﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 11, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="SleeperVolumeSize" value="40, 8, 39" />
  <property name="SleeperVolumeStart" value="1, 3, 2" />
  <property name="SleeperVolumeGroupId" value="0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,9,9" />
  <property name="SleeperIsLootVolume" value="False" />
  <property name="SleeperIsQuestExclude" value="False" />
  <property name="SleeperVolumeFlags" value="4" />
  <property name="SleeperVolumeTriggeredBy" value=" " />
  <property name="Zoning" value="none" />
  <property name="EditorGroups" value="Wilderness" />
  <property name="Tags" value="wilderness" />
  <property name="DuplicateRepeatDistance" value="4000" />
  <property name="QuestTags" value="clear, fetch" />
  <property name="YOffset" value="-3" />
  <property name="POIMarkerSize" value="5, 1, 5" />
  <property name="POIMarkerStart" value="36, 2, -1" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property class="Stats">
    <property name="LightsVolume" value="4188.791" />
    <property name="TotalVertices" value="339656" />
    <property name="TotalTriangles" value="147847" />
    <property class="BlockEntities">
      <property name="Vertices" value="322238" />
      <property name="Triangles" value="133011" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="12324" />
      <property name="Triangles" value="6776" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5094" />
      <property name="Triangles" value="8060" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="28, 3, 11" />
      <property name="1" value="21, 4, 15" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="20, 3, 22" />
    </property>
    <property class="Rally">
      <property name="0" value="36, 3, 5" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="39, 3, 9" />
      <property name="1" value="37, 3, 16" />
      <property name="2" value="40, 3, 17" />
    </property>
  </property>
</prefab>