﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="QuestTags" value="clear, fetch" />
  <property name="DifficultyTier" value="1" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="wilderness, ResidentialOld" />
  <property name="EditorGroups" value="Wilderness, cave" />
  <property name="SleeperVolumeSize" value="11, 7, 14#19, 10, 38#15, 4, 10#5, 4, 8#15, 10, 15" />
  <property name="SleeperVolumeStart" value="22, 21, 4#2, 20, 2#12, 10, 20#3, 2, 21#24, 20, 20" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,1,2,ZomUtilityWorker,3,3,GroupGenericZombie,1,1,GroupGenericZombie,1,2" />
  <property name="SleeperIsLootVolume" value="True,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,True,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0" />
  <property name="YOffset" value="-20" />
  <property name="Tags" value="wilderness, cave, entrance" />
  <property name="DuplicateRepeatDistance" value="6000" />
  <property name="POIMarkerSize" value="4, 1, 5#5, 4, 1#1, 1, 6#3, 3, 1#3, 3, 1#1, 3, 3#1, 3, 3" />
  <property name="POIMarkerStart" value="14, 19, -1#27, 20, 17#14, 20, 14#24, 4, 42#27, 3, -1#-1, 12, 35#42, 12, 18" />
  <property name="POIMarkerGroup" value="road,gas,log,cave,cave,cave,cave" />
  <property name="POIMarkerTags" value="###cavenode#cavenode#cavenode#cavenode" />
  <property name="POIMarkerType" value="RoadExit,PartSpawn,PartSpawn,None,None,None,None" />
  <property name="POIMarkerPartToSpawn" value=",part_tank_propane_01,part_zztong_log6,,,," />
  <property name="POIMarkerPartRotations" value="2,0,1,0,2,1,3" />
  <property name="POIMarkerPartSpawnChance" value="1,0.6,0.6,1,1,1,1" />
  <property name="PrefabSize" value="42, 41, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # " />
  <property class="Stats">
    <property name="LightsVolume" value="9818.524" />
    <property name="TotalVertices" value="340912" />
    <property name="TotalTriangles" value="195548" />
    <property class="BlockEntities">
      <property name="Vertices" value="313302" />
      <property name="Triangles" value="165308" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="11442" />
      <property name="Triangles" value="6216" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="336" />
      <property name="Triangles" value="244" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1256" />
      <property name="Triangles" value="628" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="14576" />
      <property name="Triangles" value="23152" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="37, 20, 25" />
      <property name="1" value="37, 10, 35" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="24, 21, 7" />
      <property name="1" value="30, 21, 14" />
    </property>
    <property class="Rally">
      <property name="0" value="12, 20, 1" />
    </property>
    <property class="quest_wood">
      <property name="0" value="24, 4, 40" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="37, 4, 33" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="18, 20, 10" />
    </property>
    <property class="challenge_stump">
      <property name="0" value="39, 20, 40" />
    </property>
    <property class="quest_stone_boulder">
      <property name="0" value="28, 3, 6" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="32, 21, 6" />
      <property name="1" value="32, 21, 7" />
      <property name="2" value="32, 22, 9" />
      <property name="3" value="26, 21, 17" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="25, 21, 7" />
      <property name="1" value="24, 22, 9" />
      <property name="2" value="33, 21, 10" />
      <property name="3" value="24, 22, 11" />
      <property name="4" value="32, 22, 12" />
      <property name="5" value="24, 22, 14" />
      <property name="6" value="31, 21, 14" />
    </property>
    <property class="POILight">
      <property name="0" value="26, 23, 7" />
      <property name="1" value="28, 25, 9" />
      <property name="2" value="28, 25, 13" />
      <property name="3" value="30, 23, 14" />
    </property>
  </property>
</prefab>