﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 22, 25" />
  <property name="RotationToFaceNorth" value="3" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="5, 3, 11#8, 4, 11#6, 3, 11#19, 3, 11#14, 3, 14" />
  <property name="SleeperVolumeStart" value="3, 14, 3#8, 14, 3#16, 14, 3#3, 18, 3#5, 3, 4" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,3,4,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,6,7" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # " />
  <property name="YOffset" value="-13" />
  <property name="POIMarkerSize" value="1, 1, 5#1, 1, 1#1, 1, 2#5, 2, 1#2, 2, 2#1, 1, 1#3, 13, 7#1, 3, 3#3, 3, 1#1, 3, 3#3, 3, 1" />
  <property name="POIMarkerStart" value="3, 13, 15#11, 13, 20#1, 14, 8#5, 13, 20#6, 13, 16#23, 13, 23#-3, 12, 14#25, 3, 10#6, 3, -1#-1, 3, 15#7, 3, 25" />
  <property name="POIMarkerGroup" value="barbwire,barrel,delivery,firewood,cobble,stump,driveway,cave,cave,cave,cave" />
  <property name="POIMarkerTags" value="######rural#cavenode#cavenode#cavenode#cavenode" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,None,None,None,None" />
  <property name="POIMarkerPartToSpawn" value="part_zztong_barbwire5,part_zztong_barrel_02,part_zztong_delivery_04,part_zztong_firewood_01,part_zztong_pallets_cobble_01,part_zztong_tree_stump_01,part_driveway_rural_08,,,," />
  <property name="POIMarkerPartRotations" value="1,0,1,1,0,0,3,3,2,1,0" />
  <property name="POIMarkerPartSpawnChance" value="0.3,0.3,0.3,0.3,0.3,0.3,1,1,1,1,1" />
  <property name="EditorGroups" value="rural, cave" />
  <property name="Tags" value="rural, cave, entrance" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property class="Stats">
    <property name="TotalVertices" value="235612" />
    <property name="TotalTriangles" value="107252" />
    <property class="BlockEntities">
      <property name="Vertices" value="194094" />
      <property name="Triangles" value="80151" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="35381" />
      <property name="Triangles" value="19115" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="1344" />
      <property name="Triangles" value="672" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="511" />
      <property name="Triangles" value="350" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="536" />
      <property name="Triangles" value="268" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="3746" />
      <property name="Triangles" value="6696" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="TraderOnOff">
      <property name="0" value="14, 14, 6" />
      <property name="1" value="16, 14, 7" />
      <property name="2" value="14, 19, 8" />
      <property name="3" value="16, 14, 9" />
      <property name="4" value="22, 3, 11" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="14, 13, 22" />
    </property>
    <property class="POILight">
      <property name="0" value="13, 17, 12" />
      <property name="1" value="20, 15, 12" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="4, 14, 6" />
      <property name="1" value="4, 14, 7" />
      <property name="2" value="4, 14, 8" />
      <property name="3" value="7, 14, 9" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="15, 13, 14" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="11, 14, 8" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="5, 19, 9" />
    </property>
    <property class="Rally">
      <property name="0" value="1, 13, 22" />
    </property>
  </property>
</prefab>