﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="DifficultyTier" value="1" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 12, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-3" />
  <property name="POIMarkerSize" value="7, 3, 2#3, 3, 3#1, 4, 5#1, 4, 1#2, 2, 2" />
  <property name="POIMarkerStart" value="2, 2, 25#0, 3, 0#23, 3, 5#3, 3, 14#6, 3, 6" />
  <property name="POIMarkerGroup" value="driveway,elecbox,propane,waterh,delivery" />
  <property name="POIMarkerTags" value="residential####" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_back_01,part_high_voltage_box_2,part_tank_propane_01,part_waterheater_01,part_zztong_delivery_02" />
  <property name="POIMarkerPartRotations" value="0,0,1,0,1" />
  <property name="POIMarkerPartSpawnChance" value="1,0.2,0.2,0.6,0.2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="7, 6, 8#7, 6, 5#15, 3, 10#15, 3, 8#16, 5, 15" />
  <property name="SleeperVolumeStart" value="2, 3, 14#2, 3, 9#9, 3, 4#9, 3, 14#8, 6, 5" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,2,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,3,3" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0" />
  <property name="Tags" value="residential" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="155548" />
    <property name="TotalTriangles" value="74682" />
    <property class="BlockEntities">
      <property name="Vertices" value="131501" />
      <property name="Triangles" value="59905" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="22029" />
      <property name="Triangles" value="11457" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="168" />
      <property name="Triangles" value="84" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="1850" />
      <property name="Triangles" value="3236" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="Rally">
      <property name="0" value="7, 3, 1" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="23, 3, 1" />
    </property>
    <property class="POILight">
      <property name="0" value="13, 4, 12" />
      <property name="1" value="21, 3, 16" />
      <property name="2" value="19, 6, 17" />
      <property name="3" value="13, 6, 18" />
      <property name="4" value="21, 3, 19" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="17, 3, 14" />
      <property name="1" value="21, 4, 15" />
      <property name="2" value="15, 3, 16" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="19, 4, 12" />
      <property name="1" value="20, 3, 12" />
      <property name="2" value="12, 4, 15" />
      <property name="3" value="21, 3, 17" />
      <property name="4" value="15, 3, 20" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="13, 6, 15" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="17, 8, 12" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="5, 3, 17" />
    </property>
    <property class="challenge_stump">
      <property name="0" value="15, 3, 1" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="19, 3, 20" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="21, 8, 13" />
    </property>
  </property>
</prefab>