﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="DifficultyTier" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 20, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="10, 3, 15#10, 5, 18#10, 8, 18#10, 5, 18#10, 3, 15#10, 8, 18" />
  <property name="SleeperVolumeStart" value="2, 3, 8#2, 6, 5#2, 11, 5#13, 6, 5#13, 3, 8#13, 11, 5" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,2,3,GroupGenericZombie,3,4,GroupGenericZombie,4,4,GroupGenericZombie,2,2,GroupGenericZombie,3,3" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0" />
  <property name="YOffset" value="-3" />
  <property name="POIMarkerSize" value="15, 13, 5#2, 2, 2#2, 1, 1#2, 1, 1#4, 1, 1#4, 1, 1" />
  <property name="POIMarkerStart" value="5, 2, -5#14, 3, 4#4, 3, 3#16, 3, 1#17, 3, 7#4, 3, 7" />
  <property name="POIMarkerGroup" value="driveway,delivery,doghouse,hay,spikes1,spikes2" />
  <property name="POIMarkerTags" value="residential#####" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_07,part_zztong_delivery_01,part_zztong_dog_house_01,part_zztong_hay_bale_square,part_zztong_spikes_wood4,part_zztong_spikes_wood4" />
  <property name="POIMarkerPartRotations" value="2,0,0,0,0,0" />
  <property name="POIMarkerPartSpawnChance" value="1,0.4,0.2,0.2,0.8,0.8" />
  <property name="Tags" value="residential" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="257315" />
    <property name="TotalTriangles" value="108748" />
    <property class="BlockEntities">
      <property name="Vertices" value="208169" />
      <property name="Triangles" value="80678" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="45592" />
      <property name="Triangles" value="23994" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="320" />
      <property name="Triangles" value="160" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1392" />
      <property name="Triangles" value="696" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="1842" />
      <property name="Triangles" value="3220" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_cars">
      <property name="0" value="9, 3, 3" />
    </property>
    <property class="POILight">
      <property name="0" value="18, 6, 12" />
      <property name="1" value="21, 3, 15" />
      <property name="2" value="19, 6, 19" />
      <property name="3" value="19, 11, 19" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="16, 4, 12" />
      <property name="1" value="16, 8, 12" />
      <property name="2" value="16, 4, 15" />
      <property name="3" value="13, 13, 17" />
      <property name="4" value="15, 3, 17" />
      <property name="5" value="16, 8, 18" />
      <property name="6" value="14, 8, 19" />
      <property name="7" value="15, 3, 20" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="23, 4, 14" />
      <property name="1" value="13, 4, 17" />
      <property name="2" value="13, 3, 18" />
      <property name="3" value="14, 3, 18" />
      <property name="4" value="21, 8, 19" />
      <property name="5" value="15, 9, 20" />
      <property name="6" value="13, 3, 21" />
      <property name="7" value="14, 4, 21" />
      <property name="8" value="15, 8, 21" />
      <property name="9" value="18, 4, 21" />
      <property name="10" value="19, 4, 21" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="18, 4, 16" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="17, 3, 11" />
      <property name="1" value="19, 13, 11" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="18, 13, 14" />
    </property>
    <property class="Rally">
      <property name="0" value="13, 3, 1" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="21, 3, 12" />
      <property name="1" value="21, 3, 13" />
      <property name="2" value="21, 3, 14" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="17, 11, 16" />
    </property>
  </property>
</prefab>