﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="DifficultyTier" value="1" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 20, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-10" />
  <property name="Tags" value="rural, gateway, cave, entrance" />
  <property name="SleeperVolumeSize" value="19, 6, 8#7, 6, 30#13, 6, 14#8, 6, 37#6, 6, 8#14, 3, 16" />
  <property name="SleeperVolumeStart" value="12, 10, 33#1, 10, 8#18, 10, 3#32, 10, 4#21, 11, 19#18, 10, 17" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,2,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,4" />
  <property name="POIMarkerSize" value="5, 2, 11#7, 13, 3#9, 3, 12#5, 1, 1#1, 1, 4#5, 1, 5#2, 1, 2#1, 1, 8#7, 13, 2#1, 3, 3#1, 2, 2#2, 2, 1#2, 2, 1" />
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  <property name="POIMarkerGroup" value="bigpart,driveway,bigpart,spikes1,spikes2,fakemines,hay,ibeam,driveway,cave,cave,cave,cave" />
  <property name="POIMarkerTags" value="#rural#######gateway#cavenode#cavenode#cavenode#cavenode" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,None,None,None,None" />
  <property name="POIMarkerPartToSpawn" value="part_trailer_bodybags,part_driveway_rural_12,part_campsite_01,part_zztong_spikes_wood5,part_zztong_spikes_wood4,part_zztong_mine_field_fake_01,part_zztong_hay_bale_round_02,part_zztong_ibeam8,part_driveway_gateway_02,,,," />
  <property name="POIMarkerPartRotations" value="3,2,0,0,1,0,0,1,2,3,1,0,2" />
  <property name="POIMarkerPartSpawnChance" value="0.5,1,0.3,0.3,0.3,0.2,0.4,0.5,1,1,1,1,1" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
  <property name="EditorGroups" value="rural, cave" />
  <property class="Stats">
    <property name="TotalVertices" value="517017" />
    <property name="TotalTriangles" value="189132" />
    <property class="BlockEntities">
      <property name="Vertices" value="491301" />
      <property name="Triangles" value="166934" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="13360" />
      <property name="Triangles" value="7330" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="4352" />
      <property name="Triangles" value="2176" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="8" />
      <property name="Triangles" value="4" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="408" />
      <property name="Triangles" value="204" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="7588" />
      <property name="Triangles" value="12484" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="39, 10, 27" />
      <property name="1" value="40, 2, 30" />
    </property>
    <property class="Rally">
      <property name="0" value="13, 10, 2" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="38, 10, 11" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="28, 10, 32" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="23, 11, 7" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="24, 10, 37" />
    </property>
    <property class="POILight">
      <property name="0" value="23, 18, 27" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="26, 11, 22" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="36, 2, 26" />
    </property>
  </property>
</prefab>