﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 26, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="POIMarkerSize" value="7, 13, 5#3, 4, 3#1, 2, 1#4, 4, 3#1, 3, 3#5, 4, 5#1, 4, 5#1, 1, 3#2, 2, 2" />
  <property name="POIMarkerStart" value="1, 6, -5#14, 3, 7#12, 3, 18#8, 7, 21#10, 3, 10#1, 7, 11#7, 7, 9#7, 7, 2#15, 3, 17" />
  <property name="POIMarkerGroup" value="driveway,furnace,fusebox,gas,desk,shed,propane,barbwire,delivery" />
  <property name="POIMarkerTags" value="residential########" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_04,part_furnace_01,part_fusebox_01,part_gas_contraption_01,part_lab_greeble_15,part_shed_01,part_tank_propane_01,part_zztong_barbwire3,part_zztong_delivery_03" />
  <property name="POIMarkerPartRotations" value="2,3,2,1,1,2,3,1,1" />
  <property name="POIMarkerPartSpawnChance" value="1,0.8,0.8,0.4,0.6,0.6,0.6,0.4,0.8" />
  <property name="SleeperVolumeSize" value="14, 6, 10#9, 5, 12#14, 6, 8" />
  <property name="SleeperVolumeStart" value="8, 8, 11#10, 3, 7#8, 8, 3" />
  <property name="SleeperVolumeGroupId" value="0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,2,3,GroupGenericZombie,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0" />
  <property name="YOffset" value="-7" />
  <property name="Tags" value="residential" />
  <property name="SleeperVolumeTriggeredBy" value=" # # " />
  <property class="Stats">
    <property name="TotalVertices" value="129649" />
    <property name="TotalTriangles" value="62149" />
    <property class="BlockEntities">
      <property name="Vertices" value="99251" />
      <property name="Triangles" value="41211" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="27734" />
      <property name="Triangles" value="16234" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="2664" />
      <property name="Triangles" value="4704" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="Rally">
      <property name="0" value="3, 7, 1" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="4, 7, 7" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="19, 3, 14" />
      <property name="1" value="14, 8, 17" />
      <property name="2" value="17, 13, 18" />
      <property name="3" value="14, 8, 19" />
      <property name="4" value="15, 7, 23" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="14, 3, 14" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="19, 8, 14" />
      <property name="1" value="17, 9, 16" />
      <property name="2" value="18, 9, 16" />
    </property>
    <property class="POILight">
      <property name="0" value="17, 11, 12" />
      <property name="1" value="13, 3, 13" />
      <property name="2" value="15, 6, 16" />
      <property name="3" value="16, 11, 17" />
      <property name="4" value="17, 9, 19" />
      <property name="5" value="13, 10, 22" />
    </property>
    <property class="quest_wood">
      <property name="0" value="19, 7, 23" />
      <property name="1" value="23, 7, 23" />
    </property>
    <property class="challenge_stump">
      <property name="0" value="1, 7, 18" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="2, 7, 21" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="15, 8, 12" />
      <property name="1" value="12, 8, 13" />
      <property name="2" value="17, 9, 13" />
      <property name="3" value="13, 8, 18" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="16, 3, 11" />
    </property>
  </property>
</prefab>