<Witos>
<append xpath="/entity_classes">
<entity_class name="WitosRooJLTV" extends="vehicleTruck4x4">
<property name="Tags" value="vehicle,usesGas"/>
<property name="Prefab" value="#@modfolder:Resources/WitosRootJLTV.unity3d?WitosRootJLTV"/>
<property name="VW_Seat1" value="
HideWeapon=true;
VisualNode=MGJLTV;
RequiredMod=modVehicleWeaponMG;
Enabled=true;
Weapon=mg;
AmmoItems=ammo762mmBulletBall,ammo762mmBulletHP,ammo762mmBulletAP;
AmmoSwitchKey=LeftAlt;
AmmoSwitchSnd=ui_click;
MuzzleNode=JLTVmuzzle;
Key=G;
itemName=gunMGT3M60;
YawNode=MGJLTV;
PitchNode=TurreJLTV;
SeatCamera=Camera360seat1;
SeatFollowsTurret=true;
SeatIK=true;
IK_RightHandParent=TurreJLTV;
IK_RightHandPosition=0.218,-0.038,-0.542;
IK_RightHandRotation=80.7,285.5,0;
IK_LeftHandParent=TurreJLTV;
IK_LeftHandPosition=0.030,-0.040,-0.542;
IK_LeftHandRotation=257,96.2,0;
IK_RightFootParent=MGJLTV;
IK_RightFootPosition=0.207,-1,0.003;
IK_RightFootRotation=0,0,0;
IK_LeftFootParent=MGJLTV;
IK_LeftFootPosition=-0.034,-1,0;
IK_LeftFootRotation=0,0,0;
YawAxisLocal=Y;
PitchAxisLocal=X;
YawSpeed=220;
PitchSpeed=180;
YawMin=0;
YawMax=359;
PitchMin=-26;
PitchMax=25;
AimRange=1000;
FireFxNode=JLTVmuzzle;
FireParticle=FireJLTV;
FireFxScale=0.5;
FireFxDuration=0.03;
FireFxDisableOnStop=false;
LaserEnabled=true;
MuzzleNode=Jlaser;
LaserWidth=0.003;
LaserColor=1,0,0,0.25;
LaserMaxDistance=1000;
RecoilNode=TurreJLTV;
RecoilKick=1;
RecoilReturnSpeed=12;
RackSize=400;
ReloadTime=8.0;
SndReload=Weapon_reload;
SndFire=sniperrifle_fire;
" />

</entity_class>
</append>
</Witos>