﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="DifficultyTier" value="5" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="3" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="60, 31, 60" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="DuplicateRepeatDistance" value="4000" />
  <property name="Zoning" value="none" />
  <property name="Tags" value="residential, cave, entrance" />
  <property name="POIMarkerSize" value="12, 13, 5#1, 2, 1#4, 3, 6#1, 6, 3#3, 3, 3#5, 5, 8#2, 3, 1#2, 2, 2#2, 3, 2#2, 2, 2#1, 3, 3#2, 2, 1#1, 2, 2#2, 2, 1" />
  <property name="POIMarkerStart" value="45, 10, -5#27, 7, 26#52, 11, 27#3, 11, 30#4, 11, 1#49, 11, 11#22, 7, 40#51, 11, 37#56, 11, 32#45, 11, 28#-1, 2, 44#2, 2, 60#60, 2, 7#51, 2, -1" />
  <property name="POIMarkerGroup" value="driveway,fusebox,generator,air,electric,container,waterheat,delivery,evcharge,cobble,cave,cave,cave,cave" />
  <property name="POIMarkerTags" value="residential##########cavenode#cavenode#cavenode#cavenode" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,None,None,None,None" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_05,part_fusebox_01,part_generator_01,part_greeble_building_side_01,part_high_voltage_box_2,part_shipping_container_04,part_waterheater_02,part_zztong_delivery_02,part_zztong_ev_charger_01,part_zztong_pallets_cobble_01,,,," />
  <property name="POIMarkerPartRotations" value="2,2,1,3,2,2,2,0,3,0,1,0,3,2" />
  <property name="POIMarkerPartSpawnChance" value="1,0.6,0.4,0.6,0.6,0.2,0.6,0.4,0.4,0.4,1,1,1,1" />
  <property name="SleeperVolumeSize" value="15, 3, 12#16, 3, 31#15, 3, 17#8, 3, 18#9, 3, 8#18, 3, 15#11, 3, 8#8, 3, 13#11, 3, 15#9, 3, 14#7, 3, 14#17, 3, 22#10, 3, 30#7, 3, 30#7, 5, 24#9, 3, 18#19, 3, 13#37, 5, 16" />
  <property name="SleeperVolumeStart" value="14, 7, 22#30, 7, 22#14, 7, 36#5, 7, 23#29, 12, 19#4, 12, 19#18, 12, 34#30, 12, 28#39, 11, 21#30, 12, 42#22, 12, 43#4, 12, 35#3, 17, 23#14, 17, 23#22, 15, 29#30, 17, 35#30, 17, 22#3, 22, 30" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,5,5,GroupGenericZombie,4,4,GroupGenericZombie,2,3,GroupSpecialInfected,5,6,GroupGenericZombie,1,1,GroupGenericZombie,4,5,GroupGenericZombie,1,1,GroupGenericZombie,3,3,GroupGenericZombie,2,3,GroupGenericZombie,3,4,GroupGenericZombie,2,3,GroupGenericZombie,7,8,GroupGenericZombie,6,6,GroupGenericZombie,5,5,GroupGenericZombie,3,3,GroupGenericZombie,4,4,GroupGenericZombie,4,4,GroupGenericZombie,8,8" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="YOffset" value="-11" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # " />
  <property name="EditorGroups" value="house new, cave" />
  <property class="Stats">
    <property name="TotalVertices" value="1291804" />
    <property name="TotalTriangles" value="616089" />
    <property class="BlockEntities">
      <property name="Vertices" value="962411" />
      <property name="Triangles" value="388577" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="310767" />
      <property name="Triangles" value="201220" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="2944" />
      <property name="Triangles" value="1472" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1152" />
      <property name="Triangles" value="576" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="544" />
      <property name="Triangles" value="272" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="13986" />
      <property name="Triangles" value="23972" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="58, 11, 14" />
      <property name="1" value="58, 11, 15" />
      <property name="2" value="58, 11, 16" />
      <property name="3" value="58, 11, 17" />
      <property name="4" value="58, 11, 18" />
      <property name="5" value="46, 11, 19" />
      <property name="6" value="47, 11, 19" />
      <property name="7" value="58, 11, 19" />
      <property name="8" value="58, 11, 20" />
      <property name="9" value="58, 11, 21" />
      <property name="10" value="58, 11, 22" />
      <property name="11" value="58, 11, 23" />
      <property name="12" value="58, 11, 24" />
      <property name="13" value="58, 11, 25" />
      <property name="14" value="58, 11, 26" />
      <property name="15" value="58, 11, 27" />
      <property name="16" value="58, 11, 28" />
      <property name="17" value="58, 11, 29" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="41, 11, 9" />
    </property>
    <property class="POILight">
      <property name="0" value="46, 17, 30" />
      <property name="1" value="49, 13, 36" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="33, 12, 20" />
      <property name="1" value="31, 12, 26" />
      <property name="2" value="35, 12, 26" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="48, 11, 24" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="52, 11, 36" />
      <property name="1" value="46, 11, 39" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="47, 17, 27" />
      <property name="1" value="49, 12, 28" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="19, 22, 32" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="40, 11, 32" />
      <property name="1" value="30, 12, 42" />
      <property name="2" value="32, 12, 42" />
      <property name="3" value="34, 17, 45" />
    </property>
    <property class="Rally">
      <property name="0" value="22, 11, 2" />
    </property>
    <property class="challenge_stump">
      <property name="0" value="19, 11, 10" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="30, 22, 44" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="55, 11, 21" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="34, 7, 35" />
      <property name="1" value="34, 8, 35" />
      <property name="2" value="32, 7, 37" />
      <property name="3" value="32, 8, 37" />
      <property name="4" value="32, 7, 38" />
    </property>
  </property>
</prefab>