﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="4" />
  <property name="Zoning" value="Commercial" />
  <property name="RotationToFaceNorth" value="3" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="commercial, cave" />
  <property name="SleeperVolumeStart" value="4, 4, 4#5, 9, 5#5, 9, 23#19, 9, 5#5, 12, 18#5, 13, 23#5, 13, 5#5, 17, 5#18, 17, 23#5, 20, 5#5, 17, 23" />
  <property name="SleeperVolumeSize" value="18, 4, 33#14, 3, 13#14, 3, 13#11, 3, 31#25, 8, 5#25, 3, 13#25, 3, 13#25, 3, 13#12, 3, 13#25, 6, 31#13, 3, 13" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,7,8,GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupGenericZombie,5,5,GroupGenericZombie,6,6,GroupGenericZombie,6,6,GroupGenericZombie,7,7,GroupGenericZombie,6,6,GroupGenericZombie,4,5,GroupGenericZombie,3,3" />
  <property name="SleeperVolumeGameStageAdjust" value=",,,,,,,,," />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0" />
  <property name="ShowQuestClearCount" value="2" />
  <property name="Tags" value="commercial, cave, entrance" />
  <property name="POIMarkerSize" value="11, 2, 5#5, 1, 5#6, 3, 4#1, 1, 4#3, 3, 1#3, 3, 1" />
  <property name="POIMarkerStart" value="1, 9, 36#31, 9, 31#9, 21, 20#3, 9, 1#17, 2, -1#17, 1, 42" />
  <property name="POIMarkerGroup" value="trailer,camp,greeble,spikes,cave,cave" />
  <property name="POIMarkerTags" value="####cavenode#cavenode" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,None,None" />
  <property name="POIMarkerPartToSpawn" value="part_trailer_bodybags,part_zztong_campsite_01,part_greeble_rooftop_06,part_zztong_spikes_wood4,," />
  <property name="POIMarkerPartRotations" value="0,1,1,1,2,0" />
  <property name="POIMarkerPartSpawnChance" value="0.2,0.4,0.4,0.4,1,1" />
  <property name="PrefabSize" value="42, 34, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # " />
  <property name="YOffset" value="-9" />
  <property class="IndexedBlockOffsets">
    <property class="TraderOnOff">
      <property name="0" value="23, 13, 26" />
      <property name="1" value="23, 17, 26" />
      <property name="2" value="25, 13, 28" />
      <property name="3" value="25, 17, 28" />
      <property name="4" value="26, 9, 35" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="21, 13, 22" />
      <property name="1" value="25, 21, 22" />
      <property name="2" value="25, 17, 30" />
      <property name="3" value="28, 17, 30" />
      <property name="4" value="21, 9, 36" />
    </property>
    <property class="Rally">
      <property name="0" value="1, 9, 25" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="25, 17, 32" />
      <property name="1" value="26, 17, 32" />
      <property name="2" value="27, 17, 32" />
      <property name="3" value="28, 17, 32" />
    </property>
    <property class="POILight">
      <property name="0" value="23, 15, 25" />
      <property name="1" value="23, 19, 25" />
      <property name="2" value="27, 15, 27" />
      <property name="3" value="27, 19, 27" />
      <property name="4" value="26, 13, 33" />
      <property name="5" value="26, 11, 34" />
    </property>
    <property class="quest_feather">
      <property name="0" value="21, 21, 32" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="23, 13, 15" />
      <property name="1" value="27, 13, 15" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="22, 13, 24" />
      <property name="1" value="22, 17, 24" />
      <property name="2" value="22, 14, 25" />
      <property name="3" value="22, 18, 25" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="25, 9, 21" />
      <property name="1" value="28, 17, 26" />
      <property name="2" value="21, 17, 30" />
    </property>
    <property class="quest_wood">
      <property name="0" value="39, 9, 38" />
    </property>
    <property class="quest_stone_boulder">
      <property name="0" value="19, 1, 40" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="37, 9, 25" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="26, 13, 24" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="26, 9, 24" />
    </property>
    <property class="challenge_stump">
      <property name="0" value="38, 9, 39" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="928020" />
    <property name="TotalTriangles" value="398792" />
    <property class="BlockEntities">
      <property name="Vertices" value="819332" />
      <property name="Triangles" value="332391" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="99190" />
      <property name="Triangles" value="53525" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1996" />
      <property name="Triangles" value="1048" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="144" />
      <property name="Triangles" value="72" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="7358" />
      <property name="Triangles" value="11756" />
    </property>
  </property>
</prefab>