﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 15, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="SleeperVolumeSize" value="6, 3, 8#4, 3, 4#11, 3, 7#14, 3, 9#13, 3, 8#15, 3, 17#14, 9, 9" />
  <property name="SleeperVolumeStart" value="17, 3, 4#23, 3, 4#17, 3, 13#27, 3, 4#28, 3, 13#24, 3, 21#27, 6, 4" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,1,1,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,3,GroupGenericZombie,3,4,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2" />
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  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # " />
  <property name="EditorGroups" value="rural" />
  <property name="Tags" value="rural" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="POIMarkerSize" value="5, 1, 1#11, 5, 5#2, 1, 1#1, 1, 1#5, 13, 3" />
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  <property name="POIMarkerGroup" value="barbwire,camper,delivery,stump,driveway" />
  <property name="POIMarkerTags" value="####rural" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_zztong_barbwire5,part_zztong_camper_01,part_zztong_delivery_04,part_zztong_tree_stump_01,part_driveway_rural_02" />
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  <property name="POIMarkerPartSpawnChance" value="0.5,0.1,0.5,0.5,1" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-3" />
  <property class="IndexedBlockOffsets">
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    </property>
    <property class="Rally">
      <property name="0" value="4, 3, 5" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="23, 3, 34" />
    </property>
    <property class="TraderOnOff">
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      <property name="1" value="38, 3, 34" />
    </property>
    <property class="quest_feather">
      <property name="0" value="26, 8, 13" />
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    <property class="POILight">
      <property name="0" value="37, 4, 6" />
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      <property name="3" value="37, 6, 9" />
      <property name="4" value="37, 10, 9" />
      <property name="5" value="38, 6, 9" />
      <property name="6" value="37, 6, 10" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="37, 4, 5" />
      <property name="1" value="37, 3, 6" />
      <property name="2" value="39, 4, 6" />
      <property name="3" value="39, 8, 8" />
      <property name="4" value="37, 4, 9" />
      <property name="5" value="38, 4, 9" />
      <property name="6" value="39, 3, 11" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="21, 3, 15" />
      <property name="1" value="21, 4, 15" />
      <property name="2" value="22, 3, 15" />
      <property name="3" value="22, 4, 15" />
      <property name="4" value="23, 3, 15" />
      <property name="5" value="23, 4, 15" />
      <property name="6" value="21, 3, 16" />
      <property name="7" value="21, 4, 16" />
      <property name="8" value="22, 3, 16" />
      <property name="9" value="22, 4, 16" />
      <property name="10" value="23, 3, 16" />
      <property name="11" value="23, 4, 16" />
    </property>
    <property class="quest_stone_boulder">
      <property name="0" value="39, 3, 39" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="34, 9, 6" />
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    <property class="challenge_mech_parts">
      <property name="0" value="21, 3, 8" />
      <property name="1" value="26, 3, 13" />
      <property name="2" value="24, 3, 15" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="701641" />
    <property name="TotalTriangles" value="286699" />
    <property class="BlockEntities">
      <property name="Vertices" value="621204" />
      <property name="Triangles" value="238244" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="65148" />
      <property name="Triangles" value="33503" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
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    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="960" />
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    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes5">
      <property name="Vertices" value="5162" />
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    </property>
  </property>
</prefab>