﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="DifficultyTier" value="1" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 10, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-3" />
  <property name="SleeperVolumeSize" value="12, 5, 14#6, 5, 6#9, 5, 13#7, 5, 5#21, 6, 19" />
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  <property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
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  <property name="SleeperIsQuestExclude" value="False,False,False,False,False" />
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  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
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  <property name="Tags" value="rural, gateway, zzbartertown" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # " />
  <property name="EditorGroups" value="rural" />
  <property class="IndexedBlockOffsets">
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      <property name="0" value="3, 3, 2" />
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    <property class="challenge_polymers">
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    <property class="quest_wood">
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      <property name="1" value="23, 3, 23" />
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      <property name="3" value="20, 5, 23" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="14, 3, 19" />
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      <property name="16" value="21, 5, 18" />
      <property name="17" value="21, 5, 19" />
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      <property name="19" value="21, 5, 20" />
      <property name="20" value="12, 3, 21" />
      <property name="21" value="15, 3, 21" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="17, 3, 19" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="6, 3, 15" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="16, 3, 18" />
    </property>
    <property class="quest_feather">
      <property name="0" value="21, 9, 21" />
    </property>
  </property>
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    <property name="TotalVertices" value="194477" />
    <property name="TotalTriangles" value="65348" />
    <property class="BlockEntities">
      <property name="Vertices" value="172588" />
      <property name="Triangles" value="51518" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="19445" />
      <property name="Triangles" value="10398" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes2">
      <property name="Vertices" value="672" />
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      <property name="Vertices" value="0" />
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      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes5">
      <property name="Vertices" value="1772" />
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  </property>
</prefab>