B281"/>
	<property name="SortOrder2" value="0000"/>
	<property name="Group" value="Basics,Food/Cooking,Building,advBuilding"/>
	<property name="FilterTags" value="MC_playerBlocks,SC_decor"/>
</block>

<block name="IronStove">
	<!-- Class -->
	<property name="Class" value="Campfire"/>
	<property class="Workstation">
		<property name="Modules" value="tools,output,fuel,input"/>
		<property name="Collide" value="melee,bullet,arrow,rocket"/>
		<property name="CraftingAreaRecipes" value="campfire"/>
	</property>
	<!-- UI_Info -->
	<property name="CreativeMode" value="Player"/>
	<property name="DescriptionKey" value="IronStoveDesc"/>
	<property name="WorkstationIcon" value="ui_game_symbol_campfire"/>
	<property name="CraftIcon" value="ui_game_symbol_spatula"/>
	<property name="CraftActionName" value="lblContextActionCook"/>
	<property name="Stacknumber" value="1"/>
	<!-- Visual -->
	<property name="Material" value="MstoneNoGlue"/>
	<property name="Shape" value="ModelEntity"/>
	<property name="Model" value="#@modfolder:Resources/cookingstations.unity3d?Ironstove"/>
	<property name="CustomIcon" value="ironstove"/>
	<property name="DisplayType" value="blockMulti"/>
	<property name="MultiBlockDim" value="1,2,1"/>
	<property name="ImposterDontBlock" value="true"/>
	<property name="WaterFlow" value="permitted"/>
	<property name="ParticleName" value="campfire"/>
	<property name="ParticleOffset" value="0.5,0.5,0.5"/>
	<!-- Placement -->
	<property name="Place" value="TowardsPlacer90"/>
	<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
	<property name="IsTerrainDecoration" value="true"/>
	<property name="StabilitySupport" value="false"/>
	<!-- Value -->
	<property name="EconomicValue" value="5"/>
	<property name="EconomicBundleSize" value="1"/>
	<property name="SellableToTrader" value="false"/>
	<!-- Interaction -->
	<property name="MaxDamage" value="100"/>
	<property name="HeatMapStrength" value="3"/>
	<property name="HeatMapTime" value="5000"/>
	<property name="HeatMapFrequency" value="1000"/>
	<property name="BuffsWhenWalkedOn" value="buffBurningEnvironment"/>
	<property name="ActiveRadiusEffects" value="buffCampfireAOE,3"/>
	<property name="OpenSound" value="campfire_open"/>
	<property name="CloseSound" value="campfire_close"/>
	<property name="CraftSound" value="campfire_cook_click"/>
	<property name="CraftCompleteSound" value="campfire_complete_item"/>
	<property class="RepairItems">
		<property name="resourceRockSmall" value="5"/>
	</property>
	<drop event="Destroy" name="CookerVariantHelper" count="1"/>
	<!-- Sorting -->
	<property name="SortOrder1" value="B281"/>
	<property name="SortOrder2" value="0000"/>
	<property name="Group" value="Basics,Food/Cooking,Building,advBuilding"/>
	<property name="FilterTags" value="MC_playerBlocks,SC_decor"/>
</block>

<block name="StoneStove">
	<!-- Class -->
	<property name="Class" value="Campfire"/>
	<property class="Workstation">
		<property name="Modules" value="tools,output,fuel,input"/>
		<property name="Collide" value="melee,bullet,arrow,rocket"/>
		<property name="CraftingAreaRecipes" value="campfire"/>
	</property>
	<!-- UI_Info -->
	<property name="CreativeMode" value="Player"/>
	<property name="DescriptionKey" value="StoneStoveDesc"/>
	<property name="WorkstationIcon" value="ui_game_symbol_campfire"/>
	<property name="CraftIcon" value="ui_game_symbol_spatula"/>
	<property name="CraftActionName" value="lblContextActionCook"/>
	<property name="Stacknumber" value="1"/>
	<!-- Visual -->
	<property name="Material" value="MstoneNoGlue"/>
	<property name="Shape" value="ModelEntity"/>
	<property name="Model" value="#@modfolder:Resources/cookingstations.unity3d?StoneStove"/>
	<property name="CustomIcon" value="stonestove"/>
	<property name="DisplayType" value="blockMulti"/>
	<property name="MultiBlockDim" value="1,2,1"/>
	<property name="ImposterDontBlock" value="true"/>
	<property name="WaterFlow" value="permitted"/>
	<property name="ParticleName" value="campfire"/>
	<property name="ParticleOffset" value="0.7,0.5,0.5"/>
	<!-- Placement -->
	<property name="Place" value="TowardsPlacer90"/>
	<property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
	<property name="IsTerrainDecoration" value="true"/>
	<property name="StabilitySupport" value="false"/>
	<!-- Value -->
	<property name="EconomicValue" value="5"/>
	<property name="EconomicBundleSize" value="1"/>
	<property name="SellableToTrader" value="false"/>
	<!-- Interaction -->
	<property name="MaxDamage" value="100"/>
	<property name="HeatMapStrength" value="3"/>
	<property name="HeatMapTime" value="5000"/>
	<property name="HeatMapFrequency" value="1000"/>
	<property name="BuffsWhenWalkedOn" value="buffBurningEnvironment"/>
	<property name="ActiveRadiusEffects" value="buffCampfireAOE,3"/>
	<property name="OpenSound" value="campfire_open"/>
	<property name="CloseSound" value="campfire_close"/>
	<property name="CraftSound" value="campfire_cook_click"/>
	<property name="CraftCompleteSound" value="campfire_complete_item"/>
	<property class="RepairItems">
		<property name="resourceRockSmall" value="5"/>
	</property>
	<drop event="Destroy" name="CookerVariantHelper" count="1"/>
	<!-- Sorting -->
	<property name="SortOrder1" value="B281"/>
	<property name="SortOrder2" value="0000"/>
	<property name="Group" value="Basics,Food/Cooking,Building,advBuilding"/>
	<property name="FilterTags" value="MC_playerBlocks,SC_decor"/>
</block>

</append>
</configs>