﻿<config>
	<append xpath="/buffs">
		<buff name="buffAvoidBloodmoon" name_key="buffAvoidBloodmoon" description_key="buffAvoidBloodmoonDesc" icon="ui_game_symbol_steroids" remove_on_death="false">
			<stack_type value="replace"/>
			<duration value="0"/>
			<display_value value=".buffAvoidBloodmoonDisplay"/>
			<display_value_format value="time"/>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$buffAvoidBloodmoonDuration" operation="subtract" value="@$MetabolismDuration"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".buffAvoidBloodmoonDisplay" operation="set" value="@$buffAvoidBloodmoonDuration"/>
				<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".buffAvoidBloodmoonDisplay" operation="divide" value="@$MetabolismDuration"/>
			</effect_group>
			<effect_group>
				<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAvoidBloodmoon">
					<requirement name="CVarCompare" cvar="$buffAvoidBloodmoonDuration" operation="LTE" value="0"/>
				</triggered_effect>
				<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".buffAvoidBloodmoonDisplay" operation="set" value="0"/>
				<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$buffAvoidBloodmoonDuration" operation="set" value="0"/>
			</effect_group>
		</buff>
	</append>
</config>