﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 22, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-6" />
  <property name="Tags" value="downtown" />
  <property name="QuestTags" value="clear, fetch, restore_power, infested" />
  <property name="SleeperVolumeSize" value="13, 3, 14#3, 3, 13#12, 2, 9#15, 2, 4#5, 2, 8#10, 2, 8#7, 3, 12#8, 3, 4#8, 3, 4#8, 3, 4#15, 3, 12" />
  <property name="SleeperVolumeStart" value="6, 6, 6#3, 5, 7#9, 1, 8#3, 10, 16#13, 10, 8#3, 10, 8#11, 14, 8#3, 14, 8#3, 14, 12#3, 14, 16#3, 19, 8" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupBikerBar,5,6,ZomUtilityWorker,2,3,GroupGenericZombie,3,4,GroupGenericZombie,3,4,GroupGenericZombie,1,2,GroupNightClub,3,4,GroupGenericZombie,2,3,GroupGenericZombie,1,2,GroupGenericZombie,3,4,GroupGenericZombie,2,3,GroupZomBadass,5,6" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # " />
  <property class="Stats">
    <property name="LightsVolume" value="6854.603" />
    <property name="TotalVertices" value="574370" />
    <property name="TotalTriangles" value="214440" />
    <property class="BlockEntities">
      <property name="Vertices" value="520003" />
      <property name="Triangles" value="181209" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="51139" />
      <property name="Triangles" value="28783" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1080" />
      <property name="Triangles" value="572" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="2148" />
      <property name="Triangles" value="3876" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="19, 1, 12" />
      <property name="1" value="16, 2, 13" />
      <property name="2" value="12, 1, 15" />
    </property>
    <property class="POILight">
      <property name="0" value="16, 12, 12" />
      <property name="1" value="16, 16, 12" />
      <property name="2" value="17, 2, 12" />
      <property name="3" value="17, 8, 12" />
      <property name="4" value="18, 14, 12" />
      <property name="5" value="16, 12, 15" />
      <property name="6" value="16, 16, 15" />
      <property name="7" value="17, 8, 15" />
      <property name="8" value="18, 14, 15" />
      <property name="9" value="19, 9, 17" />
      <property name="10" value="13, 12, 18" />
      <property name="11" value="13, 16, 18" />
      <property name="12" value="18, 14, 18" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="16, 14, 13" />
      <property name="1" value="18, 1, 13" />
      <property name="2" value="19, 3, 13" />
      <property name="3" value="12, 10, 14" />
      <property name="4" value="16, 14, 14" />
      <property name="5" value="13, 6, 16" />
      <property name="6" value="13, 6, 17" />
      <property name="7" value="20, 6, 19" />
      <property name="8" value="17, 6, 20" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="15, 1, 13" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="18, 6, 13" />
      <property name="1" value="21, 6, 19" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="12, 15, 9" />
      <property name="1" value="16, 10, 11" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="11, 1, 13" />
      <property name="1" value="6, 6, 14" />
      <property name="2" value="8, 6, 16" />
    </property>
    <property class="challenge_elec_parts">
      <property name="0" value="7, 19, 16" />
    </property>
    <property class="quest_feather">
      <property name="0" value="16, 19, 9" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="16, 14, 15" />
      <property name="1" value="16, 10, 16" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="18, 2, 13" />
    </property>
    <property class="Rally">
      <property name="0" value="21, 6, 13" />
    </property>
  </property>
</prefab>