﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="QuestTags" value="clear, fetch" />
  <property name="DifficultyTier" value="2" />
  <property name="RotationToFaceNorth" value="0" />
  <property name="YOffset" value="-12" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="Zoning" value="Industrial" />
  <property name="EditorGroups" value="industrial, cave" />
  <property name="SleeperVolumeStart" value="24, 12, 26#5, 12, 26#20, 12, 4#25, 14, 27#4, 12, 4#31, 12, 4" />
  <property name="SleeperVolumeSize" value="16, 2, 14#18, 10, 12#10, 6, 22#15, 6, 12#15, 5, 20#7, 5, 22" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,4,4,GroupGenericZombie,3,4,GroupGenericZombie,4,5,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,1" />
  <property name="SleeperVolumeGameStageAdjust" value="" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="Tags" value="countrytown, cave, entrance, diagonal" />
  <property name="POIMarkerSize" value="7, 13, 2#5, 5, 8#1, 2, 2#1, 2, 2#2, 2, 1" />
  <property name="POIMarkerStart" value="16, 11, 42#9, 12, 10#42, 1, 12#-1, 1, 19#17, 2, -1" />
  <property name="POIMarkerGroup" value="driveway,container,cave,cave,cave" />
  <property name="POIMarkerTags" value="countrytown##cavenode#cavenode#cavenode" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,None,None,None" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_11,part_shipping_container_04,,," />
  <property name="POIMarkerPartRotations" value="0,0,3,1,2" />
  <property name="POIMarkerPartSpawnChance" value="1,0.6,1,1,1" />
  <property name="PrefabSize" value="42, 22, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
  <property class="IndexedBlockOffsets">
    <property class="TraderOnOff">
      <property name="0" value="38, 12, 16" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="39, 12, 16" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="18, 12, 29" />
    </property>
    <property class="Rally">
      <property name="0" value="16, 12, 40" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="34, 12, 22" />
      <property name="1" value="26, 13, 29" />
      <property name="2" value="29, 12, 29" />
      <property name="3" value="29, 12, 30" />
      <property name="4" value="35, 17, 31" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="27, 12, 27" />
      <property name="1" value="29, 14, 30" />
      <property name="2" value="36, 16, 31" />
      <property name="3" value="31, 12, 36" />
    </property>
    <property class="quest_feather">
      <property name="0" value="26, 16, 29" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="31, 12, 29" />
    </property>
    <property class="POILight">
      <property name="0" value="27, 14, 37" />
    </property>
    <property class="quest_wood">
      <property name="0" value="38, 2, 12" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="37, 16, 36" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="454519" />
    <property name="TotalTriangles" value="229821" />
    <property class="BlockEntities">
      <property name="Vertices" value="403159" />
      <property name="Triangles" value="173341" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="42942" />
      <property name="Triangles" value="43194" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="128" />
      <property name="Triangles" value="102" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="336" />
      <property name="Triangles" value="168" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="7954" />
      <property name="Triangles" value="13016" />
    </property>
  </property>
</prefab>