﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="1" />
  <property name="RotationToFaceNorth" value="0" />
  <property name="POIMarkerSize" value="7, 13, 2#7, 13, 2#2, 1, 2#5, 5, 11" />
  <property name="Zoning" value="Commercial" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="commercial" />
  <property name="SleeperVolumeStart" value="7, 2, 14#7, 2, 7#13, 2, 7#19, 2, 14" />
  <property name="SleeperVolumeSize" value="12, 6, 12#6, 6, 7#27, 6, 7#21, 6, 12" />
  <property name="SleeperVolumeGroup" value="GroupBikerBar,1,2,GroupBikerBar,2,2,GroupGenericZombie,2,3,GroupGenericZombie,2,3" />
  <property name="SleeperVolumeGameStageAdjust" value="," />
  <property name="SleeperIsLootVolume" value="False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="Tags" value="countrytown, nodiagonal" />
  <property name="POIMarkerStart" value="33, 1, 42#1, 1, 42#14, 8, 17#1, 2, 7" />
  <property name="POIMarkerGroup" value="driveway2,driveway1,vultures,trailer" />
  <property name="POIMarkerTags" value="countrytown#countrytown##" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_02,part_driveway_countrytown_02,part_zztong_vultures_01,part_zztong_tfp_trailer_tanker_02" />
  <property name="POIMarkerPartRotations" value="0,0,0,0" />
  <property name="POIMarkerPartSpawnChance" value="1,1,0.2,0.4" />
  <property name="YOffset" value="-2" />
  <property name="PrefabSize" value="42, 10, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # " />
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="37, 2, 38" />
    </property>
    <property class="POILight">
      <property name="0" value="27, 4, 24" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="27, 2, 26" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="22, 2, 16" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="38, 2, 8" />
      <property name="1" value="38, 2, 10" />
      <property name="2" value="38, 3, 12" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="26, 2, 8" />
    </property>
    <property class="quest_feather">
      <property name="0" value="19, 9, 16" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="18, 2, 32" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="29, 8, 13" />
    </property>
    <property class="Rally">
      <property name="0" value="27, 2, 39" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="279019" />
    <property name="TotalTriangles" value="113590" />
    <property class="BlockEntities">
      <property name="Vertices" value="247384" />
      <property name="Triangles" value="91965" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="26625" />
      <property name="Triangles" value="13709" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5010" />
      <property name="Triangles" value="7916" />
    </property>
  </property>
</prefab>